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  1. Mono path[0] = 'D:/Games/steamapps/common/WW1GameSeries/Tannenberg/Tannenberg_Data/Managed'
  2. Mono config path = 'D:/Games/steamapps/common/WW1GameSeries/Tannenberg/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.10f1 (923acd2d43aa)
  4. [XR] Discovering subsystems at path D:/Games/steamapps/common/WW1GameSeries/Tannenberg/Tannenberg_Data/UnitySubsystems
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: Radeon RX 580 Series (ID=0x67df)
  9. Vendor:
  10. VRAM: 8137 MB
  11. Driver: 26.20.13003.1007
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 0.196 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 0.893800 ms
  21. Commandline options: D:\Games\steamapps\common\WW1GameSeries\Tannenberg\Tannenberg.exe tannenberg
  22. Realtime: 0,25 NetworkTime: 0 Category:
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  25.  
  26. Setting up 4 worker threads for Enlighten.
  27. Thread -> id: 6f40 -> priority: 1
  28. Thread -> id: 48b0 -> priority: 1
  29. Thread -> id: 7918 -> priority: 1
  30. Thread -> id: 3778 -> priority: 1
  31. Steamworks initialized and ready to use. IsCloudEnabledForAccount=True IsCloudEnabledForApp=True fileC=631
  32.  
  33. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  34.  
  35. Loading start bundles took 0,3 s.
  36. Realtime: 1,665 NetworkTime: 0 Category:
  37.  
  38. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  39.  
  40. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  41. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  42. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  43. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  44. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  45. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  46. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  47. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  48. Shader 'Relief Pack/ReliefTerrain-FirstPass': failed to set fallback shader 'Nature/Terrain/Standard'
  49. Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
  50. Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
  51. Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
  52. Now starting warmup of Assets/Shaders/global.shadervariants
  53. Realtime: 2,767 NetworkTime: 0 Category:
  54.  
  55. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  56.  
  57. Warmup of Assets/Shaders/global.shadervariants completed.
  58. Realtime: 2,901 NetworkTime: 0 Category:
  59.  
  60. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  61.  
  62. UnloadTime: 0.595300 ms
  63. Searching for compatible XInput library...
  64. Found Xinput1_4.dll.
  65. Unknown input action: Voice Squad
  66.  
  67. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  68.  
  69. SplashScene Awake.
  70. Realtime: 4,404 NetworkTime: 0 Category:
  71.  
  72. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  73.  
  74. Inject cause: c=System.Runtime, Version=4.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
  75.  
  76. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  77.  
  78. Architecture Test: Unity64bits=True and System64bits=False
  79.  
  80. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  81.  
  82. 1,526019 Steamworks setup done front:Eastern GetMySteamID=76561197990387777
  83.  
  84. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  85.  
  86.  
  87. Unloading 1583 unused Assets to reduce memory usage. Loaded Objects now: 8112.
  88. Total: 18.342700 ms (FindLiveObjects: 0.391500 ms CreateObjectMapping: 0.330500 ms MarkObjects: 16.028800 ms DeleteObjects: 1.591300 ms)
  89.  
  90. Level 0 has no scenename in LevelData.SP, skipping
  91.  
  92. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  93.  
  94. Level 1 has no scenename in LevelData.SP, skipping
  95.  
  96. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  97.  
  98. Level 2 has no scenename in LevelData.SP, skipping
  99.  
  100. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  101.  
  102. Level 3 has no scenename in LevelData.SP, skipping
  103.  
  104. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  105.  
  106. Level 4 has no scenename in LevelData.SP, skipping
  107.  
  108. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  109.  
  110. Level 5 has no scenename in LevelData.SP, skipping
  111.  
  112. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  113.  
  114. Level 6 has no scenename in LevelData.SP, skipping
  115.  
  116. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  117.  
  118. Level 7 has no scenename in LevelData.SP, skipping
  119.  
  120. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  121.  
  122. Level 8 has no scenename in LevelData.SP, skipping
  123.  
  124. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  125.  
  126. Level 9 has no scenename in LevelData.SP, skipping
  127.  
  128. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  129.  
  130. Level 10 has no scenename in LevelData.SP, skipping
  131.  
  132. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  133.  
  134. Level 11 has no scenename in LevelData.SP, skipping
  135.  
  136. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  137.  
  138. Level 12 has no scenename in LevelData.SP, skipping
  139.  
  140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  141.  
  142. Level 13 has no scenename in LevelData.SP, skipping
  143.  
  144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  145.  
  146. Level 14 has no scenename in LevelData.SP, skipping
  147.  
  148. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  149.  
  150. Level 15 has no scenename in LevelData.SP, skipping
  151.  
  152. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  153.  
  154. Level 16 has no scenename in LevelData.SP, skipping
  155.  
  156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  157.  
  158. Level 17 has no scenename in LevelData.SP, skipping
  159.  
  160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  161.  
  162. Level 18 has no scenename in LevelData.SP, skipping
  163.  
  164. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  165.  
  166. Level 19 has no scenename in LevelData.SP, skipping
  167.  
  168. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  169.  
  170. Level 20 has no scenename in LevelData.SP, skipping
  171.  
  172. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  173.  
  174. Level 21 has no scenename in LevelData.SP, skipping
  175.  
  176. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  177.  
  178. Level 22 has no scenename in LevelData.SP, skipping
  179.  
  180. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  181.  
  182. Level 23 has no scenename in LevelData.SP, skipping
  183.  
  184. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  185.  
  186. Level 24 has no scenename in LevelData.SP, skipping
  187.  
  188. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  189.  
  190. Level 25 has no scenename in LevelData.SP, skipping
  191.  
  192. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  193.  
  194. Level 26 has no scenename in LevelData.SP, skipping
  195.  
  196. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  197.  
  198. Level 27 has no scenename in LevelData.SP, skipping
  199.  
  200. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  201.  
  202. Unloading 3 Unused Serialized files (Serialized files now loaded: 19)
  203. Couldnt find LocalizationKeys enum for key [XMAS_TRUCE_DESC_EXTENDED]
  204.  
  205. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  206.  
  207. Uploading Crash Report
  208. NullReferenceException: Object reference not set to an instance of an object
  209. at Verdun.UI.UILibrary.KCDKALMDMEP (System.String DDEBJIKJNEP, System.Int32 OEBEIGHGPON) [0x00000] in <8223cb3629494904b55dbdada035822f>:0
  210. at Verdun.UI.LoadingScreen.DDHEBLMKBJN (ENPEBEOIHAH LOMEKDIPLKN) [0x00132] in <8223cb3629494904b55dbdada035822f>:0
  211. at Verdun.UI.LoadingScreen.OpenMenu (ENPEBEOIHAH LOMEKDIPLKN) [0x0000f] in <8223cb3629494904b55dbdada035822f>:0
  212. at SplashScene.BGPLCLOFGKJ () [0x0008c] in <8223cb3629494904b55dbdada035822f>:0
  213. at SplashScene+PFAOGMPAHKL.MoveNext () [0x0038e] in <8223cb3629494904b55dbdada035822f>:0
  214. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <3a69dc1755714a688e272fb29550dc99>:0
  215.  
  216. (Filename: <8223cb3629494904b55dbdada035822f> Line: 0)
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