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- 2017-04-26 01:46:36.163 - Thread: 1 -> Log Started
- 2017-04-26 01:46:36.170 - Thread: 1 -> Timezone (local - UTC): 1h
- 2017-04-26 01:46:36.170 - Thread: 1 -> App Version: 0.4.19.7E605C
- 2017-04-26 01:46:36.170 - Thread: 1 -> Steam build: Always true
- 2017-04-26 01:46:36.170 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2017-04-26 01:46:36.170 - Thread: 1 -> Environment.ProcessorCount: 4
- 2017-04-26 01:46:36.171 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 10.0.14393.0
- 2017-04-26 01:46:36.171 - Thread: 1 -> Environment.CommandLine: G:\steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe
- 2017-04-26 01:46:36.171 - Thread: 1 -> Environment.Is64BitProcess: True
- 2017-04-26 01:46:36.171 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2017-04-26 01:46:36.173 - Thread: 1 -> Environment.Version: 4.6.2 or later (394802)
- 2017-04-26 01:46:36.173 - Thread: 1 -> Environment.CurrentDirectory: G:\steam\steamapps\common\MedievalEngineers\Bin64
- 2017-04-26 01:46:36.174 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
- 2017-04-26 01:46:36.174 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
- 2017-04-26 01:46:36.174 - Thread: 1 -> IntPtr.Size: 8
- 2017-04-26 01:46:36.174 - Thread: 1 -> Default Culture: en-GB
- 2017-04-26 01:46:36.174 - Thread: 1 -> Default UI Culture: en-US
- 2017-04-26 01:46:36.176 - Thread: 1 -> IsAdmin: False
- 2017-04-26 01:46:36.246 - Thread: 1 -> MyConfig.Load() - START
- 2017-04-26 01:46:36.255 - Thread: 1 -> Path: C:\Users\Mimi's\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-04-26 01:46:36.255 - Thread: 1 -> Config file not found! C:\Users\Mimi's\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-04-26 01:46:36.257 - Thread: 1 -> MyConfig.Load() - END
- 2017-04-26 01:46:36.264 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2017-04-26 01:46:40.285 - Thread: 1 -> AdapterInfo = {
- 2017-04-26 01:46:40.286 - Thread: 1 -> Name = AMD Radeon HD 6670 + DISPLAY1
- 2017-04-26 01:46:40.286 - Thread: 1 -> Description = dev id: 26456, mem: 2131427328, shared mem: 4026531840, Luid: 43995, rev: 0, subsys id: -510126261, vendor id: 4098
- 2017-04-26 01:46:40.286 - Thread: 1 -> Driver version = 15.301.1901.0
- 2017-04-26 01:46:40.286 - Thread: 1 -> Driver date = 20160226000000.000000-000
- 2017-04-26 01:46:40.286 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-04-26 01:46:40.286 - Thread: 1 -> Adapter id = 0
- 2017-04-26 01:46:40.286 - Thread: 1 -> Supported = True
- 2017-04-26 01:46:40.286 - Thread: 1 -> RAM = 2131427328
- 2017-04-26 01:46:40.286 - Thread: 1 -> Priority = 2
- 2017-04-26 01:46:40.286 - Thread: 1 -> Multithreaded rendering supported = False
- 2017-04-26 01:46:40.286 - Thread: 1 -> Output is attached = True
- 2017-04-26 01:46:40.286 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1360 Height:768}
- 2017-04-26 01:46:40.286 - Thread: 1 -> Display modes = {
- 2017-04-26 01:46:40.287 - Thread: 1 -> DXGIOutput id = 0
- 2017-04-26 01:46:40.287 - Thread: 1 -> 640x480@60Hz
- 2017-04-26 01:46:40.287 - Thread: 1 -> 640x480@75Hz
- 2017-04-26 01:46:40.287 - Thread: 1 -> 640x480@72Hz
- 2017-04-26 01:46:40.287 - Thread: 1 -> 640x480@85Hz
- 2017-04-26 01:46:40.287 - Thread: 1 -> 720x480@60Hz
- 2017-04-26 01:46:40.287 - Thread: 1 -> 720x480@75Hz
- 2017-04-26 01:46:40.287 - Thread: 1 -> 720x480@75Hz
- 2017-04-26 01:46:40.287 - Thread: 1 -> 720x480@72Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 720x480@72Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 720x480@56Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 720x480@56Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 720x480@85Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 720x480@85Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 720x576@60Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 720x576@60Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 720x576@75Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 720x576@75Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 720x576@72Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 720x576@72Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 720x576@56Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 720x576@56Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 720x576@85Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 720x576@85Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 800x600@60Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 800x600@75Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 800x600@72Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 800x600@56Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 800x600@85Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 1024x768@60Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 1024x768@75Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 1024x768@70Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 1024x768@85Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 1280x720@59.94006Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 1280x768@60Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> 1360x768@60Hz
- 2017-04-26 01:46:40.288 - Thread: 1 -> }
- 2017-04-26 01:46:40.288 - Thread: 1 -> }
- 2017-04-26 01:46:40.407 - Thread: 1 -> Steam.IsActive: True
- 2017-04-26 01:46:40.408 - Thread: 1 -> Steam.IsOnline: True
- 2017-04-26 01:46:40.408 - Thread: 1 -> Steam.OwnsGame: True
- 2017-04-26 01:46:40.408 - Thread: 1 -> Steam.UserId: 76561198051794117
- 2017-04-26 01:46:40.408 - Thread: 1 -> Steam.UserName: FluffyTail
- 2017-04-26 01:46:40.408 - Thread: 1 -> Steam.Branch:
- 2017-04-26 01:46:40.408 - Thread: 1 -> Build date: 2017-04-25 03:23
- 2017-04-26 01:46:40.408 - Thread: 1 -> Build version: 0.1.6324.27695
- 2017-04-26 01:46:40.585 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2017-04-26 01:46:40.586 - Thread: 1 -> Game dir: G:\steam\steamapps\common\MedievalEngineers\Bin64
- 2017-04-26 01:46:40.586 - Thread: 1 -> Content dir: G:\steam\steamapps\common\MedievalEngineers\Content
- 2017-04-26 01:46:40.588 - Thread: 1 -> Found processor count: 4
- 2017-04-26 01:46:40.588 - Thread: 1 -> Using processor count: 4
- 2017-04-26 01:46:49.256 - Thread: 1 -> Info: Type metadata loaded in 8.5279199s.
- 2017-04-26 01:46:49.289 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-04-26 01:46:49.322 - Thread: 1 -> File hash: 1bcca4211e700e6f5af04178ff58fb95a90a034d: BaseGame\Data\Scenarios.sbx
- 2017-04-26 01:46:49.935 - Thread: 1 -> Loading scenarios
- 2017-04-26 01:46:50.002 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-04-26 01:46:50.004 - Thread: 1 -> Preallocate - START
- 2017-04-26 01:46:50.010 - Thread: 1 -> MyMedievalBuildComponent - START
- 2017-04-26 01:46:50.012 - Thread: 1 -> MyMedievalBuildComponent - END
- 2017-04-26 01:46:50.012 - Thread: 1 -> MyContextMenu - START
- 2017-04-26 01:46:50.013 - Thread: 1 -> MyContextMenu - END
- 2017-04-26 01:46:50.013 - Thread: 1 -> MyGuiScreenMedievalAdminMenu - START
- 2017-04-26 01:46:50.015 - Thread: 1 -> MyGuiScreenMedievalAdminMenu - END
- 2017-04-26 01:46:50.015 - Thread: 1 -> MySyncFlora - START
- 2017-04-26 01:46:50.022 - Thread: 1 -> MySyncFlora - END
- 2017-04-26 01:46:50.022 - Thread: 1 -> MySyncUseObject - START
- 2017-04-26 01:46:50.025 - Thread: 1 -> MySyncUseObject - END
- 2017-04-26 01:46:50.025 - Thread: 1 -> MySyncWeather - START
- 2017-04-26 01:46:50.029 - Thread: 1 -> MySyncWeather - END
- 2017-04-26 01:46:50.029 - Thread: 1 -> MyEntities - START
- 2017-04-26 01:46:50.051 - Thread: 1 -> MyEntities - END
- 2017-04-26 01:46:50.051 - Thread: 1 -> MyObjectBuilder_Base - START
- 2017-04-26 01:46:50.051 - Thread: 1 -> MyObjectBuilder_Base - END
- 2017-04-26 01:46:50.051 - Thread: 1 -> MyTransparentGeometry - START
- 2017-04-26 01:46:50.121 - Thread: 1 -> MyTransparentGeometry - END
- 2017-04-26 01:46:50.122 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2017-04-26 01:46:50.137 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2017-04-26 01:46:50.137 - Thread: 1 -> MyMath - START
- 2017-04-26 01:46:50.138 - Thread: 1 -> MyMath - END
- 2017-04-26 01:46:50.138 - Thread: 1 -> MySimpleObjectDraw - START
- 2017-04-26 01:46:50.140 - Thread: 1 -> MySimpleObjectDraw - END
- 2017-04-26 01:46:50.152 - Thread: 1 -> MyDefinitionManager - START
- 2017-04-26 01:46:50.152 - Thread: 1 -> MyDefinitionManager - END
- 2017-04-26 01:46:50.152 - Thread: 1 -> MyCubeGridDefinitions - START
- 2017-04-26 01:46:50.237 - Thread: 1 -> MyCubeGridDefinitions - END
- 2017-04-26 01:46:50.237 - Thread: 1 -> MyAIActionsParser - START
- 2017-04-26 01:46:50.237 - Thread: 1 -> MyAIActionsParser - END
- 2017-04-26 01:46:50.237 - Thread: 1 -> MyMultiplayerBase - START
- 2017-04-26 01:46:50.237 - Thread: 1 -> MyMultiplayerBase - END
- 2017-04-26 01:46:50.237 - Thread: 1 -> MyMultiplayerServerBase - START
- 2017-04-26 01:46:50.237 - Thread: 1 -> MyMultiplayerServerBase - END
- 2017-04-26 01:46:50.237 - Thread: 1 -> MyDedicatedServerBase - START
- 2017-04-26 01:46:50.237 - Thread: 1 -> MyDedicatedServerBase - END
- 2017-04-26 01:46:50.237 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2017-04-26 01:46:50.237 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2017-04-26 01:46:50.237 - Thread: 1 -> MyServerDebugCommands - START
- 2017-04-26 01:46:50.259 - Thread: 1 -> MyServerDebugCommands - END
- 2017-04-26 01:46:50.259 - Thread: 1 -> MyMultiplayerClient - START
- 2017-04-26 01:46:50.259 - Thread: 1 -> MyMultiplayerClient - END
- 2017-04-26 01:46:50.260 - Thread: 1 -> MyMultiplayerLobby - START
- 2017-04-26 01:46:50.260 - Thread: 1 -> MyMultiplayerLobby - END
- 2017-04-26 01:46:50.260 - Thread: 1 -> MyDedicatedServer - START
- 2017-04-26 01:46:50.260 - Thread: 1 -> MyDedicatedServer - END
- 2017-04-26 01:46:50.260 - Thread: 1 -> MyAiTargetManager - START
- 2017-04-26 01:46:50.261 - Thread: 1 -> MyAiTargetManager - END
- 2017-04-26 01:46:50.261 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2017-04-26 01:46:50.261 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2017-04-26 01:46:50.261 - Thread: 1 -> MyChatHistory - START
- 2017-04-26 01:46:50.261 - Thread: 1 -> MyChatHistory - END
- 2017-04-26 01:46:50.261 - Thread: 1 -> MySyncDestructions - START
- 2017-04-26 01:46:50.261 - Thread: 1 -> MySyncDestructions - END
- 2017-04-26 01:46:50.261 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2017-04-26 01:46:50.284 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2017-04-26 01:46:50.284 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2017-04-26 01:46:50.285 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2017-04-26 01:46:50.285 - Thread: 1 -> MyCommandCharacter - START
- 2017-04-26 01:46:50.289 - Thread: 1 -> MyCommandCharacter - END
- 2017-04-26 01:46:50.289 - Thread: 1 -> MyCommandConsole - START
- 2017-04-26 01:46:50.290 - Thread: 1 -> MyCommandConsole - END
- 2017-04-26 01:46:50.290 - Thread: 1 -> MyCommandEntity - START
- 2017-04-26 01:46:50.292 - Thread: 1 -> MyCommandEntity - END
- 2017-04-26 01:46:50.292 - Thread: 1 -> MySyncScenario - START
- 2017-04-26 01:46:50.292 - Thread: 1 -> MySyncScenario - END
- 2017-04-26 01:46:50.292 - Thread: 1 -> MySyncEntity - START
- 2017-04-26 01:46:50.292 - Thread: 1 -> MySyncEntity - END
- 2017-04-26 01:46:50.292 - Thread: 1 -> Preallocate - END
- 2017-04-26 01:46:50.308 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2017-04-26 01:46:50.336 - Thread: 1 -> Performing start-up memory test...
- 2017-04-26 01:46:50.339 - Thread: 1 -> Physical memory is 8,550,404,096 bytes.
- 2017-04-26 01:46:50.339 - Thread: 1 -> Minimum requirement is 8,000,000,000 bytes.
- 2017-04-26 01:46:50.339 - Thread: 1 -> System meets minimum memory requirements.
- 2017-04-26 01:46:50.345 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2017-04-26 01:46:50.346 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6324.27695, Culture=neutral, PublicKeyToken=null
- 2017-04-26 01:46:50.346 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6324.27695, Culture=neutral, PublicKeyToken=null
- 2017-04-26 01:46:50.346 - Thread: 1 -> Assembly.Location: G:\steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
- 2017-04-26 01:46:50.346 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2017-04-26 01:46:50.346 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2017-04-26 01:46:50.349 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2017-04-26 01:46:50.360 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd.
- 2017-04-26 01:46:50.360 - Thread: 1 -> Win32_ComputerSystem.Model: To be filled by O.E.M.
- 2017-04-26 01:46:50.361 - Thread: 1 -> Virtualized: False
- 2017-04-26 01:46:50.366 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i3-2120 CPU @ 3.30GHz
- 2017-04-26 01:46:50.367 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,550,404,096 bytes
- 2017-04-26 01:46:50.367 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2017-04-26 01:46:50.367 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 2,952,892,416 bytes
- 2017-04-26 01:46:50.367 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,621,735,936 bytes
- 2017-04-26 01:46:50.373 - Thread: 1 -> Drive C: | Capacity: 59,442,720,768 bytes | Free space: 12,193,943,552 bytes
- 2017-04-26 01:46:50.374 - Thread: 1 -> Drive D: | Capacity: 500,104,687,616 bytes | Free space: 33,851,203,584 bytes
- 2017-04-26 01:46:50.374 - Thread: 1 -> Drive G: | Capacity: 1,000,202,272,768 bytes | Free space: 65,000,181,760 bytes
- 2017-04-26 01:46:50.374 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2017-04-26 01:46:50.375 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2017-04-26 01:46:50.607 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2017-04-26 01:46:51.817 - Thread: 1 -> HkGameName: MedievalEngineers Release
- 2017-04-26 01:46:51.845 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2017-04-26 01:46:51.859 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-04-26 01:46:52.225 - Thread: 1 -> File hash: ff9b1aa1b959d55deaa4aa1ef660cf9375ac2594: BaseGame\Data\Audio.sbc
- 2017-04-26 01:46:52.367 - Thread: 1 -> File hash: 97a40fde40d5f6e163c9a083a053fff322abbacb: BaseGame\Data\ShadowTextureSets.sbc
- 2017-04-26 01:46:52.378 - Thread: 1 -> File hash: 761a56a747d0e34da272381901749d365078617c: BaseGame\Data\GUI\Skins.sbc
- 2017-04-26 01:46:52.528 - Thread: 1 -> Loading sound definitions
- 2017-04-26 01:46:52.534 - Thread: 1 -> Loading shadow textures definitions
- 2017-04-26 01:46:52.534 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-04-26 01:46:52.659 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-04-26 01:46:52.687 - Thread: 1 -> MyAudio.LoadData - START
- 2017-04-26 01:46:52.852 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2
- 2017-04-26 01:46:59.379 - Thread: 5 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2017-04-26 01:46:59.380 - Thread: 5 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2017-04-26 01:47:00.110 - Thread: 1 -> MyAudio.LoadData - END
- 2017-04-26 01:47:00.157 - Thread: 1 -> Could not find any sound for 'HudColorBlock'
- 2017-04-26 01:47:00.157 - Thread: 1 -> Could not find any sound for 'HudVocInventoryFull'
- 2017-04-26 01:47:00.157 - Thread: 1 -> Could not find any sound for 'HudVocMeteorInbound'
- 2017-04-26 01:47:00.157 - Thread: 1 -> Could not find any sound for 'HudVocHealthLow'
- 2017-04-26 01:47:00.157 - Thread: 1 -> Could not find any sound for 'HudVocHealthCritical'
- 2017-04-26 01:47:00.157 - Thread: 1 -> Could not find any sound for 'None'
- 2017-04-26 01:47:00.157 - Thread: 1 -> Could not find any sound for 'HudVocEnergyLow'
- 2017-04-26 01:47:00.157 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelLow'
- 2017-04-26 01:47:00.157 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelLow'
- 2017-04-26 01:47:00.157 - Thread: 1 -> Could not find any sound for 'HudVocEnergyCrit'
- 2017-04-26 01:47:00.157 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelCrit'
- 2017-04-26 01:47:00.157 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelCrit'
- 2017-04-26 01:47:00.157 - Thread: 1 -> Could not find any sound for 'HudVocEnergyNo'
- 2017-04-26 01:47:00.157 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelNo'
- 2017-04-26 01:47:00.157 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelNo'
- 2017-04-26 01:47:00.157 - Thread: 1 -> Could not find any sound for 'HudPlaceItem'
- 2017-04-26 01:47:00.193 - Thread: 1 -> MyGuiManager()
- 2017-04-26 01:47:01.167 - Thread: 1 -> MyScreenManager()
- 2017-04-26 01:47:01.372 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-04-26 01:47:30.856 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-04-26 01:47:30.857 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-04-26 01:47:30.857 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-04-26 01:47:30.865 - Thread: 1 -> MyConfig.Save() - START
- 2017-04-26 01:47:30.866 - Thread: 1 -> Path: C:\Users\Mimi's\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-04-26 01:47:30.868 - Thread: 1 -> RotationHints: False
- 2017-04-26 01:47:30.868 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2017-04-26 01:47:30.868 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-04-26 01:47:30.868 - Thread: 1 -> Language: 0
- 2017-04-26 01:47:30.868 - Thread: 1 -> Skin: Default
- 2017-04-26 01:47:30.868 - Thread: 1 -> GameVersion: 0.4.19.8282204
- 2017-04-26 01:47:30.928 - Thread: 1 -> MyConfig.Save() - END
- 2017-04-26 01:47:30.938 - Thread: 1 -> Loading default controls
- 2017-04-26 01:47:31.313 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2017-04-26 01:47:35.365 - Thread: 1 -> Analytics helper process start reported
- 2017-04-26 01:47:35.369 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2017-04-26 01:47:35.380 - Thread: 1 -> Timer Frequency: 3215353
- 2017-04-26 01:47:35.380 - Thread: 1 -> Ticks per frame: 53813
- 2017-04-26 01:47:35.564 - Thread: 6 -> Loading available saves - START
- 2017-04-26 01:47:35.568 - Thread: 6 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Mimi's\AppData\Roaming\MedievalEngineers\Saves\76561198051794117'
- 2017-04-26 01:47:36.035 - Thread: 6 -> Loading available saves - END
- 2017-04-26 01:47:36.178 - Thread: 1 -> MyConfig.Save() - START
- 2017-04-26 01:47:36.179 - Thread: 1 -> Path: C:\Users\Mimi's\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-04-26 01:47:36.179 - Thread: 1 -> RotationHints: False
- 2017-04-26 01:47:36.179 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2017-04-26 01:47:36.179 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-04-26 01:47:36.179 - Thread: 1 -> Language: 0
- 2017-04-26 01:47:36.179 - Thread: 1 -> Skin: Default
- 2017-04-26 01:47:36.179 - Thread: 1 -> GameVersion: 0.4.19.8282204
- 2017-04-26 01:47:36.179 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-04-26 01:47:36.179 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-04-26 01:47:36.179 - Thread: 1 -> FirstTimeRun: False
- 2017-04-26 01:47:36.202 - Thread: 1 -> MyConfig.Save() - END
- 2017-04-26 01:48:39.921 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2017-04-26 01:48:39.924 - Thread: 1 -> HardwareCursor: True
- 2017-04-26 01:48:39.924 - Thread: 1 -> Field of view: 1.570796
- 2017-04-26 01:48:39.924 - Thread: 1 -> Render.InterpolationEnabled: True
- 2017-04-26 01:48:39.924 - Thread: 1 -> Render.GrassDensityFactor: 0
- 2017-04-26 01:48:39.924 - Thread: 1 -> Render.AntialiasingMode: FXAA
- 2017-04-26 01:48:39.924 - Thread: 1 -> Render.ShadowQuality: DISABLED
- 2017-04-26 01:48:39.924 - Thread: 1 -> Render.TextureQuality: HIGH
- 2017-04-26 01:48:39.924 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_8
- 2017-04-26 01:48:39.924 - Thread: 1 -> Render.FoliageDetails: DISABLED
- 2017-04-26 01:48:39.939 - Thread: 1 -> MyConfig.Save() - START
- 2017-04-26 01:48:39.940 - Thread: 1 -> Path: C:\Users\Mimi's\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-04-26 01:48:39.941 - Thread: 1 -> RotationHints: False
- 2017-04-26 01:48:39.941 - Thread: 1 -> GraphicsRenderer:
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- 2017-04-26 01:48:39.941 - Thread: 1 -> Language: 0
- 2017-04-26 01:48:39.941 - Thread: 1 -> Skin: Default
- 2017-04-26 01:48:39.941 - Thread: 1 -> GameVersion: 0.4.19.8282204
- 2017-04-26 01:48:39.941 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-04-26 01:48:39.941 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-04-26 01:48:39.941 - Thread: 1 -> FirstTimeRun: False
- 2017-04-26 01:48:39.941 - Thread: 1 -> VideoAdapter: 0
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- 2017-04-26 01:48:39.941 - Thread: 1 -> VerticalSync: True
- 2017-04-26 01:48:39.941 - Thread: 1 -> HardwareCursor: True
- 2017-04-26 01:48:39.941 - Thread: 1 -> RenderQuality: 1
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- 2017-04-26 01:48:39.941 - Thread: 1 -> VegetationViewDistance: 100
- 2017-04-26 01:48:39.941 - Thread: 1 -> RenderInterpolation: True
- 2017-04-26 01:48:39.941 - Thread: 1 -> GrassDensity: 0
- 2017-04-26 01:48:39.941 - Thread: 1 -> ShadowMapResolution: 3
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- 2017-04-26 01:48:39.941 - Thread: 1 -> LowMemSwitchToLow: 0
- 2017-04-26 01:48:39.963 - Thread: 1 -> MyConfig.Save() - END
- 2017-04-26 01:48:40.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 01:48:40.054 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 01:48:49.241 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 01:48:49.241 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 01:48:54.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 01:48:54.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 01:48:56.973 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 01:48:56.973 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 01:49:52.698 - Thread: 1 -> MyConfig.Save() - START
- 2017-04-26 01:49:52.699 - Thread: 1 -> Path: C:\Users\Mimi's\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-04-26 01:49:52.699 - Thread: 1 -> RotationHints: False
- 2017-04-26 01:49:52.699 - Thread: 1 -> GraphicsRenderer:
- 2017-04-26 01:49:52.699 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-04-26 01:49:52.699 - Thread: 1 -> Language: 0
- 2017-04-26 01:49:52.699 - Thread: 1 -> Skin: Default
- 2017-04-26 01:49:52.701 - Thread: 1 -> GameVersion: 0.4.19.8282204
- 2017-04-26 01:49:52.701 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-04-26 01:49:52.701 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-04-26 01:49:52.701 - Thread: 1 -> FirstTimeRun: False
- 2017-04-26 01:49:52.701 - Thread: 1 -> VideoAdapter: 0
- 2017-04-26 01:49:52.701 - Thread: 1 -> ScreenWidth: 1360
- 2017-04-26 01:49:52.701 - Thread: 1 -> ScreenHeight: 768
- 2017-04-26 01:49:52.701 - Thread: 1 -> RefreshRate: 60
- 2017-04-26 01:49:52.701 - Thread: 1 -> WindowMode: 1
- 2017-04-26 01:49:52.701 - Thread: 1 -> VerticalSync: True
- 2017-04-26 01:49:52.701 - Thread: 1 -> HardwareCursor: True
- 2017-04-26 01:49:52.701 - Thread: 1 -> RenderQuality: 1
- 2017-04-26 01:49:52.701 - Thread: 1 -> FieldOfView: 90
- 2017-04-26 01:49:52.701 - Thread: 1 -> VegetationViewDistance: 100
- 2017-04-26 01:49:52.701 - Thread: 1 -> RenderInterpolation: True
- 2017-04-26 01:49:52.701 - Thread: 1 -> GrassDensity: 0
- 2017-04-26 01:49:52.701 - Thread: 1 -> ShadowMapResolution: 3
- 2017-04-26 01:49:52.701 - Thread: 1 -> TextureQuality: 2
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- 2017-04-26 01:49:52.729 - Thread: 1 -> MyConfig.Save() - END
- 2017-04-26 01:49:56.227 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 01:49:56.228 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 01:50:09.029 - Thread: 1 -> MyConfig.Save() - START
- 2017-04-26 01:50:09.030 - Thread: 1 -> Path: C:\Users\Mimi's\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-04-26 01:50:09.030 - Thread: 1 -> RotationHints: False
- 2017-04-26 01:50:09.030 - Thread: 1 -> GraphicsRenderer:
- 2017-04-26 01:50:09.030 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-04-26 01:50:09.030 - Thread: 1 -> Language: 0
- 2017-04-26 01:50:09.030 - Thread: 1 -> Skin: Default
- 2017-04-26 01:50:09.030 - Thread: 1 -> GameVersion: 0.4.19.8282204
- 2017-04-26 01:50:09.030 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-04-26 01:50:09.030 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-04-26 01:50:09.030 - Thread: 1 -> FirstTimeRun: False
- 2017-04-26 01:50:09.030 - Thread: 1 -> VideoAdapter: 0
- 2017-04-26 01:50:09.030 - Thread: 1 -> ScreenWidth: 1360
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- 2017-04-26 01:50:09.030 - Thread: 1 -> WindowMode: 1
- 2017-04-26 01:50:09.030 - Thread: 1 -> VerticalSync: True
- 2017-04-26 01:50:09.030 - Thread: 1 -> HardwareCursor: True
- 2017-04-26 01:50:09.030 - Thread: 1 -> RenderQuality: 1
- 2017-04-26 01:50:09.030 - Thread: 1 -> FieldOfView: 90
- 2017-04-26 01:50:09.030 - Thread: 1 -> VegetationViewDistance: 100
- 2017-04-26 01:50:09.030 - Thread: 1 -> RenderInterpolation: True
- 2017-04-26 01:50:09.030 - Thread: 1 -> GrassDensity: 0
- 2017-04-26 01:50:09.031 - Thread: 1 -> ShadowMapResolution: 3
- 2017-04-26 01:50:09.031 - Thread: 1 -> TextureQuality: 2
- 2017-04-26 01:50:09.031 - Thread: 1 -> AnisotropicFiltering: 3
- 2017-04-26 01:50:09.031 - Thread: 1 -> FoliageDetails: 0
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- 2017-04-26 01:50:09.031 - Thread: 1 -> LowMemSwitchToLow: 0
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- 2017-04-26 01:50:09.031 - Thread: 1 -> GameVolume: 0.4638366
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- 2017-04-26 01:50:09.031 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2017-04-26 01:50:09.031 - Thread: 1 -> EnableDynamicMusic: True
- 2017-04-26 01:50:09.064 - Thread: 1 -> MyConfig.Save() - END
- 2017-04-26 01:50:09.156 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 01:50:09.159 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 01:50:13.358 - Thread: 1 -> MyConfig.Save() - START
- 2017-04-26 01:50:13.360 - Thread: 1 -> Path: C:\Users\Mimi's\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-04-26 01:50:13.360 - Thread: 1 -> RotationHints: False
- 2017-04-26 01:50:13.360 - Thread: 1 -> GraphicsRenderer:
- 2017-04-26 01:50:13.360 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-04-26 01:50:13.360 - Thread: 1 -> Language: 0
- 2017-04-26 01:50:13.360 - Thread: 1 -> Skin: Default
- 2017-04-26 01:50:13.360 - Thread: 1 -> GameVersion: 0.4.19.8282204
- 2017-04-26 01:50:13.360 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-04-26 01:50:13.360 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-04-26 01:50:13.360 - Thread: 1 -> FirstTimeRun: False
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- 2017-04-26 01:50:13.360 - Thread: 1 -> HardwareCursor: True
- 2017-04-26 01:50:13.360 - Thread: 1 -> RenderQuality: 1
- 2017-04-26 01:50:13.360 - Thread: 1 -> FieldOfView: 90
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- 2017-04-26 01:50:13.360 - Thread: 1 -> RenderInterpolation: True
- 2017-04-26 01:50:13.360 - Thread: 1 -> GrassDensity: 0
- 2017-04-26 01:50:13.360 - Thread: 1 -> ShadowMapResolution: 3
- 2017-04-26 01:50:13.360 - Thread: 1 -> TextureQuality: 2
- 2017-04-26 01:50:13.360 - Thread: 1 -> AnisotropicFiltering: 3
- 2017-04-26 01:50:13.360 - Thread: 1 -> FoliageDetails: 0
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- 2017-04-26 01:50:13.360 - Thread: 1 -> LowMemSwitchToLow: 0
- 2017-04-26 01:50:13.360 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2017-04-26 01:50:13.360 - Thread: 1 -> GameVolume: 0.2654724
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- 2017-04-26 01:50:13.361 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2017-04-26 01:50:13.361 - Thread: 1 -> EnableDynamicMusic: True
- 2017-04-26 01:50:13.399 - Thread: 1 -> MyConfig.Save() - END
- 2017-04-26 01:50:13.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
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- 2017-04-26 01:50:15.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 01:50:17.512 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-04-26 01:50:17.515 - Thread: 1 -> File hash: 1bcca4211e700e6f5af04178ff58fb95a90a034d: BaseGame\Data\Scenarios.sbx
- 2017-04-26 01:50:17.544 - Thread: 1 -> Loading scenarios
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- 2017-04-26 01:57:00.330 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
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- 2017-04-26 01:57:22.042 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-04-26 01:57:22.046 - Thread: 1 -> File hash: 1bcca4211e700e6f5af04178ff58fb95a90a034d: BaseGame\Data\Scenarios.sbx
- 2017-04-26 01:57:22.067 - Thread: 1 -> Loading scenarios
- 2017-04-26 01:57:22.068 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-04-26 01:57:30.355 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
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- 2017-04-26 01:57:58.113 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 01:57:59.236 - Thread: 1 -> QuickstartSandbox - START
- 2017-04-26 01:57:59.246 - Thread: 1 -> QuickstartSandbox - END
- 2017-04-26 01:57:59.250 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
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- 2017-04-26 01:57:59.251 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
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- 2017-04-26 01:57:59.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 01:57:59.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 01:57:59.253 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-04-26 01:57:59.254 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-04-26 01:57:59.552 - Thread: 1 -> RunLoadingAction - START
- 2017-04-26 01:57:59.558 - Thread: 1 -> Starting world Created 2017-04-26 01:57
- 2017-04-26 01:57:59.748 - Thread: 1 -> GC Memory: 358,794,000 B
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- 2017-04-26 01:58:00.749 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-04-26 01:58:05.537 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-04-26 01:58:05.537 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-04-26 01:58:05.540 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-04-26 01:58:05.544 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-04-26 01:58:05.545 - Thread: 1 -> File hash: 1bcca4211e700e6f5af04178ff58fb95a90a034d: BaseGame\Data\Scenarios.sbx
- 2017-04-26 01:58:05.566 - Thread: 1 -> Loading scenarios
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- 2017-04-26 01:58:07.330 - Thread: 1 -> File hash: 3c3af87724ee23ed1bfc2d1efc3adfe54b06c2d2: BaseGame\Data\CubeBlocks_StoneBlocks.sbc
- 2017-04-26 01:58:07.360 - Thread: 1 -> File hash: 33a2212f63802034e9127e112bff2474b525edd9: BaseGame\Data\CubeBlocks_StoneWalls.sbc
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- 2017-04-26 01:58:12.781 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:12.792 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:12.793 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:12.803 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:12.803 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:12.812 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:12.813 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:12.822 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:12.822 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:12.832 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:12.832 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:12.842 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:12.844 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:12.871 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:12.871 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:12.882 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:12.883 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:12.892 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:12.892 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:12.901 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:12.901 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:12.911 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:12.911 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:12.920 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:12.921 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:12.929 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:12.930 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:12.938 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:12.938 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:12.949 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:12.949 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:12.960 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:12.960 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:12.970 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:12.971 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:12.982 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:12.982 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:12.993 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:12.993 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.003 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.003 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.014 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.015 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.023 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.023 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.034 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.034 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.043 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.043 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.053 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.053 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.063 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.064 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.075 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.076 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.084 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.085 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.094 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.094 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.104 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.104 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.114 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.114 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.127 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.127 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.138 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.139 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.150 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.151 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.162 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.163 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.172 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.173 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.182 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.182 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.193 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.194 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.202 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.203 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.215 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.215 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.228 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.228 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.240 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.240 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.251 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.251 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.261 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.264 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.280 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.281 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.294 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.294 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.309 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.309 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.320 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.321 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.332 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.333 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.343 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.343 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.355 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.355 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.368 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.368 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.384 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.385 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.398 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.398 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.410 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.411 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.422 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.422 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.434 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.434 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.444 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.445 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.456 - Thread: 1 -> Loading cube blocks
- 2017-04-26 01:58:13.456 - Thread: 1 -> Created block definitions
- 2017-04-26 01:58:13.493 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\CutTree.sbc
- 2017-04-26 01:58:13.494 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\LargeProjectilePrefab.sbc
- 2017-04-26 01:58:13.494 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\MediumProjectilePrefab.sbc
- 2017-04-26 01:58:13.494 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\MinedStone.sbc
- 2017-04-26 01:58:13.494 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewLargeDynamicPrefab.sbc
- 2017-04-26 01:58:13.494 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewLargeStaticPrefab.sbc
- 2017-04-26 01:58:13.495 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewSmallDynamicPrefab.sbc
- 2017-04-26 01:58:13.495 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewSmallStaticPrefab.sbc
- 2017-04-26 01:58:13.495 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\RespawnCart.sbc
- 2017-04-26 01:58:13.495 - Thread: 1 -> Loading prefab: G:\steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\Statue.sbc
- 2017-04-26 01:58:13.496 - Thread: 1 -> Loading respawn ships
- 2017-04-26 01:58:13.498 - Thread: 1 -> List of used mods (0) - START
- 2017-04-26 01:58:13.499 - Thread: 1 -> List of used mods - END
- 2017-04-26 01:58:13.549 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-04-26 01:58:13.559 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-04-26 01:58:13.559 - Thread: 1 -> MyAudio.LoadData - START
- 2017-04-26 01:58:13.611 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2
- 2017-04-26 01:58:14.025 - Thread: 1 -> MyAudio.LoadData - END
- 2017-04-26 01:58:14.482 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-04-26 01:58:14.483 - Thread: 1 -> Info: Game Definition: MyObjectBuilder_GameDefinition/Medieval.Planets
- 2017-04-26 01:58:14.488 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-04-26 01:58:14.501 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6324.27675, Culture=neutral, PublicKeyToken=null
- 2017-04-26 01:58:14.502 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-04-26 01:58:14.502 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-04-26 01:58:14.502 - Thread: 1 -> Registered modules from: MedievalEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-04-26 01:58:14.577 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6324.27695, Culture=neutral, PublicKeyToken=null
- 2017-04-26 01:58:14.736 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-04-26 01:58:14.766 - Thread: 23 -> External debugger: listening...
- 2017-04-26 01:58:17.417 - Thread: 1 -> MyLights.LoadData() - START
- 2017-04-26 01:58:17.420 - Thread: 1 -> MyLights.LoadData() - END
- 2017-04-26 01:58:17.544 - Thread: 1 -> MyWorldGenerator.GenerateWorld - START
- 2017-04-26 01:58:20.234 - Thread: 1 -> Loading voxel storage from file 'G:\steam\steamapps\common\MedievalEngineers\Content\Scenarios\MedievalEarth\EarthLike-1656336637r5000.vx2'
- 2017-04-26 01:58:24.510 - Thread: 1 -> G:\steam\steamapps\common\MedievalEngineers\Content\Models\Cubes\Small\TorchWall.mwm does not have destruction data
- 2017-04-26 01:58:30.832 - Thread: 1 -> G:\steam\steamapps\common\MedievalEngineers\Content\Models\Cubes\Small\Welder.mwm does not have destruction data
- 2017-04-26 01:58:30.912 - Thread: 1 -> G:\steam\steamapps\common\MedievalEngineers\Content\Models\Cubes\small\dead_astronaut.mwm does not have destruction data
- 2017-04-26 01:58:45.366 - Thread: 1 -> MyWorldGenerator.GenerateWorld - END
- 2017-04-26 01:58:45.377 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-04-26 01:58:45.378 - Thread: 1 -> Name = Created 2017-04-26 01:57
- 2017-04-26 01:58:45.378 - Thread: 1 -> Description =
- 2017-04-26 01:58:45.379 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00
- 2017-04-26 01:58:45.379 - Thread: 1 -> Scenario = Medieval Earth
- 2017-04-26 01:58:45.379 - Thread: 1 -> AsteroidAmount = 0
- 2017-04-26 01:58:45.379 - Thread: 1 -> Password =
- 2017-04-26 01:58:45.379 - Thread: 1 -> CurrentPath = C:\Users\Mimi's\AppData\Roaming\MedievalEngineers\Saves\76561198051794117\Created 2017-04-26 0157
- 2017-04-26 01:58:45.381 - Thread: 1 -> WorkshopId =
- 2017-04-26 01:58:45.381 - Thread: 1 -> CameraController = Medieval_male
- 2017-04-26 01:58:45.381 - Thread: 1 -> ThumbPath = C:\Users\Mimi's\AppData\Roaming\MedievalEngineers\Saves\76561198051794117\Created 2017-04-26 0157\thumb.jpg
- 2017-04-26 01:58:45.385 - Thread: 1 -> Settings:
- 2017-04-26 01:58:45.386 - Thread: 1 -> GameMode = Survival
- 2017-04-26 01:58:45.386 - Thread: 1 -> MaxPlayers = 4
- 2017-04-26 01:58:45.386 - Thread: 1 -> OnlineMode = PRIVATE
- 2017-04-26 01:58:45.386 - Thread: 1 -> AutoHealing = True
- 2017-04-26 01:58:45.386 - Thread: 1 -> WeaponsEnabled = True
- 2017-04-26 01:58:45.386 - Thread: 1 -> ThrusterDamage = True
- 2017-04-26 01:58:45.386 - Thread: 1 -> EnableSpectator = True
- 2017-04-26 01:58:45.386 - Thread: 1 -> EnableCopyPaste = True
- 2017-04-26 01:58:45.386 - Thread: 1 -> MaxFloatingObjects = 64
- 2017-04-26 01:58:45.386 - Thread: 1 -> CargoShipsEnabled = True
- 2017-04-26 01:58:45.386 - Thread: 1 -> EnvironmentHostility = NORMAL
- 2017-04-26 01:58:45.386 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-04-26 01:58:45.387 - Thread: 1 -> InventorySizeMultiplier = 1
- 2017-04-26 01:58:45.387 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2017-04-26 01:58:45.387 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2017-04-26 01:58:45.387 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2017-04-26 01:58:45.387 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2017-04-26 01:58:45.387 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2017-04-26 01:58:45.387 - Thread: 1 -> ClientCanSave = False
- 2017-04-26 01:58:45.387 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-04-26 01:58:45.387 - Thread: 1 -> PermanentDeath = False
- 2017-04-26 01:58:45.387 - Thread: 1 -> DestructibleBlocks = True
- 2017-04-26 01:58:45.387 - Thread: 1 -> EnableScripts = True
- 2017-04-26 01:58:45.387 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-04-26 01:58:45.387 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2017-04-26 01:58:45.387 - Thread: 1 -> ProceduralDensity = 0
- 2017-04-26 01:58:45.387 - Thread: 1 -> ProceduralSeed = 0
- 2017-04-26 01:58:45.387 - Thread: 1 -> DestructibleBlocks = True
- 2017-04-26 01:58:45.387 - Thread: 1 -> EnableIngameScripts = True
- 2017-04-26 01:58:45.387 - Thread: 1 -> ViewDistance = 2600
- 2017-04-26 01:58:45.387 - Thread: 1 -> Voxel destruction = True
- 2017-04-26 01:58:45.387 - Thread: 1 -> EnableStructuralSimulation = True
- 2017-04-26 01:58:45.387 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-04-26 01:58:45.633 - Thread: 1 -> Could not find any sound for 'PlayVocBreath1L'
- 2017-04-26 01:58:45.633 - Thread: 1 -> Could not find any sound for 'PlayVocBreath2L'
- 2017-04-26 01:58:45.633 - Thread: 1 -> Could not find any sound for 'PlayChokeA'
- 2017-04-26 01:58:45.633 - Thread: 1 -> Could not find any sound for 'PlayChokeB'
- 2017-04-26 01:58:45.634 - Thread: 1 -> Could not find any sound for 'PlayChokeC'
- 2017-04-26 01:58:46.007 - Thread: 1 -> Saving world - START
- 2017-04-26 01:58:46.008 - Thread: 1 -> Making world state snapshot.
- 2017-04-26 01:58:46.008 - Thread: 1 -> Before snapshot.: GC Memory: 870,051,160 B
- 2017-04-26 01:58:46.541 - Thread: 1 -> After snapshot.: GC Memory: 871,536,448 B
- 2017-04-26 01:58:46.541 - Thread: 1 -> Directory cleanup: GC Memory: 871,536,448 B
- 2017-04-26 01:58:46.541 - Thread: 1 -> Saving world - END
- 2017-04-26 01:58:46.544 - Thread: 1 -> Session snapshot save - START
- 2017-04-26 01:58:46.546 - Thread: 1 -> Checking file access for files in target dir.
- 2017-04-26 01:58:47.455 - Thread: 1 -> Session snapshot save - END
- 2017-04-26 01:58:47.460 - Thread: 1 -> RunLoadingAction - END
- 2017-04-26 01:58:47.461 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-04-26 01:58:48.133 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-04-26 01:58:48.134 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-04-26 01:58:48.136 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-04-26 01:58:48.163 - Thread: 1 -> Updating continues.
- 2017-04-26 01:58:48.264 - Thread: 1 -> GC Memory: 931,155,952 B
- 2017-04-26 01:59:05.458 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 01:59:05.460 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 01:59:18.279 - Thread: 1 -> GC Memory: 1,028,722,904 B
- 2017-04-26 01:59:48.288 - Thread: 1 -> GC Memory: 1,122,255,760 B
- 2017-04-26 02:00:18.299 - Thread: 1 -> GC Memory: 1,075,671,872 B
- 2017-04-26 02:00:47.117 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2017-04-26 02:00:47.118 - Thread: 1 -> HardwareCursor: True
- 2017-04-26 02:00:47.118 - Thread: 1 -> Field of view: 1.570796
- 2017-04-26 02:00:47.118 - Thread: 1 -> Render.InterpolationEnabled: True
- 2017-04-26 02:00:47.118 - Thread: 1 -> Render.GrassDensityFactor: 0
- 2017-04-26 02:00:47.119 - Thread: 1 -> Render.AntialiasingMode: NONE
- 2017-04-26 02:00:47.119 - Thread: 1 -> Render.ShadowQuality: DISABLED
- 2017-04-26 02:00:47.119 - Thread: 1 -> Render.TextureQuality: HIGH
- 2017-04-26 02:00:47.119 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_8
- 2017-04-26 02:00:47.119 - Thread: 1 -> Render.FoliageDetails: DISABLED
- 2017-04-26 02:00:47.120 - Thread: 1 -> MyConfig.Save() - START
- 2017-04-26 02:00:47.122 - Thread: 1 -> Path: C:\Users\Mimi's\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-04-26 02:00:47.123 - Thread: 1 -> RotationHints: False
- 2017-04-26 02:00:47.123 - Thread: 1 -> GraphicsRenderer:
- 2017-04-26 02:00:47.123 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-04-26 02:00:47.123 - Thread: 1 -> Language: 0
- 2017-04-26 02:00:47.123 - Thread: 1 -> Skin: Default
- 2017-04-26 02:00:47.123 - Thread: 1 -> GameVersion: 0.4.19.8282204
- 2017-04-26 02:00:47.123 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-04-26 02:00:47.123 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-04-26 02:00:47.123 - Thread: 1 -> FirstTimeRun: False
- 2017-04-26 02:00:47.123 - Thread: 1 -> VideoAdapter: 0
- 2017-04-26 02:00:47.123 - Thread: 1 -> ScreenWidth: 1360
- 2017-04-26 02:00:47.123 - Thread: 1 -> ScreenHeight: 768
- 2017-04-26 02:00:47.123 - Thread: 1 -> RefreshRate: 60
- 2017-04-26 02:00:47.123 - Thread: 1 -> WindowMode: 1
- 2017-04-26 02:00:47.123 - Thread: 1 -> VerticalSync: True
- 2017-04-26 02:00:47.123 - Thread: 1 -> HardwareCursor: True
- 2017-04-26 02:00:47.123 - Thread: 1 -> RenderQuality: 0
- 2017-04-26 02:00:47.123 - Thread: 1 -> FieldOfView: 90
- 2017-04-26 02:00:47.123 - Thread: 1 -> VegetationViewDistance: 0
- 2017-04-26 02:00:47.123 - Thread: 1 -> RenderInterpolation: True
- 2017-04-26 02:00:47.123 - Thread: 1 -> GrassDensity: 0
- 2017-04-26 02:00:47.123 - Thread: 1 -> ShadowMapResolution: 3
- 2017-04-26 02:00:47.123 - Thread: 1 -> TextureQuality: 2
- 2017-04-26 02:00:47.123 - Thread: 1 -> AnisotropicFiltering: 3
- 2017-04-26 02:00:47.123 - Thread: 1 -> FoliageDetails: 0
- 2017-04-26 02:00:47.123 - Thread: 1 -> VoxelQuality: 0
- 2017-04-26 02:00:47.123 - Thread: 1 -> LowMemSwitchToLow: 0
- 2017-04-26 02:00:47.123 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2017-04-26 02:00:47.123 - Thread: 1 -> GameVolume: 0.2654724
- 2017-04-26 02:00:47.123 - Thread: 1 -> MusicVolume: 0.2540283
- 2017-04-26 02:00:47.123 - Thread: 1 -> VoiceChatVolume: 0.269287
- 2017-04-26 02:00:47.123 - Thread: 1 -> HudWarnings: True
- 2017-04-26 02:00:47.123 - Thread: 1 -> VoiceChat: True
- 2017-04-26 02:00:47.123 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2017-04-26 02:00:47.123 - Thread: 1 -> EnableDynamicMusic: True
- 2017-04-26 02:00:47.123 - Thread: 1 -> AntialiasingMode: 0
- 2017-04-26 02:00:47.191 - Thread: 1 -> MyConfig.Save() - END
- 2017-04-26 02:00:47.696 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:00:47.698 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:00:52.616 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:00:52.617 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:00:53.691 - Thread: 1 -> GC Memory: 1,116,427,640 B
- 2017-04-26 02:00:53.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:00:53.823 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:00:55.010 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:00:55.011 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:00:57.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:00:57.221 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:01:23.702 - Thread: 1 -> GC Memory: 1,140,730,712 B
- 2017-04-26 02:01:25.541 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:01:25.542 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:05:56.746 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:05:56.747 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:06:10.454 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2017-04-26 02:06:10.455 - Thread: 1 -> HardwareCursor: True
- 2017-04-26 02:06:10.455 - Thread: 1 -> Field of view: 1.570796
- 2017-04-26 02:06:10.455 - Thread: 1 -> Render.InterpolationEnabled: False
- 2017-04-26 02:06:10.455 - Thread: 1 -> Render.GrassDensityFactor: 0
- 2017-04-26 02:06:10.455 - Thread: 1 -> Render.AntialiasingMode: NONE
- 2017-04-26 02:06:10.455 - Thread: 1 -> Render.ShadowQuality: DISABLED
- 2017-04-26 02:06:10.455 - Thread: 1 -> Render.TextureQuality: MEDIUM
- 2017-04-26 02:06:10.455 - Thread: 1 -> Render.AnisotropicFiltering: NONE
- 2017-04-26 02:06:10.455 - Thread: 1 -> Render.FoliageDetails: DISABLED
- 2017-04-26 02:06:10.456 - Thread: 1 -> MyConfig.Save() - START
- 2017-04-26 02:06:10.456 - Thread: 1 -> Path: C:\Users\Mimi's\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-04-26 02:06:10.457 - Thread: 1 -> RotationHints: False
- 2017-04-26 02:06:10.457 - Thread: 1 -> GraphicsRenderer:
- 2017-04-26 02:06:10.457 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-04-26 02:06:10.457 - Thread: 1 -> Language: 0
- 2017-04-26 02:06:10.457 - Thread: 1 -> Skin: Default
- 2017-04-26 02:06:10.457 - Thread: 1 -> GameVersion: 0.4.19.8282204
- 2017-04-26 02:06:10.457 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-04-26 02:06:10.457 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-04-26 02:06:10.457 - Thread: 1 -> FirstTimeRun: False
- 2017-04-26 02:06:10.457 - Thread: 1 -> VideoAdapter: 0
- 2017-04-26 02:06:10.457 - Thread: 1 -> ScreenWidth: 1360
- 2017-04-26 02:06:10.457 - Thread: 1 -> ScreenHeight: 768
- 2017-04-26 02:06:10.457 - Thread: 1 -> RefreshRate: 60
- 2017-04-26 02:06:10.457 - Thread: 1 -> WindowMode: 1
- 2017-04-26 02:06:10.457 - Thread: 1 -> VerticalSync: True
- 2017-04-26 02:06:10.457 - Thread: 1 -> HardwareCursor: True
- 2017-04-26 02:06:10.457 - Thread: 1 -> RenderQuality: 0
- 2017-04-26 02:06:10.457 - Thread: 1 -> FieldOfView: 90
- 2017-04-26 02:06:10.457 - Thread: 1 -> VegetationViewDistance: 0
- 2017-04-26 02:06:10.457 - Thread: 1 -> RenderInterpolation: False
- 2017-04-26 02:06:10.457 - Thread: 1 -> GrassDensity: 0
- 2017-04-26 02:06:10.457 - Thread: 1 -> ShadowMapResolution: 3
- 2017-04-26 02:06:10.457 - Thread: 1 -> AnisotropicFiltering: 0
- 2017-04-26 02:06:10.457 - Thread: 1 -> FoliageDetails: 0
- 2017-04-26 02:06:10.457 - Thread: 1 -> VoxelQuality: 0
- 2017-04-26 02:06:10.457 - Thread: 1 -> LowMemSwitchToLow: 0
- 2017-04-26 02:06:10.457 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2017-04-26 02:06:10.457 - Thread: 1 -> GameVolume: 0.2654724
- 2017-04-26 02:06:10.457 - Thread: 1 -> MusicVolume: 0.2540283
- 2017-04-26 02:06:10.457 - Thread: 1 -> VoiceChatVolume: 0.269287
- 2017-04-26 02:06:10.457 - Thread: 1 -> HudWarnings: True
- 2017-04-26 02:06:10.457 - Thread: 1 -> VoiceChat: True
- 2017-04-26 02:06:10.457 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2017-04-26 02:06:10.457 - Thread: 1 -> EnableDynamicMusic: True
- 2017-04-26 02:06:10.457 - Thread: 1 -> AntialiasingMode: 0
- 2017-04-26 02:06:10.482 - Thread: 1 -> MyConfig.Save() - END
- 2017-04-26 02:06:10.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:06:10.588 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:07:08.288 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:07:08.290 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:07:09.125 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:07:09.126 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:07:09.679 - Thread: 1 -> GC Memory: 1,192,719,096 B
- 2017-04-26 02:07:09.679 - Thread: 1 -> Autosave initiated
- 2017-04-26 02:07:09.679 - Thread: 1 -> Character state: True
- 2017-04-26 02:07:09.679 - Thread: 1 -> IsServer: True
- 2017-04-26 02:07:09.679 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-26 02:07:09.679 - Thread: 1 -> Autosave
- 2017-04-26 02:07:09.680 - Thread: 1 -> Saving world - START
- 2017-04-26 02:07:09.681 - Thread: 1 -> Making world state snapshot.
- 2017-04-26 02:07:09.681 - Thread: 1 -> Before snapshot.: GC Memory: 1,192,719,096 B
- 2017-04-26 02:07:09.732 - Thread: 1 -> After snapshot.: GC Memory: 1,194,149,128 B
- 2017-04-26 02:07:09.732 - Thread: 1 -> Directory cleanup: GC Memory: 1,194,149,128 B
- 2017-04-26 02:07:09.732 - Thread: 1 -> Saving world - END
- 2017-04-26 02:07:09.738 - Thread: 8 -> Session snapshot save - START
- 2017-04-26 02:07:09.739 - Thread: 8 -> Checking file access for files in target dir.
- 2017-04-26 02:07:09.812 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:07:09.813 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:07:10.179 - Thread: 8 -> Session snapshot save - END
- 2017-04-26 02:07:39.689 - Thread: 1 -> GC Memory: 1,219,195,888 B
- 2017-04-26 02:09:07.177 - Thread: 1 -> GC Memory: 1,087,569,568 B
- 2017-04-26 02:09:07.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:09:07.310 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:09:37.975 - Thread: 1 -> GC Memory: 1,090,804,912 B
- 2017-04-26 02:09:42.728 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:09:42.729 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:10:07.982 - Thread: 1 -> GC Memory: 1,106,837,856 B
- 2017-04-26 02:10:37.922 - Thread: 1 -> Player character died. Id : 76561198051794117
- 2017-04-26 02:10:38.387 - Thread: 1 -> GC Memory: 1,098,851,808 B
- 2017-04-26 02:10:43.381 - Thread: 1 -> RequestRespawn
- 2017-04-26 02:10:47.812 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:10:47.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:11:08.400 - Thread: 1 -> GC Memory: 1,214,096,192 B
- 2017-04-26 02:11:13.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:11:13.082 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:11:16.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:11:16.213 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:11:20.362 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:11:20.363 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:11:38.409 - Thread: 1 -> GC Memory: 1,214,743,736 B
- 2017-04-26 02:12:08.414 - Thread: 1 -> GC Memory: 1,182,513,936 B
- 2017-04-26 02:12:09.687 - Thread: 1 -> Autosave initiated
- 2017-04-26 02:12:09.687 - Thread: 1 -> Character state: True
- 2017-04-26 02:12:09.687 - Thread: 1 -> IsServer: True
- 2017-04-26 02:12:09.687 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-26 02:12:09.687 - Thread: 1 -> Autosave
- 2017-04-26 02:12:09.687 - Thread: 1 -> Saving world - START
- 2017-04-26 02:12:09.688 - Thread: 1 -> Making world state snapshot.
- 2017-04-26 02:12:09.688 - Thread: 1 -> Before snapshot.: GC Memory: 1,182,121,744 B
- 2017-04-26 02:12:09.740 - Thread: 1 -> After snapshot.: GC Memory: 1,182,666,280 B
- 2017-04-26 02:12:09.740 - Thread: 1 -> Directory cleanup: GC Memory: 1,182,666,280 B
- 2017-04-26 02:12:09.741 - Thread: 1 -> Saving world - END
- 2017-04-26 02:12:09.741 - Thread: 5 -> Session snapshot save - START
- 2017-04-26 02:12:09.743 - Thread: 5 -> Checking file access for files in target dir.
- 2017-04-26 02:12:09.878 - Thread: 5 -> Session snapshot save - END
- 2017-04-26 02:12:38.425 - Thread: 1 -> GC Memory: 1,185,929,488 B
- 2017-04-26 02:12:43.577 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:12:43.579 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:13:08.434 - Thread: 1 -> GC Memory: 1,190,497,440 B
- 2017-04-26 02:13:18.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:13:18.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:13:22.506 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:13:22.507 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:13:29.312 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-04-26 02:13:29.312 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-04-26 02:13:29.312 - Thread: 1 -> MyGuiScreenToolbarConfigMedieval.ctor START
- 2017-04-26 02:13:29.449 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-04-26 02:13:30.891 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:13:30.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:13:38.441 - Thread: 1 -> GC Memory: 1,190,147,096 B
- 2017-04-26 02:13:41.702 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:13:41.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:13:45.133 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:13:45.134 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:14:01.987 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:14:01.987 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:14:07.560 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:14:07.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:14:08.450 - Thread: 1 -> GC Memory: 1,192,710,288 B
- 2017-04-26 02:14:38.461 - Thread: 1 -> GC Memory: 1,193,328,512 B
- 2017-04-26 02:15:06.408 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:15:06.409 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:15:08.469 - Thread: 1 -> GC Memory: 1,196,601,848 B
- 2017-04-26 02:15:38.478 - Thread: 1 -> GC Memory: 1,192,267,912 B
- 2017-04-26 02:16:08.491 - Thread: 1 -> GC Memory: 1,214,539,608 B
- 2017-04-26 02:16:20.891 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:16:20.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:16:25.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:16:25.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:16:29.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:16:29.143 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:16:34.531 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:16:34.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:16:38.511 - Thread: 1 -> GC Memory: 1,210,474,736 B
- 2017-04-26 02:16:43.744 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:16:43.745 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:16:58.071 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:16:58.072 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:17:08.516 - Thread: 1 -> GC Memory: 1,197,640,776 B
- 2017-04-26 02:17:09.689 - Thread: 1 -> Autosave initiated
- 2017-04-26 02:17:09.689 - Thread: 1 -> Character state: True
- 2017-04-26 02:17:09.689 - Thread: 1 -> IsServer: True
- 2017-04-26 02:17:09.689 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-26 02:17:09.689 - Thread: 1 -> Autosave
- 2017-04-26 02:17:09.689 - Thread: 1 -> Saving world - START
- 2017-04-26 02:17:09.691 - Thread: 1 -> Making world state snapshot.
- 2017-04-26 02:17:09.691 - Thread: 1 -> Before snapshot.: GC Memory: 1,196,079,768 B
- 2017-04-26 02:17:09.950 - Thread: 1 -> After snapshot.: GC Memory: 1,200,533,448 B
- 2017-04-26 02:17:09.950 - Thread: 1 -> Directory cleanup: GC Memory: 1,200,533,448 B
- 2017-04-26 02:17:09.950 - Thread: 1 -> Saving world - END
- 2017-04-26 02:17:09.951 - Thread: 7 -> Session snapshot save - START
- 2017-04-26 02:17:09.953 - Thread: 7 -> Checking file access for files in target dir.
- 2017-04-26 02:17:10.097 - Thread: 7 -> Session snapshot save - END
- 2017-04-26 02:17:12.349 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:17:12.350 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:17:22.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:17:22.526 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:17:37.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:17:37.622 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:17:38.528 - Thread: 1 -> GC Memory: 1,205,165,432 B
- 2017-04-26 02:18:08.541 - Thread: 1 -> GC Memory: 1,218,137,088 B
- 2017-04-26 02:18:28.973 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:18:28.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:18:38.549 - Thread: 1 -> GC Memory: 1,209,360,616 B
- 2017-04-26 02:18:53.576 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:18:53.576 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:19:01.727 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:19:01.728 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:19:08.557 - Thread: 1 -> GC Memory: 1,211,349,000 B
- 2017-04-26 02:19:33.994 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-26 02:19:33.995 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-26 02:19:38.565 - Thread: 1 -> GC Memory: 1,226,583,168 B
- 2017-04-26 02:20:08.575 - Thread: 1 -> GC Memory: 1,227,572,744 B
- 2017-04-26 02:20:38.583 - Thread: 1 -> GC Memory: 1,216,717,824 B
- 2017-04-26 02:21:08.591 - Thread: 1 -> GC Memory: 1,217,000,256 B
- 2017-04-26 02:21:38.598 - Thread: 1 -> GC Memory: 1,218,853,336 B
- 2017-04-26 02:22:08.608 - Thread: 1 -> GC Memory: 1,218,718,048 B
- 2017-04-26 02:22:09.697 - Thread: 1 -> Autosave initiated
- 2017-04-26 02:22:09.697 - Thread: 1 -> Character state: True
- 2017-04-26 02:22:09.697 - Thread: 1 -> IsServer: True
- 2017-04-26 02:22:09.697 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-26 02:22:09.697 - Thread: 1 -> Autosave
- 2017-04-26 02:22:09.697 - Thread: 1 -> Saving world - START
- 2017-04-26 02:22:09.698 - Thread: 1 -> Making world state snapshot.
- 2017-04-26 02:22:09.698 - Thread: 1 -> Before snapshot.: GC Memory: 1,220,021,744 B
- 2017-04-26 02:22:09.714 - Thread: 1 -> After snapshot.: GC Memory: 1,219,791,512 B
- 2017-04-26 02:22:09.714 - Thread: 1 -> Directory cleanup: GC Memory: 1,219,791,512 B
- 2017-04-26 02:22:09.714 - Thread: 1 -> Saving world - END
- 2017-04-26 02:22:09.715 - Thread: 7 -> Session snapshot save - START
- 2017-04-26 02:22:09.717 - Thread: 7 -> Checking file access for files in target dir.
- 2017-04-26 02:22:09.904 - Thread: 7 -> Session snapshot save - END
- 2017-04-26 02:22:38.616 - Thread: 1 -> GC Memory: 1,217,997,216 B
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