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steerofdoom

rott2013 system medoom

Aug 8th, 2013
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INI file 45.37 KB | None | 0 0
  1. [SystemSettings]
  2. StaticDecals=True
  3. DynamicDecals=False
  4. UnbatchedDecals=False
  5. DecalCullDistanceScale=1.0
  6. DynamicLights=True
  7. DynamicShadows=True
  8. LightEnvironmentShadows=False
  9. CompositeDynamicLights=False
  10. SHSecondaryLighting=True
  11. DirectionalLightmaps=True
  12. MotionBlur=True
  13. MotionBlurPause=True
  14. MotionBlurSkinning=0
  15. DepthOfField=True
  16. AmbientOcclusion=True
  17. Bloom=False
  18. bAllowLightShafts=False
  19. Distortion=False
  20. FilteredDistortion=False
  21. DropParticleDistortion=True
  22. bAllowDownsampledTranslucency=False
  23. SpeedTreeLeaves=False
  24. SpeedTreeFronds=False
  25. OnlyStreamInTextures=True
  26. LensFlares=False
  27. FogVolumes=False
  28. FloatingPointRenderTargets=True
  29. OneFrameThreadLag=True
  30. UseVsync=False
  31. UpscaleScreenPercentage=True
  32. Fullscreen=True
  33. AllowOpenGL=False
  34. AllowRadialBlur=False
  35. AllowSubsurfaceScattering=False
  36. AllowImageReflections=True
  37. AllowImageReflectionShadowing=False
  38. bAllowSeparateTranslucency=False
  39. bAllowPostprocessMLAA=True
  40. bAllowHighQualityMaterials=True
  41. MaxFilterBlurSampleCount=16
  42. SkeletalMeshLODBias=0
  43. ParticleLODBias=0
  44. DetailMode=1
  45. MaxDrawDistanceScale=0.75
  46. ShadowFilterQualityBias=0
  47. MaxAnisotropy=1
  48. MaxMultiSamples=1
  49. bAllowD3D9MSAA=False
  50. bAllowTemporalAA=True
  51. TemporalAA_MinDepth=300.000000
  52. TemporalAA_StartDepthVelocityScale=100.000000
  53. MinShadowResolution=64
  54. MinPreShadowResolution=8
  55. MaxShadowResolution=4096
  56. MobileShadowTextureResolution=1120
  57. MaxWholeSceneDominantShadowResolution=1
  58. ShadowFadeResolution=128
  59. PreShadowFadeResolution=16
  60. ShadowFadeExponent=0.250000
  61. ResX=1920
  62. ResY=1080
  63. ScreenPercentage=100.000000
  64. SceneCaptureStreamingMultiplier=1.000000
  65. ShadowTexelsPerPixel=4.0f
  66. PreShadowResolutionFactor=0.250000
  67. bEnableBranchingPCFShadows=False
  68. bAllowHardwareShadowFiltering=False
  69. TessellationAdaptivePixelsPerTriangle=0.000000
  70. bEnableForegroundShadowsOnWorld=False
  71. bEnableForegroundSelfShadowing=True
  72. bAllowWholeSceneDominantShadows=True
  73. bUseConservativeShadowBounds=True
  74. ShadowFilterRadius=2.000000
  75. ShadowDepthBias=0.012000
  76. PerObjectShadowTransition=60.000000
  77. PerSceneShadowTransition=600.000000
  78. CSMSplitPenumbraScale=0.500000
  79. CSMSplitSoftTransitionDistanceScale=4.000000
  80. CSMSplitDepthBiasScale=0.500000
  81. CSMMinimumFOV=40.000000
  82. CSMFOVRoundFactor=4.000000
  83. UnbuiltWholeSceneDynamicShadowRadius=2000.000000
  84. UnbuiltNumWholeSceneDynamicShadowCascades=3
  85. WholeSceneShadowUnbuiltInteractionThreshold=50
  86. bAllowFracturedDamage=True
  87. NumFracturedPartsScale=1.000000
  88. FractureDirectSpawnChanceScale=1.000000
  89. FractureRadialSpawnChanceScale=1.000000
  90. FractureCullDistanceScale=1.0
  91. bForceCPUAccessToGPUSkinVerts=false
  92. bDisableSkeletalInstanceWeights=false
  93. HighPrecisionGBuffers=False
  94. AllowSecondaryDisplays=False
  95. SecondaryDisplayMaximumWidth=1280
  96. SecondaryDisplayMaximumHeight=720
  97. AllowPerFrameSleep=True
  98. AllowPerFrameYield=True
  99. MobileFeatureLevel=0
  100. MobileFog=True
  101. MobileHeightFog=False
  102. MobileSpecular=True
  103. MobileBumpOffset=True
  104. MobileNormalMapping=True
  105. MobileEnvMapping=True
  106. MobileRimLighting=True
  107. MobileColorBlending=True
  108. MobileColorGrading=False
  109. MobileVertexMovement=True
  110. MobileOcclusionQueries=False
  111. MobileGlobalGammaCorrection=False
  112. MobileAllowGammaCorrectionWorldOverride=True
  113. MobileAllowDepthPrePass=False
  114. MobileGfxGammaCorrection=False
  115. MobileLODBias=-0.500000
  116. MobileBoneCount=75
  117. MobileBoneWeightCount=2
  118. MobileUsePreprocessedShaders=True
  119. MobileFlashRedForUncachedShaders=False
  120. MobileWarmUpPreprocessedShaders=True
  121. MobileCachePreprocessedShaders=False
  122. MobileProfilePreprocessedShaders=False
  123. MobileUseCPreprocessorOnShaders=True
  124. MobileLoadCPreprocessedShaders=True
  125. MobileSharePixelShaders=True
  126. MobileShareVertexShaders=True
  127. MobileShareShaderPrograms=True
  128. MobileEnableMSAA=False
  129. MobileContentScaleFactor=1.000000
  130. MobileVertexScratchBufferSize=150
  131. MobileIndexScratchBufferSize=10
  132. MobileLightShaftScale=2.000000
  133. MobileLightShaftFirstPass=0.500000
  134. MobileLightShaftSecondPass=1.000000
  135. MobileModShadows=True
  136. MobileTiltShift=False
  137. MobileMaxMemory=300
  138. MobilePostProcessBlurAmount=32.0
  139. bMobileUsingHighResolutionTiming=True
  140. MobileTiltShiftPosition=0.500000
  141. MobileTiltShiftFocusWidth=0.300000
  142. MobileTiltShiftTransitionWidth=0.500000
  143. MobileMaxShadowRange=500.000000
  144. MobileBloomTint=(R=1.0,G=0.75,B=0.0,A=1.0)
  145. MobileClearDepthBetweenDPG=False
  146. MobileSceneDepthResolveForShadows=TRUE
  147. MobileLandscapeLodBias=0
  148. MobileUseShaderGroupForStartupObjects=FALSE
  149. MobileMinimizeFogShaders=FALSE
  150. ApexLODResourceBudget=1000000020040877300000.000000
  151. ApexDestructionMaxChunkIslandCount=2500
  152. ApexDestructionMaxShapeCount=0
  153. ApexDestructionMaxChunkSeparationLOD=1.000000
  154. ApexDestructionMaxActorCreatesPerFrame=-1
  155. ApexDestructionMaxFracturesProcessedPerFrame=-1
  156. ApexDestructionSortByBenefit=True
  157. ApexGRBEnable=false
  158. ApexGRBGPUMemSceneSize=256
  159. ApexGRBGPUMemTempDataSize=256
  160. ApexGRBMeshCellSize=5.000000
  161. ApexGRBNonPenSolverPosIterCount=9
  162. ApexGRBFrictionSolverPosIterCount=3
  163. ApexGRBFrictionSolverVelIterCount=3
  164. ApexGRBSkinWidth=0.025000
  165. ApexGRBMaxLinearAcceleration=1000000.000000
  166. bEnableParallelAPEXClothingFetch=True
  167. bApexClothingAsyncFetchResults=False
  168. ApexClothingAvgSimFrequencyWindow=60
  169. ApexClothingAllowAsyncCooking=True
  170. ApexClothingAllowApexWorkBetweenSubsteps=FALSE
  171. TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_Sharpen4)
  172. TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_Sharpen4)
  173. TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_Sharpen4)
  174. TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_Sharpen4)
  175. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_Sharpen4)
  176. TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_Sharpen4)
  177. TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=2,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_Sharpen4)
  178. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=2,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_Sharpen4)
  179. TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=2,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_Sharpen4)
  180. TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  181. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  182. TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  183. TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  184. TEXTUREGROUP_Effects=(MinLODSize=64,MaxLODSize=128,LODBias=2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  185. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=64,MaxLODSize=128,LODBias=2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  186. TEXTUREGROUP_Skybox=(MinLODSize=16,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  187. TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  188. TEXTUREGROUP_Lightmap=(MinLODSize=64,MaxLODSize=768,LODBias=2,MinMagFilter=linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  189. TEXTUREGROUP_Shadowmap=(MinLODSize=64,MaxLODSize=768,LODBias=2,MinMagFilter=linear,MipFilter=Point,TMGS_SimpleAverage)
  190. TEXTUREGROUP_RenderTarget=(MinLODSize=64,MaxLODSize=128,LODBias=2,MinMagFilter=linear,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  191. TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  192. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=4096,LODBias=2,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_Sharpen4)
  193. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=768,LODBias=2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  194. TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  195. TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  196. TEXTUREGROUP_ImageBasedReflection=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  197. TEXTUREGROUP_ColorLookupTable=(MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  198.  
  199. [SystemSettingsBucket1]
  200. BasedOn=SystemSettings
  201. StaticDecals=True
  202. DynamicDecals=False
  203. UnbatchedDecals=True
  204. DecalCullDistanceScale=0.4
  205. DynamicShadows=False
  206. LightEnvironmentShadows=False
  207. MotionBlur=False
  208. DepthOfField=False
  209. AmbientOcclusion=False
  210. Bloom=False
  211. bAllowLightShafts=False
  212. Distortion=False
  213. DropParticleDistortion=True
  214. LensFlares=False
  215. AllowRadialBlur=False
  216. bAllowSeparateTranslucency=False
  217. bAllowPostprocessMLAA=False
  218. bAllowHighQualityMaterials=False
  219. SkeletalMeshLODBias=1
  220. DetailMode=0
  221. MaxDrawDistanceScale=0.8
  222. MaxAnisotropy=1
  223. MaxShadowResolution=256
  224. MaxWholeSceneDominantShadowResolution=256
  225. ScreenPercentage=100.000000
  226. ShadowTexelsPerPixel=0.5
  227. bAllowWholeSceneDominantShadows=True
  228. bUseConservativeShadowBounds=True
  229. bAllowFracturedDamage=False
  230. FractureCullDistanceScale=0.25
  231. TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  232. TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  233. TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  234. TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  235. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  236. TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  237. TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  238. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  239. TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  240. TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  241. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  242. TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  243. TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  244. TEXTUREGROUP_Effects=(MinLODSize=64,MaxLODSize=128,LODBias=0,MinMagFilter=linear,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  245. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=64,MaxLODSize=128,LODBias=0,MinMagFilter=linear,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  246. TEXTUREGROUP_Skybox=(MinLODSize=16,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  247. TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  248. TEXTUREGROUP_Lightmap=(MinLODSize=64,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  249. TEXTUREGROUP_Shadowmap=(MinLODSize=64,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_Sharpen4)
  250. TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  251. TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  252. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  253. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  254. TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  255. TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  256. TEXTUREGROUP_ImageBasedReflection=(MinLODSize=128,MaxLODSize=512,LODBias=0,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  257. TEXTUREGROUP_ColorLookupTable=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  258.  
  259. [SystemSettingsBucket2]
  260. BasedOn=SystemSettings
  261. StaticDecals=True
  262. DynamicDecals=False
  263. UnbatchedDecals=True
  264. DecalCullDistanceScale=0.4
  265. DynamicLights=True
  266. DynamicShadows=False
  267. LightEnvironmentShadows=False
  268. MotionBlur=False
  269. DepthOfField=True
  270. AmbientOcclusion=False
  271. Bloom=False
  272. bAllowLightShafts=False
  273. Distortion=False
  274. DropParticleDistortion=True
  275. LensFlares=False
  276. AllowRadialBlur=False
  277. bAllowSeparateTranslucency=False
  278. bAllowPostprocessMLAA=False
  279. bAllowHighQualityMaterials=False
  280. SkeletalMeshLODBias=1
  281. DetailMode=0
  282. MaxDrawDistanceScale=0.9
  283. MaxAnisotropy=1
  284. MaxShadowResolution=1024
  285. MaxWholeSceneDominantShadowResolution=512
  286. ScreenPercentage=100.000000
  287. ShadowTexelsPerPixel=0.9
  288. bAllowWholeSceneDominantShadows=True
  289. bUseConservativeShadowBounds=True
  290. bAllowFracturedDamage=False
  291. FractureCullDistanceScale=0.5
  292. TEXTUREGROUP_World=(MinLODSize=64,MaxLODSize=256,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  293. TEXTUREGROUP_WorldNormalMap=(MinLODSize=64,MaxLODSize=256,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  294. TEXTUREGROUP_WorldSpecular=(MinLODSize=64,MaxLODSize=256,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  295. TEXTUREGROUP_Character=(MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  296. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  297. TEXTUREGROUP_CharacterSpecular=(MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  298. TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  299. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  300. TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  301. TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  302. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  303. TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  304. TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  305. TEXTUREGROUP_Effects=(MinLODSize=64,MaxLODSize=128,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  306. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=64,MaxLODSize=128,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  307. TEXTUREGROUP_Skybox=(MinLODSize=16,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  308. TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  309. TEXTUREGROUP_Lightmap=(MinLODSize=64,MaxLODSize=768,LODBias=2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  310. TEXTUREGROUP_Shadowmap=(MinLODSize=64,MaxLODSize=768,LODBias=2,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_Sharpen4)
  311. TEXTUREGROUP_RenderTarget=(MinLODSize=64,MaxLODSize=128,LODBias=1,MinMagFilter=linear,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  312. TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  313. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  314. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=512,LODBias=2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  315. TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  316. TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  317. TEXTUREGROUP_ImageBasedReflection=(MinLODSize=128,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  318. TEXTUREGROUP_ColorLookupTable=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  319.  
  320. [SystemSettingsBucket3]
  321. BasedOn=SystemSettings
  322. StaticDecals=True
  323. DynamicDecals=False
  324. UnbatchedDecals=True
  325. DecalCullDistanceScale=0.6
  326. DynamicShadows=False
  327. LightEnvironmentShadows=True
  328. MotionBlur=False
  329. DepthOfField=True
  330. AmbientOcclusion=False
  331. Bloom=False
  332. bAllowLightShafts=False
  333. Distortion=False
  334. DropParticleDistortion=False
  335. LensFlares=False
  336. AllowRadialBlur=False
  337. bAllowSeparateTranslucency=False
  338. bAllowPostprocessMLAA=False
  339. bAllowHighQualityMaterials=True
  340. SkeletalMeshLODBias=0
  341. DetailMode=0
  342. MaxDrawDistanceScale=1.0
  343. MaxAnisotropy=1
  344. MaxShadowResolution=1024
  345. MaxWholeSceneDominantShadowResolution=1280
  346. ScreenPercentage=100.000000
  347. ShadowTexelsPerPixel=1.3
  348. bAllowWholeSceneDominantShadows=True
  349. bUseConservativeShadowBounds=True
  350. bAllowFracturedDamage=True
  351. FractureCullDistanceScale=1.0
  352. TEXTUREGROUP_World=(MinLODSize=64,MaxLODSize=256,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  353. TEXTUREGROUP_WorldNormalMap=(MinLODSize=64,MaxLODSize=256,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  354. TEXTUREGROUP_WorldSpecular=(MinLODSize=64,MaxLODSize=256,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  355. TEXTUREGROUP_Character=(MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  356. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  357. TEXTUREGROUP_CharacterSpecular=(MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  358. TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  359. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  360. TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  361. TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  362. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  363. TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  364. TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  365. TEXTUREGROUP_Effects=(MinLODSize=64,MaxLODSize=128,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  366. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=64,MaxLODSize=128,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  367. TEXTUREGROUP_Skybox=(MinLODSize=16,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  368. TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  369. TEXTUREGROUP_Lightmap=(MinLODSize=64,MaxLODSize=768,LODBias=2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  370. TEXTUREGROUP_Shadowmap=(MinLODSize=64,MaxLODSize=768,LODBias=2,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_Sharpen4)
  371. TEXTUREGROUP_RenderTarget=(MinLODSize=64,MaxLODSize=128,LODBias=1,MinMagFilter=linear,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  372. TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  373. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  374. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=512,LODBias=2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  375. TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  376. TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  377. TEXTUREGROUP_ImageBasedReflection=(MinLODSize=128,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  378. TEXTUREGROUP_ColorLookupTable=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  379.  
  380. [SystemSettingsBucket4]
  381. BasedOn=SystemSettings
  382. StaticDecals=True
  383. DynamicDecals=False
  384. UnbatchedDecals=True
  385. DecalCullDistanceScale=0.8
  386. DynamicShadows=False
  387. LightEnvironmentShadows=True
  388. MotionBlur=False
  389. DepthOfField=True
  390. AmbientOcclusion=False
  391. Bloom=False
  392. bAllowLightShafts=True
  393. Distortion=False
  394. DropParticleDistortion=False
  395. LensFlares=False
  396. AllowRadialBlur=False
  397. bAllowSeparateTranslucency=False
  398. bAllowPostprocessMLAA=False
  399. bAllowHighQualityMaterials=True
  400. SkeletalMeshLODBias=0
  401. DetailMode=0
  402. MaxDrawDistanceScale=1.1
  403. MaxAnisotropy=1
  404. MaxShadowResolution=1024
  405. MaxWholeSceneDominantShadowResolution=2048
  406. ScreenPercentage=100.000000
  407. ShadowTexelsPerPixel=1.3
  408. bAllowWholeSceneDominantShadows=True
  409. bUseConservativeShadowBounds=True
  410. bAllowFracturedDamage=True
  411. FractureCullDistanceScale=1.5
  412. TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_Sharpen4)
  413. TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_Sharpen4)
  414. TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_Sharpen4)
  415. TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_Sharpen4)
  416. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_Sharpen4)
  417. TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_Sharpen4)
  418. TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=2,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_Sharpen4)
  419. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=2,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_Sharpen4)
  420. TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=2,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_Sharpen4)
  421. TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  422. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  423. TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  424. TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  425. TEXTUREGROUP_Effects=(MinLODSize=64,MaxLODSize=128,LODBias=2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  426. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=64,MaxLODSize=128,LODBias=2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  427. TEXTUREGROUP_Skybox=(MinLODSize=16,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  428. TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  429. TEXTUREGROUP_Lightmap=(MinLODSize=64,MaxLODSize=768,LODBias=2,MinMagFilter=linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  430. TEXTUREGROUP_Shadowmap=(MinLODSize=64,MaxLODSize=768,LODBias=2,MinMagFilter=linear,MipFilter=Point,TMGS_SimpleAverage)
  431. TEXTUREGROUP_RenderTarget=(MinLODSize=64,MaxLODSize=128,LODBias=2,MinMagFilter=linear,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  432. TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  433. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=4096,LODBias=2,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_Sharpen4)
  434. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=768,LODBias=2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  435. TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  436. TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  437. TEXTUREGROUP_ImageBasedReflection=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  438. TEXTUREGROUP_ColorLookupTable=(MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  439.  
  440. [SystemSettingsBucket5]
  441. StaticDecals=True
  442. DynamicDecals=False
  443. UnbatchedDecals=True
  444. DecalCullDistanceScale=1.000000
  445. DynamicLights=False
  446. DynamicShadows=False
  447. LightEnvironmentShadows=True
  448. CompositeDynamicLights=False
  449. SHSecondaryLighting=True
  450. DirectionalLightmaps=True
  451. MotionBlur=False
  452. MotionBlurPause=True
  453. MotionBlurSkinning=0
  454. DepthOfField=True
  455. AmbientOcclusion=False
  456. Bloom=False
  457. bAllowLightShafts=False
  458. Distortion=True
  459. FilteredDistortion=True
  460. DropParticleDistortion=False
  461. bAllowDownsampledTranslucency=False
  462. SpeedTreeLeaves=True
  463. SpeedTreeFronds=True
  464. OnlyStreamInTextures=False
  465. LensFlares=True
  466. FogVolumes=True
  467. FloatingPointRenderTargets=True
  468. OneFrameThreadLag=False
  469. UseVsync=False
  470. UpscaleScreenPercentage=True
  471. Fullscreen=True
  472. AllowOpenGL=False
  473. AllowRadialBlur=False
  474. AllowSubsurfaceScattering=True
  475. AllowImageReflections=True
  476. AllowImageReflectionShadowing=False
  477. bAllowSeparateTranslucency=False
  478. bAllowPostprocessMLAA=False
  479. bAllowHighQualityMaterials=True
  480. MaxFilterBlurSampleCount=8
  481. SkeletalMeshLODBias=0
  482. ParticleLODBias=4
  483. DetailMode=0
  484. MaxDrawDistanceScale=0.750000
  485. ShadowFilterQualityBias=0
  486. MaxAnisotropy=1
  487. MaxMultiSamples=1
  488. bAllowD3D9MSAA=False
  489. bAllowTemporalAA=False
  490. TemporalAA_MinDepth=500.000000
  491. TemporalAA_StartDepthVelocityScale=100.000000
  492. MinShadowResolution=64
  493. MinPreShadowResolution=8
  494. MaxShadowResolution=1024
  495. MobileShadowTextureResolution=1120
  496. MaxWholeSceneDominantShadowResolution=1280
  497. ShadowFadeResolution=128
  498. PreShadowFadeResolution=16
  499. ShadowFadeExponent=0.250000
  500. ResX=1920
  501. ResY=1080
  502. ScreenPercentage=100.000000
  503. SceneCaptureStreamingMultiplier=1.000000
  504. ShadowTexelsPerPixel=1.300000
  505. PreShadowResolutionFactor=0.500000
  506. bEnableBranchingPCFShadows=False
  507. bAllowHardwareShadowFiltering=False
  508. TessellationAdaptivePixelsPerTriangle=0.000000
  509. bEnableForegroundShadowsOnWorld=False
  510. bEnableForegroundSelfShadowing=False
  511. bAllowWholeSceneDominantShadows=True
  512. bUseConservativeShadowBounds=True
  513. ShadowFilterRadius=2.000000
  514. ShadowDepthBias=0.012000
  515. PerObjectShadowTransition=60.000000
  516. PerSceneShadowTransition=600.000000
  517. CSMSplitPenumbraScale=0.500000
  518. CSMSplitSoftTransitionDistanceScale=4.000000
  519. CSMSplitDepthBiasScale=0.500000
  520. CSMMinimumFOV=40.000000
  521. CSMFOVRoundFactor=4.000000
  522. UnbuiltWholeSceneDynamicShadowRadius=20000.000000
  523. UnbuiltNumWholeSceneDynamicShadowCascades=3
  524. WholeSceneShadowUnbuiltInteractionThreshold=50
  525. bAllowFracturedDamage=True
  526. NumFracturedPartsScale=1.000000
  527. FractureDirectSpawnChanceScale=1.000000
  528. FractureRadialSpawnChanceScale=1.000000
  529. FractureCullDistanceScale=0.400000
  530. TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  531. TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  532. TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=8192,LODBias=0,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  533. TEXTUREGROUP_Character=(MinLODSize=8192,MaxLODSize=8192,LODBias=2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  534. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=8192,MaxLODSize=8192,LODBias=2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  535. TEXTUREGROUP_CharacterSpecular=(MinLODSize=8192,MaxLODSize=8192,LODBias=2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  536. TEXTUREGROUP_Weapon=(MinLODSize=8192,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  537. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=8192,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  538. TEXTUREGROUP_WeaponSpecular=(MinLODSize=8192,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  539. TEXTUREGROUP_Vehicle=(MinLODSize=8192,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  540. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=8192,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  541. TEXTUREGROUP_VehicleSpecular=(MinLODSize=8192,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  542. TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  543. TEXTUREGROUP_Effects=(MinLODSize=64,MaxLODSize=256,LODBias=2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  544. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=64,MaxLODSize=256,LODBias=2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  545. TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  546. TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  547. TEXTUREGROUP_Lightmap=(MinLODSize=64,MaxLODSize=4096,LODBias=2,MinMagFilter=linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  548. TEXTUREGROUP_Shadowmap=(MinLODSize=64,MaxLODSize=4096,LODBias=2,MinMagFilter=linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  549. TEXTUREGROUP_RenderTarget=(MinLODSize=64,MaxLODSize=128,LODBias=2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  550. TEXTUREGROUP_MobileFlattened=(MinLODSize=128,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  551. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=128,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  552. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=128,MaxLODSize=4096,LODBias=2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  553. TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=128,MaxLODSize=8192,LODBias=0,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  554. TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=128,MaxLODSize=8192,LODBias=0,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  555. TEXTUREGROUP_ImageBasedReflection=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  556. TEXTUREGROUP_ColorLookupTable=(MinLODSize=128,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  557.  
  558.  
  559. [SystemSettingsScreenshot]
  560. BasedOn=SystemSettings
  561. MaxAnisotropy=1
  562. ShadowFilterQualityBias=1
  563. MinShadowResolution=16
  564. ShadowFadeResolution=16
  565. MinPreShadowResolution=16
  566. PreShadowFadeResolution=8
  567. ShadowTexelsPerPixel=4.0f
  568. PreShadowResolutionFactor=1.0
  569. MaxShadowResolution=1024
  570. MaxWholeSceneDominantShadowResolution=1024
  571. CompositeDynamicLights=FALSE
  572. TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  573. TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  574. TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  575. TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  576. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  577. TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  578. TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  579. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  580. TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  581. TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  582. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  583. TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  584. TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  585. TEXTUREGROUP_Effects=(MinLODSize=64,MaxLODSize=256,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  586. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=64,MaxLODSize=256,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  587. TEXTUREGROUP_Skybox=(MinLODSize=16,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  588. TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  589. TEXTUREGROUP_Lightmap=(MinLODSize=64,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  590. TEXTUREGROUP_Shadowmap=(MinLODSize=64,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_Sharpen4)
  591. TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  592. TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  593. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  594. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  595. TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  596. TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  597. TEXTUREGROUP_ImageBasedReflection=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  598. TEXTUREGROUP_ColorLookupTable=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  599.  
  600. [SystemSettingsEditor]
  601. BasedOn=SystemSettings
  602.  
  603. [SystemSettingsSplitScreen2]
  604. BasedOn=SystemSettings
  605. bAllowWholeSceneDominantShadows=False
  606. bAllowLightShafts=False
  607. DetailMode=0
  608.  
  609. [SystemSettingsMobile]
  610. BasedOn=SystemSettings
  611. Fullscreen=True
  612. DirectionalLightmaps=True
  613. DynamicLights=False
  614. SHSecondaryLighting=True
  615. StaticDecals=True
  616. DynamicDecals=False
  617. UnbatchedDecals=True
  618. MotionBlur=FALSE
  619. MotionBlurPause=FALSE
  620. DepthOfField=FALSE
  621. AmbientOcclusion=FALSE
  622. Bloom=FALSE
  623. Distortion=False
  624. FilteredDistortion=FALSE
  625. DropParticleDistortion=TRUE
  626. FloatingPointRenderTargets=True
  627. MaxAnisotropy=1
  628. bAllowLightShafts=True
  629. MobileModShadows=False
  630. MobileClearDepthBetweenDPG=False
  631. MaxFilterBlurSampleCount=4
  632. DynamicShadows=False
  633. MobileMaxMemory=300
  634. MobileLandscapeLodBias=0
  635.  
  636. [SystemSettingsMobilePreviewer]
  637. BasedOn=SystemSettingsMobile
  638. Fullscreen=False
  639.  
  640. [SystemSettingsMobileTextureBias]
  641. BasedOn=SystemSettingsMobile
  642. TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  643. TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  644. TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  645. TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  646. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  647. TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  648. TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  649. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  650. TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  651. TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  652. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  653. TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  654. TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  655. TEXTUREGROUP_Effects=(MinLODSize=64,MaxLODSize=256,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  656. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=64,MaxLODSize=256,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  657. TEXTUREGROUP_Skybox=(MinLODSize=16,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  658. TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  659. TEXTUREGROUP_Lightmap=(MinLODSize=64,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  660. TEXTUREGROUP_Shadowmap=(MinLODSize=64,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_Sharpen4)
  661. TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  662. TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  663. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  664. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  665. TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  666. TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen4)
  667. TEXTUREGROUP_ImageBasedReflection=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  668. TEXTUREGROUP_ColorLookupTable=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  669.  
  670. [SystemSettingsAndroid]
  671. BasedOn=SystemSettingsMobileTextureBias
  672.  
  673. [SystemSettingsAndroid_Performance1_MemoryLow]
  674. BasedOn=SystemSettingsMobileTextureBias
  675. MobileFeatureLevel=1
  676. MobileFog=False
  677. MobileSpecular=False
  678. MobileBumpOffset=False
  679. MobileNormalMapping=False
  680. MobileEnvMapping=False
  681. MobileRimLighting=False
  682. MobileContentScaleFactor=0.9375
  683.  
  684. [SystemSettingsAndroid_Performance2_MemoryLow]
  685. BasedOn=SystemSettingsMobileTextureBias
  686. MobileBumpOffset=False
  687. MobileNormalMapping=False
  688. MobileContentScaleFactor=0.9375
  689.  
  690. [SystemSettingsAndroid_Performance3_MemoryLow]
  691. BasedOn=SystemSettingsMobileTextureBias
  692. MobileContentScaleFactor=1.40625
  693. Bloom=False
  694. DepthOfField=TRUE
  695. MobileColorGrading=TRUE
  696. bAllowLightShafts=TRUE
  697.  
  698. [SystemSettingsAndroid_Performance1_Memory1024]
  699. BasedOn=SystemSettingsMobile
  700. MobileFeatureLevel=1
  701. MobileFog=False
  702. MobileSpecular=False
  703. MobileBumpOffset=False
  704. MobileNormalMapping=False
  705. MobileEnvMapping=False
  706. MobileRimLighting=False
  707. MobileContentScaleFactor=0.9375
  708.  
  709. [SystemSettingsAndroid_Performance2_Memory1024]
  710. BasedOn=SystemSettingsMobile
  711. MobileBumpOffset=False
  712. MobileNormalMapping=False
  713. MobileContentScaleFactor=0.9375
  714.  
  715. [SystemSettingsAndroid_Performance3_Memory1024]
  716. BasedOn=SystemSettingsMobile
  717. MobileContentScaleFactor=1.40625
  718. Bloom=False
  719. DepthOfField=TRUE
  720. MobileColorGrading=TRUE
  721. bAllowLightShafts=TRUE
  722.  
  723. [SystemSettingsFlash]
  724. BasedOn=SystemSettingsMobileTextureBias
  725. MotionBlur=FALSE
  726. MotionBlurPause=FALSE
  727. DepthOfField=FALSE
  728. AmbientOcclusion=FALSE
  729. Bloom=FALSE
  730. Distortion=FALSE
  731. FilteredDistortion=FALSE
  732. bAllowLightShafts=TRUE
  733. MobileModShadows=True
  734. DynamicShadows=False
  735. MobileClearDepthBetweenDPG=True
  736. DirectionalLightmaps=True
  737. MobileHeightFog=False
  738.  
  739. [SystemSettingsFlash_Detail]
  740. BasedOn=SystemSettingsMobileTextureBias
  741. MotionBlur=FALSE
  742. MotionBlurPause=FALSE
  743. DepthOfField=FALSE
  744. AmbientOcclusion=FALSE
  745. Bloom=FALSE
  746. Distortion=FALSE
  747. FilteredDistortion=FALSE
  748. bAllowLightShafts=TRUE
  749. MobileModShadows=True
  750. DynamicShadows=False
  751. MobileClearDepthBetweenDPG=True
  752. DirectionalLightmaps=True
  753. MobileHeightFog=True
  754.  
  755. [SystemSettingsIPhone]
  756. BasedOn=SystemSettingsMobileTextureBias
  757. bMobileUsingHighResolutionTiming=False
  758.  
  759. [SystemSettingsIPhone3GS]
  760. BasedOn=SystemSettingsMobileTextureBias
  761. LensFlares=False
  762. DetailMode=0
  763. MobileEnableMSAA=False
  764. MobileMaxMemory=100
  765. bMobileUsingHighResolutionTiming=False
  766. MobileLandscapeLodBias=2
  767.  
  768. [SystemSettingsIPhone4]
  769. BasedOn=SystemSettingsMobile
  770. MobileContentScaleFactor=2.0
  771. LensFlares=False
  772. bMobileUsingHighResolutionTiming=False
  773. MobileLandscapeLodBias=1
  774.  
  775. [SystemSettingsIPhone4S]
  776. BasedOn=SystemSettingsMobile
  777. MobileEnableMSAA=False
  778. bAllowLightShafts=True
  779. MobileModShadows=True
  780. DynamicShadows=False
  781. ShadowDepthBias=0.025
  782. MobileContentScaleFactor=2.0
  783. MaxShadowResolution=256
  784. MobileShadowTextureResolution=256
  785.  
  786. [SystemSettingsIPhone5]
  787. BasedOn=SystemSettingsMobile
  788. MobileEnableMSAA=False
  789. bAllowLightShafts=True
  790. MobileModShadows=True
  791. DynamicShadows=False
  792. ShadowDepthBias=0.025
  793. MobileContentScaleFactor=2.0
  794. MaxShadowResolution=256
  795. MobileShadowTextureResolution=1024
  796.  
  797. [SystemSettingsIPodTouch4]
  798. BasedOn=SystemSettingsMobileTextureBias
  799. MobileContentScaleFactor=2.0
  800. LensFlares=False
  801. MobileMaxMemory=100
  802. bMobileUsingHighResolutionTiming=False
  803. MobileLandscapeLodBias=2
  804.  
  805. [SystemSettingsIPodTouch5]
  806. BasedOn=SystemSettingsMobile
  807. MobileEnableMSAA=False
  808. bAllowLightShafts=True
  809. MobileModShadows=True
  810. DynamicShadows=False
  811. ShadowDepthBias=0.025
  812. MobileContentScaleFactor=2.0
  813. MaxShadowResolution=256
  814. MobileShadowTextureResolution=256
  815.  
  816. [SystemSettingsIPad]
  817. BasedOn=SystemSettingsMobileTextureBias
  818. MobileFeatureLevel=1
  819. MobileFog=False
  820. MobileSpecular=False
  821. MobileBumpOffset=False
  822. MobileNormalMapping=False
  823. MobileEnvMapping=False
  824. MobileRimLighting=False
  825. MobileMaxMemory=100
  826. bMobileUsingHighResolutionTiming=False
  827. MobileLandscapeLodBias=1
  828. MobileContentScaleFactor=0.9375
  829.  
  830. [SystemSettingsIPad2]
  831. BasedOn=SystemSettingsMobile
  832. MobileEnableMSAA=False
  833. bAllowLightShafts=True
  834. MobileModShadows=True
  835. DynamicShadows=False
  836. ShadowDepthBias=0.016
  837. MobileContentScaleFactor=1.0
  838. MaxShadowResolution=256
  839. MobileShadowTextureResolution=256
  840.  
  841. [SystemSettingsIPad3]
  842. BasedOn=SystemSettingsMobile
  843. MobileEnableMSAA=False
  844. bAllowLightShafts=True
  845. MobileModShadows=True
  846. DynamicShadows=True
  847. ShadowDepthBias=0.016
  848. MobileContentScaleFactor=1.40625
  849. MaxShadowResolution=256
  850. MobileShadowTextureResolution=256
  851. MobileMaxMemory=500
  852.  
  853. [SystemSettingsIPad4]
  854. BasedOn=SystemSettingsMobile
  855. MobileEnableMSAA=False
  856. bAllowLightShafts=True
  857. MobileModShadows=True
  858. DynamicShadows=False
  859. ShadowDepthBias=0.016
  860. MobileContentScaleFactor=2.0
  861. MaxShadowResolution=512
  862. MobileShadowTextureResolution=512
  863. MobileMaxMemory=500
  864.  
  865. [SystemSettingsIPadMini]
  866. BasedOn=SystemSettingsMobile
  867. MobileEnableMSAA=False
  868. bAllowLightShafts=True
  869. MobileModShadows=True
  870. DynamicShadows=False
  871. ShadowDepthBias=0.016
  872. MobileContentScaleFactor=1.0
  873. MaxShadowResolution=256
  874. MobileShadowTextureResolution=256
  875.  
  876. [SystemSettingsIPad2_Detail]
  877. BasedOn=SystemSettingsIPad2
  878.  
  879. [Configuration]
  880.  
  881. [extras]
  882. Trilinear=False
  883. OneFrameThreadLag=True
  884. FloatingPointRenderTargets=True
  885. bUseMaxQualityMode=True
  886. ImageReflectionTextureSize=512
  887.  
  888. [IniVersion]
  889. 0=1375986820.000000
  890. 1=1375376817.000000
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