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- Rough estimate of fixed mats available on Co-op maps. As far as I am aware, no map has a fixed empty bottle spawn. Some have one or two clean/dirty bottle spawns if you want to empty them out. These do not account for random spawns of materials you can get through a wormhole or side missions.
- Copper and Lead were not counted because crafting bullets is horribly inefficient with the limited amount of gunpowder on these maps.
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- Wrecked Base:
- Ragx2
- Ironx169
- Aluminumx6
- Woodx283
- Nailsx204
- Wirex64
- Gunpowderx21
- Steelx2
- Paperx18
- Adhesivex8
- Screwsx32
- Clayx36
- Gunny Sackx36
- Oilx62
- Chemicalsx25
- Plasticsx71
- glassx12
- Items of note:
- Decoy: 6 can be crafted
- Explosive Barrel: 5 can be crafted
- Pretty much every fence is craftable in bulk aside from Barbed Wire, Electric, Cement, and Spiked. There is enough wood on the map to craft ~70 wood barricades or 47 wood fences.
- No TNT, spring, gear, or bottle fix spawns sucks.
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- Fallen Village
- 4x Kuban flowers in top left of map, nice boost for first wave if soloing
- TNTx20
- Springsx16
- Woodx265
- Wirex28
- Nailsx226
- Ironx121
- Steelx12
- Gearsx16
- Gunpowderx6
- Paperx42
- Adhesivex8
- Cementx24
- Screwsx108
- Oilx73
- Chemicalsx55
- Items of note:
- There are two containers but they are a waste of time imo.
- Mortars: 3 craftable with mats on map
- Explosive Barrel: 11 craftable
- Iron Watchtowers can be crafted with onsite mats, I've heard combined with a decoy they can pull rooftop lanes down and group them with the rest.
- Zombies have no clue how to open doors but like to stand by them. Possibly redirect them into a building with cardboard fences where they will get stuck?
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- Deserted Mine
- Napalmx20
- Ragx7
- Tntx12
- Springsx24
- Aluminumx4
- Woodx170
- Nailsx167
- Wirex128
- Ironx179
- Sensor Unitx4
- Firing unitx2
- Steelx52
- Electronic Circuitx4
- Gearsx33
- Gunpowderx30
- Cementx12
- Screwsx52
- Plasticx69
- Glassx38
- Chemicalsx25
- Clayx48
- Gunny Sackx60
- Items of note(number of these have overlapping mats):
- Heavy Machine Gun M: 3 can be crafted
- Machine Gun/Gatling Turret: 1 can be crafted
- Flame Trap: Mats to craft 3 can be crafted
- Oil Trap: Mats to craft 3 can be crafted
- Exploding barrel: 4 can be crafted
- Mortar: 2 can be crafted
- Claymore: 4 can be crafted
- Decoy/Active: 4 can be crafted
- Balloon Trap: 1 can be crafted (nice for the single mortar spawn)
- Notes:
- Only map with Napalm. Bring your own bottles and rags and you'll be in good shape on Improved Mollys.
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- Airport Map is pretty loaded. No sensors or firing units that I found unfortunately. I've never done this map before in co-op so I might have missed a major building somewhere.
- Ragx48
- TNTx24
- Springsx32
- Ironx180
- Aluminumx12
- Woodx293
- Nailsx276
- Wirex48
- Electronic Circuitx9
- Steelx48
- Gearsx56
- Gunpowderx45
- Paperx78
- Adhesivex64
- ropex32(hey, a map with rope)
- Screwsx48
- Gunpowderx45
- Oilx20
- Rubberx9
- Plasticsx130
- Items of note:
- Mortar: 4 can be crafted
- Heavy Machine Gun M: 5 can be crafted
- Exploding Barrel: 4 can be crafted
- Active Decoy: 4 can be crafted
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- Jungle Map
- For some reason this map has alcoholx14 on it even though it has no use at all. Probably a good sign it's somewhere we will get to visit in SP eventually. Seems like a good amount of resources spawn from wormholes but it's a pretty shit map for them overall and there's no real reason to run around in no mans land trying to find those 3 items that dropped. 98% of the resources are in the NW village.
- Ragx8
- TNTx4
- Springsx32
- Aluminumx6
- Woodx84
- Nailsx80
- Wirex24
- Ironx94
- Steelx9
- Electronic Circuitx2
- Gearsx16
- Gunpowederx18
- Paperx40
- Adhesivex24
- Cementx12
- Ropex24
- Screwsx52
- Oilx20
- Chemicalsx20
- Plasticx46
- Glassx17
- Items of note:
- Uhh, I guess you could craft a single claymore/grenade and a single Heavy Machine Gun M plus 4 explosive barrels?
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