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Feb 21st, 2019
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  1. // command
  2. fps_max 0
  3. mm_dedicated_search_maxping 60
  4. net_graph 0
  5. net_graphpos 1
  6. net_graphheight 64
  7. net_graphproportionalfont 0
  8. cl_disablehtmlmotd 1
  9. cl_cmdrate "128"
  10. cl_updaterate "128"
  11. rate "128000"
  12. cl_showloadout "1"
  13. closeonbuy "1"
  14. cl_forcepreload "1"
  15. cl_showhelp 0
  16. cl_lagcompensation "1"
  17. cl_predictweapons "1"
  18. cl_resend "6"
  19. cl_timeout "9999999"
  20. r_dynamic "0"
  21. r_eyegloss "1"
  22. r_eyemove "1"
  23. r_eyeshift_x "0"
  24. r_eyeshift_y "0"
  25. r_eyeshift_z "0"
  26. r_eyesize "0"
  27. muzzleflash_light "0"
  28. mat_queue_mode 2
  29. sensitivity 0.84
  30.  
  31. // viewmodel
  32. viewmodel_fov "68"
  33. viewmodel_offset_x "2.5"
  34. viewmodel_offset_y "1"
  35. viewmodel_offset_z "-1.5"
  36. viewmodel_presetpos "0"
  37. viewmodel_recoil 0
  38. cl_viewmodel_shift_left_amt "0"
  39. cl_viewmodel_shift_right_amt "0"
  40. cl_bob_lower_amt "5"
  41. cl_bobamt_lat "0.1"
  42. cl_bobamt_vert "0.1"
  43. cl_bobcycle "0.98"
  44. r_drawmodelstatsoverlaymax "1.5"
  45. r_drawmodelstatsoverlaymin "0.1"
  46. r_drawtracers_firstperson "0"
  47. r_dynamic "0"
  48. r_eyegloss "0"
  49. r_eyemove "0"
  50. r_eyeshift_x "0"
  51. r_eyeshift_y "0"
  52. r_eyeshift_z "0"
  53. r_eyesize "0"
  54.  
  55. // crosshair
  56. cl_crosshair_drawoutline "0"
  57. cl_crosshair_dynamic_maxdist_splitratio "0.1"
  58. cl_crosshair_dynamic_splitalpha_innermod "1"
  59. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  60. cl_crosshair_dynamic_splitdist "7"
  61. cl_crosshair_outlinethickness "1"
  62. cl_crosshair_sniper_show_normal_inaccuracy "0"
  63. cl_crosshair_sniper_width "2"
  64. cl_crosshairalpha "999"
  65. cl_crosshaircolor "1"
  66. cl_crosshaircolor_b "255"
  67. cl_crosshaircolor_g "255"
  68. cl_crosshaircolor_r "255"
  69. cl_crosshairdot "1"
  70. cl_crosshairgap "-1"
  71. cl_crosshairgap_useweaponvalue "0"
  72. cl_crosshairscale "3"
  73. cl_crosshairsize "1"
  74. cl_crosshairstyle "5"
  75. cl_crosshairthickness "0.5"
  76. cl_crosshairusealpha "1"
  77. cl_fixedcrosshairgap "-4.5"
  78. zoom_sensitivity_ratio_mouse "1.0"
  79.  
  80. // bind stuff
  81. bind "ins" "buy vest;"
  82. bind "home" "buy vesthelm;"
  83. bind "pgup" "buy defuser;"
  84. bind "del" "buy ak47;"
  85. bind "end" "buy m4a1;"
  86. bind "pgdn" "buy awp;"
  87. bind "uparrow" "buy incgrenade; buy molotov;"
  88. bind "leftarrow" "buy smokegrenade;"
  89. bind "downarrow" "buy flashbang;"
  90. bind "rightarrow" "buy hegrenade;"
  91. bind "f12" "buy deagle;"
  92. bind "f11" "buy tec9; buy fiveseven;"
  93. bind "f10" "buy p250;"
  94.  
  95. // radar & hud
  96. cl_radar_always_centered 1
  97. cl_radar_icon_scale_min 0.4
  98. cl_radar_rotate 1
  99. cl_radar_scale 0.5
  100. cl_hud_background_alpha 1
  101. cl_hud_color 8
  102. cl_hud_healthammo_style 1
  103. cl_hud_playercount_pos 1
  104. cl_hud_playercount_showcount 1
  105. hud_scaling "1"
  106.  
  107. // volume command
  108. snd_mixahead "0.05"
  109. snd_headphone_pan_exponent "2"
  110. snd_headphone_pan_radial_weight "2"
  111. snd_front_headphone_position 45
  112. snd_rear_headphone_position 135
  113. snd_pitchquality "1"
  114. dsp_enhance_stereo "0"
  115. volume 0.03
  116. voice_scale 0.5
  117.  
  118. // jump throw
  119. alias "+jumpthrow" "+jump;-attack"
  120. alias "-jumpthrow" "-jump"
  121. bind "mouse4" "+jumpthrow"
  122.  
  123. // bind equipment
  124. alias "ToggleInfo" "info_on"
  125. alias "info_on" "+cl_show_team_equipment; alias ToggleInfo info_off"
  126. alias "info_off" "-cl_show_team_equipment; alias ToggleInfo info_on"
  127. bind "mouse5" "ToggleInfo"
  128.  
  129. // bind clear decals
  130. bind "x" "r_cleardecals"
  131.  
  132. // bind jump
  133. bind mwheelup "+jump"
  134. unbind mwheeldown
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