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  1. 000000.000| ALWAYS| Logging started at 2019-09-07T18:25:01.800
  2. 000000.086| ALWAYS|   CFG| Crashpad Enabled
  3. 000000.147| ALWAYS| Command line: 104.160.129.249 5224 1DKmaitfPmWOc0IAd1RH1g== 2155189078 -PlayerID=2155189078 -GameID=4319420717 -Region=PBE -Locale=en_US -SkipRads -SkipBuild -EnableCrashpad=2 -EnableLNP -UseNewX3D=1 -UseNewX3DFramebuffers=1 -RiotClientPort=63785 -RiotClientAuthToken=4G2yxEfjrMRKT0PHwX-5FQ
  4. 000000.147| ALWAYS| Parent process: C:\Users\John DeYoung\Desktop\PBE\LeagueClient.exe
  5. 000000.178| ALWAYS| WadFile mount: DATA/FINAL/Bootstrap.wad.client
  6. 000000.179| ALWAYS| WadFile mount: DATA/FINAL/Global.wad.client
  7. 000000.186| ALWAYS| WadFile mount: DATA/FINAL/Scripts.wad.client
  8. 000000.187| ALWAYS| WadFile mount: DATA/FINAL/UI/ui.wad.client
  9. 000000.188| ALWAYS| WadFile mount: DATA/FINAL/Shaders/Shaders.wad.client
  10. 000000.197| ALWAYS| WadFile mount: DATA/FINAL/DATA.wad.client
  11. 000000.216| ALWAYS| WadFile mount: DATA/FINAL/Localized/Global.en_US.wad.client
  12. 000000.218| ALWAYS| WadFile mount: DATA/FINAL/UI/UI.en_US.wad.client
  13. 000000.730| ALWAYS|   CFG| Command Line:  "104.160.129.249 5224 1DKmaitfPmWOc0IAd1RH1g== 2155189078" "-PlayerID=2155189078" "-GameID=4319420717" "-Region=PBE" "-SkipRads" "-SkipBuild" "-EnableCrashpad=2" "-EnableLNP" "-UseNewX3D=1" "-UseNewX3DFramebuffers=1" "-RiotClientPort=63785" "-RiotClientAuthToken=4G2yxEfjrMRKT0PHwX-5FQ"
  14. 000000.732| ALWAYS| GameStartData::GameID=4319420717
  15. 000000.750| ALWAYS| Build Version: Version 9.18.288.2114 (Sep 06 2019/16:08:24) [PUBLIC] <__MAIN__> ChangeList: 2882114
  16. 000000.752| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
  17. 000000.836| ALWAYS| LCURemotingClient: Initializing on port 63785
  18. 000000.882| ALWAYS| LCURemotingClient: Connected to app process.
  19. 000000.899| ALWAYS| InitRenderer() enter
  20. 000000.900| ALWAYS| WadFile mount: DATA/FINAL/ShaderCache.dx9.wad.client
  21. 000000.902| ALWAYS| r3dRenderLayer::Init(0x000A07D6) enter
  22. 000000.902| ALWAYS| r3dRenderLayer::Init() exit successfully
  23. 000001.013| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1920, YRes = 1080, BPP = 32) enter
  24. 000001.013| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
  25. 000001.069| ALWAYS| Detected Adapter 'NVIDIA GeForce GTX 960'
  26. 000001.565| ALWAYS| r3dRenderLayer::RecreateOwnedResources
  27. 000001.690| ALWAYS| r3dRenderLayer::InitResources exit successfully
  28. 000001.776| ALWAYS|  CONN| Connecting to address (104.160.129.249) port (5224)
  29. 000001.783| ALWAYS| Waiting for response from server...
  30. 000002.664| ALWAYS| Waiting for client ID
  31. 000032.665|  ERROR| Timeout waiting for server response.
  32. 000034.047|  ERROR| User cancelled after timeout while waiting for client ID
  33. 000034.050| ALWAYS| {"exit_code":"EXITCODE_NONE","messageType":"riot__game_client__connection_info","message_body":"Game exited"}
  34. 000034.063| ALWAYS| r3dRenderLayer::Close() enter
  35. 000034.069| ALWAYS| r3dRenderLayer::Close() exit
  36. 000034.069| ALWAYS| Destroying the Renderer (1)
  37. 000034.070| ALWAYS|  FLOW| ALE-8SDFH23F
  38. 000034.119| ALWAYS| Updating LCU GAMEFLOW_EVENT.GAME_EXIT_EARLY with game status 200: SUCCESS
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