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Apr 20th, 2017
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  1. 03:42:57:227 | RL | DEBUG | +0 | setLogMode Called [newlogMode=1, newFile=1, logThread=RL]
  2. 03:42:57:231 | RL | DEBUG | +4 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\Gdip.ahk]
  3. 03:42:57:232 | RL | DEBUG | +1 | Splitting path...
  4. 03:42:57:232 | RL | DEBUG | +0 | Will return : Gdip.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|Gdip|R
  5. 03:42:57:233 | RL | DEBUG | +1 | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=.\Media]
  6. 03:42:57:234 | RL | DEBUG | +0 | Converting path to absolute...
  7. 03:42:57:234 | RL | DEBUG | +0 | Relative path after processing is .\Media
  8. 03:42:57:234 | RL | DEBUG | +0 | Absolute path is R:\Arcade\RocketLauncher\Media
  9. 03:42:57:235 | RL | DEBUG | +0 | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=.\Data]
  10. 03:42:57:235 | RL | DEBUG | +0 | Converting path to absolute...
  11. 03:42:57:235 | RL | DEBUG | +0 | Relative path after processing is .\Data
  12. 03:42:57:235 | RL | DEBUG | +0 | Absolute path is R:\Arcade\RocketLauncher\Data
  13. 03:42:57:236 | RL | DEBUG | +1 | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=.\Modules]
  14. 03:42:57:236 | RL | DEBUG | +0 | Converting path to absolute...
  15. 03:42:57:237 | RL | DEBUG | +0 | Relative path after processing is .\Modules
  16. 03:42:57:237 | RL | DEBUG | +0 | Absolute path is R:\Arcade\RocketLauncher\Modules
  17. 03:42:57:237 | RL | DEBUG | +0 | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=.\RocketLauncherUI]
  18. 03:42:57:238 | RL | DEBUG | +0 | Converting path to absolute...
  19. 03:42:57:238 | RL | DEBUG | +0 | Relative path after processing is .\RocketLauncherUI
  20. 03:42:57:238 | RL | DEBUG | +0 | Absolute path is R:\Arcade\RocketLauncher\RocketLauncherUI
  21. 03:42:57:239 | RL | DEBUG | +0 | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=..\HyperSpin.exe]
  22. 03:42:57:239 | RL | DEBUG | +0 | Converting path to absolute...
  23. 03:42:57:239 | RL | DEBUG | +0 | Relative path after processing is ..\HyperSpin.exe
  24. 03:42:57:240 | RL | DEBUG | +0 | Absolute path is R:\Arcade\HyperSpin.exe
  25. 03:42:57:241 | RL | DEBUG | +1 | getServiceStatus Called [serviceName=Winmgmt]
  26. 03:42:57:246 | RL | DEBUG | +5 | ServiceController status is :Running
  27. 03:42:57:246 | RL | DEBUG | +0 | Service Winmgmt detected as running
  28. 03:42:57:589 | RL | DEBUG | +342 | getSystemLocale Called]
  29. 03:42:57:589 | RL | DEBUG | +0 | getFormatsLocale Called]
  30. 03:42:57:590 | RL | DEBUG | +1 | getWindowsUILanguage Called]
  31. 03:42:57:591 | RL | DEBUG | +0 | getTextEncoding Called]
  32. 03:42:57:592 | RL | DEBUG | +1 | getDisplaySettings Called [displayName=\\.\DISPLAY1]
  33. 03:42:57:594 | RL | DEBUG | +1 | getDisplayScalingPercentage Called [displayName=\\.\DISPLAY1]
  34. 03:42:57:595 | RL | DEBUG | +1 | Reading from Registry...
  35. 03:42:57:595 | RL | DEBUG | +0 | Registry key found
  36. 03:42:57:595 | RL | DEBUG | +0 | Win8DpiScaling found 0
  37. 03:42:57:595 | RL | DEBUG | +0 | dpiScaling is 1, reading from DesktopDPIOverride
  38. 03:42:57:596 | RL | DEBUG | +0 | Registry key found
  39. 03:42:57:596 | RL | DEBUG | +0 | Registry read complete
  40. 03:42:57:596 | RL | DEBUG | +0 | Reading from WinAPI
  41. 03:42:57:597 | RL | DEBUG | +0 | Reading current DPI
  42. 03:42:57:597 | RL | DEBUG | +0 | current DPI is 100. Deleting hdc
  43. 03:42:57:597 | RL | DEBUG | +0 | max DPI is 100
  44. 03:42:57:599 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\RocketLauncher.exe]
  45. 03:42:57:599 | RL | DEBUG | +0 | Splitting path...
  46. 03:42:57:599 | RL | DEBUG | +0 | Will return : RocketLauncher.exe|R:\Arcade\RocketLauncher|exe|RocketLauncher|R
  47. 03:42:57:601 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\QRes.exe]
  48. 03:42:57:601 | RL | DEBUG | +0 | Splitting path...
  49. 03:42:57:601 | RL | DEBUG | +0 | Will return : QRes.exe|R:\Arcade\RocketLauncher\Module Extensions|exe|QRes|R
  50. 03:42:57:602 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\RocketLauncher.dll]
  51. 03:42:57:602 | RL | DEBUG | +0 | Splitting path...
  52. 03:42:57:603 | RL | DEBUG | +0 | Will return : RocketLauncher.dll|R:\Arcade\RocketLauncher\Module Extensions|dll|RocketLauncher|R
  53. 03:42:57:604 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\Array.ahk]
  54. 03:42:57:605 | RL | DEBUG | +0 | Splitting path...
  55. 03:42:57:605 | RL | DEBUG | +0 | Will return : Array.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|Array|R
  56. 03:42:57:606 | RL | DEBUG | +1 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\Array.ahk, isModule=false]
  57. 03:42:57:610 | RL | DEBUG | +4 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\BinHexRW.ahk]
  58. 03:42:57:611 | RL | DEBUG | +0 | Splitting path...
  59. 03:42:57:611 | RL | DEBUG | +0 | Will return : BinHexRW.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|BinHexRW|R
  60. 03:42:57:611 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\BinHexRW.ahk, isModule=false]
  61. 03:42:57:613 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\BlockInput.exe]
  62. 03:42:57:614 | RL | DEBUG | +0 | Splitting path...
  63. 03:42:57:614 | RL | DEBUG | +0 | Will return : BlockInput.exe|R:\Arcade\RocketLauncher\Module Extensions|exe|BlockInput|R
  64. 03:42:57:615 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\CLR_L.ahk]
  65. 03:42:57:615 | RL | DEBUG | +0 | Splitting path...
  66. 03:42:57:616 | RL | DEBUG | +0 | Will return : CLR_L.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|CLR_L|R
  67. 03:42:57:616 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\CLR_L.ahk, isModule=false]
  68. 03:42:57:618 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\Control_AniGif.ahk]
  69. 03:42:57:618 | RL | DEBUG | +0 | Splitting path...
  70. 03:42:57:619 | RL | DEBUG | +0 | Will return : Control_AniGif.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|Control_AniGif|R
  71. 03:42:57:619 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\Control_AniGif.ahk, isModule=false]
  72. 03:42:57:621 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\gdip.ahk]
  73. 03:42:57:621 | RL | DEBUG | +0 | Splitting path...
  74. 03:42:57:621 | RL | DEBUG | +0 | Will return : gdip.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|gdip|R
  75. 03:42:57:622 | RL | DEBUG | +1 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\gdip.ahk, isModule=false]
  76. 03:42:57:625 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\gdip_alt.ahk]
  77. 03:42:57:625 | RL | DEBUG | +0 | Splitting path...
  78. 03:42:57:625 | RL | DEBUG | +0 | Will return : gdip_alt.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|gdip_alt|R
  79. 03:42:57:626 | RL | DEBUG | +1 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\gdip_alt.ahk, isModule=false]
  80. 03:42:57:628 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\gsdll32.dll]
  81. 03:42:57:628 | RL | DEBUG | +0 | Splitting path...
  82. 03:42:57:628 | RL | DEBUG | +0 | Will return : gsdll32.dll|R:\Arcade\RocketLauncher\Module Extensions|dll|gsdll32|R
  83. 03:42:57:630 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\itextsharp.dll]
  84. 03:42:57:630 | RL | DEBUG | +0 | Splitting path...
  85. 03:42:57:630 | RL | DEBUG | +0 | Will return : itextsharp.dll|R:\Arcade\RocketLauncher\Module Extensions|dll|itextsharp|R
  86. 03:42:57:632 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\Java.ahk]
  87. 03:42:57:632 | RL | DEBUG | +0 | Splitting path...
  88. 03:42:57:632 | RL | DEBUG | +0 | Will return : Java.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|Java|R
  89. 03:42:57:633 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\Java.ahk, isModule=false]
  90. 03:42:57:635 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\JSON.ahk]
  91. 03:42:57:635 | RL | DEBUG | +0 | Splitting path...
  92. 03:42:57:635 | RL | DEBUG | +0 | Will return : JSON.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|JSON|R
  93. 03:42:57:636 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\JSON.ahk, isModule=false]
  94. 03:42:57:637 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\Origin.ahk]
  95. 03:42:57:638 | RL | DEBUG | +0 | Splitting path...
  96. 03:42:57:638 | RL | DEBUG | +0 | Will return : Origin.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|Origin|R
  97. 03:42:57:639 | RL | DEBUG | +1 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\Origin.ahk, isModule=false]
  98. 03:42:57:640 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\RegRW64.ahk]
  99. 03:42:57:641 | RL | DEBUG | +0 | Splitting path...
  100. 03:42:57:641 | RL | DEBUG | +0 | Will return : RegRW64.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|RegRW64|R
  101. 03:42:57:641 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\RegRW64.ahk, isModule=false]
  102. 03:42:57:643 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\RIni.ahk]
  103. 03:42:57:643 | RL | DEBUG | +0 | Splitting path...
  104. 03:42:57:644 | RL | DEBUG | +0 | Will return : RIni.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|RIni|R
  105. 03:42:57:645 | RL | DEBUG | +1 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\RIni.ahk, isModule=false]
  106. 03:42:57:648 | RL | DEBUG | +3 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\SevenZipSharp.dll]
  107. 03:42:57:648 | RL | DEBUG | +0 | Splitting path...
  108. 03:42:57:649 | RL | DEBUG | +0 | Will return : SevenZipSharp.dll|R:\Arcade\RocketLauncher\Module Extensions|dll|SevenZipSharp|R
  109. 03:42:57:650 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\Steam.ahk]
  110. 03:42:57:650 | RL | DEBUG | +0 | Splitting path...
  111. 03:42:57:651 | RL | DEBUG | +0 | Will return : Steam.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|Steam|R
  112. 03:42:57:651 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\Steam.ahk, isModule=false]
  113. 03:42:57:653 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\VA.ahk]
  114. 03:42:57:653 | RL | DEBUG | +0 | Splitting path...
  115. 03:42:57:654 | RL | DEBUG | +0 | Will return : VA.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|VA|R
  116. 03:42:57:654 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\VA.ahk, isModule=false]
  117. 03:42:57:656 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\VA_Extension.ahk]
  118. 03:42:57:656 | RL | DEBUG | +0 | Splitting path...
  119. 03:42:57:657 | RL | DEBUG | +0 | Will return : VA_Extension.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|VA_Extension|R
  120. 03:42:57:657 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\VA_Extension.ahk, isModule=false]
  121. 03:42:57:659 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\7z.ahk]
  122. 03:42:57:659 | RL | DEBUG | +0 | Splitting path...
  123. 03:42:57:660 | RL | DEBUG | +0 | Will return : 7z.ahk|R:\Arcade\RocketLauncher\Lib|ahk|7z|R
  124. 03:42:57:660 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\7z.ahk, isModule=false]
  125. 03:42:57:662 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Bezel.ahk]
  126. 03:42:57:663 | RL | DEBUG | +0 | Splitting path...
  127. 03:42:57:663 | RL | DEBUG | +0 | Will return : Bezel.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Bezel|R
  128. 03:42:57:663 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Bezel.ahk, isModule=false]
  129. 03:42:57:667 | RL | DEBUG | +3 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Fade.ahk]
  130. 03:42:57:667 | RL | DEBUG | +0 | Splitting path...
  131. 03:42:57:667 | RL | DEBUG | +0 | Will return : Fade.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Fade|R
  132. 03:42:57:668 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Fade.ahk, isModule=false]
  133. 03:42:57:670 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Fade Init.ahk]
  134. 03:42:57:670 | RL | DEBUG | +0 | Splitting path...
  135. 03:42:57:670 | RL | DEBUG | +0 | Will return : Fade Init.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Fade Init|R
  136. 03:42:57:671 | RL | DEBUG | +1 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Fade Init.ahk, isModule=false]
  137. 03:42:57:673 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Fade Animations.ahk]
  138. 03:42:57:673 | RL | DEBUG | +0 | Splitting path...
  139. 03:42:57:673 | RL | DEBUG | +0 | Will return : Fade Animations.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Fade Animations|R
  140. 03:42:57:674 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Fade Animations.ahk, isModule=false]
  141. 03:42:57:676 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Keymapper.ahk]
  142. 03:42:57:677 | RL | DEBUG | +0 | Splitting path...
  143. 03:42:57:677 | RL | DEBUG | +0 | Will return : Keymapper.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Keymapper|R
  144. 03:42:57:677 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Keymapper.ahk, isModule=false]
  145. 03:42:57:679 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Keymapper Init.ahk]
  146. 03:42:57:680 | RL | DEBUG | +0 | Splitting path...
  147. 03:42:57:680 | RL | DEBUG | +0 | Will return : Keymapper Init.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Keymapper Init|R
  148. 03:42:57:680 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Keymapper Init.ahk, isModule=false]
  149. 03:42:57:682 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\MultiGame.ahk]
  150. 03:42:57:682 | RL | DEBUG | +0 | Splitting path...
  151. 03:42:57:683 | RL | DEBUG | +0 | Will return : MultiGame.ahk|R:\Arcade\RocketLauncher\Lib|ahk|MultiGame|R
  152. 03:42:57:683 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\MultiGame.ahk, isModule=false]
  153. 03:42:57:685 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\MultiGame Init.ahk]
  154. 03:42:57:686 | RL | DEBUG | +0 | Splitting path...
  155. 03:42:57:686 | RL | DEBUG | +0 | Will return : MultiGame Init.ahk|R:\Arcade\RocketLauncher\Lib|ahk|MultiGame Init|R
  156. 03:42:57:686 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\MultiGame Init.ahk, isModule=false]
  157. 03:42:57:688 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\MultiPlayer.ahk]
  158. 03:42:57:688 | RL | DEBUG | +0 | Splitting path...
  159. 03:42:57:689 | RL | DEBUG | +0 | Will return : MultiPlayer.ahk|R:\Arcade\RocketLauncher\Lib|ahk|MultiPlayer|R
  160. 03:42:57:689 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\MultiPlayer.ahk, isModule=false]
  161. 03:42:57:692 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Pause.ahk]
  162. 03:42:57:692 | RL | DEBUG | +0 | Splitting path...
  163. 03:42:57:692 | RL | DEBUG | +0 | Will return : Pause.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Pause|R
  164. 03:42:57:693 | RL | DEBUG | +1 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Pause.ahk, isModule=false]
  165. 03:42:57:699 | RL | DEBUG | +6 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Pause Init.ahk]
  166. 03:42:57:699 | RL | DEBUG | +0 | Splitting path...
  167. 03:42:57:699 | RL | DEBUG | +0 | Will return : Pause Init.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Pause Init|R
  168. 03:42:57:700 | RL | DEBUG | +1 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Pause Init.ahk, isModule=false]
  169. 03:42:57:702 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Password.ahk]
  170. 03:42:57:702 | RL | DEBUG | +0 | Splitting path...
  171. 03:42:57:702 | RL | DEBUG | +0 | Will return : Password.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Password|R
  172. 03:42:57:703 | RL | DEBUG | +1 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Password.ahk, isModule=false]
  173. 03:42:57:705 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk]
  174. 03:42:57:705 | RL | DEBUG | +0 | Splitting path...
  175. 03:42:57:705 | RL | DEBUG | +0 | Will return : RocketLauncher.ahk|R:\Arcade\RocketLauncher\Lib\Classes\DLL|ahk|RocketLauncher|R
  176. 03:42:57:706 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk, isModule=false]
  177. 03:42:57:708 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Log\Logger.ahk]
  178. 03:42:57:708 | RL | DEBUG | +0 | Splitting path...
  179. 03:42:57:708 | RL | DEBUG | +0 | Will return : Logger.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Log|ahk|Logger|R
  180. 03:42:57:709 | RL | DEBUG | +1 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Log\Logger.ahk, isModule=false]
  181. 03:42:57:711 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk]
  182. 03:42:57:711 | RL | DEBUG | +0 | Splitting path...
  183. 03:42:57:711 | RL | DEBUG | +0 | Will return : MiscUtils.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util|ahk|MiscUtils|R
  184. 03:42:57:712 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk, isModule=false]
  185. 03:42:57:714 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk]
  186. 03:42:57:714 | RL | DEBUG | +0 | Splitting path...
  187. 03:42:57:714 | RL | DEBUG | +0 | Will return : Registry.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment|ahk|Registry|R
  188. 03:42:57:715 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk, isModule=false]
  189. 03:42:57:716 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk]
  190. 03:42:57:717 | RL | DEBUG | +0 | Splitting path...
  191. 03:42:57:717 | RL | DEBUG | +0 | Will return : ArrayUtils.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment|ahk|ArrayUtils|R
  192. 03:42:57:717 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk, isModule=false]
  193. 03:42:57:719 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk]
  194. 03:42:57:720 | RL | DEBUG | +0 | Splitting path...
  195. 03:42:57:720 | RL | DEBUG | +0 | Will return : LocaleUtils.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment|ahk|LocaleUtils|R
  196. 03:42:57:720 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk, isModule=false]
  197. 03:42:57:722 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk]
  198. 03:42:57:722 | RL | DEBUG | +0 | Splitting path...
  199. 03:42:57:723 | RL | DEBUG | +0 | Will return : StringUtils.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment|ahk|StringUtils|R
  200. 03:42:57:723 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk, isModule=false]
  201. 03:42:57:725 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk]
  202. 03:42:57:725 | RL | DEBUG | +0 | Splitting path...
  203. 03:42:57:725 | RL | DEBUG | +0 | Will return : TimerUtils.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment|ahk|TimerUtils|R
  204. 03:42:57:726 | RL | DEBUG | +1 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk, isModule=false]
  205. 03:42:57:728 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk]
  206. 03:42:57:728 | RL | DEBUG | +0 | Splitting path...
  207. 03:42:57:728 | RL | DEBUG | +0 | Will return : ArchiveFile.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\File|ahk|ArchiveFile|R
  208. 03:42:57:729 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk, isModule=false]
  209. 03:42:57:731 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk]
  210. 03:42:57:731 | RL | DEBUG | +0 | Splitting path...
  211. 03:42:57:731 | RL | DEBUG | +0 | Will return : DemulShooter.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\File|ahk|DemulShooter|R
  212. 03:42:57:732 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk, isModule=false]
  213. 03:42:57:734 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk]
  214. 03:42:57:734 | RL | DEBUG | +0 | Splitting path...
  215. 03:42:57:734 | RL | DEBUG | +0 | Will return : Emulator.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\File|ahk|Emulator|R
  216. 03:42:57:735 | RL | DEBUG | +1 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk, isModule=false]
  217. 03:42:57:736 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\File.ahk]
  218. 03:42:57:737 | RL | DEBUG | +0 | Splitting path...
  219. 03:42:57:737 | RL | DEBUG | +0 | Will return : File.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\File|ahk|File|R
  220. 03:42:57:737 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\File.ahk, isModule=false]
  221. 03:42:57:739 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk]
  222. 03:42:57:740 | RL | DEBUG | +0 | Splitting path...
  223. 03:42:57:740 | RL | DEBUG | +0 | Will return : FileUtils.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\File|ahk|FileUtils|R
  224. 03:42:57:740 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk, isModule=false]
  225. 03:42:57:742 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\Folder.ahk]
  226. 03:42:57:742 | RL | DEBUG | +0 | Splitting path...
  227. 03:42:57:743 | RL | DEBUG | +0 | Will return : Folder.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\File|ahk|Folder|R
  228. 03:42:57:743 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\Folder.ahk, isModule=false]
  229. 03:42:57:745 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk]
  230. 03:42:57:745 | RL | DEBUG | +0 | Splitting path...
  231. 03:42:57:745 | RL | DEBUG | +0 | Will return : IniFile.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\File|ahk|IniFile|R
  232. 03:42:57:746 | RL | DEBUG | +1 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk, isModule=false]
  233. 03:42:57:748 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\Process.ahk]
  234. 03:42:57:748 | RL | DEBUG | +0 | Splitting path...
  235. 03:42:57:748 | RL | DEBUG | +0 | Will return : Process.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\File|ahk|Process|R
  236. 03:42:57:749 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\Process.ahk, isModule=false]
  237. 03:42:57:751 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk]
  238. 03:42:57:751 | RL | DEBUG | +0 | Splitting path...
  239. 03:42:57:752 | RL | DEBUG | +0 | Will return : PropertiesFile.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\File|ahk|PropertiesFile|R
  240. 03:42:57:752 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk, isModule=false]
  241. 03:42:57:754 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk]
  242. 03:42:57:754 | RL | DEBUG | +0 | Splitting path...
  243. 03:42:57:754 | RL | DEBUG | +0 | Will return : RIniFile.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\File|ahk|RIniFile|R
  244. 03:42:57:755 | RL | DEBUG | +1 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk, isModule=false]
  245. 03:42:57:757 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk]
  246. 03:42:57:757 | RL | DEBUG | +0 | Splitting path...
  247. 03:42:57:757 | RL | DEBUG | +0 | Will return : XMLFile.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\File|ahk|XMLFile|R
  248. 03:42:57:758 | RL | DEBUG | +1 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk, isModule=false]
  249. 03:42:57:760 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk]
  250. 03:42:57:760 | RL | DEBUG | +0 | Splitting path...
  251. 03:42:57:760 | RL | DEBUG | +0 | Will return : KeyUtils.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\Input|ahk|KeyUtils|R
  252. 03:42:57:761 | RL | DEBUG | +1 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk, isModule=false]
  253. 03:42:57:763 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\UI\Control.ahk]
  254. 03:42:57:763 | RL | DEBUG | +0 | Splitting path...
  255. 03:42:57:763 | RL | DEBUG | +0 | Will return : Control.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\UI|ahk|Control|R
  256. 03:42:57:764 | RL | DEBUG | +1 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\UI\Control.ahk, isModule=false]
  257. 03:42:57:766 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\UI\Window.ahk]
  258. 03:42:57:766 | RL | DEBUG | +0 | Splitting path...
  259. 03:42:57:766 | RL | DEBUG | +0 | Will return : Window.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\UI|ahk|Window|R
  260. 03:42:57:767 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\UI\Window.ahk, isModule=false]
  261. 03:42:57:769 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk]
  262. 03:42:57:769 | RL | DEBUG | +0 | Splitting path...
  263. 03:42:57:770 | RL | DEBUG | +0 | Will return : WindowTitle.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\UI|ahk|WindowTitle|R
  264. 03:42:57:770 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk, isModule=false]
  265. 03:42:57:772 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk]
  266. 03:42:57:772 | RL | DEBUG | +0 | Splitting path...
  267. 03:42:57:772 | RL | DEBUG | +0 | Will return : Rom Mapping Launch Menu.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Rom Mapping Launch Menu|R
  268. 03:42:57:773 | RL | DEBUG | +1 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk, isModule=false]
  269. 03:42:57:776 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Shader.ahk]
  270. 03:42:57:776 | RL | DEBUG | +0 | Splitting path...
  271. 03:42:57:776 | RL | DEBUG | +0 | Will return : Shader.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Shader|R
  272. 03:42:57:777 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Shader.ahk, isModule=false]
  273. 03:42:57:779 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Shader Init.ahk]
  274. 03:42:57:779 | RL | DEBUG | +0 | Splitting path...
  275. 03:42:57:779 | RL | DEBUG | +0 | Will return : Shader Init.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Shader Init|R
  276. 03:42:57:780 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Shader Init.ahk, isModule=false]
  277. 03:42:57:782 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Shared.ahk]
  278. 03:42:57:782 | RL | DEBUG | +0 | Splitting path...
  279. 03:42:57:782 | RL | DEBUG | +0 | Will return : Shared.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Shared|R
  280. 03:42:57:783 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Shared.ahk, isModule=false]
  281. 03:42:57:787 | RL | DEBUG | +4 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Statistics.ahk]
  282. 03:42:57:787 | RL | DEBUG | +0 | Splitting path...
  283. 03:42:57:787 | RL | DEBUG | +0 | Will return : Statistics.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Statistics|R
  284. 03:42:57:788 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Statistics.ahk, isModule=false]
  285. 03:42:57:790 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Statistics Init.ahk]
  286. 03:42:57:790 | RL | DEBUG | +0 | Splitting path...
  287. 03:42:57:790 | RL | DEBUG | +0 | Will return : Statistics Init.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Statistics Init|R
  288. 03:42:57:791 | RL | DEBUG | +1 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Statistics Init.ahk, isModule=false]
  289. 03:42:57:793 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Virtual Drive.ahk]
  290. 03:42:57:793 | RL | DEBUG | +0 | Splitting path...
  291. 03:42:57:793 | RL | DEBUG | +0 | Will return : Virtual Drive.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Virtual Drive|R
  292. 03:42:57:794 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Virtual Drive.ahk, isModule=false]
  293. 03:42:57:796 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\XHotkey.ahk]
  294. 03:42:57:796 | RL | DEBUG | +0 | Splitting path...
  295. 03:42:57:797 | RL | DEBUG | +0 | Will return : XHotkey.ahk|R:\Arcade\RocketLauncher\Lib|ahk|XHotkey|R
  296. 03:42:57:797 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\XHotkey.ahk, isModule=false]
  297. 03:42:57:799 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\XHotkey Init.ahk]
  298. 03:42:57:800 | RL | DEBUG | +0 | Splitting path...
  299. 03:42:57:800 | RL | DEBUG | +0 | Will return : XHotkey Init.ahk|R:\Arcade\RocketLauncher\Lib|ahk|XHotkey Init|R
  300. 03:42:57:800 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\XHotkey Init.ahk, isModule=false]
  301. 03:42:57:803 | RL | DEBUG | +3 | splitPath Called [path=R:\Arcade\RocketLauncher\Plugins\HyperSpin.plugin]
  302. 03:42:57:803 | RL | DEBUG | +0 | Splitting path...
  303. 03:42:57:804 | RL | DEBUG | +0 | Will return : HyperSpin.plugin|R:\Arcade\RocketLauncher\Plugins|plugin|HyperSpin|R
  304. 03:42:57:804 | RL | DEBUG | +0 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Plugins\HyperSpin.plugin, isModule=false]
  305. 03:42:57:807 | RL | DEBUG | +2 | splitPath Called [path=R:\Arcade\HyperSpin.exe]
  306. 03:42:57:807 | RL | DEBUG | +0 | Splitting path...
  307. 03:42:57:807 | RL | DEBUG | +0 | Will return : HyperSpin.exe|R:\Arcade|exe|HyperSpin|R
  308. 03:42:57:815 | RL | DEBUG | +8 | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher\Modules\RetroArch\, relativePath=RetroArch.ahk]
  309. 03:42:57:816 | RL | DEBUG | +0 | Converting path to absolute...
  310. 03:42:57:816 | RL | DEBUG | +0 | Relative path after processing is RetroArch.ahk
  311. 03:42:57:816 | RL | DEBUG | +0 | Absolute path is R:\Arcade\RocketLauncher\Modules\RetroArch\RetroArch.ahk
  312. 03:42:57:817 | RL | DEBUG | +0 | splitPath Called [path=R:\Arcade\RocketLauncher\Modules\RetroArch\RetroArch.ahk]
  313. 03:42:57:817 | RL | DEBUG | +0 | Splitting path...
  314. 03:42:57:817 | RL | DEBUG | +0 | Will return : RetroArch.ahk|R:\Arcade\RocketLauncher\Modules\RetroArch|ahk|RetroArch|R
  315. 03:42:57:818 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Modules\RetroArch\RetroArch.ahk]
  316. 03:42:57:818 | RL | DEBUG | +0 | Splitting path...
  317. 03:42:57:819 | RL | DEBUG | +0 | Will return : RetroArch.ahk|R:\Arcade\RocketLauncher\Modules\RetroArch|ahk|RetroArch|R
  318. 03:42:57:820 | RL | DEBUG | +1 | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Modules\RetroArch\RetroArch.ahk, isModule=true]
  319. 03:42:57:823 | RL | DEBUG | +2 | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=.\Profiles]
  320. 03:42:57:823 | RL | DEBUG | +0 | Converting path to absolute...
  321. 03:42:57:823 | RL | DEBUG | +0 | Relative path after processing is .\Profiles
  322. 03:42:57:823 | RL | DEBUG | +0 | Absolute path is R:\Arcade\RocketLauncher\Profiles
  323. 03:42:57:824 | RL | DEBUG | +1 | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=C:\Program Files\DAEMON Tools Pro\DTAgent.exe]
  324. 03:42:57:824 | RL | DEBUG | +0 | Converting path to absolute...
  325. 03:42:57:825 | RL | DEBUG | +1 | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=.\Module Extensions\7z.exe]
  326. 03:42:57:826 | RL | DEBUG | +0 | Converting path to absolute...
  327. 03:42:57:826 | RL | DEBUG | +0 | Relative path after processing is .\Module Extensions\7z.exe
  328. 03:42:57:826 | RL | DEBUG | +0 | Absolute path is R:\Arcade\RocketLauncher\Module Extensions\7z.exe
  329. 03:42:57:827 | RL | DEBUG | +1 | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=R:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe]
  330. 03:42:57:827 | RL | DEBUG | +0 | Converting path to absolute...
  331. 03:42:57:828 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe]
  332. 03:42:57:828 | RL | DEBUG | +0 | Splitting path...
  333. 03:42:57:828 | RL | DEBUG | +0 | Will return : dxwnd.exe|R:\Arcade\RocketLauncher\Module Extensions\dxwnd|exe|dxwnd|R
  334. 03:42:57:829 | RL | DEBUG | +1 | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=.\Module Extensions\HiToText.exe]
  335. 03:42:57:829 | RL | DEBUG | +0 | Converting path to absolute...
  336. 03:42:57:830 | RL | DEBUG | +0 | Relative path after processing is .\Module Extensions\HiToText.exe
  337. 03:42:57:830 | RL | DEBUG | +0 | Absolute path is R:\Arcade\RocketLauncher\Module Extensions\HiToText.exe
  338. 03:42:57:831 | RL | DEBUG | +1 | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=R:\Arcade\_Emulators\Demule\demul07a_180816\DemulShooter_v4.5a\DemulShooter.exe]
  339. 03:42:57:831 | RL | DEBUG | +0 | Converting path to absolute...
  340. 03:42:57:832 | RL | DEBUG | +1 | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=..\Xpadder\Xpadder.exe]
  341. 03:42:57:832 | RL | DEBUG | +0 | Converting path to absolute...
  342. 03:42:57:832 | RL | DEBUG | +0 | Relative path after processing is ..\Xpadder\Xpadder.exe
  343. 03:42:57:832 | RL | DEBUG | +0 | Absolute path is R:\Arcade\Xpadder\Xpadder.exe
  344. 03:42:57:833 | RL | DEBUG | +1 | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=C:\Windows\Utilities\VJoy\VJoy.exe]
  345. 03:42:57:833 | RL | DEBUG | +0 | Converting path to absolute...
  346. 03:42:57:834 | RL | DEBUG | +1 | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=C:\Windows\Utilities\VJoy\VJoy.exe]
  347. 03:42:57:834 | RL | DEBUG | +0 | Converting path to absolute...
  348. 03:42:57:843 | RL | DEBUG | +8 | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=C:\Hyperspin Cache]
  349. 03:42:57:843 | RL | DEBUG | +0 | Converting path to absolute...
  350. 03:42:57:847 | RL | DEBUG | +3 | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=..\Nintendo 64\roms]
  351. 03:42:57:847 | RL | DEBUG | +0 | Converting path to absolute...
  352. 03:42:57:847 | RL | DEBUG | +0 | Relative path after processing is ..\Nintendo 64\roms
  353. 03:42:57:848 | RL | DEBUG | +0 | Absolute path is R:\Arcade\Nintendo 64\roms
  354. 03:42:57:849 | RL | DEBUG | +0 | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=..\_Emulators\RetroArch\RetroArch 1.5.0\retroarch.exe]
  355. 03:42:57:849 | RL | DEBUG | +0 | Converting path to absolute...
  356. 03:42:57:849 | RL | DEBUG | +0 | Relative path after processing is ..\_Emulators\RetroArch\RetroArch 1.5.0\retroarch.exe
  357. 03:42:57:849 | RL | DEBUG | +0 | Absolute path is R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0\retroarch.exe
  358. 03:42:57:850 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0\retroarch.exe]
  359. 03:42:57:850 | RL | DEBUG | +0 | Splitting path...
  360. 03:42:57:851 | RL | DEBUG | +0 | Will return : retroarch.exe|R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0|exe|retroarch|R
  361. 03:42:57:856 | RL | DEBUG | +5 | splitPath Called [path=R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0\retroarch.exe]
  362. 03:42:57:856 | RL | DEBUG | +0 | Splitting path...
  363. 03:42:57:857 | RL | DEBUG | +0 | Will return : retroarch.exe|R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0|exe|retroarch|R
  364. 03:42:57:858 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\7z.exe]
  365. 03:42:57:859 | RL | DEBUG | +0 | Splitting path...
  366. 03:42:57:859 | RL | DEBUG | +0 | Will return : 7z.exe|R:\Arcade\RocketLauncher\Module Extensions|exe|7z|R
  367. 03:42:57:860 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\7z.exe]
  368. 03:42:57:860 | RL | DEBUG | +0 | Splitting path...
  369. 03:42:57:860 | RL | DEBUG | +0 | Will return : 7z.exe|R:\Arcade\RocketLauncher\Module Extensions|exe|7z|R
  370. 03:42:57:862 | RL | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\7z.dll]
  371. 03:42:57:862 | RL | DEBUG | +0 | Splitting path...
  372. 03:42:57:862 | RL | DEBUG | +0 | Will return : 7z.dll|R:\Arcade\RocketLauncher\Module Extensions|dll|7z|R
  373. 03:42:57:890 | RL | DEBUG | +28 | splitPath Called [path=R:\Arcade\RocketLauncher\AutoHotkey.dll]
  374. 03:42:57:890 | RL | DEBUG | +0 | Splitting path...
  375. 03:42:57:891 | RL | DEBUG | +0 | Will return : AutoHotkey.dll|R:\Arcade\RocketLauncher|dll|AutoHotkey|R
  376. 03:42:58:093 | MD | DEBUG | +202 | setLogMode Called [newlogMode=1, newFile=0, logThread=MD]
  377. 03:42:58:095 | MD | DEBUG | +2 | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\RocketLauncher.dll]
  378. 03:42:58:095 | MD | DEBUG | +0 | Splitting path...
  379. 03:42:58:096 | MD | DEBUG | +0 | Will return : RocketLauncher.dll|R:\Arcade\RocketLauncher\Module Extensions|dll|RocketLauncher|R
  380. 03:42:58:096 | MD | DEBUG | +0 | splitPath Called [path=R:\Arcade\RocketLauncher\RocketLauncher.log]
  381. 03:42:58:096 | MD | DEBUG | +0 | Splitting path...
  382. 03:42:58:096 | MD | DEBUG | +0 | Will return : RocketLauncher.log|R:\Arcade\RocketLauncher|log|RocketLauncher|R
  383. 03:42:58:184 | MD | DEBUG | +87 | splitPath Called [path=R:\Arcade\HyperSpin.exe]
  384. 03:42:58:184 | MD | DEBUG | +0 | Splitting path...
  385. 03:42:58:184 | MD | DEBUG | +0 | Will return : HyperSpin.exe|R:\Arcade|exe|HyperSpin|R
  386. 03:42:58:185 | MD | DEBUG | +0 | splitPath Called [path=R:\Arcade\RocketLauncher\Modules\RetroArch\Nintendo 64\Super Mario 64 (USA).ini]
  387. 03:42:58:185 | MD | DEBUG | +0 | Splitting path...
  388. 03:42:58:185 | MD | DEBUG | +0 | Will return : Super Mario 64 (USA).ini|R:\Arcade\RocketLauncher\Modules\RetroArch\Nintendo 64|ini|Super Mario 64 (USA)|R
  389. 03:42:58:186 | MD | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Modules\RetroArch\Nintendo 64.ini]
  390. 03:42:58:186 | MD | DEBUG | +0 | Splitting path...
  391. 03:42:58:187 | MD | DEBUG | +0 | Will return : Nintendo 64.ini|R:\Arcade\RocketLauncher\Modules\RetroArch|ini|Nintendo 64|R
  392. 03:42:58:188 | MD | DEBUG | +1 | splitPath Called [path=R:\Arcade\RocketLauncher\Modules\RetroArch\RetroArch.ini]
  393. 03:42:58:188 | MD | DEBUG | +0 | Splitting path...
  394. 03:42:58:188 | MD | DEBUG | +0 | Will return : RetroArch.ini|R:\Arcade\RocketLauncher\Modules\RetroArch|ini|RetroArch|R
  395. 03:42:58:998 | MD | DEBUG | +809 | splitPath Called [path=R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0\retroarch.exe]
  396. 03:42:58:998 | MD | DEBUG | +0 | Splitting path...
  397. 03:42:58:998 | MD | DEBUG | +0 | Will return : retroarch.exe|R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0|exe|retroarch|R
  398. 03:42:59:127 | MD | DEBUG | +128 | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0\config]
  399. 03:42:59:128 | MD | DEBUG | +0 | Converting path to absolute...
  400. 03:42:59:129 | MD | DEBUG | +1 | splitPath Called [path=R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0\config]
  401. 03:42:59:129 | MD | DEBUG | +0 | Splitting path...
  402. 03:42:59:129 | MD | DEBUG | +0 | Will return : config|R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0||config|R
  403. 03:42:59:153 | MD | DEBUG | +24 | splitPath Called [path=R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0\config\Nintendo 64.cfg]
  404. 03:42:59:153 | MD | DEBUG | +0 | Splitting path...
  405. 03:42:59:153 | MD | DEBUG | +0 | Will return : Nintendo 64.cfg|R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0\config|cfg|Nintendo 64|R
  406. 03:42:59:154 | MD | DEBUG | +1 | splitPath Called [path=R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0\config\parallel_n64_libretro.cfg]
  407. 03:42:59:154 | MD | DEBUG | +0 | Splitting path...
  408. 03:42:59:155 | MD | DEBUG | +0 | Will return : parallel_n64_libretro.cfg|R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0\config|cfg|parallel_n64_libretro|R
  409. 03:42:59:155 | MD | DEBUG | +0 | splitPath Called [path=R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0\retroarch.cfg]
  410. 03:42:59:156 | MD | DEBUG | +0 | Splitting path...
  411. 03:42:59:156 | MD | DEBUG | +0 | Will return : retroarch.cfg|R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0|cfg|retroarch|R
  412. 03:42:59:254 | MD | DEBUG | +98 | findFileInZip Called [zipfilepath=R:\Arcade\Nintendo 64\roms\Super Mario 64 (USA).zip, filenames=Super Mario 64 (USA), extensions=mgw|bs|sfc|smc|fds|gba|col|sg|sc|gb|gbc|nes|ngc|ngp|gg|sms|md|a26|a52|pce|cso|iso|smc|cdi|sg|nds|vb|rom|z64|n64|j64|lnx|wsc|ws|32x|a78|ST|STT|MSA|DIM|STZ|STS|STC|STX|TXT|tap|cpr|dsk|ipf|gme|adf|fdi|hdf|cue|iso|ccd|toc|uae|adf|dms|bin|fds]
  413. 03:42:59:326 | MD | DEBUG | +72 | getZipExtractedSize Called [zipfilepath=R:\Arcade\Nintendo 64\roms\Super Mario 64 (USA).zip]
  414. 03:42:59:327 | MD | DEBUG | +1 | Inspecting compressed file : R:\Arcade\Nintendo 64\roms\Super Mario 64 (USA).zip
  415. 03:42:59:328 | MD | DEBUG | +0 | Packed sized is : 6293105
  416. 03:42:59:328 | MD | DEBUG | +0 | Found file Super Mario 64 (USA).n64 with 8388608 bytes
  417. 03:42:59:329 | MD | DEBUG | +0 | Current total size is 8388608 bytes
  418. 03:42:59:329 | MD | DEBUG | +0 | Calculation complete, full size is 8388608 bytes
  419. 03:43:00:690 | MD | DEBUG | +1360 | splitPath Called [path=C:\Hyperspin Cache\Nintendo 64\Super Mario 64 (USA)\.m3u]
  420. 03:43:00:690 | MD | DEBUG | +0 | Splitting path...
  421. 03:43:00:690 | MD | DEBUG | +0 | Will return : .m3u|C:\Hyperspin Cache\Nintendo 64\Super Mario 64 (USA)|m3u||C
  422. 03:43:07:768 | MD | DEBUG | +7078 | getPdfPageCount Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf, pageLayout=frompdf]
  423. 03:43:07:849 | MD | DEBUG | +80 | Counting number of pages for R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf
  424. 03:43:07:853 | MD | DEBUG | +4 | 15 Pages Found
  425. 03:43:07:874 | MD | DEBUG | +20 | getPdfPageCount Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf, pageLayout=frompdf]
  426. 03:43:07:876 | MD | DEBUG | +2 | Counting number of pages for R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf
  427. 03:43:07:878 | MD | DEBUG | +1 | 11 Pages Found
  428. 03:43:07:878 | MD | DEBUG | +0 | getPdfPageCount Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\_default\N64 Controller Pak.pdf, pageLayout=frompdf]
  429. 03:43:07:879 | MD | DEBUG | +0 | Counting number of pages for R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\_default\N64 Controller Pak.pdf
  430. 03:43:07:881 | MD | DEBUG | +1 | 2 Pages Found
  431. 03:43:07:881 | MD | DEBUG | +0 | getPdfPageCount Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\_default\N64 Expansion Pak.pdf, pageLayout=frompdf]
  432. 03:43:07:882 | MD | DEBUG | +1 | Counting number of pages for R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\_default\N64 Expansion Pak.pdf
  433. 03:43:07:883 | MD | DEBUG | +1 | 3 Pages Found
  434. 03:43:07:904 | MD | DEBUG | +20 | getPdfPageCount Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\_default\N64 GameShark Pro.pdf, pageLayout=frompdf]
  435. 03:43:07:907 | MD | DEBUG | +2 | Counting number of pages for R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\_default\N64 GameShark Pro.pdf
  436. 03:43:07:909 | MD | DEBUG | +2 | 10 Pages Found
  437. 03:43:07:909 | MD | DEBUG | +0 | getPdfPageCount Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\_default\N64 System.pdf, pageLayout=frompdf]
  438. 03:43:07:912 | MD | DEBUG | +3 | Counting number of pages for R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\_default\N64 System.pdf
  439. 03:43:07:915 | MD | DEBUG | +3 | 24 Pages Found
  440. 03:43:07:932 | MD | DEBUG | +16 | getPdfPageCount Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\_default\N64 Transfer Pak.pdf, pageLayout=frompdf]
  441. 03:43:07:933 | MD | DEBUG | +1 | Counting number of pages for R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\_default\N64 Transfer Pak.pdf
  442. 03:43:07:935 | MD | DEBUG | +2 | 2 Pages Found
  443. 03:43:07:935 | MD | DEBUG | +0 | getPdfPageCount Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\_default\N64 Tremor Pak.pdf, pageLayout=frompdf]
  444. 03:43:07:936 | MD | DEBUG | +1 | Counting number of pages for R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\_default\N64 Tremor Pak.pdf
  445. 03:43:07:937 | MD | DEBUG | +1 | 2 Pages Found
  446. 03:43:13:015 | MD | DEBUG | +5077 | generatePngFromPdf Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf, outputPath=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\+Super Mario 64 (USA), dpiResolution=500, maximumHeight=1080, firstPage=1, lastPage=1, pageLayout=frompdf]
  447. 03:43:13:024 | MD | DEBUG | +9 | Starting to generate Png files from R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf [dpi=500,firstPage=1,lastPage=1]
  448. 03:43:13:024 | MD | DEBUG | +0 | Creating Settings
  449. 03:43:13:025 | MD | DEBUG | +0 | File R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf exists
  450. 03:43:13:031 | MD | DEBUG | +6 | Settings Creation Finished
  451. 03:43:13:031 | MD | DEBUG | +0 | Generating Output...
  452. 03:43:13:033 | MD | DEBUG | +2 | Ghostscript called with the following options:
  453. -q
  454. -dQUIET
  455. -dPARANOIDSAFER
  456. -dBATCH
  457. -dNOPAUSE
  458. -dNOPROMPT
  459. -dMaxBitmap=500000000
  460. -dNumRenderingThreads=4
  461. -dAlignToPixels=0
  462. -dGridFitTT=0
  463. -dTextAlphaBits=4
  464. -dGraphicsAlphaBits=4
  465. -sDEVICE=png16m
  466. -dFirstPage=1
  467. -dLastPage=1
  468. -g750x1080
  469. -dPDFFitPage
  470. -r500x500
  471. -sOutputFile=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\+Super Mario 64 (USA)\page1.png
  472. R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf
  473. 03:43:13:451 | MD | DEBUG | +413 | Output Generation Finished
  474. 03:43:13:496 | MD | DEBUG | +44 | generatePngFromPdf Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf, outputPath=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\+Super Mario 64 (USA), dpiResolution=500, maximumHeight=1080, firstPage=2, lastPage=2, pageLayout=frompdf]
  475. 03:43:13:499 | MD | DEBUG | +3 | Starting to generate Png files from R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf [dpi=500,firstPage=2,lastPage=2]
  476. 03:43:13:500 | MD | DEBUG | +0 | Creating Settings
  477. 03:43:13:500 | MD | DEBUG | +0 | File R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf exists
  478. 03:43:13:503 | MD | DEBUG | +3 | Settings Creation Finished
  479. 03:43:13:503 | MD | DEBUG | +0 | Generating Output...
  480. 03:43:13:503 | MD | DEBUG | +0 | Ghostscript called with the following options:
  481. -q
  482. -dQUIET
  483. -dPARANOIDSAFER
  484. -dBATCH
  485. -dNOPAUSE
  486. -dNOPROMPT
  487. -dMaxBitmap=500000000
  488. -dNumRenderingThreads=4
  489. -dAlignToPixels=0
  490. -dGridFitTT=0
  491. -dTextAlphaBits=4
  492. -dGraphicsAlphaBits=4
  493. -sDEVICE=png16m
  494. -dUseCropBox
  495. -dFirstPage=2
  496. -dLastPage=2
  497. -g750x1080
  498. -dPDFFitPage
  499. -r500x500
  500. -sOutputFile=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\+Super Mario 64 (USA)\page2.png
  501. R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf
  502. 03:43:13:710 | MD | DEBUG | +203 | Output Generation Finished
  503. 03:43:13:769 | MD | DEBUG | +58 | generatePngFromPdf Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf, outputPath=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\+Super Mario 64 (USA), dpiResolution=500, maximumHeight=1080, firstPage=3, lastPage=3, pageLayout=frompdf]
  504. 03:43:13:775 | MD | DEBUG | +6 | Starting to generate Png files from R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf [dpi=500,firstPage=3,lastPage=3]
  505. 03:43:13:776 | MD | DEBUG | +0 | Creating Settings
  506. 03:43:13:776 | MD | DEBUG | +0 | File R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf exists
  507. 03:43:13:781 | MD | DEBUG | +4 | Settings Creation Finished
  508. 03:43:13:781 | MD | DEBUG | +0 | Generating Output...
  509. 03:43:13:782 | MD | DEBUG | +0 | Ghostscript called with the following options:
  510. -q
  511. -dQUIET
  512. -dPARANOIDSAFER
  513. -dBATCH
  514. -dNOPAUSE
  515. -dNOPROMPT
  516. -dMaxBitmap=500000000
  517. -dNumRenderingThreads=4
  518. -dAlignToPixels=0
  519. -dGridFitTT=0
  520. -dTextAlphaBits=4
  521. -dGraphicsAlphaBits=4
  522. -sDEVICE=png16m
  523. -dUseCropBox
  524. -dFirstPage=3
  525. -dLastPage=3
  526. -g750x1080
  527. -dPDFFitPage
  528. -r500x500
  529. -sOutputFile=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\+Super Mario 64 (USA)\page3.png
  530. R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf
  531. 03:43:13:956 | MD | DEBUG | +167 | Output Generation Finished
  532. 03:43:14:014 | MD | DEBUG | +58 | generatePngFromPdf Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf, outputPath=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\+Super Mario 64 (USA), dpiResolution=500, maximumHeight=1080, firstPage=4, lastPage=4, pageLayout=frompdf]
  533. 03:43:14:017 | MD | DEBUG | +3 | Starting to generate Png files from R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf [dpi=500,firstPage=4,lastPage=4]
  534. 03:43:14:017 | MD | DEBUG | +0 | Creating Settings
  535. 03:43:14:017 | MD | DEBUG | +0 | File R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf exists
  536. 03:43:14:023 | MD | DEBUG | +5 | Settings Creation Finished
  537. 03:43:14:023 | MD | DEBUG | +0 | Generating Output...
  538. 03:43:14:024 | MD | DEBUG | +0 | Ghostscript called with the following options:
  539. -q
  540. -dQUIET
  541. -dPARANOIDSAFER
  542. -dBATCH
  543. -dNOPAUSE
  544. -dNOPROMPT
  545. -dMaxBitmap=500000000
  546. -dNumRenderingThreads=4
  547. -dAlignToPixels=0
  548. -dGridFitTT=0
  549. -dTextAlphaBits=4
  550. -dGraphicsAlphaBits=4
  551. -sDEVICE=png16m
  552. -dUseCropBox
  553. -dFirstPage=4
  554. -dLastPage=4
  555. -g750x1080
  556. -dPDFFitPage
  557. -r500x500
  558. -sOutputFile=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\+Super Mario 64 (USA)\page4.png
  559. R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf
  560. 03:43:14:279 | MD | DEBUG | +246 | Output Generation Finished
  561. 03:43:14:348 | MD | DEBUG | +68 | generatePngFromPdf Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf, outputPath=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\+Super Mario 64 (USA), dpiResolution=500, maximumHeight=1080, firstPage=5, lastPage=5, pageLayout=frompdf]
  562. 03:43:14:351 | MD | DEBUG | +3 | Starting to generate Png files from R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf [dpi=500,firstPage=5,lastPage=5]
  563. 03:43:14:351 | MD | DEBUG | +0 | Creating Settings
  564. 03:43:14:351 | MD | DEBUG | +0 | File R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf exists
  565. 03:43:14:355 | MD | DEBUG | +3 | Settings Creation Finished
  566. 03:43:14:355 | MD | DEBUG | +0 | Generating Output...
  567. 03:43:14:355 | MD | DEBUG | +0 | Ghostscript called with the following options:
  568. -q
  569. -dQUIET
  570. -dPARANOIDSAFER
  571. -dBATCH
  572. -dNOPAUSE
  573. -dNOPROMPT
  574. -dMaxBitmap=500000000
  575. -dNumRenderingThreads=4
  576. -dAlignToPixels=0
  577. -dGridFitTT=0
  578. -dTextAlphaBits=4
  579. -dGraphicsAlphaBits=4
  580. -sDEVICE=png16m
  581. -dUseCropBox
  582. -dFirstPage=5
  583. -dLastPage=5
  584. -g750x1080
  585. -dPDFFitPage
  586. -r500x500
  587. -sOutputFile=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\+Super Mario 64 (USA)\page5.png
  588. R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf
  589. 03:43:14:562 | MD | DEBUG | +202 | Output Generation Finished
  590. 03:43:15:068 | MD | DEBUG | +506 | generatePngFromPdf Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf, outputPath=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\5fc94-manual, dpiResolution=500, maximumHeight=1080, firstPage=1, lastPage=1, pageLayout=frompdf]
  591. 03:43:15:073 | MD | DEBUG | +4 | Starting to generate Png files from R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf [dpi=500,firstPage=1,lastPage=1]
  592. 03:43:15:073 | MD | DEBUG | +0 | Creating Settings
  593. 03:43:15:074 | MD | DEBUG | +0 | File R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf exists
  594. 03:43:15:078 | MD | DEBUG | +4 | Settings Creation Finished
  595. 03:43:15:078 | MD | DEBUG | +0 | Generating Output...
  596. 03:43:15:079 | MD | DEBUG | +0 | Ghostscript called with the following options:
  597. -q
  598. -dQUIET
  599. -dPARANOIDSAFER
  600. -dBATCH
  601. -dNOPAUSE
  602. -dNOPROMPT
  603. -dMaxBitmap=500000000
  604. -dNumRenderingThreads=4
  605. -dAlignToPixels=0
  606. -dGridFitTT=0
  607. -dTextAlphaBits=4
  608. -dGraphicsAlphaBits=4
  609. -sDEVICE=png16m
  610. -dFirstPage=1
  611. -dLastPage=1
  612. -g837x1080
  613. -dPDFFitPage
  614. -r500x500
  615. -sOutputFile=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\5fc94-manual\page1.png
  616. R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf
  617. 03:43:15:583 | MD | DEBUG | +495 | Output Generation Finished
  618. 03:43:15:626 | MD | DEBUG | +42 | generatePngFromPdf Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf, outputPath=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\5fc94-manual, dpiResolution=500, maximumHeight=1080, firstPage=2, lastPage=2, pageLayout=frompdf]
  619. 03:43:15:628 | MD | DEBUG | +1 | Starting to generate Png files from R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf [dpi=500,firstPage=2,lastPage=2]
  620. 03:43:15:628 | MD | DEBUG | +0 | Creating Settings
  621. 03:43:15:628 | MD | DEBUG | +0 | File R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf exists
  622. 03:43:15:630 | MD | DEBUG | +2 | Settings Creation Finished
  623. 03:43:15:630 | MD | DEBUG | +0 | Generating Output...
  624. 03:43:15:631 | MD | DEBUG | +0 | Ghostscript called with the following options:
  625. -q
  626. -dQUIET
  627. -dPARANOIDSAFER
  628. -dBATCH
  629. -dNOPAUSE
  630. -dNOPROMPT
  631. -dMaxBitmap=500000000
  632. -dNumRenderingThreads=4
  633. -dAlignToPixels=0
  634. -dGridFitTT=0
  635. -dTextAlphaBits=4
  636. -dGraphicsAlphaBits=4
  637. -sDEVICE=png16m
  638. -dFirstPage=2
  639. -dLastPage=2
  640. -g837x1080
  641. -dPDFFitPage
  642. -r500x500
  643. -sOutputFile=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\5fc94-manual\page2.png
  644. R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf
  645. 03:43:16:129 | MD | DEBUG | +494 | Output Generation Finished
  646. 03:43:16:169 | MD | DEBUG | +40 | generatePngFromPdf Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf, outputPath=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\5fc94-manual, dpiResolution=500, maximumHeight=1080, firstPage=3, lastPage=3, pageLayout=frompdf]
  647. 03:43:16:172 | MD | DEBUG | +3 | Starting to generate Png files from R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf [dpi=500,firstPage=3,lastPage=3]
  648. 03:43:16:172 | MD | DEBUG | +0 | Creating Settings
  649. 03:43:16:173 | MD | DEBUG | +0 | File R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf exists
  650. 03:43:16:174 | MD | DEBUG | +1 | Settings Creation Finished
  651. 03:43:16:175 | MD | DEBUG | +0 | Generating Output...
  652. 03:43:16:175 | MD | DEBUG | +0 | Ghostscript called with the following options:
  653. -q
  654. -dQUIET
  655. -dPARANOIDSAFER
  656. -dBATCH
  657. -dNOPAUSE
  658. -dNOPROMPT
  659. -dMaxBitmap=500000000
  660. -dNumRenderingThreads=4
  661. -dAlignToPixels=0
  662. -dGridFitTT=0
  663. -dTextAlphaBits=4
  664. -dGraphicsAlphaBits=4
  665. -sDEVICE=png16m
  666. -dFirstPage=3
  667. -dLastPage=3
  668. -g837x1080
  669. -dPDFFitPage
  670. -r500x500
  671. -sOutputFile=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\5fc94-manual\page3.png
  672. R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf
  673. 03:43:16:676 | MD | DEBUG | +496 | Output Generation Finished
  674. 03:43:16:721 | MD | DEBUG | +44 | generatePngFromPdf Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf, outputPath=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\5fc94-manual, dpiResolution=500, maximumHeight=1080, firstPage=4, lastPage=4, pageLayout=frompdf]
  675. 03:43:16:722 | MD | DEBUG | +1 | Starting to generate Png files from R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf [dpi=500,firstPage=4,lastPage=4]
  676. 03:43:16:723 | MD | DEBUG | +0 | Creating Settings
  677. 03:43:16:723 | MD | DEBUG | +0 | File R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf exists
  678. 03:43:16:725 | MD | DEBUG | +2 | Settings Creation Finished
  679. 03:43:16:725 | MD | DEBUG | +0 | Generating Output...
  680. 03:43:16:725 | MD | DEBUG | +0 | Ghostscript called with the following options:
  681. -q
  682. -dQUIET
  683. -dPARANOIDSAFER
  684. -dBATCH
  685. -dNOPAUSE
  686. -dNOPROMPT
  687. -dMaxBitmap=500000000
  688. -dNumRenderingThreads=4
  689. -dAlignToPixels=0
  690. -dGridFitTT=0
  691. -dTextAlphaBits=4
  692. -dGraphicsAlphaBits=4
  693. -sDEVICE=png16m
  694. -dFirstPage=4
  695. -dLastPage=4
  696. -g837x1080
  697. -dPDFFitPage
  698. -r500x500
  699. -sOutputFile=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\5fc94-manual\page4.png
  700. R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf
  701. 03:43:17:221 | MD | DEBUG | +492 | Output Generation Finished
  702. 03:43:17:442 | MD | DEBUG | +221 | generatePngFromPdf Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf, outputPath=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\5fc94-manual, dpiResolution=500, maximumHeight=1080, firstPage=5, lastPage=5, pageLayout=frompdf]
  703. 03:43:17:444 | MD | DEBUG | +2 | Starting to generate Png files from R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf [dpi=500,firstPage=5,lastPage=5]
  704. 03:43:17:445 | MD | DEBUG | +0 | Creating Settings
  705. 03:43:17:445 | MD | DEBUG | +0 | File R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf exists
  706. 03:43:17:447 | MD | DEBUG | +2 | Settings Creation Finished
  707. 03:43:17:447 | MD | DEBUG | +0 | Generating Output...
  708. 03:43:17:447 | MD | DEBUG | +0 | Ghostscript called with the following options:
  709. -q
  710. -dQUIET
  711. -dPARANOIDSAFER
  712. -dBATCH
  713. -dNOPAUSE
  714. -dNOPROMPT
  715. -dMaxBitmap=500000000
  716. -dNumRenderingThreads=4
  717. -dAlignToPixels=0
  718. -dGridFitTT=0
  719. -dTextAlphaBits=4
  720. -dGraphicsAlphaBits=4
  721. -sDEVICE=png16m
  722. -dFirstPage=5
  723. -dLastPage=5
  724. -g837x1080
  725. -dPDFFitPage
  726. -r500x500
  727. -sOutputFile=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\5fc94-manual\page5.png
  728. R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf
  729. 03:43:18:005 | MD | DEBUG | +552 | Output Generation Finished
  730. 03:43:24:510 | RL | DEBUG | +6505 | getDisplaySettings Called [displayName=\\.\DISPLAY1]
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