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DLL Log, manuals display sideways

a guest Apr 20th, 2017 58 Never
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  1. 03:42:57:227 | RL |   DEBUG   | +0     | setLogMode Called [newlogMode=1, newFile=1, logThread=RL]
  2. 03:42:57:231 | RL |   DEBUG   | +4     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\Gdip.ahk]
  3. 03:42:57:232 | RL |   DEBUG   | +1     | Splitting path...
  4. 03:42:57:232 | RL |   DEBUG   | +0     | Will return : Gdip.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|Gdip|R
  5. 03:42:57:233 | RL |   DEBUG   | +1     | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=.\Media]
  6. 03:42:57:234 | RL |   DEBUG   | +0     | Converting path to absolute...
  7. 03:42:57:234 | RL |   DEBUG   | +0     | Relative path after processing is .\Media
  8. 03:42:57:234 | RL |   DEBUG   | +0     | Absolute path is R:\Arcade\RocketLauncher\Media
  9. 03:42:57:235 | RL |   DEBUG   | +0     | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=.\Data]
  10. 03:42:57:235 | RL |   DEBUG   | +0     | Converting path to absolute...
  11. 03:42:57:235 | RL |   DEBUG   | +0     | Relative path after processing is .\Data
  12. 03:42:57:235 | RL |   DEBUG   | +0     | Absolute path is R:\Arcade\RocketLauncher\Data
  13. 03:42:57:236 | RL |   DEBUG   | +1     | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=.\Modules]
  14. 03:42:57:236 | RL |   DEBUG   | +0     | Converting path to absolute...
  15. 03:42:57:237 | RL |   DEBUG   | +0     | Relative path after processing is .\Modules
  16. 03:42:57:237 | RL |   DEBUG   | +0     | Absolute path is R:\Arcade\RocketLauncher\Modules
  17. 03:42:57:237 | RL |   DEBUG   | +0     | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=.\RocketLauncherUI]
  18. 03:42:57:238 | RL |   DEBUG   | +0     | Converting path to absolute...
  19. 03:42:57:238 | RL |   DEBUG   | +0     | Relative path after processing is .\RocketLauncherUI
  20. 03:42:57:238 | RL |   DEBUG   | +0     | Absolute path is R:\Arcade\RocketLauncher\RocketLauncherUI
  21. 03:42:57:239 | RL |   DEBUG   | +0     | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=..\HyperSpin.exe]
  22. 03:42:57:239 | RL |   DEBUG   | +0     | Converting path to absolute...
  23. 03:42:57:239 | RL |   DEBUG   | +0     | Relative path after processing is ..\HyperSpin.exe
  24. 03:42:57:240 | RL |   DEBUG   | +0     | Absolute path is R:\Arcade\HyperSpin.exe
  25. 03:42:57:241 | RL |   DEBUG   | +1     | getServiceStatus Called [serviceName=Winmgmt]
  26. 03:42:57:246 | RL |   DEBUG   | +5     | ServiceController status is :Running
  27. 03:42:57:246 | RL |   DEBUG   | +0     | Service Winmgmt detected as running
  28. 03:42:57:589 | RL |   DEBUG   | +342   | getSystemLocale Called]
  29. 03:42:57:589 | RL |   DEBUG   | +0     | getFormatsLocale Called]
  30. 03:42:57:590 | RL |   DEBUG   | +1     | getWindowsUILanguage Called]
  31. 03:42:57:591 | RL |   DEBUG   | +0     | getTextEncoding Called]
  32. 03:42:57:592 | RL |   DEBUG   | +1     | getDisplaySettings Called [displayName=\\.\DISPLAY1]
  33. 03:42:57:594 | RL |   DEBUG   | +1     | getDisplayScalingPercentage Called [displayName=\\.\DISPLAY1]
  34. 03:42:57:595 | RL |   DEBUG   | +1     | Reading from Registry...
  35. 03:42:57:595 | RL |   DEBUG   | +0     | Registry key found
  36. 03:42:57:595 | RL |   DEBUG   | +0     | Win8DpiScaling found 0
  37. 03:42:57:595 | RL |   DEBUG   | +0     | dpiScaling is 1, reading from  DesktopDPIOverride
  38. 03:42:57:596 | RL |   DEBUG   | +0     | Registry key found
  39. 03:42:57:596 | RL |   DEBUG   | +0     | Registry read complete
  40. 03:42:57:596 | RL |   DEBUG   | +0     | Reading from WinAPI
  41. 03:42:57:597 | RL |   DEBUG   | +0     | Reading current DPI
  42. 03:42:57:597 | RL |   DEBUG   | +0     | current DPI is 100. Deleting hdc
  43. 03:42:57:597 | RL |   DEBUG   | +0     | max DPI is 100
  44. 03:42:57:599 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\RocketLauncher.exe]
  45. 03:42:57:599 | RL |   DEBUG   | +0     | Splitting path...
  46. 03:42:57:599 | RL |   DEBUG   | +0     | Will return : RocketLauncher.exe|R:\Arcade\RocketLauncher|exe|RocketLauncher|R
  47. 03:42:57:601 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\QRes.exe]
  48. 03:42:57:601 | RL |   DEBUG   | +0     | Splitting path...
  49. 03:42:57:601 | RL |   DEBUG   | +0     | Will return : QRes.exe|R:\Arcade\RocketLauncher\Module Extensions|exe|QRes|R
  50. 03:42:57:602 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\RocketLauncher.dll]
  51. 03:42:57:602 | RL |   DEBUG   | +0     | Splitting path...
  52. 03:42:57:603 | RL |   DEBUG   | +0     | Will return : RocketLauncher.dll|R:\Arcade\RocketLauncher\Module Extensions|dll|RocketLauncher|R
  53. 03:42:57:604 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\Array.ahk]
  54. 03:42:57:605 | RL |   DEBUG   | +0     | Splitting path...
  55. 03:42:57:605 | RL |   DEBUG   | +0     | Will return : Array.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|Array|R
  56. 03:42:57:606 | RL |   DEBUG   | +1     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\Array.ahk, isModule=false]
  57. 03:42:57:610 | RL |   DEBUG   | +4     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\BinHexRW.ahk]
  58. 03:42:57:611 | RL |   DEBUG   | +0     | Splitting path...
  59. 03:42:57:611 | RL |   DEBUG   | +0     | Will return : BinHexRW.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|BinHexRW|R
  60. 03:42:57:611 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\BinHexRW.ahk, isModule=false]
  61. 03:42:57:613 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\BlockInput.exe]
  62. 03:42:57:614 | RL |   DEBUG   | +0     | Splitting path...
  63. 03:42:57:614 | RL |   DEBUG   | +0     | Will return : BlockInput.exe|R:\Arcade\RocketLauncher\Module Extensions|exe|BlockInput|R
  64. 03:42:57:615 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\CLR_L.ahk]
  65. 03:42:57:615 | RL |   DEBUG   | +0     | Splitting path...
  66. 03:42:57:616 | RL |   DEBUG   | +0     | Will return : CLR_L.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|CLR_L|R
  67. 03:42:57:616 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\CLR_L.ahk, isModule=false]
  68. 03:42:57:618 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\Control_AniGif.ahk]
  69. 03:42:57:618 | RL |   DEBUG   | +0     | Splitting path...
  70. 03:42:57:619 | RL |   DEBUG   | +0     | Will return : Control_AniGif.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|Control_AniGif|R
  71. 03:42:57:619 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\Control_AniGif.ahk, isModule=false]
  72. 03:42:57:621 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\gdip.ahk]
  73. 03:42:57:621 | RL |   DEBUG   | +0     | Splitting path...
  74. 03:42:57:621 | RL |   DEBUG   | +0     | Will return : gdip.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|gdip|R
  75. 03:42:57:622 | RL |   DEBUG   | +1     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\gdip.ahk, isModule=false]
  76. 03:42:57:625 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\gdip_alt.ahk]
  77. 03:42:57:625 | RL |   DEBUG   | +0     | Splitting path...
  78. 03:42:57:625 | RL |   DEBUG   | +0     | Will return : gdip_alt.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|gdip_alt|R
  79. 03:42:57:626 | RL |   DEBUG   | +1     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\gdip_alt.ahk, isModule=false]
  80. 03:42:57:628 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\gsdll32.dll]
  81. 03:42:57:628 | RL |   DEBUG   | +0     | Splitting path...
  82. 03:42:57:628 | RL |   DEBUG   | +0     | Will return : gsdll32.dll|R:\Arcade\RocketLauncher\Module Extensions|dll|gsdll32|R
  83. 03:42:57:630 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\itextsharp.dll]
  84. 03:42:57:630 | RL |   DEBUG   | +0     | Splitting path...
  85. 03:42:57:630 | RL |   DEBUG   | +0     | Will return : itextsharp.dll|R:\Arcade\RocketLauncher\Module Extensions|dll|itextsharp|R
  86. 03:42:57:632 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\Java.ahk]
  87. 03:42:57:632 | RL |   DEBUG   | +0     | Splitting path...
  88. 03:42:57:632 | RL |   DEBUG   | +0     | Will return : Java.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|Java|R
  89. 03:42:57:633 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\Java.ahk, isModule=false]
  90. 03:42:57:635 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\JSON.ahk]
  91. 03:42:57:635 | RL |   DEBUG   | +0     | Splitting path...
  92. 03:42:57:635 | RL |   DEBUG   | +0     | Will return : JSON.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|JSON|R
  93. 03:42:57:636 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\JSON.ahk, isModule=false]
  94. 03:42:57:637 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\Origin.ahk]
  95. 03:42:57:638 | RL |   DEBUG   | +0     | Splitting path...
  96. 03:42:57:638 | RL |   DEBUG   | +0     | Will return : Origin.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|Origin|R
  97. 03:42:57:639 | RL |   DEBUG   | +1     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\Origin.ahk, isModule=false]
  98. 03:42:57:640 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\RegRW64.ahk]
  99. 03:42:57:641 | RL |   DEBUG   | +0     | Splitting path...
  100. 03:42:57:641 | RL |   DEBUG   | +0     | Will return : RegRW64.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|RegRW64|R
  101. 03:42:57:641 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\RegRW64.ahk, isModule=false]
  102. 03:42:57:643 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\RIni.ahk]
  103. 03:42:57:643 | RL |   DEBUG   | +0     | Splitting path...
  104. 03:42:57:644 | RL |   DEBUG   | +0     | Will return : RIni.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|RIni|R
  105. 03:42:57:645 | RL |   DEBUG   | +1     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\RIni.ahk, isModule=false]
  106. 03:42:57:648 | RL |   DEBUG   | +3     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\SevenZipSharp.dll]
  107. 03:42:57:648 | RL |   DEBUG   | +0     | Splitting path...
  108. 03:42:57:649 | RL |   DEBUG   | +0     | Will return : SevenZipSharp.dll|R:\Arcade\RocketLauncher\Module Extensions|dll|SevenZipSharp|R
  109. 03:42:57:650 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\Steam.ahk]
  110. 03:42:57:650 | RL |   DEBUG   | +0     | Splitting path...
  111. 03:42:57:651 | RL |   DEBUG   | +0     | Will return : Steam.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|Steam|R
  112. 03:42:57:651 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\Steam.ahk, isModule=false]
  113. 03:42:57:653 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\VA.ahk]
  114. 03:42:57:653 | RL |   DEBUG   | +0     | Splitting path...
  115. 03:42:57:654 | RL |   DEBUG   | +0     | Will return : VA.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|VA|R
  116. 03:42:57:654 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\VA.ahk, isModule=false]
  117. 03:42:57:656 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\VA_Extension.ahk]
  118. 03:42:57:656 | RL |   DEBUG   | +0     | Splitting path...
  119. 03:42:57:657 | RL |   DEBUG   | +0     | Will return : VA_Extension.ahk|R:\Arcade\RocketLauncher\Module Extensions|ahk|VA_Extension|R
  120. 03:42:57:657 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Module Extensions\VA_Extension.ahk, isModule=false]
  121. 03:42:57:659 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\7z.ahk]
  122. 03:42:57:659 | RL |   DEBUG   | +0     | Splitting path...
  123. 03:42:57:660 | RL |   DEBUG   | +0     | Will return : 7z.ahk|R:\Arcade\RocketLauncher\Lib|ahk|7z|R
  124. 03:42:57:660 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\7z.ahk, isModule=false]
  125. 03:42:57:662 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Bezel.ahk]
  126. 03:42:57:663 | RL |   DEBUG   | +0     | Splitting path...
  127. 03:42:57:663 | RL |   DEBUG   | +0     | Will return : Bezel.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Bezel|R
  128. 03:42:57:663 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Bezel.ahk, isModule=false]
  129. 03:42:57:667 | RL |   DEBUG   | +3     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Fade.ahk]
  130. 03:42:57:667 | RL |   DEBUG   | +0     | Splitting path...
  131. 03:42:57:667 | RL |   DEBUG   | +0     | Will return : Fade.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Fade|R
  132. 03:42:57:668 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Fade.ahk, isModule=false]
  133. 03:42:57:670 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Fade Init.ahk]
  134. 03:42:57:670 | RL |   DEBUG   | +0     | Splitting path...
  135. 03:42:57:670 | RL |   DEBUG   | +0     | Will return : Fade Init.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Fade Init|R
  136. 03:42:57:671 | RL |   DEBUG   | +1     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Fade Init.ahk, isModule=false]
  137. 03:42:57:673 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Fade Animations.ahk]
  138. 03:42:57:673 | RL |   DEBUG   | +0     | Splitting path...
  139. 03:42:57:673 | RL |   DEBUG   | +0     | Will return : Fade Animations.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Fade Animations|R
  140. 03:42:57:674 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Fade Animations.ahk, isModule=false]
  141. 03:42:57:676 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Keymapper.ahk]
  142. 03:42:57:677 | RL |   DEBUG   | +0     | Splitting path...
  143. 03:42:57:677 | RL |   DEBUG   | +0     | Will return : Keymapper.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Keymapper|R
  144. 03:42:57:677 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Keymapper.ahk, isModule=false]
  145. 03:42:57:679 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Keymapper Init.ahk]
  146. 03:42:57:680 | RL |   DEBUG   | +0     | Splitting path...
  147. 03:42:57:680 | RL |   DEBUG   | +0     | Will return : Keymapper Init.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Keymapper Init|R
  148. 03:42:57:680 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Keymapper Init.ahk, isModule=false]
  149. 03:42:57:682 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\MultiGame.ahk]
  150. 03:42:57:682 | RL |   DEBUG   | +0     | Splitting path...
  151. 03:42:57:683 | RL |   DEBUG   | +0     | Will return : MultiGame.ahk|R:\Arcade\RocketLauncher\Lib|ahk|MultiGame|R
  152. 03:42:57:683 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\MultiGame.ahk, isModule=false]
  153. 03:42:57:685 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\MultiGame Init.ahk]
  154. 03:42:57:686 | RL |   DEBUG   | +0     | Splitting path...
  155. 03:42:57:686 | RL |   DEBUG   | +0     | Will return : MultiGame Init.ahk|R:\Arcade\RocketLauncher\Lib|ahk|MultiGame Init|R
  156. 03:42:57:686 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\MultiGame Init.ahk, isModule=false]
  157. 03:42:57:688 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\MultiPlayer.ahk]
  158. 03:42:57:688 | RL |   DEBUG   | +0     | Splitting path...
  159. 03:42:57:689 | RL |   DEBUG   | +0     | Will return : MultiPlayer.ahk|R:\Arcade\RocketLauncher\Lib|ahk|MultiPlayer|R
  160. 03:42:57:689 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\MultiPlayer.ahk, isModule=false]
  161. 03:42:57:692 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Pause.ahk]
  162. 03:42:57:692 | RL |   DEBUG   | +0     | Splitting path...
  163. 03:42:57:692 | RL |   DEBUG   | +0     | Will return : Pause.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Pause|R
  164. 03:42:57:693 | RL |   DEBUG   | +1     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Pause.ahk, isModule=false]
  165. 03:42:57:699 | RL |   DEBUG   | +6     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Pause Init.ahk]
  166. 03:42:57:699 | RL |   DEBUG   | +0     | Splitting path...
  167. 03:42:57:699 | RL |   DEBUG   | +0     | Will return : Pause Init.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Pause Init|R
  168. 03:42:57:700 | RL |   DEBUG   | +1     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Pause Init.ahk, isModule=false]
  169. 03:42:57:702 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Password.ahk]
  170. 03:42:57:702 | RL |   DEBUG   | +0     | Splitting path...
  171. 03:42:57:702 | RL |   DEBUG   | +0     | Will return : Password.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Password|R
  172. 03:42:57:703 | RL |   DEBUG   | +1     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Password.ahk, isModule=false]
  173. 03:42:57:705 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk]
  174. 03:42:57:705 | RL |   DEBUG   | +0     | Splitting path...
  175. 03:42:57:705 | RL |   DEBUG   | +0     | Will return : RocketLauncher.ahk|R:\Arcade\RocketLauncher\Lib\Classes\DLL|ahk|RocketLauncher|R
  176. 03:42:57:706 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk, isModule=false]
  177. 03:42:57:708 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Log\Logger.ahk]
  178. 03:42:57:708 | RL |   DEBUG   | +0     | Splitting path...
  179. 03:42:57:708 | RL |   DEBUG   | +0     | Will return : Logger.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Log|ahk|Logger|R
  180. 03:42:57:709 | RL |   DEBUG   | +1     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Log\Logger.ahk, isModule=false]
  181. 03:42:57:711 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk]
  182. 03:42:57:711 | RL |   DEBUG   | +0     | Splitting path...
  183. 03:42:57:711 | RL |   DEBUG   | +0     | Will return : MiscUtils.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util|ahk|MiscUtils|R
  184. 03:42:57:712 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk, isModule=false]
  185. 03:42:57:714 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk]
  186. 03:42:57:714 | RL |   DEBUG   | +0     | Splitting path...
  187. 03:42:57:714 | RL |   DEBUG   | +0     | Will return : Registry.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment|ahk|Registry|R
  188. 03:42:57:715 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk, isModule=false]
  189. 03:42:57:716 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk]
  190. 03:42:57:717 | RL |   DEBUG   | +0     | Splitting path...
  191. 03:42:57:717 | RL |   DEBUG   | +0     | Will return : ArrayUtils.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment|ahk|ArrayUtils|R
  192. 03:42:57:717 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk, isModule=false]
  193. 03:42:57:719 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk]
  194. 03:42:57:720 | RL |   DEBUG   | +0     | Splitting path...
  195. 03:42:57:720 | RL |   DEBUG   | +0     | Will return : LocaleUtils.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment|ahk|LocaleUtils|R
  196. 03:42:57:720 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk, isModule=false]
  197. 03:42:57:722 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk]
  198. 03:42:57:722 | RL |   DEBUG   | +0     | Splitting path...
  199. 03:42:57:723 | RL |   DEBUG   | +0     | Will return : StringUtils.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment|ahk|StringUtils|R
  200. 03:42:57:723 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk, isModule=false]
  201. 03:42:57:725 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk]
  202. 03:42:57:725 | RL |   DEBUG   | +0     | Splitting path...
  203. 03:42:57:725 | RL |   DEBUG   | +0     | Will return : TimerUtils.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment|ahk|TimerUtils|R
  204. 03:42:57:726 | RL |   DEBUG   | +1     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk, isModule=false]
  205. 03:42:57:728 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk]
  206. 03:42:57:728 | RL |   DEBUG   | +0     | Splitting path...
  207. 03:42:57:728 | RL |   DEBUG   | +0     | Will return : ArchiveFile.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\File|ahk|ArchiveFile|R
  208. 03:42:57:729 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk, isModule=false]
  209. 03:42:57:731 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk]
  210. 03:42:57:731 | RL |   DEBUG   | +0     | Splitting path...
  211. 03:42:57:731 | RL |   DEBUG   | +0     | Will return : DemulShooter.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\File|ahk|DemulShooter|R
  212. 03:42:57:732 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk, isModule=false]
  213. 03:42:57:734 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk]
  214. 03:42:57:734 | RL |   DEBUG   | +0     | Splitting path...
  215. 03:42:57:734 | RL |   DEBUG   | +0     | Will return : Emulator.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\File|ahk|Emulator|R
  216. 03:42:57:735 | RL |   DEBUG   | +1     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk, isModule=false]
  217. 03:42:57:736 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\File.ahk]
  218. 03:42:57:737 | RL |   DEBUG   | +0     | Splitting path...
  219. 03:42:57:737 | RL |   DEBUG   | +0     | Will return : File.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\File|ahk|File|R
  220. 03:42:57:737 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\File.ahk, isModule=false]
  221. 03:42:57:739 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk]
  222. 03:42:57:740 | RL |   DEBUG   | +0     | Splitting path...
  223. 03:42:57:740 | RL |   DEBUG   | +0     | Will return : FileUtils.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\File|ahk|FileUtils|R
  224. 03:42:57:740 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk, isModule=false]
  225. 03:42:57:742 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\Folder.ahk]
  226. 03:42:57:742 | RL |   DEBUG   | +0     | Splitting path...
  227. 03:42:57:743 | RL |   DEBUG   | +0     | Will return : Folder.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\File|ahk|Folder|R
  228. 03:42:57:743 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\Folder.ahk, isModule=false]
  229. 03:42:57:745 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk]
  230. 03:42:57:745 | RL |   DEBUG   | +0     | Splitting path...
  231. 03:42:57:745 | RL |   DEBUG   | +0     | Will return : IniFile.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\File|ahk|IniFile|R
  232. 03:42:57:746 | RL |   DEBUG   | +1     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk, isModule=false]
  233. 03:42:57:748 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\Process.ahk]
  234. 03:42:57:748 | RL |   DEBUG   | +0     | Splitting path...
  235. 03:42:57:748 | RL |   DEBUG   | +0     | Will return : Process.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\File|ahk|Process|R
  236. 03:42:57:749 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\Process.ahk, isModule=false]
  237. 03:42:57:751 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk]
  238. 03:42:57:751 | RL |   DEBUG   | +0     | Splitting path...
  239. 03:42:57:752 | RL |   DEBUG   | +0     | Will return : PropertiesFile.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\File|ahk|PropertiesFile|R
  240. 03:42:57:752 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk, isModule=false]
  241. 03:42:57:754 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk]
  242. 03:42:57:754 | RL |   DEBUG   | +0     | Splitting path...
  243. 03:42:57:754 | RL |   DEBUG   | +0     | Will return : RIniFile.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\File|ahk|RIniFile|R
  244. 03:42:57:755 | RL |   DEBUG   | +1     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk, isModule=false]
  245. 03:42:57:757 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk]
  246. 03:42:57:757 | RL |   DEBUG   | +0     | Splitting path...
  247. 03:42:57:757 | RL |   DEBUG   | +0     | Will return : XMLFile.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\File|ahk|XMLFile|R
  248. 03:42:57:758 | RL |   DEBUG   | +1     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk, isModule=false]
  249. 03:42:57:760 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk]
  250. 03:42:57:760 | RL |   DEBUG   | +0     | Splitting path...
  251. 03:42:57:760 | RL |   DEBUG   | +0     | Will return : KeyUtils.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\Input|ahk|KeyUtils|R
  252. 03:42:57:761 | RL |   DEBUG   | +1     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk, isModule=false]
  253. 03:42:57:763 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\UI\Control.ahk]
  254. 03:42:57:763 | RL |   DEBUG   | +0     | Splitting path...
  255. 03:42:57:763 | RL |   DEBUG   | +0     | Will return : Control.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\UI|ahk|Control|R
  256. 03:42:57:764 | RL |   DEBUG   | +1     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\UI\Control.ahk, isModule=false]
  257. 03:42:57:766 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\UI\Window.ahk]
  258. 03:42:57:766 | RL |   DEBUG   | +0     | Splitting path...
  259. 03:42:57:766 | RL |   DEBUG   | +0     | Will return : Window.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\UI|ahk|Window|R
  260. 03:42:57:767 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\UI\Window.ahk, isModule=false]
  261. 03:42:57:769 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk]
  262. 03:42:57:769 | RL |   DEBUG   | +0     | Splitting path...
  263. 03:42:57:770 | RL |   DEBUG   | +0     | Will return : WindowTitle.ahk|R:\Arcade\RocketLauncher\Lib\Classes\Util\UI|ahk|WindowTitle|R
  264. 03:42:57:770 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk, isModule=false]
  265. 03:42:57:772 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk]
  266. 03:42:57:772 | RL |   DEBUG   | +0     | Splitting path...
  267. 03:42:57:772 | RL |   DEBUG   | +0     | Will return : Rom Mapping Launch Menu.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Rom Mapping Launch Menu|R
  268. 03:42:57:773 | RL |   DEBUG   | +1     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk, isModule=false]
  269. 03:42:57:776 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Shader.ahk]
  270. 03:42:57:776 | RL |   DEBUG   | +0     | Splitting path...
  271. 03:42:57:776 | RL |   DEBUG   | +0     | Will return : Shader.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Shader|R
  272. 03:42:57:777 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Shader.ahk, isModule=false]
  273. 03:42:57:779 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Shader Init.ahk]
  274. 03:42:57:779 | RL |   DEBUG   | +0     | Splitting path...
  275. 03:42:57:779 | RL |   DEBUG   | +0     | Will return : Shader Init.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Shader Init|R
  276. 03:42:57:780 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Shader Init.ahk, isModule=false]
  277. 03:42:57:782 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Shared.ahk]
  278. 03:42:57:782 | RL |   DEBUG   | +0     | Splitting path...
  279. 03:42:57:782 | RL |   DEBUG   | +0     | Will return : Shared.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Shared|R
  280. 03:42:57:783 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Shared.ahk, isModule=false]
  281. 03:42:57:787 | RL |   DEBUG   | +4     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Statistics.ahk]
  282. 03:42:57:787 | RL |   DEBUG   | +0     | Splitting path...
  283. 03:42:57:787 | RL |   DEBUG   | +0     | Will return : Statistics.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Statistics|R
  284. 03:42:57:788 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Statistics.ahk, isModule=false]
  285. 03:42:57:790 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Statistics Init.ahk]
  286. 03:42:57:790 | RL |   DEBUG   | +0     | Splitting path...
  287. 03:42:57:790 | RL |   DEBUG   | +0     | Will return : Statistics Init.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Statistics Init|R
  288. 03:42:57:791 | RL |   DEBUG   | +1     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Statistics Init.ahk, isModule=false]
  289. 03:42:57:793 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\Virtual Drive.ahk]
  290. 03:42:57:793 | RL |   DEBUG   | +0     | Splitting path...
  291. 03:42:57:793 | RL |   DEBUG   | +0     | Will return : Virtual Drive.ahk|R:\Arcade\RocketLauncher\Lib|ahk|Virtual Drive|R
  292. 03:42:57:794 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\Virtual Drive.ahk, isModule=false]
  293. 03:42:57:796 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\XHotkey.ahk]
  294. 03:42:57:796 | RL |   DEBUG   | +0     | Splitting path...
  295. 03:42:57:797 | RL |   DEBUG   | +0     | Will return : XHotkey.ahk|R:\Arcade\RocketLauncher\Lib|ahk|XHotkey|R
  296. 03:42:57:797 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\XHotkey.ahk, isModule=false]
  297. 03:42:57:799 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Lib\XHotkey Init.ahk]
  298. 03:42:57:800 | RL |   DEBUG   | +0     | Splitting path...
  299. 03:42:57:800 | RL |   DEBUG   | +0     | Will return : XHotkey Init.ahk|R:\Arcade\RocketLauncher\Lib|ahk|XHotkey Init|R
  300. 03:42:57:800 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Lib\XHotkey Init.ahk, isModule=false]
  301. 03:42:57:803 | RL |   DEBUG   | +3     | splitPath Called [path=R:\Arcade\RocketLauncher\Plugins\HyperSpin.plugin]
  302. 03:42:57:803 | RL |   DEBUG   | +0     | Splitting path...
  303. 03:42:57:804 | RL |   DEBUG   | +0     | Will return : HyperSpin.plugin|R:\Arcade\RocketLauncher\Plugins|plugin|HyperSpin|R
  304. 03:42:57:804 | RL |   DEBUG   | +0     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Plugins\HyperSpin.plugin, isModule=false]
  305. 03:42:57:807 | RL |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\HyperSpin.exe]
  306. 03:42:57:807 | RL |   DEBUG   | +0     | Splitting path...
  307. 03:42:57:807 | RL |   DEBUG   | +0     | Will return : HyperSpin.exe|R:\Arcade|exe|HyperSpin|R
  308. 03:42:57:815 | RL |   DEBUG   | +8     | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher\Modules\RetroArch\, relativePath=RetroArch.ahk]
  309. 03:42:57:816 | RL |   DEBUG   | +0     | Converting path to absolute...
  310. 03:42:57:816 | RL |   DEBUG   | +0     | Relative path after processing is RetroArch.ahk
  311. 03:42:57:816 | RL |   DEBUG   | +0     | Absolute path is R:\Arcade\RocketLauncher\Modules\RetroArch\RetroArch.ahk
  312. 03:42:57:817 | RL |   DEBUG   | +0     | splitPath Called [path=R:\Arcade\RocketLauncher\Modules\RetroArch\RetroArch.ahk]
  313. 03:42:57:817 | RL |   DEBUG   | +0     | Splitting path...
  314. 03:42:57:817 | RL |   DEBUG   | +0     | Will return : RetroArch.ahk|R:\Arcade\RocketLauncher\Modules\RetroArch|ahk|RetroArch|R
  315. 03:42:57:818 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Modules\RetroArch\RetroArch.ahk]
  316. 03:42:57:818 | RL |   DEBUG   | +0     | Splitting path...
  317. 03:42:57:819 | RL |   DEBUG   | +0     | Will return : RetroArch.ahk|R:\Arcade\RocketLauncher\Modules\RetroArch|ahk|RetroArch|R
  318. 03:42:57:820 | RL |   DEBUG   | +1     | checkModuleCRC Called [fileName=R:\Arcade\RocketLauncher\Modules\RetroArch\RetroArch.ahk, isModule=true]
  319. 03:42:57:823 | RL |   DEBUG   | +2     | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=.\Profiles]
  320. 03:42:57:823 | RL |   DEBUG   | +0     | Converting path to absolute...
  321. 03:42:57:823 | RL |   DEBUG   | +0     | Relative path after processing is .\Profiles
  322. 03:42:57:823 | RL |   DEBUG   | +0     | Absolute path is R:\Arcade\RocketLauncher\Profiles
  323. 03:42:57:824 | RL |   DEBUG   | +1     | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=C:\Program Files\DAEMON Tools Pro\DTAgent.exe]
  324. 03:42:57:824 | RL |   DEBUG   | +0     | Converting path to absolute...
  325. 03:42:57:825 | RL |   DEBUG   | +1     | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=.\Module Extensions\7z.exe]
  326. 03:42:57:826 | RL |   DEBUG   | +0     | Converting path to absolute...
  327. 03:42:57:826 | RL |   DEBUG   | +0     | Relative path after processing is .\Module Extensions\7z.exe
  328. 03:42:57:826 | RL |   DEBUG   | +0     | Absolute path is R:\Arcade\RocketLauncher\Module Extensions\7z.exe
  329. 03:42:57:827 | RL |   DEBUG   | +1     | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=R:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe]
  330. 03:42:57:827 | RL |   DEBUG   | +0     | Converting path to absolute...
  331. 03:42:57:828 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe]
  332. 03:42:57:828 | RL |   DEBUG   | +0     | Splitting path...
  333. 03:42:57:828 | RL |   DEBUG   | +0     | Will return : dxwnd.exe|R:\Arcade\RocketLauncher\Module Extensions\dxwnd|exe|dxwnd|R
  334. 03:42:57:829 | RL |   DEBUG   | +1     | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=.\Module Extensions\HiToText.exe]
  335. 03:42:57:829 | RL |   DEBUG   | +0     | Converting path to absolute...
  336. 03:42:57:830 | RL |   DEBUG   | +0     | Relative path after processing is .\Module Extensions\HiToText.exe
  337. 03:42:57:830 | RL |   DEBUG   | +0     | Absolute path is R:\Arcade\RocketLauncher\Module Extensions\HiToText.exe
  338. 03:42:57:831 | RL |   DEBUG   | +1     | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=R:\Arcade\_Emulators\Demule\demul07a_180816\DemulShooter_v4.5a\DemulShooter.exe]
  339. 03:42:57:831 | RL |   DEBUG   | +0     | Converting path to absolute...
  340. 03:42:57:832 | RL |   DEBUG   | +1     | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=..\Xpadder\Xpadder.exe]
  341. 03:42:57:832 | RL |   DEBUG   | +0     | Converting path to absolute...
  342. 03:42:57:832 | RL |   DEBUG   | +0     | Relative path after processing is ..\Xpadder\Xpadder.exe
  343. 03:42:57:832 | RL |   DEBUG   | +0     | Absolute path is R:\Arcade\Xpadder\Xpadder.exe
  344. 03:42:57:833 | RL |   DEBUG   | +1     | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=C:\Windows\Utilities\VJoy\VJoy.exe]
  345. 03:42:57:833 | RL |   DEBUG   | +0     | Converting path to absolute...
  346. 03:42:57:834 | RL |   DEBUG   | +1     | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=C:\Windows\Utilities\VJoy\VJoy.exe]
  347. 03:42:57:834 | RL |   DEBUG   | +0     | Converting path to absolute...
  348. 03:42:57:843 | RL |   DEBUG   | +8     | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=C:\Hyperspin Cache]
  349. 03:42:57:843 | RL |   DEBUG   | +0     | Converting path to absolute...
  350. 03:42:57:847 | RL |   DEBUG   | +3     | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=..\Nintendo 64\roms]
  351. 03:42:57:847 | RL |   DEBUG   | +0     | Converting path to absolute...
  352. 03:42:57:847 | RL |   DEBUG   | +0     | Relative path after processing is ..\Nintendo 64\roms
  353. 03:42:57:848 | RL |   DEBUG   | +0     | Absolute path is R:\Arcade\Nintendo 64\roms
  354. 03:42:57:849 | RL |   DEBUG   | +0     | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=..\_Emulators\RetroArch\RetroArch 1.5.0\retroarch.exe]
  355. 03:42:57:849 | RL |   DEBUG   | +0     | Converting path to absolute...
  356. 03:42:57:849 | RL |   DEBUG   | +0     | Relative path after processing is ..\_Emulators\RetroArch\RetroArch 1.5.0\retroarch.exe
  357. 03:42:57:849 | RL |   DEBUG   | +0     | Absolute path is R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0\retroarch.exe
  358. 03:42:57:850 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0\retroarch.exe]
  359. 03:42:57:850 | RL |   DEBUG   | +0     | Splitting path...
  360. 03:42:57:851 | RL |   DEBUG   | +0     | Will return : retroarch.exe|R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0|exe|retroarch|R
  361. 03:42:57:856 | RL |   DEBUG   | +5     | splitPath Called [path=R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0\retroarch.exe]
  362. 03:42:57:856 | RL |   DEBUG   | +0     | Splitting path...
  363. 03:42:57:857 | RL |   DEBUG   | +0     | Will return : retroarch.exe|R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0|exe|retroarch|R
  364. 03:42:57:858 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\7z.exe]
  365. 03:42:57:859 | RL |   DEBUG   | +0     | Splitting path...
  366. 03:42:57:859 | RL |   DEBUG   | +0     | Will return : 7z.exe|R:\Arcade\RocketLauncher\Module Extensions|exe|7z|R
  367. 03:42:57:860 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\7z.exe]
  368. 03:42:57:860 | RL |   DEBUG   | +0     | Splitting path...
  369. 03:42:57:860 | RL |   DEBUG   | +0     | Will return : 7z.exe|R:\Arcade\RocketLauncher\Module Extensions|exe|7z|R
  370. 03:42:57:862 | RL |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\7z.dll]
  371. 03:42:57:862 | RL |   DEBUG   | +0     | Splitting path...
  372. 03:42:57:862 | RL |   DEBUG   | +0     | Will return : 7z.dll|R:\Arcade\RocketLauncher\Module Extensions|dll|7z|R
  373. 03:42:57:890 | RL |   DEBUG   | +28    | splitPath Called [path=R:\Arcade\RocketLauncher\AutoHotkey.dll]
  374. 03:42:57:890 | RL |   DEBUG   | +0     | Splitting path...
  375. 03:42:57:891 | RL |   DEBUG   | +0     | Will return : AutoHotkey.dll|R:\Arcade\RocketLauncher|dll|AutoHotkey|R
  376. 03:42:58:093 | MD |   DEBUG   | +202   | setLogMode Called [newlogMode=1, newFile=0, logThread=MD]
  377. 03:42:58:095 | MD |   DEBUG   | +2     | splitPath Called [path=R:\Arcade\RocketLauncher\Module Extensions\RocketLauncher.dll]
  378. 03:42:58:095 | MD |   DEBUG   | +0     | Splitting path...
  379. 03:42:58:096 | MD |   DEBUG   | +0     | Will return : RocketLauncher.dll|R:\Arcade\RocketLauncher\Module Extensions|dll|RocketLauncher|R
  380. 03:42:58:096 | MD |   DEBUG   | +0     | splitPath Called [path=R:\Arcade\RocketLauncher\RocketLauncher.log]
  381. 03:42:58:096 | MD |   DEBUG   | +0     | Splitting path...
  382. 03:42:58:096 | MD |   DEBUG   | +0     | Will return : RocketLauncher.log|R:\Arcade\RocketLauncher|log|RocketLauncher|R
  383. 03:42:58:184 | MD |   DEBUG   | +87    | splitPath Called [path=R:\Arcade\HyperSpin.exe]
  384. 03:42:58:184 | MD |   DEBUG   | +0     | Splitting path...
  385. 03:42:58:184 | MD |   DEBUG   | +0     | Will return : HyperSpin.exe|R:\Arcade|exe|HyperSpin|R
  386. 03:42:58:185 | MD |   DEBUG   | +0     | splitPath Called [path=R:\Arcade\RocketLauncher\Modules\RetroArch\Nintendo 64\Super Mario 64 (USA).ini]
  387. 03:42:58:185 | MD |   DEBUG   | +0     | Splitting path...
  388. 03:42:58:185 | MD |   DEBUG   | +0     | Will return : Super Mario 64 (USA).ini|R:\Arcade\RocketLauncher\Modules\RetroArch\Nintendo 64|ini|Super Mario 64 (USA)|R
  389. 03:42:58:186 | MD |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Modules\RetroArch\Nintendo 64.ini]
  390. 03:42:58:186 | MD |   DEBUG   | +0     | Splitting path...
  391. 03:42:58:187 | MD |   DEBUG   | +0     | Will return : Nintendo 64.ini|R:\Arcade\RocketLauncher\Modules\RetroArch|ini|Nintendo 64|R
  392. 03:42:58:188 | MD |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\RocketLauncher\Modules\RetroArch\RetroArch.ini]
  393. 03:42:58:188 | MD |   DEBUG   | +0     | Splitting path...
  394. 03:42:58:188 | MD |   DEBUG   | +0     | Will return : RetroArch.ini|R:\Arcade\RocketLauncher\Modules\RetroArch|ini|RetroArch|R
  395. 03:42:58:998 | MD |   DEBUG   | +809   | splitPath Called [path=R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0\retroarch.exe]
  396. 03:42:58:998 | MD |   DEBUG   | +0     | Splitting path...
  397. 03:42:58:998 | MD |   DEBUG   | +0     | Will return : retroarch.exe|R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0|exe|retroarch|R
  398. 03:42:59:127 | MD |   DEBUG   | +128   | getFullPathFromRelative Called [basePath=R:\Arcade\RocketLauncher, relativePath=R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0\config]
  399. 03:42:59:128 | MD |   DEBUG   | +0     | Converting path to absolute...
  400. 03:42:59:129 | MD |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0\config]
  401. 03:42:59:129 | MD |   DEBUG   | +0     | Splitting path...
  402. 03:42:59:129 | MD |   DEBUG   | +0     | Will return : config|R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0||config|R
  403. 03:42:59:153 | MD |   DEBUG   | +24    | splitPath Called [path=R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0\config\Nintendo 64.cfg]
  404. 03:42:59:153 | MD |   DEBUG   | +0     | Splitting path...
  405. 03:42:59:153 | MD |   DEBUG   | +0     | Will return : Nintendo 64.cfg|R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0\config|cfg|Nintendo 64|R
  406. 03:42:59:154 | MD |   DEBUG   | +1     | splitPath Called [path=R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0\config\parallel_n64_libretro.cfg]
  407. 03:42:59:154 | MD |   DEBUG   | +0     | Splitting path...
  408. 03:42:59:155 | MD |   DEBUG   | +0     | Will return : parallel_n64_libretro.cfg|R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0\config|cfg|parallel_n64_libretro|R
  409. 03:42:59:155 | MD |   DEBUG   | +0     | splitPath Called [path=R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0\retroarch.cfg]
  410. 03:42:59:156 | MD |   DEBUG   | +0     | Splitting path...
  411. 03:42:59:156 | MD |   DEBUG   | +0     | Will return : retroarch.cfg|R:\Arcade\_Emulators\RetroArch\RetroArch 1.5.0|cfg|retroarch|R
  412. 03:42:59:254 | MD |   DEBUG   | +98    | findFileInZip Called [zipfilepath=R:\Arcade\Nintendo 64\roms\Super Mario 64 (USA).zip, filenames=Super Mario 64 (USA), extensions=mgw|bs|sfc|smc|fds|gba|col|sg|sc|gb|gbc|nes|ngc|ngp|gg|sms|md|a26|a52|pce|cso|iso|smc|cdi|sg|nds|vb|rom|z64|n64|j64|lnx|wsc|ws|32x|a78|ST|STT|MSA|DIM|STZ|STS|STC|STX|TXT|tap|cpr|dsk|ipf|gme|adf|fdi|hdf|cue|iso|ccd|toc|uae|adf|dms|bin|fds]
  413. 03:42:59:326 | MD |   DEBUG   | +72    | getZipExtractedSize Called [zipfilepath=R:\Arcade\Nintendo 64\roms\Super Mario 64 (USA).zip]
  414. 03:42:59:327 | MD |   DEBUG   | +1     | Inspecting compressed file : R:\Arcade\Nintendo 64\roms\Super Mario 64 (USA).zip
  415. 03:42:59:328 | MD |   DEBUG   | +0     | Packed sized is : 6293105
  416. 03:42:59:328 | MD |   DEBUG   | +0     | Found file Super Mario 64 (USA).n64 with 8388608 bytes
  417. 03:42:59:329 | MD |   DEBUG   | +0     | Current total size is 8388608 bytes
  418. 03:42:59:329 | MD |   DEBUG   | +0     | Calculation complete, full size is 8388608 bytes
  419. 03:43:00:690 | MD |   DEBUG   | +1360  | splitPath Called [path=C:\Hyperspin Cache\Nintendo 64\Super Mario 64 (USA)\.m3u]
  420. 03:43:00:690 | MD |   DEBUG   | +0     | Splitting path...
  421. 03:43:00:690 | MD |   DEBUG   | +0     | Will return : .m3u|C:\Hyperspin Cache\Nintendo 64\Super Mario 64 (USA)|m3u||C
  422. 03:43:07:768 | MD |   DEBUG   | +7078  | getPdfPageCount Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf, pageLayout=frompdf]
  423. 03:43:07:849 | MD |   DEBUG   | +80    | Counting number of pages for R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf
  424. 03:43:07:853 | MD |   DEBUG   | +4     | 15 Pages Found
  425. 03:43:07:874 | MD |   DEBUG   | +20    | getPdfPageCount Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf, pageLayout=frompdf]
  426. 03:43:07:876 | MD |   DEBUG   | +2     | Counting number of pages for R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf
  427. 03:43:07:878 | MD |   DEBUG   | +1     | 11 Pages Found
  428. 03:43:07:878 | MD |   DEBUG   | +0     | getPdfPageCount Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\_default\N64 Controller Pak.pdf, pageLayout=frompdf]
  429. 03:43:07:879 | MD |   DEBUG   | +0     | Counting number of pages for R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\_default\N64 Controller Pak.pdf
  430. 03:43:07:881 | MD |   DEBUG   | +1     | 2 Pages Found
  431. 03:43:07:881 | MD |   DEBUG   | +0     | getPdfPageCount Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\_default\N64 Expansion Pak.pdf, pageLayout=frompdf]
  432. 03:43:07:882 | MD |   DEBUG   | +1     | Counting number of pages for R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\_default\N64 Expansion Pak.pdf
  433. 03:43:07:883 | MD |   DEBUG   | +1     | 3 Pages Found
  434. 03:43:07:904 | MD |   DEBUG   | +20    | getPdfPageCount Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\_default\N64 GameShark Pro.pdf, pageLayout=frompdf]
  435. 03:43:07:907 | MD |   DEBUG   | +2     | Counting number of pages for R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\_default\N64 GameShark Pro.pdf
  436. 03:43:07:909 | MD |   DEBUG   | +2     | 10 Pages Found
  437. 03:43:07:909 | MD |   DEBUG   | +0     | getPdfPageCount Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\_default\N64 System.pdf, pageLayout=frompdf]
  438. 03:43:07:912 | MD |   DEBUG   | +3     | Counting number of pages for R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\_default\N64 System.pdf
  439. 03:43:07:915 | MD |   DEBUG   | +3     | 24 Pages Found
  440. 03:43:07:932 | MD |   DEBUG   | +16    | getPdfPageCount Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\_default\N64 Transfer Pak.pdf, pageLayout=frompdf]
  441. 03:43:07:933 | MD |   DEBUG   | +1     | Counting number of pages for R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\_default\N64 Transfer Pak.pdf
  442. 03:43:07:935 | MD |   DEBUG   | +2     | 2 Pages Found
  443. 03:43:07:935 | MD |   DEBUG   | +0     | getPdfPageCount Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\_default\N64 Tremor Pak.pdf, pageLayout=frompdf]
  444. 03:43:07:936 | MD |   DEBUG   | +1     | Counting number of pages for R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\_default\N64 Tremor Pak.pdf
  445. 03:43:07:937 | MD |   DEBUG   | +1     | 2 Pages Found
  446. 03:43:13:015 | MD |   DEBUG   | +5077  | generatePngFromPdf Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf, outputPath=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\+Super Mario 64 (USA), dpiResolution=500, maximumHeight=1080, firstPage=1, lastPage=1, pageLayout=frompdf]
  447. 03:43:13:024 | MD |   DEBUG   | +9     | Starting to generate Png files from R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf [dpi=500,firstPage=1,lastPage=1]
  448. 03:43:13:024 | MD |   DEBUG   | +0     | Creating Settings
  449. 03:43:13:025 | MD |   DEBUG   | +0     | File R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf exists
  450. 03:43:13:031 | MD |   DEBUG   | +6     | Settings Creation Finished
  451. 03:43:13:031 | MD |   DEBUG   | +0     | Generating Output...
  452. 03:43:13:033 | MD |   DEBUG   | +2     | Ghostscript called with the following options:
  453.     -q
  454.     -dQUIET
  455.     -dPARANOIDSAFER
  456.     -dBATCH
  457.     -dNOPAUSE
  458.     -dNOPROMPT
  459.     -dMaxBitmap=500000000
  460.     -dNumRenderingThreads=4
  461.     -dAlignToPixels=0
  462.     -dGridFitTT=0
  463.     -dTextAlphaBits=4
  464.     -dGraphicsAlphaBits=4
  465.     -sDEVICE=png16m
  466.     -dFirstPage=1
  467.     -dLastPage=1
  468.     -g750x1080
  469.     -dPDFFitPage
  470.     -r500x500
  471.     -sOutputFile=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\+Super Mario 64 (USA)\page1.png
  472.     R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf
  473. 03:43:13:451 | MD |   DEBUG   | +413   | Output Generation Finished
  474. 03:43:13:496 | MD |   DEBUG   | +44    | generatePngFromPdf Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf, outputPath=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\+Super Mario 64 (USA), dpiResolution=500, maximumHeight=1080, firstPage=2, lastPage=2, pageLayout=frompdf]
  475. 03:43:13:499 | MD |   DEBUG   | +3     | Starting to generate Png files from R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf [dpi=500,firstPage=2,lastPage=2]
  476. 03:43:13:500 | MD |   DEBUG   | +0     | Creating Settings
  477. 03:43:13:500 | MD |   DEBUG   | +0     | File R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf exists
  478. 03:43:13:503 | MD |   DEBUG   | +3     | Settings Creation Finished
  479. 03:43:13:503 | MD |   DEBUG   | +0     | Generating Output...
  480. 03:43:13:503 | MD |   DEBUG   | +0     | Ghostscript called with the following options:
  481.     -q
  482.     -dQUIET
  483.     -dPARANOIDSAFER
  484.     -dBATCH
  485.     -dNOPAUSE
  486.     -dNOPROMPT
  487.     -dMaxBitmap=500000000
  488.     -dNumRenderingThreads=4
  489.     -dAlignToPixels=0
  490.     -dGridFitTT=0
  491.     -dTextAlphaBits=4
  492.     -dGraphicsAlphaBits=4
  493.     -sDEVICE=png16m
  494.     -dUseCropBox
  495.     -dFirstPage=2
  496.     -dLastPage=2
  497.     -g750x1080
  498.     -dPDFFitPage
  499.     -r500x500
  500.     -sOutputFile=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\+Super Mario 64 (USA)\page2.png
  501.     R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf
  502. 03:43:13:710 | MD |   DEBUG   | +203   | Output Generation Finished
  503. 03:43:13:769 | MD |   DEBUG   | +58    | generatePngFromPdf Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf, outputPath=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\+Super Mario 64 (USA), dpiResolution=500, maximumHeight=1080, firstPage=3, lastPage=3, pageLayout=frompdf]
  504. 03:43:13:775 | MD |   DEBUG   | +6     | Starting to generate Png files from R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf [dpi=500,firstPage=3,lastPage=3]
  505. 03:43:13:776 | MD |   DEBUG   | +0     | Creating Settings
  506. 03:43:13:776 | MD |   DEBUG   | +0     | File R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf exists
  507. 03:43:13:781 | MD |   DEBUG   | +4     | Settings Creation Finished
  508. 03:43:13:781 | MD |   DEBUG   | +0     | Generating Output...
  509. 03:43:13:782 | MD |   DEBUG   | +0     | Ghostscript called with the following options:
  510.     -q
  511.     -dQUIET
  512.     -dPARANOIDSAFER
  513.     -dBATCH
  514.     -dNOPAUSE
  515.     -dNOPROMPT
  516.     -dMaxBitmap=500000000
  517.     -dNumRenderingThreads=4
  518.     -dAlignToPixels=0
  519.     -dGridFitTT=0
  520.     -dTextAlphaBits=4
  521.     -dGraphicsAlphaBits=4
  522.     -sDEVICE=png16m
  523.     -dUseCropBox
  524.     -dFirstPage=3
  525.     -dLastPage=3
  526.     -g750x1080
  527.     -dPDFFitPage
  528.     -r500x500
  529.     -sOutputFile=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\+Super Mario 64 (USA)\page3.png
  530.     R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf
  531. 03:43:13:956 | MD |   DEBUG   | +167   | Output Generation Finished
  532. 03:43:14:014 | MD |   DEBUG   | +58    | generatePngFromPdf Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf, outputPath=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\+Super Mario 64 (USA), dpiResolution=500, maximumHeight=1080, firstPage=4, lastPage=4, pageLayout=frompdf]
  533. 03:43:14:017 | MD |   DEBUG   | +3     | Starting to generate Png files from R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf [dpi=500,firstPage=4,lastPage=4]
  534. 03:43:14:017 | MD |   DEBUG   | +0     | Creating Settings
  535. 03:43:14:017 | MD |   DEBUG   | +0     | File R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf exists
  536. 03:43:14:023 | MD |   DEBUG   | +5     | Settings Creation Finished
  537. 03:43:14:023 | MD |   DEBUG   | +0     | Generating Output...
  538. 03:43:14:024 | MD |   DEBUG   | +0     | Ghostscript called with the following options:
  539.     -q
  540.     -dQUIET
  541.     -dPARANOIDSAFER
  542.     -dBATCH
  543.     -dNOPAUSE
  544.     -dNOPROMPT
  545.     -dMaxBitmap=500000000
  546.     -dNumRenderingThreads=4
  547.     -dAlignToPixels=0
  548.     -dGridFitTT=0
  549.     -dTextAlphaBits=4
  550.     -dGraphicsAlphaBits=4
  551.     -sDEVICE=png16m
  552.     -dUseCropBox
  553.     -dFirstPage=4
  554.     -dLastPage=4
  555.     -g750x1080
  556.     -dPDFFitPage
  557.     -r500x500
  558.     -sOutputFile=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\+Super Mario 64 (USA)\page4.png
  559.     R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf
  560. 03:43:14:279 | MD |   DEBUG   | +246   | Output Generation Finished
  561. 03:43:14:348 | MD |   DEBUG   | +68    | generatePngFromPdf Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf, outputPath=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\+Super Mario 64 (USA), dpiResolution=500, maximumHeight=1080, firstPage=5, lastPage=5, pageLayout=frompdf]
  562. 03:43:14:351 | MD |   DEBUG   | +3     | Starting to generate Png files from R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf [dpi=500,firstPage=5,lastPage=5]
  563. 03:43:14:351 | MD |   DEBUG   | +0     | Creating Settings
  564. 03:43:14:351 | MD |   DEBUG   | +0     | File R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf exists
  565. 03:43:14:355 | MD |   DEBUG   | +3     | Settings Creation Finished
  566. 03:43:14:355 | MD |   DEBUG   | +0     | Generating Output...
  567. 03:43:14:355 | MD |   DEBUG   | +0     | Ghostscript called with the following options:
  568.     -q
  569.     -dQUIET
  570.     -dPARANOIDSAFER
  571.     -dBATCH
  572.     -dNOPAUSE
  573.     -dNOPROMPT
  574.     -dMaxBitmap=500000000
  575.     -dNumRenderingThreads=4
  576.     -dAlignToPixels=0
  577.     -dGridFitTT=0
  578.     -dTextAlphaBits=4
  579.     -dGraphicsAlphaBits=4
  580.     -sDEVICE=png16m
  581.     -dUseCropBox
  582.     -dFirstPage=5
  583.     -dLastPage=5
  584.     -g750x1080
  585.     -dPDFFitPage
  586.     -r500x500
  587.     -sOutputFile=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\+Super Mario 64 (USA)\page5.png
  588.     R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\+Super Mario 64 (USA).pdf
  589. 03:43:14:562 | MD |   DEBUG   | +202   | Output Generation Finished
  590. 03:43:15:068 | MD |   DEBUG   | +506   | generatePngFromPdf Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf, outputPath=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\5fc94-manual, dpiResolution=500, maximumHeight=1080, firstPage=1, lastPage=1, pageLayout=frompdf]
  591. 03:43:15:073 | MD |   DEBUG   | +4     | Starting to generate Png files from R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf [dpi=500,firstPage=1,lastPage=1]
  592. 03:43:15:073 | MD |   DEBUG   | +0     | Creating Settings
  593. 03:43:15:074 | MD |   DEBUG   | +0     | File R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf exists
  594. 03:43:15:078 | MD |   DEBUG   | +4     | Settings Creation Finished
  595. 03:43:15:078 | MD |   DEBUG   | +0     | Generating Output...
  596. 03:43:15:079 | MD |   DEBUG   | +0     | Ghostscript called with the following options:
  597.     -q
  598.     -dQUIET
  599.     -dPARANOIDSAFER
  600.     -dBATCH
  601.     -dNOPAUSE
  602.     -dNOPROMPT
  603.     -dMaxBitmap=500000000
  604.     -dNumRenderingThreads=4
  605.     -dAlignToPixels=0
  606.     -dGridFitTT=0
  607.     -dTextAlphaBits=4
  608.     -dGraphicsAlphaBits=4
  609.     -sDEVICE=png16m
  610.     -dFirstPage=1
  611.     -dLastPage=1
  612.     -g837x1080
  613.     -dPDFFitPage
  614.     -r500x500
  615.     -sOutputFile=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\5fc94-manual\page1.png
  616.     R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf
  617. 03:43:15:583 | MD |   DEBUG   | +495   | Output Generation Finished
  618. 03:43:15:626 | MD |   DEBUG   | +42    | generatePngFromPdf Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf, outputPath=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\5fc94-manual, dpiResolution=500, maximumHeight=1080, firstPage=2, lastPage=2, pageLayout=frompdf]
  619. 03:43:15:628 | MD |   DEBUG   | +1     | Starting to generate Png files from R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf [dpi=500,firstPage=2,lastPage=2]
  620. 03:43:15:628 | MD |   DEBUG   | +0     | Creating Settings
  621. 03:43:15:628 | MD |   DEBUG   | +0     | File R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf exists
  622. 03:43:15:630 | MD |   DEBUG   | +2     | Settings Creation Finished
  623. 03:43:15:630 | MD |   DEBUG   | +0     | Generating Output...
  624. 03:43:15:631 | MD |   DEBUG   | +0     | Ghostscript called with the following options:
  625.     -q
  626.     -dQUIET
  627.     -dPARANOIDSAFER
  628.     -dBATCH
  629.     -dNOPAUSE
  630.     -dNOPROMPT
  631.     -dMaxBitmap=500000000
  632.     -dNumRenderingThreads=4
  633.     -dAlignToPixels=0
  634.     -dGridFitTT=0
  635.     -dTextAlphaBits=4
  636.     -dGraphicsAlphaBits=4
  637.     -sDEVICE=png16m
  638.     -dFirstPage=2
  639.     -dLastPage=2
  640.     -g837x1080
  641.     -dPDFFitPage
  642.     -r500x500
  643.     -sOutputFile=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\5fc94-manual\page2.png
  644.     R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf
  645. 03:43:16:129 | MD |   DEBUG   | +494   | Output Generation Finished
  646. 03:43:16:169 | MD |   DEBUG   | +40    | generatePngFromPdf Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf, outputPath=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\5fc94-manual, dpiResolution=500, maximumHeight=1080, firstPage=3, lastPage=3, pageLayout=frompdf]
  647. 03:43:16:172 | MD |   DEBUG   | +3     | Starting to generate Png files from R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf [dpi=500,firstPage=3,lastPage=3]
  648. 03:43:16:172 | MD |   DEBUG   | +0     | Creating Settings
  649. 03:43:16:173 | MD |   DEBUG   | +0     | File R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf exists
  650. 03:43:16:174 | MD |   DEBUG   | +1     | Settings Creation Finished
  651. 03:43:16:175 | MD |   DEBUG   | +0     | Generating Output...
  652. 03:43:16:175 | MD |   DEBUG   | +0     | Ghostscript called with the following options:
  653.     -q
  654.     -dQUIET
  655.     -dPARANOIDSAFER
  656.     -dBATCH
  657.     -dNOPAUSE
  658.     -dNOPROMPT
  659.     -dMaxBitmap=500000000
  660.     -dNumRenderingThreads=4
  661.     -dAlignToPixels=0
  662.     -dGridFitTT=0
  663.     -dTextAlphaBits=4
  664.     -dGraphicsAlphaBits=4
  665.     -sDEVICE=png16m
  666.     -dFirstPage=3
  667.     -dLastPage=3
  668.     -g837x1080
  669.     -dPDFFitPage
  670.     -r500x500
  671.     -sOutputFile=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\5fc94-manual\page3.png
  672.     R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf
  673. 03:43:16:676 | MD |   DEBUG   | +496   | Output Generation Finished
  674. 03:43:16:721 | MD |   DEBUG   | +44    | generatePngFromPdf Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf, outputPath=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\5fc94-manual, dpiResolution=500, maximumHeight=1080, firstPage=4, lastPage=4, pageLayout=frompdf]
  675. 03:43:16:722 | MD |   DEBUG   | +1     | Starting to generate Png files from R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf [dpi=500,firstPage=4,lastPage=4]
  676. 03:43:16:723 | MD |   DEBUG   | +0     | Creating Settings
  677. 03:43:16:723 | MD |   DEBUG   | +0     | File R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf exists
  678. 03:43:16:725 | MD |   DEBUG   | +2     | Settings Creation Finished
  679. 03:43:16:725 | MD |   DEBUG   | +0     | Generating Output...
  680. 03:43:16:725 | MD |   DEBUG   | +0     | Ghostscript called with the following options:
  681.     -q
  682.     -dQUIET
  683.     -dPARANOIDSAFER
  684.     -dBATCH
  685.     -dNOPAUSE
  686.     -dNOPROMPT
  687.     -dMaxBitmap=500000000
  688.     -dNumRenderingThreads=4
  689.     -dAlignToPixels=0
  690.     -dGridFitTT=0
  691.     -dTextAlphaBits=4
  692.     -dGraphicsAlphaBits=4
  693.     -sDEVICE=png16m
  694.     -dFirstPage=4
  695.     -dLastPage=4
  696.     -g837x1080
  697.     -dPDFFitPage
  698.     -r500x500
  699.     -sOutputFile=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\5fc94-manual\page4.png
  700.     R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf
  701. 03:43:17:221 | MD |   DEBUG   | +492   | Output Generation Finished
  702. 03:43:17:442 | MD |   DEBUG   | +221   | generatePngFromPdf Called [inputPath=R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf, outputPath=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\5fc94-manual, dpiResolution=500, maximumHeight=1080, firstPage=5, lastPage=5, pageLayout=frompdf]
  703. 03:43:17:444 | MD |   DEBUG   | +2     | Starting to generate Png files from R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf [dpi=500,firstPage=5,lastPage=5]
  704. 03:43:17:445 | MD |   DEBUG   | +0     | Creating Settings
  705. 03:43:17:445 | MD |   DEBUG   | +0     | File R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf exists
  706. 03:43:17:447 | MD |   DEBUG   | +2     | Settings Creation Finished
  707. 03:43:17:447 | MD |   DEBUG   | +0     | Generating Output...
  708. 03:43:17:447 | MD |   DEBUG   | +0     | Ghostscript called with the following options:
  709.     -q
  710.     -dQUIET
  711.     -dPARANOIDSAFER
  712.     -dBATCH
  713.     -dNOPAUSE
  714.     -dNOPROMPT
  715.     -dMaxBitmap=500000000
  716.     -dNumRenderingThreads=4
  717.     -dAlignToPixels=0
  718.     -dGridFitTT=0
  719.     -dTextAlphaBits=4
  720.     -dGraphicsAlphaBits=4
  721.     -sDEVICE=png16m
  722.     -dFirstPage=5
  723.     -dLastPage=5
  724.     -g837x1080
  725.     -dPDFFitPage
  726.     -r500x500
  727.     -sOutputFile=R:\Arcade\RocketLauncher\Media\Manuals\Temp\Nintendo 64\5fc94-manual\page5.png
  728.     R:\Arcade\RocketLauncher\Media\Manuals\Nintendo 64\Super Mario 64 (USA)\5fc94-manual.pdf
  729. 03:43:18:005 | MD |   DEBUG   | +552   | Output Generation Finished
  730. 03:43:24:510 | RL |   DEBUG   | +6505  | getDisplaySettings Called [displayName=\\.\DISPLAY1]
RAW Paste Data
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