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- 2018-01-28 07:46:32.973> Log Started
- 2018-01-28 07:46:32.985> Timezone (local - UTC): 1h
- 2018-01-28 07:46:32.985> App Version: 0.6.2.41AB9C
- 2018-01-28 07:46:32.985> Steam build: Always true
- 2018-01-28 07:46:32.985> Is official: True [NO][IS][NAMP]
- 2018-01-28 07:46:32.985> Environment.ProcessorCount: 4
- 2018-01-28 07:46:32.985> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
- 2018-01-28 07:46:32.985> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe"
- 2018-01-28 07:46:32.986> Environment.Version: 4.6.2 or later (394806)
- 2018-01-28 07:46:32.986> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
- 2018-01-28 07:46:32.986> Default Culture: cs-CZ
- 2018-01-28 07:46:32.986> Default UI Culture: cs-CZ
- 2018-01-28 07:46:32.987> IsAdmin: False
- 2018-01-28 07:46:32.997|Main thread> MyConfig.Load() - START
- 2018-01-28 07:46:33.003|Main thread> Path: C:\Users\MordorDrson\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-01-28 07:46:33.051|Main thread> RotationHints: False
- 2018-01-28 07:46:33.051|Main thread> GraphicsRenderer:
- 2018-01-28 07:46:33.051|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-01-28 07:46:33.051|Main thread> Language: 0
- 2018-01-28 07:46:33.051|Main thread> ControlsJoystickName: Disabled
- 2018-01-28 07:46:33.051|Main thread> GameVersion: 0.6.2.4303772
- 2018-01-28 07:46:33.051|Main thread> FirstTimeRun: False
- 2018-01-28 07:46:33.051|Main thread> VideoAdapter: 0
- 2018-01-28 07:46:33.051|Main thread> ScreenWidth: 1920
- 2018-01-28 07:46:33.051|Main thread> ScreenHeight: 1080
- 2018-01-28 07:46:33.051|Main thread> RefreshRate: 60042
- 2018-01-28 07:46:33.051|Main thread> WindowMode: 1
- 2018-01-28 07:46:33.051|Main thread> VerticalSync: False
- 2018-01-28 07:46:33.051|Main thread> FieldOfView: 70
- 2018-01-28 07:46:33.052|Main thread> VegetationViewDistance: 0
- 2018-01-28 07:46:33.052|Main thread> GrassDensity: 0.3
- 2018-01-28 07:46:33.052|Main thread> GrassDistance: 45
- 2018-01-28 07:46:33.052|Main thread> AntialiasingMode: 0
- 2018-01-28 07:46:33.052|Main thread> ShadowMapResolution: 3
- 2018-01-28 07:46:33.052|Main thread> AmbientOcclusion: 0
- 2018-01-28 07:46:33.052|Main thread> TextureQuality: 0
- 2018-01-28 07:46:33.052|Main thread> AnisotropicFiltering: 0
- 2018-01-28 07:46:33.052|Main thread> TerrainLodQuality: 0
- 2018-01-28 07:46:33.052|Main thread> ShadingQuality: 0
- 2018-01-28 07:46:33.052|Main thread> ModelQuality: 0
- 2018-01-28 07:46:33.052|Main thread> LowMemSwitchToLow: 0
- 2018-01-28 07:46:33.053|Main thread> MyConfig.Load() - END
- 2018-01-28 07:46:33.763|Main thread> AdapterInfo = {
- 2018-01-28 07:46:33.764|Main thread> Name = NVIDIA Quadro 1000M + DISPLAY1
- 2018-01-28 07:46:33.764|Main thread> Description = dev id: 3578, mem: 2097610752, shared mem: 4000503808, Luid: 48100, rev: 161, subsys id: 372314172, vendor id: 4318
- 2018-01-28 07:46:33.764|Main thread> Driver version = 21.21.13.7735
- 2018-01-28 07:46:33.764|Main thread> Driver date = 20170501000000.000000-000
- 2018-01-28 07:46:33.764|Main thread> DriverUpdateNecessary = False
- 2018-01-28 07:46:33.764|Main thread> Adapter id = 0
- 2018-01-28 07:46:33.764|Main thread> Supported = True
- 2018-01-28 07:46:33.764|Main thread> RAM = 2097610752
- 2018-01-28 07:46:33.764|Main thread> Priority = 2
- 2018-01-28 07:46:33.764|Main thread> Multithreaded rendering supported = True
- 2018-01-28 07:46:33.764|Main thread> Output is attached = True
- 2018-01-28 07:46:33.764|Main thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2018-01-28 07:46:33.764|Main thread> Display modes = {
- 2018-01-28 07:46:33.766|Main thread> DXGIOutput id = 0
- 2018-01-28 07:46:33.766|Main thread> 640x480@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 640x480@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 800x600@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 800x600@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1024x768@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1024x768@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1152x864@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1152x864@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1280x720@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1280x720@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1280x800@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1280x800@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1280x960@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1280x960@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1280x1024@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1280x1024@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1366x768@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1366x768@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1400x1050@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1400x1050@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1440x900@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1440x900@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1600x900@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1600x900@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1600x1024@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1600x1024@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1680x1050@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1680x1050@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> 1920x1080@60.042Hz
- 2018-01-28 07:46:33.766|Main thread> }
- 2018-01-28 07:46:33.766|Main thread> }
- 2018-01-28 07:46:33.829|Main thread> Steam.IsActive: True
- 2018-01-28 07:46:33.830|Main thread> Steam.IsOnline: True
- 2018-01-28 07:46:33.830|Main thread> Steam.OwnsGame: False
- 2018-01-28 07:46:33.830|Main thread> Steam.UserId: 76561198308856953
- 2018-01-28 07:46:33.831|Main thread> Steam.UserName: MordorDrson
- 2018-01-28 07:46:33.831|Main thread> Steam.Branch: default
- 2018-01-28 07:46:33.831|Main thread> Build date: 2018-01-23 10:32
- 2018-01-28 07:46:33.831|Main thread> Build version: 0.1.6597.40570
- 2018-01-28 07:46:33.914|Main thread> MySandboxGame.Constructor() - START
- 2018-01-28 07:46:35.135|Main thread> Game dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
- 2018-01-28 07:46:35.135|Main thread> Content dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content
- 2018-01-28 07:46:35.136|Main thread> Found processor count: 4
- 2018-01-28 07:46:35.136|Main thread> Using processor count: 4
- 2018-01-28 07:46:42.452|Main thread> Info: Type metadata loaded in 7.1291206s.
- 2018-01-28 07:46:42.453|Main thread> Preallocate - START
- 2018-01-28 07:46:42.455|Main thread> MyEntities - START
- 2018-01-28 07:46:42.462|Main thread> MyEntities - END
- 2018-01-28 07:46:42.462|Main thread> MyObjectBuilder_Base - START
- 2018-01-28 07:46:42.462|Main thread> MyObjectBuilder_Base - END
- 2018-01-28 07:46:42.462|Main thread> MyTransparentGeometry - START
- 2018-01-28 07:46:42.529|Main thread> MyTransparentGeometry - END
- 2018-01-28 07:46:42.529|Main thread> MyCubeGridDeformationTables - START
- 2018-01-28 07:46:42.539|Main thread> MyCubeGridDeformationTables - END
- 2018-01-28 07:46:42.539|Main thread> MyMath - START
- 2018-01-28 07:46:42.543|Main thread> MyMath - END
- 2018-01-28 07:46:42.543|Main thread> MySimpleObjectDraw - START
- 2018-01-28 07:46:42.545|Main thread> MySimpleObjectDraw - END
- 2018-01-28 07:46:42.545|Main thread> Preallocate - END
- 2018-01-28 07:46:42.638|Main thread> Info: Worker Configuration {
- Total: 3,
- Default: Logic
- Groups: [
- Group Background, BelowNormal, 1 Workers,
- Group Logic, Normal, 1 Workers,
- Group Render, AboveNormal, 1 Workers
- ]
- }
- 2018-01-28 07:46:42.675|Main thread> MySandboxGame.Constructor() - END
- 2018-01-28 07:46:43.001|Main thread> Performing start-up memory test...
- 2018-01-28 07:46:43.005|Main thread> Physical memory is 8,537,878,528 bytes.
- 2018-01-28 07:46:43.005|Main thread> Minimum requirement is 8,000,000,000 bytes.
- 2018-01-28 07:46:43.005|Main thread> System meets minimum memory requirements.
- 2018-01-28 07:46:43.011|Main thread> MyVideoModeManager.LogApplicationInformation - START
- 2018-01-28 07:46:43.016|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6597.40570, Culture=neutral, PublicKeyToken=null
- 2018-01-28 07:46:43.016|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6597.40570, Culture=neutral, PublicKeyToken=null
- 2018-01-28 07:46:43.016|Main thread> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
- 2018-01-28 07:46:43.016|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
- 2018-01-28 07:46:43.016|Main thread> MyVideoModeManager.LogApplicationInformation - END
- 2018-01-28 07:46:43.020|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
- 2018-01-28 07:46:43.030|Main thread> Win32_ComputerSystem.Manufacturer: Hewlett-Packard
- 2018-01-28 07:46:43.030|Main thread> Win32_ComputerSystem.Model: HP EliteBook 8560w
- 2018-01-28 07:46:43.031|Main thread> Virtualized: False
- 2018-01-28 07:46:43.114|Main thread> Environment.ProcessorName: Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz
- 2018-01-28 07:46:43.114|Main thread> ComputerInfo.TotalPhysicalMemory: 8,537,878,528 bytes
- 2018-01-28 07:46:43.114|Main thread> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
- 2018-01-28 07:46:43.114|Main thread> ComputerInfo.AvailablePhysicalMemory: 5,385,654,272 bytes
- 2018-01-28 07:46:43.114|Main thread> ComputerInfo.AvailableVirtualMemory: 8,795,156,815,872 bytes
- 2018-01-28 07:46:43.120|Main thread> Drive C: | Capacity: 160,029,470,720 bytes | Free space: 37,237,653,504 bytes
- 2018-01-28 07:46:43.120|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
- 2018-01-28 07:46:43.122|Main thread> MySandboxGame.Initialize() - START
- 2018-01-28 07:46:43.435|Main thread> Havok: Physics.Init
- 2018-01-28 07:46:43.435|Main thread> Havok: Version: Release(0), 1800, [S]
- 2018-01-28 07:46:43.454|Main thread> HkGameName: MedievalEngineers Release
- 2018-01-28 07:46:43.488|Main thread> MySandboxGame.LoadData() - START
- 2018-01-28 07:46:43.497|Main thread> MyDefinitionManager.PreloadDefinitions() - START
- 2018-01-28 07:46:43.499|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2018-01-28 07:46:45.132|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2018-01-28 07:46:50.583|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2018-01-28 07:46:50.692|Main thread> Loading scenarios
- 2018-01-28 07:46:50.698|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2018-01-28 07:46:50.698|Main thread> MyDefinitionManager.PreloadDefinitions() - END
- 2018-01-28 07:46:50.707|Main thread> MyAudio.LoadData - START
- 2018-01-28 07:46:50.792|Main thread> MyAudio.CreateX3DAudio - Device: Reproduktory (Zvukové zařízení High Definition Audio) - Channel #: 2
- 2018-01-28 07:46:50.854|Main thread> MyAudio.LoadData - END
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudUse'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudColorBlock'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'PlayDropItem'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'None'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'QuestCompleted'
- 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
- 2018-01-28 07:46:50.872|Main thread> MyGuiManager()
- 2018-01-28 07:46:50.970|Main thread> MyScreenManager()
- 2018-01-28 07:46:51.122|Main thread> MyGuiManager.LoadContent() - START
- 2018-01-28 07:46:51.133|Main thread> MyGuiManager.LoadContent() - START
- 2018-01-28 07:46:51.135|Main thread> MyGuiManager.LoadContent() - END
- 2018-01-28 07:46:51.135|Main thread> MyGuiManager.LoadContent() - END
- 2018-01-28 07:46:51.290|Main thread> MySandboxGame.LoadData() - END
- 2018-01-28 07:46:52.380|Main thread> Analytics helper process start reported
- 2018-01-28 07:46:52.385|Main thread> MySandboxGame.Initialize() - END
- 2018-01-28 07:46:52.388|Main thread> Timer Frequency: 2143623
- 2018-01-28 07:46:52.388|Main thread> Ticks per frame: 35877
- 2018-01-28 07:46:52.462|Worker Logic 0> Loading available saves - START
- 2018-01-28 07:46:52.466|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\MordorDrson\AppData\Roaming\MedievalEngineers\Saves\76561198308856953'
- 2018-01-28 07:46:52.489|Worker Logic 0> Loading available saves - END
- 2018-01-28 07:46:52.556|Worker Logic 0> Loading available saves - START
- 2018-01-28 07:46:52.572|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\MordorDrson\AppData\Roaming\MedievalEngineers\Saves\76561198308856953'
- 2018-01-28 07:46:52.580|Worker Logic 0> Loading available saves - END
- 2018-01-28 07:47:03.293|Main thread> MyVideoModeManager.Apply(MyRenderDeviceSettings)
- 2018-01-28 07:47:03.295|Main thread> VideoAdapter: 0
- 2018-01-28 07:47:03.295|Main thread> Width: 1366
- 2018-01-28 07:47:03.295|Main thread> Height: 768
- 2018-01-28 07:47:03.295|Main thread> RefreshRate: 60042
- 2018-01-28 07:47:03.295|Main thread> WindowMode: Fullscreen window
- 2018-01-28 07:47:03.295|Main thread> VerticalSync: True
- 2018-01-28 07:47:04.378|Worker Logic 0> Loading available saves - START
- 2018-01-28 07:47:04.380|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\MordorDrson\AppData\Roaming\MedievalEngineers\Saves\76561198308856953'
- 2018-01-28 07:47:04.389|Worker Logic 0> Loading available saves - END
- 2018-01-28 07:47:05.779|Main thread> MyConfig.Save() - START
- 2018-01-28 07:47:05.781|Main thread> Path: C:\Users\MordorDrson\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-01-28 07:47:05.782|Main thread> RotationHints: False
- 2018-01-28 07:47:05.782|Main thread> GraphicsRenderer: DirectX 11
- 2018-01-28 07:47:05.782|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-01-28 07:47:05.782|Main thread> Language: 0
- 2018-01-28 07:47:05.782|Main thread> ControlsJoystickName: Disabled
- 2018-01-28 07:47:05.782|Main thread> GameVersion: 0.6.2.4303772
- 2018-01-28 07:47:05.782|Main thread> FirstTimeRun: False
- 2018-01-28 07:47:05.782|Main thread> VideoAdapter: 0
- 2018-01-28 07:47:05.782|Main thread> ScreenWidth: 1366
- 2018-01-28 07:47:05.782|Main thread> ScreenHeight: 768
- 2018-01-28 07:47:05.782|Main thread> RefreshRate: 60042
- 2018-01-28 07:47:05.782|Main thread> WindowMode: 1
- 2018-01-28 07:47:05.782|Main thread> VerticalSync: False
- 2018-01-28 07:47:05.782|Main thread> FieldOfView: 70
- 2018-01-28 07:47:05.782|Main thread> VegetationViewDistance: 0
- 2018-01-28 07:47:05.782|Main thread> GrassDensity: 0.3
- 2018-01-28 07:47:05.782|Main thread> GrassDistance: 45
- 2018-01-28 07:47:05.782|Main thread> AntialiasingMode: 0
- 2018-01-28 07:47:05.782|Main thread> ShadowMapResolution: 3
- 2018-01-28 07:47:05.782|Main thread> AmbientOcclusion: 0
- 2018-01-28 07:47:05.782|Main thread> TextureQuality: 0
- 2018-01-28 07:47:05.782|Main thread> AnisotropicFiltering: 0
- 2018-01-28 07:47:05.782|Main thread> TerrainLodQuality: 0
- 2018-01-28 07:47:05.782|Main thread> ShadingQuality: 0
- 2018-01-28 07:47:05.782|Main thread> ModelQuality: 0
- 2018-01-28 07:47:05.782|Main thread> LowMemSwitchToLow: 0
- 2018-01-28 07:47:05.807|Main thread> MyConfig.Save() - END
- 2018-01-28 07:47:05.810|Main thread> MyConfig.Save() - START
- 2018-01-28 07:47:05.812|Main thread> Path: C:\Users\MordorDrson\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-01-28 07:47:05.812|Main thread> RotationHints: False
- 2018-01-28 07:47:05.812|Main thread> GraphicsRenderer: DirectX 11
- 2018-01-28 07:47:05.812|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-01-28 07:47:05.812|Main thread> Language: 0
- 2018-01-28 07:47:05.812|Main thread> ControlsJoystickName: Disabled
- 2018-01-28 07:47:05.812|Main thread> GameVersion: 0.6.2.4303772
- 2018-01-28 07:47:05.812|Main thread> FirstTimeRun: False
- 2018-01-28 07:47:05.812|Main thread> VideoAdapter: 0
- 2018-01-28 07:47:05.812|Main thread> ScreenWidth: 1366
- 2018-01-28 07:47:05.812|Main thread> ScreenHeight: 768
- 2018-01-28 07:47:05.812|Main thread> RefreshRate: 60042
- 2018-01-28 07:47:05.812|Main thread> WindowMode: 1
- 2018-01-28 07:47:05.812|Main thread> VerticalSync: False
- 2018-01-28 07:47:05.812|Main thread> FieldOfView: 70
- 2018-01-28 07:47:05.812|Main thread> VegetationViewDistance: 0
- 2018-01-28 07:47:05.812|Main thread> GrassDensity: 0.3
- 2018-01-28 07:47:05.812|Main thread> GrassDistance: 45
- 2018-01-28 07:47:05.812|Main thread> AntialiasingMode: 0
- 2018-01-28 07:47:05.812|Main thread> ShadowMapResolution: 3
- 2018-01-28 07:47:05.812|Main thread> AmbientOcclusion: 0
- 2018-01-28 07:47:05.812|Main thread> TextureQuality: 0
- 2018-01-28 07:47:05.812|Main thread> AnisotropicFiltering: 0
- 2018-01-28 07:47:05.812|Main thread> TerrainLodQuality: 0
- 2018-01-28 07:47:05.812|Main thread> ShadingQuality: 0
- 2018-01-28 07:47:05.812|Main thread> ModelQuality: 0
- 2018-01-28 07:47:05.812|Main thread> LowMemSwitchToLow: 0
- 2018-01-28 07:47:05.832|Main thread> MyConfig.Save() - END
- 2018-01-28 07:47:09.068|Main thread>
- 2018-01-28 07:47:09.068|Main thread> LoadSession() - Start
- 2018-01-28 07:47:09.068|Main thread> C:\Users\MordorDrson\AppData\Roaming\MedievalEngineers\Saves\76561198308856953\DHC NEW
- 2018-01-28 07:47:09.163|Main thread> LoadSession() - End
- 2018-01-28 07:47:09.380|Main thread> Loading session: C:\Users\MordorDrson\AppData\Roaming\MedievalEngineers\Saves\76561198308856953\DHC NEW
- 2018-01-28 07:47:09.555|Main thread> Process information Session Start:
- 2018-01-28 07:47:09.557|Main thread> Managed Memory: 304,966,192 B
- 2018-01-28 07:47:09.561|Main thread> Private Memory: 1,107,304,448 B
- 2018-01-28 07:47:09.561|Main thread> Nr of Threads: 38
- 2018-01-28 07:47:09.561|Main thread> Simulation Speed: 0.01
- 2018-01-28 07:47:09.561|Main thread> Current:
- 2018-01-28 07:47:09.562|Main thread> Paged Memory: 1,107,304,448 B
- 2018-01-28 07:47:09.562|Main thread> Working Set: 746,041,344 B
- 2018-01-28 07:47:09.562|Main thread> Virtual Memory: 1,891,364,864 B
- 2018-01-28 07:47:09.562|Main thread> Peak:
- 2018-01-28 07:47:09.564|Main thread> Paged Memory: 1,239,683,072 B
- 2018-01-28 07:47:09.564|Main thread> Working Set: 778,276,864 B
- 2018-01-28 07:47:09.564|Main thread> Virtual Memory: 2,073,124,864 B
- 2018-01-28 07:47:09.571|Main thread> MyModManager.LoadData() - START
- 2018-01-28 07:47:09.590|Main thread> Finished loading mods.
- 2018-01-28 07:47:09.590|Main thread> MyModManager.LoadData() - END
- 2018-01-28 07:47:09.593|Main thread> Finished loading stage Initializing session, elapsed time: 0.0230013 seconds
- 2018-01-28 07:47:10.035|Main thread> MyDefinitionManager.LoadData() - START
- 2018-01-28 07:47:10.048|Main thread> List of used mods (0) - START
- 2018-01-28 07:47:10.049|Main thread> List of used mods - END
- 2018-01-28 07:47:11.596|Main thread> Warning: Cannot find sound cue named
- 2018-01-28 07:47:11.597|Main thread> Warning: Cannot find sound cue named
- 2018-01-28 07:47:11.597|Main thread> Warning: Cannot find sound cue named
- 2018-01-28 07:47:11.597|Main thread> Warning: Cannot find sound cue named
- 2018-01-28 07:47:11.597|Main thread> Warning: Cannot find sound cue named
- 2018-01-28 07:47:11.597|Main thread> Warning: Cannot find sound cue named
- 2018-01-28 07:47:11.599|Main thread> Warning: Cannot find sound cue named
- 2018-01-28 07:47:12.010|Main thread> MyAudio.UnloadData - START
- 2018-01-28 07:47:12.022|Main thread> MyAudio.UnloadData - END
- 2018-01-28 07:47:12.022|Main thread> MyAudio.LoadData - START
- 2018-01-28 07:47:12.075|Main thread> MyAudio.CreateX3DAudio - Device: Reproduktory (Zvukové zařízení High Definition Audio) - Channel #: 2
- 2018-01-28 07:47:12.273|Main thread> MyAudio.LoadData - END
- 2018-01-28 07:47:12.273|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2018-01-28 07:47:12.318|Main thread> Loading scenarios
- 2018-01-28 07:47:12.318|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2018-01-28 07:47:12.318|Main thread> MyDefinitionManager.LoadData() - END
- 2018-01-28 07:47:12.323|Main thread> Finished loading stage Loading definitions, elapsed time: 2.2931312 seconds
- 2018-01-28 07:47:12.325|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
- 2018-01-28 07:47:12.559|Main thread> MyTransparentGeometry.LoadData - START
- 2018-01-28 07:47:12.580|External Debugging Listener> External debugger: listening...
- 2018-01-28 07:47:14.075|Main thread> MyLights.LoadData() - START
- 2018-01-28 07:47:14.079|Main thread> MyLights.LoadData() - END
- 2018-01-28 07:47:14.220|Main thread> Finished loading stage Loading session components, elapsed time: 1.8961084 seconds
- 2018-01-28 07:47:17.325|Main thread> Warning: Model is missing for MyObjectBuilder_CompoundCubeBlock/CompoundBlock
- 2018-01-28 07:47:23.196|Main thread> Finished loading stage Loading models, elapsed time: 8.9735133 seconds
- 2018-01-28 07:47:23.196|Main thread> Finished loading stage Loading data, elapsed time: 13.6037781 seconds
- 2018-01-28 07:47:23.226|Main thread> Finished loading stage Loading character data, elapsed time: 0.0240014 seconds
- 2018-01-28 07:47:23.325|Main thread> Loading voxel storage from file 'C:\Users\MordorDrson\AppData\Roaming\MedievalEngineers\Saves\76561198308856953\DHC NEW\EarthSecond-1251102759r5000.vx2'
- 2018-01-28 07:47:26.058|Worker Logic 0> Models\Cubes\small\dead_astronaut.mwm does not have destruction data
- 2018-01-28 07:47:26.695|Main thread> Finished loading stage Loading 4 objects, elapsed time: 0.7080405 seconds
- 2018-01-28 07:47:28.041|Main thread> Checkpoint.CameraAttach success: entity id102181090982899518, camera subtype DefaultFirstPerson
- 2018-01-28 07:47:28.043|Main thread> Finished loading stage Loading final details, elapsed time: 1.3480771 seconds
- 2018-01-28 07:47:28.045|Main thread> MySession.Static.LogSettings - START
- 2018-01-28 07:47:28.047|Main thread> Name = DHC NEW
- 2018-01-28 07:47:28.047|Main thread> Description =
- 2018-01-28 07:47:28.047|Main thread> InGameTime = 01/01/0001 00:00:00
- 2018-01-28 07:47:28.047|Main thread> Password =
- 2018-01-28 07:47:28.047|Main thread> CurrentPath = C:\Users\MordorDrson\AppData\Roaming\MedievalEngineers\Saves\76561198308856953\DHC NEW
- 2018-01-28 07:47:28.047|Main thread> WorkshopId =
- 2018-01-28 07:47:28.048|Main thread> CameraController = 16B05292ECC2F3E:Camera 1st - DefaultFirstPerson
- 2018-01-28 07:47:28.048|Main thread> ThumbPath = C:\Users\MordorDrson\AppData\Roaming\MedievalEngineers\Saves\76561198308856953\DHC NEW\thumb.jpg
- 2018-01-28 07:47:28.050|Main thread> Settings:
- 2018-01-28 07:47:28.051|Main thread> Auto-Save Time (Minutes) = 5
- 2018-01-28 07:47:28.051|Main thread> Cut, Copy and Paste = True
- 2018-01-28 07:47:28.051|Main thread> Days per season = 4
- 2018-01-28 07:47:28.051|Main thread> Game Mode = Creative
- 2018-01-28 07:47:28.051|Main thread> Inventory size multiplier = 10
- 2018-01-28 07:47:28.051|Main thread> Maximum Backup Saves = 5
- 2018-01-28 07:47:28.051|Main thread> Maximum Floating Objects = 64
- 2018-01-28 07:47:28.051|Main thread> Maximum Fracture Pieces = 50
- 2018-01-28 07:47:28.051|Main thread> Maximum Players = 4
- 2018-01-28 07:47:28.051|Main thread> Maximum Solar Altitude = 0.4101524
- 2018-01-28 07:47:28.051|Main thread> Online Mode = OFFLINE
- 2018-01-28 07:47:28.051|Main thread> Show player names on HUD = True
- 2018-01-28 07:47:28.051|Main thread> Spectator = False
- 2018-01-28 07:47:28.051|Main thread> Structural Integrity = True
- 2018-01-28 07:47:28.051|Main thread> Sun rotation interval = 120
- 2018-01-28 07:47:28.051|Main thread> View distance = 2600
- 2018-01-28 07:47:28.051|Main thread> MySession.Static.LogSettings - END
- 2018-01-28 07:47:28.052|Main thread> Finished loading stage Loading planet, elapsed time: 4.8552777 seconds
- 2018-01-28 07:47:28.055|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
- 2018-01-28 07:47:28.057|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
- 2018-01-28 07:47:28.057|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
- 2018-01-28 07:47:28.057|Main thread> Setting update order on MyParticlesManager to AfterSimulation
- 2018-01-28 07:47:28.057|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
- 2018-01-28 07:47:28.057|Main thread> Setting update order on MyDestructionData to AfterSimulation
- 2018-01-28 07:47:28.057|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
- 2018-01-28 07:47:28.057|Main thread> Setting update order on MyToolbarComponent to BeforeSimulation
- 2018-01-28 07:47:28.057|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
- 2018-01-28 07:47:28.060|Main thread> Setting update order on MyCubeGrids to NoUpdate
- 2018-01-28 07:47:28.060|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
- 2018-01-28 07:47:28.060|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
- 2018-01-28 07:47:28.060|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
- 2018-01-28 07:47:28.946|Main thread> Setting update order on MyPlanets to NoUpdate
- 2018-01-28 07:47:28.946|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
- 2018-01-28 07:47:28.946|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
- 2018-01-28 07:47:28.946|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
- 2018-01-28 07:47:28.946|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
- 2018-01-28 07:47:28.946|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
- 2018-01-28 07:47:28.946|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
- 2018-01-28 07:47:28.948|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
- 2018-01-28 07:47:28.948|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
- 2018-01-28 07:47:28.948|Main thread> Setting update order on MySoundSystem to Simulation
- 2018-01-28 07:47:28.950|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
- 2018-01-28 07:47:28.950|Main thread> Setting update order on MyDamageSystem to NoUpdate
- 2018-01-28 07:47:28.950|Main thread> Setting update order on MyPlaceAreas to NoUpdate
- 2018-01-28 07:47:28.951|Main thread> Setting update order on MyChatSystem to AfterSimulation
- 2018-01-28 07:47:28.951|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
- 2018-01-28 07:47:28.951|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
- 2018-01-28 07:47:28.951|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
- 2018-01-28 07:47:28.951|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
- 2018-01-28 07:47:28.951|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
- 2018-01-28 07:47:28.951|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
- 2018-01-28 07:47:28.951|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
- 2018-01-28 07:47:28.952|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
- 2018-01-28 07:47:28.952|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
- 2018-01-28 07:47:28.952|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
- 2018-01-28 07:47:28.952|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
- 2018-01-28 07:47:28.952|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
- 2018-01-28 07:47:28.952|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
- 2018-01-28 07:47:28.952|Main thread> Setting update order on MyHudWarnings to AfterSimulation
- 2018-01-28 07:47:28.952|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
- 2018-01-28 07:47:28.952|Main thread> Setting update order on MyHud to BeforeSimulation
- 2018-01-28 07:47:28.952|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
- 2018-01-28 07:47:28.952|Main thread> Setting update order on MyProjectiles to BeforeSimulation
- 2018-01-28 07:47:28.952|Main thread> Setting update order on MyGamePruningStructure to Simulation
- 2018-01-28 07:47:28.952|Main thread> Setting update order on MyLights to NoUpdate
- 2018-01-28 07:47:28.952|Main thread> Setting update order on MyPhysics to Simulation
- 2018-01-28 07:47:28.952|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
- 2018-01-28 07:47:28.952|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
- 2018-01-28 07:47:28.952|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
- 2018-01-28 07:47:28.952|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
- 2018-01-28 07:47:28.952|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
- 2018-01-28 07:47:28.952|Main thread> Setting update order on MyActionTrackingSystem to BeforeSimulation
- 2018-01-28 07:47:28.952|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
- 2018-01-28 07:47:28.956|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
- 2018-01-28 07:47:28.957|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
- 2018-01-28 07:47:28.958|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
- 2018-01-28 07:47:28.958|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
- 2018-01-28 07:47:28.958|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
- 2018-01-28 07:47:28.958|Main thread> Setting update order on MyFactionManager to NoUpdate
- 2018-01-28 07:47:28.963|Main thread> Setting update order on MyFarmingSystem to NoUpdate
- 2018-01-28 07:47:28.964|Main thread> Setting update order on MyKeychainSystem to NoUpdate
- 2018-01-28 07:47:28.964|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
- 2018-01-28 07:47:28.968|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
- 2018-01-28 07:47:28.968|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
- 2018-01-28 07:47:28.968|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
- 2018-01-28 07:47:28.968|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
- 2018-01-28 07:47:28.968|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
- 2018-01-28 07:47:28.968|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
- 2018-01-28 07:47:28.968|Main thread> Setting update order on MySearchSystem to NoUpdate
- 2018-01-28 07:47:28.968|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
- 2018-01-28 07:47:28.974|Main thread> Setting update order on MyWaypointSystem to NoUpdate
- 2018-01-28 07:47:28.974|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
- 2018-01-28 07:47:28.974|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
- 2018-01-28 07:47:28.974|Main thread> Setting update order on MyMapDataComponent to NoUpdate
- 2018-01-28 07:47:28.974|Main thread> Finished loading stage Starting Components, elapsed time: 0.9200526 seconds
- 2018-01-28 07:47:28.981|Main thread>
- 2018-01-28 07:47:28.982|Main thread> Session loaded
- 2018-01-28 07:47:28.982|Main thread> Finished loading stage Finished loading, elapsed time: 19.4171106 seconds
- 2018-01-28 07:47:29.021|Main thread> Process information Periodic Check:
- 2018-01-28 07:47:29.023|Main thread> Managed Memory: 1,322,014,712 B
- 2018-01-28 07:47:29.024|Main thread> Private Memory: 2,195,693,568 B
- 2018-01-28 07:47:29.024|Main thread> Nr of Threads: 42
- 2018-01-28 07:47:29.024|Main thread> Simulation Speed: 0.01
- 2018-01-28 07:47:29.024|Main thread> Current:
- 2018-01-28 07:47:29.026|Main thread> Paged Memory: 2,195,693,568 B
- 2018-01-28 07:47:29.026|Main thread> Working Set: 1,850,585,088 B
- 2018-01-28 07:47:29.026|Main thread> Virtual Memory: 2,837,614,592 B
- 2018-01-28 07:47:29.026|Main thread> Peak:
- 2018-01-28 07:47:29.027|Main thread> Paged Memory: 2,571,407,360 B
- 2018-01-28 07:47:29.027|Main thread> Working Set: 2,225,512,448 B
- 2018-01-28 07:47:29.027|Main thread> Virtual Memory: 3,384,614,912 B
- 2018-01-28 07:47:29.029|Main thread> Number of Worlds: 1
- 2018-01-28 07:47:29.031|Main thread> 0) RigidBodies: 9, ActiveRigidBodies: 0, CharacterRigidBodies: 1
- 2018-01-28 07:47:29.033|Main thread> 0) Constraints: 0
- 2018-01-28 07:47:30.086|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-28 07:47:30.087|Main thread> MySessionLoading status:
- 2018-01-28 07:47:30.088|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-28 07:47:30.720|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: True
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