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MordorDrson

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Jan 28th, 2018
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  1. 2018-01-28 07:46:32.973> Log Started
  2. 2018-01-28 07:46:32.985> Timezone (local - UTC): 1h
  3. 2018-01-28 07:46:32.985> App Version: 0.6.2.41AB9C
  4. 2018-01-28 07:46:32.985> Steam build: Always true
  5. 2018-01-28 07:46:32.985> Is official: True [NO][IS][NAMP]
  6. 2018-01-28 07:46:32.985> Environment.ProcessorCount: 4
  7. 2018-01-28 07:46:32.985> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
  8. 2018-01-28 07:46:32.985> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe"
  9. 2018-01-28 07:46:32.986> Environment.Version: 4.6.2 or later (394806)
  10. 2018-01-28 07:46:32.986> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
  11. 2018-01-28 07:46:32.986> Default Culture: cs-CZ
  12. 2018-01-28 07:46:32.986> Default UI Culture: cs-CZ
  13. 2018-01-28 07:46:32.987> IsAdmin: False
  14. 2018-01-28 07:46:32.997|Main thread> MyConfig.Load() - START
  15. 2018-01-28 07:46:33.003|Main thread> Path: C:\Users\MordorDrson\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  16. 2018-01-28 07:46:33.051|Main thread> RotationHints: False
  17. 2018-01-28 07:46:33.051|Main thread> GraphicsRenderer:
  18. 2018-01-28 07:46:33.051|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  19. 2018-01-28 07:46:33.051|Main thread> Language: 0
  20. 2018-01-28 07:46:33.051|Main thread> ControlsJoystickName: Disabled
  21. 2018-01-28 07:46:33.051|Main thread> GameVersion: 0.6.2.4303772
  22. 2018-01-28 07:46:33.051|Main thread> FirstTimeRun: False
  23. 2018-01-28 07:46:33.051|Main thread> VideoAdapter: 0
  24. 2018-01-28 07:46:33.051|Main thread> ScreenWidth: 1920
  25. 2018-01-28 07:46:33.051|Main thread> ScreenHeight: 1080
  26. 2018-01-28 07:46:33.051|Main thread> RefreshRate: 60042
  27. 2018-01-28 07:46:33.051|Main thread> WindowMode: 1
  28. 2018-01-28 07:46:33.051|Main thread> VerticalSync: False
  29. 2018-01-28 07:46:33.051|Main thread> FieldOfView: 70
  30. 2018-01-28 07:46:33.052|Main thread> VegetationViewDistance: 0
  31. 2018-01-28 07:46:33.052|Main thread> GrassDensity: 0.3
  32. 2018-01-28 07:46:33.052|Main thread> GrassDistance: 45
  33. 2018-01-28 07:46:33.052|Main thread> AntialiasingMode: 0
  34. 2018-01-28 07:46:33.052|Main thread> ShadowMapResolution: 3
  35. 2018-01-28 07:46:33.052|Main thread> AmbientOcclusion: 0
  36. 2018-01-28 07:46:33.052|Main thread> TextureQuality: 0
  37. 2018-01-28 07:46:33.052|Main thread> AnisotropicFiltering: 0
  38. 2018-01-28 07:46:33.052|Main thread> TerrainLodQuality: 0
  39. 2018-01-28 07:46:33.052|Main thread> ShadingQuality: 0
  40. 2018-01-28 07:46:33.052|Main thread> ModelQuality: 0
  41. 2018-01-28 07:46:33.052|Main thread> LowMemSwitchToLow: 0
  42. 2018-01-28 07:46:33.053|Main thread> MyConfig.Load() - END
  43. 2018-01-28 07:46:33.763|Main thread> AdapterInfo = {
  44. 2018-01-28 07:46:33.764|Main thread> Name = NVIDIA Quadro 1000M + DISPLAY1
  45. 2018-01-28 07:46:33.764|Main thread> Description = dev id: 3578, mem: 2097610752, shared mem: 4000503808, Luid: 48100, rev: 161, subsys id: 372314172, vendor id: 4318
  46. 2018-01-28 07:46:33.764|Main thread> Driver version = 21.21.13.7735
  47. 2018-01-28 07:46:33.764|Main thread> Driver date = 20170501000000.000000-000
  48. 2018-01-28 07:46:33.764|Main thread> DriverUpdateNecessary = False
  49. 2018-01-28 07:46:33.764|Main thread> Adapter id = 0
  50. 2018-01-28 07:46:33.764|Main thread> Supported = True
  51. 2018-01-28 07:46:33.764|Main thread> RAM = 2097610752
  52. 2018-01-28 07:46:33.764|Main thread> Priority = 2
  53. 2018-01-28 07:46:33.764|Main thread> Multithreaded rendering supported = True
  54. 2018-01-28 07:46:33.764|Main thread> Output is attached = True
  55. 2018-01-28 07:46:33.764|Main thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
  56. 2018-01-28 07:46:33.764|Main thread> Display modes = {
  57. 2018-01-28 07:46:33.766|Main thread> DXGIOutput id = 0
  58. 2018-01-28 07:46:33.766|Main thread> 640x480@60.042Hz
  59. 2018-01-28 07:46:33.766|Main thread> 640x480@60.042Hz
  60. 2018-01-28 07:46:33.766|Main thread> 800x600@60.042Hz
  61. 2018-01-28 07:46:33.766|Main thread> 800x600@60.042Hz
  62. 2018-01-28 07:46:33.766|Main thread> 1024x768@60.042Hz
  63. 2018-01-28 07:46:33.766|Main thread> 1024x768@60.042Hz
  64. 2018-01-28 07:46:33.766|Main thread> 1152x864@60.042Hz
  65. 2018-01-28 07:46:33.766|Main thread> 1152x864@60.042Hz
  66. 2018-01-28 07:46:33.766|Main thread> 1280x720@60.042Hz
  67. 2018-01-28 07:46:33.766|Main thread> 1280x720@60.042Hz
  68. 2018-01-28 07:46:33.766|Main thread> 1280x800@60.042Hz
  69. 2018-01-28 07:46:33.766|Main thread> 1280x800@60.042Hz
  70. 2018-01-28 07:46:33.766|Main thread> 1280x960@60.042Hz
  71. 2018-01-28 07:46:33.766|Main thread> 1280x960@60.042Hz
  72. 2018-01-28 07:46:33.766|Main thread> 1280x1024@60.042Hz
  73. 2018-01-28 07:46:33.766|Main thread> 1280x1024@60.042Hz
  74. 2018-01-28 07:46:33.766|Main thread> 1366x768@60.042Hz
  75. 2018-01-28 07:46:33.766|Main thread> 1366x768@60.042Hz
  76. 2018-01-28 07:46:33.766|Main thread> 1400x1050@60.042Hz
  77. 2018-01-28 07:46:33.766|Main thread> 1400x1050@60.042Hz
  78. 2018-01-28 07:46:33.766|Main thread> 1440x900@60.042Hz
  79. 2018-01-28 07:46:33.766|Main thread> 1440x900@60.042Hz
  80. 2018-01-28 07:46:33.766|Main thread> 1600x900@60.042Hz
  81. 2018-01-28 07:46:33.766|Main thread> 1600x900@60.042Hz
  82. 2018-01-28 07:46:33.766|Main thread> 1600x1024@60.042Hz
  83. 2018-01-28 07:46:33.766|Main thread> 1600x1024@60.042Hz
  84. 2018-01-28 07:46:33.766|Main thread> 1680x1050@60.042Hz
  85. 2018-01-28 07:46:33.766|Main thread> 1680x1050@60.042Hz
  86. 2018-01-28 07:46:33.766|Main thread> 1920x1080@60.042Hz
  87. 2018-01-28 07:46:33.766|Main thread> }
  88. 2018-01-28 07:46:33.766|Main thread> }
  89. 2018-01-28 07:46:33.829|Main thread> Steam.IsActive: True
  90. 2018-01-28 07:46:33.830|Main thread> Steam.IsOnline: True
  91. 2018-01-28 07:46:33.830|Main thread> Steam.OwnsGame: False
  92. 2018-01-28 07:46:33.830|Main thread> Steam.UserId: 76561198308856953
  93. 2018-01-28 07:46:33.831|Main thread> Steam.UserName: MordorDrson
  94. 2018-01-28 07:46:33.831|Main thread> Steam.Branch: default
  95. 2018-01-28 07:46:33.831|Main thread> Build date: 2018-01-23 10:32
  96. 2018-01-28 07:46:33.831|Main thread> Build version: 0.1.6597.40570
  97. 2018-01-28 07:46:33.914|Main thread> MySandboxGame.Constructor() - START
  98. 2018-01-28 07:46:35.135|Main thread> Game dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
  99. 2018-01-28 07:46:35.135|Main thread> Content dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content
  100. 2018-01-28 07:46:35.136|Main thread> Found processor count: 4
  101. 2018-01-28 07:46:35.136|Main thread> Using processor count: 4
  102. 2018-01-28 07:46:42.452|Main thread> Info: Type metadata loaded in 7.1291206s.
  103. 2018-01-28 07:46:42.453|Main thread> Preallocate - START
  104. 2018-01-28 07:46:42.455|Main thread> MyEntities - START
  105. 2018-01-28 07:46:42.462|Main thread> MyEntities - END
  106. 2018-01-28 07:46:42.462|Main thread> MyObjectBuilder_Base - START
  107. 2018-01-28 07:46:42.462|Main thread> MyObjectBuilder_Base - END
  108. 2018-01-28 07:46:42.462|Main thread> MyTransparentGeometry - START
  109. 2018-01-28 07:46:42.529|Main thread> MyTransparentGeometry - END
  110. 2018-01-28 07:46:42.529|Main thread> MyCubeGridDeformationTables - START
  111. 2018-01-28 07:46:42.539|Main thread> MyCubeGridDeformationTables - END
  112. 2018-01-28 07:46:42.539|Main thread> MyMath - START
  113. 2018-01-28 07:46:42.543|Main thread> MyMath - END
  114. 2018-01-28 07:46:42.543|Main thread> MySimpleObjectDraw - START
  115. 2018-01-28 07:46:42.545|Main thread> MySimpleObjectDraw - END
  116. 2018-01-28 07:46:42.545|Main thread> Preallocate - END
  117. 2018-01-28 07:46:42.638|Main thread> Info: Worker Configuration {
  118. Total: 3,
  119. Default: Logic
  120. Groups: [
  121. Group Background, BelowNormal, 1 Workers,
  122. Group Logic, Normal, 1 Workers,
  123. Group Render, AboveNormal, 1 Workers
  124. ]
  125. }
  126. 2018-01-28 07:46:42.675|Main thread> MySandboxGame.Constructor() - END
  127. 2018-01-28 07:46:43.001|Main thread> Performing start-up memory test...
  128. 2018-01-28 07:46:43.005|Main thread> Physical memory is 8,537,878,528 bytes.
  129. 2018-01-28 07:46:43.005|Main thread> Minimum requirement is 8,000,000,000 bytes.
  130. 2018-01-28 07:46:43.005|Main thread> System meets minimum memory requirements.
  131. 2018-01-28 07:46:43.011|Main thread> MyVideoModeManager.LogApplicationInformation - START
  132. 2018-01-28 07:46:43.016|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6597.40570, Culture=neutral, PublicKeyToken=null
  133. 2018-01-28 07:46:43.016|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6597.40570, Culture=neutral, PublicKeyToken=null
  134. 2018-01-28 07:46:43.016|Main thread> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
  135. 2018-01-28 07:46:43.016|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
  136. 2018-01-28 07:46:43.016|Main thread> MyVideoModeManager.LogApplicationInformation - END
  137. 2018-01-28 07:46:43.020|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
  138. 2018-01-28 07:46:43.030|Main thread> Win32_ComputerSystem.Manufacturer: Hewlett-Packard
  139. 2018-01-28 07:46:43.030|Main thread> Win32_ComputerSystem.Model: HP EliteBook 8560w
  140. 2018-01-28 07:46:43.031|Main thread> Virtualized: False
  141. 2018-01-28 07:46:43.114|Main thread> Environment.ProcessorName: Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz
  142. 2018-01-28 07:46:43.114|Main thread> ComputerInfo.TotalPhysicalMemory: 8,537,878,528 bytes
  143. 2018-01-28 07:46:43.114|Main thread> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
  144. 2018-01-28 07:46:43.114|Main thread> ComputerInfo.AvailablePhysicalMemory: 5,385,654,272 bytes
  145. 2018-01-28 07:46:43.114|Main thread> ComputerInfo.AvailableVirtualMemory: 8,795,156,815,872 bytes
  146. 2018-01-28 07:46:43.120|Main thread> Drive C: | Capacity: 160,029,470,720 bytes | Free space: 37,237,653,504 bytes
  147. 2018-01-28 07:46:43.120|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
  148. 2018-01-28 07:46:43.122|Main thread> MySandboxGame.Initialize() - START
  149. 2018-01-28 07:46:43.435|Main thread> Havok: Physics.Init
  150. 2018-01-28 07:46:43.435|Main thread> Havok: Version: Release(0), 1800, [S]
  151. 2018-01-28 07:46:43.454|Main thread> HkGameName: MedievalEngineers Release
  152. 2018-01-28 07:46:43.488|Main thread> MySandboxGame.LoadData() - START
  153. 2018-01-28 07:46:43.497|Main thread> MyDefinitionManager.PreloadDefinitions() - START
  154. 2018-01-28 07:46:43.499|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - START
  155. 2018-01-28 07:46:45.132|Main thread> MyDefinitionManager.LoadScenarios() - START
  156. 2018-01-28 07:46:50.583|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - END
  157. 2018-01-28 07:46:50.692|Main thread> Loading scenarios
  158. 2018-01-28 07:46:50.698|Main thread> MyDefinitionManager.LoadScenarios() - END
  159. 2018-01-28 07:46:50.698|Main thread> MyDefinitionManager.PreloadDefinitions() - END
  160. 2018-01-28 07:46:50.707|Main thread> MyAudio.LoadData - START
  161. 2018-01-28 07:46:50.792|Main thread> MyAudio.CreateX3DAudio - Device: Reproduktory (Zvukové zařízení High Definition Audio) - Channel #: 2
  162. 2018-01-28 07:46:50.854|Main thread> MyAudio.LoadData - END
  163. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudUse'
  164. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
  165. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
  166. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
  167. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudColorBlock'
  168. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'PlayDropItem'
  169. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
  170. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
  171. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
  172. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
  173. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'None'
  174. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
  175. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
  176. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
  177. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
  178. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
  179. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
  180. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
  181. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
  182. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
  183. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
  184. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
  185. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
  186. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
  187. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
  188. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'QuestCompleted'
  189. 2018-01-28 07:46:50.868|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
  190. 2018-01-28 07:46:50.872|Main thread> MyGuiManager()
  191. 2018-01-28 07:46:50.970|Main thread> MyScreenManager()
  192. 2018-01-28 07:46:51.122|Main thread> MyGuiManager.LoadContent() - START
  193. 2018-01-28 07:46:51.133|Main thread> MyGuiManager.LoadContent() - START
  194. 2018-01-28 07:46:51.135|Main thread> MyGuiManager.LoadContent() - END
  195. 2018-01-28 07:46:51.135|Main thread> MyGuiManager.LoadContent() - END
  196. 2018-01-28 07:46:51.290|Main thread> MySandboxGame.LoadData() - END
  197. 2018-01-28 07:46:52.380|Main thread> Analytics helper process start reported
  198. 2018-01-28 07:46:52.385|Main thread> MySandboxGame.Initialize() - END
  199. 2018-01-28 07:46:52.388|Main thread> Timer Frequency: 2143623
  200. 2018-01-28 07:46:52.388|Main thread> Ticks per frame: 35877
  201. 2018-01-28 07:46:52.462|Worker Logic 0> Loading available saves - START
  202. 2018-01-28 07:46:52.466|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\MordorDrson\AppData\Roaming\MedievalEngineers\Saves\76561198308856953'
  203. 2018-01-28 07:46:52.489|Worker Logic 0> Loading available saves - END
  204. 2018-01-28 07:46:52.556|Worker Logic 0> Loading available saves - START
  205. 2018-01-28 07:46:52.572|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\MordorDrson\AppData\Roaming\MedievalEngineers\Saves\76561198308856953'
  206. 2018-01-28 07:46:52.580|Worker Logic 0> Loading available saves - END
  207. 2018-01-28 07:47:03.293|Main thread> MyVideoModeManager.Apply(MyRenderDeviceSettings)
  208. 2018-01-28 07:47:03.295|Main thread> VideoAdapter: 0
  209. 2018-01-28 07:47:03.295|Main thread> Width: 1366
  210. 2018-01-28 07:47:03.295|Main thread> Height: 768
  211. 2018-01-28 07:47:03.295|Main thread> RefreshRate: 60042
  212. 2018-01-28 07:47:03.295|Main thread> WindowMode: Fullscreen window
  213. 2018-01-28 07:47:03.295|Main thread> VerticalSync: True
  214. 2018-01-28 07:47:04.378|Worker Logic 0> Loading available saves - START
  215. 2018-01-28 07:47:04.380|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\MordorDrson\AppData\Roaming\MedievalEngineers\Saves\76561198308856953'
  216. 2018-01-28 07:47:04.389|Worker Logic 0> Loading available saves - END
  217. 2018-01-28 07:47:05.779|Main thread> MyConfig.Save() - START
  218. 2018-01-28 07:47:05.781|Main thread> Path: C:\Users\MordorDrson\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  219. 2018-01-28 07:47:05.782|Main thread> RotationHints: False
  220. 2018-01-28 07:47:05.782|Main thread> GraphicsRenderer: DirectX 11
  221. 2018-01-28 07:47:05.782|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  222. 2018-01-28 07:47:05.782|Main thread> Language: 0
  223. 2018-01-28 07:47:05.782|Main thread> ControlsJoystickName: Disabled
  224. 2018-01-28 07:47:05.782|Main thread> GameVersion: 0.6.2.4303772
  225. 2018-01-28 07:47:05.782|Main thread> FirstTimeRun: False
  226. 2018-01-28 07:47:05.782|Main thread> VideoAdapter: 0
  227. 2018-01-28 07:47:05.782|Main thread> ScreenWidth: 1366
  228. 2018-01-28 07:47:05.782|Main thread> ScreenHeight: 768
  229. 2018-01-28 07:47:05.782|Main thread> RefreshRate: 60042
  230. 2018-01-28 07:47:05.782|Main thread> WindowMode: 1
  231. 2018-01-28 07:47:05.782|Main thread> VerticalSync: False
  232. 2018-01-28 07:47:05.782|Main thread> FieldOfView: 70
  233. 2018-01-28 07:47:05.782|Main thread> VegetationViewDistance: 0
  234. 2018-01-28 07:47:05.782|Main thread> GrassDensity: 0.3
  235. 2018-01-28 07:47:05.782|Main thread> GrassDistance: 45
  236. 2018-01-28 07:47:05.782|Main thread> AntialiasingMode: 0
  237. 2018-01-28 07:47:05.782|Main thread> ShadowMapResolution: 3
  238. 2018-01-28 07:47:05.782|Main thread> AmbientOcclusion: 0
  239. 2018-01-28 07:47:05.782|Main thread> TextureQuality: 0
  240. 2018-01-28 07:47:05.782|Main thread> AnisotropicFiltering: 0
  241. 2018-01-28 07:47:05.782|Main thread> TerrainLodQuality: 0
  242. 2018-01-28 07:47:05.782|Main thread> ShadingQuality: 0
  243. 2018-01-28 07:47:05.782|Main thread> ModelQuality: 0
  244. 2018-01-28 07:47:05.782|Main thread> LowMemSwitchToLow: 0
  245. 2018-01-28 07:47:05.807|Main thread> MyConfig.Save() - END
  246. 2018-01-28 07:47:05.810|Main thread> MyConfig.Save() - START
  247. 2018-01-28 07:47:05.812|Main thread> Path: C:\Users\MordorDrson\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  248. 2018-01-28 07:47:05.812|Main thread> RotationHints: False
  249. 2018-01-28 07:47:05.812|Main thread> GraphicsRenderer: DirectX 11
  250. 2018-01-28 07:47:05.812|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  251. 2018-01-28 07:47:05.812|Main thread> Language: 0
  252. 2018-01-28 07:47:05.812|Main thread> ControlsJoystickName: Disabled
  253. 2018-01-28 07:47:05.812|Main thread> GameVersion: 0.6.2.4303772
  254. 2018-01-28 07:47:05.812|Main thread> FirstTimeRun: False
  255. 2018-01-28 07:47:05.812|Main thread> VideoAdapter: 0
  256. 2018-01-28 07:47:05.812|Main thread> ScreenWidth: 1366
  257. 2018-01-28 07:47:05.812|Main thread> ScreenHeight: 768
  258. 2018-01-28 07:47:05.812|Main thread> RefreshRate: 60042
  259. 2018-01-28 07:47:05.812|Main thread> WindowMode: 1
  260. 2018-01-28 07:47:05.812|Main thread> VerticalSync: False
  261. 2018-01-28 07:47:05.812|Main thread> FieldOfView: 70
  262. 2018-01-28 07:47:05.812|Main thread> VegetationViewDistance: 0
  263. 2018-01-28 07:47:05.812|Main thread> GrassDensity: 0.3
  264. 2018-01-28 07:47:05.812|Main thread> GrassDistance: 45
  265. 2018-01-28 07:47:05.812|Main thread> AntialiasingMode: 0
  266. 2018-01-28 07:47:05.812|Main thread> ShadowMapResolution: 3
  267. 2018-01-28 07:47:05.812|Main thread> AmbientOcclusion: 0
  268. 2018-01-28 07:47:05.812|Main thread> TextureQuality: 0
  269. 2018-01-28 07:47:05.812|Main thread> AnisotropicFiltering: 0
  270. 2018-01-28 07:47:05.812|Main thread> TerrainLodQuality: 0
  271. 2018-01-28 07:47:05.812|Main thread> ShadingQuality: 0
  272. 2018-01-28 07:47:05.812|Main thread> ModelQuality: 0
  273. 2018-01-28 07:47:05.812|Main thread> LowMemSwitchToLow: 0
  274. 2018-01-28 07:47:05.832|Main thread> MyConfig.Save() - END
  275. 2018-01-28 07:47:09.068|Main thread>
  276. 2018-01-28 07:47:09.068|Main thread> LoadSession() - Start
  277. 2018-01-28 07:47:09.068|Main thread> C:\Users\MordorDrson\AppData\Roaming\MedievalEngineers\Saves\76561198308856953\DHC NEW
  278. 2018-01-28 07:47:09.163|Main thread> LoadSession() - End
  279. 2018-01-28 07:47:09.380|Main thread> Loading session: C:\Users\MordorDrson\AppData\Roaming\MedievalEngineers\Saves\76561198308856953\DHC NEW
  280. 2018-01-28 07:47:09.555|Main thread> Process information Session Start:
  281. 2018-01-28 07:47:09.557|Main thread> Managed Memory: 304,966,192 B
  282. 2018-01-28 07:47:09.561|Main thread> Private Memory: 1,107,304,448 B
  283. 2018-01-28 07:47:09.561|Main thread> Nr of Threads: 38
  284. 2018-01-28 07:47:09.561|Main thread> Simulation Speed: 0.01
  285. 2018-01-28 07:47:09.561|Main thread> Current:
  286. 2018-01-28 07:47:09.562|Main thread> Paged Memory: 1,107,304,448 B
  287. 2018-01-28 07:47:09.562|Main thread> Working Set: 746,041,344 B
  288. 2018-01-28 07:47:09.562|Main thread> Virtual Memory: 1,891,364,864 B
  289. 2018-01-28 07:47:09.562|Main thread> Peak:
  290. 2018-01-28 07:47:09.564|Main thread> Paged Memory: 1,239,683,072 B
  291. 2018-01-28 07:47:09.564|Main thread> Working Set: 778,276,864 B
  292. 2018-01-28 07:47:09.564|Main thread> Virtual Memory: 2,073,124,864 B
  293. 2018-01-28 07:47:09.571|Main thread> MyModManager.LoadData() - START
  294. 2018-01-28 07:47:09.590|Main thread> Finished loading mods.
  295. 2018-01-28 07:47:09.590|Main thread> MyModManager.LoadData() - END
  296. 2018-01-28 07:47:09.593|Main thread> Finished loading stage Initializing session, elapsed time: 0.0230013 seconds
  297. 2018-01-28 07:47:10.035|Main thread> MyDefinitionManager.LoadData() - START
  298. 2018-01-28 07:47:10.048|Main thread> List of used mods (0) - START
  299. 2018-01-28 07:47:10.049|Main thread> List of used mods - END
  300. 2018-01-28 07:47:11.596|Main thread> Warning: Cannot find sound cue named
  301. 2018-01-28 07:47:11.597|Main thread> Warning: Cannot find sound cue named
  302. 2018-01-28 07:47:11.597|Main thread> Warning: Cannot find sound cue named
  303. 2018-01-28 07:47:11.597|Main thread> Warning: Cannot find sound cue named
  304. 2018-01-28 07:47:11.597|Main thread> Warning: Cannot find sound cue named
  305. 2018-01-28 07:47:11.597|Main thread> Warning: Cannot find sound cue named
  306. 2018-01-28 07:47:11.599|Main thread> Warning: Cannot find sound cue named
  307. 2018-01-28 07:47:12.010|Main thread> MyAudio.UnloadData - START
  308. 2018-01-28 07:47:12.022|Main thread> MyAudio.UnloadData - END
  309. 2018-01-28 07:47:12.022|Main thread> MyAudio.LoadData - START
  310. 2018-01-28 07:47:12.075|Main thread> MyAudio.CreateX3DAudio - Device: Reproduktory (Zvukové zařízení High Definition Audio) - Channel #: 2
  311. 2018-01-28 07:47:12.273|Main thread> MyAudio.LoadData - END
  312. 2018-01-28 07:47:12.273|Main thread> MyDefinitionManager.LoadScenarios() - START
  313. 2018-01-28 07:47:12.318|Main thread> Loading scenarios
  314. 2018-01-28 07:47:12.318|Main thread> MyDefinitionManager.LoadScenarios() - END
  315. 2018-01-28 07:47:12.318|Main thread> MyDefinitionManager.LoadData() - END
  316. 2018-01-28 07:47:12.323|Main thread> Finished loading stage Loading definitions, elapsed time: 2.2931312 seconds
  317. 2018-01-28 07:47:12.325|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
  318. 2018-01-28 07:47:12.559|Main thread> MyTransparentGeometry.LoadData - START
  319. 2018-01-28 07:47:12.580|External Debugging Listener> External debugger: listening...
  320. 2018-01-28 07:47:14.075|Main thread> MyLights.LoadData() - START
  321. 2018-01-28 07:47:14.079|Main thread> MyLights.LoadData() - END
  322. 2018-01-28 07:47:14.220|Main thread> Finished loading stage Loading session components, elapsed time: 1.8961084 seconds
  323. 2018-01-28 07:47:17.325|Main thread> Warning: Model is missing for MyObjectBuilder_CompoundCubeBlock/CompoundBlock
  324. 2018-01-28 07:47:23.196|Main thread> Finished loading stage Loading models, elapsed time: 8.9735133 seconds
  325. 2018-01-28 07:47:23.196|Main thread> Finished loading stage Loading data, elapsed time: 13.6037781 seconds
  326. 2018-01-28 07:47:23.226|Main thread> Finished loading stage Loading character data, elapsed time: 0.0240014 seconds
  327. 2018-01-28 07:47:23.325|Main thread> Loading voxel storage from file 'C:\Users\MordorDrson\AppData\Roaming\MedievalEngineers\Saves\76561198308856953\DHC NEW\EarthSecond-1251102759r5000.vx2'
  328. 2018-01-28 07:47:26.058|Worker Logic 0> Models\Cubes\small\dead_astronaut.mwm does not have destruction data
  329. 2018-01-28 07:47:26.695|Main thread> Finished loading stage Loading 4 objects, elapsed time: 0.7080405 seconds
  330. 2018-01-28 07:47:28.041|Main thread> Checkpoint.CameraAttach success: entity id102181090982899518, camera subtype DefaultFirstPerson
  331. 2018-01-28 07:47:28.043|Main thread> Finished loading stage Loading final details, elapsed time: 1.3480771 seconds
  332. 2018-01-28 07:47:28.045|Main thread> MySession.Static.LogSettings - START
  333. 2018-01-28 07:47:28.047|Main thread> Name = DHC NEW
  334. 2018-01-28 07:47:28.047|Main thread> Description =
  335. 2018-01-28 07:47:28.047|Main thread> InGameTime = 01/01/0001 00:00:00
  336. 2018-01-28 07:47:28.047|Main thread> Password =
  337. 2018-01-28 07:47:28.047|Main thread> CurrentPath = C:\Users\MordorDrson\AppData\Roaming\MedievalEngineers\Saves\76561198308856953\DHC NEW
  338. 2018-01-28 07:47:28.047|Main thread> WorkshopId =
  339. 2018-01-28 07:47:28.048|Main thread> CameraController = 16B05292ECC2F3E:Camera 1st - DefaultFirstPerson
  340. 2018-01-28 07:47:28.048|Main thread> ThumbPath = C:\Users\MordorDrson\AppData\Roaming\MedievalEngineers\Saves\76561198308856953\DHC NEW\thumb.jpg
  341. 2018-01-28 07:47:28.050|Main thread> Settings:
  342. 2018-01-28 07:47:28.051|Main thread> Auto-Save Time (Minutes) = 5
  343. 2018-01-28 07:47:28.051|Main thread> Cut, Copy and Paste = True
  344. 2018-01-28 07:47:28.051|Main thread> Days per season = 4
  345. 2018-01-28 07:47:28.051|Main thread> Game Mode = Creative
  346. 2018-01-28 07:47:28.051|Main thread> Inventory size multiplier = 10
  347. 2018-01-28 07:47:28.051|Main thread> Maximum Backup Saves = 5
  348. 2018-01-28 07:47:28.051|Main thread> Maximum Floating Objects = 64
  349. 2018-01-28 07:47:28.051|Main thread> Maximum Fracture Pieces = 50
  350. 2018-01-28 07:47:28.051|Main thread> Maximum Players = 4
  351. 2018-01-28 07:47:28.051|Main thread> Maximum Solar Altitude = 0.4101524
  352. 2018-01-28 07:47:28.051|Main thread> Online Mode = OFFLINE
  353. 2018-01-28 07:47:28.051|Main thread> Show player names on HUD = True
  354. 2018-01-28 07:47:28.051|Main thread> Spectator = False
  355. 2018-01-28 07:47:28.051|Main thread> Structural Integrity = True
  356. 2018-01-28 07:47:28.051|Main thread> Sun rotation interval = 120
  357. 2018-01-28 07:47:28.051|Main thread> View distance = 2600
  358. 2018-01-28 07:47:28.051|Main thread> MySession.Static.LogSettings - END
  359. 2018-01-28 07:47:28.052|Main thread> Finished loading stage Loading planet, elapsed time: 4.8552777 seconds
  360. 2018-01-28 07:47:28.055|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
  361. 2018-01-28 07:47:28.057|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
  362. 2018-01-28 07:47:28.057|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
  363. 2018-01-28 07:47:28.057|Main thread> Setting update order on MyParticlesManager to AfterSimulation
  364. 2018-01-28 07:47:28.057|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
  365. 2018-01-28 07:47:28.057|Main thread> Setting update order on MyDestructionData to AfterSimulation
  366. 2018-01-28 07:47:28.057|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
  367. 2018-01-28 07:47:28.057|Main thread> Setting update order on MyToolbarComponent to BeforeSimulation
  368. 2018-01-28 07:47:28.057|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
  369. 2018-01-28 07:47:28.060|Main thread> Setting update order on MyCubeGrids to NoUpdate
  370. 2018-01-28 07:47:28.060|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
  371. 2018-01-28 07:47:28.060|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
  372. 2018-01-28 07:47:28.060|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
  373. 2018-01-28 07:47:28.946|Main thread> Setting update order on MyPlanets to NoUpdate
  374. 2018-01-28 07:47:28.946|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
  375. 2018-01-28 07:47:28.946|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
  376. 2018-01-28 07:47:28.946|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
  377. 2018-01-28 07:47:28.946|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
  378. 2018-01-28 07:47:28.946|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
  379. 2018-01-28 07:47:28.946|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
  380. 2018-01-28 07:47:28.948|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
  381. 2018-01-28 07:47:28.948|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
  382. 2018-01-28 07:47:28.948|Main thread> Setting update order on MySoundSystem to Simulation
  383. 2018-01-28 07:47:28.950|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
  384. 2018-01-28 07:47:28.950|Main thread> Setting update order on MyDamageSystem to NoUpdate
  385. 2018-01-28 07:47:28.950|Main thread> Setting update order on MyPlaceAreas to NoUpdate
  386. 2018-01-28 07:47:28.951|Main thread> Setting update order on MyChatSystem to AfterSimulation
  387. 2018-01-28 07:47:28.951|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
  388. 2018-01-28 07:47:28.951|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
  389. 2018-01-28 07:47:28.951|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
  390. 2018-01-28 07:47:28.951|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
  391. 2018-01-28 07:47:28.951|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
  392. 2018-01-28 07:47:28.951|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
  393. 2018-01-28 07:47:28.951|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
  394. 2018-01-28 07:47:28.952|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
  395. 2018-01-28 07:47:28.952|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
  396. 2018-01-28 07:47:28.952|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
  397. 2018-01-28 07:47:28.952|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
  398. 2018-01-28 07:47:28.952|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
  399. 2018-01-28 07:47:28.952|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
  400. 2018-01-28 07:47:28.952|Main thread> Setting update order on MyHudWarnings to AfterSimulation
  401. 2018-01-28 07:47:28.952|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
  402. 2018-01-28 07:47:28.952|Main thread> Setting update order on MyHud to BeforeSimulation
  403. 2018-01-28 07:47:28.952|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
  404. 2018-01-28 07:47:28.952|Main thread> Setting update order on MyProjectiles to BeforeSimulation
  405. 2018-01-28 07:47:28.952|Main thread> Setting update order on MyGamePruningStructure to Simulation
  406. 2018-01-28 07:47:28.952|Main thread> Setting update order on MyLights to NoUpdate
  407. 2018-01-28 07:47:28.952|Main thread> Setting update order on MyPhysics to Simulation
  408. 2018-01-28 07:47:28.952|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
  409. 2018-01-28 07:47:28.952|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
  410. 2018-01-28 07:47:28.952|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
  411. 2018-01-28 07:47:28.952|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
  412. 2018-01-28 07:47:28.952|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
  413. 2018-01-28 07:47:28.952|Main thread> Setting update order on MyActionTrackingSystem to BeforeSimulation
  414. 2018-01-28 07:47:28.952|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
  415. 2018-01-28 07:47:28.956|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
  416. 2018-01-28 07:47:28.957|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
  417. 2018-01-28 07:47:28.958|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
  418. 2018-01-28 07:47:28.958|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
  419. 2018-01-28 07:47:28.958|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
  420. 2018-01-28 07:47:28.958|Main thread> Setting update order on MyFactionManager to NoUpdate
  421. 2018-01-28 07:47:28.963|Main thread> Setting update order on MyFarmingSystem to NoUpdate
  422. 2018-01-28 07:47:28.964|Main thread> Setting update order on MyKeychainSystem to NoUpdate
  423. 2018-01-28 07:47:28.964|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
  424. 2018-01-28 07:47:28.968|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
  425. 2018-01-28 07:47:28.968|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
  426. 2018-01-28 07:47:28.968|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
  427. 2018-01-28 07:47:28.968|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
  428. 2018-01-28 07:47:28.968|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
  429. 2018-01-28 07:47:28.968|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
  430. 2018-01-28 07:47:28.968|Main thread> Setting update order on MySearchSystem to NoUpdate
  431. 2018-01-28 07:47:28.968|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
  432. 2018-01-28 07:47:28.974|Main thread> Setting update order on MyWaypointSystem to NoUpdate
  433. 2018-01-28 07:47:28.974|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
  434. 2018-01-28 07:47:28.974|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
  435. 2018-01-28 07:47:28.974|Main thread> Setting update order on MyMapDataComponent to NoUpdate
  436. 2018-01-28 07:47:28.974|Main thread> Finished loading stage Starting Components, elapsed time: 0.9200526 seconds
  437. 2018-01-28 07:47:28.981|Main thread>
  438. 2018-01-28 07:47:28.982|Main thread> Session loaded
  439. 2018-01-28 07:47:28.982|Main thread> Finished loading stage Finished loading, elapsed time: 19.4171106 seconds
  440. 2018-01-28 07:47:29.021|Main thread> Process information Periodic Check:
  441. 2018-01-28 07:47:29.023|Main thread> Managed Memory: 1,322,014,712 B
  442. 2018-01-28 07:47:29.024|Main thread> Private Memory: 2,195,693,568 B
  443. 2018-01-28 07:47:29.024|Main thread> Nr of Threads: 42
  444. 2018-01-28 07:47:29.024|Main thread> Simulation Speed: 0.01
  445. 2018-01-28 07:47:29.024|Main thread> Current:
  446. 2018-01-28 07:47:29.026|Main thread> Paged Memory: 2,195,693,568 B
  447. 2018-01-28 07:47:29.026|Main thread> Working Set: 1,850,585,088 B
  448. 2018-01-28 07:47:29.026|Main thread> Virtual Memory: 2,837,614,592 B
  449. 2018-01-28 07:47:29.026|Main thread> Peak:
  450. 2018-01-28 07:47:29.027|Main thread> Paged Memory: 2,571,407,360 B
  451. 2018-01-28 07:47:29.027|Main thread> Working Set: 2,225,512,448 B
  452. 2018-01-28 07:47:29.027|Main thread> Virtual Memory: 3,384,614,912 B
  453. 2018-01-28 07:47:29.029|Main thread> Number of Worlds: 1
  454. 2018-01-28 07:47:29.031|Main thread> 0) RigidBodies: 9, ActiveRigidBodies: 0, CharacterRigidBodies: 1
  455. 2018-01-28 07:47:29.033|Main thread> 0) Constraints: 0
  456. 2018-01-28 07:47:30.086|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  457. 2018-01-28 07:47:30.087|Main thread> MySessionLoading status:
  458. 2018-01-28 07:47:30.088|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  459. 2018-01-28 07:47:30.720|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: True
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