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  1. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUGameEngine.cpp(1364) : info : CPU Name: Intel(R) Core(TM) i7-4510U CPU @ 2.00GHz
  2. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUGameEngine.cpp(1365) : info : CPU Vendor: GenuineIntel
  3. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUGameEngine.cpp(1366) : info : CPU SSE:true SSE2:true SSE3:true
  4. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUGameEngine.cpp(1377) : info : CPU Frequency : 2.593977 GHz
  5. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUGameEngine.cpp(1378) : info : CPU Number Of Core : 8
  6. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUGameEngine.cpp(1379) : info : CPU Number Of Thread : 16
  7. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUGameEngine.cpp(1380) : info : RAM Size : 8115 Mo
  8. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUGameEngine.cpp(1381) : info : Screen Number : 1
  9. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\GraphicsRegister.cpp(104) : info : Init()
  10. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Register.cpp(29) : info : Registering game classes
  11. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Game\RegisterSP4.cpp(26) : info : Registering game Win32 classes
  12. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GameEngine.cpp(595) : info : Mounting default device
  13. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GameEngine.cpp(612) : info : Loading settings
  14. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GameEngine.cpp(677) : info : GameEngine::CreateCoreManagers : InitializeLocale
  15. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GameEngine.cpp(3519) : info : Begin GameEngine::InitializeLocale
  16. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GameEngine.cpp(679) : info : GameEngine::CreateCoreManagers : Core::Budget::Create()
  17. Thread : 0x25e4 : ..\Sources\WrcGameEngine.cpp(461) : info : WrcGameEngine::CreateApplication
  18. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GameEngine.cpp(1648) : info : GameEngine::CreateApplication
  19. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GameEngine.cpp(1695) : info : UserInputDeviceConfig file not found, no user defined configuration has been saved.
  20. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GameEngine.cpp(1910) : info : Creating render window
  21. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GameEngine.cpp(1772) : info : Creating video device
  22. Thread : 0x25e4 : ..\Runtime\DX11\PlayAll\Drivers\Graphics\VideoDeviceDX11Init.cpp(176) : info : [VideoDeviceDX11] Enumerating VideoAdapters
  23. Thread : 0x25e4 : ..\Runtime\DX11\PlayAll\Drivers\Graphics\VideoDeviceDX11Init.cpp(194) : info : Adapter Intel(R) HD Graphics Family 117964800 0 2147483648
  24. Thread : 0x25e4 : ..\Runtime\DX11\PlayAll\Drivers\Graphics\VideoDeviceDX11Init.cpp(233) : info : Output found on Intel(R) HD Graphics Family
  25. Thread : 0x25e4 : ..\Runtime\DX11\PlayAll\Drivers\Graphics\VideoDeviceDX11Init.cpp(194) : info : Adapter NVIDIA GeForce 840M 2107703296 0 4254740480
  26. Thread : 0x25e4 : ..\Runtime\DX11\PlayAll\Drivers\Graphics\VideoDeviceDX11Init.cpp(194) : info : Adapter Microsoft Basic Render Driver 0 0 4254740480
  27. Thread : 0x25e4 : ..\Runtime\DX11\PlayAll\Drivers\Graphics\VideoDeviceDX11Init.cpp(347) : info : Adapter 0 on 2 : on Intel(R) HD Graphics Family device
  28. Thread : 0x25e4 : ..\Runtime\DX11\PlayAll\Drivers\Graphics\VideoDeviceDX11Init.cpp(494) : info : VideoDeviceDX11 : Enable VideoAdapter
  29. Thread : 0x25e4 : ..\Runtime\DX11\PlayAll\Drivers\Graphics\VideoDeviceDX11Init.cpp(720) : info : Width: 1366 Height: 768
  30. Thread : 0x25e4 : ..\Runtime\DX11\PlayAll\Drivers\Graphics\VideoDeviceDX11Init.cpp(724) : info : Setting z buffer
  31. Thread : 0x25e4 : ..\Runtime\DX11\PlayAll\Drivers\Graphics\VideoDeviceDX11Init.cpp(842) : info : Fullscreen
  32. Thread : 0x25e4 : ..\Runtime\DX11\PlayAll\Drivers\Graphics\VideoDeviceDX11Init.cpp(530) : info : Resolution: 1366x768
  33. Thread : 0x25e4 : ..\Runtime\DX11\PlayAll\Drivers\Graphics\VideoDeviceDX11Init.cpp(531) : info : Fullscreen: true
  34. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\VideoDevice.cpp(950) : info : Creating VertexDeclarations
  35. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\IndexBuffer.cpp(36) : warning : IndexBuffer Format is not 16bits
  36. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUGameEngine.cpp(1473) : info : Creating Audio driver
  37. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Audio\AudioDriverFModStudio.cpp(408) : info : Using FMOD version 10905
  38. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Audio\AudioDriverFModStudio.cpp(606) : info : Audio driver successfully instantiated
  39. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Audio\AudioDriverFModStudio.cpp(1811) : info : Using Bus ID 1
  40. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Audio\AudioDriverFModStudio.cpp(1811) : info : Using Bus ID 2
  41. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Audio\AudioDriverFModStudio.cpp(1811) : info : Using Bus ID 3
  42. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Audio\AudioDriverFModStudio.cpp(1811) : info : Using Bus ID 4
  43. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GameEngine.cpp(2710) : info : Creating script engine
  44. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GameEngine.cpp(2240) : info : Creating inputs
  45. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(201) : info : Loading InputDeviceConfig :
  46. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 3060335695
  47. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 3059352655
  48. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 3060663375
  49. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 3061253199
  50. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 3059614799
  51. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 3062432847
  52. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 3063022671
  53. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 3062105167
  54. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(224) : info : Found 4 Axis config
  55. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(201) : info : Loading InputDeviceConfig :
  56. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 3061777487
  57. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(224) : info : Found 3 Axis config
  58. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(201) : info : Loading InputDeviceConfig :
  59. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 3060728911
  60. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 3059876943
  61. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 3060466767
  62. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(224) : info : Found 4 Axis config
  63. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(201) : info : Loading InputDeviceConfig :
  64. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 3264939117
  65. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 3264808045
  66. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 3264480365
  67. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(224) : info : Found 4 Axis config
  68. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(201) : info : Loading InputDeviceConfig :
  69. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 3264873581
  70. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 3264742509
  71. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(224) : info : Found 3 Axis config
  72. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(201) : info : Loading InputDeviceConfig :
  73. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 3261203565
  74. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(224) : info : Found 4 Axis config
  75. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(201) : info : Loading InputDeviceConfig :
  76. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 3259958381
  77. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(224) : info : Found 4 Axis config
  78. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(201) : info : Loading InputDeviceConfig :
  79. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 3389195373
  80. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(224) : info : Found 3 Axis config
  81. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(201) : info : Loading InputDeviceConfig :
  82. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 69303
  83. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 235081399
  84. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 331447
  85. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(224) : info : Found 5 Axis config
  86. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(201) : info : Loading InputDeviceConfig :
  87. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 1117879
  88. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(224) : info : Found 4 Axis config
  89. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(201) : info : Loading InputDeviceConfig :
  90. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 406392503
  91. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(224) : info : Found 3 Axis config
  92. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(201) : info : Loading InputDeviceConfig :
  93. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 1644433079
  94. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(224) : info : Found 4 Axis config
  95. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(201) : info : Loading InputDeviceConfig :
  96. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 406523575
  97. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(224) : info : Found 4 Axis config
  98. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(201) : info : Loading InputDeviceConfig :
  99. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(215) : info : Found GUID : 445845175
  100. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Input\InputDriverPC.cpp(224) : info : Found 1 Axis config
  101. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GameEngine.cpp(1999) : info : Creating animation manager
  102. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Anim\AnimBatch.cpp(32) : info : Creating animation Task.
  103. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GameEngine.cpp(2117) : info : Creating Scenes
  104. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Scene.cpp(248) : info : Creating scene MainScene
  105. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Scene.cpp(248) : info : Creating scene HiddenScene
  106. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1397) : info : THREAD Async: Open PacLog DATA:/PACLOG/ENGINE.PACLOG ( 913 files )...
  107. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect SHAREDEFFECT loaded. ( 7 techniques )
  108. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect CLEAR loaded. ( 9 techniques )
  109. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect NULLDESC loaded. ( 11 techniques )
  110. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect TEXTURECOPY loaded. ( 9 techniques )
  111. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect GODRAYDEPTHTEST loaded. ( 8 techniques )
  112. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect GODRAYBLUR loaded. ( 8 techniques )
  113. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect GODRAYFINAL loaded. ( 8 techniques )
  114. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect DOFDOWNCOC loaded. ( 8 techniques )
  115. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect GAUSSIANHBLURDOF loaded. ( 8 techniques )
  116. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect GAUSSIANVBLURDOF loaded. ( 8 techniques )
  117. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect DOFFINAL loaded. ( 8 techniques )
  118. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect FADETOCOLOR loaded. ( 8 techniques )
  119. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect COLORGRADING loaded. ( 8 techniques )
  120. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect VIGNETTE loaded. ( 8 techniques )
  121. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect RGBSHIFT loaded. ( 8 techniques )
  122. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect FASTBLUR loaded. ( 10 techniques )
  123. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect BLUR loaded. ( 8 techniques )
  124. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect QUADTEXTURECOLOR3D loaded. ( 8 techniques )
  125. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect QUADTEXTURECOLOR3DWRAP loaded. ( 8 techniques )
  126. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect QUADTEXTUREALPHACOLOR loaded. ( 8 techniques )
  127. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect QUADTEXTURECOLORDOUBLEMULTALPHA loaded. ( 8 techniques )
  128. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect QUADTEXTUREMASK loaded. ( 8 techniques )
  129. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect QUADTEXTUREGAUGE loaded. ( 8 techniques )
  130. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect QUADGREYSCALE loaded. ( 8 techniques )
  131. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect QUADTEXTURECOLOROPACITY loaded. ( 8 techniques )
  132. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect CASCADEEFFECT loaded. ( 25 techniques )
  133. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect CASCADEALPHATESTEFFECT loaded. ( 32 techniques )
  134. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect CASCADEDSHADOWMAPSHIFTEFFECT loaded. ( 9 techniques )
  135. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect FORWARDEFFECT loaded. ( 28 techniques )
  136. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect FORWARDTRANSPARENCYEFFECT loaded. ( 29 techniques )
  137. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect LINEARDEPTH loaded. ( 9 techniques )
  138. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect FXAA loaded. ( 9 techniques )
  139. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect INTELSSAO loaded. ( 20 techniques )
  140. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect QUADVERTEXCOLORDESC loaded. ( 8 techniques )
  141. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect QUADTEXTURESWIZZLE loaded. ( 8 techniques )
  142. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect DEBUGLINEDESC loaded. ( 8 techniques )
  143. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect DEBUGWIREFRAMEDESC loaded. ( 8 techniques )
  144. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect QUADTEXTURECOLORDESC loaded. ( 8 techniques )
  145. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect GRAINGEN loaded. ( 9 techniques )
  146. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect BLOOM loaded. ( 10 techniques )
  147. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect HDR loaded. ( 18 techniques )
  148. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1518) : info : THREAD Async finished loading
  149. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect DEFERREDEFFECT loaded. ( 52 techniques )
  150. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect MOTIONVECTORSEFFECT loaded. ( 11 techniques )
  151. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect DEFERREDCLEARGBUFFER loaded. ( 8 techniques )
  152. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect LOWRESUPSCALING loaded. ( 8 techniques )
  153. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect LINEARDEPTHDOWNSCALING loaded. ( 8 techniques )
  154. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect QUAD loaded. ( 8 techniques )
  155. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect DEFERREDSTENCILVOLUMEMIRRORDESC loaded. ( 8 techniques )
  156. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect DEPTHEFFECT loaded. ( 24 techniques )
  157. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect RAIN loaded. ( 13 techniques )
  158. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect FLOATINGPARTICLE loaded. ( 13 techniques )
  159. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect RAINRIPPLE loaded. ( 8 techniques )
  160. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect DEPTHALPHATESTEFFECT loaded. ( 34 techniques )
  161. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect SHADOWEDGES loaded. ( 11 techniques )
  162. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect DEFERREDLIGHTAMBIENT loaded. ( 8 techniques )
  163. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect DEFERREDLIGHTOMNI_PBR loaded. ( 8 techniques )
  164. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect DEFERREDLIGHTSPOT_PBR loaded. ( 9 techniques )
  165. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect DEFERREDLIGHTSPOTSHADOWFALLOFF_PBR loaded. ( 11 techniques )
  166. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect DEFERREDLIGHTSPOTSHADOWIES loaded. ( 11 techniques )
  167. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect DEFERREDLIGHTDIRSHADOW_PBR loaded. ( 11 techniques )
  168. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect DEFERREDLIGHTDIRECTIONAL_PBR loaded. ( 8 techniques )
  169. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect DEFERREDLIGHTDIRCASCADED_PBR loaded. ( 11 techniques )
  170. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect DEFERREDLIGHTDIRCASCADED_ENV_PBR loaded. ( 11 techniques )
  171. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect DEFERREDSTENCILVOLUMEDESC loaded. ( 8 techniques )
  172. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect FOGDESC loaded. ( 10 techniques )
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  175. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect LENSFLAREPROBE loaded. ( 8 techniques )
  176. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect HUDTEXT loaded. ( 11 techniques )
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  179. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect YUVPTORGBA loaded. ( 8 techniques )
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  245. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC5/FLASH/HUD/ELEMENT_MALUSBONUS.FLS
  246. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/HUD/HUD_HS_ARROW.FLS
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  424. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/MENUS/ELEMENT_CONTENT_LOBBY_PLAYER.FLS
  425. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/MENUS/ELEMENT_CONTENT_ITEM_LOBBY_READY.FLS
  426. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/MENUS/ELEMENT_CONTENT_ITEM_LOBBY_PARAMETERSLINE.FLS
  427. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/ELEMENT_RALLYNAME.FLS
  428. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/ELEMENT_SPECIALSTAGE.FLS
  429. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/TEASER.FLS
  430. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/ELEMENT_PARTS_GAUGE.FLS
  431. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/INFO_PAUSE_CS_PARTS.FLS
  432. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/INFO_PAUSE_CS.FLS
  433. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/INFO_PAUSE_PACENOTE.FLS
  434. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/ELEMENT_CONTENT_ITEM_INFOS.FLS
  435. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/ELEMENT_SPECIALSTAGE_2.FLS
  436. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/ELEMENT_STATISTICS.FLS
  437. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/ELEMENT_CONTENT_PAUSE.FLS
  438. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/MENUS/ELEMENT_CONTENT_CUSTOMCHAMPIOSHIP_BTN_2.FLS
  439. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/ELEMENT_CONTENT_ITEM_RANK_VOTESCREEN.FLS
  440. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/ELEMENT_CONTENT_ITEM_TIC_VOTESCREEN.FLS
  441. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/ELEMENT_CONTENT_VOTELINE.FLS
  442. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC5/FLASH/INGAME/REPLAY_LECTURE_ACCELERE.FLS
  443. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC5/FLASH/INGAME/REPLAY_LECTURE_RALENTISAR.FLS
  444. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC5/FLASH/INGAME/REPLAY_LECTURE_RALENTISAV.FLS
  445. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC5/FLASH/INGAME/REPLAY_NAVIGATION_BOUTON.FLS
  446. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC5/FLASH/INGAME/REPLAY_JAUGE.FLS
  447. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC5/FLASH/INGAME/REPLAY_LECTURE.FLS
  448. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC5/FLASH/INGAME/REPLAY_NAVIGATION.FLS
  449. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC5/FLASH/INGAME/REPLAY.FLS
  450. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/HUD/HUD_RS_STEERING_SPEEDS_LR.FLS
  451. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/HUD/HUD_RS_STEERING_SPEEDS.FLS
  452. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/HUD/HUD_RS_STEERING_SHAPE.FLS
  453. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/HUD/HUD_RS_ACCELERATE.FLS
  454. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/HUD/HUD_RS_BRAKE.FLS
  455. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/HUD/HUD_RS_HANDBRAKE.FLS
  456. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/HUD/HUD_RS_STEERING.FLS
  457. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/SPECTATEUR_LISTE_CASE_CONTENU.FLS
  458. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/HUD/HUD_RS_WHEEL.FLS
  459. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/SPECTATEUR_LISTE_CASE.FLS
  460. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/SPECTATEUR_INFORMATIONS_CONTROLES.FLS
  461. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/SPECTATEUR_INFORMATIONS_ETAT.FLS
  462. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/SPECTATEUR_LISTE.FLS
  463. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/SPECTATEUR_INFORMATIONS_NOMJOUEUR.FLS
  464. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/SPECTATEUR_INFORMATIONS_STATISTIQUES.FLS
  465. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/SPECTATEUR_INFORMATIONS_VOITURE.FLS
  466. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/SPECTATEUR_INFORMATIONS.FLS
  467. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/ELEMENT_CONTENT_DRIVINGTEST_DMG.FLS
  468. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/ELEMENT_CONTENT_DRIVINGTEST_SCORE.FLS
  469. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/ELEMENT_CONTENT_DRIVINGTEST_TIME.FLS
  470. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/INGAME/ELEMENT_CONTENT_DRIVINGTEST.FLS
  471. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/MENUS/ELEMENT_CONTENT_ITEM_ARROWTIPS.FLS
  472. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/MENUS/ELEMENT_CONTENT_ITEM_REWARDSCUP.FLS
  473. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/MENUS/ELEMENT_CONTENT_REWARD.FLS
  474. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/MENUS/ELEMENT_CONTENT_EDITDRIVERCARD.FLS
  475. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/MENUS/ELEMENT_ITEM_DROPBOX_TITLE.FLS
  476. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/MENUS/ELEMENT_CONTENT_DROPBOX_TITLE_FEEDBACK.FLS
  477. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/MENUS/ELEMENT_CONTENT_DROPBOX_TITLE_CACA.FLS
  478. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/MENUS/ELEMENT_CONTENT_DROPBOX_TITLE.FLS
  479. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/MENUS/ELEMENT_CONTENT_BADGES.FLS
  480. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/MENUS/ELEMENT_CONTENT_STATS.FLS
  481. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1736) : info : AsyncLOADER: UPDATE Loading done
  482. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1397) : info : THREAD Async: Open PacLog DATA:/PACLOG/ENGINE_SP.PACLOG ( 1 files )...
  483. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1518) : info : THREAD Async finished loading
  484. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1736) : info : AsyncLOADER: UPDATE Loading done
  485. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GameEngine.cpp(2131) : info : Creating World
  486. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GameEngine.cpp(2445) : info : Creating physics manager
  487. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Px\PxEngineWrapper.cpp(101) : info : Creating PxEngineWrapper...
  488. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GameEngine.cpp(1943) : info : Creating renderer
  489. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\HHParticles\HHParticles.cpp(300) : info : SDKHH
  490. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\CascadedShadowMapRenderer.cpp(130) : info : ShadowMap size: 2048*3
  491. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\CascadedShadowMapRenderer.cpp(131) : info : Nb cascaded shadow: 3
  492. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\ShadowMapRenderer.cpp(113) : info : Creating ShadowMap Renderer
  493. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\ShadowMapRenderer.cpp(113) : info : Creating ShadowMap Renderer
  494. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\ShadowMapRenderer.cpp(113) : info : Creating ShadowMap Renderer
  495. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FontReader.cpp(238) : warning : Warning you may not have exported font DATA:/ENGINE/FONTS/FONT.FNT with Match char height
  496. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\ShadowMapRenderer.cpp(113) : info : Creating ShadowMap Renderer
  497. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\ShadowMapRenderer.cpp(113) : info : Creating ShadowMap Renderer
  498. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\ShadowMapRenderer.cpp(113) : info : Creating ShadowMap Renderer
  499. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\ShadowMapRenderer.cpp(113) : info : Creating ShadowMap Renderer
  500. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GameEngine.cpp(2341) : info : Creating camera manager
  501. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GameEngine.cpp(2482) : info : Creating object factory
  502. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Scene.cpp(248) : info : Creating scene LoadingScene
  503. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Audio\AudioDriverFModStudio.cpp(1811) : info : Using Bus ID 5
  504. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUGameContext.cpp(463) : info : No voice for language SP, defaulting to english voices
  505. Thread : 0x25e4 : ..\Sources\WrcGameEngine.cpp(1008) : info : Creating Wrc Public manager
  506. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Terrain\WorldStreamer.cpp(121) : info : WorldStreamer Streaming: true
  507. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\VirtualFileSystem.cpp(536) : error : **/!\** OPENING FILE OUTSIDE ASYNCLOADING : COMMON:/SETTINGS/DUMMYCM.DAT
  508. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUPhonemeManager.cpp(502) : warning : File TUNING:/PhonemeCorrespondence.cfg doesn't exist
  509. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUPhonemeManager.cpp(141) : warning : Error loading phoneme data. No lipsync available.
  510. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(137) : info : Loading DeviceInputBinding for family I_ICF_STEERING_WHEEL, BindIndex 5
  511. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 3264480365
  512. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 3264873581
  513. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 3264742509
  514. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(137) : info : Loading DeviceInputBinding for family I_ICF_STEERING_WHEEL, BindIndex 5
  515. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 3389195373
  516. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(137) : info : Loading DeviceInputBinding for family I_ICF_STEERING_WHEEL, BindIndex 5
  517. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 3264808045
  518. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(137) : info : Loading DeviceInputBinding for family I_ICF_STEERING_WHEEL, BindIndex 5
  519. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 3264939117
  520. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(137) : info : Loading DeviceInputBinding for family I_ICF_STEERING_WHEEL, BindIndex 5
  521. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 3259958381
  522. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(137) : info : Loading DeviceInputBinding for family I_ICF_STEERING_WHEEL, BindIndex 5
  523. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 3261203565
  524. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(137) : info : Loading DeviceInputBinding for family I_ICF_STEERING_WHEEL, BindIndex 5
  525. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 3059614799
  526. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 3060663375
  527. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 3059352655
  528. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 3061253199
  529. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 3062432847
  530. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 3060335695
  531. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 3063022671
  532. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 3062105167
  533. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(137) : info : Loading DeviceInputBinding for family I_ICF_STEERING_WHEEL, BindIndex 5
  534. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 3061777487
  535. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(137) : info : Loading DeviceInputBinding for family I_ICF_STEERING_WHEEL, BindIndex 5
  536. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 3060728911
  537. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 3059876943
  538. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 3060466767
  539. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(137) : info : Loading DeviceInputBinding for family I_ICF_STEERING_WHEEL, BindIndex 5
  540. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 69303
  541. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 265911
  542. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 235081399
  543. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 331447
  544. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(137) : info : Loading DeviceInputBinding for family I_ICF_STEERING_WHEEL, BindIndex 5
  545. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(149) : info : Found GUID : 1117879
  546. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\VirtualFileSystem.cpp(536) : error : **/!\** OPENING FILE OUTSIDE ASYNCLOADING : COMMON:/SETTINGS/DUMMYD.DAT
  547. Thread : 0x25e4 : ..\Sources\Race\WrcRaceManager.cpp(2068) : info : WrcRaceManager : Clearing deferred leaderboard score post data
  548. Thread : 0x25e4 : ..\Sources\WrcContentLockManager.cpp(484) : warning : ContentManagerLock : no team data found for team eTeamTemp21_2
  549. Thread : 0x25e4 : ..\Sources\WrcContentLockManager.cpp(484) : warning : ContentManagerLock : no team data found for team eTeamTemp22_2
  550. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\LuaScript.cpp(496) : warning : Could not find table "6"
  551. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\LuaScript.cpp(496) : warning : Could not find table "5"
  552. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\LuaScript.cpp(496) : warning : Could not find table "6"
  553. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\LuaScript.cpp(496) : warning : Could not find table "5"
  554. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\LuaScript.cpp(496) : warning : Could not find table "5"
  555. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\LuaScript.cpp(496) : warning : Could not find table "5"
  556. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\LuaScript.cpp(496) : warning : Could not find table "5"
  557. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\LuaScript.cpp(496) : warning : Could not find table "5"
  558. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\LuaScript.cpp(496) : warning : Could not find table "6"
  559. Thread : 0x25e4 : ..\Sources\WrcGraphicSettingsManager.cpp(597) : info : No UserSettings.cfg found, using High preset.
  560. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\CascadedShadowMapRenderer.cpp(130) : info : ShadowMap size: 2048*3
  561. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\CascadedShadowMapRenderer.cpp(131) : info : Nb cascaded shadow: 3
  562. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\ShadowMapRenderer.cpp(113) : info : Creating ShadowMap Renderer
  563. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\ShadowMapRenderer.cpp(113) : info : Creating ShadowMap Renderer
  564. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\ShadowMapRenderer.cpp(113) : info : Creating ShadowMap Renderer
  565. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\ShadowMapRenderer.cpp(113) : info : Creating ShadowMap Renderer
  566. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\ShadowMapRenderer.cpp(113) : info : Creating ShadowMap Renderer
  567. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\ShadowMapRenderer.cpp(113) : info : Creating ShadowMap Renderer
  568. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\ShadowMapRenderer.cpp(113) : info : Creating ShadowMap Renderer
  569. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Audio\AudioDriverFModStudio.cpp(1027) : info : Loading DATA:/SOUNDS/MUSIC/THEME.PAF
  570. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Audio\AudioDriverFModStudio.cpp(1027) : info : Loading DATA:/SOUNDS/MUSIC/MAINMENU.PAF
  571. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1826) : info : AsyncLoader::LoadCustomPacLog DATA:/PACLOG/CUSTOMPAC/CARS/DYNA.PACLOG
  572. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\VirtualFileSystem.cpp(164) : warning : Failed to mount "C:\Program Files (x86)\Steam\steamapps\common\WRC 7\COMMON\LOCALISATION\EUROPE"
  573. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\MountTool.cpp(121) : warning : Mount failed : Path = <COMMON/LOCALISATION/EUROPE> Virtual Drive = <REGION:/>
  574. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\VirtualFileSystem.cpp(164) : warning : Failed to mount "C:\Program Files (x86)\Steam\steamapps\common\WRC 7\Win32\LOCALISATION\EUROPE"
  575. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\MountTool.cpp(121) : warning : Mount failed : Path = <Win32/LOCALISATION/EUROPE> Virtual Drive = <REGION:/>
  576. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\VirtualFileSystem.cpp(164) : warning : Failed to mount "C:\Program Files (x86)\Steam\steamapps\common\WRC 7\COMMON\SOUNDS\VOICES\SP"
  577. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\MountTool.cpp(121) : warning : Mount failed : Path = <COMMON/SOUNDS/VOICES/SP> Virtual Drive = <VOICES:/>
  578. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\VirtualFileSystem.cpp(164) : warning : Failed to mount "C:\Program Files (x86)\Steam\steamapps\common\WRC 7\Win32\SOUNDS\VOICES\EN"
  579. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\MountTool.cpp(121) : warning : Mount failed : Path = <Win32/SOUNDS/VOICES/EN> Virtual Drive = <VOICES:/>
  580. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\VirtualFileSystem.cpp(164) : warning : Failed to mount "C:\Program Files (x86)\Steam\steamapps\common\WRC 7\Win32\SOUNDS\VOICES\SP"
  581. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\MountTool.cpp(121) : warning : Mount failed : Path = <Win32/SOUNDS/VOICES/SP> Virtual Drive = <VOICES:/>
  582. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GameContext.cpp(326) : info : GameContext Run Loop
  583. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\LevelLoader.cpp(725) : info : Load Level started : DATA:/LEVELS/INTROMOVIE.PLM
  584. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Terrain\WorldStreamer.cpp(2696) : info : Terrain::SetPauseThread: true
  585. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\SteamWrapper\Steam\SteamManager.cpp(186) : info : Received stats and achievements from Steam
  586.  
  587. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1397) : info : THREAD Async: Open PacLog DATA:/PACLOG/CUSTOMPAC/CARS/DYNA.PACLOG ( 162 files )...
  588. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1518) : info : THREAD Async finished loading
  589. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1736) : info : AsyncLOADER: UPDATE Loading done
  590. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Terrain\WorldStreamer.cpp(2696) : info : Terrain::SetPauseThread: false
  591. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Terrain\WorldStreamer.cpp(2696) : info : Terrain::SetPauseThread: true
  592. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1397) : info : THREAD Async: Open PacLog DATA:/RUNTIME_PACLOG ( 1 files )...
  593. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1518) : info : THREAD Async finished loading
  594. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1736) : info : AsyncLOADER: UPDATE Loading done
  595. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Terrain\WorldStreamer.cpp(2696) : info : Terrain::SetPauseThread: false
  596. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Terrain\WorldStreamer.cpp(2696) : info : Terrain::SetPauseThread: true
  597. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1397) : info : THREAD Async: Open PacLog DATA:/PACLOG/LEVELS/INTROMOVIE.PLM.PACLOG ( 9 files )...
  598. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1518) : info : THREAD Async finished loading
  599. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\LevelSerializer.cpp(830) : warning : Level PA_MEMORY:/ build is not up to date (using XML instead of Binary).
  600. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\RapidXMLParser.cpp(119) : info : RapidXML PA_MEMORY:/ : parsed using 65 ko
  601. Thread : 0x25e4 : G:\KT\PlayAll\Code\Runtime\Common\PlayAll/Common/Core/TimeLogger.h(23) : info : --> LevelLoaderXml::LoadLevel time = 0.001 s
  602. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1736) : info : AsyncLOADER: UPDATE Loading done
  603. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1397) : info : THREAD Async: Open PacLog DATA:/PACLOG/LEVELS/INTROMOVIE.PLM_SP.PACLOG ( 1 files )...
  604. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1518) : info : THREAD Async finished loading
  605. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1736) : info : AsyncLOADER: UPDATE Loading done
  606. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Terrain\WorldStreamer.cpp(2696) : info : Terrain::SetPauseThread: false
  607. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\RapidXMLParser.cpp(119) : info : RapidXML DATA:/ENGINE/ARCHETYPES/COMPONENTS.PLA : parsed using 75 ko
  608. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\RapidXMLParser.cpp(119) : info : RapidXML ARCHETYPES:/COMPONENTS.PLA : parsed using 74 ko
  609. Thread : 0x25e4 : G:\KT\PlayAll\Code\Runtime\Common\PlayAll/Common/Core/TimeLogger.h(23) : info : --> LevelLoaderXml::LoadLevelActorHierarchy time = 0.000 s
  610. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\ObjectFactory.cpp(890) : info : Creating UID for Actor
  611. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\PathfindManager.cpp(119) : info : Loading navmesh DATA:/LEVELS/INTROMOVIE.NAVMESH
  612. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\PathfindManager.cpp(546) : warning : Navigation mesh not found for current level
  613. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\LevelLoader.cpp(1598) : info : Load Level Ended
  614. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Game\MoviePlayerWin32.cpp(215) : info : MOVIE PLAYER Win32 : Create
  615. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Game\MoviePlayerWin32.cpp(223) : info : Lib Matroska - verison: 1.0.0.30
  616. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Game\MoviePlayerWin32.cpp(229) : info : VPX Codec using WebM Project VP8 Decoder v1.5.0
  617. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Game\MoviePlayerWin32.cpp(307) : info : MOVIE PLAYER Win32 : Play
  618. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Game\MoviePlayerWin32.cpp(430) : info : Vorbis infos: channels:2 - rate:48000
  619. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Game\MoviePlayerWin32.cpp(458) : info : Start Time (hns): 0
  620. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Game\MoviePlayerWin32.cpp(254) : info : MOVIE PLAYER Win32 : Destroy
  621. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Game\MoviePlayerWin32.cpp(215) : info : MOVIE PLAYER Win32 : Create
  622. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Game\MoviePlayerWin32.cpp(223) : info : Lib Matroska - verison: 1.0.0.30
  623. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Game\MoviePlayerWin32.cpp(229) : info : VPX Codec using WebM Project VP8 Decoder v1.5.0
  624. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Game\MoviePlayerWin32.cpp(307) : info : MOVIE PLAYER Win32 : Play
  625. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Game\MoviePlayerWin32.cpp(430) : info : Vorbis infos: channels:2 - rate:48000
  626. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Game\MoviePlayerWin32.cpp(458) : info : Start Time (hns): 0
  627. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Game\MoviePlayerWin32.cpp(254) : info : MOVIE PLAYER Win32 : Destroy
  628. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Game\MoviePlayerWin32.cpp(215) : info : MOVIE PLAYER Win32 : Create
  629. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Game\MoviePlayerWin32.cpp(223) : info : Lib Matroska - verison: 1.0.0.30
  630. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Game\MoviePlayerWin32.cpp(229) : info : VPX Codec using WebM Project VP8 Decoder v1.5.0
  631. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Game\MoviePlayerWin32.cpp(307) : info : MOVIE PLAYER Win32 : Play
  632. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Game\MoviePlayerWin32.cpp(430) : info : Vorbis infos: channels:2 - rate:48000
  633. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Game\MoviePlayerWin32.cpp(458) : info : Start Time (hns): 0
  634. Thread : 0x25e4 : ..\Runtime\Win32\PlayAll\Drivers\Game\MoviePlayerWin32.cpp(254) : info : MOVIE PLAYER Win32 : Destroy
  635. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\LevelLoader.cpp(725) : info : Unload Level started : DATA:/LEVELS/INTROMOVIE.PLM
  636. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1397) : info : THREAD Async: Open PacLog DATA:/RUNTIME_PACLOG ( 1 files )...
  637. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Terrain\WorldStreamer.cpp(2696) : info : Terrain::SetPauseThread: true
  638. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1518) : info : THREAD Async finished loading
  639. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\LevelLoader.cpp(939) : info : *********** CACHED FILE PURGE ********
  640. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1736) : info : AsyncLOADER: UPDATE Loading done
  641. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1397) : info : THREAD Async: Open PacLog DATA:/RUNTIME_PACLOG ( 1 files )...
  642. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1518) : info : THREAD Async finished loading
  643. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Pathfind\NavMesh.cpp(165) : info : Navmesh: cleaning
  644. Thread : 0x25e4 : ..\Sources\WrcGameEngine.cpp(1580) : info : Unloading car Ghost
  645. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1859) : info : AsyncLoader::UnloadCustomPacLog DATA:/PACLOG/CUSTOMPAC/CARS/WRC_2016/GHOST.PACLOG
  646. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1736) : info : AsyncLOADER: UPDATE Loading done
  647. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Terrain\WorldStreamer.cpp(2696) : info : Terrain::SetPauseThread: false
  648. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\LevelLoader.cpp(725) : info : Load Level started : DATA:/LEVELS/MAIN/MAIN.PLM
  649. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Terrain\WorldStreamer.cpp(2696) : info : Terrain::SetPauseThread: true
  650. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1397) : info : THREAD Async: Open PacLog DATA:/PACLOG/LEVELS/MAIN/MAIN.PLM.PACLOG ( 1001 files )...
  651. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\LevelSerializer.cpp(1353) : info : LevelLoaderBinary::LoadLevel memory used 23 ko
  652. Thread : 0x25e4 : G:\KT\PlayAll\Code\Runtime\Common\PlayAll/Common/Core/TimeLogger.h(23) : info : --> LevelLoaderBinary::LoadLevel time = 0.004 s
  653. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect HH_ZSPRITEDESC loaded. ( 8 techniques )
  654. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect HH_ZSPRITE_LOWRES loaded. ( 8 techniques )
  655. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect HH_ZSPRITEPREMULTIPLIED_LOWRES loaded. ( 8 techniques )
  656. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect GENERIC loaded. ( 171 techniques )
  657. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect HH_SIMPLERIBBON loaded. ( 8 techniques )
  658. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect HH_SIMPLERIBBON_LOWRES loaded. ( 8 techniques )
  659. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect DECAL loaded. ( 71 techniques )
  660. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect VEHICLECARPAINT loaded. ( 37 techniques )
  661. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect VEHICLEGENERIC loaded. ( 37 techniques )
  662. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect OPTICSFRONT loaded. ( 11 techniques )
  663. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect OPTICSREAR loaded. ( 11 techniques )
  664. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect GLASS loaded. ( 16 techniques )
  665. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect SKYHDR loaded. ( 10 techniques )
  666. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect TIREMARK loaded. ( 9 techniques )
  667. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect SPEEDTREEGENERIC loaded. ( 131 techniques )
  668. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect SPEEDTREEDETAILGENERIC loaded. ( 51 techniques )
  669. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect TREESBILLBOARD loaded. ( 21 techniques )
  670. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect GRASS loaded. ( 33 techniques )
  671. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect DETAILMAP loaded. ( 119 techniques )
  672. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect TERRAINCOLOR loaded. ( 10 techniques )
  673. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect TERRAIN loaded. ( 11 techniques )
  674. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect TERRAINNOTRIPLANAR loaded. ( 10 techniques )
  675. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect TERRAINDEBUGCOMPLEXITY loaded. ( 11 techniques )
  676. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect TERRAINDEBUGTRIPLANAR loaded. ( 11 techniques )
  677. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect TERRAINDEBUGTRIPLANARNOTRIPLANAR loaded. ( 10 techniques )
  678. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect STATICSHADOWTERRAIN loaded. ( 9 techniques )
  679. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect ROAD loaded. ( 27 techniques )
  680. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect SELFILLUMDESC loaded. ( 15 techniques )
  681. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect XRAY loaded. ( 11 techniques )
  682. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect SKYBLEND loaded. ( 10 techniques )
  683. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\IndexBuffer.cpp(36) : warning : IndexBuffer Format is not 16bits
  684. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  685. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  686. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  687. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  688. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  689. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  690. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  691. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  692. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  693. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  694. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  695. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  696. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  697. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  698. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  699. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  700. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  701. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  702. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  703. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  704. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  705. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  706. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  707. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  708. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  709. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  710. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  711. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  712. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  713. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  714. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  715. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  716. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  717. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  718. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  719. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  720. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  721. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Physics\Reader.cpp(148) : info : Reading file : 'PA_MEMORY:/'
  722. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1518) : info : THREAD Async finished loading
  723. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1736) : info : AsyncLOADER: UPDATE Loading done
  724. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Terrain\WorldStreamer.cpp(2696) : info : Terrain::SetPauseThread: false
  725. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\RapidXMLParser.cpp(119) : info : RapidXML DATA:/ENGINE/ARCHETYPES/COMPONENTS.PLA : parsed using 75 ko
  726. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\RapidXMLParser.cpp(119) : info : RapidXML ARCHETYPES:/COMPONENTS.PLA : parsed using 74 ko
  727. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GenericInstanceSpawner\GenericInstanceSpawner.cpp(164) : info : GenericInstanceSpawner Streaming: true
  728. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Terrain\Terrain.cpp(215) : info : Terrain Streaming: true
  729. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\PathfindManager.cpp(119) : info : Loading navmesh DATA:/LEVELS/MAIN/MAIN.NAVMESH
  730. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\PathfindManager.cpp(546) : warning : Navigation mesh not found for current level
  731. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Terrain\WorldStreamer.cpp(1576) : info : Request Load Tile 0 (x:0 y:0)
  732. Thread : 0x25e0 : ..\Runtime\Common\PlayAll\Common\Core\ContentVersionReader.cpp(44) : warning : There was an error reading the file DATA:/LEVELS/MAIN/TILE_X00/TILE_X00_Y00/MAIN.PWS (the reader did not reach the end of the file)
  733. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Probe.cpp(333) : info : PROBE loading DATA:/TEXTURES/PROBES/MAIN/22/Probes_Intro/GlobalProbe_f78d5f3b.PTX
  734. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Probe.cpp(333) : info : PROBE loading DATA:/TEXTURES/PROBES/MAIN/22/Probes_Intro/Probe_3_7145706b.PTX
  735. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Probe.cpp(333) : info : PROBE loading DATA:/TEXTURES/PROBES/MAIN/22/Probes_Intro/Probe_1_50a9d3b8.PTX
  736. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1397) : info : THREAD Async: Open PacLog DATA:/RUNTIME_PACLOG ( 8 files )...
  737. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Terrain\WorldStreamer.cpp(2696) : info : Terrain::SetPauseThread: true
  738. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1518) : info : THREAD Async finished loading
  739. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1736) : info : AsyncLOADER: UPDATE Loading done
  740. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Terrain\WorldStreamer.cpp(2696) : info : Terrain::SetPauseThread: false
  741. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GenericInstanceSpawner\GenericInstanceSpawner.cpp(3398) : warning : GIS DistanceTransitionEnds is too far (150.000000) for max scale 2.000000 (= 300.000000) for type HazelPack_Fat (Max scaled distance allowed 200.000000)
  742. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GenericInstanceSpawner\GenericInstanceSpawner.cpp(3408) : warning : GIS Distances: perhaps max scale is too big 2.000000 for type HazelPack_Fat
  743. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GenericInstanceSpawner\GenericInstanceSpawner.cpp(3398) : warning : GIS DistanceTransitionEnds is too far (200.000000) for max scale 1.200000 (= 240.000015) for type EuropeanAspen_Small (Max scaled distance allowed 220.000000)
  744. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GenericInstanceSpawner\GenericInstanceSpawner.cpp(3408) : warning : GIS Distances: perhaps max scale is too big 1.200000 for type EuropeanAspen_Small
  745. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GenericInstanceSpawner\GenericInstanceSpawner.cpp(3398) : warning : GIS DistanceTransitionEnds is too far (200.000000) for max scale 1.300000 (= 260.000000) for type Thinash (Max scaled distance allowed 220.000000)
  746. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GenericInstanceSpawner\GenericInstanceSpawner.cpp(3408) : warning : GIS Distances: perhaps max scale is too big 1.300000 for type Thinash
  747. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\ProfileBase.cpp(30) : info : ProfileUser::SetState 0 device 0 profile 255
  748. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\ProfileBase.cpp(30) : info : ProfileUser::SetState 0 device 0 profile 255
  749. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\ProfileBase.cpp(30) : info : ProfileUser::SetState 0 device 0 profile 255
  750. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\ProfileBase.cpp(30) : info : ProfileUser::SetState 0 device 0 profile 255
  751. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\ProfileBase.cpp(30) : info : ProfileUser::SetState 0 device 0 profile 255
  752. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\ProfileBase.cpp(30) : info : ProfileUser::SetState 0 device 0 profile 255
  753. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\ProfileBase.cpp(30) : info : ProfileUser::SetState 0 device 0 profile 255
  754. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\ProfileBase.cpp(30) : info : ProfileUser::SetState 0 device 0 profile 255
  755. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\ProfileBase.cpp(30) : info : ProfileUser::SetState 0 device 0 profile 255
  756. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\ProfileBase.cpp(30) : info : ProfileUser::SetState 0 device 0 profile 255
  757. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\ProfileBase.cpp(30) : info : ProfileUser::SetState 0 device 0 profile 255
  758. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\ProfileBase.cpp(30) : info : ProfileUser::SetState 0 device 0 profile 255
  759. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\ProfileBase.cpp(30) : info : ProfileUser::SetState 0 device 0 profile 255
  760. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\ProfileBase.cpp(30) : info : ProfileUser::SetState 0 device 0 profile 255
  761. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\ProfileBase.cpp(30) : info : ProfileUser::SetState 0 device 0 profile 255
  762. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\ProfileBase.cpp(30) : info : ProfileUser::SetState 0 device 0 profile 255
  763. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Terrain\HeightmapComponent.cpp(220) : info : HeightmapComponent: Preloading terrain from -84.132698; -14.754800; 35.500301
  764. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Terrain\WorldStreamer.cpp(2662) : info : Load Tile 0 Finished
  765. Thread : 0x25e4 : ..\Sources\MainMenu\MenuStates\WrcMainMenuStateBase.cpp(216) : info : MenuState : PUSH PressStartState
  766. Thread : 0x25e4 : ..\Sources\Vehicle\WrcCarLoader.cpp(46) : info : Loading car DATA:/PACLOG/CUSTOMPAC/Cars/WRC_2017/HYUNDAI_I20/Paddon.PACLOG
  767. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1826) : info : AsyncLoader::LoadCustomPacLog DATA:/PACLOG/CUSTOMPAC/CARS/WRC_2017/HYUNDAI_I20/PADDON.PACLOG
  768. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Terrain\WorldStreamer.cpp(2696) : info : Terrain::SetPauseThread: true
  769. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1397) : info : THREAD Async: Open PacLog DATA:/PACLOG/CUSTOMPAC/CARS/WRC_2017/HYUNDAI_I20/PADDON.PACLOG ( 216 files )...
  770. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1518) : info : THREAD Async finished loading
  771. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect VEHICLEAMBIENTSHADOW loaded. ( 13 techniques )
  772. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect TIRE loaded. ( 11 techniques )
  773. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect DISK loaded. ( 29 techniques )
  774. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\EffectReader.cpp(174) : info : Effect SIMPLE loaded. ( 12 techniques )
  775. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/HUD/WRC_2017/HYUNDAI_I20/HUD_STGT_TACHO_GAUGE.FLS
  776. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/HUD/WRC_2017/HYUNDAI_I20/HUD_INT_HYUNDAI_CONTENT.FLS
  777. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\FlashResource.cpp(136) : info : DATA:/GUI_WRC6/FLASH/HUD/WRC_2017/HYUNDAI_I20/HUD_INT_HYUNDAI.FLS
  778. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1736) : info : AsyncLOADER: UPDATE Loading done
  779. Thread : 0x25e4 : ..\Sources\Vehicle\WrcCarLoader.cpp(92) : info : Car DATA:/PACLOG/CUSTOMPAC/Cars/WRC_2017/HYUNDAI_I20/Paddon.PACLOG loaded in 1.721001
  780. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\RapidXMLParser.cpp(119) : info : RapidXML ARCHETYPES:/GAMEPLAY/CARS/WRC_2017/HYUNDAI_I20/PADDON/CAR.PPF : parsed using 71 ko
  781. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\RapidXMLParser.cpp(119) : info : RapidXML ARCHETYPES:/GAMEPLAY/CARS/WRC_2017/HYUNDAI_I20/NEUVILLE/CAR.PPF : parsed using 75 ko
  782. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\RapidXMLParser.cpp(119) : info : RapidXML ARCHETYPES:/GAMEPLAY/CARS/BASE/CAR.PPF : parsed using 235 ko
  783. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\RapidXMLParser.cpp(119) : info : RapidXML ARCHETYPES:/DUMMY.PPF : parsed using 64 ko
  784. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\RapidXMLParser.cpp(119) : info : RapidXML ARCHETYPES:/GRAPHS/DECAL.PPF : parsed using 64 ko
  785. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\RapidXMLParser.cpp(119) : info : RapidXML ARCHETYPES:/GAMEPLAY/CARS/BASE/MUZZLE.PPF : parsed using 66 ko
  786. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\RapidXMLParser.cpp(119) : info : RapidXML ARCHETYPES:/GAMEPLAY/CARS/BASE/ANIMATIONS.PPF : parsed using 65 ko
  787. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\RapidXMLParser.cpp(119) : info : RapidXML ARCHETYPES:/GAMEPLAY/CARS/WRC_2017/HYUNDAI_I20/NEUVILLE/MUZZLE.PPF : parsed using 66 ko
  788. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Core\RapidXMLParser.cpp(119) : info : RapidXML ARCHETYPES:/GAMEPLAY/CARS/WRC_2017/HYUNDAI_I20/NEUVILLE/ANIMATIONS.PPF : parsed using 67 ko
  789. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Racing\GameEntities\Vehicle\Rc2VehicleSnd.cpp(263) : info : Rc2VehicleSnd: Loading DATA:/SOUNDS/VEHICLES/i20WRC2017.bank
  790. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Actor.cpp(645) : warning : Could not find prefab child 135765196 (MUZZLE) in actor -1542198427 (Hyundai_i20_Paddon)
  791. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Actor.cpp(645) : warning : Could not find prefab child 1283686892 (ANIMATIONS) in actor -1542198427 (Hyundai_i20_Paddon)
  792. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Racing\Race\Rc2VehicleRaceStats.cpp(1398) : info : Deleting RaceProgress history.
  793. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\ProfileBase.cpp(30) : info : ProfileUser::SetState 0 device 0 profile 255
  794. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\ProfileBase.cpp(30) : info : ProfileUser::SetState 0 device 0 profile 255
  795. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Terrain\WorldStreamer.cpp(2696) : info : Terrain::SetPauseThread: false
  796. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\LevelLoader.cpp(1598) : info : Load Level Ended
  797. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\HHParticles\HHParticleRenderBufferRibbon.cpp(168) : warning : rebuildBillboardGeometry oldNbParticles = 0 =>> nbParticles = 200
  798. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\HHParticles\HHParticleRenderBufferRibbon.cpp(168) : warning : rebuildBillboardGeometry oldNbParticles = 200 =>> nbParticles = 416
  799. Thread : 0x25e4 : ..\Runtime\DX11\PlayAll\Drivers\Graphics\VideoDeviceDX11Init.cpp(921) : info : VideoDeviceDX9 : Updating Driver
  800. Thread : 0x25e4 : ..\Runtime\DX11\PlayAll\Drivers\Graphics\VideoDeviceDX11Init.cpp(720) : info : Width: 1366 Height: 768
  801. Thread : 0x25e4 : ..\Runtime\DX11\PlayAll\Drivers\Graphics\VideoDeviceDX11Init.cpp(724) : info : Setting z buffer
  802. Thread : 0x25e4 : ..\Runtime\DX11\PlayAll\Drivers\Graphics\VideoDeviceDX11Init.cpp(807) : info : Windowed
  803. Thread : 0x25e4 : ..\Runtime\DX11\PlayAll\Drivers\Graphics\VideoDeviceDX11Init.cpp(399) : info : Resizing window to 1366 x 768
  804. Thread : 0x25e4 : ..\Runtime\DX11\PlayAll\Drivers\Graphics\VideoDeviceDX11Init.cpp(458) : info : Resized window new size 1366 x 745
  805. Thread : 0x25e4 : ..\Runtime\DX11\PlayAll\Drivers\Graphics\VideoDeviceDX11Init.cpp(946) : info : DX11: Updating driver device... resolution: 1366x745 fullscreen: false
  806. Thread : 0x25e4 : ..\Runtime\DX11\PlayAll\Drivers\Graphics\VideoDeviceDX11Init.cpp(921) : info : VideoDeviceDX9 : Updating Driver
  807. Thread : 0x25e4 : ..\Runtime\DX11\PlayAll\Drivers\Graphics\VideoDeviceDX11Init.cpp(720) : info : Width: 1366 Height: 745
  808. Thread : 0x25e4 : ..\Runtime\DX11\PlayAll\Drivers\Graphics\VideoDeviceDX11Init.cpp(724) : info : Setting z buffer
  809. Thread : 0x25e4 : ..\Runtime\DX11\PlayAll\Drivers\Graphics\VideoDeviceDX11Init.cpp(842) : info : Fullscreen
  810. Thread : 0x25e4 : ..\Runtime\DX11\PlayAll\Drivers\Graphics\VideoDeviceDX11Init.cpp(946) : info : DX11: Updating driver device... resolution: 1366x745 fullscreen: true
  811. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\GameContext.cpp(531) : info : Frame time is :1.429000
  812. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(2412) : info : WaitStartButtonWin32 : Start button pressed on DeviceID 14 for PlayerID : 0
  813. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(2453) : info : WaitStartButtonWin32 : Newly bound device for player 0 is a keyboard, trying to find a gamepad
  814. Thread : 0x25e4 : ..\Runtime\Common\KTUtils\Common\KTUInputManager.cpp(2469) : info : WaitStartButtonWin32 : Mouse available
  815. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\ProfileBase.cpp(30) : info : ProfileUser::SetState 2 device 0 profile 0
  816. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\ProfileBase.cpp(30) : info : ProfileUser::SetState 3 device 0 profile 0
  817. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\ProfileBase.cpp(432) : info : m_eState :S_LOAD_SAVE_JUST for player 0
  818. Thread : 0x25e4 : ..\Sources\Profile\WrcProfile.cpp(867) : info : WrcProfile::OnLoadStarted
  819. Thread : 0x25e4 : ..\Sources\Profile\WrcProfile.cpp(874) : info : WrcProfile::OnLoadEnded
  820. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\ProfileBase.cpp(327) : info : m_eState : m_eNextState 0
  821. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\ProfileBase.cpp(30) : info : ProfileUser::SetState 6 device 0 profile 0
  822. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\LevelLoader.cpp(725) : info : Unload Level started : DATA:/LEVELS/MAIN/MAIN.PLM
  823. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1397) : info : THREAD Async: Open PacLog DATA:/RUNTIME_PACLOG ( 1 files )...
  824. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Terrain\WorldStreamer.cpp(2696) : info : Terrain::SetPauseThread: true
  825. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1518) : info : THREAD Async finished loading
  826. Thread : 0x25e4 : ..\Sources\MainMenu\MenuStates\WrcMainMenuStateBase.cpp(390) : info : MenuState : POP PressStartState
  827. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\LevelLoader.cpp(939) : info : *********** CACHED FILE PURGE ********
  828. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Terrain\WorldStreamer.cpp(1783) : info : Unload Tile 0 (x:0 y:0)
  829. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1736) : info : AsyncLOADER: UPDATE Loading done
  830. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Terrain\WorldStreamer.cpp(2696) : info : Terrain::SetPauseThread: false
  831. Thread : 0x25e4 : ..\Sources\Vehicle\WrcCarLoader.cpp(245) : info : Unloading car DATA:/PACLOG/CUSTOMPAC/Cars/WRC_2017/HYUNDAI_I20/Paddon.PACLOG
  832. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1859) : info : AsyncLoader::UnloadCustomPacLog DATA:/PACLOG/CUSTOMPAC/CARS/WRC_2017/HYUNDAI_I20/PADDON.PACLOG
  833. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1859) : info : AsyncLoader::UnloadCustomPacLog
  834. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Pathfind\NavMesh.cpp(165) : info : Navmesh: cleaning
  835. Thread : 0x25e4 : ..\Sources\WrcGameEngine.cpp(1580) : info : Unloading car Ghost
  836. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1859) : info : AsyncLoader::UnloadCustomPacLog DATA:/PACLOG/CUSTOMPAC/CARS/WRC_2016/GHOST.PACLOG
  837. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\LevelLoader.cpp(725) : info : Load Level started : DATA:/LEVELS/ES_ESPANA/ES_ESPANA.PLM
  838. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\Terrain\WorldStreamer.cpp(2696) : info : Terrain::SetPauseThread: true
  839. Thread : 0x2014 : ..\Runtime\Common\PlayAll\Common\Game\AsyncLoader.cpp(1397) : info : THREAD Async: Open PacLog DATA:/PACLOG/LEVELS/ES_ESPANA/ES_ESPANA.PLM.PACLOG ( 2297 files )...
  840. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Game\LevelSerializer.cpp(1353) : info : LevelLoaderBinary::LoadLevel memory used 160 ko
  841. Thread : 0x25e4 : G:\KT\PlayAll\Code\Runtime\Common\PlayAll/Common/Core/TimeLogger.h(23) : info : --> LevelLoaderBinary::LoadLevel time = 0.012 s
  842. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\TextureLoader.cpp(205) : error : Fail to read texture data from file
  843. Thread : 0x25e4 : ..\Runtime\Common\PlayAll\Common\Graphics\TextureResourceManager.cpp(207) : error : Fail to read texture data from the file "DATA:/TEXTURES/ROCKS/ARGENTINA/ARGENTINE_ROCK_NRM.PTX"!
  844. Thread : 0x25e4 : G:\KT\PlayAll\Code\Runtime\Common\PlayAll/Common/Core/IResourceManager.h(236) : error : Unable to create resource DATA:/TEXTURES/ROCKS/ARGENTINA/ARGENTINE_ROCK_NRM.PTX.
  845. Thread : 0x25e4 : G:\KT\PlayAll\Code\Runtime\Common\PlayAll/Common/Core/IResourceManager.h(250) : error : Switching to default resource.
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