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temtembug

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Jan 27th, 2020
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  1. Mono path[0] = 'D:/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce RTX 2080 SUPER (ID=0x1e81)
  8. Vendor:
  9. VRAM: 8010 MB
  10. Driver: 26.21.14.4166
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.110 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.542500 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/27/2020 7:11:40 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.6
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 8 worker threads for Enlighten.
  31. Thread -> id: 2d54 -> priority: 1
  32. Thread -> id: 2c0c -> priority: 1
  33. Thread -> id: 2f0c -> priority: 1
  34. Thread -> id: 53c -> priority: 1
  35. Thread -> id: 4cd0 -> priority: 1
  36. Thread -> id: 298c -> priority: 1
  37. Thread -> id: 1eac -> priority: 1
  38. Thread -> id: 2660 -> priority: 1
  39. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  40. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  41. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  42. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  43.  
  44. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174706.
  45. Total: 489.220800 ms (FindLiveObjects: 19.682400 ms CreateObjectMapping: 17.201400 ms MarkObjects: 451.814200 ms DeleteObjects: 0.522600 ms)
  46.  
  47. Joystick reconnected ("Controller (XBOX 360 For Windows)").
  48.  
  49. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1394)
  50.  
  51. Tamer ID: 70107
  52.  
  53. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  54.  
  55. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  56.  
  57. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175506.
  58. Total: 310.313400 ms (FindLiveObjects: 9.331200 ms CreateObjectMapping: 8.207100 ms MarkObjects: 292.511200 ms DeleteObjects: 0.263400 ms)
  59.  
  60. Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
  61.  
  62. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 183048.
  63. Total: 321.715800 ms (FindLiveObjects: 10.239900 ms CreateObjectMapping: 11.865700 ms MarkObjects: 299.197200 ms DeleteObjects: 0.412300 ms)
  64.  
  65. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  66.  
  67. Unloading 946 unused Assets to reduce memory usage. Loaded Objects now: 196151.
  68. Total: 332.361600 ms (FindLiveObjects: 10.568100 ms CreateObjectMapping: 10.148000 ms MarkObjects: 310.365100 ms DeleteObjects: 1.280000 ms)
  69.  
  70. Unloading 10 Unused Serialized files (Serialized files now loaded: 3)
  71.  
  72. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 197973.
  73. Total: 340.898200 ms (FindLiveObjects: 11.362100 ms CreateObjectMapping: 8.418500 ms MarkObjects: 320.806100 ms DeleteObjects: 0.311300 ms)
  74.  
  75. Unloading 8 Unused Serialized files (Serialized files now loaded: 3)
  76.  
  77. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 199348.
  78. Total: 325.430300 ms (FindLiveObjects: 10.453000 ms CreateObjectMapping: 8.124900 ms MarkObjects: 306.440500 ms DeleteObjects: 0.411500 ms)
  79.  
  80. Unloading 10 Unused Serialized files (Serialized files now loaded: 3)
  81.  
  82. Unloading 234 unused Assets to reduce memory usage. Loaded Objects now: 207059.
  83. Total: 330.452100 ms (FindLiveObjects: 11.497600 ms CreateObjectMapping: 9.921200 ms MarkObjects: 308.345100 ms DeleteObjects: 0.687800 ms)
  84.  
  85. Unloading 10 Unused Serialized files (Serialized files now loaded: 4)
  86.  
  87. Unloading 679 unused Assets to reduce memory usage. Loaded Objects now: 219245.
  88. Total: 338.618900 ms (FindLiveObjects: 11.504000 ms CreateObjectMapping: 12.419500 ms MarkObjects: 313.801300 ms DeleteObjects: 0.893800 ms)
  89.  
  90. Unloading 1 Unused Serialized files (Serialized files now loaded: 6)
  91.  
  92. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 219245.
  93. Total: 333.820000 ms (FindLiveObjects: 11.467900 ms CreateObjectMapping: 11.766000 ms MarkObjects: 310.209100 ms DeleteObjects: 0.376700 ms)
  94.  
  95. Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
  96.  
  97. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 219245.
  98. Total: 333.509200 ms (FindLiveObjects: 11.525900 ms CreateObjectMapping: 11.237900 ms MarkObjects: 310.447200 ms DeleteObjects: 0.298000 ms)
  99.  
  100. Unloading 12 Unused Serialized files (Serialized files now loaded: 24)
  101.  
  102. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 241756.
  103. Total: 360.841300 ms (FindLiveObjects: 13.018800 ms CreateObjectMapping: 19.251800 ms MarkObjects: 328.149400 ms DeleteObjects: 0.421100 ms)
  104.  
  105. Unloading 5 Unused Serialized files (Serialized files now loaded: 24)
  106.  
  107. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 241781.
  108. Total: 360.431100 ms (FindLiveObjects: 13.353800 ms CreateObjectMapping: 12.507900 ms MarkObjects: 334.127900 ms DeleteObjects: 0.440600 ms)
  109.  
  110. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  111.  
  112. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 241781.
  113. Total: 357.830200 ms (FindLiveObjects: 14.330700 ms CreateObjectMapping: 12.977400 ms MarkObjects: 330.046400 ms DeleteObjects: 0.475300 ms)
  114.  
  115. Unloading 12 Unused Serialized files (Serialized files now loaded: 30)
  116.  
  117. Unloading 4993 unused Assets to reduce memory usage. Loaded Objects now: 244111.
  118. Total: 356.586600 ms (FindLiveObjects: 13.037000 ms CreateObjectMapping: 13.830800 ms MarkObjects: 326.069900 ms DeleteObjects: 3.648700 ms)
  119.  
  120. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  121.  
  122. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 244111.
  123. Total: 352.755900 ms (FindLiveObjects: 12.300200 ms CreateObjectMapping: 17.016000 ms MarkObjects: 323.056100 ms DeleteObjects: 0.383300 ms)
  124.  
  125. at Temtem.Network.NetworkLogic.dmgmnmggrjl (Sfs2X.Entities.Data.SFSObject okhemnjppge) [0x0002a] in <7992e19782794a28aef9d8c9a8b8d895>:0
  126. at Temtem.Network.NetworkLogic.qckorchfgeq (System.String pcjfcippghf, Sfs2X.Entities.Data.SFSObject okhemnjppge) [0x00133] in <7992e19782794a28aef9d8c9a8b8d895>:0
  127. at Temtem.Network.NetworkLogic.lnjmligikjd (Sfs2X.Core.BaseEvent dnrnehjfcfj) [0x00404] in <7992e19782794a28aef9d8c9a8b8d895>:0
  128.  
  129. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  130.  
  131. Unloading 12 Unused Serialized files (Serialized files now loaded: 31)
  132.  
  133. Unloading 1827 unused Assets to reduce memory usage. Loaded Objects now: 244874.
  134. Total: 363.241800 ms (FindLiveObjects: 13.066200 ms CreateObjectMapping: 12.699500 ms MarkObjects: 335.703000 ms DeleteObjects: 1.772600 ms)
  135.  
  136. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  137.  
  138. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 244874.
  139. Total: 349.084600 ms (FindLiveObjects: 12.675000 ms CreateObjectMapping: 11.623000 ms MarkObjects: 324.443300 ms DeleteObjects: 0.343100 ms)
  140.  
  141. Unloading 12 Unused Serialized files (Serialized files now loaded: 40)
  142.  
  143. Unloading 2525 unused Assets to reduce memory usage. Loaded Objects now: 252772.
  144. Total: 357.941500 ms (FindLiveObjects: 13.982700 ms CreateObjectMapping: 11.930500 ms MarkObjects: 329.880000 ms DeleteObjects: 2.147900 ms)
  145.  
  146. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  147.  
  148. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252772.
  149. Total: 348.158100 ms (FindLiveObjects: 13.193600 ms CreateObjectMapping: 11.887900 ms MarkObjects: 322.651400 ms DeleteObjects: 0.424800 ms)
  150.  
  151. at Temtem.Network.NetworkLogic.dmgmnmggrjl (Sfs2X.Entities.Data.SFSObject okhemnjppge) [0x0002a] in <7992e19782794a28aef9d8c9a8b8d895>:0
  152. at Temtem.Network.NetworkLogic.qckorchfgeq (System.String pcjfcippghf, Sfs2X.Entities.Data.SFSObject okhemnjppge) [0x00133] in <7992e19782794a28aef9d8c9a8b8d895>:0
  153. at Temtem.Network.NetworkLogic.lnjmligikjd (Sfs2X.Core.BaseEvent dnrnehjfcfj) [0x00404] in <7992e19782794a28aef9d8c9a8b8d895>:0
  154.  
  155. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  156.  
  157. Unloading 12 Unused Serialized files (Serialized files now loaded: 43)
  158.  
  159. Unloading 269 unused Assets to reduce memory usage. Loaded Objects now: 258021.
  160. Total: 365.923000 ms (FindLiveObjects: 16.429700 ms CreateObjectMapping: 12.661000 ms MarkObjects: 335.818600 ms DeleteObjects: 1.013300 ms)
  161.  
  162. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  163.  
  164. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 258021.
  165. Total: 370.618700 ms (FindLiveObjects: 13.995800 ms CreateObjectMapping: 22.495400 ms MarkObjects: 333.733400 ms DeleteObjects: 0.393700 ms)
  166.  
  167. at Temtem.Network.NetworkLogic.dmgmnmggrjl (Sfs2X.Entities.Data.SFSObject okhemnjppge) [0x0002a] in <7992e19782794a28aef9d8c9a8b8d895>:0
  168. at Temtem.Network.NetworkLogic.qckorchfgeq (System.String pcjfcippghf, Sfs2X.Entities.Data.SFSObject okhemnjppge) [0x00133] in <7992e19782794a28aef9d8c9a8b8d895>:0
  169. at Temtem.Network.NetworkLogic.lnjmligikjd (Sfs2X.Core.BaseEvent dnrnehjfcfj) [0x00404] in <7992e19782794a28aef9d8c9a8b8d895>:0
  170.  
  171. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  172.  
  173. Unloading 12 Unused Serialized files (Serialized files now loaded: 45)
  174.  
  175. Unloading 1401 unused Assets to reduce memory usage. Loaded Objects now: 259714.
  176. Total: 373.338600 ms (FindLiveObjects: 13.230700 ms CreateObjectMapping: 12.004200 ms MarkObjects: 346.348000 ms DeleteObjects: 1.755000 ms)
  177.  
  178. Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
  179.  
  180. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 259714.
  181. Total: 373.700300 ms (FindLiveObjects: 15.045500 ms CreateObjectMapping: 17.235800 ms MarkObjects: 341.082400 ms DeleteObjects: 0.336100 ms)
  182.  
  183. at Temtem.Network.NetworkLogic.dmgmnmggrjl (Sfs2X.Entities.Data.SFSObject okhemnjppge) [0x0002a] in <7992e19782794a28aef9d8c9a8b8d895>:0
  184. at Temtem.Network.NetworkLogic.qckorchfgeq (System.String pcjfcippghf, Sfs2X.Entities.Data.SFSObject okhemnjppge) [0x00133] in <7992e19782794a28aef9d8c9a8b8d895>:0
  185. at Temtem.Network.NetworkLogic.lnjmligikjd (Sfs2X.Core.BaseEvent dnrnehjfcfj) [0x00404] in <7992e19782794a28aef9d8c9a8b8d895>:0
  186.  
  187. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  188.  
  189. Unloading 12 Unused Serialized files (Serialized files now loaded: 45)
  190.  
  191. Unloading 242 unused Assets to reduce memory usage. Loaded Objects now: 260574.
  192. Total: 371.296300 ms (FindLiveObjects: 14.267900 ms CreateObjectMapping: 12.417800 ms MarkObjects: 343.708800 ms DeleteObjects: 0.901300 ms)
  193.  
  194. Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
  195.  
  196. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260574.
  197. Total: 368.007300 ms (FindLiveObjects: 13.115300 ms CreateObjectMapping: 12.371800 ms MarkObjects: 341.960200 ms DeleteObjects: 0.559400 ms)
  198.  
  199. at Temtem.Network.NetworkLogic.dmgmnmggrjl (Sfs2X.Entities.Data.SFSObject okhemnjppge) [0x0002a] in <7992e19782794a28aef9d8c9a8b8d895>:0
  200. at Temtem.Network.NetworkLogic.qckorchfgeq (System.String pcjfcippghf, Sfs2X.Entities.Data.SFSObject okhemnjppge) [0x00133] in <7992e19782794a28aef9d8c9a8b8d895>:0
  201. at Temtem.Network.NetworkLogic.lnjmligikjd (Sfs2X.Core.BaseEvent dnrnehjfcfj) [0x00404] in <7992e19782794a28aef9d8c9a8b8d895>:0
  202.  
  203. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  204.  
  205. Unloading 12 Unused Serialized files (Serialized files now loaded: 46)
  206.  
  207. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 261603.
  208. Total: 370.255000 ms (FindLiveObjects: 13.824700 ms CreateObjectMapping: 13.859900 ms MarkObjects: 342.107200 ms DeleteObjects: 0.462800 ms)
  209.  
  210. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  211.  
  212. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261603.
  213. Total: 364.884200 ms (FindLiveObjects: 13.385200 ms CreateObjectMapping: 13.392100 ms MarkObjects: 337.682300 ms DeleteObjects: 0.424100 ms)
  214.  
  215. Unloading 12 Unused Serialized files (Serialized files now loaded: 46)
  216.  
  217. Unloading 240 unused Assets to reduce memory usage. Loaded Objects now: 261415.
  218. Total: 363.661400 ms (FindLiveObjects: 13.272600 ms CreateObjectMapping: 11.918500 ms MarkObjects: 337.697800 ms DeleteObjects: 0.771900 ms)
  219.  
  220. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  221.  
  222. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261415.
  223. Total: 371.303100 ms (FindLiveObjects: 13.684500 ms CreateObjectMapping: 19.824200 ms MarkObjects: 337.453100 ms DeleteObjects: 0.341000 ms)
  224.  
  225. Unloading 12 Unused Serialized files (Serialized files now loaded: 49)
  226.  
  227. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 265307.
  228. Total: 382.242300 ms (FindLiveObjects: 14.862600 ms CreateObjectMapping: 12.715400 ms MarkObjects: 353.708000 ms DeleteObjects: 0.955900 ms)
  229.  
  230. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  231.  
  232. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 265307.
  233. Total: 379.133600 ms (FindLiveObjects: 13.130900 ms CreateObjectMapping: 15.949400 ms MarkObjects: 349.661900 ms DeleteObjects: 0.391300 ms)
  234.  
  235. at Temtem.Network.NetworkLogic.dmgmnmggrjl (Sfs2X.Entities.Data.SFSObject okhemnjppge) [0x0002a] in <7992e19782794a28aef9d8c9a8b8d895>:0
  236. at Temtem.Network.NetworkLogic.qckorchfgeq (System.String pcjfcippghf, Sfs2X.Entities.Data.SFSObject okhemnjppge) [0x00133] in <7992e19782794a28aef9d8c9a8b8d895>:0
  237. at Temtem.Network.NetworkLogic.lnjmligikjd (Sfs2X.Core.BaseEvent dnrnehjfcfj) [0x00404] in <7992e19782794a28aef9d8c9a8b8d895>:0
  238.  
  239. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  240.  
  241. Connection was lost; reason is: kick
  242.  
  243. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  244.  
  245. Close Time: 1/27/2020 7:24:23 PM
  246.  
  247. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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