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- local Fly = Instance.new("ImageLabel")
- local slot2 = Instance.new("ImageLabel")
- local bind = Instance.new("TextLabel")
- local ImageLabel = Instance.new("ImageLabel")
- local Kill = Instance.new("ImageLabel")
- local slot2_2 = Instance.new("ImageLabel")
- local bind_2 = Instance.new("TextLabel")
- local ImageLabel_2 = Instance.new("ImageLabel")
- local Speed = Instance.new("ImageLabel")
- local slot2_3 = Instance.new("ImageLabel")
- local bind_3 = Instance.new("TextLabel")
- local ImageLabel_3 = Instance.new("ImageLabel")
- local parent = game.Players.LocalPlayer.PlayerGui.abilities.Frame
- parent.Position = UDim2.new(0.4, 0, 0.95, 0)
- parent.ImageLabel.slot1.bind.Position = UDim2.new(1,0,1,0)
- Fly.Name = "Fly"
- Fly.Parent = parent
- Fly.AnchorPoint = Vector2.new(1, 0)
- Fly.BackgroundColor3 = Color3.new(1, 1, 1)
- Fly.BackgroundTransparency = 1
- Fly.Position = UDim2.new(1.54999995, 0, 0, 0)
- Fly.Size = UDim2.new(0.449999988, 0, 1, 0)
- Fly.Image = "rbxassetid://676516813"
- Fly.ImageColor3 = Color3.new(0.14902, 0.14902, 0.14902)
- slot2.Name = "slot2"
- slot2.Parent = Fly
- slot2.AnchorPoint = Vector2.new(0.5, 0.5)
- slot2.BackgroundColor3 = Color3.new(1, 1, 1)
- slot2.BackgroundTransparency = 1
- slot2.Position = UDim2.new(0.5, 0, 0.5, 0)
- slot2.Size = UDim2.new(0.850000024, 0, 0.850000024, 0)
- slot2.Image = "rbxassetid://676516813"
- slot2.ImageColor3 = Color3.new(0.254902, 0.254902, 0.254902)
- bind.Name = "bind"
- bind.Parent = slot2
- bind.AnchorPoint = Vector2.new(0.5, 0.5)
- bind.BackgroundColor3 = Color3.new(1, 1, 1)
- bind.BackgroundTransparency = 1
- bind.Position = UDim2.new(1, 0, 1, 0)
- bind.Size = UDim2.new(0.5, 0, 0.5, 0)
- bind.ZIndex = 10
- bind.Font = Enum.Font.SourceSans
- bind.Text = "Z/X"
- bind.TextColor3 = Color3.new(1, 1, 1)
- bind.TextScaled = true
- bind.TextSize = 14
- bind.TextStrokeTransparency = 0
- bind.TextWrapped = true
- ImageLabel.Parent = slot2
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel.Image = "rbxassetid://3459804840"
- Kill.Name = "Kill"
- Kill.Parent = parent
- Kill.AnchorPoint = Vector2.new(1, 0)
- Kill.BackgroundColor3 = Color3.new(1, 1, 1)
- Kill.BackgroundTransparency = 1
- Kill.Position = UDim2.new(2.0999999, 0, 0, 0)
- Kill.Size = UDim2.new(0.449999988, 0, 1, 0)
- Kill.Image = "rbxassetid://676516813"
- Kill.ImageColor3 = Color3.new(0.14902, 0.14902, 0.14902)
- slot2_2.Name = "slot2"
- slot2_2.Parent = Kill
- slot2_2.AnchorPoint = Vector2.new(0.5, 0.5)
- slot2_2.BackgroundColor3 = Color3.new(1, 1, 1)
- slot2_2.BackgroundTransparency = 1
- slot2_2.Position = UDim2.new(0.5, 0, 0.5, 0)
- slot2_2.Size = UDim2.new(0.850000024, 0, 0.850000024, 0)
- slot2_2.Image = "rbxassetid://676516813"
- slot2_2.ImageColor3 = Color3.new(0.254902, 0.254902, 0.254902)
- bind_2.Name = "bind"
- bind_2.Parent = slot2_2
- bind_2.AnchorPoint = Vector2.new(0.5, 0.5)
- bind_2.BackgroundColor3 = Color3.new(1, 1, 1)
- bind_2.BackgroundTransparency = 1
- bind_2.Position = UDim2.new(1, 0, 1, 0)
- bind_2.Size = UDim2.new(0.5, 0, 0.5, 0)
- bind_2.ZIndex = 10
- bind_2.Font = Enum.Font.SourceSans
- bind_2.Text = "C"
- bind_2.TextColor3 = Color3.new(1, 1, 1)
- bind_2.TextScaled = true
- bind_2.TextSize = 14
- bind_2.TextStrokeTransparency = 0
- bind_2.TextWrapped = true
- ImageLabel_2.Parent = slot2_2
- ImageLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel_2.BackgroundTransparency = 1
- ImageLabel_2.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel_2.Image = "rbxassetid://3459778426"
- Speed.Name = "Speed"
- Speed.Parent = parent
- Speed.AnchorPoint = Vector2.new(1, 0)
- Speed.BackgroundColor3 = Color3.new(1, 1, 1)
- Speed.BackgroundTransparency = 1
- Speed.Position = UDim2.new(2.6500001, 0, 0, 0)
- Speed.Size = UDim2.new(0.449999988, 0, 1, 0)
- Speed.Image = "rbxassetid://676516813"
- Speed.ImageColor3 = Color3.new(0.14902, 0.14902, 0.14902)
- slot2_3.Name = "slot2"
- slot2_3.Parent = Speed
- slot2_3.AnchorPoint = Vector2.new(0.5, 0.5)
- slot2_3.BackgroundColor3 = Color3.new(1, 1, 1)
- slot2_3.BackgroundTransparency = 1
- slot2_3.Position = UDim2.new(0.5, 0, 0.5, 0)
- slot2_3.Size = UDim2.new(0.850000024, 0, 0.850000024, 0)
- slot2_3.Image = "rbxassetid://676516813"
- slot2_3.ImageColor3 = Color3.new(0.254902, 0.254902, 0.254902)
- bind_3.Name = "bind"
- bind_3.Parent = slot2_3
- bind_3.AnchorPoint = Vector2.new(0.5, 0.5)
- bind_3.BackgroundColor3 = Color3.new(1, 1, 1)
- bind_3.BackgroundTransparency = 1
- bind_3.Position = UDim2.new(1, 0, 1, 0)
- bind_3.Size = UDim2.new(0.5, 0, 0.5, 0)
- bind_3.ZIndex = 10
- bind_3.Font = Enum.Font.SourceSans
- bind_3.Text = "±"
- bind_3.TextColor3 = Color3.new(1, 1, 1)
- bind_3.TextScaled = true
- bind_3.TextSize = 14
- bind_3.TextStrokeTransparency = 0
- bind_3.TextWrapped = true
- ImageLabel_3.Parent = slot2_3
- ImageLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel_3.BackgroundTransparency = 1
- ImageLabel_3.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel_3.Image = "rbxassetid://3459836397"
- local player = game.Players.LocalPlayer
- local mouse = player:GetMouse()
- mouse.KeyDown:Connect(function(key)
- if key:lower() == "c" or key:upper() == "C" then
- local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild("spawn")
- if dStatus.enemyName.Value == "Dark Mage" or dStatus.enemyName.Value == "Demon Warrior" then
- local name = "Dark Mage";
- local function Modify(part)
- part.Head:Destroy()
- end
- local function recursive(obj)
- for _, child in pairs(obj:GetChildren()) do
- if (child.Name == name) then
- Modify(child);
- end
- recursive(child);
- end
- end
- recursive(workspace);
- local nama = "Demon Warrior";
- local function Modify(part)
- part.Head:Destroy()
- end
- local function recursive(obj)
- for _, child in pairs(obj:GetChildren()) do
- if (child.Name == nama) then
- Modify(child);
- end
- recursive(child);
- end
- end
- recursive(workspace);
- end
- if dStatus.enemyName.Value == "Pirate Rifleman" or dStatus.enemyName.Value == "Pirate Savage" then
- local name = "Pirate Savage";
- local function Modify(part)
- part.Head:Destroy()
- end
- local function recursive(obj)
- for _, child in pairs(obj:GetChildren()) do
- if (child.Name == name) then
- Modify(child);
- end
- recursive(child);
- end
- end
- recursive(workspace);
- local nama = "Pirate Rifleman";
- local function Modify(part)
- part.Head:Destroy()
- end
- local function recursive(obj)
- for _, child in pairs(obj:GetChildren()) do
- if (child.Name == nama) then
- Modify(child);
- end
- recursive(child);
- end
- end
- recursive(workspace);
- end
- if dStatus.enemyName.Value == "King's Guard" or dStatus.enemyName.Value == "Elementalist" or dStatus.enemyName.Value == "Hitman" then
- local name = "King's Guard";
- local function Modify(part)
- part.Head:Destroy()
- end
- local function recursive(obj)
- for _, child in pairs(obj:GetChildren()) do
- if (child.Name == name) then
- Modify(child);
- end
- recursive(child);
- end
- end
- recursive(workspace);
- local nama = "Elementalist";
- local function Modify(part)
- part.Head:Destroy()
- end
- local function recursive(obj)
- for _, child in pairs(obj:GetChildren()) do
- if (child.Name == nama) then
- Modify(child);
- end
- recursive(child);
- end
- end
- recursive(workspace);
- local nama = "Hitman";
- local function Modify(part)
- part.Head:Destroy()
- end
- local function recursive(obj)
- for _, child in pairs(obj:GetChildren()) do
- if (child.Name == nama) then
- Modify(child);
- end
- recursive(child);
- end
- end
- recursive(workspace);
- end
- if dStatus.enemyName.Value == "Harpoon Gunner" or dStatus.enemyName.Value == "Raider" then
- local name = "Raider,Harpoon Gunner";
- local function Modify(part)
- part.Head:Destroy()
- end
- local function recursive(obj)
- for _, child in pairs(obj:GetChildren()) do
- if (child.Name == name) then
- Modify(child);
- end
- recursive(child);
- end
- end
- recursive(workspace);
- end
- end
- end)
- _G.loopkill = true
- mouse.KeyDown:Connect(function(key)
- if key:lower() == "c" or key:upper() == "C" then
- while _G.loopkill == true do
- wait(0.2)
- for index, value in next, workspace.enemies:GetDescendants() do
- if (value:FindFirstChildOfClass("Humanoid") and value ~= game.Players.LocalPlayer.Character) then
- value.Humanoid.Health = 0
- end
- end
- end
- end
- end)
- mouse.KeyDown:Connect(function(key)
- local check = false
- if key:lower() == "z" or key:upper() == "Z" then
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = game.Players.LocalPlayer.Character.Humanoid.HipHeight - 20
- check = false
- elseif key:lower() == "x" or key:upper() == "X" then
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = game.Players.LocalPlayer.Character.Humanoid.HipHeight + 20
- check = true
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key:lower() == "=" or key:upper() == "+" then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = game.Players.LocalPlayer.Character.Humanoid.WalkSpeed + 8
- elseif key:lower() == "-" or key:upper() == "_" then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = game.Players.LocalPlayer.Character.Humanoid.WalkSpeed - 8
- end
- end)
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