Advertisement
Guest User

Tdovi by Midorovic

a guest
Nov 19th, 2019
82
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 24.22 KB | None | 0 0
  1. //Player TextDraws:
  2.  
  3.  
  4. new Text:TDEditor_PTD[MAX_PLAYERS][32];
  5.  
  6. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 217.000076, 120.583343, "LD_SPAC:white");
  7. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
  8. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 205.000000, 202.000000);
  9. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  10. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], 4469812);
  11. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  12. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  13. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  14. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
  15. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
  16. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  17.  
  18. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 217.000228, 119.999954, "LD_SPAC:white");
  19. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000);
  20. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 205.000000, 5.000000);
  21. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  22. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], 4038614);
  23. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  24. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  25. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  26. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 4);
  27. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
  28. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  29.  
  30. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 216.529647, 316.583374, "LD_SPAC:white");
  31. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.000000);
  32. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 205.000000, 5.000000);
  33. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  34. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], 4038614);
  35. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  36. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  37. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  38. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 4);
  39. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
  40. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  41.  
  42. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 217.000183, 156.166702, "LD_SPAC:white");
  43. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000);
  44. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 205.000000, 5.000000);
  45. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  46. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], 4038614);
  47. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  48. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  49. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  50. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 4);
  51. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
  52. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  53.  
  54. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 263.647155, 128.166687, "~n~B");
  55. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.203764, 0.923333);
  56. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  57. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1);
  58. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 1);
  59. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 1);
  60. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  61. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 1);
  62. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
  63. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 1);
  64.  
  65. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 265.941162, 139.833343, "LD_SPAC:white");
  66. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.000000, 0.000000);
  67. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 98.000000, 3.000000);
  68. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  69. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], 4038614);
  70. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  71. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  72. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  73. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 4);
  74. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 0);
  75. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  76.  
  77. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 360.529418, 136.333328, "ld_pool:ball");
  78. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.000000, 0.000000);
  79. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 9.000000, 9.000000);
  80. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  81. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], 4038614);
  82. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  83. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  84. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  85. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 4);
  86. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 0);
  87. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  88.  
  89. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 261.235382, 136.916610, "ld_pool:ball");
  90. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.000000, 0.000000);
  91. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 9.000000, 9.000000);
  92. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  93. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], 4038614);
  94. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  95. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
  96. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  97. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 4);
  98. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 0);
  99. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  100.  
  101. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 263.647155, 128.166687, "~n~B");
  102. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.219764, 0.940833);
  103. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  104. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
  105. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 1);
  106. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 1);
  107. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  108. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 1);
  109. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
  110. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 1);
  111.  
  112. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 363.411743, 127.583351, "~n~K");
  113. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.169882, 0.923333);
  114. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  115. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1);
  116. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 1);
  117. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 1);
  118. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  119. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 1);
  120. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1);
  121. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 1);
  122.  
  123. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 281.058837, 131.083312, "www.balka-kuca.com");
  124. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.145882, 0.689999);
  125. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  126. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -1);
  127. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  128. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 1);
  129. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  130. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 2);
  131. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
  132. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  133.  
  134. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 285.294189, 142.166687, "BALKAN");
  135. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.186823, 0.905833);
  136. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  137. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], 4038614);
  138. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  139. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 1);
  140. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  141. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 2);
  142. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 1);
  143. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  144.  
  145. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 321.058898, 141.583389, "KUCA");
  146. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.170823, 0.981665);
  147. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  148. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -1);
  149. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  150. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 1);
  151. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  152. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 2);
  153. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1);
  154. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  155.  
  156. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 251.882629, 165.500030, "POPUNITE_register_sa_vasim_podacima");
  157. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.154823, 0.824166);
  158. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  159. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], -1);
  160. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  161. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 1);
  162. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  163. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 2);
  164. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 1);
  165. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  166.  
  167. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 251.353118, 185.916702, "LD_SPAC:white");
  168. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.000000, 0.000000);
  169. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][14], 133.000000, 8.000000);
  170. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  171. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], 4038614);
  172. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  173. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
  174. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  175. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 4);
  176. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 0);
  177. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  178.  
  179. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 251.353118, 201.083343, "LD_SPAC:white");
  180. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.000000, 0.000000);
  181. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][15], 133.000000, 8.000000);
  182. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  183. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], 4038614);
  184. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  185. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
  186. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  187. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 4);
  188. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 0);
  189. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  190.  
  191. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 250.882537, 215.666702, "LD_SPAC:white");
  192. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.000000, 0.000000);
  193. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][16], 133.000000, 8.000000);
  194. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  195. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], 4038614);
  196. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  197. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
  198. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  199. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 4);
  200. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 0);
  201. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  202.  
  203. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 250.882537, 231.416748, "LD_SPAC:white");
  204. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.000000, 0.000000);
  205. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][17], 133.000000, 8.000000);
  206. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
  207. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], 4038614);
  208. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  209. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
  210. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  211. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 4);
  212. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 0);
  213. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  214.  
  215. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 250.882568, 247.166748, "LD_SPAC:white");
  216. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.000000, 0.000000);
  217. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][18], 133.000000, 8.000000);
  218. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
  219. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], 4038614);
  220. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  221. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 0);
  222. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  223. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 4);
  224. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 0);
  225. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  226.  
  227. TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 267.823547, 262.916595, "LD_SPAC:white");
  228. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.000000, 0.000000);
  229. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][19], 101.000000, 14.000000);
  230. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
  231. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], 4038614);
  232. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  233. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 0);
  234. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
  235. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 4);
  236. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 0);
  237. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  238.  
  239. TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 295.176269, 264.666717, "register");
  240. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.223999, 0.999166);
  241. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
  242. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], -1);
  243. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  244. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], 1);
  245. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
  246. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 2);
  247. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 1);
  248. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  249.  
  250. TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 298.941070, 185.916656, "LOZINKA");
  251. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.231058, 0.748333);
  252. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
  253. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], -1);
  254. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  255. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][21], 1);
  256. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 255);
  257. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 2);
  258. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 1);
  259. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  260.  
  261. TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 300.823425, 201.083282, "e-mail");
  262. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][22], 0.231058, 0.748333);
  263. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 1);
  264. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], -1);
  265. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  266. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][22], 1);
  267. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
  268. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 2);
  269. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 1);
  270. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  271.  
  272. TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 297.999938, 215.666625, "DRZAVA");
  273. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][23], 0.231058, 0.748333);
  274. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 1);
  275. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], -1);
  276. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  277. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][23], 1);
  278. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 255);
  279. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 2);
  280. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 1);
  281. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  282.  
  283. TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 300.352844, 231.416641, "godine");
  284. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][24], 0.231058, 0.748333);
  285. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 1);
  286. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], -1);
  287. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  288. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][24], 1);
  289. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 255);
  290. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 2);
  291. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 1);
  292. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  293.  
  294. TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 305.058654, 247.166625, "spol");
  295. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][25], 0.231058, 0.748333);
  296. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
  297. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], -1);
  298. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  299. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][25], 1);
  300. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 255);
  301. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 2);
  302. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 1);
  303. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  304.  
  305. TDEditor_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 284.352966, 265.833374, "<");
  306. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][26], 0.316705, 0.853333);
  307. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][26], 1);
  308. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][26], -1);
  309. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  310. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][26], 1);
  311. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][26], 255);
  312. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][26], 1);
  313. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][26], 1);
  314. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  315.  
  316. TDEditor_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 351.176422, 265.250030, "<");
  317. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][27], -0.352000, 0.923333);
  318. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][27], 1);
  319. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][27], -1);
  320. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  321. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][27], 1);
  322. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][27], 255);
  323. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][27], 1);
  324. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][27], 1);
  325. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  326.  
  327. TDEditor_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 217.470794, 281.000122, "LD_SPAC:white");
  328. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][28], 0.000000, 0.000000);
  329. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][28], 205.000000, 5.000000);
  330. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][28], 1);
  331. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][28], 4038614);
  332. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  333. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][28], 0);
  334. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][28], 255);
  335. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][28], 4);
  336. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][28], 0);
  337. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  338.  
  339. TDEditor_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 246.235321, 286.833282, "pocetni_stats_na_nasem_serveru_je_lvl_6_i_1mil");
  340. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][29], 0.132705, 0.905833);
  341. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][29], 1);
  342. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][29], -1);
  343. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  344. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][29], 1);
  345. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][29], 255);
  346. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][29], 2);
  347. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][29], 1);
  348. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  349.  
  350. TDEditor_PTD[playerid][30] = CreatePlayerTextDraw(playerid, 269.756591, 294.999755, "skripter_server_ja_smokisha");
  351. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][30], 0.132705, 0.905833);
  352. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][30], 1);
  353. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][30], -1);
  354. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  355. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][30], 1);
  356. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][30], 255);
  357. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][30], 2);
  358. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][30], 1);
  359. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  360.  
  361. TDEditor_PTD[playerid][31] = CreatePlayerTextDraw(playerid, 256.588409, 302.583160, "ugodnu_igru_zeli_vam_vas_bk_staff_team");
  362. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][31], 0.132705, 0.905833);
  363. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][31], 1);
  364. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][31], -1);
  365. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  366. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][31], 1);
  367. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][31], 255);
  368. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][31], 2);
  369. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][31], 1);
  370. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  371.  
  372.  
  373.  
  374.  
  375. //Total textdraws exported: 32 (0 global textdraws / 32 player textdraws) ~ 19/11/2019 ~ 9:21:52
  376. TDEditor V1.16 by adri1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement