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Aug 25th, 2019
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  1. local function MATERIALIZE()
  2. local materials = {"Glass", "Wood", "SmoothPlastic"}
  3.  
  4. local material = materials[math.random(1, #materials)]
  5. return(Enum.Material[material])
  6. end
  7.  
  8. MATERIALIZE()
  9.  
  10. local function SWAGMAKE()
  11. local PRECIOUS = game.ServerStorage.SWAGBALL:Clone()
  12. PRECIOUS.SWAGBALL.Position = Vector3.new(3,3,3)
  13. PRECIOUS.SWAGBALL.Material = MATERIALIZE()
  14. PRECIOUS.SWAGBALL.BrickColor = BrickColor.Random()
  15. PRECIOUS.Parent = workspace.SWAGBALLS
  16. end
  17.  
  18. local function MAKEBIG()
  19. local BIGBUDDYCHANCE = math.random(1, 5)
  20. local BUDDYBET = math.random(1, 5)
  21.  
  22. print("YOUR BUDDY CHANCE ," .. BIGBUDDYCHANCE .. "," .. BUDDYBET)
  23.  
  24. if BUDDYBET == BIGBUDDYCHANCE then
  25. local PRECIOUS = game.ServerStorage.SWAGARMOR:Clone()
  26. PRECIOUS.SWAGBALL.Position = Vector3.new(3,3,3)
  27. PRECIOUS.SWAGBALL.Material = MATERIALIZE()
  28. PRECIOUS.SWAGBALL.BrickColor = BrickColor.Random()
  29. PRECIOUS.ARMOR.BrickColor = PRECIOUS.SWAGBALL.BrickColor
  30. PRECIOUS.Parent = workspace.SWAGBALLS
  31. else
  32. SWAGMAKE()
  33. end
  34. end
  35.  
  36. for i = 1, math.random(80, 250) do
  37. local BALLSHAPE = math.random(1, 2)
  38.  
  39. if BALLSHAPE == 1 then
  40. SWAGMAKE()
  41. elseif BALLSHAPE == 2 then
  42. MAKEBIG()
  43. end
  44.  
  45. BALLSHAPE = math.random(1, 2)
  46. end
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