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FeatherBoard_CONFIG

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Jan 26th, 2019
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  1. config: 3
  2.  
  3. ## Language file
  4. lang: 'en'
  5.  
  6. ## Debug mode
  7. debug: false
  8.  
  9. ## Log to file
  10. log:
  11. enabled: true
  12. # Reset log on startup
  13. reset: false
  14.  
  15. ## Update checking
  16. update:
  17. check: true # RECOMMENDED YOU LEAVE THIS TRUE
  18.  
  19. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  20. # PLUGIN SPECIFIC SETTINGS
  21. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  22.  
  23. # Placeholder settings
  24. placeholder:
  25. # logs the memory usage of placeholders on startup
  26. log-memory: false
  27. # Clear unused placeholders that are not enabled.
  28. clear-unused: true
  29. # Config cache only
  30. # This will only use placeholders in the config
  31. # HOWEVER: IT WILL BREAK ALL CUSTOM PLACEHOLDERS!
  32. # IT WILL ALSO PREVENT ANY HOOKS (PlaceholderAPI)
  33. config-cache: false
  34.  
  35. # Tweaks to increase performance (Use at own risk)
  36. tweaks:
  37. # This option does not send scoreboard remove packets
  38. # to the client on quit. This can increase performance on servers
  39. # where players quit a lot (hubs, ...)
  40. #
  41. # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
  42. # /data folder
  43. #
  44. # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
  45. keepScoreboardOnQuit: false
  46. # Some placeholders have a slow process behind them. Meaning they might contact a database
  47. # and take a while to 'resolve'. This will never cause lagg since the placeholders are loaded
  48. # separate from the sending. But can slow down the animation because it has to wait
  49. # for the placeholder to be loaded. When having multiple lines like a text that shows
  50. # the information about the placeholders you put below it, this can cause problems.
  51. # Enabling this will output a message in the console and ingame to operators
  52. # saying when a placeholder is causing delays.
  53. detect-placeholderdelay: false
  54. # Putting this to true will SPAM your console with timings report per placeholder/animation
  55. # refresh. Used for debugging purposes.
  56. # This requires detect-placeholderdelay to true
  57. verbose-placeholder-timings: false
  58. # Ignore placeholder problems
  59. # When set to true, the placeholder will not be disabled
  60. # this also means that no ERRORS will be logged -> no troubleshooting
  61. ignore-placeholder-problems: false
  62.  
  63. # Toggling allows you to disable the scoreboard
  64. database:
  65. # If you want the toggle to stay even when your users
  66. # log off you can enable this. Keep in mind that this requires a
  67. # MySQL or SQLite database.
  68. # If you are configuring the plugin for the first time it is advised
  69. # to stay away from these settings until you managed the scoreboard
  70. # set up.
  71. persistent: false
  72. # Database configuration is SIMILAR to http://wiki.bukkit.org/Bukkit.yml#database
  73. # with isolation, url, driver, ...
  74. # Database name
  75. database: "featherboard"
  76. # Database username
  77. username: bukkit
  78. # Database isolation type
  79. isolation: SERIALIZABLE
  80. # Database driver
  81. driver: org.sqlite.JDBC
  82. # Database password
  83. password: walrus
  84. # Database driver URL
  85. # {DIR} will be replaced with the plugin directory
  86. # {NAME} will be replaced wit the plugin name
  87. url: jdbc:sqlite:{DIR}{NAME}.db
  88. # Save interval in ticks
  89. save-interval: 6000
  90.  
  91. # Disabled worlds. Add your world name in this list to
  92. # disable it.
  93. disabled-worlds:
  94. - 'example_world'
  95.  
  96. # Show delay on join. Usefull if you wish to let the user
  97. # enjoy a Title MOTD without having the scoreboard obstructing
  98. # the view.
  99. show-delay: 0
  100.  
  101. # Anti Flicker will use a new engine that will allow you to use fast animations
  102. # without any flicker.
  103. # You can disable this feature if you do not have fast refresh rates.
  104. antiflicker: true
  105.  
  106. # Scoreboard assigning. The boards can be assigned by various ways.
  107. # default the scoreboards will be assigned by permissions.
  108. # You can only have one way of assigning the scoreboards
  109. #
  110. # PERMISSION - Assign scoreboards based on permissions
  111. # This is the default setting (since 2014)
  112. # featherboard.group.<scoreboard>
  113. #
  114. # GROUP - Assign scoreboards based on Vault groups
  115. # this means the scoreboard name has to
  116. # have the name of your Vault group.
  117. #
  118. # WORLD - Assign scoreboards based on the world
  119. # the player is in.
  120. #
  121. # NONE - Do no assign scoreboards and just rely on
  122. # manual assigning (triggers, etc...)
  123. scoreboard-assigning: "PERMISSION"
  124.  
  125. # GUI: This is a feature enabling a GUI to select a specific scoreboard
  126. # The GUI will show all scoreboards you have permission to. It is not very
  127. # configurable in the way you can't control the location or order of the scoreboards
  128. # For a more configurable GUI I recommend DeluxeMenus
  129. gui:
  130. title: "Scoreboards"
  131. size: -1
  132.  
  133. boards:
  134. default:
  135. title:
  136. text:
  137. - '&4&lSior &7&lNetwork'
  138. interval: 2
  139. random: false
  140. header:
  141. text:
  142. - '&7&m-------------------'
  143. interval: 10
  144. random: true
  145. RankTitle:
  146. text:
  147. - '&4Rank: &7{group}'
  148. interval: 100
  149. random: false
  150. spacer01:
  151. text: []
  152. interval: 100
  153. random: false
  154. onlinetitle:
  155. text:
  156. - '&4Players Online: &7{BUNGEECOUNT}'
  157. interval: 2
  158. random: false
  159. spacer1:
  160. text: []
  161. interval: 100
  162. random: false
  163. website:
  164. text:
  165. - '&4www.sior.com'
  166. interval: 100
  167. random: false
  168. footer:
  169. text:
  170. - '&7&m-------------------'
  171. interval: 10
  172. random: true
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