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  1. 05/26/2019 22:36:29.916: dinput8.log created
  2. -------------------------------------------------------------------------------------------
  3. 05/26/2019 22:36:29.950: >> (NieRAutomata.exe) [dinput8.dll] <<
  4. 05/26/2019 22:36:29.950: Loading user preferences from dinput8.ini... done!
  5. -------------------------------------------------------------------------------------------
  6. 05/26/2019 22:36:30.036: [DLL Loader]   ( advapi32.dll                 ) loaded '                                                                                                         SspiCli.dll' <LoadLibraryExA> { 'AllocateAndInitializeSid' }
  7. 05/26/2019 22:36:30.036:  Working Directory:          C:\Program Files (x86)\Steam\steamapps\common\NieRAutomata
  8. 05/26/2019 22:36:30.036:  System Directory:           C:\Windows\system32
  9. 05/26/2019 22:36:30.036:  Loading default dinput8.dll:  (C:\Windows\system32\dinput8.dll)
  10. -------------------------------------------------------------------------------------------
  11. 05/26/2019 22:36:30.048: [DLL Loader]   ( NieRAutomata.exe             ) loaded '                                                              C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll' <LoadLibraryW> { '                     ' }
  12. 05/26/2019 22:36:30.066: [  NvAPI   ] Initializing NVIDIA API          (NvAPI)...
  13. 05/26/2019 22:36:30.097: [DLL Loader]   ( dinput8.dll                  ) loaded '                                                                                     C:\Windows\system32\nvapi64.dll' <LoadLibraryExW> { 'nvGetSystemModuleHandleA' }
  14. 05/26/2019 22:36:30.099: [  NvAPI   ]              NvAPI Init         { Success }
  15. 05/26/2019 22:36:30.100: [  NvAPI   ] >> NVIDIA Driver Version: 359.6
  16. 05/26/2019 22:36:30.100: [  NvAPI   ]  * Number of Installed NVIDIA GPUs: 1  { 'GeForce GTX 750 Ti' }
  17. 05/26/2019 22:36:30.100: [Hybrid GPU]  NvOptimusEnablement..................: UNDEFINED
  18. 05/26/2019 22:36:30.100: [Hybrid GPU]  AmdPowerXpressRequestHighPerformance.: UNDEFINED
  19. 05/26/2019 22:36:30.108: [ DInput 8 ] Importing DirectInput8Create....
  20. 05/26/2019 22:36:30.108: [ DInput 8 ] ================================
  21. 05/26/2019 22:36:33.040: [ DInput 8 ]   DirectInput8Create:   000007FEF2324820h
  22. 05/26/2019 22:36:33.040: [API Detect]  <!> [    Bootstrapping DXGI (dxgi.dll)    ] <!>
  23. 05/26/2019 22:36:33.046: [   DXGI   ] Importing CreateDXGIFactory{1|2}
  24. 05/26/2019 22:36:33.046: [   DXGI   ] ================================
  25. 05/26/2019 22:36:33.049: [DLL Loader]   ( steam_api64.dll              ) loaded '                                                                      C:\Program Files (x86)\Steam\steamclient64.dll' <LoadLibraryExW> { 'SteamAPI_SetTryCatchCallbacks' }
  26. 05/26/2019 22:36:33.049: [ DXGI 1.0 ]   CreateDXGIFactory:  ( C:\Windows\system32\dxgi.dll ) + 1dc88h  { Hooked }
  27. 05/26/2019 22:36:33.049: [ DXGI 1.1 ]   CreateDXGIFactory1: ( C:\Windows\system32\dxgi.dll ) + 1de10h  { Hooked }
  28. 05/26/2019 22:36:33.049: [ DXGI 1.3 ]   CreateDXGIFactory2: ( #Extremely#Invalid.dll# ) + 1h  
  29. 05/26/2019 22:36:33.076: [  D3D 11  ] Importing D3D11CreateDevice[AndSwapChain]
  30. 05/26/2019 22:36:33.076: [  D3D 11  ] =========================================
  31. 05/26/2019 22:36:33.089: [  D3D 11  ]   D3D11CreateDevice:              ( C:\Windows\system32\d3d11.dll ) + 1fe88h  { Hooked }
  32. 05/26/2019 22:36:33.089: [  D3D 11  ]   D3D11CreateDeviceAndSwapChain:  ( C:\Windows\system32\d3d11.dll ) + 1fef0h  { Hooked }
  33. 05/26/2019 22:36:33.089: [   DXGI   ]   Installing DXGI Hooks
  34. 05/26/2019 22:36:33.094: [   DXGI   ] [!]                     CreateDXGIFactory1        (      IDXGIFactory, 0000000002AAF2A8h)                  -- [ d3d11.dll          <  D3D11CoreCreateLayeredDevice>, tid=0x17a4 ]
  35. 05/26/2019 22:36:33.117: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                                                                                                        WINTRUST.dll' <LoadLibraryA> { '      OverlayHookD3D3' }
  36. 05/26/2019 22:36:33.118: [   DXGI   ] [@]  Return: S_OK  -  < CreateDXGIFactory1_Import (riid, ppFactory) >
  37. 05/26/2019 22:36:33.123: [DLL Loader]   ( dxgi.dll                     ) loaded '                                                                                                       nvwgf2umx.dll' <LoadLibraryExW> { '                     ' }
  38. 05/26/2019 22:36:33.137: [Window Mgr] [!] > First Call:              GetWindowLongA_Detour
  39. 05/26/2019 22:36:33.137: [  D3D 11  ]   Hooking D3D11
  40. 05/26/2019 22:36:33.159: [   DXGI   ] [!]                     CreateDXGIFactory1        (      IDXGIFactory, 0000000002AAFE18h)                  -- [ dinput8.dll        <             CreateDXGIFactory>, tid=0x17a4 ]
  41. 05/26/2019 22:36:33.162: [   DXGI   ] [@]  Return: S_OK  -  < CreateDXGIFactory1_Import (riid, ppFactory) >
  42. 05/26/2019 22:36:33.162: [   DXGI   ] [!]      IDXGIFactory2::EnumAdapters1          (000000000765B6D0h, 0, 0000000002AAFD58h)                   -- [ dxgi.dll           <            CreateDXGIFactory1>, tid=0x17a4 ]
  43. 05/26/2019 22:36:33.163: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters1_Original (This,Adapter,ppAdapter) >
  44. 05/26/2019 22:36:33.163: [   DXGI   ]  @ Returned Adapter 0: '       NVIDIA GeForce GTX 750 Ti' (LUID: 00000000:000082BF) <Hardware>
  45. 05/26/2019 22:36:33.164: [  Timing  ] Kernel resolution.: 1.000000 ms
  46. 05/26/2019 22:36:33.164: [  Timing  ] New resolution....: 0.500000 ms
  47. 05/26/2019 22:36:33.164: [ SpecialK ] === Initialization Finished! ===
  48. 05/26/2019 22:36:33.173: [   Input  ] Game uses XInput, installing input hooks...
  49. 05/26/2019 22:36:33.173: [   Input  ]   >> Hooking XInput 1.3
  50. 05/26/2019 22:36:48.693: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                                                                                                         cabinet.dll' <LoadLibraryA> { '      OverlayHookD3D3' }
  51. 05/26/2019 22:36:48.788: [Window Mgr] [!] > First Call:           GetWindowLongPtrA_Detour
  52. 05/26/2019 22:36:48.788: [Window Mgr] [!] > First Call:           SetWindowLongPtrA_Detour
  53. 05/26/2019 22:36:48.793: [Window Mgr] [!] > First Call:            GetSystemMetrics_Detour
  54. 05/26/2019 22:36:48.795: [ DInput 8 ] [!] DirectInput8Create (0000000140000000h, 2048, {...}, ppvOut=000000000012FD40, 0000000000000000) - [ gameoverlayrenderer64.dll <               OverlayHookD3D3>, tid=0x05d8 ]
  55. 05/26/2019 22:36:48.796: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                                                                                                             HID.DLL' <LoadLibraryW> { '      OverlayHookD3D3' }
  56. 05/26/2019 22:36:48.797: [   Input  ] Game uses HID, installing input hooks...
  57. 05/26/2019 22:36:48.868: [   Input  ][!] IDirectInput8A::CreateDevice (000000000759A3E0h, Default System Keyboard, 0000000141991A08h, 0000000000000000h)
  58. 05/26/2019 22:36:48.868: [   Input  ]  Calling original function: (ret=S_OK)
  59. 05/26/2019 22:36:48.873: [Window Mgr] [!] > First Call:              GetWindowLongW_Detour
  60. 05/26/2019 22:36:48.873: [   Input  ][!] IDirectInput8A::CreateDevice (000000000759A3E0h, Default System Mouse, 000000014110BB30h, 0000000000000000h)
  61. 05/26/2019 22:36:48.873: [   Input  ]  Calling original function: (ret=S_OK)
  62. 05/26/2019 22:36:48.939: [   DXGI   ] [!]                     CreateDXGIFactory1        (      IDXGIFactory, 000000000BE20250h)                  -- [ dinput8.dll        <             CreateDXGIFactory>, tid=0x05d8 ]
  63. 05/26/2019 22:36:48.948: [   DXGI   ] [@]  Return: S_OK  -  < CreateDXGIFactory1_Import (riid, ppFactory) >
  64. 05/26/2019 22:36:48.948: [   DXGI   ] [!]      IDXGIFactory2::EnumAdapters1          (00000000075A9FA0h, 0, 000000000012F698h)                   -- [ dxgi.dll           <            CreateDXGIFactory1>, tid=0x05d8 ]
  65. 05/26/2019 22:36:48.952: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters1_Original (This,Adapter,ppAdapter) >
  66. 05/26/2019 22:36:48.952: [   DXGI   ]  @ Returned Adapter 0: '       NVIDIA GeForce GTX 750 Ti' (LUID: 00000000:000082BF) <Hardware>
  67. 05/26/2019 22:36:48.952: [   DXGI   ] [!]      IDXGIFactory2::EnumAdapters1          (00000000075A9FA0h, 1, 000000000012F698h)                   -- [ dxgi.dll           <            CreateDXGIFactory1>, tid=0x05d8 ]
  68. 05/26/2019 22:36:48.952: [   DXGI   ] [@]  Return: DXGI_ERROR_NOT_FOUND  -  < EnumAdapters1_Original (This,Adapter,ppAdapter) >
  69. 05/26/2019 22:36:48.952: [   DXGI   ] [!]      IDXGIFactory2::EnumAdapters1          (00000000075A9FA0h, 0, 000000000012F698h)                   -- [ dxgi.dll           <            CreateDXGIFactory1>, tid=0x05d8 ]
  70. 05/26/2019 22:36:48.953: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters1_Original (This,Adapter,ppAdapter) >
  71. 05/26/2019 22:36:48.953: [   DXGI   ]  @ Returned Adapter 0: '       NVIDIA GeForce GTX 750 Ti' (LUID: 00000000:000082BF) <Hardware>
  72. 05/26/2019 22:36:48.957: [   DXGI   ] [!]        IDXGIOutput::GetDisplayModeList          (00000000077A4670h, 28, 00, NumModes=66, 000000000BE20B80h)) -- [ NieRAutomata.exe            ,                        tid=0x05d8 ]
  73. 05/26/2019 22:36:48.959: [   DXGI   ]      >> 66 modes (0 removed)
  74. 05/26/2019 22:36:48.960: [   DXGI   ] [!] D3D11CreateDevice             (Flags=0x0)                                                              -- [ NieRAutomata.exe            ,                        tid=0x05d8 ]
  75. 05/26/2019 22:36:48.973: [   DXGI   ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0)                                                              -- [ dinput8.dll        <      D3D11CreateDevice_Detour>, tid=0x05d8 ]
  76. 05/26/2019 22:36:48.973: [  D3D 11  ]  <~> Preferred Feature Level(s): <1> -  11_0
  77. 05/26/2019 22:36:48.978: [DLL Loader]   ( dxgi.dll                     ) loaded '                                                                                                       nvwgf2umx.dll' <LoadLibraryExW> { '                     ' }
  78. 05/26/2019 22:36:48.991: [   DXGI   ] [@]  Return: S_OK  -  < D3D11CreateDeviceAndSwapChain_Import ( pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, swap_chain_desc, ppSwapChain, &ret_device, &ret_level, ppImmediateContext ) >
  79. 05/26/2019 22:36:48.992: [   DXGI   ] [!]      IDXGIFactory2::CreateSwapChain          (00000000075E8EF8h, 000000000012F7C0h, 000000000BE216E0h) -- [ NieRAutomata.exe            ,                        tid=0x05d8 ]
  80. 05/26/2019 22:36:48.992: [   DXGI   ]  SwapChain: (1280x1024 @ 75.0 Hz - Scaling: Stretched - Scanlines: Unspecified) - {Windowed} [3 Buffers] :: Flags=0x0000, SwapEffect: Discard
  81. 05/26/2019 22:36:48.992: [   DXGI   ]  >> Scaling Override (Requested: DXGI_MODE_SCALING_STRETCHED, Using: DXGI_MODE_SCALING_UNSPECIFIED)
  82. 05/26/2019 22:36:48.992: [ DXGI 1.2 ] >> Using Traditional Presentation Model  [Waitable: No - 0 ms]
  83. 05/26/2019 22:36:48.992: [   DXGI   ] [@]  Return: S_OK  -  < CreateSwapChain_Original (This, pDevice, pDesc, ppSwapChain) >
  84. 05/26/2019 22:36:48.993: [Window Mgr] [!] > First Call:                SetWindowPos_Detour
  85. 05/26/2019 22:36:49.017: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                                                                            C:\Windows\system32\bcryptprimitives.dll' <LoadLibraryW> { '      OverlayHookD3D3' }
  86. 05/26/2019 22:36:49.027: [Window Mgr] [!] > First Call:           GetWindowLongPtrW_Detour
  87. 05/26/2019 22:36:49.027: [Window Mgr] [!] > First Call:           SetWindowLongPtrW_Detour
  88. 05/26/2019 22:36:49.027: [XInput_Hot] [!] > First Call: RegisterDeviceNotificationW_Detour
  89. 05/26/2019 22:36:49.033: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                                                                                                       XAudio2_7.dll' <LoadLibraryA> { '      OverlayHookD3D3' }
  90. 05/26/2019 22:36:49.039: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                                                                                                        AUDIOSES.DLL' <LoadLibraryW> { '      OverlayHookD3D3' }
  91. 05/26/2019 22:36:49.216: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                                                                                                            avrt.dll' <LoadLibraryA> { '      OverlayHookD3D3' }
  92. 05/26/2019 22:36:49.378: [Input Mgr.] [!] > First Call:           XInputGetState1_3_Detour
  93. 05/26/2019 22:36:49.379: [Input Mgr.] [!] > First Call:            GetAsyncKeyState_Detour
  94. 05/26/2019 22:36:49.382: [Input Mgr.] [!] > First Call:     RegisterRawInputDevices_Detour
  95. 05/26/2019 22:36:49.382: [Input Mgr.] [!] > First Call: IDirectInputDevice8_GetDeviceState_Detour
  96. 05/26/2019 22:36:49.382: [Input Mgr.] [!] > First Call:                GetCursorPos_Detour
  97. 05/26/2019 22:36:49.383: [  CEGUI   ] Enabling CEGUI: (C:\Program Files (x86)\Steam\steamapps\common\NieRAutomata\CEGUI\bin\x64\CEGUIBase-0.dll)
  98. 05/26/2019 22:36:49.390: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                                                                                                     CEGUIBase-0.dll' <LoadLibraryExA> { '      OverlayHookD3D3' }
  99. 05/26/2019 22:36:49.433: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                                                                                       CEGUIDirect3D11Renderer-0.dll' <LoadLibraryExA> { '      OverlayHookD3D3' }
  100. 05/26/2019 22:36:49.501: [ SpecialK ]
  101. Line 82 of src\ini.cpp (in iSK_INI::iSK_INI (...)):
  102. ------------------------
  103.  
  104. _wfsopen (filename, L"rbS", _SH_DENYNO)
  105.  
  106.   File: C:\Program Files (x86)\Steam\steamapps\common\NieRAutomata\Version\installed.ini
  107.  
  108.     >> No such file or directory <<
  109. 05/26/2019 22:36:49.511: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                                                                                                         ntmarta.dll' <LoadLibraryW> { '      OverlayHookD3D3' }
  110. 05/26/2019 22:36:49.514: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                                                                                                              dnsapi' <LoadLibraryA> { '      OverlayHookD3D3' }
  111. 05/26/2019 22:36:49.518: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                                                                                                        Normaliz.dll' <LoadLibraryA> { '      OverlayHookD3D3' }
  112. 05/26/2019 22:36:49.518: [AutoUpdate] Fetching GitHub repository INI file from /Kaldaien/FAR/dinput8/version.ini...
  113. 05/26/2019 22:36:49.521: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                                                                                                        RASAPI32.dll' <LoadLibraryA> { '      OverlayHookD3D3' }
  114. 05/26/2019 22:36:49.523: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                                                                                                        RASAPI32.dll' <LoadLibraryA> { '      OverlayHookD3D3' }
  115. 05/26/2019 22:36:49.530: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                                                                                                         sensapi.dll' <LoadLibraryA> { '      OverlayHookD3D3' }
  116. 05/26/2019 22:36:49.619: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                                                                                                            schannel' <LoadLibraryA> { '      OverlayHookD3D3' }
  117. 05/26/2019 22:36:49.714: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                                                                                                          ncrypt.dll' <LoadLibraryExA> { '      OverlayHookD3D3' }
  118. 05/26/2019 22:36:49.721: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                                                                                                         CRYPTSP.dll' <LoadLibraryExA> { '      OverlayHookD3D3' }
  119. 05/26/2019 22:36:49.759: [DLL Loader]   ( CRYPT32.dll                  ) loaded '                                                                                                        cryptnet.dll' <LoadLibraryExW> { 'CryptSIPRetrieveSubjectGuid' }
  120. 05/26/2019 22:36:49.978: [AutoUpdate] Fetched 4418 bytes from /Kaldaien/FAR/dinput8/version.ini
  121. 05/26/2019 22:36:50.024: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                                                                                                           DUser.dll' <LoadLibraryExA> { '      OverlayHookD3D3' }
  122. 05/26/2019 22:36:50.028: [Input Mgr.] [!] > First Call:                   SetCursor_Detour
  123. 05/26/2019 22:36:50.032: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                                                                                                         UxTheme.dll' <LoadLibraryExA> { '      OverlayHookD3D3' }
  124. 05/26/2019 22:36:50.040: [Window Mgr] [!] > First Call:              SetWindowLongW_Detour
  125. 05/26/2019 22:36:52.065: [Input Mgr.] [!] > First Call:             GetRawInputData_Detour
  126. 05/26/2019 22:36:52.521: [Input Mgr.] [!] > First Call:            GetKeyboardState_Detour
  127. 05/26/2019 22:37:06.460: [Window Mgr] [!] > First Call:                  MoveWindow_Detour
  128. 05/26/2019 22:37:08.628: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                                                                                                          wdmaud.drv' <LoadLibraryW> { '      OverlayHookD3D3' }
  129. 05/26/2019 22:37:08.644: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                                                                                                         msacm32.drv' <LoadLibraryW> { '      OverlayHookD3D3' }
  130. 05/26/2019 22:37:08.662: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                                                                                                         midimap.dll' <LoadLibraryW> { '      OverlayHookD3D3' }
  131. 05/26/2019 22:37:08.861: [ FARLimit ]  Scanned Framerate Limiter Sleep Addr.: 0x000000014093EB67
  132. 05/26/2019 22:37:08.890: [ FARLimit ]  Scanned Framerate Limiter TStepMin Addr.: 0x000000014081607C
  133. 05/26/2019 22:37:08.897: [Window Mgr] Hooking the Window Procedure for ANSI Window Class ('NieR:Automata_MainWindow') :: (ClassProc: 000000014092AA90, WndProc: 000000014092AA90)
  134. 05/26/2019 22:37:08.897: [Window Mgr]  >> Hooked ClassProc.
  135. 05/26/2019 22:37:08.924: [   DXGI   ] [!]                     CreateDXGIFactory1        (      IDXGIFactory, 000000000012FBD8h)                  -- [ dinput8.dll        <             CreateDXGIFactory>, tid=0x05d8 ]
  136. 05/26/2019 22:37:08.927: [   DXGI   ] [@]  Return: S_OK  -  < CreateDXGIFactory1_Import (riid, ppFactory) >
  137. 05/26/2019 22:37:08.927: [   DXGI   ] [!]      IDXGIFactory2::EnumAdapters1          (0000000063BB8EE0h, 0, 000000000012FB18h)                   -- [ dxgi.dll           <            CreateDXGIFactory1>, tid=0x05d8 ]
  138. 05/26/2019 22:37:08.928: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters1_Original (This,Adapter,ppAdapter) >
  139. 05/26/2019 22:37:08.928: [   DXGI   ]  @ Returned Adapter 0: '       NVIDIA GeForce GTX 750 Ti' (LUID: 00000000:000082BF) <Hardware>
  140. 05/26/2019 22:37:08.928: [Window Mgr] [!] > First Call:                PeekMessageA_Detour
  141. 05/26/2019 22:37:08.928: [Window Mgr] [!] > First Call:            DispatchMessageA_Detour
  142. 05/26/2019 22:37:08.964: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                    C:\Program Files (x86)\Steam\steamapps\common\NieRAutomata\CEGUI\bin\x64\CEGUIRapidXMLParser.dll' <LoadLibraryA> { '      OverlayHookD3D3' }
  143. 05/26/2019 22:37:08.966: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '                     C:\Program Files (x86)\Steam\steamapps\common\NieRAutomata\CEGUI\bin\x64\CEGUISTBImageCodec.dll' <LoadLibraryA> { '      OverlayHookD3D3' }
  144. 05/26/2019 22:37:08.981: [DLL Loader]   ( gameoverlayrenderer64.dll    ) loaded '             C:\Program Files (x86)\Steam\steamapps\common\NieRAutomata\CEGUI\bin\x64\CEGUICoreWindowRendererSet.dll' <LoadLibraryA> { '      OverlayHookD3D3' }
  145. 05/26/2019 22:37:09.121: [AutoUpdate] Fetching GitHub repository INI file from /Kaldaien/FAR/dinput8/version.ini...
  146. 05/26/2019 22:37:09.174: [AutoUpdate] Fetched 4418 bytes from /Kaldaien/FAR/dinput8/version.ini
  147. 05/26/2019 22:37:09.196: [Input Mgr.] [!] > First Call:         D3D11_DrawIndexed_Override
  148. 05/26/2019 22:37:09.495: [Window Mgr] [!] > First Call:                PeekMessageW_Detour
  149. 05/26/2019 22:37:09.495: [Window Mgr] [!] > First Call:            DispatchMessageW_Detour
  150. 05/26/2019 22:37:09.632: [DLL Loader]   ( wbemcomn.dll                 ) loaded '                                                                            API-MS-Win-Core-LocalRegistry-L1-1-0.dll' <LoadLibraryExW> { 'CPublishWMIOperationEvent::~CPublishWMIOperationEvent' }
  151. 05/26/2019 22:37:09.732: [DLL Loader]   ( wbemcomn.dll                 ) loaded '                                                                                                        advapi32.dll' <LoadLibraryExW> { 'CPublishWMIOperationEvent::~CPublishWMIOperationEvent' }
  152. 05/26/2019 22:37:09.832: [DLL Loader]   ( wbemcomn.dll                 ) loaded '                                                                            API-MS-Win-Core-LocalRegistry-L1-1-0.dll' <LoadLibraryExW> { 'CPublishWMIOperationEvent::~CPublishWMIOperationEvent' }
  153. 05/26/2019 22:37:09.933: [DLL Loader]   ( wbemcomn.dll                 ) loaded '                                                                                                        advapi32.dll' <LoadLibraryExW> { 'CPublishWMIOperationEvent::~CPublishWMIOperationEvent' }
  154. 05/26/2019 22:37:10.120: [Window Mgr] [!] > First Call:                 GetMessageA_Detour
  155. 05/26/2019 22:37:10.360: [   DXGI   ] [!]     IDXGISwapChain::SetFullscreenState          ({ Windowed }, 0000000000000000h)                      -- [ NieRAutomata.exe            ,                        tid=0x05d8 ]
  156. 05/26/2019 22:37:10.360: [   DXGI   ] [@]  Return: S_OK  -  < SetFullscreenState_Original (This, Fullscreen, pTarget) >
  157. 05/26/2019 22:37:10.361: [   DXGI   ] [!]      IDXGIFactory2::CreateSwapChain          (00000000075E8EF8h, 000000000012FB90h, 000000000BFD7D00h) -- [ NieRAutomata.exe            ,                        tid=0x05d8 ]
  158. 05/26/2019 22:37:10.361: [   DXGI   ]  SwapChain: (1280x1024 @ 75.0 Hz - Scaling: Stretched - Scanlines: Unspecified) - {Windowed} [3 Buffers] :: Flags=0x0000, SwapEffect: Discard
  159. 05/26/2019 22:37:10.361: [   DXGI   ]  >> Scaling Override (Requested: DXGI_MODE_SCALING_STRETCHED, Using: DXGI_MODE_SCALING_UNSPECIFIED)
  160. 05/26/2019 22:37:10.361: [ DXGI 1.2 ] >> Using Traditional Presentation Model  [Waitable: No - 0 ms]
  161. 05/26/2019 22:37:10.361: [   DXGI   ] [@]  Return: S_OK  -  < CreateSwapChain_Original (This, pDevice, pDesc, ppSwapChain) >
  162. 05/26/2019 22:37:10.396: [Input Mgr.] [!] > First Call:            D3D11_Dispatch_Override
  163. 05/26/2019 22:37:10.397: [Input Mgr.] [!] > First Call:                D3D11_Draw_Override
  164. 05/26/2019 22:37:30.237: [   DXGI   ] [!]     IDXGISwapChain::SetFullscreenState          ({ Windowed }, 0000000000000000h)                      -- [ NieRAutomata.exe            ,                        tid=0x05d8 ]
  165. 05/26/2019 22:37:30.237: [   DXGI   ] [@]  Return: S_OK  -  < SetFullscreenState_Original (This, Fullscreen, pTarget) >
  166. 05/26/2019 22:37:30.237: [   DXGI   ] [!]      IDXGIFactory2::CreateSwapChain          (00000000075E8EF8h, 000000000012FB90h, 000000000BFD7D00h) -- [ NieRAutomata.exe            ,                        tid=0x05d8 ]
  167. 05/26/2019 22:37:30.238: [   DXGI   ]  SwapChain: (1280x1024 @ 75.0 Hz - Scaling: Stretched - Scanlines: Unspecified) - {Windowed} [3 Buffers] :: Flags=0x0000, SwapEffect: Discard
  168. 05/26/2019 22:37:30.238: [   DXGI   ]  >> Scaling Override (Requested: DXGI_MODE_SCALING_STRETCHED, Using: DXGI_MODE_SCALING_UNSPECIFIED)
  169. 05/26/2019 22:37:30.238: [ DXGI 1.2 ] >> Using Traditional Presentation Model  [Waitable: No - 0 ms]
  170. 05/26/2019 22:37:30.242: [   DXGI   ] [@]  Return: S_OK  -  < CreateSwapChain_Original (This, pDevice, pDesc, ppSwapChain) >
  171. 05/26/2019 22:37:31.155: [Input Mgr.] [!] > First Call:    D3D11_DispatchIndirect_Override
  172. 05/26/2019 22:37:31.157: [Input Mgr.] [!] > First Call: D3D11_DrawIndexedInstancedIndirect_Override
  173. 05/26/2019 22:37:35.720: [Input Mgr.] [!] > First Call:                 GetKeyState_Detour
  174. 05/26/2019 22:37:35.837: [   DXGI   ] [!]     IDXGISwapChain::SetFullscreenState          ({ Fullscreen }, 0000000000000000h)                    -- [ dxgi.dll           <            CreateDXGIFactory1>, tid=0x05d8 ]
  175. 05/26/2019 22:37:35.840: [Window Mgr] [!] > First Call:    ChangeDisplaySettingsExW_Detour
  176. 05/26/2019 22:37:36.010: [Window Mgr] [!] > First Call:              SetWindowLongA_Detour
  177. 05/26/2019 22:37:36.128: [FrameLimit] Sleep called from GUI thread: 500 ms!
  178. 05/26/2019 22:37:36.133: [   DXGI   ] [@]  Return: S_OK  -  < SetFullscreenState_Original (This, Fullscreen, pTarget) >
  179. 05/26/2019 22:37:36.133: [   DXGI   ] [!]     IDXGISwapChain::SetFullscreenState          ({ Fullscreen }, 0000000000000000h)                    -- [ dxgi.dll           <            CreateDXGIFactory1>, tid=0x05d8 ]
  180. 05/26/2019 22:37:36.436: [   DXGI   ] [@]  Return: S_OK  -  < SetFullscreenState_Original (This, Fullscreen, pTarget) >
  181. 05/26/2019 22:37:39.970: [SteamBloat] Common Redistributables: 1760 files (2374.73 MiB)
  182. 05/26/2019 22:39:38.194: [DX11TexMgr] Texture Cache Purge:  Eliminated 0.05 MiB of texture data across 3 textures (max. evict per-pass: 1024).
  183. 05/26/2019 22:39:39.353: [DX11TexMgr] Texture Cache Purge:  Eliminated 19.58 MiB of texture data across 13 textures (max. evict per-pass: 1024).
  184. 05/26/2019 22:39:48.993: [FrameLimit] Sleep called from render thread: 0 ms!
  185. 05/26/2019 22:39:51.286: [Input Mgr.] [!] > First Call:                SetCursorPos_Detour
  186. 05/26/2019 22:39:51.303: [Window Mgr] [!] > First Call:                  ClipCursor_Detour
  187. 05/26/2019 22:39:51.447: [DX11TexMgr] Texture Cache Purge:  Eliminated 50.34 MiB of texture data across 24 textures (max. evict per-pass: 1024).
  188. 05/26/2019 22:40:03.396: [Input Mgr.] [!] > First Call: D3D11_DrawIndexedInstanced_Override
  189. 05/26/2019 22:40:03.901: [DX11TexMgr] Texture Cache Purge:  Eliminated 1.00 MiB of texture data across 2 textures (max. evict per-pass: 1024).
  190. 05/26/2019 22:40:03.989: [DX11TexMgr] Texture Cache Purge:  Eliminated 0.25 MiB of texture data across 1 textures (max. evict per-pass: 1024).
  191. 05/26/2019 22:40:56.477: [DX11TexMgr] Texture Cache Purge:  Eliminated 29.36 MiB of texture data across 18 textures (max. evict per-pass: 1024).
  192. 05/26/2019 22:40:59.006: [DX11TexMgr] Texture Cache Purge:  Eliminated 0.12 MiB of texture data across 3 textures (max. evict per-pass: 1024).
  193. 05/26/2019 22:40:59.140: [DX11TexMgr] Texture Cache Purge:  Eliminated 30.02 MiB of texture data across 39 textures (max. evict per-pass: 1024).
  194. 05/26/2019 22:41:08.031: [DX11TexMgr] Texture Cache Purge:  Eliminated 29.36 MiB of texture data across 18 textures (max. evict per-pass: 1024).
  195. 05/26/2019 22:41:19.190: [DX11TexMgr] Texture Cache Purge:  Eliminated 28.65 MiB of texture data across 37 textures (max. evict per-pass: 1024).
  196. 05/26/2019 22:41:42.290: [DX11TexMgr] Texture Cache Purge:  Eliminated 28.70 MiB of texture data across 17 textures (max. evict per-pass: 1024).
  197. 05/26/2019 22:41:53.460: [DX11TexMgr] Texture Cache Purge:  Eliminated 29.36 MiB of texture data across 38 textures (max. evict per-pass: 1024).
  198. 05/26/2019 22:42:13.128: [DX11TexMgr] Texture Cache Purge:  Eliminated 28.70 MiB of texture data across 17 textures (max. evict per-pass: 1024).
  199. 05/26/2019 22:42:17.265: [DX11TexMgr] Texture Cache Purge:  Eliminated 28.02 MiB of texture data across 37 textures (max. evict per-pass: 1024).
  200. 05/26/2019 22:42:30.109: [DX11TexMgr] Texture Cache Purge:  Eliminated 28.70 MiB of texture data across 17 textures (max. evict per-pass: 1024).
  201. 05/26/2019 22:42:33.827: [DX11TexMgr] Texture Cache Purge:  Eliminated 22.33 MiB of texture data across 18 textures (max. evict per-pass: 1024).
  202. 05/26/2019 22:43:11.768: [DX11TexMgr] Texture Cache Purge:  Eliminated 10.56 MiB of texture data across 7 textures (max. evict per-pass: 1024).
  203. 05/26/2019 22:43:56.141: [DX11TexMgr] Texture Cache Purge:  Eliminated 12.03 MiB of texture data across 4 textures (max. evict per-pass: 1024).
  204. 05/26/2019 22:44:06.603: [DX11TexMgr] Texture Cache Purge:  Eliminated 2.03 MiB of texture data across 17 textures (max. evict per-pass: 1024).
  205. 05/26/2019 22:44:17.760: [DX11TexMgr] Texture Cache Purge:  Eliminated 3.39 MiB of texture data across 27 textures (max. evict per-pass: 1024).
  206. 05/26/2019 22:44:45.534: [DX11TexMgr] Texture Cache Purge:  Eliminated 1.12 MiB of texture data across 9 textures (max. evict per-pass: 1024).
  207. 05/26/2019 22:46:08.905: [DX11TexMgr] Texture Cache Purge:  Eliminated 10.56 MiB of texture data across 7 textures (max. evict per-pass: 1024).
  208. 05/26/2019 22:49:28.820: [DX11TexMgr] Texture Cache Purge:  Eliminated 12.00 MiB of texture data across 3 textures (max. evict per-pass: 1024).
  209. 05/26/2019 22:49:28.949: [DX11TexMgr] Texture Cache Purge:  Eliminated 0.28 MiB of texture data across 2 textures (max. evict per-pass: 1024).
  210. 05/26/2019 22:50:24.134: [DX11TexMgr] Texture Cache Purge:  Eliminated 9.00 MiB of texture data across 4 textures (max. evict per-pass: 1024).
  211. 05/26/2019 22:50:32.076: [DX11TexMgr] Texture Cache Purge:  Eliminated 0.28 MiB of texture data across 2 textures (max. evict per-pass: 1024).
  212. 05/26/2019 22:52:33.690: [DX11TexMgr] Texture Cache Purge:  Eliminated 6.33 MiB of texture data across 12 textures (max. evict per-pass: 1024).
  213. 05/26/2019 22:53:15.341: [DX11TexMgr] Texture Cache Purge:  Eliminated 37.69 MiB of texture data across 64 textures (max. evict per-pass: 1024).
  214. 05/26/2019 22:53:15.445: [DX11TexMgr] Texture Cache Purge:  Eliminated 0.50 MiB of texture data across 1 textures (max. evict per-pass: 1024).
  215. 05/26/2019 22:54:57.509: [DX11TexMgr] Texture Cache Purge:  Eliminated 49.78 MiB of texture data across 64 textures (max. evict per-pass: 1024).
  216. 05/26/2019 22:54:57.629: [DX11TexMgr] Texture Cache Purge:  Eliminated 6.45 MiB of texture data across 22 textures (max. evict per-pass: 1024).
  217. 05/26/2019 22:55:19.279: [DX11TexMgr] Texture Cache Purge:  Eliminated 20.63 MiB of texture data across 28 textures (max. evict per-pass: 1024).
  218. 05/26/2019 22:55:20.558: [DX11TexMgr] Texture Cache Purge:  Eliminated 5.24 MiB of texture data across 19 textures (max. evict per-pass: 1024).
  219. 05/26/2019 22:55:46.618: [DX11TexMgr] Texture Cache Purge:  Eliminated 2.70 MiB of texture data across 20 textures (max. evict per-pass: 1024).
  220. 05/26/2019 22:55:59.290: [DX11TexMgr] Texture Cache Purge:  Eliminated 50.98 MiB of texture data across 64 textures (max. evict per-pass: 1024).
  221. 05/26/2019 22:55:59.401: [DX11TexMgr] Texture Cache Purge:  Eliminated 5.23 MiB of texture data across 22 textures (max. evict per-pass: 1024).
  222. 05/26/2019 22:56:13.212: [DX11TexMgr] Texture Cache Purge:  Eliminated 1.75 MiB of texture data across 4 textures (max. evict per-pass: 1024).
  223. 05/26/2019 22:56:43.287: [DX11TexMgr] Texture Cache Purge:  Eliminated 6.67 MiB of texture data across 2 textures (max. evict per-pass: 1024).
  224. 05/26/2019 22:56:48.070: [DX11TexMgr] Texture Cache Purge:  Eliminated 28.70 MiB of texture data across 17 textures (max. evict per-pass: 1024).
  225. 05/26/2019 22:56:54.066: [DX11TexMgr] Texture Cache Purge:  Eliminated 1.33 MiB of texture data across 1 textures (max. evict per-pass: 1024).
  226. 05/26/2019 22:57:05.767: [DX11TexMgr] Texture Cache Purge:  Eliminated 9.94 MiB of texture data across 35 textures (max. evict per-pass: 1024).
  227. 05/26/2019 22:57:16.533: [DX11TexMgr] Texture Cache Purge:  Eliminated 3.72 MiB of texture data across 29 textures (max. evict per-pass: 1024).
  228. 05/26/2019 22:57:32.101: [DX11TexMgr] Texture Cache Purge:  Eliminated 3.25 MiB of texture data across 6 textures (max. evict per-pass: 1024).
  229. 05/26/2019 22:57:44.140: [DX11TexMgr] Texture Cache Purge:  Eliminated 0.74 MiB of texture data across 9 textures (max. evict per-pass: 1024).
  230. 05/26/2019 22:58:04.177: [DX11TexMgr] Texture Cache Purge:  Eliminated 9.17 MiB of texture data across 44 textures (max. evict per-pass: 1024).
  231. 05/26/2019 22:59:01.491: [DX11TexMgr] Texture Cache Purge:  Eliminated 10.56 MiB of texture data across 7 textures (max. evict per-pass: 1024).
  232. 05/26/2019 22:59:58.227: [DX11TexMgr] Texture Cache Purge:  Eliminated 12.53 MiB of texture data across 6 textures (max. evict per-pass: 1024).
  233. 05/26/2019 23:00:11.006: [DX11TexMgr] Texture Cache Purge:  Eliminated 10.56 MiB of texture data across 7 textures (max. evict per-pass: 1024).
  234. 05/26/2019 23:01:33.081: [DX11TexMgr] Texture Cache Purge:  Eliminated 12.53 MiB of texture data across 6 textures (max. evict per-pass: 1024).
  235. 05/26/2019 23:01:33.845: [DX11TexMgr] Texture Cache Purge:  Eliminated 1.00 MiB of texture data across 2 textures (max. evict per-pass: 1024).
  236. 05/26/2019 23:01:38.411: [DX11TexMgr] Texture Cache Purge:  Eliminated 0.50 MiB of texture data across 2 textures (max. evict per-pass: 1024).
  237. 05/26/2019 23:01:39.659: [DX11TexMgr] Texture Cache Purge:  Eliminated 0.50 MiB of texture data across 2 textures (max. evict per-pass: 1024).
  238. 05/26/2019 23:01:40.992: [DX11TexMgr] Texture Cache Purge:  Eliminated 0.25 MiB of texture data across 1 textures (max. evict per-pass: 1024).
  239. 05/26/2019 23:01:49.657: [DX11TexMgr] Texture Cache Purge:  Eliminated 4.00 MiB of texture data across 1 textures (max. evict per-pass: 1024).
  240. 05/26/2019 23:01:49.740: [DX11TexMgr] Texture Cache Purge:  Eliminated 0.50 MiB of texture data across 2 textures (max. evict per-pass: 1024).
  241. 05/26/2019 23:02:05.118: [DX11TexMgr] Texture Cache Purge:  Eliminated 10.00 MiB of texture data across 5 textures (max. evict per-pass: 1024).
  242. 05/26/2019 23:02:18.097: [DX11TexMgr] Texture Cache Purge:  Eliminated 0.53 MiB of texture data across 3 textures (max. evict per-pass: 1024).
  243. 05/26/2019 23:02:30.793: [DX11TexMgr] Texture Cache Purge:  Eliminated 0.50 MiB of texture data across 2 textures (max. evict per-pass: 1024).
  244. 05/26/2019 23:02:31.927: [DX11TexMgr] Texture Cache Purge:  Eliminated 12.00 MiB of texture data across 3 textures (max. evict per-pass: 1024).
  245. 05/26/2019 23:02:41.074: [DX11TexMgr] Texture Cache Purge:  Eliminated 1.00 MiB of texture data across 1 textures (max. evict per-pass: 1024).
  246. 05/26/2019 23:02:44.004: [DX11TexMgr] Texture Cache Purge:  Eliminated 0.50 MiB of texture data across 2 textures (max. evict per-pass: 1024).
  247. 05/26/2019 23:02:56.184: [DX11TexMgr] Texture Cache Purge:  Eliminated 0.50 MiB of texture data across 2 textures (max. evict per-pass: 1024).
  248. 05/26/2019 23:02:59.988: [   DXGI   ] [!]     IDXGISwapChain::SetFullscreenState          ({ Windowed }, 0000000000000000h)                      -- [ NieRAutomata.exe            ,                        tid=0x05d8 ]
  249. 05/26/2019 23:02:59.988: [   DXGI   ] [@]  Return: S_OK  -  < SetFullscreenState_Original (This, Fullscreen, pTarget) >
  250. 05/26/2019 23:03:00.620: [ SpecialK ] *** Initiating DLL Shutdown ***
  251. 05/26/2019 23:03:00.678: [ GPU Stat ] Shutting down Prognostics Thread...          done! (   0 ms)
  252. 05/26/2019 23:03:00.678: [ WMI Perf ] Shutting down Process Monitor...             done! (   0 ms)
  253. 05/26/2019 23:03:00.678: [ WMI Perf ] Shutting down CPU Monitor...                 done! (   0 ms)
  254. 05/26/2019 23:03:00.678: [ WMI Perf ] Shutting down Disk Monitor...                done! (  12 ms)
  255. 05/26/2019 23:03:00.690: [ WMI Perf ] Shutting down Pagefile Monitor...            done! (   0 ms)
  256. 05/26/2019 23:03:00.690: [ SpecialK ] Saving user preferences to    dinput8.ini... done! ( 114 ms)
  257. 05/26/2019 23:03:00.918: [ SpecialK ] Shutting down MinHook...                     done! (  27 ms)
  258. 05/26/2019 23:03:00.945: [ WMI Perf ] Shutting down WMI WbemLocator...             done! (   0 ms)
  259. 05/26/2019 23:03:01.029: [ SpecialK ] Custom dinput8.dll Detached (pid=0x103c)
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