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  1. # AcidIsland Configuration 1.5.0
  2. acid:
  3. # Acid can damage ops or not
  4. damage-op: true
  5. # Acid can damage chickens - best to leave false because they like to swim
  6. damage-chickens: false
  7. command:
  8. # Island Command. What command users will run to access their island
  9. island: ai
  10. # The island admin command.
  11. admin: acid
  12. damage:
  13. acid:
  14. # Damage that a player will experience in acid. 10 is half their health typically. 5 would be easier.
  15. player: 10
  16. # Damage that monsters experience from acid
  17. monster: 5
  18. # Damage animals experience from acid
  19. animal: 5
  20. # Destroy items after this many seconds in acid. 0 = do not destroy items
  21. item: 15
  22. # Damage from acid rain
  23. rain: 3
  24. # Damage from acid snow
  25. snow: false
  26. # Delay before acid or acid rain starts burning
  27. # This can give time for conduit power to kick in
  28. delay: 1
  29. # Portion effects from going into acid water
  30. # You can list multiple effects
  31. effects:
  32. - CONFUSION
  33. - BLINDNESS
  34. protection:
  35. # If player wears a helmet then they will not suffer from acid rain
  36. helmet: false
  37. # If player wears any set of full armor, they will not suffer from acid damage
  38. full-armor: false
  39. world:
  40. # Friendly name for this world. Used in admin commands. Must be a single word
  41. # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
  42. friendly-name: AcidIsland
  43. # Name of the world - if it does not exist then it will be generated.
  44. # It acts like a prefix for nether and end (e.g. acidisland_world, acidisland_world_nether, acidisland_world_end)
  45. # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
  46. world-name: acidisland_world
  47. # World difficulty setting - PEACEFUL, EASY, NORMAL, HARD
  48. # Other plugins may override this setting
  49. difficulty: NORMAL
  50. # Radius of island in blocks. (So distance between islands is twice this)
  51. # Will be rounded up to the nearest 16 blocks.
  52. # It is the same for every dimension : Overworld, Nether and End.
  53. # This value cannot be changed mid-game and the plugin will not start if it is different.
  54. # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
  55. distance-between-islands: 300
  56. # Default protection range radius in blocks. Cannot be larger than distance.
  57. # Admins can change protection sizes for players individually using /acid range set <player> <new range>
  58. # or set this permission: acidisland.island.range.<number>
  59. protection-range: 256
  60. # Start islands at these coordinates. This is where new islands will start in the
  61. # world. These must be a factor of your island distance, but the plugin will auto
  62. # calculate the closest location on the grid. Islands develop around this location
  63. # both positively and negatively in a square grid.
  64. # If none of this makes sense, leave it at 0,0.
  65. # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
  66. start-x: 0
  67. # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
  68. start-z: 0
  69. offset-x: 0
  70. offset-z: 0
  71. # Island height - Lowest is 5.
  72. # It is the y coordinate of the bedrock block in the schem.
  73. island-height: 50
  74. # Use your own world generator for this world.
  75. # In this case, the plugin will not generate anything.
  76. # /!\ This feature is experimental and might not work as expected or might not work at all.
  77. use-own-generator: false
  78. # Sea height (don't changes this mid-game unless you delete the world)
  79. # Minimum is 0, which means you are playing Skyblock!
  80. sea-height: 54
  81. # Maximum number of islands in the world. Set to -1 or 0 for unlimited.
  82. # If the number of islands is greater than this number, no new island will be created.
  83. max-islands: 0
  84. # The default game mode for this world. Players will be set to this mode when they create
  85. # a new island for example. Options are SURVIVAL, CREATIVE, ADVENTURE, SPECTATOR
  86. default-game-mode: SURVIVAL
  87. # The default biome for the overworld
  88. default-biome: WARM_OCEAN
  89. # The maximum number of players a player can ban at any one time in this game mode.
  90. # The permission acidisland.ban.maxlimit.X where X is a number can also be used per player
  91. # -1 = unlimited
  92. ban-limit: -1
  93. nether:
  94. # Generate Nether - if this is false, the nether world will not be made and access to
  95. # the nether will not occur. Other plugins may still enable portal usage.
  96. # Note: Some default challenges will not be possible if there is no nether.
  97. # Note that with a standard nether all players arrive at the same portal and entering a
  98. # portal will return them back to their islands.
  99. generate: true
  100. # Islands in Nether. Change to false for standard vanilla nether.
  101. # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
  102. islands: true
  103. # Sea height in Nether. Only operates if nether islands is true.
  104. # Changing mid-game will cause problems!
  105. # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
  106. sea-height: 54
  107. # Nether trees are made if a player grows a tree in the nether (gravel and glowstone)
  108. # Applies to both vanilla and islands Nether
  109. trees: true
  110. # Make the nether roof, if false, there is nothing up there
  111. # Change to false if lag is a problem from the generation
  112. # Only applies to islands Nether
  113. roof: false
  114. # Nether spawn protection radius - this is the distance around the nether spawn
  115. # that will be protected from player interaction (breaking blocks, pouring lava etc.)
  116. # Minimum is 0 (not recommended), maximum is 100. Default is 25.
  117. # Only applies to vanilla nether
  118. spawn-radius: 25
  119. end:
  120. # End Nether - if this is false, the end world will not be made and access to
  121. # the end will not occur. Other plugins may still enable portal usage.
  122. generate: true
  123. # Islands in The End. Change to false for standard vanilla end.
  124. # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
  125. islands: true
  126. # Sea height in The End. Only operates if end islands is true.
  127. # Changing mid-game will cause problems!
  128. # /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
  129. sea-height: 54
  130. # /!\ This feature is experimental and might not work as expected or might not work at all.
  131. dragon-spawn: false
  132. # Removing mobs - this kills all monsters in the vicinity. Benefit is that it helps
  133. # players return to their island if the island has been overrun by monsters.
  134. # This setting is toggled in world flags and set by the settings GUI.
  135. # Mob white list - these mobs will NOT be removed when logging in or doing /island
  136. remove-mobs-whitelist:
  137. - ENDERMAN
  138. - WITHER
  139. - ZOMBIE_VILLAGER
  140. - PIG_ZOMBIE
  141. # World flags. These are boolean settings for various flags for this world
  142. flags:
  143. CREEPER_DAMAGE: true
  144. OBSIDIAN_SCOOPING: true
  145. PISTON_PUSH: false
  146. ISLAND_RESPAWN: true
  147. CREEPER_GRIEFING: false
  148. ENDERMAN_GRIEFING: true
  149. CLEAN_SUPER_FLAT: false
  150. CHEST_DAMAGE: false
  151. ENTER_EXIT_MESSAGES: true
  152. ENDERMAN_DEATH_DROP: true
  153. OFFLINE_REDSTONE: true
  154. REMOVE_MOBS: true
  155. ENDER_CHEST: false
  156. ITEM_FRAME_DAMAGE: false
  157. # These are the default protection settings for new islands.
  158. # The value is the minimum island rank required allowed to do the action
  159. # Ranks are: Visitor = 0, Member = 900, Owner = 1000
  160. default-island-flags:
  161. HURT_ANIMALS: 500
  162. REDSTONE: 500
  163. BUCKET: 500
  164. LOCK: 0
  165. ENDER_PEARL: 500
  166. DOOR: 500
  167. FURNACE: 500
  168. ANVIL: 500
  169. FISH_SCOOPING: 500
  170. END_PORTAL: 500
  171. BREEDING: 500
  172. HURT_VILLAGERS: 500
  173. FROST_WALKER: 500
  174. TURTLE_EGGS: 500
  175. COLLECT_LAVA: 500
  176. LEVER: 500
  177. HURT_MONSTERS: 0
  178. RIDING: 500
  179. NAME_TAG: 500
  180. ARMOR_STAND: 500
  181. TRADING: 0
  182. EGGS: 500
  183. ITEM_DROP: 0
  184. NOTE_BLOCK: 0
  185. NETHER_PORTAL: 500
  186. CROP_TRAMPLE: 500
  187. ITEM_PICKUP: 0
  188. DROPPER: 500
  189. BREWING: 500
  190. COLLECT_WATER: 500
  191. BUTTON: 500
  192. FIRE_EXTINGUISH: 500
  193. BEACON: 500
  194. TRAPDOOR: 500
  195. PRESSURE_PLATE: 0
  196. ITEM_FRAME: 500
  197. PLACE_BLOCKS: 500
  198. CRAFTING: 0
  199. SHEARING: 500
  200. ENCHANTING: 0
  201. BED: 500
  202. SPAWN_EGGS: 500
  203. MILKING: 0
  204. DISPENSER: 500
  205. GATE: 0
  206. EXPERIENCE_PICKUP: 500
  207. HOPPER: 500
  208. LEASH: 500
  209. MOUNT_INVENTORY: 500
  210. BREAK_BLOCKS: 500
  211. CHORUS_FRUIT: 500
  212. CONTAINER: 500
  213. JUKEBOX: 500
  214. # These are the default settings for new islands
  215. default-island-settings:
  216. PVP_END: false
  217. PVP_NETHER: false
  218. ANIMAL_SPAWN: true
  219. MONSTER_SPAWN: true
  220. FIRE_SPREAD: true
  221. PVP_OVERWORLD: false
  222. # These settings/flags are hidden from users
  223. # Ops can toggle hiding in-game using SHIFT-LEFT-CLICK on flags in settings
  224. hidden-flags: []
  225. # Visitor banned commands - Visitors to islands cannot use these commands in this world
  226. visitor-banned-commands:
  227. - spawner
  228. - spawnmob
  229. island:
  230. # Default max team size
  231. # Use this permission to set for specific user groups: acidisland.team.maxsize.<number>
  232. # Permission size cannot be less than the default below.
  233. max-team-size: 5
  234. # Default maximum number of homes a player can have. Min = 1
  235. # Accessed via /ai sethome <number> or /ai go <number>
  236. # Use this permission to set for specific user groups: acidisland.island.maxhomes.<number>
  237. max-homes: 1
  238. name:
  239. # Island naming
  240. # Only players with the TODO can name their island
  241. # It is displayed in the top ten and enter and exit announcements
  242. # It replaces the owner's name. Players can use & for color coding if they have the TODO permission
  243. # These set the minimum and maximum size of a name.
  244. min-length: 4
  245. max-length: 20
  246. reset:
  247. # How many resets a player is allowed (override with /acid clearresets <player>)
  248. # Value of -1 means unlimited, 0 means hardcore - no resets.
  249. # Example, 2 resets means they get 2 resets or 3 islands lifetime
  250. reset-limit: -1
  251. # Kicked or leaving players lose resets
  252. # Players who leave a team will lose an island reset chance
  253. # If a player has zero resets left and leaves a team, they cannot make a new
  254. # island by themselves and can only join a team.
  255. # Leave this true to avoid players exploiting free islands
  256. leavers-lose-reset: false
  257. # Allow kicked players to keep their inventory.
  258. # Overrides the on-leave inventory reset for kicked players.
  259. kicked-keep-inventory: false
  260. on-join:
  261. # What the plugin should reset when the player joins or creates an island
  262. # Reset Money - if this is true, will reset the player's money to the starting money
  263. # Recommendation is that this is set to true, but if you run multi-worlds
  264. # make sure your economy handles multi-worlds too.
  265. money: false
  266. # Reset inventory - if true, the player's inventory will be cleared.
  267. # Note: if you have MultiInv running or a similar inventory control plugin, that
  268. # plugin may still reset the inventory when the world changes.
  269. inventory: true
  270. # Reset Ender Chest - if true, the player's Ender Chest will be cleared.
  271. ender-chest: true
  272. on-leave:
  273. # What the plugin should reset when the player leaves or is kicked from an island
  274. # Reset Money - if this is true, will reset the player's money to the starting money
  275. # Recommendation is that this is set to true, but if you run multi-worlds
  276. # make sure your economy handles multi-worlds too.
  277. money: false
  278. # Reset inventory - if true, the player's inventory will be cleared.
  279. # Note: if you have MultiInv running or a similar inventory control plugin, that
  280. # plugin may still reset the inventory when the world changes.
  281. inventory: true
  282. # Reset Ender Chest - if true, the player's Ender Chest will be cleared.
  283. ender-chest: true
  284. sethome:
  285. nether:
  286. allow: true
  287. require-confirmation: true
  288. the-end:
  289. allow: true
  290. require-confirmation: true
  291. deaths:
  292. # Whether deaths are counted or not.
  293. counted: true
  294. # Maximum number of deaths to count. The death count can be used by add-ons.
  295. max: 999999999
  296. # When a player joins a team, reset their death count
  297. team-join-reset: true
  298. customranks: {}
  299. protection:
  300. # Geo restrict mobs.
  301. # Mobs that exit the island space where they were spawned will be removed.
  302. geo-limit-settings: []
  303. # Invincible visitors. List of damages that will not affect visitors.
  304. # Make list blank if visitors should receive all damages
  305. invincible-visitors:
  306. - BLOCK_EXPLOSION
  307. - CONTACT
  308. - CUSTOM
  309. - DROWNING
  310. - ENTITY_ATTACK
  311. - ENTITY_EXPLOSION
  312. - FALL
  313. - FALLING_BLOCK
  314. - FIRE
  315. - FIRE_TICK
  316. - LAVA
  317. - LIGHTNING
  318. - MAGIC
  319. - POISON
  320. - PROJECTILE
  321. - STARVATION
  322. - SUFFOCATION
  323. - THORNS
  324. - WITHER
  325. - DRAGON_BREATH
  326. - FLY_INTO_WALL
  327. - HOT_FLOOR
  328. - CRAMMING
  329. - VOID
  330. do-not-edit-these-settings:
  331. # These settings should not be edited
  332. reset-epoch: 0
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