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- Mono path[0] = '/home/zeroji/.steam/debian-installation/steamapps/common/Kerbal Space Program/KSP_Data/Managed'
- Mono config path = '/home/zeroji/.steam/debian-installation/steamapps/common/Kerbal Space Program/KSP_Data/MonoBleedingEdge/etc'
- Preloaded 'libkeyboard.so'
- Preloaded 'liblingoona.grammar.kerbal.so'
- Preloaded 'libsteam_api.so'
- Display 0 'PGM315 V2 31"': 2560x1440 (primary device).
- Display 1 'BenQ GW2470 24"': 1080x1920 (secondary device).
- Display 2 'BenQ GW2470 24"': 1080x1920 (secondary device).
- Desktop is 2560 x 1440 @ 144 Hz
- Initialize engine version: 2019.4.18f1 (3310a4d4f880)
- [Subsystems] Discovering subsystems at path /home/zeroji/.steam/debian-installation/steamapps/common/Kerbal Space Program/KSP_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1
- Renderer: AMD Radeon RX 5600 XT (NAVI10, DRM 3.35.0, 5.4.0-91-generic, LLVM 13.0.0)
- Vendor: AMD
- Version: 4.6 (Core Profile) Mesa 21.3.2 - kisak-mesa PPA
- GLES: 0
- GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_multisample_advanced GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_dist
- ance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel
- _buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_sparse_buffer GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB
- _tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_
- ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_demote_to_helper_invocation GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT
- _texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_alpha_to_coverage_dither_control GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_shader_atomic_int64 GL_NV_texture_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s3tc
- OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level <OpenGL 4.5> ; Context handle 29832464
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.112 seconds
- Default vsync count 0
- requesting resize 2560 x 1440
- Using native desktop resolution 2560 x 1440
- requesting fullscreen 2560 x 1440 at 0 Hz
- Desktop is 2560 x 1440 @ 144 Hz
- [AlarmClockScenario]: Generating ID, but the scenario is not running at this time - no unique checks
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- The referenced script on this Behaviour (Game Object 'ScreenKerbalsInventory') is missing!
- (Filename: Line: 334)
- UnloadTime: 0.615424 ms
- Release Build
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [KSP Version]: 1.12.3.3173 (LinuxPlayer) en-us ====================================
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Input Devices]:
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Setting breakpad minidump AppID = 220200
- Steam_SetMinidumpSteamID: Caching Steam ID: 76561198173236923 [API loaded no]
- [SteamManager]: Running under steam name: Zeroji
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Input Devices]: 0: Xbox One Wireless Controller
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PhysicsGlobals: Loading database
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ******* Log Initiated for Kerbal Space Program - 1.12.3.3173 (LinuxPlayer) en-us *******
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ActionCanvas MASK: 3458764513820540928
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AppCanvas MASK: 3458764513820540928
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- MainCanvas MASK: 3458764513820540928
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Load(Assembly): /ModuleManager.4.2.1
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AssemblyLoader: Loading assembly at /home/zeroji/.steam/debian-installation/steamapps/common/Kerbal Space Program/GameData/ModuleManager.4.2.1.dll
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AssemblyLoader: KSPAssembly 'ModuleManager' V2.5.0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Load(Assembly): HullCameraVDS/Plugins/HullcamVDSContinued
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AssemblyLoader: Loading assembly at /home/zeroji/.steam/debian-installation/steamapps/common/Kerbal Space Program/GameData/HullCameraVDS/Plugins/HullcamVDSContinued.dll
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AssemblyLoader: KSPAssembly 'HullcamVDSContinued' V0.2.2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Load(Assembly): Squad/Plugins/KSPSteamCtrlr
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AssemblyLoader: Loading assembly at /home/zeroji/.steam/debian-installation/steamapps/common/Kerbal Space Program/GameData/Squad/Plugins/KSPSteamCtrlr.dll
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AssemblyLoader: Loading assemblies
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- VesselModules: Found VesselModule of type AxisGroupsModule with order 999
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- VesselModules: Found VesselModule of type CometVessel with order 999
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- VesselModules: Found VesselModule of type SuspensionLoadBalancer with order 999
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- VesselModules: Found VesselModule of type FlightIntegrator with order 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- VesselModules: Found VesselModule of type CommNetVessel with order 999
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- VesselModules: Found 5 VesselModule types
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ************************************************************************
- Environment Info
- Unix 7FFFFFFFFFFFFFFF Args: KSP.x86_64
- Mod DLLs found:
- Stock assembly: Assembly-CSharp v0.0.0.0
- ModuleManager v4.2.1.0
- HullcamVDSContinued v0.2.2.0 / v0.2.2
- Stock assembly: KSPSteamCtrlr v0.0.1.35
- Folders and files in GameData:
- 000_ClickThroughBlocker
- 001_ToolbarControl
- Chatterer
- ContractConfigurator
- DockingCamKURS
- HullCameraVDS
- JSI
- KerbalEngineer
- NavBallDockingAlignmentIndicatorCE
- NavyFish
- NearFutureSolar
- PlanetShine
- ProceduralFairings
- ReStockPlus
- RemoteTech
- SCANsat
- ScattererAtmosphereCache
- Stock folder: Squad
- Stock folder: SquadExpansion
- WaypointManager
- kOS
- ModuleManager.4.2.1.dll
- ModuleManager.ConfigCache
- ModuleManager.ConfigSHA
- ModuleManager.Physics
- ModuleManager.TechTree
- toolbar-settings.dat
- ************************************************************************
- <loading logs snipped to accomodate pastebin size limit>
- [HighLogic]: =========================== Scene Change : From LOADING to MAINMENU =====================
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 6)
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- UnloadTime: 2.422662 ms
- [AddonLoader]: Instantiating addon 'ContractDefs' from assembly 'KSP'
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [AddonLoader]: Instantiating addon 'InstallChecker' from assembly 'HullcamVDSContinued'
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIMasterController]: ShowUI
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2635 unused Assets to reduce memory usage. Loaded Objects now: 237559.
- Total: 285.755040 ms (FindLiveObjects: 13.310606 ms CreateObjectMapping: 7.689618 ms MarkObjects: 263.128948 ms DeleteObjects: 1.625137 ms)
- [GameParameters]: Loaded custom parameter class CommNetParams.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GameParameters]: Loaded custom parameter class MissionParamsGeneral.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GameParameters]: Loaded custom parameter class MissionParamsFacilities.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GameParameters]: Loaded custom parameter class MissionParamsExtras.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GameParameters]: Loaded custom parameter class AdvancedParams.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ReflectionUtil]: Found 40 types with UpgradeModule attribute in 4 assemblies.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ModuleManager] Total loading Time = 75.177s
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ScenarioTypes]: List Created 23 scenario types loaded from 4 loaded assemblies.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- File '/home/zeroji/.steam/debian-installation/steamapps/common/Kerbal Space Program/KSP_Data/../Missions/MissionScoreInfo.cfg' does not exist
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ApplicationLauncher] Awake False
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ApplicationLauncher] SpawnSimpleLayout: VerticalTopDown
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake:
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ApplicationLauncher] OnSceneLoadedGUIReady: scene MAINMENU ShouldBeVisible() True ShouldBeOnTop() True iIsPositionedAtTop True
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding to Application Launcher
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ApplicationLauncher] SetHidden:
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MessageSystem] OnAppInitialized
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MessageSystem] Reposition 0.04452017 17576
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ExperienceSystem]: Found 0 trait types
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ExperienceSystem]: Found 20 effect types
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Game State Created.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ScenarioTypes]: List Created 23 scenario types loaded from 4 loaded assemblies.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Game State Saved to saves/modbox/persistent
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIMasterController]: HideUI
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [HighLogic]: =========================== Scene Change : From MAINMENU to SPACECENTER (Async) =====================
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 6)
- UnloadTime: 4.751258 ms
- [UIMasterController]: HideUI
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 550 unused Assets to reduce memory usage. Loaded Objects now: 234811.
- Total: 292.939832 ms (FindLiveObjects: 14.706043 ms CreateObjectMapping: 7.088340 ms MarkObjects: 265.194071 ms DeleteObjects: 5.950427 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 234811.
- Total: 291.305006 ms (FindLiveObjects: 18.584535 ms CreateObjectMapping: 7.359438 ms MarkObjects: 265.124059 ms DeleteObjects: 0.235982 ms)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 6)
- UnloadTime: 2.092894 ms
- [AddonLoader]: Instantiating addon 'CustomConfigsManager' from assembly 'ModuleManager'
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIMasterController]: HideUI
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 240412.
- Total: 293.531511 ms (FindLiveObjects: 12.805079 ms CreateObjectMapping: 7.264130 ms MarkObjects: 273.075828 ms DeleteObjects: 0.385142 ms)
- GetSubclassesOfParentClass: Found 7 types with AlarmTypeBase parent in 4 assemblies.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ScenarioDestructibles]: Loading... 0 objects registered
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [CustomConfigsManager] Setting modded tech tree as the active one
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [AsteroidSpawner]: New object found near Kerbin: Ast. YRJ-552!
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: KSPedia
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: Missions App
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: AlarmClock
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0 19470
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ApplicationLauncher] OnSceneLoadedGUIReady: scene SPACECENTER ShouldBeVisible() True ShouldBeOnTop() False iIsPositionedAtTop True
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ApplicationLauncher] SpawnSimpleLayout: HorizontalRightLeft
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ApplicationLauncher] SetVisible:
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: Contracts
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MessageSystem] Reposition 0.02 19471
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0.02 19471
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0.02 19471
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding AlarmClock to Application Launcher
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding Missions App to Application Launcher
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0.1097434 19477
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MissionsApp] OnAppStarted(): id: -405770
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- MissionsApp does not execute in this game mode, destroying this instance
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: Missions App
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding KSPedia to Application Launcher
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Flight State Captured
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Achievements Tree...
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MessageSystem] Save Messages
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Game State Saved to saves/modbox/persistent
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIMasterController]: ShowUI
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Flight State Captured
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Achievements Tree...
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MessageSystem] Save Messages
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Game State Saved to saves/modbox/persistent
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIMasterController]: HideUI
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [HighLogic]: =========================== Scene Change : From SPACECENTER to EDITOR (Async) =====================
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 6)
- [UIApp] OnDestroy: KSPedia
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: AlarmClock
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- UnloadTime: 5.309976 ms
- [UIMasterController]: HideUI
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 3088 unused Assets to reduce memory usage. Loaded Objects now: 235833.
- Total: 298.345667 ms (FindLiveObjects: 13.470637 ms CreateObjectMapping: 8.074228 ms MarkObjects: 273.430372 ms DeleteObjects: 3.369397 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 235833.
- Total: 298.921276 ms (FindLiveObjects: 12.870361 ms CreateObjectMapping: 6.986960 ms MarkObjects: 278.824817 ms DeleteObjects: 0.238287 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 6)
- UnloadTime: 2.118422 ms
- UICanvasPrefabSpawner SceneLogic spawning Editor
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- No Input Locks in effect right now
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIMasterController]: HideUI
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 241582.
- Total: 318.453718 ms (FindLiveObjects: 13.511994 ms CreateObjectMapping: 7.994489 ms MarkObjects: 296.692598 ms DeleteObjects: 0.253616 ms)
- [UIMasterController]: ShowUI
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIMasterController]: ShowUI
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ------------------- initializing editor mode... ------------------
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- editor started
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GetSubclassesOfParentClass: Using cached results for AlarmTypeBase
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Depletion Nodes
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- DepNodeCount: 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Biome Nodes
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- BiomeNodeCount: 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Planet Nodes
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PlanetNodeCount: 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ScenarioDestructibles]: Loading... 0 objects registered
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: EngineersReport
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: KSPedia
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: Missions App
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: DeltaVApp
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: ActionGroupsApp
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: AlarmClock
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ApplicationLauncher] OnSceneLoadedGUIReady: scene EDITOR ShouldBeVisible() True ShouldBeOnTop() False iIsPositionedAtTop False
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: Contracts
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MessageSystem] Reposition 0.02 19900
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0.02 19900
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0.02 19900
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding AlarmClock to Application Launcher
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding ActionGroupsApp to Application Launcher
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ApplicationLauncher] SetHidden:
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding Missions App to Application Launcher
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding EngineersReport to Application Launcher
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0.1112058 19906
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ActionGroupsApp] OnAppStarted(): id: -433540
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0.1112058 19906
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding DeltaVApp to Application Launcher
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MissionsApp] OnAppStarted(): id: -433528
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- MissionsApp does not execute in this game mode, destroying this instance
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: Missions App
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0.1112058 19906
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0.1512058 19907
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding KSPedia to Application Launcher
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIMasterController]: ShowUI
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Achievements Tree...
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MessageSystem] Save Messages
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Game State Saved to saves/modbox/persistent
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CMC: True AMC: True COA: False
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- kerbpro added to ship - part count: 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CMC: True AMC: True COA: False
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CMC: True AMC: True COA: False
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- deleting part hc.booster
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CMC: True AMC: True COA: False
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- mumech.hullcam added to ship - part count: 3
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Pre-Flight Check]: Checking for CraftWithinPartCountLimit: PASS!
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Pre-Flight Check]: Checking for CraftWithinSizeLimits: PASS!
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Pre-Flight Check]: Checking for CraftWithinMassLimits: PASS!
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Pre-Flight Check]: Checking for ExperimentalPartsAvailable: PASS!
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Pre-Flight Check]: Checking for CanAffordLaunchTest: PASS!
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Pre-Flight Check]: Checking for FacilityOperational: PASS!
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Pre-Flight Check]: Checking for NoControlSources: PASS!
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Pre-Flight Check]: Checking for LaunchSiteClear: PASS!
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Pre-Flight Check]: All Checks Complete. Go for Launch!
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Launching vessel from LaunchPad. Craft file: /home/zeroji/.steam/debian-installation/steamapps/common/Kerbal Space Program/saves/modbox/Ships/VAB//Auto-Saved Ship.craft
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Achievements Tree...
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MessageSystem] Save Messages
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Game State Saved to saves/modbox/persistent
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIMasterController]: HideUI
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [HighLogic]: =========================== Scene Change : From EDITOR to FLIGHT (Async) =====================
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 6)
- [UIApp] OnDestroy: AlarmClock
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: KSPedia
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: ActionGroupsApp
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: DeltaVApp
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: EngineersReport
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- UnloadTime: 35.848703 ms
- [PlanetariumCamera]: Focus: Kerbin
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIMasterController]: HideUI
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 5613 unused Assets to reduce memory usage. Loaded Objects now: 242098.
- Total: 348.117095 ms (FindLiveObjects: 13.499581 ms CreateObjectMapping: 7.636528 ms MarkObjects: 312.855482 ms DeleteObjects: 14.124663 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 242098.
- Total: 333.035658 ms (FindLiveObjects: 14.615182 ms CreateObjectMapping: 7.585813 ms MarkObjects: 310.590836 ms DeleteObjects: 0.242885 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 6)
- UnloadTime: 2.184345 ms
- UICanvasPrefabSpawner FlightUI spawning Flight
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- UICanvasPrefabSpawner FlightUI spawning VesselLabels
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: ResourceDisplay
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [AddonLoader]: Instantiating addon 'AeroGUI' from assembly 'KSP'
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [AddonLoader]: Instantiating addon 'MovieTime' from assembly 'HullcamVDSContinued'
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Application.platform: LinuxPlayer
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shader Custom/MovieTime is loaded
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 1 shader is null
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- MovieTime: LoadTextureFile exception: Could not find file "/home/zeroji/.steam/debian-installation/steamapps/common/Kerbal Space Program/GameData/HullCameraVDS/Textures/dockingdisplay"
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [PlanetariumCamera]: Focus: Kerbin
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIMasterController]: HideUI
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 248695.
- Total: 357.075722 ms (FindLiveObjects: 14.012132 ms CreateObjectMapping: 7.756784 ms MarkObjects: 334.800708 ms DeleteObjects: 0.505027 ms)
- [UIMasterController]: HideUI
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ------------------- initializing flight mode... ------------------
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MessageSystem] Save Messages
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GetSubclassesOfParentClass: Using cached results for AlarmTypeBase
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Depletion Nodes
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- DepNodeCount: 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Biome Nodes
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- BiomeNodeCount: 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Planet Nodes
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PlanetNodeCount: 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ScenarioDestructibles]: Loading... 0 objects registered
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading ship from file: /home/zeroji/.steam/debian-installation/steamapps/common/Kerbal Space Program/saves/modbox/Ships/VAB//Auto-Saved Ship.craft
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIMasterController]: HideUI
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Untitled Space Craft loaded!
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- putting ship to ground: 14.59467
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Untitled Space Craft]: Ready to Launch - waiting to start physics...
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Crewmember Jebediah Kerman assigned to Mk1 Command Pod, seat # 0 (crew seat index: 0)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [FLIGHT GLOBALS]: Switching To Vessel Untitled Space Craft ----------------------
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- setting new dominant body: Kerbin
- FlightGlobals.mainBody: Kerbin
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Reference Frame: Rotating
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Vessel assembly complete!
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- all systems started
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CMC: True AMC: True COA: False
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Added, now 1
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CMC: True AMC: True COA: False
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Added, now 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [AsteroidSpawner]: No new objects this time. (Odds are 1:2)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: CurrencyWidgetsApp
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: ResourceDisplay
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: KSPedia
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: Missions App
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: DeltaVApp
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: ActionGroupsApp
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: Construction
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: Cargo
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: AlarmClock
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UiApp] Awake: ManeuverTool
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ApplicationLauncher] OnSceneLoadedGUIReady: scene FLIGHT ShouldBeVisible() True ShouldBeOnTop() True iIsPositionedAtTop False
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ApplicationLauncher] SpawnSimpleLayout: VerticalTopDown
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [KnowledgeBase] OnAppLauncherReady 24064
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: Contracts
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MessageSystem] Reposition 0.02 24065
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0.02 24065
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0.02 24065
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [FlightIntegrator]: Reloaded drag cube for zeroed cube root part mk1pod.v2 on vessel Untitled Space Craft
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [FlightIntegrator]: Vessel Untitled Space Craft has been unloaded 1.79769313486232E+308, applying analytic temperature 312.348517605207
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [PlanetariumCamera]: Focus: Untitled Space Craft
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding ResourceDisplay to Application Launcher
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding ResourceDisplay to Application Launcher
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ResourceDisplay] OnAppStarted(): id: -572050
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0.1094587 24069
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ResourceDisplay] OnAppStarted(): id: 294802
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResourceDisplay already exist, destroying this instance
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: ResourceDisplay
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding AlarmClock to Application Launcher
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding ActionGroupsApp to Application Launcher
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding Missions App to Application Launcher
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CURRENCY WIDGET False False False
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: CurrencyWidgetsApp
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0.1288744 24071
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ActionGroupsApp] OnAppStarted(): id: -572074
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0.1288744 24071
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding DeltaVApp to Application Launcher
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MissionsApp] OnAppStarted(): id: -572062
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- MissionsApp does not execute in this game mode, destroying this instance
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: Missions App
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0.1497731 24072
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding Cargo to Application Launcher
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding Construction to Application Launcher
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding KSPedia to Application Launcher
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] Adding ManeuverTool to Application Launcher
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ApplicationLauncher] SetHidden:
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0.177791 24075
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ManeuverTool]: Found 1 transfer types
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Flight State Captured
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Achievements Tree...
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MessageSystem] Save Messages
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Game State Saved as persistent
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unpacking Untitled Space Craft
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIMasterController]: ShowUI
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: CycleMainCamera(2)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: changeCameraMode
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- SetCameraMode
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- SetMode, mode: BlackAndWhiteHiResTV
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- SetMode 1
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- SetMode 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- SetMode 3
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- SetMode 4, moduleName: Flight
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: SaveMainCamera
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- HullCam: CycleMainCamera(-1)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: changeCameraMode
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- SetCameraMode
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- SetMode, mode: Normal
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- SetMode 1
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- SetMode 2
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- SetMode 3
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- SetMode 4, moduleName: Flight
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- OpenGL Error: Invalid texture unit!
- (Filename: Line: 72)
- HullCam: CycleMainCamera(-1)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: RestoreMainCamera
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- SetCameraMode
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- SetMode, mode: Normal
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Game Paused!
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIMasterController]: ShowUI
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Flight State Captured
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Achievements Tree...
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MessageSystem] Save Messages
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Game State Saved to saves/modbox/persistent
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIMasterController]: HideUI
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [HighLogic]: =========================== Scene Change : From FLIGHT to MAINMENU =====================
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 6)
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- [UIApp] OnDestroy: ManeuverTool
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: AlarmClock
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: Construction
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: ActionGroupsApp
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- KbApp.OnDestroy Planet Info
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- KbApp.OnDestroy Vessel Crew
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- KbApp.OnDestroy Planet Parameters
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: Cargo
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: ResourceDisplay
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- KbApp.OnDestroy NullName
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- SetCameraMode
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- SetMode, mode: Normal
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: sCurrentHandler is this
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Removed, now 1
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- KbApp.OnDestroy Planet Resources
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- KbApp.OnDestroy Vessel Info
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: DeltaVApp
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy: KSPedia
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- KbApp.OnDestroy Unowned Info
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Removed, now 0
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- UnloadTime: 12.043581 ms
- [UIMasterController]: ShowUI
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 3577 unused Assets to reduce memory usage. Loaded Objects now: 244210.
- Total: 347.005892 ms (FindLiveObjects: 15.683094 ms CreateObjectMapping: 7.968240 ms MarkObjects: 318.107069 ms DeleteObjects: 5.246196 ms)
- [ScenarioTypes]: List Created 23 scenario types loaded from 4 loaded assemblies.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- File '/home/zeroji/.steam/debian-installation/steamapps/common/Kerbal Space Program/KSP_Data/../Missions/MissionScoreInfo.cfg' does not exist
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ApplicationLauncher] OnSceneLoadedGUIReady: scene MAINMENU ShouldBeVisible() True ShouldBeOnTop() True iIsPositionedAtTop True
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [ApplicationLauncher] SetHidden:
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [MessageSystem] Reposition 0.02 25916
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0.02 25916
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [GenericAppFrame] Reposition 0.02 25916
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 7fe8dffff700 -> priority: 1
- Thread -> id: 7fe81c28b700 -> priority: 1
- Thread -> id: 7fe81b0a2700 -> priority: 1
- Thread -> id: 7fe81a8a1700 -> priority: 1
- Thread -> id: 7fe81a0a0700 -> priority: 1
- Thread -> id: 7fe81989f700 -> priority: 1
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: OnDestroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- HullCam: Cleanup
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UIApp] OnDestroy:
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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