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Project 44033514 script FE

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Dec 14th, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. --Updated as of 19/4/2018--
  87. --I'm going to leave this behind for now, i'm focusing on my next project called "Reflux", for those who have it, don't fucking leak.--
  88. --Feel free to edit this however you like, but please, do not turn this into some lame ass edit which pretty much 1 shots anything/everyone--
  89. --WIP(because nothing is perfect)--
  90. --Inspired by the one and only, yes, TheDarkRevenant(KingAbsalom)--
  91. --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed--
  92. --RIP Forums 12/4/17--
  93. Player=owner
  94. Character=Player.Character
  95. Character.Humanoid.Name = "noneofurbusiness"
  96. hum = Character.noneofurbusiness
  97. LeftArm=Character["Left Arm"]
  98. LeftLeg=Character["Left Leg"]
  99. RightArm=Character["Right Arm"]
  100. RightLeg=Character["Right Leg"]
  101. Root=Character["HumanoidRootPart"]
  102. Head=Character["Head"]
  103. Torso=Character["Torso"]
  104. attacking = false
  105. walking = false
  106. position = "Idle"
  107. local sine = 0
  108. removeuseless = game:GetService("Debris")
  109. local change = 2
  110. debounce = false
  111. tauntdebounce = false
  112. sID = rbxassetid
  113. create = Instance.new
  114. local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294}
  115. local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"}
  116. local soundtable3 = {834001797,834001752,834001699,834001828}
  117. rdnm3 = #soundtable3
  118. rdnm = #soundtable
  119. rototota = false
  120. rdnm2 = #soundtable
  121. rototota = false
  122. i = 1
  123. running = false
  124. damagedebounce = false
  125. comingouttoplay = true
  126. transf1 = false
  127. balldebounce = false
  128. donttransform = false
  129. damageall={}
  130. Repeater={}
  131. Repeater2={}
  132. nonmeshRepeater={}
  133. nonmeshRepeater2={}
  134. dmgii={}
  135. DamageAll2={}
  136. SlowlyFade={}
  137. TheEnd={}
  138. TheEnd2={}
  139. TheEnd3={}
  140. Extreme={}
  141. ExtremeM={}
  142. TheEnd4={}
  143. UpMover={}
  144. openshocktable={}
  145. LessSize={}
  146. ForwardMover={}
  147.  
  148. punchexplosion = Instance.new("Sound", LeftArm)
  149. punchexplosion.SoundId = "rbxassetid://909258891"
  150. punchexplosion.Looped = false
  151. punchexplosion.Volume = 2
  152.  
  153. punchexplosion2 = Instance.new("Sound", LeftArm)
  154. punchexplosion2.SoundId = "rbxassetid://907528019"
  155. punchexplosion2.Looped = false
  156. punchexplosion2.Volume = 2
  157.  
  158. punchexplosion3 = Instance.new("Sound", LeftArm)
  159. punchexplosion3.SoundId = "rbxassetid://564533374"
  160. punchexplosion3.Looped = false
  161. punchexplosion3.Volume = 2
  162.  
  163. punchcharge = Instance.new("Sound", LeftArm)
  164. punchcharge.SoundId = "rbxassetid://909253995"
  165. punchcharge.Looped = false
  166. punchcharge.Volume = 2
  167.  
  168. punchcharge2 = Instance.new("Sound", LeftArm)
  169. punchcharge2.SoundId = "rbxassetid://907532684"
  170. punchcharge2.Looped = false
  171. punchcharge2.Volume = 2
  172.  
  173. LSSJ = Instance.new("Sound", Torso)
  174. LSSJ.SoundId = "rbxassetid://1412058990"
  175. LSSJ.Volume = 8
  176.  
  177. punchcharge3 = Instance.new("Sound", LeftArm)
  178. punchcharge3.SoundId = "rbxassetid://1177784554"
  179. punchcharge3.Looped = false
  180. punchcharge3.Volume = 2
  181.  
  182. boomswoosh = Instance.new("Sound", Torso)
  183. boomswoosh.SoundId = "rbxassetid://633627961"
  184. boomswoosh.Looped = false
  185. boomswoosh.Volume = 1.5
  186.  
  187. TheEndSound = Instance.new("Sound", Torso)
  188. TheEndSound.SoundId = "rbxassetid://264358562"
  189. TheEndSound.Looped = false
  190. TheEndSound.Volume = 3
  191.  
  192. TheEndSound2 = Instance.new("Sound", Torso)
  193. TheEndSound2.SoundId = "rbxassetid://907530407"
  194. TheEndSound2.Looped = true
  195. TheEndSound2.Volume = 3
  196.  
  197. ROOOAAAAH = Instance.new("Sound", Torso)
  198. ROOOAAAAH.SoundId = "rbxassetid://774733972"
  199. ROOOAAAAH.Looped = false
  200. ROOOAAAAH.Volume = 2
  201.  
  202. x0412 = Instance.new("Sound", Torso)
  203. x0412.SoundId = "rbxassetid://962379106"
  204. x0412.Looped = false
  205. x0412.Volume = 8
  206.  
  207. local HEADLERP = Instance.new("ManualWeld")
  208. HEADLERP.Parent = Head
  209. HEADLERP.Part0 = Head
  210. HEADLERP.Part1 = Torso
  211. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  212.  
  213. local TORSOLERP = Instance.new("ManualWeld")
  214. TORSOLERP.Parent = Torso
  215. TORSOLERP.Part0 = Torso
  216. TORSOLERP.Part1 = Torso
  217. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  218.  
  219. local ROOTLERP = Instance.new("ManualWeld")
  220. ROOTLERP.Parent = Root
  221. ROOTLERP.Part0 = Root
  222. ROOTLERP.Part1 = Torso
  223. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  224.  
  225. local RIGHTARMLERP = Instance.new("ManualWeld")
  226. RIGHTARMLERP.Parent = RightArm
  227. RIGHTARMLERP.Part0 = RightArm
  228. RIGHTARMLERP.Part1 = Torso
  229. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  230.  
  231. local LEFTARMLERP = Instance.new("ManualWeld")
  232. LEFTARMLERP.Parent = LeftArm
  233. LEFTARMLERP.Part0 = LeftArm
  234. LEFTARMLERP.Part1 = Torso
  235. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  236.  
  237. local RIGHTLEGLERP = Instance.new("ManualWeld")
  238. RIGHTLEGLERP.Parent = RightLeg
  239. RIGHTLEGLERP.Part0 = RightLeg
  240. RIGHTLEGLERP.Part1 = Torso
  241. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  242.  
  243. local LEFTLEGLERP = Instance.new("ManualWeld")
  244. LEFTLEGLERP.Parent = LeftLeg
  245. LEFTLEGLERP.Part0 = LeftLeg
  246. LEFTLEGLERP.Part1 = Torso
  247. LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  248.  
  249. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3)
  250. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5)
  251. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5)
  252. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5)
  253. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  254. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5)
  255.  
  256. local function weldBetween(a, b)
  257. local weld = Instance.new("ManualWeld", a)
  258. weld.Part0 = a
  259. weld.Part1 = b
  260. weld.C0 = a.CFrame:inverse() * b.CFrame
  261. return weld
  262. end
  263.  
  264. godmode = coroutine.wrap(function()
  265. while true do
  266. hum.MaxHealth = math.huge
  267. wait(0.0000001)
  268. hum.Health = math.huge
  269. wait()
  270. end
  271. end)
  272. godmode()
  273. ff = Instance.new("ForceField", Character)
  274. ff.Visible = false
  275.  
  276. while comingouttoplay do
  277. hum.WalkSpeed = 0
  278. for i = 1, 15 do
  279. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8)
  280. wait()
  281. end
  282. Root.Anchored = true
  283. smallrift = Instance.new("Part", Torso)
  284. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  285. smallrift.Material = "Neon"
  286. smallrift.Transparency = 1
  287. smallrift.Anchored = true
  288. smallrift.CanCollide = false
  289. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  290. smallriftdecal = Instance.new("Decal", smallrift)
  291. smallriftdecal.Face = "Top"
  292. smallriftdecal.Texture = "rbxassetid://702583926"
  293. local sm = weldBetween(smallrift, Root)
  294. sm.C0 = CFrame.new(0, 0, 0)
  295. sound = Instance.new("Sound", smallrift)
  296. sound.Volume = 1
  297. sound.Pitch = 1.2
  298. sound.SoundId = "rbxassetid://344894344"
  299. sound:Play()
  300. local rotete = coroutine.wrap(function()
  301. while comingouttoplay do
  302. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  303. wait()
  304. end
  305. end)
  306. rotete()
  307. for i = 1, 50 do
  308. smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4)
  309. wait()
  310. end
  311. wait(1)
  312. for _,n in pairs(Character:GetChildren()) do
  313. if n:IsA("Accessory") then n:Remove() end
  314. end
  315. for _,x in pairs(Character:GetChildren()) do
  316. if x:IsA("Decal") then x:Remove() end
  317. end
  318. Torso.BrickColor = BrickColor.new("Really black")
  319. Head.BrickColor = BrickColor.new("Really black")
  320. shirt = Instance.new("Shirt", Character)
  321. shirt.Name = "Shirt"
  322. pants = Instance.new("Pants", Character)
  323. pants.Name = "Pants"
  324. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=520226382"
  325. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=520226569"
  326.  
  327. local DarkReaper = Instance.new("Part",Character)
  328. DarkReaper.Size = Vector3.new(2,2,2)
  329. DarkReaper.CFrame = Head.CFrame
  330. DarkReaper.CanCollide = false
  331. local DarkReaperWeld = Instance.new("Weld",DarkReaper)
  332. DarkReaperWeld.Part0 = DarkReaper
  333. DarkReaperWeld.Part1 = Head
  334. DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame
  335. mdark = Instance.new("SpecialMesh", DarkReaper)
  336. mdark.MeshType = "FileMesh"
  337. mdark.Scale = Vector3.new(1.08, 1.08, 1.08)
  338. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=16150799'
  339. mdark.VertexColor = Vector3.new(1,1,1)
  340.  
  341. local DarkReaperANTLERS = Instance.new("Part",Character)
  342. DarkReaperANTLERS.Size = Vector3.new(2,2,2)
  343. DarkReaperANTLERS.CFrame = Head.CFrame
  344. DarkReaperANTLERS.CanCollide = false
  345. local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS)
  346. DarkReaperWeld2.Part0 = DarkReaperANTLERS
  347. DarkReaperWeld2.Part1 = Head
  348. DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0)
  349. local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS)
  350. mdark2.MeshType = "FileMesh"
  351. mdark2.Scale = Vector3.new(1.08, 1.08, 1.08)
  352. mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=147540850'
  353. mdark2.VertexColor = Vector3.new(255,0,0)
  354.  
  355. HandCannonTop1 = Instance.new("Part", LeftArm)
  356. HandCannonTop1.CanCollide = false
  357. HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1)
  358. HandCannonTop1.BottomSurface = "SmoothNoOutlines"
  359. HandCannonTop1.TopSurface = "SmoothNoOutlines"
  360. HandCannonTop1.LeftSurface = "SmoothNoOutlines"
  361. HandCannonTop1.RightSurface = "SmoothNoOutlines"
  362. HandCannonTop1.FrontSurface = "SmoothNoOutlines"
  363. HandCannonTop1.BackSurface = "SmoothNoOutlines"
  364. HandCannonTop1.Material = "Metal"
  365. local weld2 = weldBetween(HandCannonTop1, LeftArm)
  366. weld2.C0 = CFrame.new(0, .9, 0)
  367.  
  368. FixedER = Instance.new("Part", LeftArm)
  369. FixedER.CanCollide = false
  370. FixedER.Size = Vector3.new(1.1, 0.1, 1.1)
  371. FixedER.BottomSurface = "SmoothNoOutlines"
  372. FixedER.TopSurface = "SmoothNoOutlines"
  373. FixedER.LeftSurface = "SmoothNoOutlines"
  374. FixedER.RightSurface = "SmoothNoOutlines"
  375. FixedER.FrontSurface = "SmoothNoOutlines"
  376. FixedER.BackSurface = "SmoothNoOutlines"
  377. FixedER.Material = "Metal"
  378. local weldFixedER = weldBetween(FixedER, LeftArm)
  379. weldFixedER.C0 = CFrame.new(0, .7, 0)
  380.  
  381.  
  382. FixedER4 = Instance.new("Part", LeftArm)
  383. FixedER4.CanCollide = false
  384. FixedER4.Size = Vector3.new(1.1, 0.1, 1.1)
  385. FixedER4.BottomSurface = "SmoothNoOutlines"
  386. FixedER4.TopSurface = "SmoothNoOutlines"
  387. FixedER4.LeftSurface = "SmoothNoOutlines"
  388. FixedER4.RightSurface = "SmoothNoOutlines"
  389. FixedER4.FrontSurface = "SmoothNoOutlines"
  390. FixedER4.BackSurface = "SmoothNoOutlines"
  391. FixedER4.Material = "Metal"
  392. local weldFixedER4 = weldBetween(FixedER4, LeftArm)
  393. weldFixedER4.C0 = CFrame.new(0, .5, 0)
  394.  
  395. FixedER5 = Instance.new("Part", LeftArm)
  396. FixedER5.CanCollide = false
  397. FixedER5.Size = Vector3.new(1.1, 0.1, 1.1)
  398. FixedER5.BottomSurface = "SmoothNoOutlines"
  399. FixedER5.TopSurface = "SmoothNoOutlines"
  400. FixedER5.LeftSurface = "SmoothNoOutlines"
  401. FixedER5.RightSurface = "SmoothNoOutlines"
  402. FixedER5.FrontSurface = "SmoothNoOutlines"
  403. FixedER5.BackSurface = "SmoothNoOutlines"
  404. FixedER5.Material = "Metal"
  405. local weldFixedER5 = weldBetween(FixedER5, LeftArm)
  406. weldFixedER5.C0 = CFrame.new(0, -.5, 0)
  407.  
  408. FixedER2 = Instance.new("Part", LeftArm)
  409. FixedER2.CanCollide = false
  410. FixedER2.Size = Vector3.new(1.1, 0.1, 1.1)
  411. FixedER2.BottomSurface = "SmoothNoOutlines"
  412. FixedER2.TopSurface = "SmoothNoOutlines"
  413. FixedER2.LeftSurface = "SmoothNoOutlines"
  414. FixedER2.RightSurface = "SmoothNoOutlines"
  415. FixedER2.FrontSurface = "SmoothNoOutlines"
  416. FixedER2.BackSurface = "SmoothNoOutlines"
  417. FixedER2.Material = "Metal"
  418. local weldFixedER2 = weldBetween(FixedER2, LeftArm)
  419. weldFixedER2.C0 = CFrame.new(0, -.7, 0)
  420.  
  421.  
  422. FixedER3 = Instance.new("Part", LeftArm)
  423. FixedER3.CanCollide = false
  424. FixedER3.Size = Vector3.new(1.1, 0.1, 1.1)
  425. FixedER3.BottomSurface = "SmoothNoOutlines"
  426. FixedER3.TopSurface = "SmoothNoOutlines"
  427. FixedER3.LeftSurface = "SmoothNoOutlines"
  428. FixedER3.RightSurface = "SmoothNoOutlines"
  429. FixedER3.FrontSurface = "SmoothNoOutlines"
  430. FixedER3.BackSurface = "SmoothNoOutlines"
  431. FixedER3.Material = "Metal"
  432. local weldFixedER3 = weldBetween(FixedER3, LeftArm)
  433. weldFixedER3.C0 = CFrame.new(0, -.9, 0)
  434.  
  435. HandCannonTop2 = Instance.new("Part", LeftArm)
  436. HandCannonTop2.CanCollide = false
  437. HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1)
  438. HandCannonTop2.BottomSurface = "SmoothNoOutlines"
  439. HandCannonTop2.TopSurface = "SmoothNoOutlines"
  440. HandCannonTop2.LeftSurface = "SmoothNoOutlines"
  441. HandCannonTop2.RightSurface = "SmoothNoOutlines"
  442. HandCannonTop2.FrontSurface = "SmoothNoOutlines"
  443. HandCannonTop2.BackSurface = "SmoothNoOutlines"
  444. HandCannonTop2.Material = "Metal"
  445. HandCannonTop2.Transparency = 1
  446. local weld3 = weldBetween(HandCannonTop2, LeftArm)
  447. weld3.C0 = CFrame.new(0, -.8, 0)
  448.  
  449. HandCannonTop3 = Instance.new("Part", LeftArm)
  450. HandCannonTop3.CanCollide = false
  451. HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1)
  452. HandCannonTop3.BottomSurface = "SmoothNoOutlines"
  453. HandCannonTop3.TopSurface = "SmoothNoOutlines"
  454. HandCannonTop3.Material = "Metal"
  455. HandCannonTop3.LeftSurface = "SmoothNoOutlines"
  456. HandCannonTop3.RightSurface = "SmoothNoOutlines"
  457. HandCannonTop3.FrontSurface = "SmoothNoOutlines"
  458. HandCannonTop3.BackSurface = "SmoothNoOutlines"
  459. local weld4 = weldBetween(HandCannonTop3, LeftArm)
  460. weld4.C0 = CFrame.new(0, 0, 0)
  461.  
  462. secretpart = Instance.new("Part", LeftArm)
  463. secretpart.CanCollide = false
  464. secretpart.Size = Vector3.new(1.15, 0.25, 1.15)
  465. secretpart.BottomSurface = "SmoothNoOutlines"
  466. secretpart.TopSurface = "SmoothNoOutlines"
  467. secretpart.Material = "Metal"
  468. secretpart.BrickColor = BrickColor.new("Really black")
  469. secretpart.LeftSurface = "SmoothNoOutlines"
  470. secretpart.RightSurface = "SmoothNoOutlines"
  471. secretpart.FrontSurface = "SmoothNoOutlines"
  472. secretpart.BackSurface = "SmoothNoOutlines"
  473. local secret = weldBetween(secretpart, LeftArm)
  474. secret.C0 = CFrame.new(0, 0, 0)
  475.  
  476. HandCannonTop4 = Instance.new("Part", LeftArm)
  477. HandCannonTop4.CanCollide = false
  478. HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03)
  479. HandCannonTop4.BottomSurface = "SmoothNoOutlines"
  480. HandCannonTop4.TopSurface = "SmoothNoOutlines"
  481. HandCannonTop4.Material = "Granite"
  482. HandCannonTop4.BrickColor = BrickColor.new("Crimson")
  483. local weld5 = weldBetween(HandCannonTop4, LeftArm)
  484. weld5.C0 = CFrame.new(0, 0, 0)
  485.  
  486. HandCannonTop5 = Instance.new("Part", LeftArm)
  487. HandCannonTop5.CanCollide = false
  488. HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03)
  489. HandCannonTop5.BottomSurface = "SmoothNoOutlines"
  490. HandCannonTop5.TopSurface = "SmoothNoOutlines"
  491. HandCannonTop5.Material = "Granite"
  492. HandCannonTop5.BrickColor = BrickColor.new("Crimson")
  493. local weld6 = weldBetween(HandCannonTop5, LeftArm)
  494. weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  495.  
  496. HandCannonTop6 = Instance.new("Part", LeftArm)
  497. HandCannonTop6.CanCollide = false
  498. HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03)
  499. HandCannonTop6.BottomSurface = "SmoothNoOutlines"
  500. HandCannonTop6.TopSurface = "SmoothNoOutlines"
  501. HandCannonTop6.Material = "Granite"
  502. HandCannonTop6.BrickColor = BrickColor.new("Crimson")
  503. local weld7 = weldBetween(HandCannonTop6, LeftArm)
  504. weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  505.  
  506. HandCannonTop7 = Instance.new("Part", LeftArm)
  507. HandCannonTop7.CanCollide = false
  508. HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03)
  509. HandCannonTop7.BottomSurface = "SmoothNoOutlines"
  510. HandCannonTop7.TopSurface = "SmoothNoOutlines"
  511. HandCannonTop7.Material = "Granite"
  512. HandCannonTop7.BrickColor = BrickColor.new("Crimson")
  513. local weld8 = weldBetween(HandCannonTop7, LeftArm)
  514. weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  515.  
  516. HandCannonTop8 = Instance.new("Part", LeftArm)
  517. HandCannonTop8.CanCollide = false
  518. HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03)
  519. HandCannonTop8.BottomSurface = "SmoothNoOutlines"
  520. HandCannonTop8.TopSurface = "SmoothNoOutlines"
  521. HandCannonTop8.Material = "Granite"
  522. HandCannonTop8.BrickColor = BrickColor.new("Crimson")
  523. local weld9 = weldBetween(HandCannonTop8, LeftArm)
  524. weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  525.  
  526.  
  527. HandCannonTop9 = Instance.new("Part", LeftArm)
  528. HandCannonTop9.CanCollide = false
  529. HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03)
  530. HandCannonTop9.BottomSurface = "SmoothNoOutlines"
  531. HandCannonTop9.TopSurface = "SmoothNoOutlines"
  532. HandCannonTop9.Material = "Granite"
  533. HandCannonTop9.BrickColor = BrickColor.new("Crimson")
  534. local weld10 = weldBetween(HandCannonTop9, LeftArm)
  535. weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  536.  
  537. HandCannonTop10 = Instance.new("Part", LeftArm)
  538. HandCannonTop10.CanCollide = false
  539. HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03)
  540. HandCannonTop10.BottomSurface = "SmoothNoOutlines"
  541. HandCannonTop10.TopSurface = "SmoothNoOutlines"
  542. HandCannonTop10.Material = "Granite"
  543. HandCannonTop10.BrickColor = BrickColor.new("Crimson")
  544. local weld11 = weldBetween(HandCannonTop10, LeftArm)
  545. weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  546.  
  547. HandCannonTop11 = Instance.new("Part", LeftArm)
  548. HandCannonTop11.CanCollide = false
  549. HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03)
  550. HandCannonTop11.BottomSurface = "SmoothNoOutlines"
  551. HandCannonTop11.TopSurface = "SmoothNoOutlines"
  552. HandCannonTop11.Material = "Granite"
  553. HandCannonTop11.BrickColor = BrickColor.new("Crimson")
  554. local weld12 = weldBetween(HandCannonTop10, LeftArm)
  555. weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  556.  
  557. HandCannonTop12 = Instance.new("Part", LeftArm)
  558. HandCannonTop12.CanCollide = false
  559. HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03)
  560. HandCannonTop12.BottomSurface = "SmoothNoOutlines"
  561. HandCannonTop12.TopSurface = "SmoothNoOutlines"
  562. HandCannonTop12.Material = "Granite"
  563. HandCannonTop12.BrickColor = BrickColor.new("Crimson")
  564. local weld13 = weldBetween(HandCannonTop12, LeftArm)
  565. weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  566.  
  567. HandCannonTop13 = Instance.new("Part", LeftArm)
  568. HandCannonTop13.CanCollide = false
  569. HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03)
  570. HandCannonTop13.BottomSurface = "SmoothNoOutlines"
  571. HandCannonTop13.TopSurface = "SmoothNoOutlines"
  572. HandCannonTop13.Material = "Granite"
  573. HandCannonTop13.BrickColor = BrickColor.new("Crimson")
  574. local weld14 = weldBetween(HandCannonTop13, LeftArm)
  575. weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  576.  
  577.  
  578. HandCannonTop14 = Instance.new("Part", LeftArm)
  579. HandCannonTop14.CanCollide = false
  580. HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03)
  581. HandCannonTop14.BottomSurface = "SmoothNoOutlines"
  582. HandCannonTop14.TopSurface = "SmoothNoOutlines"
  583. HandCannonTop14.Material = "Granite"
  584. HandCannonTop14.BrickColor = BrickColor.new("Crimson")
  585. local weld15 = weldBetween(HandCannonTop14, LeftArm)
  586. weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  587.  
  588. corecircle = Instance.new("Part", LeftArm)
  589. corecircle.CanCollide = false
  590. corecircle.Size = Vector3.new(0,0,0)
  591. corecircle.Material = "Slate"
  592. corecircleMESH = Instance.new("SpecialMesh", corecircle)
  593. corecircleMESH.Scale = Vector3.new(8,17,17)
  594. corecircleMESH.MeshType = "Cylinder"
  595. local weldcore = weldBetween(corecircle, HandCannonTop3)
  596. weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  597.  
  598. corecircle2 = Instance.new("Part", LeftArm)
  599. corecircle2.CanCollide = false
  600. corecircle2.Size = Vector3.new(0,0,0)
  601. corecircle2.Material = "Fabric"
  602. corecircle2.BrickColor = BrickColor.new("Really black")
  603. corecircleMESH2 = Instance.new("SpecialMesh", corecircle2)
  604. corecircleMESH2.Scale = Vector3.new(7,18,18)
  605. corecircleMESH2.MeshType = "Cylinder"
  606. local weldcore2 = weldBetween(corecircle2, HandCannonTop3)
  607. weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  608.  
  609. TheCore = Instance.new("Part", LeftArm)
  610. TheCore.CanCollide = false
  611. TheCore.Size = Vector3.new(0,0,0)
  612. TheCore.Material = "Fabric"
  613. TheCore.BrickColor = BrickColor.new("Crimson")
  614. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  615. TheCoreMESH.Scale = Vector3.new(.3,.3,.3)
  616. TheCoreMESH.MeshId = "rbxassetid://19251107"
  617. local TheCoreweld = weldBetween(TheCore, HandCannonTop3)
  618. TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  619.  
  620. local fidgetspinner = coroutine.wrap(function()
  621. while true do
  622. TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0))
  623. wait()
  624. end
  625. end)
  626. fidgetspinner()
  627.  
  628. Gear1 = Instance.new("Part", LeftArm)
  629. Gear1.CanCollide = false
  630. Gear1.Size = Vector3.new(1, 1, 1)
  631. Gear1.CFrame = CFrame.new(0, 1, 0)
  632. Gear1.BrickColor = BrickColor.new("Really black")
  633. GearMesh1 = Instance.new("FileMesh", Gear1)
  634. GearMesh1.MeshId = "rbxassetid://156292343"
  635. local weld6 = weldBetween(Gear1, HandCannonTop2)
  636. weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  637.  
  638. Gear2 = Instance.new("Part", LeftArm)
  639. Gear2.CanCollide = false
  640. Gear2.Size = Vector3.new(1, 1, 1)
  641. Gear2.CFrame = CFrame.new(0, -1, 0)
  642. Gear2.BrickColor = BrickColor.new("Really black")
  643. GearMesh2 = Instance.new("FileMesh", Gear2)
  644. GearMesh2.MeshId = "rbxassetid://156292343"
  645. local weld7 = weldBetween(Gear2, HandCannonTop1)
  646. weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  647.  
  648. EnergyCorePART = Instance.new("Part", LeftArm)
  649. EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5)
  650. EnergyCorePART.Material = "Neon"
  651. EnergyCorePART.BrickColor = BrickColor.new("Crimson")
  652. EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART)
  653. EnergyCore1.MeshType = "Sphere"
  654. EnergyCore1.Scale = Vector3.new(1,1,1)
  655. local weldENERGY = weldBetween(EnergyCorePART, Gear1)
  656. weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  657.  
  658. CorruptedArm = Instance.new("Part", LeftArm)
  659. CorruptedArm.CanCollide = false
  660. CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001)
  661. CorruptedArm.BottomSurface = "SmoothNoOutlines"
  662. CorruptedArm.TopSurface = "SmoothNoOutlines"
  663. CorruptedArm.Material = "Neon"
  664. CorruptedArm.Transparency = 0
  665. CorruptedArm.BrickColor = BrickColor.new("Really red")
  666. local weldcor = weldBetween(CorruptedArm, LeftArm)
  667. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  668.  
  669. CorruptedArm2 = Instance.new("Part", LeftArm)
  670. CorruptedArm2.CanCollide = false
  671. CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028)
  672. CorruptedArm2.BottomSurface = "SmoothNoOutlines"
  673. CorruptedArm2.TopSurface = "SmoothNoOutlines"
  674. CorruptedArm2.Material = "Neon"
  675. CorruptedArm2.Transparency = 1
  676. CorruptedArm2.BrickColor = BrickColor.new("Crimson")
  677. local weldcor2 = weldBetween(CorruptedArm2, LeftArm)
  678. weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  679.  
  680. ArmorPlating = Instance.new("Part", LeftArm)
  681. ArmorPlating.CanCollide = false
  682. ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1)
  683. ArmorPlating.BottomSurface = "SmoothNoOutlines"
  684. ArmorPlating.TopSurface = "SmoothNoOutlines"
  685. ArmorPlating.Material = "Neon"
  686. ArmorPlating.BrickColor = BrickColor.new("Crimson")
  687. ArmorPlating.LeftSurface = "SmoothNoOutlines"
  688. ArmorPlating.RightSurface = "SmoothNoOutlines"
  689. ArmorPlating.FrontSurface = "SmoothNoOutlines"
  690. ArmorPlating.BackSurface = "SmoothNoOutlines"
  691. local Armoring = weldBetween(ArmorPlating, HandCannonTop3)
  692. Armoring.C0 = CFrame.new(.4, 0, .53)
  693.  
  694. ArmorPlating2 = Instance.new("Part", LeftArm)
  695. ArmorPlating2.CanCollide = false
  696. ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1)
  697. ArmorPlating2.BottomSurface = "SmoothNoOutlines"
  698. ArmorPlating2.TopSurface = "SmoothNoOutlines"
  699. ArmorPlating2.Material = "Neon"
  700. ArmorPlating2.BrickColor = BrickColor.new("Crimson")
  701. ArmorPlating2.LeftSurface = "SmoothNoOutlines"
  702. ArmorPlating2.RightSurface = "SmoothNoOutlines"
  703. ArmorPlating2.FrontSurface = "SmoothNoOutlines"
  704. ArmorPlating2.BackSurface = "SmoothNoOutlines"
  705. local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3)
  706. Armoring2.C0 = CFrame.new(.2, 0, .53)
  707.  
  708. ArmorPlating3 = Instance.new("Part", LeftArm)
  709. ArmorPlating3.CanCollide = false
  710. ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1)
  711. ArmorPlating3.BottomSurface = "SmoothNoOutlines"
  712. ArmorPlating3.TopSurface = "SmoothNoOutlines"
  713. ArmorPlating3.Material = "Neon"
  714. ArmorPlating3.BrickColor = BrickColor.new("Crimson")
  715. ArmorPlating3.LeftSurface = "SmoothNoOutlines"
  716. ArmorPlating3.RightSurface = "SmoothNoOutlines"
  717. ArmorPlating3.FrontSurface = "SmoothNoOutlines"
  718. ArmorPlating3.BackSurface = "SmoothNoOutlines"
  719. local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3)
  720. Armoring3.C0 = CFrame.new(0, 0, .53)
  721.  
  722. ArmorPlating4 = Instance.new("Part", LeftArm)
  723. ArmorPlating4.CanCollide = false
  724. ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1)
  725. ArmorPlating4.BottomSurface = "SmoothNoOutlines"
  726. ArmorPlating4.TopSurface = "SmoothNoOutlines"
  727. ArmorPlating4.Material = "Neon"
  728. ArmorPlating4.BrickColor = BrickColor.new("Crimson")
  729. ArmorPlating4.LeftSurface = "SmoothNoOutlines"
  730. ArmorPlating4.RightSurface = "SmoothNoOutlines"
  731. ArmorPlating4.FrontSurface = "SmoothNoOutlines"
  732. ArmorPlating4.BackSurface = "SmoothNoOutlines"
  733. local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3)
  734. Armoring4.C0 = CFrame.new(-.2, 0, .53)
  735.  
  736. ArmorPlating5 = Instance.new("Part", LeftArm)
  737. ArmorPlating5.CanCollide = false
  738. ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1)
  739. ArmorPlating5.BottomSurface = "SmoothNoOutlines"
  740. ArmorPlating5.TopSurface = "SmoothNoOutlines"
  741. ArmorPlating5.Material = "Neon"
  742. ArmorPlating5.BrickColor = BrickColor.new("Crimson")
  743. ArmorPlating5.LeftSurface = "SmoothNoOutlines"
  744. ArmorPlating5.RightSurface = "SmoothNoOutlines"
  745. ArmorPlating5.FrontSurface = "SmoothNoOutlines"
  746. ArmorPlating5.BackSurface = "SmoothNoOutlines"
  747. local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3)
  748. Armoring5.C0 = CFrame.new(-.4, 0, .53)
  749.  
  750. ArmorPlating6 = Instance.new("Part", LeftArm)
  751. ArmorPlating6.CanCollide = false
  752. ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1)
  753. ArmorPlating6.BottomSurface = "SmoothNoOutlines"
  754. ArmorPlating6.TopSurface = "SmoothNoOutlines"
  755. ArmorPlating6.Material = "Neon"
  756. ArmorPlating6.BrickColor = BrickColor.new("Crimson")
  757. ArmorPlating6.LeftSurface = "SmoothNoOutlines"
  758. ArmorPlating6.RightSurface = "SmoothNoOutlines"
  759. ArmorPlating6.FrontSurface = "SmoothNoOutlines"
  760. ArmorPlating6.BackSurface = "SmoothNoOutlines"
  761. local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3)
  762. Armoring6.C0 = CFrame.new(.4, 0, -.53)
  763.  
  764. ArmorPlating7 = Instance.new("Part", LeftArm)
  765. ArmorPlating7.CanCollide = false
  766. ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1)
  767. ArmorPlating7.BottomSurface = "SmoothNoOutlines"
  768. ArmorPlating7.TopSurface = "SmoothNoOutlines"
  769. ArmorPlating7.Material = "Neon"
  770. ArmorPlating7.BrickColor = BrickColor.new("Crimson")
  771. ArmorPlating7.LeftSurface = "SmoothNoOutlines"
  772. ArmorPlating7.RightSurface = "SmoothNoOutlines"
  773. ArmorPlating7.FrontSurface = "SmoothNoOutlines"
  774. ArmorPlating7.BackSurface = "SmoothNoOutlines"
  775. local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3)
  776. Armoring7.C0 = CFrame.new(.2, 0, -.53)
  777.  
  778. ArmorPlating8 = Instance.new("Part", LeftArm)
  779. ArmorPlating8.CanCollide = false
  780. ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1)
  781. ArmorPlating8.BottomSurface = "SmoothNoOutlines"
  782. ArmorPlating8.TopSurface = "SmoothNoOutlines"
  783. ArmorPlating8.Material = "Neon"
  784. ArmorPlating8.BrickColor = BrickColor.new("Crimson")
  785. ArmorPlating8.LeftSurface = "SmoothNoOutlines"
  786. ArmorPlating8.RightSurface = "SmoothNoOutlines"
  787. ArmorPlating8.FrontSurface = "SmoothNoOutlines"
  788. ArmorPlating8.BackSurface = "SmoothNoOutlines"
  789. local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3)
  790. Armoring8.C0 = CFrame.new(0, 0, -.53)
  791.  
  792. ArmorPlating9 = Instance.new("Part", LeftArm)
  793. ArmorPlating9.CanCollide = false
  794. ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1)
  795. ArmorPlating9.BottomSurface = "SmoothNoOutlines"
  796. ArmorPlating9.TopSurface = "SmoothNoOutlines"
  797. ArmorPlating9.Material = "Neon"
  798. ArmorPlating9.BrickColor = BrickColor.new("Crimson")
  799. ArmorPlating9.LeftSurface = "SmoothNoOutlines"
  800. ArmorPlating9.RightSurface = "SmoothNoOutlines"
  801. ArmorPlating9.FrontSurface = "SmoothNoOutlines"
  802. ArmorPlating9.BackSurface = "SmoothNoOutlines"
  803. local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3)
  804. Armoring9.C0 = CFrame.new(-.2, 0, -.53)
  805.  
  806. ArmorPlating10 = Instance.new("Part", LeftArm)
  807. ArmorPlating10.CanCollide = false
  808. ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1)
  809. ArmorPlating10.BottomSurface = "SmoothNoOutlines"
  810. ArmorPlating10.TopSurface = "SmoothNoOutlines"
  811. ArmorPlating10.Material = "Neon"
  812. ArmorPlating10.BrickColor = BrickColor.new("Crimson")
  813. ArmorPlating10.LeftSurface = "SmoothNoOutlines"
  814. ArmorPlating10.RightSurface = "SmoothNoOutlines"
  815. ArmorPlating10.FrontSurface = "SmoothNoOutlines"
  816. ArmorPlating10.BackSurface = "SmoothNoOutlines"
  817. local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3)
  818. Armoring10.C0 = CFrame.new(-.4, 0, -.53)
  819.  
  820. light = Instance.new("PointLight", Torso)
  821. light.Color = Color3.new(255,0,0)
  822. light.Range = 5
  823. light.Brightness = 50
  824.  
  825. local Switcher = coroutine.wrap(function()
  826. while true do
  827. for i = 1, 50 do
  828. CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005
  829. CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02
  830. wait()
  831. end
  832. for i = 1, 50 do
  833. CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005
  834. CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02
  835. wait()
  836. end
  837. wait()
  838. end
  839. end)
  840. Switcher()
  841. Root.Anchored = false
  842. Root.CanCollide = false
  843. local removesize = coroutine.wrap(function()
  844. while comingouttoplay do
  845. smallrift.Size = smallrift.Size - Vector3.new(1,1,1)
  846. wait()
  847. end
  848. end)
  849. removesize()
  850. sound2 = Instance.new("Sound", Torso)
  851. sound2.SoundId = "rbxassetid://1292034965"
  852. sound2.Volume = 4
  853. sound2:Play()
  854. for i = 1, 10 do
  855. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4)
  856. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  857. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  858. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  859. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  860. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  861. wait()
  862. end
  863. local shockwefe = coroutine.wrap(function()
  864. shockwave = Instance.new("Part", Torso)
  865. shockwave.Size = Vector3.new(5, 5, 5)
  866. shockwave.Transparency = 0
  867. shockwave.BrickColor = BrickColor.new("Artichoke")
  868. shockwave.Anchored = true
  869. shockwave.CanCollide = false
  870. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  871. sh1 = Instance.new("SpecialMesh", shockwave)
  872. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  873. sh1.Scale = Vector3.new(0, 0, 0)
  874. removeuseless:AddItem(shockwave,5)
  875. for i = 1, 100 do
  876. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  877. shockwave.Transparency = shockwave.Transparency + 0.05
  878. wait()
  879. end
  880. end)
  881. shockwefe()
  882. for i = 1, 15 do
  883. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  884. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  885. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  886. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  887. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  888. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  889. wait()
  890. end
  891. removeuseless:AddItem(smallrift,4)
  892. comingouttoplay = false
  893. wait()
  894. end
  895.  
  896. mouse.KeyDown:connect(function(Press)
  897. Press=Press:lower()
  898. if Press=='m' then
  899. if debounce then return end
  900. debounce = true
  901. attacking = true
  902. hum.WalkSpeed = 0
  903. maketransparencysetto = coroutine.wrap(function()
  904. brolycharge = Instance.new("Sound", Torso)
  905. brolycharge.SoundId = "rbxassetid://722133423"
  906. brolycharge.Volume = 4
  907. brolycharge:Play()
  908. Shield = Instance.new("Part", Torso)
  909. Shield.Material = "Neon"
  910. Shield.Anchored = true
  911. Shield.Transparency = 1
  912. Shield.CanCollide = false
  913. Shield.BrickColor = BrickColor.new("Crimson")
  914. Shield.Size = Vector3.new(10,10,10)
  915. ShieldShape = Instance.new("SpecialMesh", Shield)
  916. ShieldShape.MeshType = "Sphere"
  917. ShieldShape.Scale = Vector3.new(50,50,50)
  918. Shield.CFrame = Root.CFrame
  919. while Shield.Transparency > .5 do
  920. Shield.Transparency = Shield.Transparency - 0.03
  921. wait()
  922. end
  923. end)
  924. maketransparencysetto()
  925. quicklerp = coroutine.wrap(function()
  926. for i = 1, 15 do
  927. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3)
  928. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8)
  929. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8)
  930. wait()
  931. end
  932. end)
  933. quicklerp()
  934. for i = 1, 100 do
  935. ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5)
  936. wait()
  937. end
  938. wait(.5)
  939. ShieldShape.Scale = Vector3.new(1,1,1)
  940. Shield.Transparency = .5
  941. wait(.01)
  942. Shield.Transparency = 1
  943. wait(.01)
  944. Shield.Transparency = .5
  945. wait(.01)
  946. Shield.Transparency = 1
  947. wait(.01)
  948. Shield.Transparency = .5
  949. wait(.01)
  950. Shield.Transparency = 1
  951. wait(.01)
  952. Shield.Transparency = .5
  953. wait(.01)
  954. Shield.Transparency = 1
  955. wait(.01)
  956. Shield.Transparency = .5
  957. wait(.01)
  958. Shield.Transparency = 1
  959. wait(.01)
  960. Shield.Transparency = .5
  961. wait(.01)
  962. Shield.Transparency = 1
  963. wait(.01)
  964. Shield.Transparency = .5
  965. huah = Instance.new("Sound", Torso)
  966. huah.Volume = 8
  967. huah.SoundId = "rbxassetid://1502082459"
  968. huah:Play()
  969. explosionsound = Instance.new("Sound", Torso)
  970. explosionsound.SoundId = "rbxassetid://919941001"
  971. explosionsound.Volume = 3
  972. explosionsound:Play()
  973. quicklerp2 = coroutine.wrap(function()
  974. for i = 1, 15 do
  975. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  976. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8)
  977. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8)
  978. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  979. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  980. wait()
  981. end
  982. end)
  983. quicklerp2()
  984. Shield:Remove()
  985. blastwave = Instance.new("Part", Torso)
  986. blastwave.Size = Vector3.new(1, 1, 1)
  987. blastwave.Transparency = 0
  988. blastwave.BrickColor = BrickColor.new("Crimson")
  989. blastwave.Material = "Neon"
  990. blastwave.Anchored = true
  991. blastwave.CanCollide = false
  992. blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  993. removeuseless:AddItem(blastwave,5)
  994. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  995. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  996. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  997. blastwave2 = Instance.new("Part", Torso)
  998. blastwave2.Size = Vector3.new(1, 1, 1)
  999. blastwave2.Transparency = 0
  1000. blastwave2.BrickColor = BrickColor.new("Crimson")
  1001. blastwave2.Material = "Neon"
  1002. blastwave2.Anchored = true
  1003. blastwave2.CanCollide = false
  1004. blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1005. removeuseless:AddItem(blastwave2,5)
  1006. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  1007. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1008. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  1009. blastwave3 = Instance.new("Part", Torso)
  1010. blastwave3.Size = Vector3.new(1, 1, 1)
  1011. blastwave3.Transparency = 0
  1012. blastwave3.BrickColor = BrickColor.new("Crimson")
  1013. blastwave3.Material = "Neon"
  1014. blastwave3.Anchored = true
  1015. blastwave3.CanCollide = false
  1016. blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1017. removeuseless:AddItem(blastwave3,5)
  1018. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  1019. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1020. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  1021. blastwave4 = Instance.new("Part", Torso)
  1022. blastwave4.Size = Vector3.new(1, 1, 1)
  1023. blastwave4.Transparency = 0
  1024. blastwave4.BrickColor = BrickColor.new("Crimson")
  1025. blastwave4.Material = "Neon"
  1026. blastwave4.Anchored = true
  1027. blastwave4.CanCollide = false
  1028. blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1029. removeuseless:AddItem(blastwave4,5)
  1030. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  1031. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1032. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  1033. blastwave5 = Instance.new("Part", Torso)
  1034. blastwave5.Size = Vector3.new(1, 1, 1)
  1035. blastwave5.Transparency = 0
  1036. blastwave5.BrickColor = BrickColor.new("Crimson")
  1037. blastwave5.Material = "Neon"
  1038. blastwave5.Anchored = true
  1039. blastwave5.CanCollide = false
  1040. blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1041. removeuseless:AddItem(blastwave5,5)
  1042. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  1043. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1044. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  1045. Blastcircle = Instance.new("Part", Torso)
  1046. Blastcircle.Material = "Neon"
  1047. Blastcircle.Anchored = true
  1048. Blastcircle.Transparency = 0
  1049. Blastcircle.CanCollide = false
  1050. Blastcircle.BrickColor = BrickColor.new("Really red")
  1051. Blastcircle.Size = Vector3.new(10,10,10)
  1052. removeuseless:AddItem(Blastcircle,5)
  1053. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  1054. BlastShape.MeshType = "Sphere"
  1055. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  1056. Blastcircle.CFrame = Root.CFrame
  1057. Blastcircle2 = Instance.new("Part", Torso)
  1058. Blastcircle2.Material = "Neon"
  1059. Blastcircle2.Anchored = true
  1060. Blastcircle2.Transparency = 0
  1061. Blastcircle2.CanCollide = false
  1062. Blastcircle2.BrickColor = BrickColor.new("Crimson")
  1063. Blastcircle2.Size = Vector3.new(10,10,10)
  1064. removeuseless:AddItem(Blastcircle2,5)
  1065. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  1066. BlastShape2.MeshType = "Sphere"
  1067. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  1068. Blastcircle2.CFrame = Root.CFrame
  1069. Blastcircle3 = Instance.new("Part", Torso)
  1070. Blastcircle3.Material = "Neon"
  1071. Blastcircle3.Anchored = true
  1072. Blastcircle3.Transparency = 0
  1073. Blastcircle3.CanCollide = false
  1074. Blastcircle3.BrickColor = BrickColor.new("Crimson")
  1075. Blastcircle3.Size = Vector3.new(10,10,10)
  1076. removeuseless:AddItem(Blastcircle3,5)
  1077. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  1078. BlastShape3.MeshType = "Sphere"
  1079. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  1080. Blastcircle3.CFrame = Root.CFrame
  1081. Blastcircle4 = Instance.new("Part", Torso)
  1082. Blastcircle4.Material = "Neon"
  1083. Blastcircle4.Anchored = true
  1084. Blastcircle4.Transparency = 0
  1085. Blastcircle4.CanCollide = false
  1086. Blastcircle4.BrickColor = BrickColor.new("Really red")
  1087. Blastcircle4.Size = Vector3.new(10,10,10)
  1088. removeuseless:AddItem(Blastcircle4,5)
  1089. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1090. BlastShape4.MeshType = "Sphere"
  1091. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1092. Blastcircle4.CFrame = Root.CFrame
  1093. Blastcircle5 = Instance.new("Part", Torso)
  1094. Blastcircle5.Material = "Neon"
  1095. Blastcircle5.Anchored = true
  1096. Blastcircle5.Transparency = 0
  1097. Blastcircle5.CanCollide = false
  1098. Blastcircle5.BrickColor = BrickColor.new("Really red")
  1099. Blastcircle5.Size = Vector3.new(10,10,10)
  1100. removeuseless:AddItem(Blastcircle5,5)
  1101. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1102. BlastShape5.MeshType = "Sphere"
  1103. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1104. Blastcircle5.CFrame = Root.CFrame
  1105.  
  1106. shockwav = Instance.new("Part", Torso)
  1107. shockwav.Size = Vector3.new(1, 1, 1)
  1108. shockwav.Transparency = 0
  1109. shockwav.BrickColor = BrickColor.new("Crimson")
  1110. shockwav.Material = "Neon"
  1111. shockwav.Anchored = true
  1112. shockwav.CanCollide = false
  1113. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1114. removeuseless:AddItem(shockwav,5)
  1115. dea = Instance.new("SpecialMesh", shockwav)
  1116. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1117. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1118. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1119. shockwav2 = Instance.new("Part", Torso)
  1120. shockwav2.Size = Vector3.new(1, 1, 1)
  1121. shockwav2.Transparency = 0
  1122. shockwav2.BrickColor = BrickColor.new("Really red")
  1123. shockwav2.Material = "Neon"
  1124. shockwav2.Anchored = true
  1125. shockwav2.CanCollide = false
  1126. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1127. removeuseless:AddItem(shockwav2,5)
  1128. dea2 = Instance.new("SpecialMesh", shockwav2)
  1129. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1130. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1131. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1132. local Hit = damagealll(50,Torso.Position)
  1133. for _,v in pairs(Hit) do
  1134. local velo2 = Instance.new("BodyVelocity", v)
  1135. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1136. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1137. removeuseless:AddItem(velo2,2)
  1138. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1139. v.Humanoid:TakeDamage(math.random(48,89))
  1140. end
  1141.  
  1142. opopo = coroutine.wrap(function()
  1143. for i = 1, 100 do
  1144. dea.Scale = dea.Scale + Vector3.new(5,5,5)
  1145. shockwav.Transparency = shockwav.Transparency + 0.02
  1146. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  1147. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1148. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1)
  1149. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6)
  1150. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2)
  1151. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3)
  1152. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5)
  1153. blastwave.Transparency = blastwave.Transparency + .01
  1154. blastwave2.Transparency = blastwave2.Transparency + .03
  1155. blastwave3.Transparency = blastwave3.Transparency + .02
  1156. blastwave4.Transparency = blastwave4.Transparency + .015
  1157. blastwave5.Transparency = blastwave5.Transparency + .01
  1158. BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2)
  1159. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4)
  1160. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1)
  1161. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05)
  1162. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1163. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1164. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1165. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1166. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1167. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5)
  1168. wait()
  1169. end
  1170. end)
  1171. opopo()
  1172. wait(2)
  1173. hum.WalkSpeed = 13
  1174. debounce = false
  1175. attacking = false
  1176. end
  1177. end)
  1178.  
  1179. EnergyIdle = Instance.new("Sound", Torso)
  1180. EnergyIdle.SoundId = "rbxassetid://865160364"
  1181. EnergyIdle.Looped = true
  1182. EnergyIdle.Volume = .2
  1183. EnergyIdle:Play()
  1184. doommusucus = Instance.new("Sound", Torso)
  1185. doommusucus.SoundId = "rbxassetid://261681311"
  1186. doommusucus.Looped = true
  1187. doommusucus.Volume = 1.5
  1188. doommusucus:Play()
  1189. hum.WalkSpeed = 13
  1190.  
  1191. function damagealll(Radius,Position)
  1192. local Returning = {}
  1193. for _,v in pairs(workspace:GetChildren()) do
  1194. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1195. local Mag = (v.Torso.Position - Position).magnitude
  1196. if Mag < Radius then
  1197. table.insert(Returning,v)
  1198. end
  1199. end
  1200. end
  1201. return Returning
  1202. end
  1203.  
  1204. function damagealll2(Radius,Position)
  1205. local Returning = {}
  1206. while wait() do
  1207. for _,v in pairs(workspace:GetChildren()) do
  1208. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1209. local Mag = (v.Torso.Position - Position).magnitude
  1210. if Mag < Radius then
  1211. table.insert(Returning,v)
  1212. end
  1213. end
  1214. end
  1215. end
  1216. return Returning
  1217. end
  1218.  
  1219. footsteps = Instance.new("Sound", Torso)
  1220. footsteps.SoundId = "sID://320886417"
  1221. footsteps.Looped = true
  1222. footsteps.Volume = 5
  1223.  
  1224. checks1 = coroutine.wrap(function() -------Checks
  1225. while true do
  1226. if Root.Velocity.Magnitude > 0.5 and running == false then
  1227. position = "Walking"
  1228. elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then
  1229. position = "Idle2"
  1230. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  1231. position = "Idle"
  1232. elseif Root.Velocity.Magnitude > 15 then
  1233. position = "Running"
  1234. else
  1235. end
  1236. wait()
  1237. end
  1238. end)
  1239. checks1()
  1240.  
  1241. mouse.KeyDown:connect(function(Press)
  1242. Press=Press:lower()
  1243. if Press=='p' then
  1244. if debounce == true then return end
  1245. debounce = true
  1246. walking = false
  1247. attacking = true
  1248. punchcharge:Play()
  1249. for i = 1, 10 do
  1250. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1251. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5)
  1252. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5)
  1253. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1254. wait()
  1255. end
  1256. punchexplosion:Play()
  1257. hitboxpert = Instance.new("Part", LeftArm)
  1258. hitboxpert.Size = Vector3.new(2, 2, 2)
  1259. hitboxpert.CanCollide = false
  1260. hitboxpert.Transparency = 1
  1261. local hitboxweld = weldBetween(hitboxpert, LeftArm)
  1262. hitboxweld.C0 = CFrame.new(0,2.2,0)
  1263. hitboxpert.Touched:connect(function(hit)
  1264. if hit.Parent:IsA("Part") then
  1265. elseif hit.Parent:IsA("SpecialMesh") then
  1266. elseif hit.Parent.Name == owner then
  1267. elseif hit.Parent:findFirstChild("Humanoid") then
  1268. if damagedebounce == true then return end
  1269. damagedebounce = true
  1270. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  1271. Slachtoffer:TakeDamage(32)
  1272. end
  1273. end)
  1274. local punchplosion = coroutine.wrap(function()
  1275. plosion = Instance.new("Part", LeftArm)
  1276. plosion.Size = Vector3.new(1, 1, 1)
  1277. plosion.Transparency = 0.2
  1278. plosion.BrickColor = BrickColor.new("Crimson")
  1279. plosion.Anchored = true
  1280. plosion.CanCollide = false
  1281. plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3)
  1282. dea1 = Instance.new("SpecialMesh", plosion)
  1283. dea1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1284. dea1.Scale = Vector3.new(0.1, 0.1, 0.1)
  1285. for i = 1, 25 do
  1286. dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8)
  1287. plosion.Transparency = plosion.Transparency + 0.07
  1288. wait()
  1289. end
  1290. end)
  1291. punchplosion()
  1292. for i = 1, 10 do
  1293. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1294. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5)
  1295. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1296. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5)
  1297. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5)
  1298. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5)
  1299. wait()
  1300. end
  1301. hitboxpert:Destroy()
  1302. hitboxweld:Destroy()
  1303. plosion:Destroy()
  1304. attacking = false
  1305. damagedebounce = false
  1306. debounce = false
  1307. end
  1308. end)
  1309.  
  1310. mouse.KeyDown:connect(function(Press)
  1311. Press=Press:lower()
  1312. if Press=='t' then
  1313. if tauntdebounce == true then return end
  1314. tauntdebounce = true
  1315. rdnm = soundtable[math.random(1,#soundtable)]
  1316. tauntsound = Instance.new("Sound", Head)
  1317. tauntsound.Volume = .8
  1318. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1319. tauntsound.Looped = false
  1320. tauntsound:Play()
  1321. wait(tauntsound.TimeLength)
  1322. wait(3)
  1323. tauntsound:Remove()
  1324. wait(1)
  1325. tauntdebounce = false
  1326. debounce = false
  1327. end
  1328. end)
  1329.  
  1330.  
  1331. mouse.KeyDown:connect(function(Press)
  1332. Press=Press:lower()
  1333. if Press=='l' then
  1334. if debounce then return end
  1335. debounce = true
  1336. attacking = true
  1337. punchcharge2:Play()
  1338. hum.WalkSpeed = 13
  1339. for i = 1, 8 do
  1340. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1341. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5)
  1342. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1343. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1344. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1345. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5)
  1346. wait()
  1347. end
  1348. local shockwavv = coroutine.wrap(function()
  1349. shockwav = Instance.new("Part", LeftArm)
  1350. shockwav.Size = Vector3.new(1, 1, 1)
  1351. shockwav.Transparency = 0
  1352. shockwav.BrickColor = BrickColor.new("Really black")
  1353. shockwav.Anchored = true
  1354. shockwav.CanCollide = false
  1355. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1356. dea2 = Instance.new("SpecialMesh", shockwav)
  1357. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1358. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1359. removeuseless:AddItem(shockwav,5) ---------Just in case it messes up
  1360.  
  1361. shockwav2 = Instance.new("Part", LeftArm)
  1362. shockwav2.Size = Vector3.new(1, 1, 1)
  1363. shockwav2.Transparency = 0
  1364. shockwav2.BrickColor = BrickColor.new("Crimson")
  1365. shockwav2.Anchored = true
  1366. shockwav2.CanCollide = false
  1367. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1368. dea3 = Instance.new("SpecialMesh", shockwav2)
  1369. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1370. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1371. removeuseless:AddItem(shockwav2,5)
  1372.  
  1373. shockesr = Instance.new("Part", Torso)
  1374. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1375. shockesr.Material = "Neon"
  1376. shockesr.BrickColor = BrickColor.new("Crimson")
  1377. shockesr.Transparency = 0
  1378. shockesr.Anchored = true
  1379. shockesr.CanCollide = false
  1380. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1381. shockerMESH.MeshType = "Sphere"
  1382. shockerMESH.Scale = Vector3.new(1,1,1)
  1383. shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0)
  1384. removeuseless:AddItem(shockesr,5)
  1385.  
  1386. local Hit = damagealll(14,Torso.Position)
  1387. for _,v in pairs(Hit) do
  1388. local velo2 = Instance.new("BodyVelocity", v)
  1389. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1390. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1391. removeuseless:AddItem(velo2,2)
  1392. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1393. v.Humanoid:TakeDamage(30)
  1394. end
  1395.  
  1396. for i = 1, 25 do
  1397. dea2.Scale = dea2.Scale + Vector3.new(2,2,2)
  1398. shockwav.Transparency = shockwav.Transparency + 0.07
  1399. dea3.Scale = dea3.Scale + Vector3.new(1,1,1)
  1400. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1401. shockesr.Transparency = shockesr.Transparency + 0.07
  1402. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1403. wait()
  1404. end
  1405. end)
  1406. shockwavv()
  1407. punchexplosion2:Play()
  1408. chunks = Instance.new("Part", workspace)
  1409. chunks.BrickColor = BrickColor.new("Really red")
  1410. chunks.Size = Vector3.new(2, 2, 2)
  1411. chunks.Anchored = true
  1412. chunks.Material = "Neon"
  1413. chunks.TopSurface = "Smooth"
  1414. chunks.BottomSurface = "Smooth"
  1415. chunks.CanCollide = false
  1416. chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1417. table.insert(SlowlyFade,chunks)
  1418. removeuseless:AddItem(chunks,5)
  1419. chunks2 = Instance.new("Part", workspace)
  1420. chunks2.BrickColor = BrickColor.new("Crimson")
  1421. chunks2.Size = Vector3.new(2, 2, 2)
  1422. chunks2.Anchored = true
  1423. chunks2.Material = "Neon"
  1424. chunks2.TopSurface = "Smooth"
  1425. chunks2.BottomSurface = "Smooth"
  1426. chunks2.CanCollide = false
  1427. chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1428. table.insert(SlowlyFade,chunks2)
  1429. removeuseless:AddItem(chunks2,5)
  1430. chunks3 = Instance.new("Part", workspace)
  1431. chunks3.BrickColor = BrickColor.new("Really red")
  1432. chunks3.Size = Vector3.new(2, 2, 2)
  1433. chunks3.Anchored = true
  1434. chunks3.Material = "Neon"
  1435. chunks3.CanCollide = false
  1436. chunks3.TopSurface = "Smooth"
  1437. chunks3.BottomSurface = "Smooth"
  1438. chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1439. table.insert(SlowlyFade,chunks3)
  1440. removeuseless:AddItem(chunks3,5)
  1441. chunks4 = Instance.new("Part", workspace)
  1442. chunks4.BrickColor = BrickColor.new("Crimson")
  1443. chunks4.Size = Vector3.new(2, 2, 2)
  1444. chunks4.Anchored = true
  1445. chunks4.TopSurface = "Smooth"
  1446. chunks4.BottomSurface = "Smooth"
  1447. chunks4.Material = "Neon"
  1448. chunks4.CanCollide = false
  1449. chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1450. table.insert(SlowlyFade,chunks4)
  1451. removeuseless:AddItem(chunks4,5)
  1452. hum.WalkSpeed = 0
  1453. for i = 1, 15 do
  1454. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1455. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5)
  1456. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1457. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5)
  1458. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  1459. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5)
  1460. wait()
  1461. end
  1462. hum.WalkSpeed = 13
  1463. attacking = false
  1464. damagedebounce = false
  1465. shockwav:Remove()
  1466. shockwav2:Remove()
  1467. shockesr:Remove()
  1468. debounce = false
  1469. end
  1470. end)
  1471.  
  1472. mouse.KeyDown:connect(function(Press)
  1473. Press=Press:lower()
  1474. if Press=='k' then
  1475. if debounce then return end
  1476. debounce = true
  1477. attacking = true
  1478. punchcharge2:Play()
  1479. hum.WalkSpeed = 0
  1480. for i = 1, 8 do
  1481. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5)
  1482. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5)
  1483. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5)
  1484. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1485. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1486. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1487. wait()
  1488. end
  1489. punchexplosion3:Play()
  1490. local wtfboomzorz = coroutine.wrap(function()
  1491. shockesr = Instance.new("Part", Torso)
  1492. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1493. shockesr.Material = "Neon"
  1494. shockesr.BrickColor = BrickColor.new("Crimson")
  1495. shockesr.Transparency = 0
  1496. shockesr.Anchored = true
  1497. shockesr.CanCollide = false
  1498. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1499. shockerMESH.MeshType = "Sphere"
  1500. shockerMESH.Scale = Vector3.new(1,1,1)
  1501. shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1502. removeuseless:AddItem(shockesr,5)
  1503.  
  1504. shockwav = Instance.new("Part", LeftArm)
  1505. shockwav.Size = Vector3.new(1, 1, 1)
  1506. shockwav.Transparency = 0
  1507. shockwav.BrickColor = BrickColor.new("Really red")
  1508. shockwav.Anchored = true
  1509. shockwav.CanCollide = false
  1510. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1511. dea2 = Instance.new("SpecialMesh", shockwav)
  1512. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1513. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1514. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1515. removeuseless:AddItem(shockwav,5)
  1516.  
  1517. shockwav2 = Instance.new("Part", LeftArm)
  1518. shockwav2.Size = Vector3.new(1, 1, 1)
  1519. shockwav2.Transparency = 0
  1520. shockwav2.BrickColor = BrickColor.new("Crimson")
  1521. shockwav2.Anchored = true
  1522. shockwav2.CanCollide = false
  1523. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1524. dea3 = Instance.new("SpecialMesh", shockwav2)
  1525. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1526. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1527. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1528. removeuseless:AddItem(shockwav2,5)
  1529.  
  1530. shockwav3 = Instance.new("Part", LeftArm)
  1531. shockwav3.Size = Vector3.new(1, 1, 1)
  1532. shockwav3.Transparency = 0
  1533. shockwav3.BrickColor = BrickColor.new("Really red")
  1534. shockwav3.Anchored = true
  1535. shockwav3.CanCollide = false
  1536. shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1537. dea4 = Instance.new("SpecialMesh", shockwav3)
  1538. dea4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1539. dea4.Scale = Vector3.new(0.1, 0.1, 0.1)
  1540. shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1541. removeuseless:AddItem(shockwav3,5)
  1542.  
  1543. local Hit = damagealll(35,Torso.Position)
  1544. for _,v in pairs(Hit) do
  1545. v:BreakJoints()
  1546. end
  1547. for i = 1, 25 do
  1548. dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5)
  1549. shockwav.Transparency = shockwav.Transparency + 0.07
  1550. dea3.Scale = dea3.Scale + Vector3.new(3,3,3)
  1551. dea4.Scale = dea4.Scale + Vector3.new(2,2,2)
  1552. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1553. shockwav3.Transparency = shockwav2.Transparency + 0.07
  1554. shockesr.Transparency = shockesr.Transparency + 0.08
  1555. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1556. wait()
  1557. end
  1558. end)
  1559. wtfboomzorz()
  1560. for i = 1, 8 do
  1561. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1562. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5)
  1563. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5)
  1564. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1565. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1566. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1567. wait()
  1568. end
  1569. for i = 1, 26 do
  1570. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1571. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06)
  1572. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06)
  1573. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1574. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1575. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1576. wait()
  1577. end
  1578. hum.WalkSpeed = 13
  1579. debounce = false
  1580. attacking = false
  1581. end
  1582. end)
  1583.  
  1584. mouse.KeyDown:connect(function(Press)
  1585. Press=Press:lower()
  1586. if Press=='o' then
  1587. if debounce then return end
  1588. debounce = true
  1589. attacking = true
  1590. hum.WalkSpeed = 0
  1591. local theendbegin = coroutine.wrap(function()
  1592. shockwav = Instance.new("Part", Torso)
  1593. shockwav.Size = Vector3.new(1, 1, 1)
  1594. shockwav.Transparency = 0
  1595. shockwav.BrickColor = BrickColor.new("Really red")
  1596. shockwav.Material = "Neon"
  1597. shockwav.Anchored = true
  1598. shockwav.CanCollide = false
  1599. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1600. dea2 = Instance.new("SpecialMesh", shockwav)
  1601. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1602. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1603. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1604. removeuseless:AddItem(shockwav,5)
  1605. shockwav2 = Instance.new("Part", Torso)
  1606. shockwav2.Size = Vector3.new(1, 1, 1)
  1607. shockwav2.Transparency = 0
  1608. shockwav2.Material = "Neon"
  1609. shockwav2.BrickColor = BrickColor.new("Crimson")
  1610. shockwav2.Anchored = true
  1611. shockwav2.CanCollide = false
  1612. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1613. dea3 = Instance.new("SpecialMesh", shockwav2)
  1614. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1615. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1616. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1617. removeuseless:AddItem(shockwav2,5)
  1618. for i = 1, 125 do
  1619. shockwav.Transparency = shockwav.Transparency + 0.03
  1620. dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1)
  1621. shockwav2.Transparency = shockwav2.Transparency + 0.02
  1622. dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5)
  1623. wait()
  1624. end
  1625. end)
  1626. theendbegin()
  1627. boomswoosh:Play()
  1628. for i = 1, 50 do
  1629. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1630. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1631. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1632. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1633. wait()
  1634. end
  1635. EndOfTimes = true
  1636. local TheEnd = coroutine.wrap(function()
  1637. while EndOfTimes do
  1638. TheEndTimeWave = Instance.new("Part", Torso)
  1639. TheEndTimeWave.Size = Vector3.new(1, 1, 1)
  1640. TheEndTimeWave.Transparency = 1
  1641. TheEndTimeWave.BrickColor = BrickColor.new("Really red")
  1642. TheEndTimeWave.Material = "Neon"
  1643. TheEndTimeWave.Anchored = true
  1644. TheEndTimeWave.CanCollide = false
  1645. TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1646. DDT = Instance.new("SpecialMesh", TheEndTimeWave)
  1647. DDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1648. DDT.Scale = Vector3.new(50, 50, 50)
  1649. removeuseless:AddItem(TheEndTimeWave,2)
  1650. table.insert(TheEnd,TheEndTimeWave)
  1651. table.insert(TheEnd2,DDT)
  1652. wait(0.1)
  1653. end
  1654. end)
  1655. TheEnd()
  1656. local EndOrb = coroutine.wrap(function()
  1657. EnddOrb = Instance.new("Part", Torso)
  1658. EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5)
  1659. EnddOrb.Material = "Neon"
  1660. EnddOrb.BrickColor = BrickColor.new("Crimson")
  1661. EnddOrb.Transparency = 1
  1662. EnddOrb.Anchored = true
  1663. EnddOrb.CanCollide = false
  1664. EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb)
  1665. EnddOrbMESH.MeshType = "Sphere"
  1666. EnddOrbMESH.Scale = Vector3.new(100,100,100)
  1667. EnddOrb.CFrame = Torso.CFrame
  1668. while EnddOrb.Transparency > 0 do
  1669. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1)
  1670. EnddOrb.Transparency = EnddOrb.Transparency - 0.007
  1671. wait()
  1672. end
  1673. end)
  1674. EndOrb()
  1675. TheEndSound2:Play()
  1676. while EnddOrb.Transparency > 0 do
  1677. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1678. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1679. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5)
  1680. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1681. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1682. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1683. wait()
  1684. end
  1685. TheEndSound2:Stop()
  1686. TheEndSound:Play()
  1687. EndOfTimes = false
  1688. for i = 1, 100 do
  1689. EnddOrb.CFrame = Torso.CFrame
  1690. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06)
  1691. wait()
  1692. end
  1693. wait(2)
  1694. local dissapend = coroutine.wrap(function()
  1695. for i = 1, 100 do
  1696. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1)
  1697. EnddOrb.Transparency = EnddOrb.Transparency + 0.05
  1698. wait()
  1699. end
  1700. end)
  1701. dissapend()
  1702. ROOOAAAAH:Play()
  1703. local opforr = coroutine.wrap(function()
  1704. while true do
  1705. if loowki then break end
  1706. TheEndTimeWave2 = Instance.new("Part", Torso)
  1707. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1708. TheEndTimeWave2.Transparency = 0.4
  1709. TheEndTimeWave2.BrickColor = BrickColor.new("Crimson")
  1710. TheEndTimeWave2.Material = "Neon"
  1711. TheEndTimeWave2.Anchored = true
  1712. TheEndTimeWave2.CanCollide = false
  1713. TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1714. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1715. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1716. DDT2.Scale = Vector3.new(1, 1, 1)
  1717. removeuseless:AddItem(TheEndTimeWave2,3)
  1718. table.insert(TheEnd4,TheEndTimeWave2)
  1719. table.insert(TheEnd3,DDT2)
  1720. EnddOrb2 = Instance.new("Part", Torso)
  1721. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1722. EnddOrb2.Material = "Neon"
  1723. EnddOrb2.BrickColor = BrickColor.new("Really red")
  1724. EnddOrb2.Transparency = 0
  1725. EnddOrb2.Anchored = true
  1726. EnddOrb2.CanCollide = false
  1727. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1728. EnddOrbMESH2.MeshType = "Sphere"
  1729. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1730. EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0)
  1731. removeuseless:AddItem(EnddOrb2,2)
  1732. table.insert(TheEnd2,EnddOrbMESH2)
  1733. table.insert(SlowlyFade,EnddOrb2)
  1734. wait(0.1)
  1735. end
  1736. end)
  1737. opforr()
  1738. for i = 1, 20 do
  1739. local Hit = damagealll(60,Torso.Position)
  1740. for _,v in pairs(Hit) do
  1741. v.Humanoid:TakeDamage(3)
  1742. end
  1743. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5)
  1744. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5)
  1745. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5)
  1746. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1747. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5)
  1748. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5)
  1749. wait()
  1750. end
  1751. local damgog = coroutine.wrap(function()
  1752. while true do
  1753. if loowki then return end
  1754. local Hit = damagealll(60,Torso.Position)
  1755. for _,v in pairs(Hit) do
  1756. v.Humanoid:TakeDamage(1)
  1757. end
  1758. wait()
  1759. end
  1760. end)
  1761. damgog()
  1762. wait(ROOOAAAAH.TimeLength)
  1763. loowki = true
  1764. wait(.5)
  1765. for i = 1, 40 do
  1766. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1767. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1768. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1769. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1770. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1771. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1772. wait()
  1773. end
  1774. for i = 1, 100 do
  1775. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1776. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1777. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1778. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05)
  1779. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1780. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1781. wait()
  1782. end
  1783. attacking = false
  1784. debounce = false
  1785. loowki = false
  1786. EndOfTimes = false
  1787. hum.WalkSpeed = 13
  1788. end
  1789. end)
  1790.  
  1791. mouse.KeyDown:connect(function(Press)
  1792. Press=Press:lower()
  1793. if Press=='j' then
  1794. if debounce then return end
  1795. debounce = true
  1796. attacking = true
  1797. zorro = true
  1798. local timereft = coroutine.wrap(function()
  1799. shockesr = Instance.new("Part", Torso)
  1800. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1801. shockesr.Material = "Neon"
  1802. shockesr.BrickColor = BrickColor.new("Crimson")
  1803. shockesr.Transparency = 0
  1804. shockesr.Anchored = true
  1805. shockesr.CanCollide = false
  1806. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1807. shockerMESH.MeshType = "Cylinder"
  1808. shockerMESH.Scale = Vector3.new(.1,0.01,0.01)
  1809. shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1810. riftopen = Instance.new("Sound", shockesr)
  1811. riftopen.SoundId = "rbxassetid://93724183"
  1812. riftopen.Looped = false
  1813. riftopen.Volume = 2
  1814. riftopen:Play()
  1815. while zorro do
  1816. shockesr.Size = shockesr.Size + Vector3.new(0,16,16)
  1817. wait()
  1818. end
  1819. end)
  1820. timereft()
  1821. for i = 1, 50 do
  1822. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5)
  1823. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5)
  1824. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1825. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1826. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1827. wait()
  1828. end
  1829. zorro = false
  1830. punchcharge3:Play()
  1831. for i = 1, 10 do
  1832. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1833. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  1834. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1835. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1836. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1837. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1838. wait()
  1839. end
  1840. astral = true
  1841. local astralshocks = coroutine.wrap(function()
  1842. while astral do
  1843. Astralshock = Instance.new("Part", Torso)
  1844. Astralshock.Size = Vector3.new(1, 1, 1)
  1845. Astralshock.Transparency = 0
  1846. Astralshock.BrickColor = BrickColor.new("Really red")
  1847. Astralshock.Material = "Neon"
  1848. Astralshock.Anchored = true
  1849. Astralshock.CanCollide = false
  1850. Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1851. DDTASTRAL = Instance.new("SpecialMesh", Astralshock)
  1852. DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1853. DDTASTRAL.Scale = Vector3.new(1, 1, 1)
  1854. table.insert(TheEnd3,DDTASTRAL)
  1855. table.insert(SlowlyFade,Astralshock)
  1856. removeuseless:AddItem(Astralshock,2)
  1857. wait(0.3)
  1858. end
  1859. end)
  1860. local astralshocks2 = coroutine.wrap(function()
  1861. while astral do
  1862. Astralshock2 = Instance.new("Part", Torso)
  1863. Astralshock2.Size = Vector3.new(1, 1, 1)
  1864. Astralshock2.Transparency = 0
  1865. Astralshock2.BrickColor = BrickColor.new("Crimson")
  1866. Astralshock2.Material = "Neon"
  1867. Astralshock2.Anchored = true
  1868. Astralshock2.CanCollide = false
  1869. Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1870. DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2)
  1871. DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1872. DDTASTRAL2.Scale = Vector3.new(15, 15, 15)
  1873. table.insert(UpMover,Astralshock2)
  1874. table.insert(SlowlyFade,Astralshock2)
  1875. removeuseless:AddItem(Astralshock2,2)
  1876. wait(0.2)
  1877. end
  1878. end)
  1879. astralshocks2()
  1880. astralshocks()
  1881. riftopen2 = Instance.new("Sound", shockesr)
  1882. riftopen2.SoundId = "rbxassetid://907527750"
  1883. riftopen2.Looped = false
  1884. riftopen2.Volume = 2
  1885. riftopen2:Play()
  1886. local fofp = coroutine.wrap(function()
  1887. riftopen3 = Instance.new("Sound", shockesr)
  1888. riftopen3.SoundId = "rbxassetid://1190833720"
  1889. riftopen3.Looped = false
  1890. riftopen3.Volume = 0
  1891. removeuseless:AddItem(riftopen3,10)
  1892. removeuseless:AddItem(shockesr,6)
  1893. riftopen3:Play()
  1894. while riftopen3.Volume < 3 do
  1895. riftopen3.Volume = riftopen3.Volume + 0.2
  1896. wait()
  1897. end
  1898. while astral do
  1899. wait()
  1900. end
  1901. while riftopen3.Volume > 0 do
  1902. riftopen3.Volume = riftopen3.Volume - 0.1
  1903. wait()
  1904. end
  1905. end)
  1906. fofp()
  1907. local astraldmg = coroutine.wrap(function()
  1908. for i = 1, 5 do
  1909. local Hit = damagealll(20,shockesr.Position)
  1910. for _,v in pairs(Hit) do
  1911. v.Humanoid:TakeDamage(25)
  1912. end
  1913. wait(1)
  1914. end
  1915. end)
  1916. astraldmg()
  1917. while shockesr.Transparency < 1 do
  1918. shockesr.Size = shockesr.Size + Vector3.new(80,0,0)
  1919. shockesr.Transparency = shockesr.Transparency + 0.02
  1920. wait()
  1921. end
  1922. astral = false
  1923. debounce = false
  1924. attacking = false
  1925. riftopen:Remove()
  1926. riftopen2:Remove()
  1927. end
  1928. end)
  1929.  
  1930. mouse.KeyDown:connect(function(Press)
  1931. Press=Press:lower()
  1932. if Press=='r' then
  1933. if debounce then return end
  1934. debounce = true
  1935. attacking = true
  1936. borb = true
  1937. hum.WalkSpeed = 0
  1938. punchcharge:Play()
  1939. for i = 1, 8 do
  1940. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5)
  1941. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5)
  1942. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5)
  1943. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1944. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5)
  1945. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1946. wait()
  1947. end
  1948. BlackPowerBall = Instance.new("Part", Torso)
  1949. BlackPowerBall.BrickColor = BrickColor.new("Crimson")
  1950. BlackPowerBall.Anchored = true
  1951. BlackPowerBall.Shape = 0
  1952. BlackPowerBall.Material = "Neon"
  1953. BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1)
  1954. BlackPowerBall.CanCollide = false
  1955. BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2)
  1956. local increasesizeball = coroutine.wrap(function()
  1957. for i = 1, 20 do
  1958. BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15)
  1959. wait()
  1960. end
  1961. end)
  1962. increasesizeball()
  1963. OMEGABLASTER = Instance.new("Sound", RightArm)
  1964. OMEGABLASTER.SoundId = "rbxassetid://876800936"
  1965. OMEGABLASTER.Pitch = 1.5
  1966. OMEGABLASTER.Volume = 2
  1967. OMEGABLASTER:Play()
  1968. for i = 1, 25 do
  1969. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5)
  1970. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5)
  1971. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1972. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1973. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1974. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1975. wait()
  1976. end
  1977. for i = 1, 8 do
  1978. BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5)
  1979. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1980. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  1981. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1982. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1983. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1984. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1985. wait()
  1986. end
  1987. local shootthemballs = coroutine.wrap(function()
  1988. BlackPowerBall.Anchored = false
  1989. local PB2 = Instance.new("BodyVelocity", BlackPowerBall)
  1990. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  1991. BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p)
  1992. PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80
  1993. wait()
  1994. end)
  1995. shootthemballs()
  1996. for i = 1, 12 do
  1997. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5)
  1998. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5)
  1999. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5)
  2000. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5)
  2001. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2002. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5)
  2003. wait()
  2004. end
  2005. BlackPowerBall.Touched:connect(function(OnHit)
  2006. if hitters == true then return end
  2007. hitters = true
  2008. BlackPowerBall.Anchored = true
  2009. BlackPowerBall.Transparency = 1
  2010. local Hit = damagealll(32,BlackPowerBall.Position)
  2011. for _,v in pairs(Hit) do
  2012. v.Humanoid:TakeDamage(40)
  2013. end
  2014. explosivesound = Instance.new("Sound", BlackPowerBall)
  2015. explosivesound.SoundId = "rbxassetid://400765078"
  2016. explosivesound.Looped = false
  2017. explosivesound.Volume = 2
  2018. explosivesound.Pitch = 2
  2019. explosivesound:Play()
  2020. for i = 1, 3 do
  2021. ExplosionBall = Instance.new("Part", Torso)
  2022. ExplosionBall.BrickColor = BrickColor.new("Crimson")
  2023. ExplosionBall.Anchored = true
  2024. ExplosionBall.Shape = 0
  2025. ExplosionBall.Material = "Neon"
  2026. ExplosionBall.CFrame = BlackPowerBall.CFrame
  2027. ExplosionBall.CanCollide = false
  2028. ExplosionBall.Size = BlackPowerBall.Size
  2029. ExplosionBallshock = Instance.new("Part", Torso)
  2030. ExplosionBallshock.Size = Vector3.new(1, 1, 1)
  2031. ExplosionBallshock.Transparency = 0
  2032. ExplosionBallshock.BrickColor = BrickColor.new("Really red")
  2033. ExplosionBallshock.Material = "Neon"
  2034. ExplosionBallshock.Anchored = true
  2035. ExplosionBallshock.CanCollide = false
  2036. ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2037. ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock)
  2038. ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2039. ExplosionBallshockDDT.Scale = Vector3.new(3,3,3)
  2040. table.insert(Extreme,ExplosionBall)
  2041. table.insert(SlowlyFade,ExplosionBall)
  2042. table.insert(SlowlyFade,ExplosionBallshock)
  2043. table.insert(ExtremeM,ExplosionBallshockDDT)
  2044. removeuseless:AddItem(ExplosionBall,2)
  2045. removeuseless:AddItem(ExplosionBallshock,2)
  2046. wait(0.1)
  2047. end
  2048. borb = false
  2049. hitters = false
  2050. end)
  2051. hum.WalkSpeed = 13
  2052. local time = coroutine.wrap(function()
  2053. for i = 1, 100 do
  2054. if borb == false then break end
  2055. wait()
  2056. end
  2057. BlackPowerBall:Remove()
  2058. debounce = false
  2059. balldebounce = false
  2060. hitters = false
  2061. end)
  2062. time()
  2063. attacking = false
  2064. while wait() do
  2065. if borb == false then break end
  2066. wait()
  2067. end
  2068. balldebounce = false
  2069. debounce = false
  2070. hitters = false
  2071. end
  2072. end)
  2073.  
  2074. mouse.KeyDown:connect(function(Press)
  2075. Press=Press:lower()
  2076. if Press=='h' then
  2077. if debounce == true then return end
  2078. debounce = true
  2079. walking = false
  2080. hit = false
  2081. attacking = true
  2082. punchcharge:Play()
  2083. bbm = Instance.new("Sound", Torso)
  2084. bbm.SoundId = "rbxassetid://1412100204"
  2085. bbm.Volume = 6
  2086. bbm:Play()
  2087. hum.WalkSpeed = 0
  2088. local createnergyblast = coroutine.wrap(function()
  2089. BlastWave = Instance.new("Part", Torso)
  2090. BlastWave.Material = "Neon"
  2091. BlastWave.Anchored = true
  2092. BlastWave.CanCollide = false
  2093. BlastWave.BrickColor = BrickColor.new("Crimson")
  2094. BlastWave.Size = Vector3.new(.1,.1,.1)
  2095. BlastShape = Instance.new("SpecialMesh", BlastWave)
  2096. BlastShape.MeshType = "Sphere"
  2097. BlastShape.Scale = Vector3.new(0.1,.1,.1)
  2098. BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2)
  2099. end)
  2100. createnergyblast()
  2101. local sizeincrease = coroutine.wrap(function()
  2102. for i = 1, 45 do
  2103. BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1)
  2104. wait()
  2105. end
  2106. end)
  2107. sizeincrease()
  2108. local RetrEnergy2 = coroutine.wrap(function()
  2109. for i = 1, 10 do
  2110. circlescircles = Instance.new("Part", Torso)
  2111. circlescircles.Size = Vector3.new(1, 1, 1)
  2112. circlescircles.Transparency = 0.2
  2113. circlescircles.BrickColor = BrickColor.new("Really red")
  2114. circlescircles.Material = "Neon"
  2115. circlescircles.Anchored = true
  2116. circlescircles.CanCollide = false
  2117. circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2118. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2119. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2120. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2121. removeuseless:AddItem(circlescircles,1)
  2122. table.insert(nonmeshRepeater2,circlescircles)
  2123. table.insert(TheEnd2,circlescirclesmesh)
  2124. wait(.1)
  2125. end
  2126. end)
  2127. RetrEnergy2()
  2128. local RetrEnergy = coroutine.wrap(function()
  2129. for i = 1, 7 do
  2130. RetrEnergy1 = Instance.new("Part", Torso)
  2131. RetrEnergy1.Material = "Neon"
  2132. RetrEnergy1.Anchored = true
  2133. RetrEnergy1.CanCollide = false
  2134. RetrEnergy1.BrickColor = BrickColor.new("Really red")
  2135. RetrEnergy1.Transparency = 0.5
  2136. RetrEnergy1.Size = Vector3.new(10,10,10)
  2137. RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1)
  2138. RetrEnergy1Shape.MeshType = "Sphere"
  2139. RetrEnergy1Shape.Scale = Vector3.new(1,1,1)
  2140. RetrEnergy1.CFrame = BlastWave.CFrame
  2141. table.insert(LessSize,RetrEnergy1)
  2142. table.insert(Repeater2,RetrEnergy1)
  2143. removeuseless:AddItem(RetrEnergy1,2)
  2144. wait(0.2)
  2145. end
  2146. end)
  2147. RetrEnergy()
  2148. for i = 1, 10 do
  2149. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2150. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5)
  2151. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2152. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2153. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2154. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2155. wait()
  2156. end
  2157. wait(1)
  2158. local shocks = coroutine.wrap(function()
  2159. while BlastWave.Transparency < 1 do
  2160. shockoftheblast = Instance.new("Part", Torso)
  2161. shockoftheblast.Size = Vector3.new(1, 1, 1)
  2162. shockoftheblast.Transparency = 0
  2163. shockoftheblast.BrickColor = BrickColor.new("Really red")
  2164. shockoftheblast.Material = "Neon"
  2165. shockoftheblast.Anchored = true
  2166. shockoftheblast.CanCollide = false
  2167. shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  2168. shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2169. sotbmesh = Instance.new("SpecialMesh", shockoftheblast)
  2170. sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2171. sotbmesh.Scale = Vector3.new(15, 15, 15)
  2172. removeuseless:AddItem(shockoftheblast,.5)
  2173. table.insert(ForwardMover,shockoftheblast)
  2174. table.insert(nonmeshRepeater2,shockoftheblast)
  2175. wait(.1)
  2176. end
  2177. end)
  2178. shocks()
  2179. x0412:Play()
  2180. ReaperLaunch = Instance.new("Sound", LeftArm)
  2181. ReaperLaunch.Volume = 3
  2182. ReaperLaunch.SoundId = "rbxassetid://138677306"
  2183. ReaperLaunch:Play()
  2184. hum.WalkSpeed = 2
  2185. TheBeam = Instance.new("Part", LeftArm)
  2186. TheBeam.CanCollide = false
  2187. TheBeam.Size = Vector3.new(1,3,3)
  2188. TheBeam.Material = "Neon"
  2189. TheBeam.Anchored = true
  2190. TheBeam.BrickColor = BrickColor.new("Crimson")
  2191. TheBeamMESH = Instance.new("SpecialMesh", TheBeam)
  2192. TheBeamMESH.Scale = Vector3.new(1,1,1)
  2193. TheBeamMESH.MeshType = "Cylinder"
  2194. TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  2195. TheBeam.Touched:connect(function(hit)
  2196. if hit.Parent:IsA("Part") then
  2197. elseif hit.Parent:IsA("SpecialMesh") then
  2198. elseif hit.Parent.Name == owner then
  2199. elseif hit.Parent:findFirstChild("Humanoid") then
  2200. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  2201. Slachtoffer:TakeDamage(30)
  2202. wait(.6)
  2203. end
  2204. end)
  2205. for i = 1, 100 do
  2206. TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0)
  2207. TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90))
  2208. BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0))
  2209. wait()
  2210. end
  2211. while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do
  2212. TheBeam.Transparency = TheBeam.Transparency + 0.1
  2213. BlastWave.Transparency = BlastWave.Transparency + 0.1
  2214. wait()
  2215. end
  2216. debounce = false
  2217. attacking = false
  2218. TheBeam:Remove()
  2219. BlastWave:Remove()
  2220. end
  2221. end)
  2222.  
  2223. mouse.KeyDown:connect(function(Press)
  2224. Press=Press:lower()
  2225. if Press=='q' then
  2226. if debounce then return end
  2227. debounce = true
  2228. attacking = true
  2229. open = true
  2230. nepo = true
  2231. hum.WalkSpeed = 0
  2232. bigrift = Instance.new("Part", Torso)
  2233. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  2234. bigrift.Material = "Neon"
  2235. bigrift.Transparency = 1
  2236. bigrift.Anchored = true
  2237. bigrift.CanCollide = false
  2238. bigriftdecal = Instance.new("Decal", bigrift)
  2239. bigriftdecal.Face = "Top"
  2240. bigriftdecal.Texture = "rbxassetid://702583926"
  2241. local bigriftopen = coroutine.wrap(function()
  2242. bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2243. while open do
  2244. bigrift.Size = bigrift.Size + Vector3.new(2,0,2)
  2245. wait()
  2246. end
  2247. end)
  2248. bigriftopen()
  2249. local rotate = coroutine.wrap(function()
  2250. while nepo do
  2251. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  2252. wait()
  2253. end
  2254. end)
  2255. rotate()
  2256. for i = 1, 15 do
  2257. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2258. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5)
  2259. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2260. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2261. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2262. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2263. wait()
  2264. end
  2265. open = false
  2266. for i = 1, 8 do
  2267. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2268. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  2269. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5)
  2270. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2271. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2272. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2273. wait()
  2274. end
  2275. local openshocks = coroutine.wrap(function()
  2276. for i = 1, 2 do
  2277. openshock2 = Instance.new("Part", Torso)
  2278. openshock2.Size = Vector3.new(1, 1, 1)
  2279. openshock2.Transparency = 0
  2280. openshock2.BrickColor = BrickColor.new("Really red")
  2281. openshock2.Material = "Neon"
  2282. openshock2.Anchored = true
  2283. openshock2.CanCollide = false
  2284. openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2285. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2286. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2287. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2288. removeuseless:AddItem(openshock2,2)
  2289. table.insert(TheEnd3,DDTopenshock2)
  2290. table.insert(SlowlyFade,openshock2)
  2291. openshock = Instance.new("Part", Torso)
  2292. openshock.Size = Vector3.new(1, 1, 1)
  2293. openshock.Transparency = 0
  2294. openshock.BrickColor = BrickColor.new("Really red")
  2295. openshock.Material = "Neon"
  2296. openshock.Anchored = true
  2297. openshock.CanCollide = false
  2298. openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  2299. DDTopenshock = Instance.new("SpecialMesh", openshock)
  2300. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2301. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  2302. removeuseless:AddItem(openshock,2)
  2303. table.insert(TheEnd3,DDTopenshock)
  2304. table.insert(SlowlyFade,openshock)
  2305. wait(.2)
  2306. end
  2307. end)
  2308. openshocks()
  2309. wreckingbrick = Instance.new("Part", Torso)
  2310. wreckingbrick.Size = Vector3.new(10, 10, 10)
  2311. wreckingbrick.Material = "Neon"
  2312. wreckingbrick.Transparency = 0
  2313. wreckingbrick.Anchored = true
  2314. wreckingbrick.BrickColor = BrickColor.new("Crimson")
  2315. wreckingbrick.CanCollide = false
  2316. wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0)
  2317. iffalsedontspin = true
  2318. local rotq = coroutine.wrap(function()
  2319. while iffalsedontspin do
  2320. wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3))
  2321. wait()
  2322. end
  2323. end)
  2324. rotq()
  2325. swooshsound = Instance.new("Sound", wreckingbrick)
  2326. swooshsound.Volume = 1
  2327. swooshsound.SoundId = "rbxassetid://148894535"
  2328. swooshsound.Looped = false
  2329. swooshsound:Play()
  2330. removeuseless:AddItem(swooshsound,2)
  2331. for i = 1, 10 do
  2332. wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5)
  2333. wait()
  2334. end
  2335. for i = 1, 8 do
  2336. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2337. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2338. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2339. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2340. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2341. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2342. wait()
  2343. end
  2344. local removeportal = coroutine.wrap(function()
  2345. for i = 1, 20 do
  2346. bigrift.Size = bigrift.Size - Vector3.new(2,0,2)
  2347. wait()
  2348. end
  2349. nepo = false
  2350. bigrift:Remove()
  2351. end)
  2352. removeportal()
  2353. wait(.5)
  2354. iffalsedontspin = false
  2355. wreckingbrick.Anchored = false
  2356. local velo = Instance.new("BodyVelocity", wreckingbrick)
  2357. velo.MaxForce = Vector3.new(999999, 999999, 999999)
  2358. wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p)
  2359. velo.Velocity = wreckingbrick.CFrame.lookVector * 200
  2360. removeuseless:AddItem(wreckingbrick,5)
  2361. function onTouchedBrick(part)
  2362. local h = part.Parent:findFirstChild("Humanoid")
  2363. if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=owner then
  2364. if hit then return end
  2365. hit = true
  2366. h:ChangeState(Enum.HumanoidStateType.Ragdoll)
  2367. heavyhitimpact = Instance.new("Sound", wreckingbrick)
  2368. heavyhitimpact.Volume = 1
  2369. heavyhitimpact.SoundId = "rbxassetid://541909913"
  2370. heavyhitimpact.Looped = false
  2371. heavyhitimpact:Play()
  2372. removeuseless:AddItem(heavyhitimpact,2)
  2373. h.Health = h.Health - 35
  2374. wait(1)
  2375. hit = false
  2376. end
  2377. end
  2378. wreckingbrick.Touched:connect(onTouchedBrick)
  2379. for i = 1, 10 do
  2380. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2381. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5)
  2382. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5)
  2383. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2384. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2385. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2386. wait()
  2387. end
  2388. for i = 1, 2 do
  2389. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2390. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5)
  2391. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5)
  2392. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2393. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2394. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2395. wait()
  2396. end
  2397. attacking = false
  2398. hum.WalkSpeed = 13
  2399. wait(0.3)
  2400. debounce = false
  2401. end
  2402. end)
  2403.  
  2404. mouse.KeyDown:connect(function(Press)
  2405. Press=Press:lower()
  2406. if Press=='x' then
  2407. if debounce then return end
  2408. debounce = true
  2409. attacking = true
  2410. notbreakeffect = true
  2411. hum.WalkSpeed = 0
  2412. step = Instance.new("Sound", Torso)
  2413. step.SoundId = "rbxassetid://337064700"
  2414. step.Volume = 2
  2415. step:Play()
  2416. for i = 1, 12 do
  2417. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2418. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3)
  2419. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3)
  2420. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3)
  2421. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2422. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3)
  2423. wait()
  2424. end
  2425. knockbackhitbox = Instance.new("Part", Torso)
  2426. knockbackhitbox.Size = Vector3.new(5,5,3)
  2427. knockbackhitbox.Transparency = 1
  2428. local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso)
  2429. local flyposition = coroutine.wrap(function()
  2430. for i = 1, 10 do
  2431. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
  2432. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5)
  2433. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5)
  2434. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5)
  2435. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5)
  2436. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5)
  2437. wait()
  2438. end
  2439. end)
  2440. local aftereffect = coroutine.wrap(function()
  2441. while notbreakeffect do
  2442. leftarmeffect = Instance.new("Part", Torso)
  2443. leftarmeffect.BrickColor = BrickColor.new("Really red")
  2444. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2445. leftarmeffect.Material = "Neon"
  2446. leftarmeffect.Anchored = true
  2447. leftarmeffect.CanCollide = false
  2448. leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8))
  2449. table.insert(SlowlyFade,leftarmeffect)
  2450. removeuseless:AddItem(leftarmeffect,2)
  2451. rightarmeffect = Instance.new("Part", Torso)
  2452. rightarmeffect.BrickColor = BrickColor.new("Really red")
  2453. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2454. rightarmeffect.Material = "Neon"
  2455. rightarmeffect.Anchored = true
  2456. rightarmeffect.CanCollide = false
  2457. rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8))
  2458. table.insert(SlowlyFade,rightarmeffect)
  2459. removeuseless:AddItem(rightarmeffect,2)
  2460. leftlegeffect = Instance.new("Part", Torso)
  2461. leftlegeffect.BrickColor = BrickColor.new("Really red")
  2462. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2463. leftlegeffect.Material = "Neon"
  2464. leftlegeffect.Anchored = true
  2465. leftlegeffect.CanCollide = false
  2466. leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3))
  2467. table.insert(SlowlyFade,leftlegeffect)
  2468. removeuseless:AddItem(leftlegeffect,2)
  2469. rightlegeffect = Instance.new("Part", Torso)
  2470. rightlegeffect.BrickColor = BrickColor.new("Really red")
  2471. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2472. rightlegeffect.Material = "Neon"
  2473. rightlegeffect.Anchored = true
  2474. rightlegeffect.CanCollide = false
  2475. rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3))
  2476. table.insert(SlowlyFade,rightlegeffect)
  2477. removeuseless:AddItem(rightlegeffect,2)
  2478. wait()
  2479. end
  2480. end)
  2481. local sawnicboomzor = coroutine.wrap(function()
  2482. while notbreakeffect do
  2483. openshock2 = Instance.new("Part", Torso)
  2484. openshock2.Size = Vector3.new(1, 1, 1)
  2485. openshock2.Transparency = 0
  2486. openshock2.BrickColor = BrickColor.new("Really red")
  2487. openshock2.Material = "Neon"
  2488. openshock2.Anchored = true
  2489. openshock2.CanCollide = false
  2490. openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  2491. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2492. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2493. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2494. removeuseless:AddItem(openshock2,2)
  2495. table.insert(TheEnd3,DDTopenshock2)
  2496. table.insert(SlowlyFade,openshock2)
  2497. wait(0.1)
  2498. end
  2499. end)
  2500. local knockback = coroutine.wrap(function()
  2501. knockbackhitbox.Touched:connect(function(hit)
  2502. if hit.Parent:IsA("Part") then
  2503. elseif hit.Parent:IsA("SpecialMesh") then
  2504. elseif hit.Parent.Name == owner then
  2505. elseif hit.Parent:findFirstChild("Humanoid") then
  2506. if damagedebounce == true then return end
  2507. damagedebounce = true
  2508. knockbacktarget = hit.Parent:findFirstChild("Humanoid")
  2509. dmgsound = Instance.new("Sound", knockbacktarget.Torso)
  2510. dmgsound.SoundId = "rbxassetid://553324113"
  2511. dmgsound.Volume = 2
  2512. dmgsound:Play()
  2513. removeuseless:AddItem(dmgsound,2)
  2514. knockbacktarget:TakeDamage(10)
  2515. end
  2516. end)
  2517. end)
  2518. knockback()
  2519. aftereffect()
  2520. flyposition()
  2521. sawnicboomzor()
  2522. energy = Instance.new("Sound", Torso)
  2523. energy.Volume = 2
  2524. energy.SoundId = "rbxassetid://601621838"
  2525. energy:Play()
  2526. removeuseless:AddItem(energy,3)
  2527. energy2 = Instance.new("Sound", Torso)
  2528. energy2.Volume = 2
  2529. energy2.SoundId = "rbxassetid://303858412"
  2530. energy2:Play()
  2531. removeuseless:AddItem(energy2,3)
  2532. local fly = Instance.new("BodyVelocity", Torso)
  2533. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  2534. fly.Velocity = Root.CFrame.lookVector * 90
  2535. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1)
  2536. wait(.7)
  2537. hum.WalkSpeed = 13
  2538. notbreakeffect = false
  2539. fly:Remove()
  2540. attacking = false
  2541. debounce = false
  2542. knockbackhitbox:Remove()
  2543. damagedebounce = false
  2544. end
  2545. end)
  2546.  
  2547. mouse.KeyDown:connect(function(Press)
  2548. Press=Press:lower()
  2549. if Press=='c' then
  2550. if debounce == true then return end
  2551. debounce = true
  2552. attacking = true
  2553. hum.WalkSpeed = 0
  2554. coercion = Instance.new("Part", Torso)
  2555. coercion.BrickColor = BrickColor.new("Crimson")
  2556. coercion.Anchored = true
  2557. coercion.Shape = 0
  2558. coercion.Material = "Neon"
  2559. coercion.Size = Vector3.new(25,25,25)
  2560. coercion.CanCollide = false
  2561. coercion.Transparency = 1
  2562. coercion.CFrame = Root.CFrame * CFrame.new(0,0,0)
  2563. local coercion1 = coroutine.wrap(function()
  2564. for i = 1, 5 do
  2565. coercion.Size = coercion.Size - Vector3.new(5,5,5)
  2566. coercion.Transparency = coercion.Transparency - 0.25
  2567. wait()
  2568. end
  2569. end)
  2570. punchcharge:Play()
  2571. coercion1()
  2572. for i = 1, 8 do
  2573. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2574. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4)
  2575. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2576. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2577. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4)
  2578. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4)
  2579. wait()
  2580. end
  2581. local coercion2 = coroutine.wrap(function()
  2582. for i = 1, 12 do
  2583. coercion.Size = coercion.Size + Vector3.new(5,5,5)
  2584. coercion.Transparency = coercion.Transparency + 0.1
  2585. wait()
  2586. end
  2587. end)
  2588. coercion2()
  2589. xboom = Instance.new("Sound", Torso)
  2590. xboom.SoundId = "rbxassetid://400765078"
  2591. xboom.Volume = 2
  2592. xboom:Play()
  2593. rdnm2 = soundtable2[math.random(1,#soundtable2)]
  2594. sound23 = Instance.new("Sound", Torso)
  2595. sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
  2596. sound23.Volume = 4
  2597. sound23:Play()
  2598. local Hit = damagealll(20,Torso.Position)
  2599. for _,v in pairs(Hit) do
  2600. v.Humanoid:TakeDamage(15)
  2601. end
  2602. for i = 1, 12 do
  2603. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8)
  2604. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8)
  2605. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8)
  2606. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8)
  2607. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8)
  2608. wait()
  2609. end
  2610. debounce = false
  2611. attacking = false
  2612. coercion:Remove()
  2613. hum.WalkSpeed = 13
  2614. end
  2615. end)
  2616.  
  2617. mouse.KeyDown:connect(function(Press)
  2618. Press=Press:lower()
  2619. if Press=='v' then
  2620. if debounce then return end
  2621. if transf1 == false then
  2622. print("You are not ready to transform!")
  2623. elseif transf1 and donttransform == false then
  2624. debounce = true
  2625. attacking = true
  2626. hum.WalkSpeed = 0
  2627. local timechange = coroutine.wrap(function()
  2628. game.Lighting.Brightness = -1
  2629. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2630. wait(.1)
  2631. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2632. wait(0.1)
  2633. game.Lighting.Ambient = Color3.new(2,2,2)
  2634. wait(0.1)
  2635. game.Lighting.Ambient = Color3.new(1.5,1.5,1.5)
  2636. wait(0.1)
  2637. game.Lighting.Ambient = Color3.new(1,1,1)
  2638. wait(0.1)
  2639. game.Lighting.Ambient = Color3.new(.5,.5,.5)
  2640. wait(0.1)
  2641. game.Lighting.Ambient = Color3.new(0,0,0)
  2642. wait(10)
  2643. game.Lighting.Ambient = Color3.new(-.5,-.5,-.5)
  2644. wait(0.1)
  2645. game.Lighting.Ambient = Color3.new(-.6,-.6,-.6)
  2646. wait(0.1)
  2647. game.Lighting.Ambient = Color3.new(-.7,-.7,-.7)
  2648. end)
  2649. local timechange2 = coroutine.wrap(function()
  2650. minutesAfterMidnight = -400
  2651. for i = 1, 100 do
  2652. minutesAfterMidnight = minutesAfterMidnight + 5
  2653. game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight)
  2654. wait()
  2655. end
  2656. end)
  2657. timechange2()
  2658. local lri = coroutine.wrap(function()
  2659. light:Remove()
  2660. light = Instance.new("PointLight", Torso)
  2661. light.Color = Color3.new(0,255,0)
  2662. light.Range = 5
  2663. light.Brightness = 50
  2664. for i = 1, 150 do
  2665. light.Range = light.Range + 0.02
  2666. light.Brightness = light.Brightness + 0.05
  2667. wait()
  2668. end
  2669. end)
  2670. lri()
  2671. CorruptedArm3 = Instance.new("Part", LeftArm)
  2672. CorruptedArm3.CanCollide = false
  2673. CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011)
  2674. CorruptedArm3.BottomSurface = "SmoothNoOutlines"
  2675. CorruptedArm3.TopSurface = "SmoothNoOutlines"
  2676. CorruptedArm3.Material = "Neon"
  2677. CorruptedArm3.Transparency = 1
  2678. CorruptedArm3.BrickColor = BrickColor.new("Lime green")
  2679. local weldcor = weldBetween(CorruptedArm3, LeftArm)
  2680. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  2681. sao = coroutine.wrap(function()
  2682. for i = 1, 100 do
  2683. CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04
  2684. wait()
  2685. end
  2686. end)
  2687. sao()
  2688. for i = 1, 100 do
  2689. doommusucus.Volume = doommusucus.Volume - 0.02
  2690. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003)
  2691. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03)
  2692. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03)
  2693. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03)
  2694. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2695. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2696. wait()
  2697. end
  2698. for i = 1, 10 do
  2699. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2700. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2701. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2702. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2703. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2704. wait()
  2705. end
  2706. lssj = true
  2707. LSSJ:Play()
  2708. for i = 1, 40 do
  2709. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2710. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2711. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2712. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2713. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2714. wait()
  2715. end
  2716. rjjj = coroutine.wrap(function()
  2717. for i = 1, 62 do
  2718. unleashingpower = Instance.new("Part", Torso)
  2719. unleashingpower.Size = Vector3.new(1, 1, 1)
  2720. unleashingpower.Transparency = 0.5
  2721. unleashingpower.BrickColor = BrickColor.Random()
  2722. unleashingpower.Material = "Neon"
  2723. unleashingpower.Anchored = true
  2724. unleashingpower.CanCollide = false
  2725. unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2726. unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower)
  2727. unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2728. unleashingpowermesh.Scale = Vector3.new(15, 15, 15)
  2729. removeuseless:AddItem(unleashingpower,2)
  2730. table.insert(Extreme,unleashingpower)
  2731. table.insert(nonmeshRepeater2,unleashingpower)
  2732. table.insert(ExtremeM,unleashingpowermesh)
  2733. unleashingpower2 = Instance.new("Part", Torso)
  2734. unleashingpower2.Size = Vector3.new(1, 1, 1)
  2735. unleashingpower2.Transparency = 0.5
  2736. unleashingpower2.Shape = 0
  2737. unleashingpower2.BrickColor = BrickColor.Random()
  2738. unleashingpower2.Material = "Neon"
  2739. unleashingpower2.Anchored = true
  2740. unleashingpower2.CanCollide = false
  2741. unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2742. removeuseless:AddItem(unleashingpower2,2)
  2743. table.insert(Extreme,unleashingpower2)
  2744. table.insert(nonmeshRepeater2,unleashingpower2)
  2745. wait()
  2746. end
  2747. end)
  2748. rjjj()
  2749. mcs = coroutine.wrap(function()
  2750. while lssj do
  2751. light.Range = light.Range + 5
  2752. light.Brightness = light.Brightness + 5
  2753. light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
  2754. sine = sine + change
  2755. change = 4
  2756. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5)
  2757. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5)
  2758. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5)
  2759. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5)
  2760. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5)
  2761. wait()
  2762. end
  2763. end)
  2764. mcs()
  2765. wait(4)
  2766. lssj = false
  2767. light.Range = 50
  2768. light.Brightness = 9001
  2769. light.Color = Color3.new(255,0,0)
  2770. unleashingpower3 = Instance.new("Part", Torso)
  2771. unleashingpower3.Size = Vector3.new(1, 1, 1)
  2772. unleashingpower3.Transparency = 0
  2773. unleashingpower3.Shape = 0
  2774. unleashingpower3.BrickColor = BrickColor.New("Lime green")
  2775. unleashingpower3.Material = "Neon"
  2776. unleashingpower3.Anchored = true
  2777. unleashingpower3.CanCollide = false
  2778. unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2779. table.insert(Extreme,unleashingpower3)
  2780. wait(1)
  2781. HandCannonTop1:Remove()
  2782. FixedER:Remove()
  2783. FixedER4:Remove()
  2784. FixedER5:Remove()
  2785. FixedER2:Remove()
  2786. FixedER3:Remove()
  2787. HandCannonTop2:Remove()
  2788. HandCannonTop3:Remove()
  2789. secretpart:Remove()
  2790. HandCannonTop4:Remove()
  2791. HandCannonTop5:Remove()
  2792. HandCannonTop6:Remove()
  2793. HandCannonTop7:Remove()
  2794. HandCannonTop8:Remove()
  2795. HandCannonTop9:Remove()
  2796. HandCannonTop10:Remove()
  2797. HandCannonTop11:Remove()
  2798. HandCannonTop12:Remove()
  2799. HandCannonTop13:Remove()
  2800. HandCannonTop14:Remove()
  2801. corecircle:Remove()
  2802. corecircle2:Remove()
  2803. TheCore:Remove()
  2804. Gear1:Remove()
  2805. Gear2:Remove()
  2806. EnergyCorePART:Remove()
  2807. CorruptedArm:Remove()
  2808. CorruptedArm2:Remove()
  2809. ArmorPlating:Remove()
  2810. ArmorPlating2:Remove()
  2811. ArmorPlating3:Remove()
  2812. ArmorPlating4:Remove()
  2813. ArmorPlating5:Remove()
  2814. ArmorPlating6:Remove()
  2815. ArmorPlating7:Remove()
  2816. ArmorPlating8:Remove()
  2817. ArmorPlating9:Remove()
  2818. ArmorPlating10:Remove()
  2819. CorruptedArm3:Remove()
  2820. unleashingpower5 = Instance.new("Part", Torso)
  2821. unleashingpower5.Size = Vector3.new(20, 20, 20)
  2822. unleashingpower5.Transparency = 0.5
  2823. unleashingpower5.BrickColor = BrickColor.New("Really red")
  2824. unleashingpower5.Material = "Neon"
  2825. unleashingpower5.Anchored = true
  2826. unleashingpower5.CanCollide = false
  2827. unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2828. unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5)
  2829. unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2830. unleashingpowermesh5.Scale = Vector3.new(15, 15, 15)
  2831. unleashingpower6 = Instance.new("Part", Torso)
  2832. unleashingpower6.Size = Vector3.new(20, 20, 20)
  2833. unleashingpower6.Transparency = 0.5
  2834. unleashingpower6.BrickColor = BrickColor.New("Really red")
  2835. unleashingpower6.Material = "Neon"
  2836. unleashingpower6.Anchored = true
  2837. unleashingpower6.CanCollide = false
  2838. unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2839. unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6)
  2840. unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2841. unleashingpowermesh6.Scale = Vector3.new(15, 15, 15)
  2842. quickcour = coroutine.wrap(function()
  2843. while wait() do
  2844. unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2))
  2845. unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2))
  2846. end
  2847. end)
  2848. quickcour()
  2849. light.Range = 10
  2850. light.Brightness = 25
  2851. light.Color = Color3.new(255,0,0)
  2852. unleashingpower4 = Instance.new("Part", Torso)
  2853. unleashingpower4.Size = Vector3.new(15, 15, 15)
  2854. unleashingpower4.Transparency = 0
  2855. unleashingpower4.Shape = 0
  2856. unleashingpower4.BrickColor = BrickColor.New("Really red")
  2857. unleashingpower4.Material = "Neon"
  2858. unleashingpower4.Anchored = true
  2859. unleashingpower4.CanCollide = false
  2860. unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2861. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=73404388'
  2862. wait(1)
  2863. table.insert(nonmeshRepeater2,unleashingpower3)
  2864. removeuseless:AddItem(unleashingpower3,3)
  2865. wait(1)
  2866. unleashingpower7 = Instance.new("Part", Torso)
  2867. unleashingpower7.Size = Vector3.new(1, 1, 1)
  2868. unleashingpower7.Transparency = 0
  2869. unleashingpower7.Shape = 0
  2870. unleashingpower7.BrickColor = BrickColor.New("Really red")
  2871. unleashingpower7.Material = "Neon"
  2872. unleashingpower7.Anchored = true
  2873. unleashingpower7.CanCollide = false
  2874. unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2875. table.insert(Extreme,unleashingpower7)
  2876. table.insert(nonmeshRepeater2,unleashingpower7)
  2877. removeuseless:AddItem(unleashingpower7,3)
  2878. wait(2)
  2879. unleashingpower8 = Instance.new("Part", Torso)
  2880. unleashingpower8.Size = Vector3.new(1, 1, 1)
  2881. unleashingpower8.Transparency = 0
  2882. unleashingpower8.Shape = 0
  2883. unleashingpower8.BrickColor = BrickColor.New("Really red")
  2884. unleashingpower8.Material = "Neon"
  2885. unleashingpower8.Anchored = true
  2886. unleashingpower8.CanCollide = false
  2887. unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2888. table.insert(Extreme,unleashingpower8)
  2889. table.insert(nonmeshRepeater2,unleashingpower8)
  2890. removeuseless:AddItem(unleashingpower8,3)
  2891. wait(2)
  2892. unleashingpower9 = Instance.new("Part", Torso)
  2893. unleashingpower9.Size = Vector3.new(1, 1, 1)
  2894. unleashingpower9.Transparency = 0
  2895. unleashingpower9.Shape = 0
  2896. unleashingpower9.BrickColor = BrickColor.New("Really red")
  2897. unleashingpower9.Material = "Neon"
  2898. unleashingpower9.Anchored = true
  2899. unleashingpower9.CanCollide = false
  2900. unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2901. table.insert(Extreme,unleashingpower9)
  2902. table.insert(nonmeshRepeater2,unleashingpower9)
  2903. removeuseless:AddItem(unleashingpower9,3)
  2904. wait(2)
  2905. table.insert(Extreme,unleashingpower4)
  2906. table.insert(nonmeshRepeater2,unleashingpower4)
  2907. removeuseless:AddItem(unleashingpower4,3)
  2908. wait(.1)
  2909. arti = coroutine.wrap(function()
  2910. for i = 1, 10 do
  2911. unleashingpower10 = Instance.new("Part", Torso)
  2912. unleashingpower10.Size = Vector3.new(1, 1, 1)
  2913. unleashingpower10.Transparency = 0.5
  2914. unleashingpower10.BrickColor = BrickColor.New("Crimson")
  2915. unleashingpower10.Material = "Neon"
  2916. unleashingpower10.Anchored = true
  2917. unleashingpower10.CanCollide = false
  2918. unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2919. un = Instance.new("SpecialMesh", unleashingpower10)
  2920. un.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2921. un.Scale = Vector3.new(15, 15, 15)
  2922. removeuseless:AddItem(unleashingpower10,2)
  2923. table.insert(Extreme,unleashingpower10)
  2924. table.insert(nonmeshRepeater2,unleashingpower10)
  2925. table.insert(ExtremeM,un)
  2926. wait()
  2927. end
  2928. end)
  2929. arti()
  2930. dso = coroutine.wrap(function()
  2931. for i = 1, 100 do
  2932. LSSJ.Volume = LSSJ.Volume - 0.4
  2933. wait()
  2934. end
  2935. end)
  2936. dso()
  2937. removeuseless:AddItem(unleashingpower6,2)
  2938. table.insert(Extreme,unleashingpower6)
  2939. table.insert(nonmeshRepeater2,unleashingpower6)
  2940. removeuseless:AddItem(unleashingpower5,2)
  2941. table.insert(Extreme,unleashingpower5)
  2942. table.insert(nonmeshRepeater2,unleashingpower5)
  2943. doommusucus.SoundId = "rbxassetid://296414388"
  2944. laugh = Instance.new("Sound", Torso)
  2945. laugh.SoundId = "rbxassetid://179774173"
  2946. laugh.Volume = 2.5
  2947. laugh:Play()
  2948. for i = 1, 10 do
  2949. doommusucus.Volume = doommusucus.Volume + 0.11
  2950. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2951. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2952. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2953. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2954. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2955. wait()
  2956. end
  2957. for i = 1, 10 do
  2958. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2959. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2960. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2961. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2962. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2963. wait()
  2964. end
  2965. for i = 1, 15 do
  2966. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2967. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  2968. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2969. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  2970. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  2971. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  2972. wait()
  2973. end
  2974. wait(1)
  2975. hum.WalkSpeed = 13
  2976. LSSJn = true
  2977. donttransform = true
  2978. attacking = false
  2979. debounce = false
  2980. end
  2981. end
  2982. end)
  2983.  
  2984. mouse.KeyDown:connect(function(Press)
  2985. Press=Press:lower()
  2986. if Press=='b' then
  2987. if debounce == true then return end
  2988. debounce = true
  2989. walking = false
  2990. attacking = true
  2991. fpg = false
  2992. gpf = true
  2993. for i = 1, 5 do
  2994. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2995. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  2996. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  2997. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2998. wait()
  2999. end
  3000. wind = Instance.new("Part", Torso)
  3001. wind.BrickColor = BrickColor.new("Crimson")
  3002. wind.Size = Vector3.new(5,5,5)
  3003. wind.CanCollide = false
  3004. wind.Transparency = 1
  3005. wind.Material = "Neon"
  3006. windmesh = Instance.new("SpecialMesh", wind)
  3007. windmesh.Scale = Vector3.new(2,2,2)
  3008. windmesh.MeshId = "rbxassetid://168892432"
  3009. windweld = weldBetween(wind, Torso)
  3010. wind2 = Instance.new("Part", Torso)
  3011. wind2.BrickColor = BrickColor.new("Crimson")
  3012. wind2.Size = Vector3.new(5,5,5)
  3013. wind2.CanCollide = false
  3014. wind2.Transparency = 1
  3015. wind2.Material = "Neon"
  3016. windmesh2 = Instance.new("SpecialMesh", wind2)
  3017. windmesh2.Scale = Vector3.new(4,4,4)
  3018. windmesh2.MeshId = "rbxassetid://168892432"
  3019. windweld2 = weldBetween(wind2, wind)
  3020. quickcourou = coroutine.wrap(function()
  3021. m = 1
  3022. for i = 1, 5 do
  3023. wind.Transparency = wind.Transparency - 0.1
  3024. wind2.Transparency = wind2.Transparency - 0.04
  3025. wait()
  3026. end
  3027. end)
  3028. quickcourou()
  3029. eORBleft = Instance.new("Part", Torso)
  3030. eORBleft.Size = Vector3.new(1, 1, 1)
  3031. eORBleft.Transparency = 0
  3032. eORBleft.Shape = 0
  3033. eORBleft.BrickColor = BrickColor.New("Really red")
  3034. eORBleft.Material = "Neon"
  3035. eORBleft.Anchored = false
  3036. eORBleft.CanCollide = false
  3037. eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3038. eorbweld1 = weldBetween(eORBleft, LeftArm)
  3039. eorbweld1.C0 = CFrame.new(0,1.3,0)
  3040. eORBright = Instance.new("Part", Torso)
  3041. eORBright.Size = Vector3.new(1, 1, 1)
  3042. eORBright.Transparency = 0
  3043. eORBright.Shape = 0
  3044. eORBright.BrickColor = BrickColor.New("Really red")
  3045. eORBright.Material = "Neon"
  3046. eORBright.Anchored = false
  3047. eORBright.CanCollide = false
  3048. eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3049. eorbweld2 = weldBetween(eORBright, RightArm)
  3050. eorbweld2.C0 = CFrame.new(0,1.3,0)
  3051. hev = Instance.new("Part", Torso)
  3052. hev.Size = Vector3.new(15, 15, 15)
  3053. hev.Transparency = 0
  3054. hev.Shape = 0
  3055. hev.BrickColor = BrickColor.New("Really red")
  3056. hev.Material = "Neon"
  3057. hev.Anchored = true
  3058. hev.CanCollide = false
  3059. hev2 = Instance.new("Part", Torso)
  3060. hev2.Size = Vector3.new(15, 15, 15)
  3061. hev2.Transparency = 0
  3062. hev2.Shape = 0
  3063. hev2.BrickColor = BrickColor.New("Really red")
  3064. hev2.Material = "Neon"
  3065. hev2.Anchored = true
  3066. hev2.CanCollide = false
  3067. quickcour2 = coroutine.wrap(function()
  3068. while gpf do
  3069. local Hit = damagealll(8,Torso.Position)
  3070. for _,v in pairs(Hit) do
  3071. local velo2 = Instance.new("BodyVelocity", v)
  3072. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  3073. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  3074. removeuseless:AddItem(velo2,2)
  3075. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  3076. v.Humanoid:TakeDamage(10)
  3077. wait(.5)
  3078. end
  3079. wait()
  3080. end
  3081. end)
  3082. quickcour2()
  3083. quickcour = coroutine.wrap(function()
  3084. removeuseless:AddItem(hev,2)
  3085. removeuseless:AddItem(hev2,2)
  3086. for i = 1, 50 do
  3087. hev.Size = hev.Size - Vector3.new(1,1,1)
  3088. hev2.Size = hev2.Size - Vector3.new(1,1,1)
  3089. hev.CFrame = eORBleft.CFrame
  3090. hev2.CFrame = eORBright.CFrame
  3091. wait()
  3092. end
  3093. end)
  3094. quickcour()
  3095. particlemiter1 = Instance.new("ParticleEmitter", eORBleft)
  3096. particlemiter1.Enabled = true
  3097. particlemiter1.Texture = "rbxassetid://1415728949"
  3098. particlemiter1.Lifetime = NumberRange.new(2.5)
  3099. particlemiter1.Size = NumberSequence.new(1,0)
  3100. particlemiter1.Rate = 20
  3101. particlemiter1.RotSpeed = NumberRange.new(70)
  3102. particlemiter1.Speed = NumberRange.new(0)
  3103. particlemiter2 = Instance.new("ParticleEmitter", eORBright)
  3104. particlemiter2.Enabled = true
  3105. particlemiter2.Texture = "rbxassetid://1415728949"
  3106. particlemiter2.Lifetime = NumberRange.new(2.5)
  3107. particlemiter2.Size = NumberSequence.new(1,0)
  3108. particlemiter2.Rate = 20
  3109. particlemiter2.RotSpeed = NumberRange.new(70)
  3110. particlemiter2.Speed = NumberRange.new(0)
  3111. t = 1
  3112. for i = 1, 5 do
  3113. t = t + 1
  3114. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3115. wait()
  3116. end
  3117. sound = Instance.new("Sound", Torso)
  3118. sound.SoundId = "rbxassetid://730531499"
  3119. sound.Volume = 3
  3120. sound.Pitch = math.random(.8,1)
  3121. sound:Play()
  3122. for i = 1, 5 do
  3123. hum.WalkSpeed = 15
  3124. t = t + 2
  3125. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3126. wait()
  3127. end
  3128. sound2 = Instance.new("Sound", Torso)
  3129. sound2.SoundId = "rbxassetid://93186995"
  3130. sound2.Volume = 3
  3131. sound2.Pitch = math.random(.8,1)
  3132. sound2:Play()
  3133. for i = 1, 5 do
  3134. hum.WalkSpeed = 16
  3135. t = t + 3
  3136. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3137. wait()
  3138. end
  3139. sound3 = Instance.new("Sound", Torso)
  3140. sound3.SoundId = "rbxassetid://178090362"
  3141. sound3.Volume = 3
  3142. sound3.Pitch = math.random(.8,1)
  3143. sound3:Play()
  3144. for i = 1, 5 do
  3145. hum.WalkSpeed = 18
  3146. t = t + 4
  3147. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3148. wait()
  3149. end
  3150. sound4 = Instance.new("Sound", Torso)
  3151. sound4.SoundId = "rbxassetid://152091992"
  3152. sound4.Volume = 3
  3153. sound4.Pitch = 1
  3154. sound4.Looped = true
  3155. sound4:Play()
  3156. for i = 1, 5 do
  3157. hum.WalkSpeed = 20
  3158. t = t + 5
  3159. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3160. wait()
  3161. end
  3162. for i = 1, 5 do
  3163. hum.WalkSpeed = 25
  3164. t = t + 10
  3165. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3166. wait()
  3167. end
  3168. for i = 1, 5 do
  3169. hum.WalkSpeed = 30
  3170. t = t + 20
  3171. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3172. wait()
  3173. end
  3174. for i = 1, 5 do
  3175. hum.WalkSpeed = 35
  3176. t = t + 30
  3177. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3178. wait()
  3179. end
  3180. for i = 1, 150 do
  3181. hum.WalkSpeed = 40
  3182. t = t + 40
  3183. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3184. wait()
  3185. end
  3186. fpg = true
  3187. gpf = false
  3188. removeuseless:AddItem(sound4,5)
  3189. removeuseless:AddItem(eORBright,1)
  3190. removeuseless:AddItem(eORBleft,1)
  3191. removeuseless:AddItem(wind,1)
  3192. removeuseless:AddItem(wind2,1)
  3193. attacking = false
  3194. debounce = false
  3195. quikcour = coroutine.wrap(function()
  3196. while fpg do
  3197. wind.Transparency = wind.Transparency + 0.06
  3198. wind2.Transparency = wind2.Transparency + .06
  3199. eORBright.Size = eORBright.Size + Vector3.new(1,1,1)
  3200. eORBright.Transparency = eORBright.Transparency + 0.07
  3201. eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1)
  3202. eORBleft.Transparency = eORBleft.Transparency + 0.07
  3203. sound4.Volume = sound4.Volume - 0.05
  3204. eORBright.Anchored = true
  3205. eORBleft.Anchored = true
  3206. wait()
  3207. end
  3208. end)
  3209. quikcour()
  3210. end
  3211. end)
  3212.  
  3213. mouse.KeyDown:connect(function(Press)
  3214. Press=Press:lower()
  3215. if Press=='n' then
  3216. if debounce == true then return end
  3217. debounce = true
  3218. attacking = true
  3219. damageallow2 = true
  3220. combowombo = true
  3221. hum.WalkSpeed = 10
  3222. hitbox1 = Instance.new("Part", RightArm)
  3223. hitbox1.Size = Vector3.new(2,2,1)
  3224. hitbox1.Transparency = 1
  3225. hitbox1.CanCollide = false
  3226. local hitbox1w = weldBetween(hitbox1, RightArm)
  3227. hitbox1w.C0 = CFrame.new(0,2,0)
  3228. hitbox2 = Instance.new("Part", LeftArm)
  3229. hitbox2.Size = Vector3.new(2,2,1)
  3230. hitbox2.Transparency = 1
  3231. hitbox2.CanCollide = false
  3232. local hitbox2w = weldBetween(hitbox2, LeftArm)
  3233. hitbox2w.C0 = CFrame.new(0,2,0)
  3234. impactsound = Instance.new("Sound", nil)
  3235. impactsound.Volume = 3
  3236. impactsound.SoundId = "rbxassetid://281156569"
  3237. impactsound2 = Instance.new("Sound", nil)
  3238. impactsound2.Volume = 3
  3239. impactsound2.SoundId = "rbxassetid://281156569"
  3240. hitbox1.Touched:connect(function(hit1)
  3241. if hit1.Parent:IsA("Part") then
  3242. elseif hit1.Parent:IsA("SpecialMesh") then
  3243. elseif hit1.Parent.Name == owner then
  3244. elseif hit1.Parent:findFirstChild("Humanoid") then
  3245. if damageallow1 then return end
  3246. damageallow1 = true
  3247. Slachtoffer = hit1.Parent:findFirstChild("Humanoid")
  3248. impactsound.Parent = Slachtoffer.Torso
  3249. impactsound:Play()
  3250. Slachtoffer:TakeDamage(5)
  3251. end
  3252. end)
  3253. hitbox2.Touched:connect(function(hit2)
  3254. if hit2.Parent:IsA("Part") then
  3255. elseif hit2.Parent:IsA("SpecialMesh") then
  3256. elseif hit2.Parent.Name == owner then
  3257. elseif hit2.Parent:findFirstChild("Humanoid") then
  3258. if damageallow2 then return end
  3259. damageallow2 = true
  3260. impactsound2.Parent = Slachtoffer.Torso
  3261. impactsound2:Play()
  3262. Slachtoffer = hit2.Parent:findFirstChild("Humanoid")
  3263. Slachtoffer:TakeDamage(5)
  3264. end
  3265. end)
  3266. punchsound = Instance.new("Sound", Torso)
  3267. punchsound.Volume = 3
  3268. punchsound.SoundId = "rbxassetid://515339961"
  3269. punchsound2 = Instance.new("Sound", Torso)
  3270. punchsound2.Volume = 3
  3271. punchsound2.SoundId = "rbxassetid://515339961"
  3272. punchsound2.Pitch = .9
  3273. while combowombo do
  3274. damageallow1 = false
  3275. punchsound:Play()
  3276. for i = 1, 3 do
  3277. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4)
  3278. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8)
  3279. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8)
  3280. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8)
  3281. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3282. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3283. wait()
  3284. end
  3285. damageallow2 = false
  3286. punchsound2:Play()
  3287. for i = 1, 3 do
  3288. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)
  3289. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8)
  3290. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8)
  3291. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8)
  3292. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3293. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3294. wait()
  3295. end
  3296. wait()
  3297. end
  3298. hitbox1:Remove()
  3299. hitbox2:Remove()
  3300. attacking = false
  3301. debounce = false
  3302. end
  3303. end)
  3304.  
  3305. mouse.KeyDown:connect(function(Press)
  3306. Press=Press:lower()
  3307. if Press=='e' then
  3308. if debounce == true then return end
  3309. debounce = true
  3310. walking = false
  3311. attacking = true
  3312. ll = false
  3313. hum.WalkSpeed = 0
  3314. smallrift = Instance.new("Part", Torso)
  3315. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  3316. smallrift.Material = "Neon"
  3317. smallrift.Transparency = 1
  3318. smallrift.Anchored = true
  3319. smallrift.CanCollide = false
  3320. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3321. smallriftdecal = Instance.new("Decal", smallrift)
  3322. smallriftdecal.Face = "Top"
  3323. smallriftdecal.Texture = "rbxassetid://702583926"
  3324. removeuseless:AddItem(smallrift,5)
  3325. smallrift2 = Instance.new("Part", Torso)
  3326. smallrift2.Size = Vector3.new(0.1, 0.1, 0.1)
  3327. smallrift2.Material = "Neon"
  3328. smallrift2.Transparency = 1
  3329. smallrift2.Anchored = true
  3330. smallrift2.CanCollide = false
  3331. smallrift2.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3332. smallriftdecal2 = Instance.new("Decal", smallrift2)
  3333. smallriftdecal2.Face = "Top"
  3334. smallriftdecal2.Texture = "rbxassetid://702583926"
  3335. removeuseless:AddItem(smallrift2,5)
  3336. rdnm3 = soundtable3[math.random(1,#soundtable3)]
  3337. luagh = Instance.new("Sound", Torso)
  3338. luagh.SoundId = "rbxassetid://"..rdnm3
  3339. luagh.Looped = false
  3340. luagh.Volume = 2
  3341. luagh:Play()
  3342. removeuseless:AddItem(luagh,10)
  3343. poop1 = coroutine.wrap(function()
  3344. for i = 1, 25 do
  3345. smallrift.Size = smallrift.Size + Vector3.new(1,0,1)
  3346. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3347. wait()
  3348. end
  3349. smallrift2.CFrame = CFrame.new(mouse.Hit.p)
  3350. for i = 1, 25 do
  3351. smallrift.Size = smallrift.Size - Vector3.new(1,0,1)
  3352. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3353. smallrift2.Size = smallrift2.Size + Vector3.new(1,0,1)
  3354. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3355. wait()
  3356. end
  3357. for i = 1, 25 do
  3358. ll = true
  3359. smallrift2.Size = smallrift2.Size - Vector3.new(1,0,1)
  3360. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3361. wait()
  3362. end
  3363. end)
  3364. poop1()
  3365. for i = 1, 15 do
  3366. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3367. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3368. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3369. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3370. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3371. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3372. wait()
  3373. end
  3374. wait(1)
  3375. LeftLeg.CFrame = CFrame.new(smallrift2.Position) * CFrame.new(0,1,0)
  3376. for i = 1, 15 do
  3377. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3378. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3379. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3380. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3381. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3382. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3383. wait()
  3384. end
  3385. hum.WalkSpeed = 13
  3386. debounce = false
  3387. attacking = false
  3388. ll = false
  3389. end
  3390. end)
  3391.  
  3392. mouse.KeyUp:connect(function(Press)
  3393. Press=Press:lower()
  3394. if Press=='n' then
  3395. combowombo = false
  3396. end
  3397. end)
  3398.  
  3399. mouse.KeyDown:connect(function(Press)
  3400. Press=Press:lower()
  3401. if Press=='0' then
  3402. if debounce then return end
  3403. debounce = true
  3404. running = true
  3405. hum.WalkSpeed = 28
  3406. end
  3407. end)
  3408.  
  3409. mouse.KeyUp:connect(function(Press)
  3410. Press=Press:lower()
  3411. if Press=='0' then
  3412. debounce = false
  3413. running = false
  3414. hum.WalkSpeed = 13
  3415. end
  3416. end)
  3417.  
  3418. doit = coroutine.wrap(function()
  3419. while wait() do
  3420. for _,v in pairs(Repeater) do
  3421. v.Scale = v.Scale + Vector3.new(1, 1, 1)
  3422. end
  3423.  
  3424. for _,v in pairs(openshocktable) do
  3425. v.Scale = v.Scale + Vector3.new(3, 3, 3)
  3426. end
  3427.  
  3428. for _,v in pairs(nonmeshRepeater) do
  3429. v.Size = v.Size + Vector3.new(2, 2, 2)
  3430. end
  3431.  
  3432. for _,v in pairs(Extreme) do
  3433. v.Size = v.Size + Vector3.new(6, 6, 6)
  3434. end
  3435.  
  3436. for _,v in pairs(LessSize) do
  3437. v.Size = v.Size - Vector3.new(1, 1, 1)
  3438. end
  3439.  
  3440. for _,v in pairs(nonmeshRepeater2) do
  3441. v.Transparency = v.Transparency + 0.05
  3442. end
  3443.  
  3444. for _,v in pairs(Repeater2) do
  3445. v.Transparency = v.Transparency + 0.01
  3446. end
  3447.  
  3448. for _,v in pairs(TheEnd) do
  3449. v.Transparency = v.Transparency - 0.008
  3450. end
  3451.  
  3452. for _,v in pairs(TheEnd2) do
  3453. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3454. end
  3455.  
  3456. for _,v in pairs(TheEnd3) do
  3457. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3458. end
  3459.  
  3460. for _,v in pairs(ExtremeM) do
  3461. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3462. end
  3463.  
  3464. for _,v in pairs(TheEnd4) do
  3465. v.Transparency = v.Transparency + 0.009
  3466. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3467. end
  3468.  
  3469. for _,v in pairs(SlowlyFade) do
  3470. v.Transparency = v.Transparency + 0.05
  3471. end
  3472.  
  3473. for _,v in pairs(UpMover) do
  3474. v.Position = v.Position + Vector3.new(0, 3, 0)
  3475. end
  3476.  
  3477. for _,v in pairs(ForwardMover) do
  3478. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3479. end
  3480.  
  3481. for _,v in pairs(DamageAll2) do
  3482. if attackdebounce then return end
  3483. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  3484. Slachtoffer:TakeDamage(20)
  3485. end
  3486. end
  3487. end)
  3488. doit()
  3489.  
  3490. vcoroutine = coroutine.wrap(function()
  3491. wait(1)
  3492. transf1 = true
  3493. end)
  3494. vcoroutine()
  3495.  
  3496. local anims = coroutine.wrap(function()
  3497. while true do
  3498. settime = 0.05
  3499. sine = sine + change
  3500. if position == "Walking" and attacking == false and running == false then
  3501. change = 2.2
  3502. walking = true
  3503. hum.WalkSpeed = 13
  3504. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3505. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6)
  3506. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3507. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3508. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3509. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3510. elseif position == "Idle" and attacking == false and running == false then
  3511. walking = false
  3512. change = .9
  3513. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3)
  3514. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3515. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3516. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3)
  3517. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3)
  3518. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3519. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3520. elseif position == "Idle2" and attacking == false and running == false then
  3521. change = .7
  3522. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3)
  3523. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3)
  3524. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3525. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3526. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3)
  3527. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3528. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3529. elseif position == "Running" and attacking == false then
  3530. change = 2
  3531. hum.WalkSpeed = 26
  3532. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3533. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3534. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3535. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3536. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3537. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3538. end
  3539. wait()
  3540. end
  3541. end)
  3542. anims()
  3543. print("Project 44033514 loaded, made by Supr14.")
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