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  1. <?xml version="1.0" encoding="UTF-8"?>
  2.  
  3. <fwAllConfigs>
  4. <ConfigArray>
  5.  
  6. <!-- Base configuration, applies to all platforms and builds. -->
  7. <Item>
  8. <Build>Any</Build>
  9. <Platforms>Any</Platforms>
  10. <Config type="CGameConfig">
  11. <PoolSizes>
  12. <Entries>
  13. <!-- Keep these sorted -->
  14.  
  15. <Item>
  16. <PoolName>AnimatedBuilding</PoolName>
  17. <PoolSize value="600"/>
  18. </Item>
  19. <Item>
  20. <PoolName>AttachmentExtension</PoolName>
  21. <PoolSize value="370"/>
  22. </Item>
  23. <Item>
  24. <PoolName>AudioHeap</PoolName>
  25. <PoolSize value="195"/>
  26. </Item>
  27. <Item>
  28. <PoolName>BlendshapeStore</PoolName>
  29. <PoolSize value="75"/>
  30. </Item>
  31. <Item>
  32. <PoolName>Building</PoolName>
  33. <PoolSize value="55000"/>
  34. </Item>
  35. <Item>
  36. <!-- Size of CVehicleRecordingMgr's streaming module. -->
  37. <PoolName>carrec</PoolName>
  38. <PoolSize value="4000"/>
  39. </Item>
  40. <Item>
  41. <PoolName>CBoatChaseDirector</PoolName>
  42. <PoolSize value="4"/>
  43. </Item>
  44. <Item>
  45. <PoolName>CVehicleCombatAvoidanceArea</PoolName>
  46. <PoolSize value="5"/>
  47. </Item>
  48. <Item>
  49. <PoolName>CCargen</PoolName>
  50. <PoolSize value="800"/>
  51. </Item>
  52. <Item>
  53. <PoolName>CCargenForScenarios</PoolName>
  54. <PoolSize value="500"/>
  55. </Item>
  56. <Item>
  57. <PoolName>CCombatDirector</PoolName>
  58. <PoolSize value="5"/>
  59. </Item>
  60. <Item>
  61. <PoolName>CCombatInfo</PoolName>
  62. <PoolSize value="16"/>
  63. </Item>
  64. <Item>
  65. <PoolName>CCombatSituation</PoolName>
  66. <PoolSize value="6"/>
  67. </Item>
  68. <Item>
  69. <PoolName>CCoverFinder</PoolName>
  70. <PoolSize value="40"/>
  71. </Item>
  72. <Item>
  73. <PoolName>CDefaultCrimeInfo</PoolName>
  74. <PoolSize value="13"/>
  75. </Item>
  76. <Item>
  77. <PoolName>CTacticalAnalysis</PoolName>
  78. <PoolSize value="3"/>
  79. </Item>
  80. <Item>
  81. <PoolName>CTaskUseScenarioEntityExtension</PoolName>
  82. <PoolSize value="256"/>
  83. </Item>
  84. <Item>
  85. <PoolName>AnimStore</PoolName>
  86. <PoolSize value="13500"/>
  87. </Item>
  88. <Item>
  89. <PoolName>CGameScriptResource</PoolName>
  90. <PoolSize value="2977"/>
  91. </Item>
  92. <Item>
  93. <PoolName>ClothStore</PoolName>
  94. <PoolSize value="60"/>
  95. </Item>
  96. <Item>
  97. <PoolName>CombatMeleeManager_Groups</PoolName>
  98. <PoolSize value="3"/>
  99. </Item>
  100. <Item>
  101. <PoolName>CombatMountedManager_Attacks</PoolName>
  102. <PoolSize value="1"/>
  103. </Item>
  104. <Item>
  105. <PoolName>CompEntity</PoolName>
  106. <PoolSize value="39"/>
  107. </Item>
  108. <Item>
  109. <PoolName>CPrioritizedClipSetBucket</PoolName>
  110. <PoolSize value="22"/>
  111. </Item>
  112. <Item>
  113. <PoolName>CPrioritizedClipSetRequest</PoolName>
  114. <PoolSize value="116"/>
  115. </Item>
  116. <Item>
  117. <PoolName>CRoadBlock</PoolName>
  118. <PoolSize value="3"/>
  119. </Item>
  120. <Item>
  121. <PoolName>CStuntJump</PoolName>
  122. <PoolSize value="64"/>
  123. </Item>
  124. <Item>
  125. <PoolName>CScenarioInfo</PoolName>
  126. <PoolSize value="220"/>
  127. </Item>
  128. <Item>
  129. <PoolName>CScenarioPointExtraData</PoolName>
  130. <PoolSize value="220"/>
  131. </Item>
  132. <Item>
  133. <PoolName>CutsceneStore</PoolName>
  134. <PoolSize value="1400"/>
  135. </Item>
  136. <Item>
  137. <PoolName>CScriptEntityExtension</PoolName>
  138. <PoolSize value="650"/>
  139. </Item>
  140. <Item>
  141. <PoolName>CVehicleChaseDirector</PoolName>
  142. <PoolSize value="4"/>
  143. </Item>
  144. <Item>
  145. <PoolName>CVehicleClipRequestHelper</PoolName>
  146. <PoolSize value="45"/>
  147. </Item>
  148. <Item>
  149. <PoolName>CPathNodeRouteSearchHelper</PoolName>
  150. <PoolSize value="256"/>
  151. </Item>
  152. <Item>
  153. <PoolName>CGrabHelper</PoolName>
  154. <PoolSize value="8"/>
  155. </Item>
  156. <Item>
  157. <PoolName>CGpsNumNodesStored</PoolName>
  158. <PoolSize value="1024"/>
  159. </Item>
  160. <Item>
  161. <PoolName>CClimbHandHoldDetected</PoolName>
  162. <PoolSize value="32"/>
  163. </Item>
  164. <Item>
  165. <PoolName>CAmbientLookAt</PoolName>
  166. <PoolSize value="40"/>
  167. </Item>
  168. <Item>
  169. <PoolName>DecoratorExtension</PoolName>
  170. <PoolSize value="320"/>
  171. </Item>
  172. <Item>
  173. <PoolName>DrawableStore</PoolName>
  174. <PoolSize value="60500"/>
  175. </Item>
  176. <Item>
  177. <PoolName>Dummy Object</PoolName>
  178. <PoolSize value="10000"/>
  179. </Item>
  180. <Item>
  181. <PoolName>DwdStore</PoolName>
  182. <PoolSize value="14000"/>
  183. </Item>
  184. <Item>
  185. <PoolName>EntityBatch</PoolName>
  186. <PoolSize value="5000"/>
  187. </Item>
  188. <Item>
  189. <PoolName>GrassBatch</PoolName>
  190. <PoolSize value="30000"/>
  191. </Item>
  192. <Item>
  193. <PoolName>ExprDictStore</PoolName>
  194. <PoolSize value="190"/>
  195. </Item>
  196. <Item>
  197. <PoolName>FrameFilterStore</PoolName>
  198. <PoolSize value="14"/>
  199. </Item>
  200. <Item>
  201. <PoolName>FragmentStore</PoolName>
  202. <PoolSize value="186500"/>
  203. </Item>
  204. <Item>
  205. <PoolName>GamePlayerBroadcastDataHandler_Remote</PoolName>
  206. <PoolSize value="1550"/>
  207. </Item>
  208. <Item>
  209. <PoolName>InstanceBuffer</PoolName>
  210. <PoolSize value="20000"/>
  211. </Item>
  212. <Item>
  213. <PoolName>InteriorInst</PoolName>
  214. <PoolSize value="150"/>
  215. </Item>
  216. <Item>
  217. <PoolName>InteriorProxy</PoolName>
  218. <PoolSize value="1000"/>
  219. </Item>
  220. <Item>
  221. <PoolName>IplStore</PoolName>
  222. <PoolSize value="3000"/>
  223. </Item>
  224. <Item>
  225. <PoolName>MaxLoadedInfo</PoolName>
  226. <PoolSize value="32768"/>
  227. </Item>
  228. <Item>
  229. <PoolName>MaxLoadRequestedInfo</PoolName>
  230. <PoolSize value="3000"/>
  231. </Item>
  232. <Item>
  233. <PoolName>ActiveLoadedInfo</PoolName>
  234. <PoolSize value="3000"/>
  235. </Item>
  236. <Item>
  237. <PoolName>ActivePersistentLoadedInfo</PoolName>
  238. <PoolSize value="1439"/>
  239. </Item>
  240. <Item>
  241. <PoolName>Known Refs</PoolName>
  242. <PoolSize value="24000"/>
  243. </Item>
  244. <Item>
  245. <PoolName>LightEntity</PoolName>
  246. <PoolSize value="4000"/>
  247. </Item>
  248. <Item>
  249. <PoolName>MapDataLoadedNode</PoolName>
  250. <PoolSize value="1000"/>
  251. </Item>
  252. <Item>
  253. <PoolName>MapDataStore</PoolName>
  254. <PoolSize value="8920"/>
  255. </Item>
  256. <Item>
  257. <PoolName>MapTypesStore</PoolName>
  258. <PoolSize value="1400"/>
  259. </Item>
  260. <Item>
  261. <PoolName>MetaDataStore</PoolName>
  262. <PoolSize value="3000"/>
  263. </Item>
  264. <Item>
  265. <PoolName>NavMeshes</PoolName>
  266. <PoolSize value="10100"/>
  267. </Item>
  268. <Item>
  269. <PoolName>NetworkDefStore</PoolName>
  270. <PoolSize value="118"/>
  271. </Item>
  272. <Item>
  273. <PoolName>NetworkCrewDataMgr</PoolName>
  274. <PoolSize value="16"/>
  275. </Item>
  276. <Item>
  277. <PoolName>Object</PoolName>
  278. <PoolSize value="2100"/>
  279. </Item>
  280. <Item>
  281. <PoolName>OcclusionInteriorInfo</PoolName>
  282. <PoolSize value="70"/>
  283. </Item>
  284. <Item>
  285. <PoolName>OcclusionPathNode</PoolName>
  286. <PoolSize value="5100"/>
  287. </Item>
  288. <Item>
  289. <PoolName>OcclusionPortalEntity</PoolName>
  290. <PoolSize value="163"/>
  291. </Item>
  292. <Item>
  293. <PoolName>OcclusionPortalInfo</PoolName>
  294. <PoolSize value="500"/>
  295. </Item>
  296. <Item>
  297. <PoolName>Peds</PoolName>
  298. <PoolSize value="256"/>
  299. </Item>
  300. <Item>
  301. <PoolName>CWeapon</PoolName>
  302. <PoolSize value="1024"/>
  303. </Item>
  304. <Item>
  305. <PoolName>phInstGta</PoolName>
  306. <PoolSize value="8192"/>
  307. </Item>
  308. <Item>
  309. <PoolName>PhysicsBounds</PoolName>
  310. <PoolSize value="1450"/>
  311. </Item>
  312. <Item>
  313. <PoolName>CPickup</PoolName>
  314. <PoolSize value="73"/>
  315. </Item>
  316. <Item>
  317. <PoolName>CPickupPlacement</PoolName>
  318. <PoolSize value="280"/>
  319. </Item>
  320. <Item>
  321. <PoolName>CPickupPlacementCustomScriptData</PoolName>
  322. <PoolSize value="60"/>
  323. </Item>
  324. <Item>
  325. <PoolName>CRegenerationInfo</PoolName>
  326. <PoolSize value="56"/>
  327. </Item>
  328. <Item>
  329. <PoolName>PortalInst</PoolName>
  330. <PoolSize value="200" />
  331. </Item>
  332. <Item>
  333. <PoolName>PoseMatcherStore</PoolName>
  334. <PoolSize value="28" />
  335. </Item>
  336. <Item>
  337. <PoolName>PMStore</PoolName>
  338. <PoolSize value="100"/>
  339. </Item>
  340. <Item>
  341. <PoolName>PtFxSortedEntity</PoolName>
  342. <PoolSize value="384"/>
  343. </Item>
  344. <Item>
  345. <PoolName>PtFxAssetStore</PoolName>
  346. <PoolSize value="250"/>
  347. </Item>
  348. <Item>
  349. <PoolName>QuadTreeNodes</PoolName>
  350. <PoolSize value="1310"/>
  351. </Item>
  352. <Item>
  353. <PoolName>ScaleformStore</PoolName>
  354. <PoolSize value="642"/>
  355. </Item>
  356. <Item>
  357. <PoolName>ScaleformMgrArray</PoolName>
  358. <PoolSize value="40"/>
  359. </Item>
  360. <Item>
  361. <PoolName>ScriptStore</PoolName>
  362. <PoolSize value="900"/>
  363. </Item>
  364. <Item>
  365. <PoolName>StaticBounds</PoolName>
  366. <PoolSize value="13000"/>
  367. </Item>
  368. <Item>
  369. <PoolName>tcBox</PoolName>
  370. <PoolSize value="3000"/>
  371. </Item>
  372. <Item>
  373. <PoolName>TrafficLightInfos</PoolName>
  374. <PoolSize value="512"/>
  375. </Item>
  376. <Item>
  377. <PoolName>TxdStore</PoolName>
  378. <PoolSize value="50840"/>
  379. </Item>
  380. <Item>
  381. <PoolName>Vehicles</PoolName>
  382. <PoolSize value="1900"/>
  383. </Item>
  384. <Item>
  385. <PoolName>VehicleStreamRequest</PoolName>
  386. <PoolSize value="250"/>
  387. </Item>
  388. <Item>
  389. <PoolName>VehicleStreamRender</PoolName>
  390. <PoolSize value="240"/>
  391. </Item>
  392. <Item>
  393. <PoolName>VehicleStruct</PoolName>
  394. <PoolSize value="300"/>
  395. </Item>
  396. <Item>
  397. <PoolName>HandlingData</PoolName>
  398. <PoolSize value="2000"/>
  399. </Item>
  400. <Item>
  401. <!-- Size of the CWaypointRecording streaming module. -->
  402. <PoolName>wptrec</PoolName>
  403. <PoolSize value="850"/>
  404. </Item>
  405. <Item>
  406. <PoolName>fwLodNode</PoolName>
  407. <PoolSize value="12500"/>
  408. </Item>
  409. <Item>
  410. <PoolName>CTask</PoolName>
  411. <PoolSize value="8192"/>
  412. </Item>
  413. <Item>
  414. <PoolName>CEvent</PoolName>
  415. <PoolSize value="800"/>
  416. </Item>
  417. <Item>
  418. <PoolName>CMoveObject</PoolName>
  419. <PoolSize value="180"/>
  420. </Item>
  421. <Item>
  422. <PoolName>CMoveAnimatedBuilding</PoolName>
  423. <PoolSize value="161"/>
  424. </Item>
  425. <Item>
  426. <PoolName>atDScriptObjectNode</PoolName>
  427. <PoolSize value="650"/>
  428. </Item>
  429. <Item>
  430. <PoolName>fwDynamicArchetypeComponent</PoolName>
  431. <PoolSize value="8592"/>
  432. </Item>
  433. <Item>
  434. <PoolName>fwDynamicEntityComponent</PoolName>
  435. <PoolSize value="8192"/>
  436. </Item>
  437. <Item>
  438. <PoolName>fwEntityContainer</PoolName>
  439. <PoolSize value="615"/>
  440. </Item>
  441. <Item>
  442. <PoolName>fwMatrixTransform</PoolName>
  443. <PoolSize value="30000"/>
  444. </Item>
  445. <Item>
  446. <PoolName>fwQuaternionTransform</PoolName>
  447. <PoolSize value="12958"/>
  448. </Item>
  449. <Item>
  450. <PoolName>fwSimpleTransform</PoolName>
  451. <PoolSize value="37000"/>
  452. </Item>
  453. <Item>
  454. <PoolName>ScenarioCarGensPerRegion</PoolName>
  455. <PoolSize value="80"/>
  456. </Item>
  457. <Item>
  458. <PoolName>ScenarioPointsAndEdgesPerRegion</PoolName>
  459. <PoolSize value="1000"/>
  460. </Item>
  461. <Item>
  462. <PoolName>ScenarioPoint</PoolName>
  463. <PoolSize value="900"/>
  464. </Item>
  465. <Item>
  466. <PoolName>ScenarioPointEntity</PoolName>
  467. <PoolSize value="350"/>
  468. </Item>
  469. <Item>
  470. <PoolName>ScenarioPointWorld</PoolName>
  471. <PoolSize value="1400"/>
  472. </Item>
  473. <Item>
  474. <PoolName>MaxNonRegionScenarioPointSpatialObjects</PoolName>
  475. <PoolSize value="900"/>
  476. </Item>
  477. <Item>
  478. <PoolName>ObjectIntelligence</PoolName>
  479. <PoolSize value="37"/>
  480. </Item>
  481. <Item>
  482. <PoolName>VehicleScenarioAttractors</PoolName>
  483. <PoolSize value="64"/>
  484. </Item>
  485. <Item>
  486. <PoolName>AircraftFlames</PoolName>
  487. <PoolSize value="34"/>
  488. </Item>
  489. <Item>
  490. <PoolName>CScenarioPointChainUseInfo</PoolName>
  491. <PoolSize value="96"/>
  492. </Item>
  493. <Item>
  494. <PoolName>CScenarioClusterSpawnedTrackingData</PoolName>
  495. <PoolSize value="190"/>
  496. </Item>
  497. <Item>
  498. <PoolName>CSPClusterFSMWrapper</PoolName>
  499. <PoolSize value="192"/>
  500. </Item>
  501. <Item>
  502. <PoolName>fwArchetypePooledMap</PoolName>
  503. <PoolSize value="62000"/>
  504. </Item>
  505. <Item>
  506. <PoolName>CTaskConversationHelper</PoolName>
  507. <PoolSize value="4"/>
  508. </Item>
  509. <Item>
  510. <PoolName>SyncedScenes</PoolName>
  511. <PoolSize value="48"/>
  512. </Item>
  513. <Item>
  514. <PoolName>AnimScenes</PoolName>
  515. <PoolSize value="10"/>
  516. </Item>
  517. <Item>
  518. <PoolName>CPropManagementHelper</PoolName>
  519. <PoolSize value="256"/>
  520. </Item>
  521. <Item>
  522. <PoolName>ActionTable_Definitions</PoolName>
  523. <PoolSize value="304"/>
  524. </Item>
  525. <Item>
  526. <PoolName>ActionTable_Results</PoolName>
  527. <PoolSize value="474"/>
  528. </Item>
  529. <Item>
  530. <PoolName>ActionTable_Impulses</PoolName>
  531. <PoolSize value="20"/>
  532. </Item>
  533. <Item>
  534. <PoolName>ActionTable_Interrelations</PoolName>
  535. <PoolSize value="60"/>
  536. </Item>
  537. <Item>
  538. <PoolName>ActionTable_Homings</PoolName>
  539. <PoolSize value="167"/>
  540. </Item>
  541. <Item>
  542. <PoolName>ActionTable_Damages</PoolName>
  543. <PoolSize value="24"/>
  544. </Item>
  545. <Item>
  546. <PoolName>ActionTable_StrikeBones</PoolName>
  547. <PoolSize value="17"/>
  548. </Item>
  549. <Item>
  550. <PoolName>ActionTable_Rumbles</PoolName>
  551. <PoolSize value="5"/>
  552. </Item>
  553. <Item>
  554. <PoolName>ActionTable_Branches</PoolName>
  555. <PoolSize value="27"/>
  556. </Item>
  557. <Item>
  558. <PoolName>ActionTable_StealthKills</PoolName>
  559. <PoolSize value="10"/>
  560. </Item>
  561. <Item>
  562. <PoolName>ActionTable_Vfx</PoolName>
  563. <PoolSize value="35"/>
  564. </Item>
  565. <Item>
  566. <PoolName>ActionTable_FacialAnimSets</PoolName>
  567. <PoolSize value="5"/>
  568. </Item>
  569. <Item>
  570. <PoolName>NetworkEntityAreas</PoolName>
  571. <PoolSize value="128"/>
  572. </Item>
  573. <Item>
  574. <PoolName>NavMeshRoute</PoolName>
  575. <PoolSize value="1024"/>
  576. </Item>
  577. </Entries>
  578. </PoolSizes>
  579.  
  580. <ConfigPopulation>
  581. <ScenarioPedsMultiplier_Base value="70"/>
  582. <ScenarioPedsMultiplier value="100"/>
  583. <AmbientPedsMultiplier_Base value="70"/>
  584. <AmbientPedsMultiplier value="100"/>
  585. <MaxTotalPeds_Base value="70"/>
  586. <MaxTotalPeds value="200"/>
  587. <PedMemoryMultiplier value="500"/>
  588. <PedsForVehicles_Base value="75"/>
  589. <PedsForVehicles value="75"/>
  590. <VehicleTimesliceMaxUpdatesPerFrame_Base value="4"/>
  591. <VehicleTimesliceMaxUpdatesPerFrame value="10"/>
  592. <VehicleAmbientDensityMultiplier_Base value="66"/>
  593. <VehicleAmbientDensityMultiplier value="100"/>
  594. <VehicleMemoryMultiplier value="500"/>
  595. <VehicleParkedDensityMultiplier_Base value="50"/>
  596. <VehicleParkedDensityMultiplier value="100"/>
  597. <VehicleLowPrioParkedDensityMultiplier_Base value="50"/>
  598. <VehicleLowPrioParkedDensityMultiplier value="100"/>
  599. <VehicleUpperLimit_Base value="40"/>
  600. <VehicleUpperLimit value="130"/>
  601. <VehicleUpperLimitMP value="60"/>
  602. <VehicleParkedUpperLimit_Base value="40"/>
  603. <VehicleParkedUpperLimit value="100"/>
  604. <VehicleKeyholeShapeInnerThickness_Base value="20"/>
  605. <VehicleKeyholeShapeInnerThickness value="20"/>
  606. <VehicleKeyholeShapeOuterThickness_Base value="40"/>
  607. <VehicleKeyholeShapeOuterThickness value="40"/>
  608. <VehicleKeyholeShapeInnerRadius_Base value="80"/>
  609. <VehicleKeyholeShapeInnerRadius value="120"/>
  610. <VehicleKeyholeShapeOuterRadius_Base value="185"/>
  611. <VehicleKeyholeShapeOuterRadius value="215"/>
  612. <VehicleKeyholeSideWallThickness_Base value="60"/>
  613. <VehicleKeyholeSideWallThickness value="60"/>
  614. <VehicleMaxCreationDistance_Base value="225"/>
  615. <VehicleMaxCreationDistance value="255"/>
  616. <VehicleMaxCreationDistanceOffscreen_Base value="50"/>
  617. <VehicleMaxCreationDistanceOffscreen value="50"/>
  618. <VehicleCullRange_Base value="251"/>
  619. <VehicleCullRange value="311"/>
  620. <VehicleCullRangeOnScreenScale_Base value="140"/>
  621. <VehicleCullRangeOnScreenScale value="140"/>
  622. <VehicleCullRangeOffScreen_Base value="100"/>
  623. <VehicleCullRangeOffScreen value="150"/>
  624. <DensityBasedRemovalRateScale_Base value="36"/>
  625. <DensityBasedRemovalRateScale value="36"/>
  626. <DensityBasedRemovalTargetHeadroom_Base value="10"/>
  627. <DensityBasedRemovalTargetHeadroom value="10"/>
  628. <VehicleSpacing_Base>
  629. <VehicleSpacing_0_Base value="1"/>
  630. <VehicleSpacing_1_Base value="172"/>
  631. <VehicleSpacing_2_Base value="150"/>
  632. <VehicleSpacing_3_Base value="129"/>
  633. <VehicleSpacing_4_Base value="110"/>
  634. <VehicleSpacing_5_Base value="88"/>
  635. <VehicleSpacing_6_Base value="55"/>
  636. <VehicleSpacing_7_Base value="52"/>
  637. <VehicleSpacing_8_Base value="45"/>
  638. <VehicleSpacing_9_Base value="40"/>
  639. <VehicleSpacing_10_Base value="34"/>
  640. <VehicleSpacing_11_Base value="27"/>
  641. <VehicleSpacing_12_Base value="22"/>
  642. <VehicleSpacing_13_Base value="20"/>
  643. <VehicleSpacing_14_Base value="19"/>
  644. <VehicleSpacing_15_Base value="18"/>
  645. </VehicleSpacing_Base>
  646. <VehicleSpacing>
  647. <VehicleSpacing_0 value="1"/>
  648. <VehicleSpacing_1 value="172"/>
  649. <VehicleSpacing_2 value="150"/>
  650. <VehicleSpacing_3 value="129"/>
  651. <VehicleSpacing_4 value="110"/>
  652. <VehicleSpacing_5 value="88"/>
  653. <VehicleSpacing_6 value="55"/>
  654. <VehicleSpacing_7 value="52"/>
  655. <VehicleSpacing_8 value="45"/>
  656. <VehicleSpacing_9 value="40"/>
  657. <VehicleSpacing_10 value="34"/>
  658. <VehicleSpacing_11 value="27"/>
  659. <VehicleSpacing_12 value="22"/>
  660. <VehicleSpacing_13 value="20"/>
  661. <VehicleSpacing_14 value="19"/>
  662. <VehicleSpacing_15 value="18"/>
  663. </VehicleSpacing>
  664. <PlayersRoadScanDistance_Base value="300"/>
  665. <PlayersRoadScanDistance value="330"/>
  666. <PlayerRoadDensityInc_Base>
  667. <PlayerRoadDensityInc_0_Base value="0"/>
  668. <PlayerRoadDensityInc_1_Base value="0"/>
  669. <PlayerRoadDensityInc_2_Base value="0"/>
  670. <PlayerRoadDensityInc_3_Base value="0"/>
  671. <PlayerRoadDensityInc_4_Base value="0"/>
  672. <PlayerRoadDensityInc_5_Base value="0"/>
  673. <PlayerRoadDensityInc_6_Base value="0"/>
  674. <PlayerRoadDensityInc_7_Base value="0"/>
  675. <PlayerRoadDensityInc_8_Base value="0"/>
  676. <PlayerRoadDensityInc_9_Base value="0"/>
  677. <PlayerRoadDensityInc_10_Base value="0"/>
  678. <PlayerRoadDensityInc_11_Base value="0"/>
  679. <PlayerRoadDensityInc_12_Base value="0"/>
  680. <PlayerRoadDensityInc_13_Base value="0"/>
  681. <PlayerRoadDensityInc_14_Base value="0"/>
  682. <PlayerRoadDensityInc_15_Base value="0"/>
  683. </PlayerRoadDensityInc_Base>
  684. <PlayerRoadDensityInc>
  685. <PlayerRoadDensityInc_0 value="0"/>
  686. <PlayerRoadDensityInc_1 value="0"/>
  687. <PlayerRoadDensityInc_2 value="0"/>
  688. <PlayerRoadDensityInc_3 value="0"/>
  689. <PlayerRoadDensityInc_4 value="0"/>
  690. <PlayerRoadDensityInc_5 value="0"/>
  691. <PlayerRoadDensityInc_6 value="2"/>
  692. <PlayerRoadDensityInc_7 value="2"/>
  693. <PlayerRoadDensityInc_8 value="2"/>
  694. <PlayerRoadDensityInc_9 value="2"/>
  695. <PlayerRoadDensityInc_10 value="2"/>
  696. <PlayerRoadDensityInc_11 value="1"/>
  697. <PlayerRoadDensityInc_12 value="0"/>
  698. <PlayerRoadDensityInc_13 value="0"/>
  699. <PlayerRoadDensityInc_14 value="0"/>
  700. <PlayerRoadDensityInc_15 value="0"/>
  701. </PlayerRoadDensityInc>
  702. <NonPlayerRoadDensityDec_Base>
  703. <NonPlayerRoadDensityDec_0_Base value="0"/>
  704. <NonPlayerRoadDensityDec_1_Base value="0"/>
  705. <NonPlayerRoadDensityDec_2_Base value="0"/>
  706. <NonPlayerRoadDensityDec_3_Base value="1"/>
  707. <NonPlayerRoadDensityDec_4_Base value="1"/>
  708. <NonPlayerRoadDensityDec_5_Base value="1"/>
  709. <NonPlayerRoadDensityDec_6_Base value="1"/>
  710. <NonPlayerRoadDensityDec_7_Base value="2"/>
  711. <NonPlayerRoadDensityDec_8_Base value="2"/>
  712. <NonPlayerRoadDensityDec_9_Base value="2"/>
  713. <NonPlayerRoadDensityDec_10_Base value="2"/>
  714. <NonPlayerRoadDensityDec_11_Base value="2"/>
  715. <NonPlayerRoadDensityDec_12_Base value="3"/>
  716. <NonPlayerRoadDensityDec_13_Base value="3"/>
  717. <NonPlayerRoadDensityDec_14_Base value="3"/>
  718. <NonPlayerRoadDensityDec_15_Base value="3"/>
  719. </NonPlayerRoadDensityDec_Base>
  720. <NonPlayerRoadDensityDec>
  721. <NonPlayerRoadDensityDec_0 value="0"/>
  722. <NonPlayerRoadDensityDec_1 value="0"/>
  723. <NonPlayerRoadDensityDec_2 value="0"/>
  724. <NonPlayerRoadDensityDec_3 value="0"/>
  725. <NonPlayerRoadDensityDec_4 value="0"/>
  726. <NonPlayerRoadDensityDec_5 value="0"/>
  727. <NonPlayerRoadDensityDec_6 value="0"/>
  728. <NonPlayerRoadDensityDec_7 value="0"/>
  729. <NonPlayerRoadDensityDec_8 value="0"/>
  730. <NonPlayerRoadDensityDec_9 value="0"/>
  731. <NonPlayerRoadDensityDec_10 value="0"/>
  732. <NonPlayerRoadDensityDec_11 value="1"/>
  733. <NonPlayerRoadDensityDec_12 value="2"/>
  734. <NonPlayerRoadDensityDec_13 value="3"/>
  735. <NonPlayerRoadDensityDec_14 value="4"/>
  736. <NonPlayerRoadDensityDec_15 value="5"/>
  737. </NonPlayerRoadDensityDec>
  738. <VehiclePopulationFrameRate_Base value="20"/>
  739. <VehiclePopulationFrameRate value="25"/>
  740. <VehiclePopulationCyclesPerFrame_Base value="1"/>
  741. <VehiclePopulationCyclesPerFrame value="1"/>
  742. <VehiclePopulationFrameRateMP_Base value="15"/>
  743. <VehiclePopulationFrameRateMP value="20"/>
  744. <VehiclePopulationCyclesPerFrameMP_Base value="1"/>
  745. <VehiclePopulationCyclesPerFrameMP value="1"/>
  746. <PedPopulationFrameRate_Base value="20"/>
  747. <PedPopulationFrameRate value="25"/>
  748. <PedPopulationCyclesPerFrame_Base value="1"/>
  749. <PedPopulationCyclesPerFrame value="1"/>
  750. <PedPopulationFrameRateMP_Base value="15"/>
  751. <PedPopulationFrameRateMP value="20"/>
  752. <PedPopulationCyclesPerFrameMP_Base value="1"/>
  753. <PedPopulationCyclesPerFrameMP value="1"/>
  754. </ConfigPopulation>
  755.  
  756. <Config2dEffects>
  757. <MaxAttrsAudio value="280"/>
  758. <MaxAttrsBuoyancy value="100"/>
  759. <MaxAttrsDecal value="50"/>
  760. <MaxAttrsExplosion value="50"/>
  761. <MaxAttrsLadder value="122"/>
  762. <MaxAttrsLightShaft value="600"/>
  763. <MaxAttrsParticle value="2500"/>
  764. <MaxAttrsProcObj value="100"/>
  765. <MaxAttrsScrollBar value="1"/>
  766. <MaxAttrsSpawnPoint value="500"/>
  767. <MaxAttrsWindDisturbance value="50"/>
  768. <MaxAttrsWorldPoint value="600"/>
  769. <MaxEffectsWorld2d value="600"/>
  770. </Config2dEffects>
  771.  
  772. <ConfigModelInfo>
  773. <defaultPlayerName>player_zero</defaultPlayerName>
  774. <defaultProloguePlayerName>csb_prolsec</defaultProloguePlayerName>
  775. <MaxBaseModelInfos value="2"/>
  776. <MaxCompEntityModelInfos value="100"/>
  777. <MaxMloInstances value="18000"/>
  778. <MaxMloModelInfos value="220"/>
  779. <MaxPedModelInfos value="1000"/>
  780. <MaxTimeModelInfos value="1800"/>
  781. <MaxVehicleModelInfos value="910"/>
  782. <MaxWeaponModelInfos value="115"/>
  783. <MaxExtraPedModelInfos value="500"/>
  784. <MaxExtraVehicleModelInfos value="2152"/>
  785. <MaxExtraWeaponModelInfos value="355"/>
  786. </ConfigModelInfo>
  787.  
  788. <ConfigExtensions>
  789. <MaxDoorExtensions value="64"/>
  790. <MaxLightExtensions value="1024"/>
  791. <MaxSpawnPointOverrideExtensions value="255"/>
  792. <MaxExpressionExtensions value="255"/>
  793. </ConfigExtensions>
  794.  
  795. <ConfigStreamingEngine>
  796. <ArchiveCount value="2392"/>
  797. <PhysicalStreamingBuffer value="252"/>
  798. <VirtualStreamingBuffer value="1000"/>
  799. </ConfigStreamingEngine>
  800.  
  801. <UseVehicleBurnoutTexture>CB_TRUE</UseVehicleBurnoutTexture>
  802. <AllowCrouchedMovement>CB_FALSE</AllowCrouchedMovement>
  803. <AllowParachuting>CB_TRUE</AllowParachuting>
  804. <AllowStealthMovement>CB_TRUE</AllowStealthMovement>
  805. <DebugScriptsPath>x:\gta5\script\dev\singleplayer\sco\DEBUG\</DebugScriptsPath>
  806.  
  807. <Threads>
  808. <Item key="Streamer">
  809. <Priority>PRIO_NORMAL</Priority>
  810. </Item>
  811. <Item key="Update">
  812. <Priority>PRIO_NORMAL</Priority>
  813. </Item>
  814. <Item key="Render">
  815. <Priority>PRIO_NORMAL</Priority>
  816. </Item>
  817. <Item key="PathServer">
  818. <Priority>PRIO_LOWEST</Priority>
  819. </Item>
  820. <Item key="SysTask">
  821. <Priority>PRIO_ABOVE_NORMAL</Priority>
  822. </Item>
  823. <Item key="ControlMgrUpdateThread">
  824. <Priority>PRIO_ABOVE_NORMAL</Priority>
  825. </Item>
  826. </Threads>
  827.  
  828. <ConfigOnlineServices>
  829. <RosTitleName>gta5</RosTitleName>
  830. <RosTitleVersion value="11"/>
  831. <RosScVersion value="11"/>
  832. <SteamAppId value="271590"/>
  833. <TitleDirectoryName>GTA V</TitleDirectoryName>
  834. <MultiplayerSessionTemplateName>SsnTemplateOpen</MultiplayerSessionTemplateName>
  835. </ConfigOnlineServices>
  836.  
  837. <ConfigUGCDescriptions>
  838. <MaxDescriptionLength value="255"/>
  839. <MaxNumDescriptions value="640"/>
  840. <SizeOfDescriptionBuffer value="60000"/>
  841. </ConfigUGCDescriptions>
  842.  
  843. <ConfigNetScriptBroadcastData>
  844. <HostBroadcastData>
  845. <Item>
  846. <SizeOfData value="14000"/>
  847. <MaxParticipants value="32"/>
  848. <NumInstances value="3"/>
  849. </Item>
  850. <Item>
  851. <SizeOfData value="6500"/>
  852. <MaxParticipants value="32"/>
  853. <NumInstances value="5"/>
  854. </Item>
  855. <Item>
  856. <SizeOfData value="4000"/>
  857. <MaxParticipants value="32"/>
  858. <NumInstances value="8"/>
  859. </Item>
  860. <Item>
  861. <SizeOfData value="2000"/>
  862. <MaxParticipants value="32"/>
  863. <NumInstances value="2"/>
  864. </Item>
  865. <Item>
  866. <SizeOfData value="1500"/>
  867. <MaxParticipants value="32"/>
  868. <NumInstances value="4"/>
  869. </Item>
  870. <Item>
  871. <SizeOfData value="1000"/>
  872. <MaxParticipants value="32"/>
  873. <NumInstances value="10"/>
  874. </Item>
  875. <Item>
  876. <SizeOfData value="500"/>
  877. <MaxParticipants value="32"/>
  878. <NumInstances value="4"/>
  879. </Item>
  880. <Item>
  881. <SizeOfData value="250"/>
  882. <MaxParticipants value="32"/>
  883. <NumInstances value="4"/>
  884. </Item>
  885. <Item>
  886. <SizeOfData value="120"/>
  887. <MaxParticipants value="32"/>
  888. <NumInstances value="6"/>
  889. </Item>
  890. <Item>
  891. <SizeOfData value="60"/>
  892. <MaxParticipants value="32"/>
  893. <NumInstances value="6"/>
  894. </Item>
  895. </HostBroadcastData>
  896. <PlayerBroadcastData>
  897. <Item>
  898. <SizeOfData value="3600"/>
  899. <MaxParticipants value="32"/>
  900. <NumInstances value="1"/>
  901. </Item>
  902. <Item>
  903. <SizeOfData value="2500"/>
  904. <MaxParticipants value="32"/>
  905. <NumInstances value="2"/>
  906. </Item>
  907. <Item>
  908. <SizeOfData value="1400"/>
  909. <MaxParticipants value="32"/>
  910. <NumInstances value="3"/>
  911. </Item>
  912. <Item>
  913. <SizeOfData value="600"/>
  914. <MaxParticipants value="32"/>
  915. <NumInstances value="2"/>
  916. </Item>
  917. <Item>
  918. <SizeOfData value="500"/>
  919. <MaxParticipants value="32"/>
  920. <NumInstances value="3"/>
  921. </Item>
  922. <Item>
  923. <SizeOfData value="400"/>
  924. <MaxParticipants value="32"/>
  925. <NumInstances value="2"/>
  926. </Item>
  927. <Item>
  928. <SizeOfData value="150"/>
  929. <MaxParticipants value="32"/>
  930. <NumInstances value="2"/>
  931. </Item>
  932. <Item>
  933. <SizeOfData value="80"/>
  934. <MaxParticipants value="32"/>
  935. <NumInstances value="4"/>
  936. </Item>
  937. <Item>
  938. <SizeOfData value="40"/>
  939. <MaxParticipants value="32"/>
  940. <NumInstances value="8"/>
  941. </Item>
  942. <Item>
  943. <SizeOfData value="16"/>
  944. <MaxParticipants value="32"/>
  945. <NumInstances value="16"/>
  946. </Item>
  947. </PlayerBroadcastData>
  948. </ConfigNetScriptBroadcastData>
  949.  
  950. <ConfigScriptStackSizes>
  951. <StackSizeData>
  952. <Item>
  953. <StackName>MICRO</StackName>
  954. <SizeOfStack value="128"/>
  955. <NumberOfStacksOfThisSize value="20"/>
  956. </Item>
  957. <Item>
  958. <StackName>MINI</StackName>
  959. <SizeOfStack value="512"/>
  960. <NumberOfStacksOfThisSize value="20"/>
  961. </Item>
  962. <Item>
  963. <StackName>DEFAULT</StackName>
  964. <SizeOfStack value="1424"/>
  965. <NumberOfStacksOfThisSize value="68"/>
  966. </Item>
  967. <Item>
  968. <StackName>SPECIAL_ABILITY</StackName>
  969. <SizeOfStack value="1828"/>
  970. <NumberOfStacksOfThisSize value="13"/>
  971. </Item>
  972. <Item>
  973. <StackName>FRIEND</StackName>
  974. <SizeOfStack value="2050"/>
  975. <NumberOfStacksOfThisSize value="12"/>
  976. </Item>
  977. <Item>
  978. <StackName>SHOP</StackName>
  979. <SizeOfStack value="2224"/>
  980. <NumberOfStacksOfThisSize value="6"/>
  981. </Item>
  982. <Item>
  983. <StackName>CELLPHONE</StackName>
  984. <SizeOfStack value="2552"/>
  985. <NumberOfStacksOfThisSize value="2"/>
  986. </Item>
  987. <Item>
  988. <StackName>VEHICLE_SPAWN</StackName>
  989. <SizeOfStack value="2812"/>
  990. <NumberOfStacksOfThisSize value="1"/>
  991. </Item>
  992. <Item>
  993. <StackName>CAR_MOD_SHOP</StackName>
  994. <SizeOfStack value="2816"/>
  995. <NumberOfStacksOfThisSize value="2"/>
  996. </Item>
  997. <Item>
  998. <StackName>PAUSE_MENU_SCRIPT</StackName>
  999. <SizeOfStack value="3076"/>
  1000. <NumberOfStacksOfThisSize value="2"/>
  1001. </Item>
  1002. <Item>
  1003. <StackName>APP_INTERNET</StackName>
  1004. <SizeOfStack value="4092"/>
  1005. <NumberOfStacksOfThisSize value="2"/>
  1006. </Item>
  1007. <Item>
  1008. <StackName>MULTIPLAYER_MISSION</StackName>
  1009. <SizeOfStack value="3650"/>
  1010. <NumberOfStacksOfThisSize value="15"/>
  1011. </Item>
  1012. <Item>
  1013. <StackName>CONTACTS_APP</StackName>
  1014. <SizeOfStack value="3800"/>
  1015. <NumberOfStacksOfThisSize value="1"/>
  1016. </Item>
  1017. <Item>
  1018. <StackName>INTERACTION_MENU</StackName>
  1019. <SizeOfStack value="9800"/>
  1020. <NumberOfStacksOfThisSize value="1"/>
  1021. </Item>
  1022. <Item>
  1023. <StackName>SCRIPT_XML</StackName>
  1024. <SizeOfStack value="8344"/>
  1025. <NumberOfStacksOfThisSize value="4"/>
  1026. </Item>
  1027. <Item>
  1028. <StackName>PROPERTY_INT</StackName>
  1029. <SizeOfStack value="13823"/>
  1030. <NumberOfStacksOfThisSize value="1"/>
  1031. </Item>
  1032. <Item>
  1033. <StackName>WAREHOUSE</StackName>
  1034. <SizeOfStack value="3123"/>
  1035. <NumberOfStacksOfThisSize value="1"/>
  1036. </Item>
  1037. <Item>
  1038. <StackName>AM_MP_YACHT</StackName>
  1039. <SizeOfStack value="5000"/>
  1040. <NumberOfStacksOfThisSize value="3"/>
  1041. </Item>
  1042. <Item>
  1043. <StackName>INGAMEHUD</StackName>
  1044. <SizeOfStack value="4600"/>
  1045. <NumberOfStacksOfThisSize value="1"/>
  1046. </Item>
  1047. <Item>
  1048. <StackName>TRANSITION</StackName>
  1049. <SizeOfStack value="8032"/>
  1050. <NumberOfStacksOfThisSize value="1"/>
  1051. </Item>
  1052. <Item>
  1053. <StackName>FMMC_LAUNCHER</StackName>
  1054. <SizeOfStack value="15000"/>
  1055. <NumberOfStacksOfThisSize value="1"/>
  1056. </Item>
  1057. <Item>
  1058. <StackName>MULTIPLAYER_FREEMODE</StackName>
  1059. <SizeOfStack value="33000"/>
  1060. <NumberOfStacksOfThisSize value="1"/>
  1061. </Item>
  1062. <Item>
  1063. <StackName>MISSION</StackName>
  1064. <SizeOfStack value="18500"/>
  1065. <NumberOfStacksOfThisSize value="1"/>
  1066. </Item>
  1067. <Item>
  1068. <StackName>MP_LAUNCH_SCRIPT</StackName>
  1069. <SizeOfStack value="21000"/>
  1070. <NumberOfStacksOfThisSize value="1"/>
  1071. </Item>
  1072.  
  1073.  
  1074. </StackSizeData>
  1075. </ConfigScriptStackSizes>
  1076.  
  1077. <ConfigScriptTextLines>
  1078. <ArrayOfMaximumTextLines>
  1079. <Item>
  1080. <NameOfScriptTextLine>ScriptTextLinesZeroOrOneNumbers</NameOfScriptTextLine>
  1081. <MaximumNumber value="160"/>
  1082. </Item>
  1083. <Item>
  1084. <NameOfScriptTextLine>ScriptTextLinesOneSubstring</NameOfScriptTextLine>
  1085. <MaximumNumber value="144"/>
  1086. </Item>
  1087. <Item>
  1088. <NameOfScriptTextLine>ScriptTextLinesFourSubstringsThreeNumbers</NameOfScriptTextLine>
  1089. <MaximumNumber value="25"/>
  1090. </Item>
  1091. </ArrayOfMaximumTextLines>
  1092. </ConfigScriptTextLines>
  1093.  
  1094. </Config>
  1095. </Item>
  1096.  
  1097. <!-- Debug configuration overrides -->
  1098. <Item>
  1099. <Build>debug</Build>
  1100. <Platforms>Any</Platforms>
  1101. <Config type="CGameConfig">
  1102. <ConfigStreamingEngine>
  1103. <PhysicalStreamingBuffer value="252"/>
  1104. </ConfigStreamingEngine>
  1105. </Config>
  1106. </Item>
  1107.  
  1108. <!-- Beta configuration overrides -->
  1109. <Item>
  1110. <Build>beta</Build>
  1111. <Platforms>Any</Platforms>
  1112. <Config type="CGameConfig">
  1113. <PoolSizes>
  1114. <Entries>
  1115. <!-- test_startup creates lots of peds and cars around Pershing Square -->
  1116. <Item>
  1117. <PoolName>CScriptEntityExtension</PoolName>
  1118. <PoolSize value="650"/>
  1119. </Item>
  1120. </Entries>
  1121. </PoolSizes>
  1122. <ConfigStreamingEngine>
  1123. <PhysicalStreamingBuffer value="252"/>
  1124. </ConfigStreamingEngine>
  1125. </Config>
  1126. </Item>
  1127.  
  1128. <!-- Nonfinal param configuration overrides -->
  1129. <Item>
  1130. <Build>nonfinal</Build>
  1131. <Platforms>Any</Platforms>
  1132. <Param>usefatcuts</Param>
  1133. <Config type="CGameConfig">
  1134. <PoolSizes>
  1135. <Entries>
  1136. <!-- fatcuts needs a bigger animation pool -->
  1137. <Item>
  1138. <PoolName>AnimStore</PoolName>
  1139. <PoolSize value="15000"/>
  1140. </Item>
  1141. <Item>
  1142. <PoolName>CutSceneStore</PoolName>
  1143. <PoolSize value="15000"/>
  1144. </Item>
  1145. </Entries>
  1146. </PoolSizes>
  1147. </Config>
  1148. </Item>
  1149.  
  1150. <Item>
  1151. <Build>any</Build>
  1152. <Platforms>xboxone</Platforms>
  1153. <Config type="CGameConfig">
  1154. <PoolSizes>
  1155. <Entries>
  1156. <Item>
  1157. <PoolName>OcclusionPathNode</PoolName>
  1158. <PoolSize value="2950"/>
  1159. </Item>
  1160. <Item>
  1161. <PoolName>OcclusionPortalInfo</PoolName>
  1162. <PoolSize value="400"/>
  1163. </Item>
  1164. </Entries>
  1165. </PoolSizes>
  1166. <ConfigStreamingEngine>
  1167. <PhysicalStreamingBuffer value="2304"/>
  1168. <VirtualStreamingBuffer value="0"/>
  1169. </ConfigStreamingEngine>
  1170. <ConfigMediaTranscoding>
  1171. <TranscodingSmallObjectBuffer value="4096"/>
  1172. <TranscodingSmallObjectMaxPointers value="6144"/>
  1173. <TranscodingBuffer value="24000"/>
  1174. <TranscodingMaxPointers value="256"/>
  1175. </ConfigMediaTranscoding>
  1176. <Threads>
  1177. <Item key="Update">
  1178. <Priority>PRIO_HIGHEST</Priority>
  1179. <CpuAffinity>
  1180. <Core value="0"/>
  1181. </CpuAffinity>
  1182. </Item>
  1183. <Item key="AsyncShapeTestMgr">
  1184. <Priority>PRIO_HIGHEST</Priority>
  1185. <CpuAffinity>
  1186. <Core value="1"/>
  1187. </CpuAffinity>
  1188. </Item>
  1189. <Item key="RmptfxUpdateThread">
  1190. <Priority>PRIO_HIGHEST</Priority>
  1191. <CpuAffinity>
  1192. <Core value="1"/>
  1193. </CpuAffinity>
  1194. </Item>
  1195. <Item key="ControlMgrUpdateThread">
  1196. <Priority>PRIO_HIGHEST</Priority>
  1197. <CpuAffinity>
  1198. <Core value="1"/>
  1199. </CpuAffinity>
  1200. </Item>
  1201. <Item key="RecordingThreadDefault">
  1202. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1203. <CpuAffinity>
  1204. <Core value="1"/>
  1205. </CpuAffinity>
  1206. </Item>
  1207. <Item key="ReplayQuantizeThread">
  1208. <Priority>PRIO_BELOW_NORMAL</Priority>
  1209. <CpuAffinity>
  1210. <Core value="1"/>
  1211. </CpuAffinity>
  1212. </Item>
  1213. <Item key="RecordingThreadGameAndObject">
  1214. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1215. <CpuAffinity>
  1216. <Core value="1"/>
  1217. </CpuAffinity>
  1218. </Item>
  1219. <Item key="MediaEncoderThreadAudio">
  1220. <Priority>PRIO_LOWEST</Priority>
  1221. <CpuAffinity>
  1222. <Core value="1"/>
  1223. </CpuAffinity>
  1224. </Item>
  1225. <Item key="RageDvdReader">
  1226. <Priority>PRIO_TIME_CRITICAL</Priority>
  1227. <CpuAffinity>
  1228. <Core value="2"/>
  1229. </CpuAffinity>
  1230. </Item>
  1231. <Item key="RageHddReader">
  1232. <Priority>PRIO_TIME_CRITICAL</Priority>
  1233. <CpuAffinity>
  1234. <Core value="2"/>
  1235. </CpuAffinity>
  1236. </Item>
  1237. <Item key="RecorderWorkerThread">
  1238. <Priority>PRIO_HIGHEST</Priority>
  1239. <CpuAffinity>
  1240. <Core value="2"/>
  1241. </CpuAffinity>
  1242. </Item>
  1243. <Item key="RecordingThreadPed">
  1244. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1245. <CpuAffinity>
  1246. <Core value="2"/>
  1247. </CpuAffinity>
  1248. </Item>
  1249. <Item key="PathServer">
  1250. <Priority>PRIO_LOWEST</Priority>
  1251. <CpuAffinity>
  1252. <Core value="2"/>
  1253. </CpuAffinity>
  1254. </Item>
  1255. <Item key="Render">
  1256. <Priority>PRIO_NORMAL</Priority>
  1257. <CpuAffinity>
  1258. <Core value="3"/>
  1259. </CpuAffinity>
  1260. </Item>
  1261. <Item key="NetLogSpooler">
  1262. <Priority>PRIO_NORMAL</Priority>
  1263. <CpuAffinity>
  1264. <Core value="3"/>
  1265. </CpuAffinity>
  1266. </Item>
  1267. <Item key="NetRelay">
  1268. <Priority>PRIO_NORMAL</Priority>
  1269. <CpuAffinity>
  1270. <Core value="3"/>
  1271. </CpuAffinity>
  1272. </Item>
  1273. <Item key="RageLogfile">
  1274. <Priority>PRIO_NORMAL</Priority>
  1275. <CpuAffinity>
  1276. <Core value="3"/>
  1277. </CpuAffinity>
  1278. </Item>
  1279. <Item key="RageNetTcpWorker">
  1280. <Priority>PRIO_NORMAL</Priority>
  1281. <CpuAffinity>
  1282. <Core value="3"/>
  1283. </CpuAffinity>
  1284. </Item>
  1285. <Item key="RageAudioMixThread">
  1286. <Priority>PRIO_TIME_CRITICAL</Priority>
  1287. <CpuAffinity>
  1288. <Core value="4"/>
  1289. </CpuAffinity>
  1290. </Item>
  1291. <Item key="RageAudioEngineThread">
  1292. <Priority>PRIO_NORMAL</Priority>
  1293. <CpuAffinity>
  1294. <Core value="4"/>
  1295. </CpuAffinity>
  1296. </Item>
  1297. <Item key="SaveBlockDataThread">
  1298. <Priority>PRIO_BELOW_NORMAL</Priority>
  1299. <CpuAffinity>
  1300. <Core value="4"/>
  1301. </CpuAffinity>
  1302. </Item>
  1303. <Item key="RageDvdStreamer">
  1304. <Priority>PRIO_BELOW_NORMAL</Priority>
  1305. <CpuAffinity>
  1306. <Core value="4"/>
  1307. </CpuAffinity>
  1308. </Item>
  1309. <Item key="RageHddStreamer">
  1310. <Priority>PRIO_LOWEST</Priority>
  1311. <CpuAffinity>
  1312. <Core value="4"/>
  1313. </CpuAffinity>
  1314. </Item>
  1315. <Item key="RecordingThreadVehicle">
  1316. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1317. <CpuAffinity>
  1318. <Core value="5"/>
  1319. </CpuAffinity>
  1320. </Item>
  1321. <Item key="NorthAudioUpdate">
  1322. <Priority>PRIO_NORMAL</Priority>
  1323. <CpuAffinity>
  1324. <Core value="5"/>
  1325. </CpuAffinity>
  1326. </Item>
  1327. <Item key="RageNetSend">
  1328. <Priority>PRIO_BELOW_NORMAL</Priority>
  1329. <CpuAffinity>
  1330. <Core value="5"/>
  1331. </CpuAffinity>
  1332. </Item>
  1333. <Item key="RageNetRecv">
  1334. <Priority>PRIO_BELOW_NORMAL</Priority>
  1335. <CpuAffinity>
  1336. <Core value="5"/>
  1337. </CpuAffinity>
  1338. </Item>
  1339. <Item key="RageVoiceChatWorker">
  1340. <Priority>PRIO_BELOW_NORMAL</Priority>
  1341. <CpuAffinity>
  1342. <Core value="5"/>
  1343. </CpuAffinity>
  1344. </Item>
  1345. <Item key="MediaEncoderThreadVideo">
  1346. <Priority>PRIO_LOWEST</Priority>
  1347. <CpuAffinity>
  1348. <Core value="5"/>
  1349. </CpuAffinity>
  1350. </Item>
  1351. <Item key="MediaDecoderThread">
  1352. <Priority>PRIO_LOWEST</Priority>
  1353. <CpuAffinity>
  1354. <Core value="5"/>
  1355. </CpuAffinity>
  1356. </Item>
  1357. <Item key="ReplayFileManager">
  1358. <Priority>PRIO_LOWEST</Priority>
  1359. <CpuAffinity>
  1360. <Core value="5"/>
  1361. </CpuAffinity>
  1362. </Item>
  1363. <Item key="ResourcePlacementThread">
  1364. <Priority>PRIO_LOWEST</Priority>
  1365. <CpuAffinity>
  1366. <Core value="5"/>
  1367. </CpuAffinity>
  1368. </Item>
  1369. </Threads>
  1370. </Config>
  1371. </Item>
  1372.  
  1373. <Item>
  1374. <Build>any</Build>
  1375. <Platforms>ps4</Platforms>
  1376. <Config type="CGameConfig">
  1377. <PoolSizes>
  1378. <Entries>
  1379. <Item>
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  1383. <Item>
  1384. <PoolName>OcclusionPathNode</PoolName>
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  1387. <Item>
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  1393. <ConfigStreamingEngine>
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  1397. <Threads>
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  1400. <CpuAffinity>
  1401. <Core value="0"/>
  1402. </CpuAffinity>
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  1404. <Item key="ControlMgrUpdateThread">
  1405. <Priority>PRIO_HIGHEST</Priority>
  1406. <CpuAffinity>
  1407. <Core value="1"/>
  1408. </CpuAffinity>
  1409. </Item>
  1410. <Item key="AsyncShapeTestMgr">
  1411. <Priority>PRIO_HIGHEST</Priority>
  1412. <CpuAffinity>
  1413. <Core value="1"/>
  1414. </CpuAffinity>
  1415. </Item>
  1416. <Item key="RageDvdReader">
  1417. <Priority>PRIO_TIME_CRITICAL</Priority>
  1418. <CpuAffinity>
  1419. <Core value="1"/>
  1420. </CpuAffinity>
  1421. </Item>
  1422. <Item key="RecordingThreadDefault">
  1423. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1424. <CpuAffinity>
  1425. <Core value="1"/>
  1426. </CpuAffinity>
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  1428. <Item key="ReplayQuantizeThread">
  1429. <Priority>PRIO_BELOW_NORMAL</Priority>
  1430. <CpuAffinity>
  1431. <Core value="1"/>
  1432. </CpuAffinity>
  1433. </Item>
  1434. <Item key="RecordingThreadGameAndObject">
  1435. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1436. <CpuAffinity>
  1437. <Core value="1"/>
  1438. </CpuAffinity>
  1439. </Item>
  1440. <Item key="MediaEncoderThreadAudio">
  1441. <Priority>PRIO_LOWEST</Priority>
  1442. <CpuAffinity>
  1443. <Core value="2"/>
  1444. </CpuAffinity>
  1445. </Item>
  1446. <Item key="RageAudioEngineThread">
  1447. <Priority>PRIO_NORMAL</Priority>
  1448. <CpuAffinity>
  1449. <Core value="1"/>
  1450. </CpuAffinity>
  1451. </Item>
  1452. <Item key="RageHddReader">
  1453. <Priority>PRIO_TIME_CRITICAL</Priority>
  1454. <CpuAffinity>
  1455. <Core value="2"/>
  1456. </CpuAffinity>
  1457. </Item>
  1458. <Item key="RmptfxUpdateThread">
  1459. <Priority>PRIO_HIGHEST</Priority>
  1460. <CpuAffinity>
  1461. <Core value="2"/>
  1462. </CpuAffinity>
  1463. </Item>
  1464. <Item key="RecordingThreadPed">
  1465. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1466. <CpuAffinity>
  1467. <Core value="2"/>
  1468. </CpuAffinity>
  1469. </Item>
  1470. <Item key="PathServer">
  1471. <Priority>PRIO_LOWEST</Priority>
  1472. <CpuAffinity>
  1473. <Core value="2"/>
  1474. </CpuAffinity>
  1475. </Item>
  1476. <Item key="RageGpuSubmit">
  1477. <Priority>PRIO_TIME_CRITICAL</Priority>
  1478. <CpuAffinity>
  1479. <Core value="3"/>
  1480. </CpuAffinity>
  1481. </Item>
  1482. <Item key="RecordingThreadVehicle">
  1483. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1484. <CpuAffinity>
  1485. <Core value="3"/>
  1486. </CpuAffinity>
  1487. </Item>
  1488. <Item key="NetLogSpooler">
  1489. <Priority>PRIO_NORMAL</Priority>
  1490. <CpuAffinity>
  1491. <Core value="3"/>
  1492. </CpuAffinity>
  1493. </Item>
  1494. <Item key="NetRelay">
  1495. <Priority>PRIO_NORMAL</Priority>
  1496. <CpuAffinity>
  1497. <Core value="3"/>
  1498. </CpuAffinity>
  1499. </Item>
  1500. <Item key="RageLogfile">
  1501. <Priority>PRIO_NORMAL</Priority>
  1502. <CpuAffinity>
  1503. <Core value="3"/>
  1504. </CpuAffinity>
  1505. </Item>
  1506. <Item key="RageNetTcpWorker">
  1507. <Priority>PRIO_NORMAL</Priority>
  1508. <CpuAffinity>
  1509. <Core value="3"/>
  1510. </CpuAffinity>
  1511. </Item>
  1512. <Item key="ResourcePlacementThread">
  1513. <Priority>PRIO_LOWEST</Priority>
  1514. <CpuAffinity>
  1515. <Core value="3"/>
  1516. </CpuAffinity>
  1517. </Item>
  1518. <Item key="RageAudioMixThread">
  1519. <Priority>PRIO_TIME_CRITICAL</Priority>
  1520. <CpuAffinity>
  1521. <Core value="4"/>
  1522. </CpuAffinity>
  1523. </Item>
  1524. <Item key="SaveBlockDataThread">
  1525. <Priority>PRIO_NORMAL</Priority>
  1526. <CpuAffinity>
  1527. <Core value="4"/>
  1528. </CpuAffinity>
  1529. </Item>
  1530. <Item key="RageDvdStreamer">
  1531. <Priority>PRIO_BELOW_NORMAL</Priority>
  1532. <CpuAffinity>
  1533. <Core value="4"/>
  1534. </CpuAffinity>
  1535. </Item>
  1536. <Item key="RageHddStreamer">
  1537. <Priority>PRIO_LOWEST</Priority>
  1538. <CpuAffinity>
  1539. <Core value="4"/>
  1540. </CpuAffinity>
  1541. </Item>
  1542. <Item key="Render">
  1543. <Priority>PRIO_HIGHEST</Priority>
  1544. <CpuAffinity>
  1545. <Core value="5"/>
  1546. </CpuAffinity>
  1547. </Item>
  1548. <Item key="NorthAudioUpdate">
  1549. <Priority>PRIO_NORMAL</Priority>
  1550. <CpuAffinity>
  1551. <Core value="5"/>
  1552. </CpuAffinity>
  1553. </Item>
  1554. <Item key="RageNetSend">
  1555. <Priority>PRIO_BELOW_NORMAL</Priority>
  1556. <CpuAffinity>
  1557. <Core value="5"/>
  1558. </CpuAffinity>
  1559. </Item>
  1560. <Item key="RageNetRecv">
  1561. <Priority>PRIO_BELOW_NORMAL</Priority>
  1562. <CpuAffinity>
  1563. <Core value="5"/>
  1564. </CpuAffinity>
  1565. </Item>
  1566. <Item key="RageVoiceChatWorker">
  1567. <Priority>PRIO_BELOW_NORMAL</Priority>
  1568. <CpuAffinity>
  1569. <Core value="5"/>
  1570. </CpuAffinity>
  1571. </Item>
  1572. <Item key="MediaEncoderThreadVideo">
  1573. <Priority>PRIO_LOWEST</Priority>
  1574. <CpuAffinity>
  1575. <Core value="5"/>
  1576. </CpuAffinity>
  1577. </Item>
  1578. <Item key="ReplayFileManager">
  1579. <Priority>PRIO_LOWEST</Priority>
  1580. <CpuAffinity>
  1581. <Core value="5"/>
  1582. </CpuAffinity>
  1583. </Item>
  1584. </Threads>
  1585. </Config>
  1586. </Item>
  1587. <Item>
  1588. <Build>Debug</Build>
  1589. <Platforms>ps4</Platforms>
  1590. <Config type="CGameConfig">
  1591. <Threads>
  1592. <Item key="RageNetSend">
  1593. <Priority>PRIO_BELOW_NORMAL</Priority>
  1594. <CpuAffinity>
  1595. <Core value="1"/>
  1596. </CpuAffinity>
  1597. </Item>
  1598. <Item key="RageNetRecv">
  1599. <Priority>PRIO_BELOW_NORMAL</Priority>
  1600. <CpuAffinity>
  1601. <Core value="1"/>
  1602. </CpuAffinity>
  1603. </Item>
  1604. <Item key="RageVoiceChatWorker">
  1605. <Priority>PRIO_BELOW_NORMAL</Priority>
  1606. <CpuAffinity>
  1607. <Core value="1"/>
  1608. </CpuAffinity>
  1609. </Item>
  1610. <Item key="PathServer">
  1611. <Priority>PRIO_IDLE</Priority>
  1612. <CpuAffinity>
  1613. <Core value="1"/>
  1614. </CpuAffinity>
  1615. </Item>
  1616. </Threads>
  1617. </Config>
  1618. </Item>
  1619.  
  1620. <Item>
  1621. <Build>any</Build>
  1622. <Platforms>x64</Platforms>
  1623. <Config type="CGameConfig">
  1624. <Threads>
  1625. <Item key="Update">
  1626. <Priority>PRIO_TIME_CRITICAL</Priority>
  1627. </Item>
  1628. <Item key="ControlMgrUpdateThread">
  1629. <Priority>PRIO_HIGHEST</Priority>
  1630. </Item>
  1631. <Item key="AsyncShapeTestMgr">
  1632. <Priority>PRIO_HIGHEST</Priority>
  1633. </Item>
  1634. <Item key="RageDvdReader">
  1635. <Priority>PRIO_TIME_CRITICAL</Priority>
  1636. </Item>
  1637. <Item key="RecordingThreadDefault">
  1638. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1639. </Item>
  1640. <Item key="ReplayQuantizeThread">
  1641. <Priority>PRIO_BELOW_NORMAL</Priority>
  1642. </Item>
  1643. <Item key="RecordingThreadGameAndObject">
  1644. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1645. </Item>
  1646. <Item key="RageAudioEngineThread">
  1647. <Priority>PRIO_NORMAL</Priority>
  1648. </Item>
  1649. <Item key="RageHddReader">
  1650. <Priority>PRIO_TIME_CRITICAL</Priority>
  1651. </Item>
  1652. <Item key="RmptfxUpdateThread">
  1653. <Priority>PRIO_HIGHEST</Priority>
  1654. </Item>
  1655. <Item key="RecordingThreadPed">
  1656. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1657. </Item>
  1658. <Item key="PathServer">
  1659. <Priority>PRIO_LOWEST</Priority>
  1660. </Item>
  1661. <Item key="RecordingThreadVehicle">
  1662. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1663. </Item>
  1664. <Item key="ResourcePlacementThread">
  1665. <Priority>PRIO_LOWEST</Priority>
  1666. </Item>
  1667. <Item key="RageAudioMixThread">
  1668. <Priority>PRIO_TIME_CRITICAL</Priority>
  1669. </Item>
  1670. <Item key="SaveBlockDataThread">
  1671. <Priority>PRIO_NORMAL</Priority>
  1672. </Item>
  1673. <Item key="RageDvdStreamer">
  1674. <Priority>PRIO_BELOW_NORMAL</Priority>
  1675. </Item>
  1676. <Item key="RageHddStreamer">
  1677. <Priority>PRIO_LOWEST</Priority>
  1678. </Item>
  1679. <Item key="Render">
  1680. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1681. </Item>
  1682. <Item key="NorthAudioUpdate">
  1683. <Priority>PRIO_NORMAL</Priority>
  1684. </Item>
  1685. <Item key="RageNetSend">
  1686. <Priority>PRIO_BELOW_NORMAL</Priority>
  1687. </Item>
  1688. <Item key="RageNetRecv">
  1689. <Priority>PRIO_BELOW_NORMAL</Priority>
  1690. </Item>
  1691. <Item key="RageVoiceChatWorker">
  1692. <Priority>PRIO_BELOW_NORMAL</Priority>
  1693. </Item>
  1694. <Item key="ReplayFileManager">
  1695. <Priority>PRIO_LOWEST</Priority>
  1696. </Item>
  1697. </Threads>
  1698. </Config>
  1699. </Item>
  1700. <Item>
  1701. <Build>nonfinal</Build>
  1702. <Platforms>any</Platforms>
  1703. <Config type="CGameConfig">
  1704. <ConfigScriptStackSizes>
  1705. <StackSizeData>
  1706. <Item>
  1707. <StackName>DEBUG_SCRIPT</StackName>
  1708. <SizeOfStack value="4080"/>
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  1711. <Item>
  1712. <StackName>SOAK_TEST</StackName>
  1713. <SizeOfStack value="4088"/>
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  1716. <Item>
  1717. <StackName>NETWORK_BOT</StackName>
  1718. <SizeOfStack value="4096"/>
  1719. <NumberOfStacksOfThisSize value="31"/>
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  1721. <Item>
  1722. <StackName>DEBUG_MENU</StackName>
  1723. <SizeOfStack value="32000"/>
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  1727. </ConfigScriptStackSizes>
  1728. </Config>
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  1731. <Item>
  1732. <Build>nonfinal</Build>
  1733. <Platforms>any</Platforms>
  1734. <Config type="CGameConfig">
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  1736. <ExpectedMaximumsArray>
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  1738. <ResourceTypeName>PTFX</ResourceTypeName>
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  1741. <Item>
  1742. <ResourceTypeName>PTFX_ASSET</ResourceTypeName>
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  1749. <Item>
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  1757. <Item>
  1758. <ResourceTypeName>DECISION_MAKER</ResourceTypeName>
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  1761. <Item>
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  1765. <Item>
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  1773. <Item>
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  1781. <Item>
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  1861. <Item>
  1862. <ResourceTypeName>BINK_MOVIE</ResourceTypeName>
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  1873. <Item>
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