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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class Speed_trigger : MonoBehaviour {
- public float newspeed = 1;
- private void OnTriggerEnter(Collider other)
- {
- if(other.gameObject.tag == "Player")
- {
- CubeMovement.speed = newspeed;
- }
- }
- }
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