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  1. Fatal error!
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  5. VERSION: 276.42
  6. ShooterGameServer.exe!FNetGUIDCache::SupportsObject() (0x00007ff636b25fd8) + 6 bytes [c:\svn_ark\engine\source\runtime\engine\private\packagemapclient.cpp:1377]
  7. ShooterGameServer.exe!FNetGUIDCache::GetOrAssignNetGUID() (0x00007ff636b26052) + 17 bytes [c:\svn_ark\engine\source\runtime\engine\private\packagemapclient.cpp:1416]
  8. ShooterGameServer.exe!UPackageMapClient::SerializeObject() (0x00007ff636b21beb) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\packagemapclient.cpp:64]
  9. ShooterGameServer.exe!UObjectPropertyBase::NetSerializeItem() (0x00007ff6364fcf12) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\propertybaseobject.cpp:70]
  10. ShooterGameServer.exe!SerializeDynamicPropertiesWriter() (0x00007ff6369820fe) + 43 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:4621]
  11. ShooterGameServer.exe!SerializeDynamicPropertiesWriter() (0x00007ff636981f02) + 30 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:4575]
  12. ShooterGameServer.exe!AActor::MulticastProperty() (0x00007ff6369826b6) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:4747]
  13. ShooterGameServer.exe!AActor::execMulticastProperty() (0x00007ff6372aea6c) + 188 bytes [c:\svn_ark\engine\source\runtime\engine\classes\gameframework\actor.h:273]
  14. ShooterGameServer.exe!UFunction::Invoke() (0x00007ff6364c96ff) + 6 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3801]
  15. ShooterGameServer.exe!UObject::CallFunction() (0x00007ff636508c9f) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:399]
  16. ShooterGameServer.exe!UObject::ProcessInternal() (0x00007ff63650908f) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
  17. ShooterGameServer.exe!UObject::CallFunction() (0x00007ff636508f19) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
  18. ShooterGameServer.exe!UObject::ProcessInternal() (0x00007ff63650908f) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
  19. ShooterGameServer.exe!UObject::CallFunction() (0x00007ff636508f19) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
  20. ShooterGameServer.exe!UObject::ProcessContextOpcode() (0x00007ff63650b21c) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1431]
  21. ShooterGameServer.exe!UObject::ProcessInternal() (0x00007ff63650908f) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
  22. ShooterGameServer.exe!UObject::CallFunction() (0x00007ff636508f19) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
  23. ShooterGameServer.exe!UObject::ProcessInternal() (0x00007ff63650908f) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
  24. ShooterGameServer.exe!UFunction::Invoke() (0x00007ff6364c96ff) + 6 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3801]
  25. ShooterGameServer.exe!UObject::ProcessEvent() (0x00007ff63650a10c) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
  26. ShooterGameServer.exe!AActor::ProcessEvent() (0x00007ff636975be2) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:623]
  27. ShooterGameServer.exe!FObjectReplicator::ReceivedBunch_WrappedNet() (0x00007ff636a0709d) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\datareplication.cpp:989]
  28. ShooterGameServer.exe!UActorChannel::ProcessBunch() (0x00007ff636a01b72) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:1763]
  29. ShooterGameServer.exe!UChannel::ReceivedNextBunch() (0x00007ff6369fe328) + 21 bytes [c:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:533]
  30. ShooterGameServer.exe!UChannel::ReceivedRawBunch() (0x00007ff6369fdeeb) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:330]
  31. ShooterGameServer.exe!UNetConnection::ReceivedPacket() (0x00007ff636b01c8d) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:1158]
  32. ShooterGameServer.exe!UNetConnection::ReceivedRawPacket() (0x00007ff636b00b73) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:620]
  33. ShooterGameServer.exe!UIpNetDriver::TickDispatch() (0x00007ff63693fa44) + 24 bytes [c:\svn_ark\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:454]
  34. ShooterGameServer.exe!TBaseUObjectMethodDelegateInstance_OneParam<APrimalCharacter,void,float>::ExecuteIfSafe() (0x00007ff63591ded7) + 0 bytes [c:\svn_ark\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:532]
  35. ShooterGameServer.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff636ae7839) + 14 bytes [c:\svn_ark\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1784]
  36. ShooterGameServer.exe!UWorld::Tick() (0x00007ff636adc503) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1095]
  37. ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff636a3a96f) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1170]
  38. ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff635828a7c) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2421]
  39. ShooterGameServer.exe!GuardedMain() (0x00007ff6358243ec) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
  40. ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff635829aca) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
  41. ShooterGameServer.exe!WinMain() (0x00007ff635829c00) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
  42. ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff637a1beb1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
  43. KERNEL32.DLL!UnknownFunction (0x00007fffed508364) + 0 bytes [UnknownFile:0]
  44. ntdll.dll!UnknownFunction (0x00007fffed6870d1) + 0 bytes [UnknownFile:0]
  45. ntdll.dll!UnknownFunction (0x00007fffed6870d1) + 0 bytes [UnknownFile:0]
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