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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: AMD Radeon R9 200 Series (ID=0x6810)
- Vendor:
- VRAM: 2028 MB
- Driver: 26.20.13031.10003
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.349 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 3.089100 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/25/2020 8:11:58 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1d28 -> priority: 1
- Thread -> id: 2280 -> priority: 1
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174178.
- Total: 635.438600 ms (FindLiveObjects: 18.967700 ms CreateObjectMapping: 24.467900 ms MarkObjects: 590.964500 ms DeleteObjects: 1.038100 ms)
- Tamer ID: 48128
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 174864.
- Total: 567.563400 ms (FindLiveObjects: 16.091800 ms CreateObjectMapping: 14.562100 ms MarkObjects: 535.747600 ms DeleteObjects: 1.161100 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 3102 unused Assets to reduce memory usage. Loaded Objects now: 187916.
- Total: 598.714900 ms (FindLiveObjects: 21.248600 ms CreateObjectMapping: 30.165000 ms MarkObjects: 541.909000 ms DeleteObjects: 5.391600 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 187942.
- Total: 614.433700 ms (FindLiveObjects: 20.502600 ms CreateObjectMapping: 17.740900 ms MarkObjects: 574.698500 ms DeleteObjects: 1.491100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 187942.
- Total: 576.384800 ms (FindLiveObjects: 18.114500 ms CreateObjectMapping: 19.383900 ms MarkObjects: 538.075000 ms DeleteObjects: 0.810600 ms)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 17)
- Unloading 1149 unused Assets to reduce memory usage. Loaded Objects now: 213477.
- Total: 661.339600 ms (FindLiveObjects: 21.044500 ms CreateObjectMapping: 28.508100 ms MarkObjects: 606.079500 ms DeleteObjects: 5.707000 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 18)
- Unloading 453 unused Assets to reduce memory usage. Loaded Objects now: 220901.
- Total: 687.890100 ms (FindLiveObjects: 25.505400 ms CreateObjectMapping: 33.574100 ms MarkObjects: 627.151900 ms DeleteObjects: 1.658200 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 220901.
- Total: 656.179200 ms (FindLiveObjects: 20.466400 ms CreateObjectMapping: 23.593900 ms MarkObjects: 610.920000 ms DeleteObjects: 1.198000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 220901.
- Total: 644.943300 ms (FindLiveObjects: 19.786400 ms CreateObjectMapping: 23.985200 ms MarkObjects: 600.234200 ms DeleteObjects: 0.936700 ms)
- Join 14
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 15
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 14
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 14
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 14
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 13
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 11 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 3037 unused Assets to reduce memory usage. Loaded Objects now: 233491.
- Total: 742.899000 ms (FindLiveObjects: 28.779100 ms CreateObjectMapping: 52.828200 ms MarkObjects: 653.725400 ms DeleteObjects: 7.565600 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 233516.
- Total: 721.842300 ms (FindLiveObjects: 22.093800 ms CreateObjectMapping: 25.240800 ms MarkObjects: 672.912000 ms DeleteObjects: 1.595000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 233516.
- Total: 710.671200 ms (FindLiveObjects: 21.551700 ms CreateObjectMapping: 22.751700 ms MarkObjects: 665.536700 ms DeleteObjects: 0.830000 ms)
- Join 13
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 15
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 15
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 15
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 32)
- Unloading 390 unused Assets to reduce memory usage. Loaded Objects now: 237118.
- Total: 764.159100 ms (FindLiveObjects: 23.309400 ms CreateObjectMapping: 24.655900 ms MarkObjects: 714.068000 ms DeleteObjects: 2.125500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237118.
- Total: 772.375800 ms (FindLiveObjects: 24.031900 ms CreateObjectMapping: 29.892400 ms MarkObjects: 717.581600 ms DeleteObjects: 0.868400 ms)
- Join 13
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 15
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 33)
- Unloading 542 unused Assets to reduce memory usage. Loaded Objects now: 238203.
- Total: 720.430900 ms (FindLiveObjects: 24.782900 ms CreateObjectMapping: 23.412200 ms MarkObjects: 670.231100 ms DeleteObjects: 2.004200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238203.
- Total: 723.267900 ms (FindLiveObjects: 25.727500 ms CreateObjectMapping: 23.414700 ms MarkObjects: 673.044100 ms DeleteObjects: 1.080600 ms)
- Join 13
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 15
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 36)
- Unloading 761 unused Assets to reduce memory usage. Loaded Objects now: 239726.
- Total: 785.161700 ms (FindLiveObjects: 27.365700 ms CreateObjectMapping: 29.185000 ms MarkObjects: 726.188200 ms DeleteObjects: 2.422100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239726.
- Total: 769.264900 ms (FindLiveObjects: 24.656600 ms CreateObjectMapping: 26.196200 ms MarkObjects: 717.474700 ms DeleteObjects: 0.936300 ms)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Join 13
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 15
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 15
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Close Time: 1/25/2020 8:58:14 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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