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- ** Executing...
- ** Command: "c:\program files (x86)\steam\steamapps\xislaes\sourcesdk\bin\orangebox\bin\vbsp.exe"
- ** Parameters: -game "c:\program files (x86)\steam\steamapps\xislaes\half-life 2 episode two\ep2" "C:\Program Files (x86)\Steam\steamapps\xislaes\sourcesdk_content\hl2mp\mapsrc\ahl2_skylounge.vmf"
- Valve Software - vbsp.exe (Jul 7 2010)
- 4 threads
- materialPath: c:\program files (x86)\steam\steamapps\xislaes\half-life 2 episode two\ep2\materials
- Loading C:\Program Files (x86)\Steam\steamapps\xislaes\sourcesdk_content\hl2mp\mapsrc\ahl2_skylounge.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\xislaes\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- **** leaked ****
- Entity func_breakable (4485.00 -28.00 308.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (0.0 1536.0 -944.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-512.0 2048.0 -944.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1024.0 1536.0 -944.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-8.0 0.0 -1168.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-8.0 0.0 124.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-8.0 0.0 352.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-520.0 0.0 -944.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (0.0 8.0 -1168.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 124 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/vertigo*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/vertigo*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (204705 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 1032 texinfos to 666
- Reduced 38 texdatas to 34 (917 bytes to 743)
- Writing C:\Program Files (x86)\Steam\steamapps\xislaes\sourcesdk_content\hl2mp\mapsrc\ahl2_skylounge.bsp
- 1 second elapsed
- ** Executing...
- ** Command: "c:\program files (x86)\steam\steamapps\xislaes\sourcesdk\bin\orangebox\bin\vvis.exe"
- ** Parameters: -game "c:\program files (x86)\steam\steamapps\xislaes\half-life 2 episode two\ep2" -fast "C:\Program Files (x86)\Steam\steamapps\xislaes\sourcesdk_content\hl2mp\mapsrc\ahl2_skylounge"
- Valve Software - vvis.exe (Jul 7 2010)
- fastvis = true
- 4 threads
- reading c:\program files (x86)\steam\steamapps\xislaes\sourcesdk_content\hl2mp\mapsrc\ahl2_skylounge.bsp
- reading c:\program files (x86)\steam\steamapps\xislaes\sourcesdk_content\hl2mp\mapsrc\ahl2_skylounge.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\xislaes\sourcesdk_content\hl2mp\mapsrc\ahl2_skylounge.prt
- ** Executing...
- ** Command: "c:\program files (x86)\steam\steamapps\xislaes\sourcesdk\bin\orangebox\bin\vrad.exe"
- ** Parameters: -both -game "c:\program files (x86)\steam\steamapps\xislaes\half-life 2 episode two\ep2" -noextra "C:\Program Files (x86)\Steam\steamapps\xislaes\sourcesdk_content\hl2mp\mapsrc\ahl2_skylounge"
- Valve Software - vrad.exe SSE (Jul 7 2010)
- Valve Radiosity Simulator
- 4 threads
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\program files (x86)\steam\steamapps\xislaes\sourcesdk_content\hl2mp\mapsrc\ahl2_skylounge.bsp
- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (0.54 seconds)
- 1664 faces
- 1 degenerate faces
- 276015 square feet [39746236.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 72 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (2)
- Build Patch/Sample Hash Table(s).....Done<0.0053 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
- FinalLightFace Done
- 0 of 13 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (5)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 29/1024 1392/49152 ( 2.8%)
- brushes 573/8192 6876/98304 ( 7.0%)
- brushsides 4218/65536 33744/524288 ( 6.4%)
- planes 1534/65536 30680/1310720 ( 2.3%)
- vertexes 2888/65536 34656/786432 ( 4.4%)
- nodes 864/65536 27648/2097152 ( 1.3%)
- texinfos 666/12288 47952/884736 ( 5.4%)
- texdata 34/2048 1088/65536 ( 1.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1664/65536 93184/3670016 ( 2.5%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 1204/65536 67424/3670016 ( 1.8%)
- leaves 894/65536 28608/2097152 ( 1.4%)
- leaffaces 2026/65536 4052/131072 ( 3.1%)
- leafbrushes 779/65536 1558/131072 ( 1.2%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 12870/512000 51480/2048000 ( 2.5%)
- edges 7661/256000 30644/1024000 ( 3.0%)
- LDR worldlights 72/8192 6336/720896 ( 0.9%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 162/32768 1620/327680 ( 0.5%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3327/65536 6654/131072 ( 5.1%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 4/512 1408/180224 ( 0.8%)
- LDR lightdata [variable] 731572/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 46078/393216 (11.7%)
- LDR ambient table 894/65536 3576/262144 ( 1.4%)
- HDR ambient table 894/65536 3576/262144 ( 1.4%)
- LDR leaf ambient 4673/65536 130844/1835008 ( 7.1%)
- HDR leaf ambient 894/65536 25032/1835008 ( 1.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/3296 ( 0.0%)
- pakfile [variable] 164716/0 ( 0.0%)
- physics [variable] 204705/4194304 ( 4.9%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 4698
- Writing c:\program files (x86)\steam\steamapps\xislaes\sourcesdk_content\hl2mp\mapsrc\ahl2_skylounge.bsp
- 7 seconds elapsed
- Valve Software - vrad.exe SSE (Jul 7 2010)
- Valve Radiosity Simulator
- 4 threads
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\program files (x86)\steam\steamapps\xislaes\sourcesdk_content\hl2mp\mapsrc\ahl2_skylounge.bsp
- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (0.54 seconds)
- 1664 faces
- 1 degenerate faces
- 276015 square feet [39746236.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 72 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (2)
- Build Patch/Sample Hash Table(s).....Done<0.0054 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
- FinalLightFace Done
- 0 of 13 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (5)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 29/1024 1392/49152 ( 2.8%)
- brushes 573/8192 6876/98304 ( 7.0%)
- brushsides 4218/65536 33744/524288 ( 6.4%)
- planes 1534/65536 30680/1310720 ( 2.3%)
- vertexes 2888/65536 34656/786432 ( 4.4%)
- nodes 864/65536 27648/2097152 ( 1.3%)
- texinfos 666/12288 47952/884736 ( 5.4%)
- texdata 34/2048 1088/65536 ( 1.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1664/65536 93184/3670016 ( 2.5%)
- hdr faces 1664/65536 93184/3670016 ( 2.5%)
- origfaces 1204/65536 67424/3670016 ( 1.8%)
- leaves 894/65536 28608/2097152 ( 1.4%)
- leaffaces 2026/65536 4052/131072 ( 3.1%)
- leafbrushes 779/65536 1558/131072 ( 1.2%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 12870/512000 51480/2048000 ( 2.5%)
- edges 7661/256000 30644/1024000 ( 3.0%)
- LDR worldlights 72/8192 6336/720896 ( 0.9%)
- HDR worldlights 72/8192 6336/720896 ( 0.9%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 162/32768 1620/327680 ( 0.5%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3327/65536 6654/131072 ( 5.1%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 4/512 1408/180224 ( 0.8%)
- LDR lightdata [variable] 731572/0 ( 0.0%)
- HDR lightdata [variable] 731572/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 46078/393216 (11.7%)
- LDR ambient table 894/65536 3576/262144 ( 1.4%)
- HDR ambient table 894/65536 3576/262144 ( 1.4%)
- LDR leaf ambient 4673/65536 130844/1835008 ( 7.1%)
- HDR leaf ambient 4673/65536 130844/1835008 ( 7.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/3296 ( 0.0%)
- pakfile [variable] 164716/0 ( 0.0%)
- physics [variable] 204705/4194304 ( 4.9%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 4698
- Writing c:\program files (x86)\steam\steamapps\xislaes\sourcesdk_content\hl2mp\mapsrc\ahl2_skylounge.bsp
- 7 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Program Files (x86)\Steam\steamapps\xislaes\sourcesdk_content\hl2mp\mapsrc\ahl2_skylounge.bsp" "c:\program files (x86)\steam\steamapps\xislaes\half-life 2 episode two\ep2\maps\ahl2_skylounge.bsp"
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