Guest User

Untitled

a guest
Nov 23rd, 2017
78
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.81 KB | None | 0 0
  1. Coroutine 'Start' couldn't be started because the the game object 'PIPWindow-PanelManager' is inactive!
  2. UnityEngine.MonoBehaviour:StartCoroutine(String)
  3. UIPanelManager:Dismiss(MENU_DIRECTION) (at Assets/Plugins/EZ/GUI/Management/UIPanelManager.cs:856)
  4. PIPCinematicControl:DismissPIP() (at Assets/Code/Systems/UserInterface/HUD/PIPCinematicControl.cs:97)
  5. PIPCinematicControl:PIPReceiver(Object, PIPEvent) (at Assets/Code/Systems/UserInterface/HUD/PIPCinematicControl.cs:194)
  6. System.Delegate:DynamicInvoke(Object[])
  7. Hardware.Events.EventSystem:Post(Component, EventBase) (at Assets/Code/Systems/Events/EventSystem.cs:76)
  8. Hardware.Events.EventSystem:Post(EventBase) (at Assets/Code/Systems/Events/EventSystem.cs:91)
  9. PIPWindowControl:OnDisable() (at Assets/Code/Systems/UserInterface/HUD/PIPWindowControl.cs:70)
Add Comment
Please, Sign In to add comment