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Jun 22nd, 2017
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  1. if (isServer) then {
  2.  
  3. _vehicle_1 = objNull;
  4. if (true) then
  5. {
  6. _this = createVehicle ["MAP_posed", [2989.7678, 3880.5313], [], 0, "CAN_COLLIDE"];
  7. _vehicle_1 = _this;
  8. _this setDir 76.116631;
  9. _this setPos [2989.7678, 3880.5313];
  10. };
  11.  
  12. _vehicle_3 = objNull;
  13. if (true) then
  14. {
  15. _this = createVehicle ["MAP_posed", [3378.5781, 4004.5139, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  16. _vehicle_3 = _this;
  17. _this setDir -16.485161;
  18. _this setPos [3378.5781, 4004.5139, 7.6293945e-006];
  19. };
  20.  
  21. _vehicle_4 = objNull;
  22. if (true) then
  23. {
  24. _this = createVehicle ["MAP_posed", [3435.4756, 3986.3552, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  25. _vehicle_4 = _this;
  26. _this setDir 30.299129;
  27. _this setPos [3435.4756, 3986.3552, 7.6293945e-006];
  28. };
  29.  
  30. _vehicle_5 = objNull;
  31. if (true) then
  32. {
  33. _this = createVehicle ["MAP_vez", [3340.5991, 3973.7495, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
  34. _vehicle_5 = _this;
  35. _this setDir -75.416039;
  36. _this setPos [3340.5991, 3973.7495, -1.1444092e-005];
  37. };
  38.  
  39. _vehicle_7 = objNull;
  40. if (true) then
  41. {
  42. _this = createVehicle ["MAP_vez", [3371.0967, 3947.4858, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
  43. _vehicle_7 = _this;
  44. _this setDir -125.39489;
  45. _this setPos [3371.0967, 3947.4858, -1.1444092e-005];
  46. };
  47.  
  48. _vehicle_8 = objNull;
  49. if (true) then
  50. {
  51. _this = createVehicle ["MAP_vez", [3414.6279, 3904.177, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  52. _vehicle_8 = _this;
  53. _this setDir -186.78818;
  54. _this setPos [3414.6279, 3904.177, -7.6293945e-006];
  55. };
  56.  
  57. _vehicle_17 = objNull;
  58. if (true) then
  59. {
  60. _this = createVehicle ["MAP_fort_artillery_nest", [3338.7678, 3978.4624, -0.63212198], [], 0, "CAN_COLLIDE"];
  61. _vehicle_17 = _this;
  62. _this setDir -65.183525;
  63. _this setPos [3338.7678, 3978.4624, -0.63212198];
  64. };
  65.  
  66. _vehicle_21 = objNull;
  67. if (true) then
  68. {
  69. _this = createVehicle ["MAP_Fortress_01", [3296.093, 4122.6089, 0.00016021729], [], 0, "CAN_COLLIDE"];
  70. _vehicle_21 = _this;
  71. _this setDir -96.361298;
  72. _this setPos [3296.093, 4122.6089, 0.00016021729];
  73. };
  74.  
  75. _vehicle_22 = objNull;
  76. if (true) then
  77. {
  78. _this = createVehicle ["MAP_Fortress_02", [3387.0737, 3902.8303, -0.12568013], [], 0, "CAN_COLLIDE"];
  79. _vehicle_22 = _this;
  80. _this setDir 70.238029;
  81. _this setPos [3387.0737, 3902.8303, -0.12568013];
  82. };
  83.  
  84. _vehicle_23 = objNull;
  85. if (true) then
  86. {
  87. _this = createVehicle ["MAP_HBarrier1", [3394.4951, 4008.7852, 0.0001335144], [], 0, "CAN_COLLIDE"];
  88. _vehicle_23 = _this;
  89. _this setDir -99.464531;
  90. _this setPos [3394.4951, 4008.7852, 0.0001335144];
  91. };
  92.  
  93. _vehicle_24 = objNull;
  94. if (true) then
  95. {
  96. _this = createVehicle ["MAP_HBarrier5_round15", [3403.4856, 4007.6831, -0.093908176], [], 0, "CAN_COLLIDE"];
  97. _vehicle_24 = _this;
  98. _this setDir -165.75404;
  99. _this setPos [3403.4856, 4007.6831, -0.093908176];
  100. };
  101.  
  102. _vehicle_26 = objNull;
  103. if (true) then
  104. {
  105. _this = createVehicle ["MAP_HBarrier5_round15", [3386.1436, 4007.0305, -0.11184663], [], 0, "CAN_COLLIDE"];
  106. _vehicle_26 = _this;
  107. _this setDir -182.35104;
  108. _this setPos [3386.1436, 4007.0305, -0.11184663];
  109. };
  110.  
  111. _vehicle_27 = objNull;
  112. if (true) then
  113. {
  114. _this = createVehicle ["MAP_HBarrier5_round15", [3424.8745, 3999.2222, -0.35219145], [], 0, "CAN_COLLIDE"];
  115. _vehicle_27 = _this;
  116. _this setDir -126.57411;
  117. _this setPos [3424.8745, 3999.2222, -0.35219145];
  118. };
  119.  
  120. _vehicle_28 = objNull;
  121. if (true) then
  122. {
  123. _this = createVehicle ["MAP_HBarrier5_round15", [3413.1687, 4004.6494, -0.34341985], [], 0, "CAN_COLLIDE"];
  124. _vehicle_28 = _this;
  125. _this setDir -150.90927;
  126. _this setPos [3413.1687, 4004.6494, -0.34341985];
  127. };
  128.  
  129. _vehicle_29 = objNull;
  130. if (true) then
  131. {
  132. _this = createVehicle ["MAP_HBarrier5_round15", [3432.6423, 3987.9109, -0.17681456], [], 0, "CAN_COLLIDE"];
  133. _vehicle_29 = _this;
  134. _this setDir -124.467;
  135. _this setPos [3432.6423, 3987.9109, -0.17681456];
  136. };
  137.  
  138. _vehicle_30 = objNull;
  139. if (true) then
  140. {
  141. _this = createVehicle ["MAP_HBarrier5_round15", [3445.8047, 3975.3572, -0.12989542], [], 0, "CAN_COLLIDE"];
  142. _vehicle_30 = _this;
  143. _this setDir -105.23287;
  144. _this setPos [3445.8047, 3975.3572, -0.12989542];
  145. };
  146.  
  147. _vehicle_31 = objNull;
  148. if (true) then
  149. {
  150. _this = createVehicle ["MAP_Pristresek_mensi", [3456.4656, 3919.676, -0.19120377], [], 0, "CAN_COLLIDE"];
  151. _vehicle_31 = _this;
  152. _this setDir -87.455872;
  153. _this setPos [3456.4656, 3919.676, -0.19120377];
  154. };
  155.  
  156. _vehicle_33 = objNull;
  157. if (true) then
  158. {
  159. _this = createVehicle ["MAP_Pristresek_mensi", [3547.54, 3930.2188, -3.4332275e-005], [], 0, "CAN_COLLIDE"];
  160. _vehicle_33 = _this;
  161. _this setDir 78.725212;
  162. _this setPos [3547.54, 3930.2188, -3.4332275e-005];
  163. };
  164.  
  165. _vehicle_35 = objNull;
  166. if (true) then
  167. {
  168. _this = createVehicle ["MAP_HBarrier5_round15", [3451.8416, 3963.3782, -0.33946413], [], 0, "CAN_COLLIDE"];
  169. _vehicle_35 = _this;
  170. _this setDir -106.41305;
  171. _this setPos [3451.8416, 3963.3782, -0.33946413];
  172. };
  173.  
  174. _vehicle_36 = objNull;
  175. if (true) then
  176. {
  177. _this = createVehicle ["MAP_HBarrier5_round15", [3454.395, 3945.5012, 5.7220459e-005], [], 0, "CAN_COLLIDE"];
  178. _vehicle_36 = _this;
  179. _this setDir -74.50959;
  180. _this setPos [3454.395, 3945.5012, 5.7220459e-005];
  181. };
  182.  
  183. _vehicle_37 = objNull;
  184. if (true) then
  185. {
  186. _this = createVehicle ["MAP_HBarrier5_round15", [3457.042, 3924.1248, -0.52768803], [], 0, "CAN_COLLIDE"];
  187. _vehicle_37 = _this;
  188. _this setDir -120.20955;
  189. _this setPos [3457.042, 3924.1248, -0.52768803];
  190. };
  191.  
  192. _vehicle_38 = objNull;
  193. if (true) then
  194. {
  195. _this = createVehicle ["MAP_HBarrier5_round15", [3366.0154, 3997.9441, -0.13906854], [], 0, "CAN_COLLIDE"];
  196. _vehicle_38 = _this;
  197. _this setDir 145.38791;
  198. _this setPos [3366.0154, 3997.9441, -0.13906854];
  199. };
  200.  
  201. _vehicle_39 = objNull;
  202. if (true) then
  203. {
  204. _this = createVehicle ["MAP_HBarrier5_round15", [3354.6616, 3989.6372, -0.11616898], [], 0, "CAN_COLLIDE"];
  205. _vehicle_39 = _this;
  206. _this setDir 149.90329;
  207. _this setPos [3354.6616, 3989.6372, -0.11616898];
  208. };
  209.  
  210. _vehicle_40 = objNull;
  211. if (true) then
  212. {
  213. _this = createVehicle ["MAP_HBarrier5_round15", [3432.9297, 3900.4805, -0.62743211], [], 0, "CAN_COLLIDE"];
  214. _vehicle_40 = _this;
  215. _this setPos [3432.9297, 3900.4805, -0.62743211];
  216. };
  217.  
  218. _vehicle_41 = objNull;
  219. if (true) then
  220. {
  221. _this = createVehicle ["MAP_HBarrier5_round15", [3417.0398, 3899.4319, -0.26608282], [], 0, "CAN_COLLIDE"];
  222. _vehicle_41 = _this;
  223. _this setPos [3417.0398, 3899.4319, -0.26608282];
  224. };
  225.  
  226. _vehicle_42 = objNull;
  227. if (true) then
  228. {
  229. _this = createVehicle ["MAP_HBarrier5_round15", [3402.2185, 3897.2883, 0.037199032], [], 0, "CAN_COLLIDE"];
  230. _vehicle_42 = _this;
  231. _this setDir 5.2580628;
  232. _this setPos [3402.2185, 3897.2883, 0.037199032];
  233. };
  234.  
  235. _vehicle_44 = objNull;
  236. if (true) then
  237. {
  238. _this = createVehicle ["MAP_HBarrier5_round15", [3387.749, 3893.0156, 5.3405762e-005], [], 0, "CAN_COLLIDE"];
  239. _vehicle_44 = _this;
  240. _this setDir 76.152138;
  241. _this setPos [3387.749, 3893.0156, 5.3405762e-005];
  242. };
  243.  
  244. _vehicle_45 = objNull;
  245. if (true) then
  246. {
  247. _this = createVehicle ["MAP_HBarrier5_round15", [3382.1914, 3919.0349, -0.21322034], [], 0, "CAN_COLLIDE"];
  248. _vehicle_45 = _this;
  249. _this setDir 79.709984;
  250. _this setPos [3382.1914, 3919.0349, -0.21322034];
  251. };
  252.  
  253. _vehicle_46 = objNull;
  254. if (true) then
  255. {
  256. _this = createVehicle ["MAP_Astan", [3423.4409, 3962.5544, -0.22917697], [], 0, "CAN_COLLIDE"];
  257. _vehicle_46 = _this;
  258. _this setPos [3423.4409, 3962.5544, -0.22917697];
  259. };
  260.  
  261. _vehicle_47 = objNull;
  262. if (true) then
  263. {
  264. _this = createVehicle ["MAP_Stan_east", [3399.5779, 3970.8262, -0.078065142], [], 0, "CAN_COLLIDE"];
  265. _vehicle_47 = _this;
  266. _this setDir -56.35107;
  267. _this setPos [3399.5779, 3970.8262, -0.078065142];
  268. };
  269.  
  270. _vehicle_48 = objNull;
  271. if (true) then
  272. {
  273. _this = createVehicle ["MAP_Barbedwire", [3427.0891, 3995.1311, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  274. _vehicle_48 = _this;
  275. _this setDir 56.545708;
  276. _this setPos [3427.0891, 3995.1311, 1.5258789e-005];
  277. };
  278.  
  279. _vehicle_49 = objNull;
  280. if (true) then
  281. {
  282. _this = createVehicle ["MAP_Barbedwire", [3418.1934, 4003.7185], [], 0, "CAN_COLLIDE"];
  283. _vehicle_49 = _this;
  284. _this setDir 23.261419;
  285. _this setPos [3418.1934, 4003.7185];
  286. };
  287.  
  288. _vehicle_50 = objNull;
  289. if (true) then
  290. {
  291. _this = createVehicle ["MAP_Barbedwire", [3407.21, 4008.1028], [], 0, "CAN_COLLIDE"];
  292. _vehicle_50 = _this;
  293. _this setDir 16.968645;
  294. _this setPos [3407.21, 4008.1028];
  295. };
  296.  
  297. _vehicle_51 = objNull;
  298. if (true) then
  299. {
  300. _this = createVehicle ["MAP_Barbedwire", [3398.5063, 4010.4233, -0.3666268], [], 0, "CAN_COLLIDE"];
  301. _vehicle_51 = _this;
  302. _this setPos [3398.5063, 4010.4233, -0.3666268];
  303. };
  304.  
  305. _vehicle_52 = objNull;
  306. if (true) then
  307. {
  308. _this = createVehicle ["MAP_Barbedwire", [3390.4985, 4009.1892, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
  309. _vehicle_52 = _this;
  310. _this setDir 3.1815894;
  311. _this setPos [3390.4985, 4009.1892, 2.2888184e-005];
  312. };
  313.  
  314. _vehicle_53 = objNull;
  315. if (true) then
  316. {
  317. _this = createVehicle ["MAP_Barbedwire", [3374.7236, 4002.5249, -8.7738037e-005], [], 0, "CAN_COLLIDE"];
  318. _vehicle_53 = _this;
  319. _this setDir -31.622711;
  320. _this setPos [3374.7236, 4002.5249, -8.7738037e-005];
  321. };
  322.  
  323. _vehicle_54 = objNull;
  324. if (true) then
  325. {
  326. _this = createVehicle ["MAP_Barbedwire", [3369.5742, 4000.0222, 5.7220459e-005], [], 0, "CAN_COLLIDE"];
  327. _vehicle_54 = _this;
  328. _this setDir -25.216412;
  329. _this setPos [3369.5742, 4000.0222, 5.7220459e-005];
  330. };
  331.  
  332. _vehicle_55 = objNull;
  333. if (true) then
  334. {
  335. _this = createVehicle ["MAP_Barbedwire", [3359.2544, 3992.5808, 5.7220459e-005], [], 0, "CAN_COLLIDE"];
  336. _vehicle_55 = _this;
  337. _this setDir -26.736578;
  338. _this setPos [3359.2544, 3992.5808, 5.7220459e-005];
  339. };
  340.  
  341. _vehicle_56 = objNull;
  342. if (true) then
  343. {
  344. _this = createVehicle ["MAP_Barbedwire", [3347.3582, 3983.4873], [], 0, "CAN_COLLIDE"];
  345. _vehicle_56 = _this;
  346. _this setDir -33.511974;
  347. _this setPos [3347.3582, 3983.4873];
  348. };
  349.  
  350. _vehicle_57 = objNull;
  351. if (true) then
  352. {
  353. _this = createVehicle ["MAP_Barbedwire", [3366.8359, 3942.8459, -4.196167e-005], [], 0, "CAN_COLLIDE"];
  354. _vehicle_57 = _this;
  355. _this setDir -106.30552;
  356. _this setPos [3366.8359, 3942.8459, -4.196167e-005];
  357. };
  358.  
  359. _vehicle_58 = objNull;
  360. if (true) then
  361. {
  362. _this = createVehicle ["MAP_Barbedwire", [3355.9065, 3964.4727, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  363. _vehicle_58 = _this;
  364. _this setDir -121.39629;
  365. _this setPos [3355.9065, 3964.4727, -3.8146973e-006];
  366. };
  367.  
  368. _vehicle_59 = objNull;
  369. if (true) then
  370. {
  371. _this = createVehicle ["MAP_Barbedwire", [3350.5242, 3965.7725, -2.6702881e-005], [], 0, "CAN_COLLIDE"];
  372. _vehicle_59 = _this;
  373. _this setPos [3350.5242, 3965.7725, -2.6702881e-005];
  374. };
  375.  
  376. _vehicle_60 = objNull;
  377. if (true) then
  378. {
  379. _this = createVehicle ["MAP_Barbedwire", [3344.0574, 3965.6675], [], 0, "CAN_COLLIDE"];
  380. _vehicle_60 = _this;
  381. _this setPos [3344.0574, 3965.6675];
  382. };
  383.  
  384. _vehicle_61 = objNull;
  385. if (true) then
  386. {
  387. _this = createVehicle ["MAP_Barbedwire", [3368.0269, 3930.6863, 0.00010299683], [], 0, "CAN_COLLIDE"];
  388. _vehicle_61 = _this;
  389. _this setDir 17.649149;
  390. _this setPos [3368.0269, 3930.6863, 0.00010299683];
  391. };
  392.  
  393. _vehicle_62 = objNull;
  394. if (true) then
  395. {
  396. _this = createVehicle ["MAP_Barbedwire", [3381.8616, 3924.6621, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  397. _vehicle_62 = _this;
  398. _this setDir -88.625526;
  399. _this setPos [3381.8616, 3924.6621, -7.6293945e-005];
  400. };
  401.  
  402. _vehicle_63 = objNull;
  403. if (true) then
  404. {
  405. _this = createVehicle ["MAP_Barbedwire", [3382.9458, 3910.0344, 6.4849854e-005], [], 0, "CAN_COLLIDE"];
  406. _vehicle_63 = _this;
  407. _this setDir -87.774803;
  408. _this setPos [3382.9458, 3910.0344, 6.4849854e-005];
  409. };
  410.  
  411. _vehicle_64 = objNull;
  412. if (true) then
  413. {
  414. _this = createVehicle ["MAP_Barbedwire", [3392.1313, 3884.9819, -4.196167e-005], [], 0, "CAN_COLLIDE"];
  415. _vehicle_64 = _this;
  416. _this setDir -119.78986;
  417. _this setPos [3392.1313, 3884.9819, -4.196167e-005];
  418. };
  419.  
  420. _vehicle_65 = objNull;
  421. if (true) then
  422. {
  423. _this = createVehicle ["MAP_Barbedwire", [3397.7539, 3878.3982, 4.196167e-005], [], 0, "CAN_COLLIDE"];
  424. _vehicle_65 = _this;
  425. _this setDir -117.73837;
  426. _this setPos [3397.7539, 3878.3982, 4.196167e-005];
  427. };
  428.  
  429. _vehicle_66 = objNull;
  430. if (true) then
  431. {
  432. _this = createVehicle ["MAP_Barbedwire", [3397.5027, 3897.2996, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  433. _vehicle_66 = _this;
  434. _this setDir -11.960238;
  435. _this setPos [3397.5027, 3897.2996, 1.9073486e-005];
  436. };
  437.  
  438. _vehicle_67 = objNull;
  439. if (true) then
  440. {
  441. _this = createVehicle ["MAP_Barbedwire", [3411.9751, 3899.2664, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
  442. _vehicle_67 = _this;
  443. _this setPos [3411.9751, 3899.2664, 3.8146973e-005];
  444. };
  445.  
  446. _vehicle_68 = objNull;
  447. if (true) then
  448. {
  449. _this = createVehicle ["MAP_Barbedwire", [3427.6775, 3900.7649, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  450. _vehicle_68 = _this;
  451. _this setDir -3.0296888;
  452. _this setPos [3427.6775, 3900.7649, 7.6293945e-005];
  453. };
  454.  
  455. _vehicle_69 = objNull;
  456. if (true) then
  457. {
  458. _this = createVehicle ["MAP_Barbedwire", [3441.6638, 3902.3782, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  459. _vehicle_69 = _this;
  460. _this setDir -11.64216;
  461. _this setPos [3441.6638, 3902.3782, 1.9073486e-005];
  462. };
  463.  
  464. _vehicle_70 = objNull;
  465. if (true) then
  466. {
  467. _this = createVehicle ["MAP_Barbedwire", [3449.1843, 3910.8699, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
  468. _vehicle_70 = _this;
  469. _this setDir -62.058952;
  470. _this setPos [3449.1843, 3910.8699, 2.2888184e-005];
  471. };
  472.  
  473. _vehicle_71 = objNull;
  474. if (true) then
  475. {
  476. _this = createVehicle ["MAP_Barbedwire", [3451.1506, 3917.9355, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  477. _vehicle_71 = _this;
  478. _this setDir -74.36956;
  479. _this setPos [3451.1506, 3917.9355, 4.5776367e-005];
  480. };
  481.  
  482. _vehicle_72 = objNull;
  483. if (true) then
  484. {
  485. _this = createVehicle ["MAP_Barbedwire", [3453.48, 3931.2744, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  486. _vehicle_72 = _this;
  487. _this setDir -78.950676;
  488. _this setPos [3453.48, 3931.2744, 1.1444092e-005];
  489. };
  490.  
  491. _vehicle_73 = objNull;
  492. if (true) then
  493. {
  494. _this = createVehicle ["MAP_Barbedwire", [3454.4756, 3940.7461, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
  495. _vehicle_73 = _this;
  496. _this setDir -84.861206;
  497. _this setPos [3454.4756, 3940.7461, 2.6702881e-005];
  498. };
  499.  
  500. _vehicle_74 = objNull;
  501. if (true) then
  502. {
  503. _this = createVehicle ["MAP_Barbedwire", [3455.7263, 3962.6191, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
  504. _vehicle_74 = _this;
  505. _this setDir -156.43126;
  506. _this setPos [3455.7263, 3962.6191, 3.8146973e-005];
  507. };
  508.  
  509. _vehicle_75 = objNull;
  510. if (true) then
  511. {
  512. _this = createVehicle ["MAP_Barbedwire", [3448.1128, 3971.5413, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  513. _vehicle_75 = _this;
  514. _this setDir -119.14066;
  515. _this setPos [3448.1128, 3971.5413, 6.1035156e-005];
  516. };
  517.  
  518. _vehicle_76 = objNull;
  519. if (true) then
  520. {
  521. _this = createVehicle ["MAP_Barbedwire", [3439.9446, 3983.283, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  522. _vehicle_76 = _this;
  523. _this setDir -142.77568;
  524. _this setPos [3439.9446, 3983.283, -3.8146973e-006];
  525. };
  526.  
  527. _vehicle_78 = objNull;
  528. if (true) then
  529. {
  530. _this = createVehicle ["MAP_Fort_Razorwire", [3326.7788, 3982.4722, 4.196167e-005], [], 0, "CAN_COLLIDE"];
  531. _vehicle_78 = _this;
  532. _this setDir -43.522793;
  533. _this setPos [3326.7788, 3982.4722, 4.196167e-005];
  534. };
  535.  
  536. _vehicle_80 = objNull;
  537. if (true) then
  538. {
  539. _this = createVehicle ["MAP_plot_provizorni", [3355.4617, 3931.1912, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  540. _vehicle_80 = _this;
  541. _this setDir -104.59335;
  542. _this setPos [3355.4617, 3931.1912, -6.1035156e-005];
  543. };
  544.  
  545. _vehicle_81 = objNull;
  546. if (true) then
  547. {
  548. _this = createVehicle ["MAP_plot_provizorni", [3387.814, 3879.5947, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  549. _vehicle_81 = _this;
  550. _this setDir -98.587776;
  551. _this setPos [3387.814, 3879.5947, 1.9073486e-005];
  552. };
  553.  
  554. _vehicle_82 = objNull;
  555. if (true) then
  556. {
  557. _this = createVehicle ["MAP_plot_provizorni", [3419.0493, 3884.2578, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
  558. _vehicle_82 = _this;
  559. _this setPos [3419.0493, 3884.2578, 2.2888184e-005];
  560. };
  561.  
  562. _vehicle_83 = objNull;
  563. if (true) then
  564. {
  565. _this = createVehicle ["MAP_dragonTeethBig", [3453.834, 3890.1079, -0.33298376], [], 0, "CAN_COLLIDE"];
  566. _vehicle_83 = _this;
  567. _this setDir -41.277905;
  568. _this setPos [3453.834, 3890.1079, -0.33298376];
  569. };
  570.  
  571. _vehicle_84 = objNull;
  572. if (true) then
  573. {
  574. _this = createVehicle ["MAP_fort_watchtower", [3449.0969, 3935.9058, 0.121347], [], 0, "CAN_COLLIDE"];
  575. _vehicle_84 = _this;
  576. _this setDir -529.71838;
  577. _this setPos [3449.0969, 3935.9058, 0.121347];
  578. };
  579.  
  580. _vehicle_86 = objNull;
  581. if (true) then
  582. {
  583. _this = createVehicle ["MAP_Barbedwire", [3363.1416, 3915.3787, 0.0086322697], [], 0, "CAN_COLLIDE"];
  584. _vehicle_86 = _this;
  585. _this setDir -102.00113;
  586. _this setPos [3363.1416, 3915.3787, 0.0086322697];
  587. };
  588.  
  589. _vehicle_87 = objNull;
  590. if (true) then
  591. {
  592. _this = createVehicle ["MAP_Barbedwire", [3424.4331, 3933.7546, -0.22884414], [], 0, "CAN_COLLIDE"];
  593. _vehicle_87 = _this;
  594. _this setDir -52.031643;
  595. _this setPos [3424.4331, 3933.7546, -0.22884414];
  596. };
  597.  
  598. _vehicle_88 = objNull;
  599. if (true) then
  600. {
  601. _this = createVehicle ["MAP_Barbedwire", [3412.6125, 3926.4587, -0.12053704], [], 0, "CAN_COLLIDE"];
  602. _vehicle_88 = _this;
  603. _this setPos [3412.6125, 3926.4587, -0.12053704];
  604. };
  605.  
  606. _vehicle_89 = objNull;
  607. if (true) then
  608. {
  609. _this = createVehicle ["MAP_Barbedwire", [3427.2112, 3965.4856, 8.392334e-005], [], 0, "CAN_COLLIDE"];
  610. _vehicle_89 = _this;
  611. _this setDir 45.531113;
  612. _this setPos [3427.2112, 3965.4856, 8.392334e-005];
  613. };
  614.  
  615. _vehicle_90 = objNull;
  616. if (true) then
  617. {
  618. _this = createVehicle ["MAP_Barbedwire", [3413.3748, 3972.7661, -0.11340684], [], 0, "CAN_COLLIDE"];
  619. _vehicle_90 = _this;
  620. _this setPos [3413.3748, 3972.7661, -0.11340684];
  621. };
  622.  
  623. _vehicle_91 = objNull;
  624. if (true) then
  625. {
  626. _this = createVehicle ["MAP_Barbedwire", [3420.606, 3971.4294, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  627. _vehicle_91 = _this;
  628. _this setDir -149.19064;
  629. _this setPos [3420.606, 3971.4294, 3.0517578e-005];
  630. };
  631.  
  632. _vehicle_92 = objNull;
  633. if (true) then
  634. {
  635. _this = createVehicle ["MAP_Barbedwire", [3429.759, 3941.5354, 9.9182129e-005], [], 0, "CAN_COLLIDE"];
  636. _vehicle_92 = _this;
  637. _this setDir -73.210274;
  638. _this setPos [3429.759, 3941.5354, 9.9182129e-005];
  639. };
  640.  
  641. _vehicle_93 = objNull;
  642. if (true) then
  643. {
  644. _this = createVehicle ["MAP_Barbedwire", [3400.6934, 3928.5029, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  645. _vehicle_93 = _this;
  646. _this setPos [3400.6934, 3928.5029, -7.6293945e-006];
  647. };
  648.  
  649. _vehicle_94 = objNull;
  650. if (true) then
  651. {
  652. _this = createVehicle ["MAP_Barbedwire", [3393.5288, 3931.1384, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  653. _vehicle_94 = _this;
  654. _this setDir 41.649601;
  655. _this setPos [3393.5288, 3931.1384, 7.6293945e-006];
  656. };
  657.  
  658. _vehicle_95 = objNull;
  659. if (true) then
  660. {
  661. _this = createVehicle ["MAP_Barbedwire", [3431.2234, 3948.0217, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  662. _vehicle_95 = _this;
  663. _this setDir -96.968781;
  664. _this setPos [3431.2234, 3948.0217, 6.1035156e-005];
  665. };
  666.  
  667. _vehicle_103 = objNull;
  668. if (true) then
  669. {
  670. _this = createVehicle ["MAP_ruin_01", [3433.8052, 3915.3479, -1.1184484], [], 0, "CAN_COLLIDE"];
  671. _vehicle_103 = _this;
  672. _this setDir -142.11584;
  673. _this setPos [3433.8052, 3915.3479, -1.1184484];
  674. };
  675.  
  676. _vehicle_109 = objNull;
  677. if (true) then
  678. {
  679. _this = createVehicle ["MAP_ruin_chimney", [3405.8376, 3952.4873, -0.19703978], [], 0, "CAN_COLLIDE"];
  680. _vehicle_109 = _this;
  681. _this setPos [3405.8376, 3952.4873, -0.19703978];
  682. };
  683.  
  684. _vehicle_110 = objNull;
  685. if (true) then
  686. {
  687. _this = createVehicle ["MAP_ruin_corner_1", [3399.4983, 3937.0413], [], 0, "CAN_COLLIDE"];
  688. _vehicle_110 = _this;
  689. _this setDir -247.79294;
  690. _this setPos [3399.4983, 3937.0413];
  691. };
  692.  
  693. _vehicle_112 = objNull;
  694. if (true) then
  695. {
  696. _this = createVehicle ["MAP_ruin_walldoor", [3427.8247, 3955.4084, -0.091444358], [], 0, "CAN_COLLIDE"];
  697. _vehicle_112 = _this;
  698. _this setDir -95.437202;
  699. _this setPos [3427.8247, 3955.4084, -0.091444358];
  700. };
  701.  
  702. _vehicle_113 = objNull;
  703. if (true) then
  704. {
  705. _this = createVehicle ["MAP_ruin_wall", [3416.6643, 3966.5667, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  706. _vehicle_113 = _this;
  707. _this setPos [3416.6643, 3966.5667, 1.5258789e-005];
  708. };
  709.  
  710. _vehicle_114 = objNull;
  711. if (true) then
  712. {
  713. _this = createVehicle ["MAP_ruiny_3_dvere", [3415.8416, 3931.9878], [], 0, "CAN_COLLIDE"];
  714. _vehicle_114 = _this;
  715. _this setPos [3415.8416, 3931.9878];
  716. };
  717.  
  718. _vehicle_115 = objNull;
  719. if (true) then
  720. {
  721. _this = createVehicle ["MAP_ruiny_3_prasklina", [3382.7192, 3934.8376, -0.19981909], [], 0, "CAN_COLLIDE"];
  722. _vehicle_115 = _this;
  723. _this setDir -36.064709;
  724. _this setPos [3382.7192, 3934.8376, -0.19981909];
  725. };
  726.  
  727. _vehicle_116 = objNull;
  728. if (true) then
  729. {
  730. _this = createVehicle ["MAP_ruiny_3_roh", [3392.5142, 3962.2974, -0.33477452], [], 0, "CAN_COLLIDE"];
  731. _vehicle_116 = _this;
  732. _this setPos [3392.5142, 3962.2974, -0.33477452];
  733. };
  734.  
  735. _vehicle_122 = objNull;
  736. if (true) then
  737. {
  738. _this = createVehicle ["MAP_HouseV_1L1_ruins", [3420.791, 3950.2981, -2.1751697], [], 0, "CAN_COLLIDE"];
  739. _vehicle_122 = _this;
  740. _this setPos [3420.791, 3950.2981, -2.1751697];
  741. };
  742.  
  743. _vehicle_128 = objNull;
  744. if (true) then
  745. {
  746. _this = createVehicle ["MAP_AFDum_mesto2_ruins", [3410.9712, 3946.606, -0.27081251], [], 0, "CAN_COLLIDE"];
  747. _vehicle_128 = _this;
  748. _this setPos [3410.9712, 3946.606, -0.27081251];
  749. };
  750.  
  751. _vehicle_129 = objNull;
  752. if (true) then
  753. {
  754. _this = createVehicle ["MAP_HMMWV_wreck", [3424.4221, 3942.2627, 1.0142359], [], 0, "CAN_COLLIDE"];
  755. _vehicle_129 = _this;
  756. _this setPos [3424.4221, 3942.2627, 1.0142359];
  757. };
  758.  
  759. _vehicle_130 = objNull;
  760. if (true) then
  761. {
  762. _this = createVehicle ["MAP_F35bWreck", [3342.1648, 3933.2156, 0.057069376], [], 0, "CAN_COLLIDE"];
  763. _vehicle_130 = _this;
  764. _this setPos [3342.1648, 3933.2156, 0.057069376];
  765. };
  766.  
  767. _vehicle_132 = objNull;
  768. if (true) then
  769. {
  770. _this = createVehicle ["MAP_AH1ZWreck", [3347.8242, 4045.0942, -0.7658084], [], 0, "CAN_COLLIDE"];
  771. _vehicle_132 = _this;
  772. _this setPos [3347.8242, 4045.0942, -0.7658084];
  773. };
  774.  
  775. _vehicle_134 = objNull;
  776. if (true) then
  777. {
  778. _this = createVehicle ["MAP_datsun01T", [3383.5371, 3988.4719, -0.16855252], [], 0, "CAN_COLLIDE"];
  779. _vehicle_134 = _this;
  780. _this setPos [3383.5371, 3988.4719, -0.16855252];
  781. };
  782.  
  783. _vehicle_137 = objNull;
  784. if (true) then
  785. {
  786. _this = createVehicle ["MAP_HMMWV_wrecked", [3379.5015, 3913.6587, 0.18213682], [], 0, "CAN_COLLIDE"];
  787. _vehicle_137 = _this;
  788. _this setPos [3379.5015, 3913.6587, 0.18213682];
  789. };
  790.  
  791. _vehicle_138 = objNull;
  792. if (true) then
  793. {
  794. _this = createVehicle ["MAP_Ka52Wreck", [3354.1948, 3898.6582, -0.81846112], [], 0, "CAN_COLLIDE"];
  795. _vehicle_138 = _this;
  796. _this setPos [3354.1948, 3898.6582, -0.81846112];
  797. };
  798.  
  799. _vehicle_140 = objNull;
  800. if (true) then
  801. {
  802. _this = createVehicle ["MAP_M1A2_TUSK_wreck", [3356.8713, 3955.1423, -0.40170678], [], 0, "CAN_COLLIDE"];
  803. _vehicle_140 = _this;
  804. _this setPos [3356.8713, 3955.1423, -0.40170678];
  805. };
  806.  
  807. _vehicle_142 = objNull;
  808. if (true) then
  809. {
  810. _this = createVehicle ["MAP_uaz_wrecked", [3419.0986, 3962.894, -3.4332275e-005], [], 0, "CAN_COLLIDE"];
  811. _vehicle_142 = _this;
  812. _this setPos [3419.0986, 3962.894, -3.4332275e-005];
  813. };
  814.  
  815. _vehicle_145 = objNull;
  816. if (true) then
  817. {
  818. _this = createVehicle ["CrashSite_US", [3310.5303, 3928.5295, -0.12593079], [], 0, "CAN_COLLIDE"];
  819. _vehicle_145 = _this;
  820. _this setPos [3310.5303, 3928.5295, -0.12593079];
  821. };
  822.  
  823. _vehicle_146 = objNull;
  824. if (true) then
  825. {
  826. _this = createVehicle ["CrashSite_UN", [3348.9487, 3860.2983, -0.81854963], [], 0, "CAN_COLLIDE"];
  827. _vehicle_146 = _this;
  828. _this setPos [3348.9487, 3860.2983, -0.81854963];
  829. };
  830.  
  831. _vehicle_147 = objNull;
  832. if (true) then
  833. {
  834. _this = createVehicle ["CrashSite_RU", [3279.6892, 3986.7844, -0.73100764], [], 0, "CAN_COLLIDE"];
  835. _vehicle_147 = _this;
  836. _this setPos [3279.6892, 3986.7844, -0.73100764];
  837. };
  838.  
  839. _vehicle_148 = objNull;
  840. if (true) then
  841. {
  842. _this = createVehicle ["CrashSite_EU", [3332.853, 4008.9363, -1.0084792], [], 0, "CAN_COLLIDE"];
  843. _vehicle_148 = _this;
  844. _this setPos [3332.853, 4008.9363, -1.0084792];
  845. };
  846.  
  847. _vehicle_149 = objNull;
  848. if (true) then
  849. {
  850. _this = createVehicle ["HMMWVWreck", [3394.655, 4040.9768, -0.19962177], [], 0, "CAN_COLLIDE"];
  851. _vehicle_149 = _this;
  852. _this setPos [3394.655, 4040.9768, -0.19962177];
  853. };
  854.  
  855. _vehicle_150 = objNull;
  856. if (true) then
  857. {
  858. _this = createVehicle ["datsun01Wreck", [3457.9346, 4023.9087, -0.44675016], [], 0, "CAN_COLLIDE"];
  859. _vehicle_150 = _this;
  860. _this setPos [3457.9346, 4023.9087, -0.44675016];
  861. };
  862.  
  863. _vehicle_151 = objNull;
  864. if (true) then
  865. {
  866. _this = createVehicle ["SKODAWreck", [3469.6255, 3996.3623, 8.0108643e-005], [], 0, "CAN_COLLIDE"];
  867. _vehicle_151 = _this;
  868. _this setPos [3469.6255, 3996.3623, 8.0108643e-005];
  869. };
  870.  
  871. _vehicle_152 = objNull;
  872. if (true) then
  873. {
  874. _this = createVehicle ["SKODAWreck", [3479.9521, 3929.2041, 0.00011062622], [], 0, "CAN_COLLIDE"];
  875. _vehicle_152 = _this;
  876. _this setPos [3479.9521, 3929.2041, 0.00011062622];
  877. };
  878.  
  879. _vehicle_153 = objNull;
  880. if (true) then
  881. {
  882. _this = createVehicle ["SKODAWreck", [3446.7083, 3873.1628, 5.3405762e-005], [], 0, "CAN_COLLIDE"];
  883. _vehicle_153 = _this;
  884. _this setPos [3446.7083, 3873.1628, 5.3405762e-005];
  885. };
  886.  
  887. _vehicle_154 = objNull;
  888. if (true) then
  889. {
  890. _this = createVehicle ["UAZWreck", [3433.2434, 3866.9839, -3.8146973e-005], [], 0, "CAN_COLLIDE"];
  891. _vehicle_154 = _this;
  892. _this setPos [3433.2434, 3866.9839, -3.8146973e-005];
  893. };
  894.  
  895. _vehicle_155 = objNull;
  896. if (true) then
  897. {
  898. _this = createVehicle ["UH1Wreck", [3410.4084, 3864.501, -0.86899382], [], 0, "CAN_COLLIDE"];
  899. _vehicle_155 = _this;
  900. _this setPos [3410.4084, 3864.501, -0.86899382];
  901. };
  902.  
  903. _vehicle_156 = objNull;
  904. if (true) then
  905. {
  906. _this = createVehicle ["GLT_UH60_ARMY_Wreck_burned", [3378.1929, 3972.9587, -0.72533441], [], 0, "CAN_COLLIDE"];
  907. _vehicle_156 = _this;
  908. _this setPos [3378.1929, 3972.9587, -0.72533441];
  909. };
  910.  
  911. _vehicle_157 = objNull;
  912. if (true) then
  913. {
  914. _this = createVehicle ["UH60_NAVY_Wreck_burned_DZ", [3426.2773, 4023.4368, -0.24436446], [], 0, "CAN_COLLIDE"];
  915. _vehicle_157 = _this;
  916. _this setPos [3426.2773, 4023.4368, -0.24436446];
  917. };
  918.  
  919. _vehicle_158 = objNull;
  920. if (true) then
  921. {
  922. _this = createVehicle ["FlagCarrierCDF", [3414.6799, 3942.7075, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  923. _vehicle_158 = _this;
  924. _this setPos [3414.6799, 3942.7075, 3.0517578e-005];
  925. };
  926.  
  927. _vehicle_159 = objNull;
  928. if (true) then
  929. {
  930. _this = createVehicle ["MAP_misc_FallenSpruce", [3363.8323, 3947.3828, -0.15985563], [], 0, "CAN_COLLIDE"];
  931. _vehicle_159 = _this;
  932. _this setDir -20.701002;
  933. _this setPos [3363.8323, 3947.3828, -0.15985563];
  934. };
  935.  
  936. _vehicle_160 = objNull;
  937. if (true) then
  938. {
  939. _this = createVehicle ["MAP_misc_FallenTree1", [3367.1572, 3947.5664, -0.073554359], [], 0, "CAN_COLLIDE"];
  940. _vehicle_160 = _this;
  941. _this setDir -29.425186;
  942. _this setPos [3367.1572, 3947.5664, -0.073554359];
  943. };
  944.  
  945. _vehicle_161 = objNull;
  946. if (true) then
  947. {
  948. _this = createVehicle ["MAP_misc_FallenTree2", [3363.9375, 3948.1025, -0.50618428], [], 0, "CAN_COLLIDE"];
  949. _vehicle_161 = _this;
  950. _this setPos [3363.9375, 3948.1025, -0.50618428];
  951. };
  952.  
  953. _vehicle_162 = objNull;
  954. if (true) then
  955. {
  956. _this = createVehicle ["MAP_misc_stub2", [3361.2747, 3956.0601, -0.27380434], [], 0, "CAN_COLLIDE"];
  957. _vehicle_162 = _this;
  958. _this setDir -29.425186;
  959. _this setPos [3361.2747, 3956.0601, -0.27380434];
  960. };
  961.  
  962. _vehicle_164 = objNull;
  963. if (true) then
  964. {
  965. _this = createVehicle ["MAP_t_betula2s", [3399.8857, 4001.6917, -0.21972813], [], 0, "CAN_COLLIDE"];
  966. _vehicle_164 = _this;
  967. _this setPos [3399.8857, 4001.6917, -0.21972813];
  968. };
  969.  
  970. _vehicle_165 = objNull;
  971. if (true) then
  972. {
  973. _this = createVehicle ["MAP_Misc_trunk_torzo", [3367.2273, 3949.5767, -0.040153146], [], 0, "CAN_COLLIDE"];
  974. _vehicle_165 = _this;
  975. _this setDir -122.0267;
  976. _this setPos [3367.2273, 3949.5767, -0.040153146];
  977. };
  978.  
  979. _vehicle_166 = objNull;
  980. if (true) then
  981. {
  982. _this = createVehicle ["MAP_Misc_trunk_water", [3366.6929, 3944.4514, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  983. _vehicle_166 = _this;
  984. _this setPos [3366.6929, 3944.4514, 6.1035156e-005];
  985. };
  986.  
  987. _vehicle_167 = objNull;
  988. if (true) then
  989. {
  990. _this = createVehicle ["MAP_misc_stub2", [3365.0244, 3949.4436, -0.34816289], [], 0, "CAN_COLLIDE"];
  991. _vehicle_167 = _this;
  992. _this setPos [3365.0244, 3949.4436, -0.34816289];
  993. };
  994.  
  995. _vehicle_175 = objNull;
  996. if (true) then
  997. {
  998. _this = createVehicle ["MAP_t_pinusN1s", [3366.283, 3945.7725], [], 0, "CAN_COLLIDE"];
  999. _vehicle_175 = _this;
  1000. _this setPos [3366.283, 3945.7725];
  1001. };
  1002.  
  1003. _vehicle_176 = objNull;
  1004. if (true) then
  1005. {
  1006. _this = createVehicle ["MAP_t_pinusN2s", [3356.2605, 3960.5381, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1007. _vehicle_176 = _this;
  1008. _this setPos [3356.2605, 3960.5381, 1.5258789e-005];
  1009. };
  1010.  
  1011. _vehicle_179 = objNull;
  1012. if (true) then
  1013. {
  1014. _this = createVehicle ["MAP_t_picea1s", [3364.1128, 3952.7026, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1015. _vehicle_179 = _this;
  1016. _this setPos [3364.1128, 3952.7026, 4.5776367e-005];
  1017. };
  1018.  
  1019. _vehicle_181 = objNull;
  1020. if (true) then
  1021. {
  1022. _this = createVehicle ["GERBasicWeapons_EP1", [3398.7832, 3938.416, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1023. _vehicle_181 = _this;
  1024. _this setPos [3398.7832, 3938.416, 1.5258789e-005];
  1025. _this addEventHandler ["handleDamage", {false}];
  1026. _this setVariable ["permaLoot",true];
  1027. };
  1028.  
  1029. _vehicle_182 = objNull;
  1030. if (true) then
  1031. {
  1032. _this = createVehicle ["GuerillaCacheBox_EP1", [3401.5437, 3939.5627, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  1033. _vehicle_182 = _this;
  1034. _this setPos [3401.5437, 3939.5627, -7.6293945e-006];
  1035. _this addEventHandler ["handleDamage", {false}];
  1036. _this setVariable ["permaLoot",true];
  1037. };
  1038.  
  1039. _vehicle_183 = objNull;
  1040. if (true) then
  1041. {
  1042. _this = createVehicle ["BAF_BasicWeapons", [3403.2925, 3940.4636, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  1043. _vehicle_183 = _this;
  1044. _this setPos [3403.2925, 3940.4636, -7.6293945e-006];
  1045. _this addEventHandler ["handleDamage", {false}];
  1046. _this setVariable ["permaLoot",true];
  1047. };
  1048.  
  1049. _vehicle_184 = objNull;
  1050. if (true) then
  1051. {
  1052. _this = createVehicle ["BAF_Launchers", [3399.3267, 3940.0557], [], 0, "CAN_COLLIDE"];
  1053. _vehicle_184 = _this;
  1054. _this setPos [3399.3267, 3940.0557];
  1055. _this addEventHandler ["handleDamage", {false}];
  1056. _this setVariable ["permaLoot",true];
  1057. };
  1058.  
  1059. _vehicle_186 = objNull;
  1060. if (true) then
  1061. {
  1062. _this = createVehicle ["USVehicleBox_EP1", [3400.3057, 3935.4392], [], 0, "CAN_COLLIDE"];
  1063. _vehicle_186 = _this;
  1064. _this setPos [3400.3057, 3935.4392];
  1065. _this addEventHandler ["handleDamage", {false}];
  1066. _this setVariable ["permaLoot",true];
  1067. };
  1068.  
  1069. _vehicle_189 = objNull;
  1070. if (true) then
  1071. {
  1072. _this = createVehicle ["M2StaticMG", [3458.6775, 3956.502, -6.8664551e-005], [], 0, "CAN_COLLIDE"];
  1073. _vehicle_189 = _this;
  1074. _this setDir 80.370857;
  1075. _this setPos [3458.6775, 3956.502, -6.8664551e-005];
  1076. dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_vehicle_189];
  1077. };
  1078.  
  1079. _vehicle_190 = objNull;
  1080. if (true) then
  1081. {
  1082. _this = createVehicle ["Fort_StoneWall_EP1", [3459.3308, 3955.6533, -0.21884182], [], 0, "CAN_COLLIDE"];
  1083. _vehicle_190 = _this;
  1084. _this setDir -93.934563;
  1085. _this setPos [3459.3308, 3955.6533, -0.21884182];
  1086. };
  1087.  
  1088. _vehicle_191 = objNull;
  1089. if (true) then
  1090. {
  1091. _this = createVehicle ["Fort_StoneWall_EP1", [3454.8723, 3950.5042, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
  1092. _vehicle_191 = _this;
  1093. _this setDir -25.124388;
  1094. _this setPos [3454.8723, 3950.5042, -1.1444092e-005];
  1095. };
  1096.  
  1097. _vehicle_192 = objNull;
  1098. if (true) then
  1099. {
  1100. _this = createVehicle ["M2StaticMG", [3456.2014, 3920.5403, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1101. _vehicle_192 = _this;
  1102. _this setDir 103.23664;
  1103. _this setPos [3456.2014, 3920.5403, -1.5258789e-005];
  1104. dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_vehicle_192];
  1105. };
  1106.  
  1107. _vehicle_193 = objNull;
  1108. if (true) then
  1109. {
  1110. _this = createVehicle ["M2StaticMG", [3442.6804, 3905.9731, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
  1111. _vehicle_193 = _this;
  1112. _this setDir 128.9847;
  1113. _this setPos [3442.6804, 3905.9731, 2.6702881e-005];
  1114. dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_vehicle_193];
  1115. };
  1116.  
  1117. _vehicle_194 = objNull;
  1118. if (true) then
  1119. {
  1120. _this = createVehicle ["M2StaticMG", [3385.0244, 3913.1179, -0.12812339], [], 0, "CAN_COLLIDE"];
  1121. _vehicle_194 = _this;
  1122. _this setDir -124.18273;
  1123. _this setPos [3385.0244, 3913.1179, -0.12812339];
  1124. dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_vehicle_194];
  1125. };
  1126.  
  1127. _vehicle_195 = objNull;
  1128. if (true) then
  1129. {
  1130. _this = createVehicle ["M2StaticMG", [3383.4592, 3934.5002, -0.23878616], [], 0, "CAN_COLLIDE"];
  1131. _vehicle_195 = _this;
  1132. _this setDir -111.5835;
  1133. _this setPos [3383.4592, 3934.5002, -0.23878616];
  1134. dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_vehicle_195];
  1135. };
  1136.  
  1137. _vehicle_196 = objNull;
  1138. if (true) then
  1139. {
  1140. _this = createVehicle ["M2StaticMG", [3366.8955, 3952.2629, -9.5367432e-005], [], 0, "CAN_COLLIDE"];
  1141. _vehicle_196 = _this;
  1142. _this setDir -116.17734;
  1143. _this setPos [3366.8955, 3952.2629, -9.5367432e-005];
  1144. dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_vehicle_196];
  1145. };
  1146.  
  1147. _vehicle_197 = objNull;
  1148. if (true) then
  1149. {
  1150. _this = createVehicle ["M2StaticMG", [3339.2429, 3977.4561, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1151. _vehicle_197 = _this;
  1152. _this setDir -93.134789;
  1153. _this setPos [3339.2429, 3977.4561, -1.5258789e-005];
  1154. dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_vehicle_197];
  1155. };
  1156.  
  1157. _vehicle_198 = objNull;
  1158. if (true) then
  1159. {
  1160. _this = createVehicle ["M2StaticMG", [3372.2844, 3999.9321, -0.12110673], [], 0, "CAN_COLLIDE"];
  1161. _vehicle_198 = _this;
  1162. _this setDir -21.213228;
  1163. _this setPos [3372.2844, 3999.9321, -0.12110673];
  1164. dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_vehicle_198];
  1165. };
  1166.  
  1167. _vehicle_199 = objNull;
  1168. if (true) then
  1169. {
  1170. _this = createVehicle ["M2StaticMG", [3425.7578, 3994.2563, -0.076649994], [], 0, "CAN_COLLIDE"];
  1171. _vehicle_199 = _this;
  1172. _this setDir 46.825249;
  1173. _this setPos [3425.7578, 3994.2563, -0.076649994];
  1174. dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_vehicle_199];
  1175. };
  1176.  
  1177. _vehicle_200 = objNull;
  1178. if (true) then
  1179. {
  1180. _this = createVehicle ["M2StaticMG", [3446.7549, 3970.1213, -0.20490766], [], 0, "CAN_COLLIDE"];
  1181. _vehicle_200 = _this;
  1182. _this setDir 72.984886;
  1183. _this setPos [3446.7549, 3970.1213, -0.20490766];
  1184. dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_vehicle_200];
  1185. };
  1186.  
  1187. _vehicle_201 = objNull;
  1188. if (true) then
  1189. {
  1190. _this = createVehicle ["DSHKM_Gue", [3447.3916, 3934.8459, 2.374872], [], 0, "CAN_COLLIDE"];
  1191. _vehicle_201 = _this;
  1192. _this setDir 114.02426;
  1193. _this setPos [3447.3916, 3934.8459, 2.374872];
  1194. dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_vehicle_201];
  1195. };
  1196.  
  1197. _vehicle_202 = objNull;
  1198. if (true) then
  1199. {
  1200. _this = createVehicle ["Stinger_Pod_US_EP1", [3413.0974, 3995.5127, -0.15500848], [], 0, "CAN_COLLIDE"];
  1201. _vehicle_202 = _this;
  1202. _this setPos [3413.0974, 3995.5127, -0.15500848];
  1203. dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_vehicle_202];
  1204. };
  1205.  
  1206. _vehicle_204 = objNull;
  1207. if (true) then
  1208. {
  1209. _this = createVehicle ["ZU23_Gue", [3415.2454, 3938.2644, -0.1207194], [], 0, "CAN_COLLIDE"];
  1210. _vehicle_204 = _this;
  1211. _this setPos [3415.2454, 3938.2644, -0.1207194];
  1212. dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_vehicle_204];
  1213. };
  1214.  
  1215. _vehicle_205 = objNull;
  1216. if (true) then
  1217. {
  1218. _this = createVehicle ["ZU23_Gue", [3379.9871, 3958.1797, -0.12357341], [], 0, "CAN_COLLIDE"];
  1219. _vehicle_205 = _this;
  1220. _this setDir -99.83326;
  1221. _this setPos [3379.9871, 3958.1797, -0.12357341];
  1222. dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_vehicle_205];
  1223. };
  1224.  
  1225. _vehicle_206 = objNull;
  1226. if (true) then
  1227. {
  1228. _this = createVehicle ["ZU23_Gue", [3420.5107, 3914.6816, 4.196167e-005], [], 0, "CAN_COLLIDE"];
  1229. _vehicle_206 = _this;
  1230. _this setDir -172.62492;
  1231. _this setPos [3420.5107, 3914.6816, 4.196167e-005];
  1232. dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_vehicle_206];
  1233. };
  1234.  
  1235. _vehicle_207 = objNull;
  1236. if (true) then
  1237. {
  1238. _this = createVehicle ["ZU23_Gue", [3751.5288, 3906.5413, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
  1239. _vehicle_207 = _this;
  1240. _this setPos [3751.5288, 3906.5413, 3.4332275e-005];
  1241. dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_vehicle_207];
  1242. };
  1243.  
  1244. _vehicle_208 = objNull;
  1245. if (true) then
  1246. {
  1247. _this = createVehicle ["Fort_StoneWall_EP1", [3748.4163, 3904.3535, 8.392334e-005], [], 0, "CAN_COLLIDE"];
  1248. _vehicle_208 = _this;
  1249. _this setDir -116.00622;
  1250. _this setPos [3748.4163, 3904.3535, 8.392334e-005];
  1251. };
  1252.  
  1253. _vehicle_209 = objNull;
  1254. if (true) then
  1255. {
  1256. _this = createVehicle ["Fort_StoneWall_EP1", [3751.9866, 3909.2927, 4.196167e-005], [], 0, "CAN_COLLIDE"];
  1257. _vehicle_209 = _this;
  1258. _this setDir -192.83743;
  1259. _this setPos [3751.9866, 3909.2927, 4.196167e-005];
  1260. };
  1261.  
  1262. };
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