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  1. [04:27:57] Outdated graphic pack or unknown version in 'C:/Users/Jay/Documents/cemu/cemu_1.15.20/graphicPacks/BreathOfTheWild_LwzxNullCheck\rules.txt'
  2. [04:27:57] Initialized Wii U memory space. Base: 0x1d7b7590000
  3. [04:27:57] ------- Init Cemu 1.15.20e -------
  4. [04:27:57] mlc01 path: C:\Users\Jay\Documents\cemu\cemu_1.15.20\mlc01\
  5. [04:27:57] Cemuhook version: 0.5.7.3
  6. [04:27:57] CPU: Intel Core Processor (Haswell, no TSX)
  7. [04:27:57] RAM: 8189MB
  8. [04:27:57] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
  9. [04:27:58] Loading cking.rpx
  10. [04:27:59] Creating OpenGL canvas
  11. [04:28:00] Invariant TSC not supported
  12. [04:28:00] Loaded RPL module cking (checksum 0x475BD29F)
  13. [04:28:00] ------- Loaded title -------
  14. [04:28:00] TitleId: 00050000-10143500
  15. [04:28:00] TitleVersion: v0
  16. [04:28:00] Update path: <mlc01>\usr\title\0005000E\10143500\ (not present)
  17. [04:28:00] AOC path: <mlc01>\usr\title\0005000C\10143500\ (not present)
  18. [04:28:00] Save path: <mlc01>\usr\save\00050000\10143500\user\
  19. [04:28:00] shaderCache name: b1c033dd
  20. [04:28:00] gameprofile path: gameProfiles\0005000010143500.ini
  21. [04:28:00] RPX hash: b1c033dd
  22. [04:28:00] Loaded module 'cking' with checksum 0x475bd29f
  23. [04:28:00] RPL link time: 47ms
  24. [04:28:00] HLE scan time: 31ms
  25. [04:28:00] ------- Active settings -------
  26. [04:28:00] CPU-Mode: Single-core recompiler (gameprofile)
  27. [04:28:00] Load shared libraries: true (gameprofile)
  28. [04:28:00] GPUBufferCacheAccuracy: low (gameprofile)
  29. [04:28:00] Use precompiled shaders: auto (gameprofile)
  30. [04:28:00] Full sync at GX2DrawDone: false
  31. [04:28:00] Console region: Auto
  32. [04:28:00] Console language: English
  33. [04:28:00] ------- Init OpenGL graphics backend -------
  34. [04:28:00] GL_VENDOR: ATI Technologies Inc.
  35. [04:28:00] GL_RENDERER: AMD Radeon (TM) R9 390 Series
  36. [04:28:00] GL_VERSION: 4.6.13558 Compatibility Profile Context 26.20.11015.5009
  37. [04:28:00] Using precompiled shaders: true
  38. [04:28:00] OpenGL extensions:
  39. [04:28:00] ARB_clip_control: available
  40. [04:28:00] ARB_get_program_binary: available
  41. [04:28:00] ARB_clear_texture: available
  42. [04:28:00] ARB_copy_image: available
  43. [04:28:00] NV_depth_buffer_float: available
  44. [04:28:00] Activate graphic pack: The Legend of Zelda: The Wind Waker HD/Workarounds/FPS Slowdown
  45. [04:28:00] Activate graphic pack: The Legend of Zelda: The Wind Waker HD/Enhancements/No SSAO
  46. [04:28:00] Activate graphic pack: The Legend of Zelda: The Wind Waker HD/Graphics/Resolution [Preset: 1280x720]
  47. [04:28:00] Activate graphic pack: The Legend of Zelda: The Wind Waker HD/Graphics/Shadow resolution [Preset: 512x512 (0.5x) Downscale]
  48. [04:28:00] ------- Init Audio backend -------
  49. [04:28:00] DirectSound: available
  50. [04:28:00] XAudio 2.8: available
  51. [04:28:00] ------- Run title -------
  52. [04:28:10] Shader cache loaded. Commited mem 190MB. Took 10140ms
  53. [04:28:10] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
  54. [04:28:10] Custom timer mode: QPC
  55. [04:28:10] Applying patch group WWHDUS from pack 'FPS Slowdown' v3 to module cking (checksum 0x475BD29F)
  56. [04:28:10] Applying patch group WWHDAspectUSA from pack 'Resolution' v3 to module cking (checksum 0x475BD29F)
  57. [04:28:10] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  58. [04:28:10] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
  59. [04:28:11] IOSU_ACT: using account default in first slot
  60. [04:28:31] Reverting patch group WWHDUS from pack 'FPS Slowdown' v3
  61. [04:44:59] Applying patch group WWHDUS from pack 'FPS Slowdown' v3 to module cking (checksum 0x475BD29F)
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