Advertisement
Guest User

Untitled

a guest
Dec 7th, 2019
159
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 68.08 KB | None | 0 0
  1. Begin Map
  2. Begin Level
  3. Begin Actor Class=Brush Name=BoxBrush47 Archetype=Brush'/Script/Engine.Default__Brush'
  4. Begin Object Class=BrushComponent Name="BrushComponent0" Archetype=BrushComponent'Default__Brush:BrushComponent0'
  5. End Object
  6. Begin Object Class=CubeBuilder Name="CubeBuilder_1"
  7. End Object
  8. Begin Brush Name=Model_4
  9. End Brush
  10. Begin Object Name="BrushComponent0"
  11. Brush=Model'Model_4'
  12. RelativeLocation=(X=-2150.000000,Y=-5850.000000,Z=2000.000000)
  13. End Object
  14. Begin Object Name="CubeBuilder_1"
  15. Vertices(0)=(X=-100.000000,Y=-100.000000,Z=-100.000000)
  16. Vertices(1)=(X=-100.000000,Y=-100.000000,Z=100.000000)
  17. Vertices(2)=(X=-100.000000,Y=100.000000,Z=-100.000000)
  18. Vertices(3)=(X=-100.000000,Y=100.000000,Z=100.000000)
  19. Vertices(4)=(X=100.000000,Y=-100.000000,Z=-100.000000)
  20. Vertices(5)=(X=100.000000,Y=-100.000000,Z=100.000000)
  21. Vertices(6)=(X=100.000000,Y=100.000000,Z=-100.000000)
  22. Vertices(7)=(X=100.000000,Y=100.000000,Z=100.000000)
  23. Polys(0)=(VertexIndices=(0,1,3,2),Direction=1)
  24. Polys(1)=(VertexIndices=(2,3,7,6),Direction=1)
  25. Polys(2)=(VertexIndices=(6,7,5,4),Direction=1)
  26. Polys(3)=(VertexIndices=(4,5,1,0),Direction=1)
  27. Polys(4)=(VertexIndices=(3,1,5,7),Direction=1)
  28. Polys(5)=(VertexIndices=(0,2,6,4),Direction=1)
  29. Layer="Cube"
  30. End Object
  31. BrushType=Brush_Add
  32. bNotForClientOrServer=True
  33. Begin Brush Name=Model_4
  34. Begin PolyList
  35. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=0 LightMapScale=16.000000
  36. Origin -00100.000000,-00100.000000,-00100.000000
  37. Normal -00001.000000,+00000.000000,+00000.000000
  38. TextureU +00000.000000,+00001.000000,+00000.000000
  39. TextureV +00000.000000,+00000.000000,-00001.000000
  40. Vertex -06250.000000,+01250.000000,-00100.000000
  41. Vertex -06250.000000,+01250.000000,+04450.000000
  42. Vertex -06250.000000,+06600.000000,+04450.000000
  43. Vertex -06250.000000,+06600.000000,-00100.000000
  44. End Polygon
  45. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=1 LightMapScale=16.000000
  46. Origin -00100.000000,+00100.000000,-00100.000000
  47. Normal +00000.000000,+00001.000000,+00000.000000
  48. TextureU +00001.000000,-00000.000000,+00000.000000
  49. TextureV +00000.000000,+00000.000000,-00001.000000
  50. Vertex -06250.000000,+06600.000000,-00100.000000
  51. Vertex -06250.000000,+06600.000000,+04450.000000
  52. Vertex -03400.000000,+06600.000000,+04450.000000
  53. Vertex -03400.000000,+06600.000000,-00100.000000
  54. End Polygon
  55. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=2 LightMapScale=16.000000
  56. Origin +00100.000000,+00100.000000,-00100.000000
  57. Normal +00001.000000,+00000.000000,+00000.000000
  58. TextureU +00000.000000,-00001.000000,+00000.000000
  59. TextureV +00000.000000,+00000.000000,-00001.000000
  60. Vertex -03400.000000,+06600.000000,-00100.000000
  61. Vertex -03400.000000,+06600.000000,+04450.000000
  62. Vertex -03400.000000,+01250.000000,+04450.000000
  63. Vertex -03400.000000,+01250.000000,-00100.000000
  64. End Polygon
  65. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=3 LightMapScale=16.000000
  66. Origin +00100.000000,-00100.000000,-00100.000000
  67. Normal +00000.000000,-00001.000000,+00000.000000
  68. TextureU -00001.000000,-00000.000000,-00000.000000
  69. TextureV +00000.000000,+00000.000000,-00001.000000
  70. Vertex -03400.000000,+01250.000000,-00100.000000
  71. Vertex -03400.000000,+01250.000000,+04450.000000
  72. Vertex -06250.000000,+01250.000000,+04450.000000
  73. Vertex -06250.000000,+01250.000000,-00100.000000
  74. End Polygon
  75. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=4 LightMapScale=16.000000
  76. Origin -00100.000000,+00100.000000,+00100.000000
  77. Normal +00000.000000,+00000.000000,+00001.000000
  78. TextureU +00001.000000,+00000.000000,+00000.000000
  79. TextureV +00000.000000,+00001.000000,+00000.000000
  80. Vertex -06250.000000,+06600.000000,+04450.000000
  81. Vertex -06250.000000,+01250.000000,+04450.000000
  82. Vertex -03400.000000,+01250.000000,+04450.000000
  83. Vertex -03400.000000,+06600.000000,+04450.000000
  84. End Polygon
  85. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=5 LightMapScale=16.000000
  86. Origin -00100.000000,-00100.000000,-00100.000000
  87. Normal +00000.000000,+00000.000000,-00001.000000
  88. TextureU +00001.000000,+00000.000000,+00000.000000
  89. TextureV +00000.000000,-00001.000000,+00000.000000
  90. Vertex -06250.000000,+01250.000000,-00100.000000
  91. Vertex -06250.000000,+06600.000000,-00100.000000
  92. Vertex -03400.000000,+06600.000000,-00100.000000
  93. Vertex -03400.000000,+01250.000000,-00100.000000
  94. End Polygon
  95. End PolyList
  96. End Brush
  97. Brush=Model'Model_4'
  98. BrushComponent=BrushComponent0
  99. BrushBuilder=CubeBuilder'CubeBuilder_1'
  100. bHidden=False
  101. SpawnCollisionHandlingMethod=AlwaysSpawn
  102. RootComponent=BrushComponent0
  103. ActorLabel="Box Brush47"
  104. FolderPath="`Rebuild"
  105. End Actor
  106. Begin Actor Class=Brush Name=BoxBrush50 Archetype=Brush'/Script/Engine.Default__Brush'
  107. Begin Object Class=BrushComponent Name="BrushComponent0" Archetype=BrushComponent'Default__Brush:BrushComponent0'
  108. End Object
  109. Begin Object Class=CubeBuilder Name="CubeBuilder_1"
  110. End Object
  111. Begin Brush Name=Model_4
  112. End Brush
  113. Begin Object Name="BrushComponent0"
  114. Brush=Model'Model_4'
  115. RelativeLocation=(X=-1500.000000,Y=-1150.000000,Z=2000.000000)
  116. End Object
  117. Begin Object Name="CubeBuilder_1"
  118. Vertices(0)=(X=-100.000000,Y=-100.000000,Z=-100.000000)
  119. Vertices(1)=(X=-100.000000,Y=-100.000000,Z=100.000000)
  120. Vertices(2)=(X=-100.000000,Y=100.000000,Z=-100.000000)
  121. Vertices(3)=(X=-100.000000,Y=100.000000,Z=100.000000)
  122. Vertices(4)=(X=100.000000,Y=-100.000000,Z=-100.000000)
  123. Vertices(5)=(X=100.000000,Y=-100.000000,Z=100.000000)
  124. Vertices(6)=(X=100.000000,Y=100.000000,Z=-100.000000)
  125. Vertices(7)=(X=100.000000,Y=100.000000,Z=100.000000)
  126. Polys(0)=(VertexIndices=(0,1,3,2),Direction=1)
  127. Polys(1)=(VertexIndices=(2,3,7,6),Direction=1)
  128. Polys(2)=(VertexIndices=(6,7,5,4),Direction=1)
  129. Polys(3)=(VertexIndices=(4,5,1,0),Direction=1)
  130. Polys(4)=(VertexIndices=(3,1,5,7),Direction=1)
  131. Polys(5)=(VertexIndices=(0,2,6,4),Direction=1)
  132. Layer="Cube"
  133. End Object
  134. BrushType=Brush_Add
  135. bNotForClientOrServer=True
  136. Begin Brush Name=Model_4
  137. Begin PolyList
  138. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Pink.WGNL_MI_Pink Link=0 LightMapScale=16.000000
  139. Origin -00100.000000,-00100.000000,-00100.000000
  140. Normal -00001.000000,+00000.000000,+00000.000000
  141. TextureU +00000.000000,+00001.000000,+00000.000000
  142. TextureV +00000.000000,+00000.000000,-00001.000000
  143. Vertex -05400.000000,+01900.000000,-01100.000000
  144. Vertex -05400.000000,+01900.000000,+04450.000000
  145. Vertex -05400.000000,+03700.000000,+04450.000000
  146. Vertex -05400.000000,+03700.000000,-01100.000000
  147. End Polygon
  148. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Pink.WGNL_MI_Pink Link=1 LightMapScale=16.000000
  149. Origin -00100.000000,+00100.000000,-00100.000000
  150. Normal +00000.000000,+00001.000000,+00000.000000
  151. TextureU +00001.000000,-00000.000000,+00000.000000
  152. TextureV +00000.000000,+00000.000000,-00001.000000
  153. Vertex -05400.000000,+03700.000000,-01100.000000
  154. Vertex -05400.000000,+03700.000000,+04450.000000
  155. Vertex -02100.000000,+03700.000000,+04450.000000
  156. Vertex -02100.000000,+03700.000000,-01100.000000
  157. End Polygon
  158. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Pink.WGNL_MI_Pink Link=2 LightMapScale=16.000000
  159. Origin +00100.000000,+00100.000000,-00100.000000
  160. Normal +00001.000000,+00000.000000,+00000.000000
  161. TextureU +00000.000000,-00001.000000,+00000.000000
  162. TextureV +00000.000000,+00000.000000,-00001.000000
  163. Vertex -02100.000000,+03700.000000,-01100.000000
  164. Vertex -02100.000000,+03700.000000,+04450.000000
  165. Vertex -02100.000000,+01900.000000,+04450.000000
  166. Vertex -02100.000000,+01900.000000,-01100.000000
  167. End Polygon
  168. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=3 LightMapScale=16.000000
  169. Origin +00100.000000,-00100.000000,-00100.000000
  170. Normal +00000.000000,-00001.000000,+00000.000000
  171. TextureU -00001.000000,-00000.000000,-00000.000000
  172. TextureV +00000.000000,+00000.000000,-00001.000000
  173. Vertex -02100.000000,+01900.000000,-01100.000000
  174. Vertex -02100.000000,+01900.000000,+04450.000000
  175. Vertex -05400.000000,+01900.000000,+04450.000000
  176. Vertex -05400.000000,+01900.000000,-01100.000000
  177. End Polygon
  178. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=4 LightMapScale=16.000000
  179. Origin -00100.000000,+00100.000000,+00100.000000
  180. Normal +00000.000000,+00000.000000,+00001.000000
  181. TextureU +00001.000000,+00000.000000,+00000.000000
  182. TextureV +00000.000000,+00001.000000,+00000.000000
  183. Vertex -05400.000000,+03700.000000,+04450.000000
  184. Vertex -05400.000000,+01900.000000,+04450.000000
  185. Vertex -02100.000000,+01900.000000,+04450.000000
  186. Vertex -02100.000000,+03700.000000,+04450.000000
  187. End Polygon
  188. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=5 LightMapScale=16.000000
  189. Origin -00100.000000,-00100.000000,-00100.000000
  190. Normal +00000.000000,+00000.000000,-00001.000000
  191. TextureU +00001.000000,+00000.000000,+00000.000000
  192. TextureV +00000.000000,-00001.000000,+00000.000000
  193. Vertex -05400.000000,+01900.000000,-01100.000000
  194. Vertex -05400.000000,+03700.000000,-01100.000000
  195. Vertex -02100.000000,+03700.000000,-01100.000000
  196. Vertex -02100.000000,+01900.000000,-01100.000000
  197. End Polygon
  198. End PolyList
  199. End Brush
  200. Brush=Model'Model_4'
  201. BrushComponent=BrushComponent0
  202. BrushBuilder=CubeBuilder'CubeBuilder_1'
  203. bHidden=False
  204. SpawnCollisionHandlingMethod=AlwaysSpawn
  205. RootComponent=BrushComponent0
  206. ActorLabel="Box Brush50"
  207. FolderPath="`Rebuild"
  208. End Actor
  209. Begin Actor Class=Brush Name=BoxBrush152 Archetype=Brush'/Script/Engine.Default__Brush'
  210. Begin Object Class=BrushComponent Name="BrushComponent0" Archetype=BrushComponent'Default__Brush:BrushComponent0'
  211. End Object
  212. Begin Object Class=CubeBuilder Name="CubeBuilder_1"
  213. End Object
  214. Begin Brush Name=Model_42
  215. End Brush
  216. Begin Object Name="BrushComponent0"
  217. Brush=Model'Model_42'
  218. RelativeLocation=(X=-4360.000000,Y=-450.000000,Z=2550.000000)
  219. End Object
  220. Begin Object Name="CubeBuilder_1"
  221. Vertices(0)=(X=-100.000000,Y=-100.000000,Z=-100.000000)
  222. Vertices(1)=(X=-100.000000,Y=-100.000000,Z=100.000000)
  223. Vertices(2)=(X=-100.000000,Y=100.000000,Z=-100.000000)
  224. Vertices(3)=(X=-100.000000,Y=100.000000,Z=100.000000)
  225. Vertices(4)=(X=100.000000,Y=-100.000000,Z=-100.000000)
  226. Vertices(5)=(X=100.000000,Y=-100.000000,Z=100.000000)
  227. Vertices(6)=(X=100.000000,Y=100.000000,Z=-100.000000)
  228. Vertices(7)=(X=100.000000,Y=100.000000,Z=100.000000)
  229. Polys(0)=(VertexIndices=(0,1,3,2),Direction=1)
  230. Polys(1)=(VertexIndices=(2,3,7,6),Direction=1)
  231. Polys(2)=(VertexIndices=(6,7,5,4),Direction=1)
  232. Polys(3)=(VertexIndices=(4,5,1,0),Direction=1)
  233. Polys(4)=(VertexIndices=(3,1,5,7),Direction=1)
  234. Polys(5)=(VertexIndices=(0,2,6,4),Direction=1)
  235. Layer="Cube"
  236. End Object
  237. BrushType=Brush_Add
  238. bNotForClientOrServer=True
  239. Begin Brush Name=Model_42
  240. Begin PolyList
  241. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=0
  242. Origin +00469.594513,-00657.432373,+00000.000000
  243. Normal +00000.581238,-00000.813733,+00000.000000
  244. TextureU -00000.813733,-00000.581238,+00000.000000
  245. TextureV +00000.000000,+00000.000000,+00001.000000
  246. Vertex +00760.000000,-00450.000000,+00250.000000
  247. Vertex +00410.000000,-00700.000000,+00250.000000
  248. Vertex +00410.000000,-00700.000000,-00200.000000
  249. Vertex +00760.000000,-00450.000000,-00200.000000
  250. End Polygon
  251. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=1
  252. Origin -00290.000000,+00000.000000,+00000.000000
  253. Normal -00001.000000,+00000.000000,+00000.000000
  254. TextureU +00000.000000,+00001.000000,+00000.000000
  255. TextureV +00000.000000,+00000.000000,+00001.000000
  256. Vertex -00290.000000,-00700.000000,+00250.000000
  257. Vertex -00290.000000,-00470.000000,+00250.000000
  258. Vertex -00290.000000,-00470.000000,-00200.000000
  259. Vertex -00290.000000,-00700.000000,-00200.000000
  260. End Polygon
  261. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=2
  262. Origin -00033.383945,+00017.570498,+00000.000000
  263. Normal -00000.884918,+00000.465746,+00000.000000
  264. TextureU +00000.465746,+00000.884918,-00000.000000
  265. TextureV +00000.000000,+00000.000000,+00001.000000
  266. Vertex +00010.000000,+00100.000000,+00250.000000
  267. Vertex +00010.000000,+00100.000000,-00200.000000
  268. Vertex -00290.000000,-00470.000000,-00200.000000
  269. Vertex -00290.000000,-00470.000000,+00250.000000
  270. End Polygon
  271. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=3
  272. Origin +00760.000122,+00000.000000,+00000.000000
  273. Normal +00001.000000,+00000.000000,+00000.000000
  274. TextureU +00000.000000,-00001.000000,+00000.000000
  275. TextureV +00000.000000,+00000.000000,+00001.000000
  276. Vertex +00760.000000,-00450.000000,+00250.000000
  277. Vertex +00760.000000,-00450.000000,-00200.000000
  278. Vertex +00760.000000,+00100.000000,-00200.000000
  279. Vertex +00760.000000,+00100.000000,+00250.000000
  280. End Polygon
  281. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=4
  282. Origin +00000.000000,-00699.999878,+00000.000000
  283. Normal +00000.000000,-00001.000000,+00000.000000
  284. TextureU -00001.000000,+00000.000000,+00000.000000
  285. TextureV +00000.000000,-00000.000000,+00001.000000
  286. Vertex -00290.000000,-00700.000000,+00250.000000
  287. Vertex -00290.000000,-00700.000000,-00200.000000
  288. Vertex +00410.000000,-00700.000000,-00200.000000
  289. Vertex +00410.000000,-00700.000000,+00250.000000
  290. End Polygon
  291. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=5
  292. Origin +00000.000000,+00099.999985,-00000.000000
  293. Normal +00000.000000,+00001.000000,+00000.000000
  294. TextureU +00001.000000,+00000.000000,-00000.000000
  295. TextureV +00000.000000,+00000.000000,+00001.000000
  296. Vertex +00010.000000,+00100.000000,+00250.000000
  297. Vertex +00760.000000,+00100.000000,+00250.000000
  298. Vertex +00760.000000,+00100.000000,-00200.000000
  299. Vertex +00010.000000,+00100.000000,-00200.000000
  300. End Polygon
  301. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=6
  302. Origin +00000.000000,+00000.000000,+00250.000000
  303. Normal +00000.000000,+00000.000000,+00001.000000
  304. TextureU -00000.000000,+00001.000000,+00000.000000
  305. TextureV +00001.000000,+00000.000000,+00000.000000
  306. Vertex +00760.000000,+00100.000000,+00250.000000
  307. Vertex +00010.000000,+00100.000000,+00250.000000
  308. Vertex -00290.000000,-00470.000000,+00250.000000
  309. Vertex -00290.000000,-00700.000000,+00250.000000
  310. Vertex +00410.000000,-00700.000000,+00250.000000
  311. Vertex +00760.000000,-00450.000000,+00250.000000
  312. End Polygon
  313. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Flags=-2147483648 Link=7
  314. Origin +00000.000000,+00000.000000,-00200.000000
  315. Normal +00000.000000,+00000.000000,-00001.000000
  316. TextureU +00000.000000,-00001.000000,+00000.000000
  317. TextureV +00001.000000,+00000.000000,-00000.000000
  318. Vertex +00410.000000,-00700.000000,-00200.000000
  319. Vertex -00290.000000,-00700.000000,-00200.000000
  320. Vertex -00290.000000,-00470.000000,-00200.000000
  321. Vertex +00010.000000,+00100.000000,-00200.000000
  322. Vertex +00760.000000,+00100.000000,-00200.000000
  323. Vertex +00760.000000,-00450.000000,-00200.000000
  324. End Polygon
  325. End PolyList
  326. End Brush
  327. Brush=Model'Model_42'
  328. BrushComponent=BrushComponent0
  329. BrushBuilder=CubeBuilder'CubeBuilder_1'
  330. bHidden=False
  331. SpawnCollisionHandlingMethod=AlwaysSpawn
  332. RootComponent=BrushComponent0
  333. ActorLabel="Box Brush152"
  334. FolderPath="`Rebuild"
  335. End Actor
  336. Begin Actor Class=Brush Name=BoxBrush228 Archetype=Brush'/Script/Engine.Default__Brush'
  337. Begin Object Class=BrushComponent Name="BrushComponent0" Archetype=BrushComponent'Default__Brush:BrushComponent0'
  338. End Object
  339. Begin Object Class=CubeBuilder Name="CubeBuilder_1"
  340. End Object
  341. Begin Brush Name=Model_9
  342. End Brush
  343. Begin Object Name="BrushComponent0"
  344. Brush=Model'Model_9'
  345. RelativeLocation=(X=-4700.000000,Y=-100.000000,Z=2725.000000)
  346. RelativeRotation=(Pitch=0.000000,Yaw=89.999817,Roll=0.000000)
  347. RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000)
  348. End Object
  349. Begin Object Name="CubeBuilder_1"
  350. Vertices(0)=(X=-100.000000,Y=-100.000000,Z=-100.000000)
  351. Vertices(1)=(X=-100.000000,Y=-100.000000,Z=100.000000)
  352. Vertices(2)=(X=-100.000000,Y=100.000000,Z=-100.000000)
  353. Vertices(3)=(X=-100.000000,Y=100.000000,Z=100.000000)
  354. Vertices(4)=(X=100.000000,Y=-100.000000,Z=-100.000000)
  355. Vertices(5)=(X=100.000000,Y=-100.000000,Z=100.000000)
  356. Vertices(6)=(X=100.000000,Y=100.000000,Z=-100.000000)
  357. Vertices(7)=(X=100.000000,Y=100.000000,Z=100.000000)
  358. Polys(0)=(VertexIndices=(0,1,3,2),Direction=1)
  359. Polys(1)=(VertexIndices=(2,3,7,6),Direction=1)
  360. Polys(2)=(VertexIndices=(6,7,5,4),Direction=1)
  361. Polys(3)=(VertexIndices=(4,5,1,0),Direction=1)
  362. Polys(4)=(VertexIndices=(3,1,5,7),Direction=1)
  363. Polys(5)=(VertexIndices=(0,2,6,4),Direction=1)
  364. Layer="Cube"
  365. End Object
  366. BrushType=Brush_Add
  367. bNotForClientOrServer=True
  368. Begin Brush Name=Model_9
  369. Begin PolyList
  370. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=0
  371. Origin +03250.000000,+04050.000000,+02075.000000
  372. Normal -00000.049068,+00000.998795,+00000.000000
  373. TextureU +00000.000000,-00000.000000,+00001.000000
  374. TextureV +00000.998795,+00000.049068,+00000.000000
  375. Vertex +00000.000000,+00950.000000,-00425.000000
  376. Vertex -00093.116287,+00945.425476,-00425.000000
  377. Vertex -00093.116287,+00945.425476,+01375.000000
  378. Vertex +00000.000000,+00950.000000,+01375.000000
  379. End Polygon
  380. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=1
  381. Origin +03250.000000,+04050.000000,+02075.000000
  382. Normal +00000.000000,+00000.000000,+00001.000000
  383. TextureU +00000.049068,-00000.998795,+00000.000000
  384. TextureV +00000.998795,+00000.049068,-00000.000000
  385. Vertex +00000.000000,+00950.000000,+01375.000000
  386. Vertex -00093.116287,+00945.425476,+01375.000000
  387. Vertex -00083.314568,+00845.906982,+01375.000000
  388. Vertex +00000.000000,+00850.000000,+01375.000000
  389. End Polygon
  390. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=2 LightMapScale=16.000000
  391. Origin +03250.000000,+04050.000000,+02075.000000
  392. Normal +00000.049068,-00000.998795,+00000.000000
  393. TextureU +00000.000000,+00000.000000,-00001.000000
  394. TextureV +00000.998795,+00000.049068,+00000.000000
  395. Vertex +00000.000000,+00850.000000,+01375.000000
  396. Vertex -00083.314568,+00845.906982,+01375.000000
  397. Vertex -00083.314568,+00845.906982,-00425.000000
  398. Vertex +00000.000000,+00850.000000,-00425.000000
  399. End Polygon
  400. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=3
  401. Origin +03250.000000,+04050.000000,+02075.000000
  402. Normal +00000.000000,+00000.000000,-00001.000000
  403. TextureU -00000.049068,+00000.998795,+00000.000000
  404. TextureV +00000.998795,+00000.049068,+00000.000000
  405. Vertex +00000.000000,+00850.000000,-00425.000000
  406. Vertex -00083.314568,+00845.906982,-00425.000000
  407. Vertex -00093.116287,+00945.425476,-00425.000000
  408. Vertex +00000.000000,+00950.000000,-00425.000000
  409. End Polygon
  410. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=4
  411. Origin +03250.000000,+04050.000000,+02075.000000
  412. Normal -00000.146731,+00000.989176,+00000.000000
  413. TextureU +00000.000000,-00000.000000,+00001.000000
  414. TextureV +00000.989177,+00000.146731,+00000.000000
  415. Vertex -00093.116287,+00945.425476,-00425.000000
  416. Vertex -00185.335800,+00931.745972,-00425.000000
  417. Vertex -00185.335800,+00931.745972,+01375.000000
  418. Vertex -00093.116287,+00945.425476,+01375.000000
  419. End Polygon
  420. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=5
  421. Origin +03250.000000,+04050.000000,+02075.000000
  422. Normal +00000.000000,+00000.000000,+00001.000000
  423. TextureU +00000.146731,-00000.989176,+00000.000000
  424. TextureV +00000.989177,+00000.146731,-00000.000000
  425. Vertex -00093.116287,+00945.425476,+01375.000000
  426. Vertex -00185.335800,+00931.745972,+01375.000000
  427. Vertex -00165.826782,+00833.667480,+01375.000000
  428. Vertex -00083.314568,+00845.906982,+01375.000000
  429. End Polygon
  430. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=6 LightMapScale=16.000000
  431. Origin +03249.998047,+04050.001953,+02075.000000
  432. Normal +00000.146730,-00000.989177,+00000.000000
  433. TextureU +00000.000000,+00000.000000,-00001.000000
  434. TextureV +00000.989177,+00000.146730,+00000.000000
  435. Vertex -00083.314568,+00845.906982,+01375.000000
  436. Vertex -00165.826782,+00833.667480,+01375.000000
  437. Vertex -00165.826782,+00833.667480,-00425.000000
  438. Vertex -00083.314568,+00845.906982,-00425.000000
  439. End Polygon
  440. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=7
  441. Origin +03250.000000,+04050.000000,+02075.000000
  442. Normal +00000.000000,+00000.000000,-00001.000000
  443. TextureU -00000.146730,+00000.989177,+00000.000000
  444. TextureV +00000.989177,+00000.146730,+00000.000000
  445. Vertex -00083.314568,+00845.906982,-00425.000000
  446. Vertex -00165.826782,+00833.667480,-00425.000000
  447. Vertex -00185.335800,+00931.745972,-00425.000000
  448. Vertex -00093.116287,+00945.425476,-00425.000000
  449. End Polygon
  450. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=8
  451. Origin +03250.000000,+04050.000000,+02075.000000
  452. Normal -00000.242980,+00000.970031,+00000.000000
  453. TextureU +00000.000000,-00000.000000,+00001.000000
  454. TextureV +00000.970031,+00000.242980,+00000.000000
  455. Vertex -00185.335800,+00931.745972,-00425.000000
  456. Vertex -00275.770416,+00909.093323,-00425.000000
  457. Vertex -00275.770416,+00909.093323,+01375.000000
  458. Vertex -00185.335800,+00931.745972,+01375.000000
  459. End Polygon
  460. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=9
  461. Origin +03250.000000,+04050.000000,+02075.000000
  462. Normal +00000.000000,+00000.000000,+00001.000000
  463. TextureU +00000.242980,-00000.970031,+00000.000000
  464. TextureV +00000.970031,+00000.242980,-00000.000000
  465. Vertex -00185.335800,+00931.745972,+01375.000000
  466. Vertex -00275.770416,+00909.093323,+01375.000000
  467. Vertex -00246.741959,+00813.399292,+01375.000000
  468. Vertex -00165.826782,+00833.667480,+01375.000000
  469. End Polygon
  470. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=10 LightMapScale=16.000000
  471. Origin +03249.995850,+04550.000000,+02075.000000
  472. Normal +00000.242980,-00000.970031,+00000.000000
  473. TextureU -00000.000000,+00000.000000,-00001.000000
  474. TextureV +00000.970031,+00000.242980,+00000.000000
  475. Vertex -00165.826782,+00833.667480,+01375.000000
  476. Vertex -00246.741959,+00813.399292,+01375.000000
  477. Vertex -00246.741959,+00813.399292,-00425.000000
  478. Vertex -00165.826782,+00833.667480,-00425.000000
  479. End Polygon
  480. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=11
  481. Origin +03250.000000,+04050.000000,+02075.000000
  482. Normal +00000.000000,+00000.000000,-00001.000000
  483. TextureU -00000.242980,+00000.970031,+00000.000000
  484. TextureV +00000.970031,+00000.242980,+00000.000000
  485. Vertex -00165.826782,+00833.667480,-00425.000000
  486. Vertex -00246.741959,+00813.399292,-00425.000000
  487. Vertex -00275.770416,+00909.093323,-00425.000000
  488. Vertex -00185.335800,+00931.745972,-00425.000000
  489. End Polygon
  490. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=12
  491. Origin +03250.000000,+04050.000000,+02075.000000
  492. Normal -00000.336890,+00000.941544,+00000.000000
  493. TextureU +00000.000000,-00000.000000,+00001.000000
  494. TextureV +00000.941544,+00000.336890,+00000.000000
  495. Vertex -00275.770416,+00909.093323,-00425.000000
  496. Vertex -00363.549255,+00877.685547,-00425.000000
  497. Vertex -00363.549255,+00877.685547,+01375.000000
  498. Vertex -00275.770416,+00909.093323,+01375.000000
  499. End Polygon
  500. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=13
  501. Origin +03250.000000,+04050.000000,+02075.000000
  502. Normal +00000.000000,+00000.000000,+00001.000000
  503. TextureU +00000.336890,-00000.941544,+00000.000000
  504. TextureV +00000.941544,+00000.336890,-00000.000000
  505. Vertex -00275.770416,+00909.093323,+01375.000000
  506. Vertex -00363.549255,+00877.685547,+01375.000000
  507. Vertex -00325.280914,+00785.297607,+01375.000000
  508. Vertex -00246.741959,+00813.399292,+01375.000000
  509. End Polygon
  510. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=14 LightMapScale=16.000000
  511. Origin +03250.000000,+04050.000000,+02075.000000
  512. Normal +00000.336890,-00000.941544,+00000.000000
  513. TextureU +00000.000000,+00000.000000,-00001.000000
  514. TextureV +00000.941544,+00000.336890,+00000.000000
  515. Vertex -00246.741959,+00813.399292,+01375.000000
  516. Vertex -00325.280914,+00785.297607,+01375.000000
  517. Vertex -00325.280914,+00785.297607,-00425.000000
  518. Vertex -00246.741959,+00813.399292,-00425.000000
  519. End Polygon
  520. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=15
  521. Origin +03250.000000,+04050.000000,+02075.000000
  522. Normal +00000.000000,+00000.000000,-00001.000000
  523. TextureU -00000.336890,+00000.941544,+00000.000000
  524. TextureV +00000.941544,+00000.336890,+00000.000000
  525. Vertex -00246.741959,+00813.399292,-00425.000000
  526. Vertex -00325.280914,+00785.297607,-00425.000000
  527. Vertex -00363.549255,+00877.685547,-00425.000000
  528. Vertex -00275.770416,+00909.093323,-00425.000000
  529. End Polygon
  530. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=16 LightMapScale=16.000000
  531. Origin +03250.000000,+04050.000000,+02075.000000
  532. Normal -00000.427555,+00000.903989,+00000.000000
  533. TextureU +00000.000000,-00000.000000,+00001.000000
  534. TextureV +00000.903989,+00000.427555,+00000.000000
  535. Vertex -00363.549255,+00877.685547,-00425.000000
  536. Vertex -00447.826874,+00837.825256,-00425.000000
  537. Vertex -00447.826874,+00837.825256,+01375.000000
  538. Vertex -00363.549255,+00877.685547,+01375.000000
  539. End Polygon
  540. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=17
  541. Origin +03250.000000,+04050.000000,+02075.000000
  542. Normal +00000.000000,+00000.000000,+00001.000000
  543. TextureU +00000.427555,-00000.903990,+00000.000000
  544. TextureV +00000.903990,+00000.427555,-00000.000000
  545. Vertex -00363.549255,+00877.685547,+01375.000000
  546. Vertex -00447.826874,+00837.825256,+01375.000000
  547. Vertex -00400.687195,+00749.633118,+01375.000000
  548. Vertex -00325.280914,+00785.297607,+01375.000000
  549. End Polygon
  550. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=18 LightMapScale=16.000000
  551. Origin +03250.000000,+04050.000000,+02075.000000
  552. Normal +00000.427555,-00000.903989,+00000.000000
  553. TextureU +00000.000000,+00000.000000,-00001.000000
  554. TextureV +00000.903989,+00000.427555,+00000.000000
  555. Vertex -00325.280914,+00785.297607,+01375.000000
  556. Vertex -00400.687195,+00749.633118,+01375.000000
  557. Vertex -00400.687195,+00749.633118,-00425.000000
  558. Vertex -00325.280914,+00785.297607,-00425.000000
  559. End Polygon
  560. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=19
  561. Origin +03250.000000,+04050.000000,+02075.000000
  562. Normal +00000.000000,+00000.000000,-00001.000000
  563. TextureU -00000.427555,+00000.903989,+00000.000000
  564. TextureV +00000.903989,+00000.427555,+00000.000000
  565. Vertex -00325.280914,+00785.297607,-00425.000000
  566. Vertex -00400.687195,+00749.633118,-00425.000000
  567. Vertex -00447.826874,+00837.825256,-00425.000000
  568. Vertex -00363.549255,+00877.685547,-00425.000000
  569. End Polygon
  570. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=20 LightMapScale=16.000000
  571. Origin +03250.000000,+04050.000000,+02075.000000
  572. Normal -00000.514103,+00000.857728,+00000.000000
  573. TextureU +00000.000000,-00000.000000,+00001.000000
  574. TextureV +00000.857728,+00000.514103,+00000.000000
  575. Vertex -00447.826874,+00837.825256,-00425.000000
  576. Vertex -00527.791748,+00789.896118,-00425.000000
  577. Vertex -00527.791748,+00789.896118,+01375.000000
  578. Vertex -00447.826874,+00837.825256,+01375.000000
  579. End Polygon
  580. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=21
  581. Origin +03250.000000,+04050.000000,+02075.000000
  582. Normal +00000.000000,+00000.000000,+00001.000000
  583. TextureU +00000.514103,-00000.857728,+00000.000000
  584. TextureV +00000.857728,+00000.514103,-00000.000000
  585. Vertex -00447.826874,+00837.825256,+01375.000000
  586. Vertex -00527.791748,+00789.896118,+01375.000000
  587. Vertex -00472.234711,+00706.749146,+01375.000000
  588. Vertex -00400.687195,+00749.633118,+01375.000000
  589. End Polygon
  590. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=22 LightMapScale=16.000000
  591. Origin +03250.000000,+04050.000000,+02075.000000
  592. Normal +00000.514103,-00000.857728,+00000.000000
  593. TextureU +00000.000000,+00000.000000,-00001.000000
  594. TextureV +00000.857728,+00000.514103,+00000.000000
  595. Vertex -00400.687195,+00749.633118,+01375.000000
  596. Vertex -00472.234711,+00706.749146,+01375.000000
  597. Vertex -00472.234711,+00706.749146,-00425.000000
  598. Vertex -00400.687195,+00749.633118,-00425.000000
  599. End Polygon
  600. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=23
  601. Origin +03250.000000,+04050.000000,+02075.000000
  602. Normal +00000.000000,+00000.000000,-00001.000000
  603. TextureU -00000.514103,+00000.857728,+00000.000000
  604. TextureV +00000.857728,+00000.514103,+00000.000000
  605. Vertex -00400.687195,+00749.633118,-00425.000000
  606. Vertex -00472.234711,+00706.749146,-00425.000000
  607. Vertex -00527.791748,+00789.896118,-00425.000000
  608. Vertex -00447.826874,+00837.825256,-00425.000000
  609. End Polygon
  610. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=24 LightMapScale=16.000000
  611. Origin +03250.000000,+04050.000000,+02075.000000
  612. Normal -00000.595699,+00000.803208,+00000.000000
  613. TextureU +00000.000000,-00000.000000,+00001.000000
  614. TextureV +00000.803208,+00000.595699,+00000.000000
  615. Vertex -00527.791748,+00789.896118,-00425.000000
  616. Vertex -00602.673584,+00734.359985,-00425.000000
  617. Vertex -00602.673584,+00734.359985,+01375.000000
  618. Vertex -00527.791748,+00789.896118,+01375.000000
  619. End Polygon
  620. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=25
  621. Origin +03250.000000,+04050.000000,+02075.000000
  622. Normal +00000.000000,+00000.000000,+00001.000000
  623. TextureU +00000.595699,-00000.803208,+00000.000000
  624. TextureV +00000.803208,+00000.595699,-00000.000000
  625. Vertex -00527.791748,+00789.896118,+01375.000000
  626. Vertex -00602.673584,+00734.359985,+01375.000000
  627. Vertex -00539.234314,+00657.058899,+01375.000000
  628. Vertex -00472.234711,+00706.749146,+01375.000000
  629. End Polygon
  630. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=26 LightMapScale=16.000000
  631. Origin +03250.000000,+04050.000000,+02075.000000
  632. Normal +00000.595699,-00000.803208,+00000.000000
  633. TextureU +00000.000000,+00000.000000,-00001.000000
  634. TextureV +00000.803208,+00000.595699,+00000.000000
  635. Vertex -00472.234711,+00706.749146,+01375.000000
  636. Vertex -00539.234314,+00657.058899,+01375.000000
  637. Vertex -00539.234314,+00657.058899,-00425.000000
  638. Vertex -00472.234711,+00706.749146,-00425.000000
  639. End Polygon
  640. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=27
  641. Origin +03250.000000,+04050.000000,+02075.000000
  642. Normal +00000.000000,+00000.000000,-00001.000000
  643. TextureU -00000.595699,+00000.803208,+00000.000000
  644. TextureV +00000.803208,+00000.595699,+00000.000000
  645. Vertex -00472.234711,+00706.749146,-00425.000000
  646. Vertex -00539.234314,+00657.058899,-00425.000000
  647. Vertex -00602.673584,+00734.359985,-00425.000000
  648. Vertex -00527.791748,+00789.896118,-00425.000000
  649. End Polygon
  650. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=28 LightMapScale=16.000000
  651. Origin +03250.000000,+04050.000000,+02075.000000
  652. Normal -00000.671560,+00000.740951,+00000.000000
  653. TextureU +00000.000000,-00000.000000,+00001.000000
  654. TextureV +00000.740951,+00000.671560,+00000.000000
  655. Vertex -00602.673584,+00734.359985,-00425.000000
  656. Vertex -00671.751404,+00671.751404,-00425.000000
  657. Vertex -00671.751404,+00671.751404,+01375.000000
  658. Vertex -00602.673584,+00734.359985,+01375.000000
  659. End Polygon
  660. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=29
  661. Origin +03250.000000,+04050.000000,+02075.000000
  662. Normal +00000.000000,+00000.000000,+00001.000000
  663. TextureU +00000.671559,-00000.740951,+00000.000000
  664. TextureV +00000.740951,+00000.671559,-00000.000000
  665. Vertex -00602.673584,+00734.359985,+01375.000000
  666. Vertex -00671.751404,+00671.751404,+01375.000000
  667. Vertex -00601.040771,+00601.040710,+01375.000000
  668. Vertex -00539.234314,+00657.058899,+01375.000000
  669. End Polygon
  670. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=30 LightMapScale=16.000000
  671. Origin +03250.000000,+04050.000000,+02075.000000
  672. Normal +00000.671559,-00000.740951,+00000.000000
  673. TextureU +00000.000000,+00000.000000,-00001.000000
  674. TextureV +00000.740951,+00000.671559,+00000.000000
  675. Vertex -00539.234314,+00657.058899,+01375.000000
  676. Vertex -00601.040771,+00601.040710,+01375.000000
  677. Vertex -00601.040771,+00601.040710,-00425.000000
  678. Vertex -00539.234314,+00657.058899,-00425.000000
  679. End Polygon
  680. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=31
  681. Origin +03250.000000,+04050.000000,+02075.000000
  682. Normal +00000.000000,+00000.000000,-00001.000000
  683. TextureU -00000.671560,+00000.740951,+00000.000000
  684. TextureV +00000.740951,+00000.671560,+00000.000000
  685. Vertex -00539.234314,+00657.058899,-00425.000000
  686. Vertex -00601.040771,+00601.040710,-00425.000000
  687. Vertex -00671.751404,+00671.751404,-00425.000000
  688. Vertex -00602.673584,+00734.359985,-00425.000000
  689. End Polygon
  690. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=32 LightMapScale=16.000000
  691. Origin +03250.000000,+04050.000000,+02075.000000
  692. Normal -00000.740951,+00000.671559,+00000.000000
  693. TextureU +00000.000000,-00000.000000,+00001.000000
  694. TextureV +00000.671559,+00000.740951,+00000.000000
  695. Vertex -00671.751404,+00671.751404,-00425.000000
  696. Vertex -00734.359924,+00602.673584,-00425.000000
  697. Vertex -00734.359924,+00602.673584,+01375.000000
  698. Vertex -00671.751404,+00671.751404,+01375.000000
  699. End Polygon
  700. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=33
  701. Origin +03250.000000,+04050.000000,+02075.000000
  702. Normal +00000.000000,+00000.000000,+00001.000000
  703. TextureU +00000.740951,-00000.671559,+00000.000000
  704. TextureV +00000.671559,+00000.740951,-00000.000000
  705. Vertex -00671.751404,+00671.751404,+01375.000000
  706. Vertex -00734.359924,+00602.673584,+01375.000000
  707. Vertex -00657.058838,+00539.234314,+01375.000000
  708. Vertex -00601.040771,+00601.040710,+01375.000000
  709. End Polygon
  710. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=34 LightMapScale=16.000000
  711. Origin +03250.000000,+04050.000000,+02075.000000
  712. Normal +00000.740951,-00000.671559,+00000.000000
  713. TextureU +00000.000000,+00000.000000,-00001.000000
  714. TextureV +00000.671559,+00000.740951,+00000.000000
  715. Vertex -00601.040771,+00601.040710,+01375.000000
  716. Vertex -00657.058838,+00539.234314,+01375.000000
  717. Vertex -00657.058838,+00539.234314,-00425.000000
  718. Vertex -00601.040771,+00601.040710,-00425.000000
  719. End Polygon
  720. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=35
  721. Origin +03250.000000,+04050.000000,+02075.000000
  722. Normal +00000.000000,+00000.000000,-00001.000000
  723. TextureU -00000.740951,+00000.671559,+00000.000000
  724. TextureV +00000.671559,+00000.740951,+00000.000000
  725. Vertex -00601.040771,+00601.040710,-00425.000000
  726. Vertex -00657.058838,+00539.234314,-00425.000000
  727. Vertex -00734.359924,+00602.673584,-00425.000000
  728. Vertex -00671.751404,+00671.751404,-00425.000000
  729. End Polygon
  730. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=36 LightMapScale=16.000000
  731. Origin +03250.000000,+04050.000000,+02075.000000
  732. Normal -00000.803207,+00000.595700,+00000.000000
  733. TextureU +00000.000000,-00000.000000,+00001.000000
  734. TextureV +00000.595700,+00000.803207,+00000.000000
  735. Vertex -00734.359924,+00602.673584,-00425.000000
  736. Vertex -00789.896118,+00527.791748,-00425.000000
  737. Vertex -00789.896118,+00527.791748,+01375.000000
  738. Vertex -00734.359924,+00602.673584,+01375.000000
  739. End Polygon
  740. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=37
  741. Origin +03250.000000,+04050.000000,+02075.000000
  742. Normal +00000.000000,+00000.000000,+00001.000000
  743. TextureU +00000.803207,-00000.595700,+00000.000000
  744. TextureV +00000.595700,+00000.803207,-00000.000000
  745. Vertex -00734.359924,+00602.673584,+01375.000000
  746. Vertex -00789.896118,+00527.791748,+01375.000000
  747. Vertex -00706.749146,+00472.234711,+01375.000000
  748. Vertex -00657.058838,+00539.234314,+01375.000000
  749. End Polygon
  750. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=38 LightMapScale=16.000000
  751. Origin +03250.000000,+04050.000000,+02075.000000
  752. Normal +00000.803207,-00000.595699,+00000.000000
  753. TextureU +00000.000000,+00000.000000,-00001.000000
  754. TextureV +00000.595699,+00000.803207,+00000.000000
  755. Vertex -00657.058838,+00539.234314,+01375.000000
  756. Vertex -00706.749146,+00472.234711,+01375.000000
  757. Vertex -00706.749146,+00472.234711,-00425.000000
  758. Vertex -00657.058838,+00539.234314,-00425.000000
  759. End Polygon
  760. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=39
  761. Origin +03250.000000,+04050.000000,+02075.000000
  762. Normal +00000.000000,+00000.000000,-00001.000000
  763. TextureU -00000.803207,+00000.595699,+00000.000000
  764. TextureV +00000.595699,+00000.803207,+00000.000000
  765. Vertex -00657.058838,+00539.234314,-00425.000000
  766. Vertex -00706.749146,+00472.234711,-00425.000000
  767. Vertex -00789.896118,+00527.791748,-00425.000000
  768. Vertex -00734.359924,+00602.673584,-00425.000000
  769. End Polygon
  770. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=40 LightMapScale=16.000000
  771. Origin +03250.000000,+04050.000000,+02075.000000
  772. Normal -00000.857728,+00000.514103,+00000.000000
  773. TextureU +00000.000000,-00000.000000,+00001.000000
  774. TextureV +00000.514103,+00000.857728,+00000.000000
  775. Vertex -00789.896118,+00527.791748,-00425.000000
  776. Vertex -00837.825256,+00447.826904,-00425.000000
  777. Vertex -00837.825256,+00447.826904,+01375.000000
  778. Vertex -00789.896118,+00527.791748,+01375.000000
  779. End Polygon
  780. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=41
  781. Origin +03250.000000,+04050.000000,+02075.000000
  782. Normal +00000.000000,+00000.000000,+00001.000000
  783. TextureU +00000.857728,-00000.514103,+00000.000000
  784. TextureV +00000.514103,+00000.857728,-00000.000000
  785. Vertex -00789.896118,+00527.791748,+01375.000000
  786. Vertex -00837.825256,+00447.826904,+01375.000000
  787. Vertex -00749.633118,+00400.687225,+01375.000000
  788. Vertex -00706.749146,+00472.234711,+01375.000000
  789. End Polygon
  790. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=42 LightMapScale=16.000000
  791. Origin +03250.000000,+04050.000000,+02075.000000
  792. Normal +00000.857728,-00000.514103,+00000.000000
  793. TextureU +00000.000000,+00000.000000,-00001.000000
  794. TextureV +00000.514103,+00000.857728,+00000.000000
  795. Vertex -00706.749146,+00472.234711,+01375.000000
  796. Vertex -00749.633118,+00400.687225,+01375.000000
  797. Vertex -00749.633118,+00400.687225,-00425.000000
  798. Vertex -00706.749146,+00472.234711,-00425.000000
  799. End Polygon
  800. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=43
  801. Origin +03250.000000,+04050.000000,+02075.000000
  802. Normal +00000.000000,+00000.000000,-00001.000000
  803. TextureU -00000.857728,+00000.514103,+00000.000000
  804. TextureV +00000.514103,+00000.857728,+00000.000000
  805. Vertex -00706.749146,+00472.234711,-00425.000000
  806. Vertex -00749.633118,+00400.687225,-00425.000000
  807. Vertex -00837.825256,+00447.826904,-00425.000000
  808. Vertex -00789.896118,+00527.791748,-00425.000000
  809. End Polygon
  810. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=44 LightMapScale=16.000000
  811. Origin +03250.000000,+04050.000000,+02075.000000
  812. Normal -00000.903989,+00000.427555,+00000.000000
  813. TextureU +00000.000000,-00000.000000,+00001.000000
  814. TextureV +00000.427555,+00000.903989,+00000.000000
  815. Vertex -00837.825256,+00447.826904,-00425.000000
  816. Vertex -00877.685608,+00363.549286,-00425.000000
  817. Vertex -00877.685608,+00363.549286,+01375.000000
  818. Vertex -00837.825256,+00447.826904,+01375.000000
  819. End Polygon
  820. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=45
  821. Origin +03250.000000,+04050.000000,+02075.000000
  822. Normal +00000.000000,+00000.000000,+00001.000000
  823. TextureU +00000.903989,-00000.427555,+00000.000000
  824. TextureV +00000.427555,+00000.903989,-00000.000000
  825. Vertex -00837.825256,+00447.826904,+01375.000000
  826. Vertex -00877.685608,+00363.549286,+01375.000000
  827. Vertex -00785.297607,+00325.280945,+01375.000000
  828. Vertex -00749.633118,+00400.687225,+01375.000000
  829. End Polygon
  830. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=46 LightMapScale=16.000000
  831. Origin +03250.000000,+04050.000000,+02075.000000
  832. Normal +00000.903989,-00000.427555,+00000.000000
  833. TextureU +00000.000000,+00000.000000,-00001.000000
  834. TextureV +00000.427555,+00000.903989,+00000.000000
  835. Vertex -00749.633118,+00400.687225,+01375.000000
  836. Vertex -00785.297607,+00325.280945,+01375.000000
  837. Vertex -00785.297607,+00325.280945,-00425.000000
  838. Vertex -00749.633118,+00400.687225,-00425.000000
  839. End Polygon
  840. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=47
  841. Origin +03250.000000,+04050.000000,+02075.000000
  842. Normal +00000.000000,+00000.000000,-00001.000000
  843. TextureU -00000.903989,+00000.427555,+00000.000000
  844. TextureV +00000.427555,+00000.903989,+00000.000000
  845. Vertex -00749.633118,+00400.687225,-00425.000000
  846. Vertex -00785.297607,+00325.280945,-00425.000000
  847. Vertex -00877.685608,+00363.549286,-00425.000000
  848. Vertex -00837.825256,+00447.826904,-00425.000000
  849. End Polygon
  850. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=48
  851. Origin +03250.000000,+04050.000000,+02075.000000
  852. Normal -00000.941544,+00000.336889,+00000.000000
  853. TextureU +00000.000000,-00000.000000,+00001.000000
  854. TextureV +00000.336889,+00000.941544,+00000.000000
  855. Vertex -00877.685608,+00363.549286,-00425.000000
  856. Vertex -00909.093323,+00275.770416,-00425.000000
  857. Vertex -00909.093323,+00275.770416,+01375.000000
  858. Vertex -00877.685608,+00363.549286,+01375.000000
  859. End Polygon
  860. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=49
  861. Origin +03250.000000,+04050.000000,+02075.000000
  862. Normal +00000.000000,+00000.000000,+00001.000000
  863. TextureU +00000.941544,-00000.336889,+00000.000000
  864. TextureV +00000.336889,+00000.941544,-00000.000000
  865. Vertex -00877.685608,+00363.549286,+01375.000000
  866. Vertex -00909.093323,+00275.770416,+01375.000000
  867. Vertex -00813.399292,+00246.741943,+01375.000000
  868. Vertex -00785.297607,+00325.280945,+01375.000000
  869. End Polygon
  870. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=50 LightMapScale=16.000000
  871. Origin +03250.000000,+04050.000000,+02075.000000
  872. Normal +00000.941544,-00000.336890,+00000.000000
  873. TextureU +00000.000000,+00000.000000,-00001.000000
  874. TextureV +00000.336890,+00000.941544,+00000.000000
  875. Vertex -00785.297607,+00325.280945,+01375.000000
  876. Vertex -00813.399292,+00246.741943,+01375.000000
  877. Vertex -00813.399292,+00246.741943,-00425.000000
  878. Vertex -00785.297607,+00325.280945,-00425.000000
  879. End Polygon
  880. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=51
  881. Origin +03250.000000,+04050.000000,+02075.000000
  882. Normal +00000.000000,+00000.000000,-00001.000000
  883. TextureU -00000.941544,+00000.336890,+00000.000000
  884. TextureV +00000.336890,+00000.941544,+00000.000000
  885. Vertex -00785.297607,+00325.280945,-00425.000000
  886. Vertex -00813.399292,+00246.741943,-00425.000000
  887. Vertex -00909.093323,+00275.770416,-00425.000000
  888. Vertex -00877.685608,+00363.549286,-00425.000000
  889. End Polygon
  890. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=52
  891. Origin +03250.000000,+04050.000000,+02075.000000
  892. Normal -00000.970031,+00000.242980,+00000.000000
  893. TextureU +00000.000000,-00000.000000,+00001.000000
  894. TextureV +00000.242980,+00000.970031,+00000.000000
  895. Vertex -00909.093323,+00275.770416,-00425.000000
  896. Vertex -00931.745972,+00185.335785,-00425.000000
  897. Vertex -00931.745972,+00185.335785,+01375.000000
  898. Vertex -00909.093323,+00275.770416,+01375.000000
  899. End Polygon
  900. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=53
  901. Origin +03250.000000,+04050.000000,+02075.000000
  902. Normal +00000.000000,+00000.000000,+00001.000000
  903. TextureU +00000.970031,-00000.242980,+00000.000000
  904. TextureV +00000.242980,+00000.970031,-00000.000000
  905. Vertex -00909.093323,+00275.770416,+01375.000000
  906. Vertex -00931.745972,+00185.335785,+01375.000000
  907. Vertex -00833.667480,+00165.826752,+01375.000000
  908. Vertex -00813.399292,+00246.741943,+01375.000000
  909. End Polygon
  910. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=54 LightMapScale=16.000000
  911. Origin +03250.000000,+04050.000000,+02075.000000
  912. Normal +00000.970031,-00000.242980,+00000.000000
  913. TextureU +00000.000000,+00000.000000,-00001.000000
  914. TextureV +00000.242980,+00000.970031,+00000.000000
  915. Vertex -00813.399292,+00246.741943,+01375.000000
  916. Vertex -00833.667480,+00165.826752,+01375.000000
  917. Vertex -00833.667480,+00165.826752,-00425.000000
  918. Vertex -00813.399292,+00246.741943,-00425.000000
  919. End Polygon
  920. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=55
  921. Origin +03250.000000,+04050.000000,+02075.000000
  922. Normal +00000.000000,+00000.000000,-00001.000000
  923. TextureU -00000.970031,+00000.242980,+00000.000000
  924. TextureV +00000.242980,+00000.970031,+00000.000000
  925. Vertex -00813.399292,+00246.741943,-00425.000000
  926. Vertex -00833.667480,+00165.826752,-00425.000000
  927. Vertex -00931.745972,+00185.335785,-00425.000000
  928. Vertex -00909.093323,+00275.770416,-00425.000000
  929. End Polygon
  930. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=56
  931. Origin +03250.000000,+04050.000000,+02075.000000
  932. Normal -00000.989176,+00000.146731,+00000.000000
  933. TextureU +00000.000000,-00000.000000,+00001.000000
  934. TextureV +00000.146731,+00000.989176,+00000.000000
  935. Vertex -00931.745972,+00185.335785,-00425.000000
  936. Vertex -00945.425537,+00093.116295,-00425.000000
  937. Vertex -00945.425537,+00093.116295,+01375.000000
  938. Vertex -00931.745972,+00185.335785,+01375.000000
  939. End Polygon
  940. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=57
  941. Origin +03250.000000,+04050.000000,+02075.000000
  942. Normal +00000.000000,+00000.000000,+00001.000000
  943. TextureU +00000.989176,-00000.146731,+00000.000000
  944. TextureV +00000.146731,+00000.989176,-00000.000000
  945. Vertex -00931.745972,+00185.335785,+01375.000000
  946. Vertex -00945.425537,+00093.116295,+01375.000000
  947. Vertex -00845.907043,+00083.314583,+01375.000000
  948. Vertex -00833.667480,+00165.826752,+01375.000000
  949. End Polygon
  950. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=58 LightMapScale=16.000000
  951. Origin +03250.000000,+04050.000000,+02075.000000
  952. Normal +00000.989176,-00000.146731,+00000.000000
  953. TextureU +00000.000000,+00000.000000,-00001.000000
  954. TextureV +00000.146731,+00000.989176,+00000.000000
  955. Vertex -00833.667480,+00165.826752,+01375.000000
  956. Vertex -00845.907043,+00083.314583,+01375.000000
  957. Vertex -00845.907043,+00083.314583,-00425.000000
  958. Vertex -00833.667480,+00165.826752,-00425.000000
  959. End Polygon
  960. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=59
  961. Origin +03250.000000,+04050.000000,+02075.000000
  962. Normal +00000.000000,+00000.000000,-00001.000000
  963. TextureU -00000.989176,+00000.146731,+00000.000000
  964. TextureV +00000.146731,+00000.989176,+00000.000000
  965. Vertex -00833.667480,+00165.826752,-00425.000000
  966. Vertex -00845.907043,+00083.314583,-00425.000000
  967. Vertex -00945.425537,+00093.116295,-00425.000000
  968. Vertex -00931.745972,+00185.335785,-00425.000000
  969. End Polygon
  970. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=60
  971. Origin +03250.000000,+04050.000000,+02075.000000
  972. Normal -00000.998796,+00000.049066,+00000.000000
  973. TextureU +00000.000000,-00000.000000,+00001.000000
  974. TextureV +00000.049066,+00000.998796,+00000.000000
  975. Vertex -00945.425537,+00093.116295,-00425.000000
  976. Vertex -00949.999878,-00000.000113,-00425.000000
  977. Vertex -00949.999878,-00000.000113,+01375.000000
  978. Vertex -00945.425537,+00093.116295,+01375.000000
  979. End Polygon
  980. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=61
  981. Origin +03250.000000,+04050.000000,+02075.000000
  982. Normal +00000.000000,+00000.000000,+00001.000000
  983. TextureU +00000.998796,-00000.049066,+00000.000000
  984. TextureV +00000.049066,+00000.998796,-00000.000000
  985. Vertex -00945.425537,+00093.116295,+01375.000000
  986. Vertex -00949.999878,-00000.000113,+01375.000000
  987. Vertex -00849.999878,-00000.000101,+01375.000000
  988. Vertex -00845.907043,+00083.314583,+01375.000000
  989. End Polygon
  990. Begin Polygon Texture=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal Link=62 LightMapScale=16.000000
  991. Origin +03250.000000,+04050.000000,+02075.000000
  992. Normal +00000.998796,-00000.049066,+00000.000000
  993. TextureU +00000.000000,+00000.000000,-00001.000000
  994. TextureV +00000.049066,+00000.998796,+00000.000000
  995. Vertex -00845.907043,+00083.314583,+01375.000000
  996. Vertex -00849.999878,-00000.000101,+01375.000000
  997. Vertex -00849.999878,-00000.000101,-00425.000000
  998. Vertex -00845.907043,+00083.314583,-00425.000000
  999. End Polygon
  1000. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=63
  1001. Origin +03250.000000,+04050.000000,+02075.000000
  1002. Normal +00000.000000,+00000.000000,-00001.000000
  1003. TextureU -00000.998796,+00000.049066,+00000.000000
  1004. TextureV +00000.049066,+00000.998796,+00000.000000
  1005. Vertex -00845.907043,+00083.314583,-00425.000000
  1006. Vertex -00849.999878,-00000.000101,-00425.000000
  1007. Vertex -00949.999878,-00000.000113,-00425.000000
  1008. Vertex -00945.425537,+00093.116295,-00425.000000
  1009. End Polygon
  1010. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=64
  1011. Origin +00000.000000,+00000.000000,-00000.000000
  1012. Normal +00001.000000,+00000.000000,+00000.000000
  1013. TextureU +00000.000000,-00001.000000,+00000.000000
  1014. TextureV +00000.000000,+00000.000000,+00001.000000
  1015. Vertex +00000.000000,+00950.000000,-00425.000000
  1016. Vertex +00000.000000,+00950.000000,+01375.000000
  1017. Vertex +00000.000000,+00850.000000,+01375.000000
  1018. Vertex +00000.000000,+00850.000000,-00425.000000
  1019. End Polygon
  1020. Begin Polygon Texture=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial Link=65
  1021. Origin +00000.000000,-00000.000000,-00000.000000
  1022. Normal +00000.000000,-00001.000000,+00000.000000
  1023. TextureU +00001.000000,+00000.000000,-00000.000000
  1024. TextureV +00000.000000,+00000.000000,+00001.000000
  1025. Vertex -00849.999878,-00000.000101,-00425.000000
  1026. Vertex -00849.999878,-00000.000101,+01375.000000
  1027. Vertex -00949.999878,-00000.000113,+01375.000000
  1028. Vertex -00949.999878,-00000.000113,-00425.000000
  1029. End Polygon
  1030. End PolyList
  1031. End Brush
  1032. Brush=Model'Model_9'
  1033. BrushComponent=BrushComponent0
  1034. BrushBuilder=CubeBuilder'CubeBuilder_1'
  1035. bHidden=False
  1036. SpawnCollisionHandlingMethod=AlwaysSpawn
  1037. RootComponent=BrushComponent0
  1038. ActorLabel="Box Brush228"
  1039. End Actor
  1040. End Level
  1041. Begin Surface
  1042. TEXTURE=/Game/_Ransom/Maps/DM-Graved/Materials/WGNL_MI_Teal.WGNL_MI_Teal
  1043. BASE -02050.000000,-05750.000000,+01900.000000
  1044. TEXTUREU +00000.000000,-00001.000000,+00000.000000
  1045. TEXTUREV +00000.000000,+00000.000000,-00001.000000
  1046. NORMAL +00001.000000,+00000.000000,+00000.000000
  1047. POLYFLAGS=33554432
  1048. End Surface
  1049. End Map
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement