Advertisement
Guest User

Untitled

a guest
Aug 19th, 2017
66
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.91 KB | None | 0 0
  1. /*
  2. ==============================================================================
  3.  
  4. QC script generated by Half-Life MDL Decompiler 1.2
  5. 2003, Kratisto. Based on code from Valve's HL SDK.
  6.  
  7. p_hegrenade.mdl
  8.  
  9. Original internal name:
  10. "p_hegrenade.mdl"
  11.  
  12. ==============================================================================
  13. */
  14.  
  15. $modelname "p_hegrenade.mdl"
  16. $cd ".\"
  17. $cdtexture ".\"
  18. $scale 1.0
  19. $cliptotextures
  20.  
  21.  
  22. $bbox 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
  23. $cbox 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
  24. $eyeposition 0.000000 0.000000 0.000000
  25.  
  26.  
  27. //reference mesh(es)
  28. $body "studio" "reference_flashbang"
  29.  
  30.  
  31. // 2 hit box(es)
  32. $hbox 0 "Bip01 R Hand" 0.000000 -0.640000 -1.570000 3.726729 0.640000 2.419488
  33. $hbox 0 "Cylinder01" -1.850000 -1.600000 -1.840000 1.860000 1.610000 5.170000
  34.  
  35. // 1 animation sequence(s)
  36. $sequence "idle" "idle" fps 30
  37.  
  38. // End of QC script.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement