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  1. # Open Aion Game Server Configuration#
  2. # To load server on this config file, please use command :
  3. # java -Xms128m -Xmx1536m -ea -Xbootclasspath/p:./libs/jsr166.jar -cp ./libs/*:game.jar org.openaion.gameserver.GameServer /path/to/configuration/file.config > log/console.log &
  4.  
  5.  
  6. # ===================================
  7. # DATABASE
  8. # ===================================
  9.  
  10. # JDBC driver to use
  11. database.driver = com.mysql.jdbc.Driver
  12.  
  13. # JDBC database URL
  14. database.url = jdbc:mysql://localhost:3306/au_server_gs?useUnicode=true&characterEncoding=UTF-8&autoReconnect=true
  15.  
  16. # Database user
  17. database.user = root
  18.  
  19. # Database password
  20. database.password = root
  21.  
  22. # JDBC Connection Pool minimum size (concurrent connections)
  23. database.connections.min = 5
  24.  
  25. # JDBC Connection Pool maximum size
  26. database.connections.max = 10
  27.  
  28. # DAO Scripts context file
  29. database.scriptcontext.descriptor = ./data/scripts/system/database.xml
  30.  
  31. # ===================================
  32. # NETWORK
  33. # ===================================
  34.  
  35. # GameServer ID
  36. gameserver.network.login.gsid = 1
  37.  
  38. # GameServer bind IP address (* for all available IP)
  39. gameserver.network.client.host = *
  40.  
  41. # GameServer bind TCP port
  42. gameserver.network.client.port = 7777
  43.  
  44. # RDC (Remote Data Call) bind IP address
  45. gameserver.network.rdc.client.host = *
  46.  
  47. # RDC bind TCP port
  48. gameserver.network.rdc.client.port = 732
  49.  
  50. # GeoServer address
  51. gameserver.network.geoserver.address = localhost:5550
  52.  
  53. # GeoServer password
  54. gameserver.network.geoserver.password = password
  55.  
  56. # Online players limit
  57. gameserver.network.client.maxplayers = 100
  58.  
  59. # Required access level to enter gameserver
  60. # If set to bigger than 0 only GM's are able to connect
  61. # and normal players can't see server on serverlist
  62. # Default = 0
  63. gameserver.network.client.requiredlevel = 0
  64.  
  65. # LoginServer location
  66. gameserver.network.login.address = localhost:9014
  67.  
  68. # LoginServer password for this GameServer
  69. gameserver.network.login.password = password
  70.  
  71. # ChatServer location
  72. gameserver.network.chat.address = localhost:9021
  73.  
  74. # ChatServer password for this ChatServer
  75. gameserver.network.chat.password = password
  76.  
  77. # Enable debug information from network layer
  78. gameserver.network.nio.debug = false
  79.  
  80. # Additional threads that are used to read network data
  81. gameserver.network.nio.threads.read = 1
  82.  
  83. # Number of retries to do when reading a packet
  84. gameserver.network.nio.threads.read.retries = 8
  85.  
  86. # Additional threads that are used to write network data
  87. gameserver.network.nio.threads.write = 1
  88.  
  89. # Number of retries to do when writing a packet
  90. gameserver.network.nio.threads.write.retries = 8
  91.  
  92. # Enable additional threads (workers) to handle data processing
  93. gameserver.network.nio.threads.workers.enable = false
  94.  
  95. # Number of workers
  96. gameserver.network.nio.threads.workers = 1
  97.  
  98. # Number of buffers by worker
  99. gameserver.network.nio.threads.workers.buffers = 16
  100.  
  101. # Display/hide unknown packets received by server
  102. gameserver.network.display.unknownpackets = false
  103.  
  104. # ===================================
  105. # FLOOD PROTECTOR
  106. # ===================================
  107.  
  108. # Max connection between choosen interval
  109. gameserver.floodcontrol.maxconnection = 10
  110.  
  111. # Interval in minutes for max connection
  112. # Ex: If max connexion= 10 and interval is 5, then the user will be able to connect only 10 times in 5 minutes.
  113. gameserver.floodcontrol.interval = 5
  114.  
  115. # IPs not restricted
  116. # Use "," if there is more than one ip (ex : 127.0.0.1, 127.0.0.2)
  117. gameserver.floodcontrol.exceptions = 127.0.0.1
  118.  
  119. # ===================================
  120. # GAMESERVER
  121. # ===================================
  122.  
  123. # GameServer Name
  124. gameserver.name = aion private
  125.  
  126. # Pattern for player names validation
  127. # To enable UTF support for names - set this parameter to [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,16}
  128. gameserver.character.name.pattern = [a-zA-Z]{2,16}
  129.  
  130. # Pattern for pet names validation
  131. # To enable UTF support for names - set this parameter to [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,16}
  132. gameserver.pet.name.pattern = [a-zA-Z]{2,16}
  133.  
  134. # Server Country Code (cc)
  135. gameserver.country.code = 1
  136.  
  137. # Server Version
  138. # Do not Modify, even if we run 2.5 !
  139. gameserver.version = 2.1.0.12
  140.  
  141. # Server Mode
  142. # 1 = user can create characters from both factions
  143. # 34 = user is bound to a faction, can't create more than 2 characters and can't enter the game world (character reservation mode)
  144. # 128 = user is bound to a faction (can't create characters from both factions at the same time)
  145. gameserver.mode = 1
  146.  
  147. # Character Passkey
  148. # Enable or Disable Character Passkey
  149. # Default: false (US retail is true)
  150. gameserver.passkey.enable = false
  151.  
  152. # Enter the maximum number of incorrect password set to Character Passkey
  153. # Default: 5 (retail server value)
  154. gameserver.passkey.wrong.maxcount = 5
  155.  
  156. # Disable chat server connection
  157. gameserver.disable.chatserver = true
  158.  
  159. # Enable Repurchase
  160. gameserver.enable.repurchase = true
  161.  
  162. # Enable Purchase Limit
  163. gameserver.enable.purchaselimit = true
  164.  
  165. # Purchase Limit restock time in hours
  166. # Default: 4
  167. gameserver.purchaselimit.restock.time = 4
  168.  
  169. # Display the server revision in player MOTD
  170. # SHALL BE DISABLED ON UNIX SERVERS
  171. gameserver.motd.revision.display = false
  172.  
  173. # Enable ratios limitation
  174. gameserver.factions.ratio.limited = false
  175.  
  176. # When a faction ratio reach this value, it's not possible to create new characters of this faction
  177. gameserver.factions.ratio.value = 50
  178.  
  179. # Minimum character level to take into account in ratio calculation
  180. gameserver.factions.ratio.level = 10
  181.  
  182. # Minimum characters count in each faction needed before limiting ratios
  183. gameserver.factions.ratio.minimum = 50
  184.  
  185. # Enable server freefly
  186. gameserver.enable.freefly = true
  187.  
  188. # Log chat?
  189. gameserver.log.chat = false
  190.  
  191. # Log item?
  192. gameserver.log.item = false
  193.  
  194. # Language
  195. gameserver.lang = "en"
  196.  
  197. # Geo enabled
  198. gameserver.enable.geo = false
  199.  
  200. # ===================================
  201. # INGAMESHOP DATABASE
  202. # ===================================
  203.  
  204. # IngameShop Database
  205. # Same database name as in your LS
  206. # defaultValue = "au_server_ls")
  207. gameserver.aionshop.database = au_server_ls
  208.  
  209. # Enable IngameShop Gift
  210. # Default : false
  211. gameserver.aionshop.gift.enable = true
  212.  
  213. #Credits Exchange
  214. #Default : false
  215. gameserver.rate.tollexchange.enable = true
  216.  
  217. #Credits Exchange Restrictions
  218. #Exchange Restriction available options: none, ap, kinah
  219. #Default : none
  220. gameserver.rate.tollexchange.restriction = none
  221.  
  222. #Credits Exchange Rate AP
  223. #Default : 10
  224. gameserver.rate.tollexchange.ap = 10
  225.  
  226. #Credits Exchange Rate Kinah
  227. #Default : 100
  228. gameserver.rate.tollexchange.kinah = 1000
  229.  
  230. # ===================================
  231. # RATES
  232. # ===================================
  233.  
  234. # Display server rates when player enter in world
  235. gameserver.rate.display.rates = false
  236.  
  237. # Regular experience rate for group members
  238. gameserver.rate.regular.group.xp = 1
  239. gameserver.rate.premium.group.xp = 2
  240.  
  241. # Experience rate for single players
  242. gameserver.rate.regular.xp = 1
  243. gameserver.rate.premium.xp = 2
  244.  
  245. # Item drop rate
  246. gameserver.rate.regular.drop = 1
  247. gameserver.rate.premium.drop = 2
  248.  
  249. # Chest drop rate
  250. gameserver.rate.chest.regular.drop = 1
  251. gameserver.rate.chest.premium.drop = 2
  252.  
  253. # Gathering XP rates
  254. gameserver.rate.regular.gathering.xp = 1
  255. gameserver.rate.premium.gathering.xp = 1
  256.  
  257. # Gathering Skill point leveling rates
  258. gameserver.rate.regular.gathering.lvl = 1
  259. gameserver.rate.premium.gathering.lvl = 1
  260.  
  261. # Crafting XP rates
  262. gameserver.rate.regular.crafting.xp = 1
  263. gameserver.rate.premium.crafting.xp = 1
  264.  
  265. # Crafting Skill point leveling rates
  266. gameserver.rate.regular.crafting.lvl = 1
  267. gameserver.rate.premium.crafting.lvl = 1
  268.  
  269. # Quest XP rates
  270. gameserver.rate.regular.quest.xp = 1
  271. gameserver.rate.premium.quest.xp = 2
  272.  
  273. # Quest Kinah rate
  274. gameserver.rate.regular.quest.kinah = 1
  275. gameserver.rate.premium.quest.kinah = 2
  276.  
  277. # Abyss points rate (can be 0.5 etc.)
  278. # For PvE
  279. gameserver.rate.regular.ap.npc = 1
  280. gameserver.rate.premium.ap.npc = 2
  281.  
  282. # Abyss points rate (can be 0.5 etc.)
  283. # For PvP
  284. gameserver.rate.regular.ap.player = 1
  285. gameserver.rate.premium.ap.player = 2
  286.  
  287. # Kinah rate
  288. gameserver.rate.regular.kinah = 1
  289. gameserver.rate.premium.kinah = 2
  290.  
  291. # ===================================
  292. # DROP CONFIG
  293. # ===================================
  294.  
  295. # Drop chance increasing formulas. There are 2 of them:
  296. # 0 - slow growth up to 70 kills, then going very fast, 100% chance reached after 100 kills, takes more CPU resources
  297. # 1 - adds 5% to previous chance (chance become 10 times bigger after each 50 kills)
  298. # Default: 0
  299. gameserver.drop.chance.formula = 0
  300.  
  301. # Number of NPCs to store in player's kill history to use in more precise drop calculations
  302. # Default: 20
  303. gameserver.drop.player.history = 20
  304.  
  305. # Minutes until NPC kill stats are reset for each player if not killed during that time
  306. # Value -1 makes the stats to not expire, 0 - expires immediately (to use old calculation)
  307. # Default: 15
  308. gameserver.drop.history.expire = 15
  309.  
  310. # World drop chance for common quality items in %
  311. # Default: 0.01
  312. gameserver.world.drop.common = 0.01
  313.  
  314. # World drop chance for rare quality items in %
  315. # Default: 0.005
  316. gameserver.world.drop.rare = 0.005
  317.  
  318. # World drop chance for legendary quality items in %
  319. # Default: 0.003
  320. gameserver.world.drop.legendary = 0.003
  321.  
  322. # World drop chance for unique quality items in %
  323. # Default: 0.003
  324. gameserver.world.drop.unique = 0.003
  325.  
  326. # Disable drop rate reduction based on level difference between players and mobs
  327. # Default: false
  328. gameserver.disable.drop.reduction = false
  329.  
  330. # Enable or not the Drop quantity restriction based on item quality
  331. # Default : false
  332. gameserver.dropquantity.restriction.enabled = false
  333.  
  334. # Drop quantity restriction for blue items
  335. # Default : 3
  336. gameserver.dropquantity.restriction.blue = 3
  337.  
  338. # Drop quantity restriction for gold items
  339. # Default : 2
  340. gameserver.dropquantity.restriction.gold = 2
  341.  
  342. # Drop quantity restriction for orange items
  343. # Default : 1
  344. gameserver.dropquantity.restriction.orange = 1
  345.  
  346. # Chances are lowered with next item from the same item category
  347. # Default : false
  348. gameserver.itemcategory.restriction.enabled = false
  349.  
  350. # ===================================
  351. # CACHE
  352. # ===================================
  353.  
  354. # This parameter says what kind of cache should be used
  355. # in CacheMap that is used for caching many things.
  356. #
  357. # Setting this value to true means that cache will be using
  358. # soft references - what means, that objects will be in memory as long as possible
  359. # and would be removed when there is little of memory.
  360. #
  361. # Setting this value to false mans that cache will be using
  362. # weak references - what means, that objects will be in memory as long as they are
  363. # strong achievable to
  364. # Default: false
  365. gameserver.cache.softcache = false
  366.  
  367. # If true then whole Player objects (with inventory etc) are cached as long
  368. # as there is memory for them
  369. # Default: false
  370. gameserver.cache.players = false
  371.  
  372. # If true then whole PlayerCommonData are cached as long
  373. # as there is memory for them
  374. # Default: false
  375. gameserver.cache.pcd = false
  376.  
  377. # If true then Account objects are cached as long as there is memory for them
  378. # Default: false
  379. gameserver.cache.accounts = false
  380.  
  381. # ===================================
  382. # CUSTOMS
  383. # ===================================
  384.  
  385. # Speaking mode between factions
  386. # 0 = default, factions can't speak together
  387. # 1 = all players can speak to all others
  388. # Default: 0
  389. gameserver.factions.speaking.mode = 0
  390.  
  391. # Whisper mode between factions
  392. # 0 = default, factions can't whisper each other
  393. # 1 = all players can speak to one another
  394. # Default: 0
  395. gameserver.factions.whisper.mode = 0
  396.  
  397. # Searching players of opposite faction
  398. # false : factions can't search each other
  399. # true: factions can search each other
  400. # Default: false
  401. gameserver.factions.search.mode = false
  402.  
  403. # Skill auto learn mode
  404. # true = no skill books are required
  405. # false = need skill books to learn lvl1 skill
  406. # Default: false
  407. gameserver.skill.autolearn = false
  408.  
  409. # Stigma skills auto learn mode
  410. # true = no stigma stones are required
  411. # false = need stigma stones to learn this skills
  412. # Default: false
  413. gameserver.stigma.autolearn = false
  414.  
  415. # Retail like character deletion times
  416. # true = it takes 7 days to delete a character that is level 20+
  417. # false = characters get deleted in 5 minutes
  418. # Default: true
  419. gameserver.character.delete.retail = true
  420.  
  421. # Retail like emotions
  422. # true = Players need to buy emotions
  423. # false = Players have all emotions
  424. # Default: true
  425. gameserver.emotions.retail = true
  426.  
  427. # Disable aggressive behavior from monsters
  428. # Default: false
  429. gameserver.disable.mob.aggro = false
  430.  
  431. # Enable 2nd class change simple mode
  432. # Default: false
  433. gameserver.enable.simple.2ndclass = false
  434.  
  435. # Enable the Christmas decorations
  436. # Default: false
  437. gameserver.enable.decor.christmas = false
  438.  
  439. # Unstuck delay in seconds
  440. # Default: 3600 (1 hour)
  441. gameserver.unstuck.delay = 3600
  442.  
  443. # Enable instances (temporary config till instances will be mature)
  444. # Default: true
  445. gameserver.instances.enable = true
  446.  
  447. # Default Fly Time
  448. # Default: 60 (60 seconds)
  449. gameserver.base.flytime = 60
  450.  
  451. # Cross-Faction Binding
  452. # Allows opposite factions to bind in enemy territories
  453. # Default: false
  454. gameserver.cross.faction.binding = false
  455.  
  456. # Enable/Disable Dredgion
  457. gameserver.dredgion.enable = true
  458.  
  459. # Dredgion AP Bonus
  460. gameserver.dredgion.ap.win.bonus = 3000
  461. gameserver.dredgion.ap.lose.bonus = 1000
  462. gameserver.chantradredgion.ap.win.bonus = 5000
  463. gameserver.chantradredgion.ap.lose.bonus = 2500
  464.  
  465. # NPC relation aggresive
  466. # This enables/disables the agression between NPCs
  467. # Default: true
  468. gameserver.npc.relation.aggro = true
  469.  
  470. # Maximum number of pvp kills on one player before receiving 1AP per kill in a time period.
  471. # Default: 5
  472. gameserver.pvp.maxkills = 5
  473.  
  474. # Time period in hours
  475. # Default: 24
  476. gameserver.pvp.period = 24
  477.  
  478. # Enable .ely, .asmo, .both chat channels
  479. # Default: false
  480. gameserver.channels.all.enabled = false
  481.  
  482. # Enable .world chat channel
  483. # Default: false
  484. gameserver.channels.world.enabled = false
  485.  
  486. # Show all connected players from both factions in research window
  487. gameserver.search.listall = false
  488.  
  489. # Enable/Disable instance cooldown
  490. gameserver.instance.cooldown = true
  491.  
  492. # Announce for rare drops
  493. # Shown message only for players that are situated on the same faction and location.
  494. # Default: false
  495. gameserver.announce.raredrops = false
  496.  
  497. # Kick players using speed hack
  498. # Default: true
  499. gameserver.kick.speedhack.enable = true
  500.  
  501. # Toggle CASTSPELL hack detection
  502. # Default: true (active)
  503. gameserver.log.castspell.targethack = true
  504. gameserver.log.castspell.speedhack = true
  505. gameserver.log.castspell.cooldownhack = true
  506.  
  507. # Ping minimun Interval to consider speed hack
  508. # Default: 100000
  509. gameserver.kick.speedhack.pinginterval = 100000
  510.  
  511. # Chain Trigger
  512. # true = Chain Trigger Rate is enabled
  513. # false = Chain Trigger Rate is disabled, Retail
  514. # Default: false
  515. gameserver.skill.chain.trigger = true
  516.  
  517. # Chain Trigger Rate
  518. # 75 = 75% Trigger Rate
  519. # Default: 75
  520. gameserver.skill.chain.rate = 75
  521.  
  522. # Surveys
  523. # true = Surveys is enabled and you can integrate with Web Shops(Players receive items on logon).
  524. # false = Surveys is disabled.
  525. # Default: true
  526. gameserver.enable.surveys = false
  527.  
  528. # Enable the rewards for pvp kills
  529. # Default: false
  530. # (Reset all_kill from abyss_rank table before activate it)
  531. gameserver.pvpreward.enable = false
  532.  
  533. # Set the kills needed to get a reward (do NOT set config to 0)
  534. # Default: 5
  535. gameserver.pvpreward.kills.needed1 = 5
  536.  
  537. # Default: 10
  538. gameserver.pvpreward.kills.needed2 = 10
  539.  
  540. # Default: 15
  541. gameserver.pvpreward.kills.needed3 = 15
  542.  
  543. # Select the item reward for pvp kills
  544. # Default: 186000031 (Silver Medal)
  545. gameserver.pvpreward.item.reward1 = 186000031
  546.  
  547. # Default: 186000030 (Golden Medal)
  548. gameserver.pvpreward.item.reward2 = 186000030
  549.  
  550. # Default: 186000096 (Platinum Medal)
  551. gameserver.pvpreward.item.reward3 = 186000096
  552.  
  553. # Minimum level to use search.
  554. # Default: 10
  555. search.level.restriction = 10
  556.  
  557. # Minimum level to use whisper.
  558. # Default: 10
  559. whisper.level.restriction = 10
  560.  
  561. # Allow players to control their experience gain with xpon / xpoff commands
  562. # Default: false
  563. gameserver.player.experience.control = false
  564.  
  565. # Time in seconds which character stays online
  566. # after closing client window
  567. # Default: 10
  568. # Anti Kinah dupe : 3
  569. gameserver.disconnect.time = 10
  570.  
  571. # Disable rifts for opposing race.
  572. # Default: false
  573. gameserver.rift.race = false
  574.  
  575. # Calculate NPC stats based on level/rank
  576. # Default: false
  577. gameserver.npc.dynamicstat = false
  578.  
  579. # ----------------------------
  580. # HTML Welcome Message
  581. # ----------------------------
  582.  
  583. # Enable or Disable HTML Welcome Message
  584. # To Edit this file, go to /data/static_data/HTML
  585. # and open welcome.html
  586. # remember to edit the messages just after <![CDATA[ tag
  587. enable.html.welcome = false
  588.  
  589. # ----------------------------
  590. # HTML Config
  591. # ----------------------------
  592.  
  593. # Default: ./data/static_data/HTML/
  594. html.root = ./data/static_data/HTML/
  595.  
  596. # Default: ./cache/html.cache
  597. html.cache.file = ./cache/html.cache
  598.  
  599. # Default: UTF-8
  600. html.encoding = UTF-8
  601.  
  602. # ----------------------------
  603. # Top Ranking
  604. # ----------------------------
  605. # Time at what top ranking is updated.
  606. # Default: 0:00:00
  607. gameserver.topranking.time = 0:00:00
  608.  
  609. # Delay between two updates in hours
  610. # Default: 24
  611. gameserver.topranking.delay = 24
  612.  
  613. # ----------------------------
  614. # Daily Quests
  615. # ----------------------------
  616. # Time at what daily quest is sent
  617. # Default: 9:00:00
  618. gameserver.dailyquest.time = 9:00:00
  619.  
  620. # ----------------------------
  621. # Crafting settings
  622. # ----------------------------
  623. # SpeedUp, Regular and Critical Crafting Success chance Config
  624. # SpeedUp default: 15
  625. # Regular default: 33 (lower, easier)
  626. # Critical default: 30
  627. gameserver.crafting.speedupchance = 15
  628. gameserver.regular.crafting.success = 33
  629. gameserver.critical.crafting.success = 30
  630.  
  631. # Work Order collect items leftovers deleted or keeped as bonus
  632. # Default: false
  633. gameserver.workorder.bonus = false
  634.  
  635. # Only 2 Expert and Top Expert crafts and 1 Master craft available by default
  636. # if true no limets at all.
  637. # Default: false
  638. gameserver.mastercraft.limit.disable = false
  639.  
  640. # ----------------------------
  641. # Launch effects on critical
  642. # ----------------------------
  643. # Enable or Disable launching effects on critical
  644. # Default: false
  645. gameserver.criticaleffect = false
  646.  
  647. # ----------------------------
  648. # Skills related to geodata
  649. # ----------------------------
  650. # Enable or Disable launching effects related to geodata
  651. # Default: false(disabled)
  652. gameserver.geodata.related.effects = false
  653.  
  654.  
  655. # ----------------------------
  656. # Advanced Stigma Slots on level up
  657. # ----------------------------
  658. # Automatic adv.stigmas (follow lvls of quests)
  659. # level slots
  660. # 45 2
  661. # 50 3
  662. # 52 4
  663. # 55 5
  664. # Default: false
  665. gameserver.advstigmaslot.onlvlup = false
  666.  
  667. # ----------------------------
  668. # Droplist Master Data Source
  669. # xml : XML drops have precedence (SQL duplicates will get discarded)
  670. # sql : SQL drops have precedence (XML duplicates will get overwritten by SQL values)
  671. # ----------------------------
  672. gameserver.droplist.master.source = xml
  673.  
  674. # ----------------------------
  675. # Abyss Xform after logout
  676. # ----------------------------
  677. # Enable or Disable counting down of duration after logout on Abyss transformations
  678. # Default: false
  679. gameserver.abyssxform.afterlogout = false
  680.  
  681. # ----------------------------
  682. # Pvp damage reduction
  683. # ----------------------------
  684. # Enable or Disable pvp damage reduction according to difference between attacker and targets level
  685. # Default: false
  686. gameserver.dmgreduction.lvldiffpvp = false
  687.  
  688. # ===================================
  689. # ENCHANTMENTS
  690. # ===================================
  691.  
  692. # Default: 98
  693. gameserver.manastone.percent.slot1 = 98
  694.  
  695. # Default: 85
  696. gameserver.manastone.percent.slot2 = 85
  697.  
  698. # Default: 75
  699. gameserver.manastone.percent.slot3 = 75
  700.  
  701. # Default: 65
  702. gameserver.manastone.percent.slot4 = 65
  703.  
  704. # Default: 55
  705. gameserver.manastone.percent.slot5 = 55
  706.  
  707. # Default: 45
  708. gameserver.manastone.percent.slot6 = 45
  709.  
  710. # Default: 35
  711. gameserver.manastone.percent7.slot7 = 35
  712.  
  713. # Supplement Additional Success Rates
  714. # Default: 10
  715. gameserver.supplement.lesser = 10
  716.  
  717. # Default: 15
  718. gameserver.supplement.regular = 15
  719.  
  720. # Default: 20
  721. gameserver.supplement.greater = 20
  722.  
  723. # ===================================
  724. # FALL_DAMAGE
  725. # ===================================
  726.  
  727. # Enable fall damage
  728. gameserver.fall.damage.active = true
  729.  
  730. # The damage percentage per meter.
  731. gameserver.fall.damage.percentage = 1.0
  732.  
  733. # Minimum fall height to receive damage.
  734. gameserver.fall.damage.distance.minimum = 10
  735.  
  736. # Maximum fall height on which you will die when you hit the ground.
  737. gameserver.fall.damage.distance.maximum = 50
  738.  
  739. # Maximum fall height after which you will die in mid air.
  740. gameserver.fall.damage.distance.midair = 200
  741.  
  742. # ===================================
  743. # GROUPS
  744. # ===================================
  745.  
  746. # Time in seconds after a group member is removed after he/she disconnected
  747. gameserver.playergroup.removetime = 600
  748.  
  749. # Maximum distance in meters between killed monster and party member to receive XP
  750. gameserver.playergroup.maxdistance = 100
  751.  
  752. # Time in seconds after a alliance member is removed after he/she disconnected
  753. gameserver.playeralliance.removetime = 600
  754.  
  755. # ===================================
  756. # LEGIONS
  757. # ===================================
  758.  
  759. # Character patterns
  760. gameserver.legion.pattern = [a-zA-Z ]{2,16}
  761. gameserver.legion.selfintropattern = [a-zA-Z]{2,25}
  762. gameserver.legion.nicknamepattern = [a-zA-Z]{2,10}
  763. gameserver.legion.announcementpattern = .*{2,255}
  764.  
  765. # Disband settings
  766. gameserver.legion.disbandtime = 86400
  767. gameserver.legion.disbanddifference = 604800
  768.  
  769. # Required Kinah to create a legion
  770. gameserver.legion.creationrequiredkinah = 10000
  771.  
  772. # Legion Emblem settings
  773. gameserver.legion.emblemrequiredkinah = 10000
  774.  
  775. # Legion level up settings
  776. gameserver.legion.level2requiredkinah = 100000
  777. gameserver.legion.level3requiredkinah = 1000000
  778. gameserver.legion.level4requiredkinah = 2000000
  779. gameserver.legion.level5requiredkinah = 6000000
  780. gameserver.legion.level2requiredmembers = 10
  781. gameserver.legion.level3requiredmembers = 20
  782. gameserver.legion.level4requiredmembers = 30
  783. gameserver.legion.level5requiredmembers = 40
  784. gameserver.legion.level2requiredcontribution = 0
  785. gameserver.legion.level3requiredcontribution = 20000
  786. gameserver.legion.level4requiredcontribution = 100000
  787. gameserver.legion.level5requiredcontribution = 500000
  788.  
  789. # Legion member settings
  790. gameserver.legion.level1maxmembers = 30
  791. gameserver.legion.level2maxmembers = 60
  792. gameserver.legion.level3maxmembers = 90
  793. gameserver.legion.level4maxmembers = 120
  794. gameserver.legion.level5maxmembers = 150
  795.  
  796. # Legion functions
  797. gameserver.legion.warehouse = false
  798. gameserver.legion.inviteotherfaction = false
  799.  
  800. # Time in seconds for updating legion ranking
  801. gameserver.legion.ranking.periodicupdate = 1200
  802.  
  803. # ===================================
  804. # NPC_MOVEMENTS
  805. # ===================================
  806.  
  807. # Enable NPC movement
  808. gameserver.npc.movement.active = true
  809.  
  810. # The minimum time in seconds that the NPC waits before moving again.
  811. gameserver.npc.movement.delay.minimum = 3
  812.  
  813. # The maximum time in seconds that the NPC waits before moving again.
  814. gameserver.npc.movement.delay.maximum = 15
  815.  
  816. # ===================================
  817. # PERIODIC_SAVE
  818. # ===================================
  819.  
  820. # WARNING:
  821. # With 500 player online saving can be up to 10 seconds
  822. # (it depends on hardware, changes in item locations, new acquisitions etc)
  823. # Generally accepted interval is 15-20 minutes
  824.  
  825. # Time in seconds for saving player data (player, abyss rank, quests, skills)
  826. gameserver.periodicsave.player.general = 900
  827.  
  828. # Time in seconds for saving player items and item stones
  829. gameserver.periodicsave.player.items = 900
  830.  
  831. # Time in seconds for saving legion wh items and item stones
  832. gameserver.periodicsave.legion.items = 1200
  833.  
  834. # Time in seconds for saving broker
  835. gameserver.periodicsave.broker = 1500
  836.  
  837. # ===================================
  838. # PRICES
  839. # ===================================
  840.  
  841. # Controls the "Prices:" value in influence tab.
  842. gameserver.prices.default.prices = 100
  843.  
  844. # Hidden modifier for all prices.
  845. gameserver.prices.default.modifier = 100
  846.  
  847. # Taxes: value = 100 + tax %
  848. gameserver.prices.default.taxes = 100
  849.  
  850. gameserver.prices.vendor.buymod = 100
  851.  
  852. gameserver.prices.vendor.sellmod = 20
  853.  
  854. # ===================================
  855. # SHUTDOWN
  856. # ===================================
  857.  
  858. # Shutdown Settings.
  859. # NOTE: This settings works only if shutdown is used from console.
  860. # Shutdown Hook Mode. 1 = Shutdown, 2 = Restart.
  861. gameserver.shutdown.mode = 1
  862.  
  863. # Shutdown Hook delay.
  864. gameserver.shutdown.delay = 60
  865.  
  866. # Shutdown announce interval.
  867. gameserver.shutdown.interval = 1
  868.  
  869. # This is a safe reboot mode.
  870. # All action is disabled in shutdown progress.
  871. gameserver.shutdown.safereboot = true
  872.  
  873. # ===================================
  874. # SIEGE
  875. # ===================================
  876.  
  877. # Enable/Disable Siege Engine
  878. gameserver.siege.enabled = true
  879.  
  880. # Siege schedule type.
  881. # 1 for PVE schedule (daily vulnerable state)
  882. # 2 for PVP oriented schedule (multiple vulnerables fortress at same time)
  883. # any other value for test purpose (all fortress vulnerable)
  884. gameserver.siege.schedule.type = 1
  885.  
  886. # Points Per Fortress
  887. gameserver.siege.influence.fortress = 10
  888.  
  889. # Points Per Artifact
  890. gameserver.siege.influence.artifact = 1
  891.  
  892. # ===================================
  893. # EVENTS
  894. # ===================================
  895. # Item which is given by NPCs Laylin and Ronya
  896. # Default: 160009017 (Vinna Juice)
  897. gameserver.events.givejuice.elyos = 160009017
  898. gameserver.events.givejuice.asmos = 160009017
  899.  
  900. # Item which is given by NPCs Brios and Bothen
  901. # Default: 160009017 ([Event] Piece of Cake)
  902. gameserver.events.givecake.elyos = 160010073
  903. gameserver.events.givecake.asmos = 160010073
  904.  
  905. # ===================================
  906. # TASK_MANAGER
  907. # ===================================
  908.  
  909. # Enable/disable deadlock detector (true/false)
  910. gameserver.deadlock.enable = false
  911.  
  912. # Interval for deadlock detector run schedule (seconds)
  913. gameserver.deadlock.interval = 300
  914.  
  915. # ===================================
  916. # THREADS
  917. # ===================================
  918.  
  919. thread.basepoolsize = 2
  920. thread.threadpercore = 4
  921.  
  922. # Default: 5000
  923. thread.runtime = 5000
  924.  
  925. # ===================================
  926. # ADMINS
  927. # ===================================
  928.  
  929. # GM Level.
  930. gameserver.administration.gmlevel = 3
  931.  
  932. # Display or not gm tags for different levels of admins/gms
  933. gameserver.gmtag.display = false
  934.  
  935. # Different tags for gms according to AccessLevel
  936. # Tag for Access Level 1
  937. # Default: <GM>
  938. gameserver.gmtag.level1 = <GM>
  939.  
  940. # Tag for Access Level 2
  941. # Default: <HEADGM>
  942. gameserver.gmtag.level2 = <HEADGM>
  943.  
  944. # Tag for Access Level 3
  945. # Default: <ADMIN>
  946. gameserver.gmtag.level3 = <ADMIN>
  947.  
  948. # Announce on GM connection
  949. # GM name is announced to players on login
  950. gameserver.announce.gm.connection = false
  951.  
  952. # Invisible on GM connection
  953. # GM login invisible
  954. gameserver.invis.gm.connection = false
  955.  
  956. # Invulnerable on GM connection
  957. # GM login invulnerable
  958. gameserver.invul.gm.connection = false
  959.  
  960. # Silent on GM connection
  961. # GM login in whisper refusal mode
  962. gameserver.silence.gm.connection = false
  963.  
  964. # Speed Up on GM connection
  965. # Gm logins with setted speed stats value
  966. gameserver.speed.gm.connection = 0
  967.  
  968. # Unlimited Flight Time for GMs
  969. gameserver.administration.flight.unlimited = 3
  970.  
  971. # Free Flight Everywhere for GMs
  972. gameserver.administration.flight.freefly = 3
  973.  
  974. # Shields hurt players with this access level and below
  975. gameserver.administration.shield.vulnerable = 0
  976.  
  977. # ===================================
  978. # ADMIN_COMMANDS
  979. # ===================================
  980.  
  981. # Various AI-related tasks
  982. gameserver.administration.command.ai = 3
  983.  
  984. # Adds an item to your inventory
  985. gameserver.administration.command.add = 3
  986.  
  987. # Adds an item set to your inventory
  988. gameserver.administration.command.addset = 3
  989.  
  990. # Adds drop entry
  991. gameserver.administration.command.adddrop = 3
  992.  
  993. # Add target player skill
  994. gameserver.administration.command.addskill = 3
  995.  
  996. # Add title to player
  997. gameserver.administration.command.addtitle = 3
  998.  
  999. # This command send fakeserverpackets to the server for test porpouses, Used by Developers
  1000. gameserver.administration.command.advsendfakeserverpacket = 3
  1001.  
  1002. # The message is sent to all players chatbox
  1003. gameserver.administration.command.announce = 3
  1004.  
  1005. # Announce for only one faction (asmo/ely)
  1006. gameserver.administration.command.announce_faction = 3
  1007.  
  1008. # Announcements
  1009. gameserver.administration.command.announcements = 3
  1010.  
  1011. # All ban and unban commands (//ban, //unban, //banip, //unbanip)
  1012. gameserver.administration.command.ban = 3
  1013.  
  1014. # Bookmark command
  1015. gameserver.administration.command.bk = 3
  1016.  
  1017. # Configures properties on runtime
  1018. gameserver.administration.command.configure = 3
  1019.  
  1020. # Self explanatory
  1021. gameserver.administration.command.deletespawn = 3
  1022.  
  1023. # Command to remove all buff effect of the player
  1024. gameserver.administration.command.dispel = 3
  1025.  
  1026. # Command to manage dredgion instance
  1027. gameserver.administration.command.dredgion = 3
  1028.  
  1029. # Dye a player
  1030. gameserver.administration.command.dye = 3
  1031.  
  1032. # Gag and ungag
  1033. gameserver.administration.command.gag = 3
  1034.  
  1035. # Find a location GPS
  1036. gameserver.administration.command.gps = 3
  1037.  
  1038. # Give missin skills to self
  1039. gameserver.administration.command.givemissingskills = 0
  1040.  
  1041. # Teleport youself to specified place name
  1042. # Example: //goto poeta
  1043. gameserver.administration.command.goto = 3
  1044.  
  1045. # Restores target hp/mp/dp
  1046. gameserver.administration.command.heal = 3
  1047.  
  1048. # Print target info
  1049. gameserver.administration.command.info = 3
  1050.  
  1051. # Make you invis/vis
  1052. gameserver.administration.command.invis = 3
  1053.  
  1054. # Switch to Invulnerable / Vulnerable
  1055. gameserver.administration.command.invul = 3
  1056.  
  1057. # Disconnect the player
  1058. gameserver.administration.command.kick = 3
  1059.  
  1060. # Kill target
  1061. gameserver.administration.command.kill = 3
  1062.  
  1063. # Add Kinah to self or target/named player
  1064. gameserver.administration.command.kinah = 3
  1065.  
  1066. # Legion command allows you to disband/setlevel/setpoints of a legion
  1067. gameserver.administration.command.legion = 3
  1068.  
  1069. # Show all connected players from both factions when opening research window
  1070. gameserver.administration.search.listall = 3
  1071.  
  1072. # Morph command
  1073. gameserver.administration.command.morph = 3
  1074.  
  1075. # Move player1 to player2 location
  1076. gameserver.administration.command.moveplayertoplayer = 3
  1077.  
  1078. # Teleport to specified XYZ coordinates
  1079. gameserver.administration.command.moveto = 3
  1080.  
  1081. # Teleport to specified NPC
  1082. gameserver.administration.command.movetonpc = 3
  1083.  
  1084. # Move player to my position
  1085. gameserver.administration.command.movetome = 3
  1086.  
  1087. # Teleport you to player position
  1088. gameserver.administration.command.movetoplayer = 3
  1089.  
  1090. # Command to watch cutscenes. Used by quest writers
  1091. gameserver.administration.command.movie = 3
  1092.  
  1093. # Make yourself appear neutral to both factions
  1094. gameserver.administration.command.neutral = 3
  1095.  
  1096. # The message is sent to all players chatbox and a message appear in center screen
  1097. gameserver.administration.command.notice = 3
  1098.  
  1099. # Who is allowed to handle petitions
  1100. gameserver.administration.command.petition = 3
  1101.  
  1102. # Playerinfo command
  1103. gameserver.administration.command.playerinfo = 3
  1104.  
  1105. # Prison command
  1106. gameserver.administration.command.prison = 3
  1107.  
  1108. # Give admin rights to player
  1109. gameserver.administration.command.promote = 3
  1110.  
  1111. # Quest steps control (admin/GM)
  1112. gameserver.administration.command.questcommand = 3
  1113.  
  1114. # Restart quest (player) default = 3 (turned off)
  1115. gameserver.administration.command.questcommandplayers = 3
  1116.  
  1117. # Command to remove all buff effect of the player
  1118. gameserver.administration.command.recall = 3
  1119.  
  1120. # Reload all command
  1121. gameserver.administration.command.reload = 3
  1122.  
  1123. # Reload all spawn data from files
  1124. gameserver.administration.command.reloadspawns = 3
  1125.  
  1126. # Remove command allow remove an item from player
  1127. gameserver.administration.command.remove = 3
  1128.  
  1129. # Resurrect a target player
  1130. gameserver.administration.command.resurrect = 3
  1131.  
  1132. # Revoke admin rights to player
  1133. gameserver.administration.command.revoke = 3
  1134.  
  1135. # Command to add fly rings
  1136. gameserver.administration.command.ring = 3
  1137.  
  1138. # Save all spawn data to files (Directory to save GameServer/data/static_data/spawns/new)
  1139. gameserver.administration.command.savespawndata = 3
  1140.  
  1141. # Speak as player or a NPC
  1142. gameserver.administration.command.say = 3
  1143.  
  1144. # This commands sends packets to the server for test porpouses, Used by Developers
  1145. gameserver.administration.command.sendfakeserverpacket = 3
  1146. gameserver.administration.command.sendrawpacket = 3
  1147.  
  1148. # Set target player ap
  1149. gameserver.administration.command.setap = 3
  1150.  
  1151. # Set target player class
  1152. gameserver.administration.command.setclass = 3
  1153.  
  1154. # Set target player experience amount
  1155. gameserver.administration.command.setexp = 3
  1156.  
  1157. # Sets target player level
  1158. gameserver.administration.command.setlevel = 3
  1159.  
  1160. # Set title target player title
  1161. gameserver.administration.command.settitle = 3
  1162.  
  1163. # Modify current siege values
  1164. gameserver.administration.command.siege = 3
  1165.  
  1166. # Switch to not whisperable / whisperable
  1167. gameserver.administration.command.silence = 3
  1168.  
  1169. # Self explanatory
  1170. gameserver.administration.command.spawnnpc = 3
  1171.  
  1172. # Temporary increases speed of character
  1173. gameserver.administration.command.speed = 3
  1174. gameserver.administration.command.speed.maxvalue = 500
  1175.  
  1176. # Show gamestats about selected target
  1177. gameserver.administration.command.stat = 3
  1178.  
  1179. # System commands
  1180. gameserver.administration.command.system = 3
  1181.  
  1182. # Self explanatory
  1183. gameserver.administration.command.unloadspawn = 3
  1184.  
  1185. # Unstuck player
  1186. gameserver.administration.command.unstuck = 3
  1187.  
  1188. # Change weather of a region a reset weather in the world
  1189. gameserver.administration.command.weather = 3
  1190.  
  1191. # Ban / Unban players from .world / .ely / .asmo channels
  1192. gameserver.administration.command.worldban = 3
  1193.  
  1194. # Prints zone info (//zone) or refreshes currect zone (//zone refresh)
  1195. gameserver.administration.command.zone = 3
  1196.  
  1197. # Returns how many players are online
  1198. gameserver.administration.command.online = 3
  1199.  
  1200. # Command to fix Z coordinate of mob
  1201. gameserver.administration.command.fixz = 3
  1202.  
  1203. # Command to fix heading of mob
  1204. gameserver.administration.command.fixh = 3
  1205.  
  1206. # Rename named player to new specified and valid name
  1207. gameserver.administration.command.rename = 3
  1208.  
  1209. # HTML commands
  1210. gameserver.administration.command.html = 3
  1211.  
  1212. # Adds 9 slots expansion to player inventory
  1213. gameserver.administration.command.addcube = 3
  1214.  
  1215. # Npc is moved to admin and saved to DB
  1216. gameserver.administration.command.recallnpc = 3
  1217.  
  1218. # Removes skill/item cooldowns from player
  1219. gameserver.administration.command.removecd = 3
  1220.  
  1221. # Set the seestate of target to allow him to see player in hide or gms
  1222. gameserver.administration.command.see = 3
  1223.  
  1224. # List GMs online
  1225. gameserver.administration.command.gmonline = 0
  1226.  
  1227. # Character Passkey Reset
  1228. gameserver.administration.command.passkey = 3
  1229.  
  1230. # Player Power Up
  1231. gameserver.administration.command.powerup = 3
  1232.  
  1233. # Returns who is online
  1234. gameserver.administration.command.who = 3
  1235.  
  1236. # Applies appearance preset on the selected player
  1237. gameserver.administration.command.preset = 3
  1238.  
  1239. # Print target Drop info
  1240. gameserver.administration.command.dropinfo = 0
  1241.  
  1242. # Enchant item
  1243. gameserver.administration.command.enchant = 3
  1244.  
  1245. # Insert godstone to item
  1246. gameserver.administration.command.godstone = 3
  1247.  
  1248. # Socket command
  1249. gameserver.administration.command.socket = 3
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