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gokai

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May 12th, 2017
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  1. --Ok go abuse this. I dare you. Anyways enjoy little brats.
  2.  
  3. --[[
  4. User: TheDarkRevenant
  5. Script: DSSJ3
  6. Pass: CENSORED
  7.  
  8. ]]
  9.  
  10. local p = game.Players.LocalPlayer
  11. local char = p.Character
  12. local mouse = p:GetMouse()
  13. local larm = char["Left Arm"]
  14. local rarm = char["Right Arm"]
  15. local lleg = char["Left Leg"]
  16. local rleg = char["Right Leg"]
  17. local hed = char.Head
  18. local torso = char.Torso
  19. local hum = char.Humanoid
  20. local cam = game.Workspace.CurrentCamera
  21. local root = char.HumanoidRootPart
  22. local deb = false
  23. local shot = 0
  24. local debris=game:service"Debris"
  25. local l = game:GetService("Lighting")
  26. local rs = game:GetService("RunService").RenderStepped
  27. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  28. math.randomseed(os.time())
  29. for i,v in pairs(char:children()) do
  30. if v:IsA("Hat") then
  31. v:Destroy()
  32. end
  33. end
  34. for i,v in pairs (hed:GetChildren()) do
  35. if v:IsA("Sound") then
  36. v:Destroy()
  37. end
  38. end
  39. ----------------------------------------------------
  40. Debounces = {
  41. CanAttack = true;
  42. NoIdl = false;
  43. Slashing = false;
  44. Slashed = false;
  45. RPunch = false;
  46. RPunched = false;
  47. LPunch = false;
  48. LPunched = false;
  49. }
  50. local Touche = {char.Name, }
  51. ----------------------------------------------------
  52. function lerp(a, b, t) -- Linear interpolation
  53. return a + (b - a)*t
  54. end
  55.  
  56. function slerp(a, b, t) --Spherical interpolation
  57. dot = a:Dot(b)
  58. if dot > 0.99999 or dot < -0.99999 then
  59. return t <= 0.5 and a or b
  60. else
  61. r = math.acos(dot)
  62. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  63. end
  64. end
  65.  
  66. function matrixInterpolate(a, b, t)
  67. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  68. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  69. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  70. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  71. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  72. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  73. local t = v1:Dot(v2)
  74. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  75. return CFrame.new()
  76. end
  77. return CFrame.new(
  78. v0.x, v0.y, v0.z,
  79. v1.x, v1.y, v1.z,
  80. v2.x, v2.y, v2.z,
  81. v3.x, v3.y, v3.z)
  82. end
  83. ----------------------------------------------------
  84. function genWeld(a,b)
  85. local w = Instance.new("Weld",a)
  86. w.Part0 = a
  87. w.Part1 = b
  88. return w
  89. end
  90. function weld(a, b)
  91. local weld = Instance.new("Weld")
  92. weld.Name = "W"
  93. weld.Part0 = a
  94. weld.Part1 = b
  95. weld.C0 = a.CFrame:inverse() * b.CFrame
  96. weld.Parent = a
  97. return weld;
  98. end
  99. ----------------------------------------------------
  100. function Lerp(c1,c2,al)
  101. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  102. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  103. for i,v in pairs(com1) do
  104. com1[i] = v+(com2[i]-v)*al
  105. end
  106. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  107. end
  108. ----------------------------------------------------
  109. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  110. local wld = Instance.new("Weld", wp1)
  111. wld.Part0 = wp0
  112. wld.Part1 = wp1
  113. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  114. end
  115. ----------------------------------------------------
  116. function weld5(part0, part1, c0, c1)
  117. weeld=Instance.new("Weld", part0)
  118. weeld.Part0=part0
  119. weeld.Part1=part1
  120. weeld.C0=c0
  121. weeld.C1=c1
  122. return weeld
  123. end
  124. ----------------------------------------------------
  125. function HasntTouched(plrname)
  126. local ret = true
  127. for _, v in pairs(Touche) do
  128. if v == plrname then
  129. ret = false
  130. end
  131. end
  132. return ret
  133. end
  134. ----------------------------------------------------
  135. newWeld(torso, larm, -1.5, 0.5, 0)
  136. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  137. newWeld(torso, rarm, 1.5, 0.5, 0)
  138. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  139. newWeld(torso, hed, 0, 1.5, 0)
  140. newWeld(torso, lleg, -0.5, -1, 0)
  141. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  142. newWeld(torso, rleg, 0.5, -1, 0)
  143. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  144. newWeld(root, torso, 0, -1, 0)
  145. torso.Weld.C1 = CFrame.new(0, -1, 0)
  146. ----------------------------------------------------
  147. z = Instance.new("Sound", char)
  148. z.SoundId = "rbxassetid://303570180"--303570180
  149. z.Looped = true
  150. z.Pitch = 1
  151. z.Volume = 1
  152. wait(.1)
  153. z:Play()
  154. ----------------------------------------------------
  155. local Transforming = true
  156. hum.WalkSpeed = 0
  157. local fx = Instance.new("Part",torso)
  158. fx.Anchored = true
  159. fx.Material = "Neon"
  160. fx.CanCollide = false
  161. fx.Locked = true
  162. fx.Transparency = 1
  163. fx.Material = "SmoothPlastic"
  164. fx.Size = Vector3.new(1,1,1)
  165. fx.TopSurface = "SmoothNoOutlines"
  166. fx.BottomSurface = "SmoothNoOutlines"
  167. fx.BrickColor = BrickColor.new("New Yeller")
  168. fxm = Instance.new("SpecialMesh",fx)
  169. fxm.MeshType = "Sphere"
  170. fxm.Scale = Vector3.new(1,1,1)
  171. for i = 1, 20 do rs:wait()
  172. fx.Transparency = fx.Transparency - (1/20)
  173. fx.CFrame = torso.CFrame
  174. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  175. rs:wait()
  176. end
  177. ----------------------------------------------------
  178. GroundWave1 = function()
  179. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  180. local Colors = {"New Yeller", "New Yeller"}
  181. local wave = Instance.new("Part", torso)
  182. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  183. wave.Anchored = true
  184. wave.CanCollide = false
  185. wave.Locked = true
  186. wave.Size = Vector3.new(1, 1, 1)
  187. wave.TopSurface = "Smooth"
  188. wave.BottomSurface = "Smooth"
  189. wave.Transparency = 0.35
  190. wave.CFrame = HandCF
  191. wm = Instance.new("SpecialMesh", wave)
  192. wm.MeshId = "rbxassetid://3270017"
  193. coroutine.wrap(function()
  194. for i = 1, 30, 1 do
  195. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  196. wave.Size = wm.Scale
  197. wave.CFrame = HandCF
  198. wave.Transparency = i/30
  199. wait()
  200. end
  201. wait()
  202. wave:Destroy()
  203. end)()
  204. end
  205. ----------------------------------------------------
  206. GroundWave = function()
  207. if Transforming == true then
  208. local wave = Instance.new("Part", torso)
  209. wave.BrickColor = BrickColor.new("New Yeller")
  210. wave.Anchored = true
  211. wave.CanCollide = false
  212. wave.Locked = true
  213. wave.Size = Vector3.new(1, 1, 1)
  214. wave.TopSurface = "Smooth"
  215. wave.BottomSurface = "Smooth"
  216. wave.Transparency = 0.35
  217. wave.CFrame = fx.CFrame
  218. wm = Instance.new("SpecialMesh", wave)
  219. wm.MeshType = "Sphere"
  220. wm.Scale = Vector3.new(1,1,1)
  221. coroutine.wrap(function()
  222. for i = 1, 18, 1 do
  223. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  224. --wave.Size = wm.Scale
  225. wave.CFrame = fx.CFrame
  226. wave.Transparency = i/14
  227. wait()
  228. end
  229. wait()
  230. wave:Destroy()
  231. end)()
  232. elseif Transforming == false then
  233. wait()
  234. end
  235. end
  236.  
  237. for i = 1, 100 do rs:wait()
  238. fx.CFrame = torso.CFrame
  239. end
  240.  
  241. Spawn(function()
  242. while wait(1) do
  243. GroundWave()
  244. end
  245. end)
  246.  
  247. wait(4)
  248.  
  249. Transforming = false
  250.  
  251. for i = 1, 20 do rs:wait()
  252. fx.Transparency = fx.Transparency + (1/20)
  253. fx.CFrame = torso.CFrame
  254. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  255. rs:wait()
  256. end
  257.  
  258. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  259. local wave = Instance.new("Part", torso)
  260. wave.BrickColor = BrickColor.new("Institutional white")
  261. wave.Anchored = true
  262. wave.CanCollide = false
  263. wave.Locked = true
  264. wave.Size = Vector3.new(1, 1, 1)
  265. wave.TopSurface = "Smooth"
  266. wave.BottomSurface = "Smooth"
  267. wave.Transparency = 0.35
  268. wave.CFrame = HandCF
  269. wm = Instance.new("SpecialMesh", wave)
  270. wm.MeshId = "rbxassetid://3270017"
  271. coroutine.wrap(function()
  272. for i = 1, 14, 1 do
  273. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  274. wave.Size = wm.Scale
  275. wave.CFrame = HandCF
  276. wave.Transparency = i/14
  277. wait()
  278. end
  279. wait()
  280. wave:Destroy()
  281. end)()
  282. hum.WalkSpeed = 50
  283. ----------------------------------------------------
  284. Blast = function()
  285. local Colors = {"New Yeller", "New Yeller"}
  286. local wave = Instance.new("Part", torso)
  287. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  288. wave.Anchored = true
  289. wave.CanCollide = false
  290. wave.Locked = true
  291. wave.Size = Vector3.new(1, 1, 1)
  292. wave.TopSurface = "Smooth"
  293. wave.BottomSurface = "Smooth"
  294. wave.Transparency = 0.35
  295. wave.CFrame = rarm.CFrame
  296. wm = Instance.new("SpecialMesh", wave)
  297. wm.MeshType = "Sphere"
  298. wm.Scale = Vector3.new(1,1,1)
  299. z = Instance.new("Sound",wave)
  300. z.SoundId = "rbxassetid://237035051"
  301. z.Volume = 1
  302. z.Pitch = .9
  303. z:Play()
  304. coroutine.wrap(function()
  305. for i = 1, 30, 1 do
  306. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  307. --wave.Size = wm.Scale
  308. wave.CFrame = rarm.CFrame
  309. wave.Transparency = (1/14)
  310. rs:wait()
  311. end
  312. rs:wait()
  313. wave:Destroy()
  314. z:Destroy()
  315. end)()
  316. end
  317. ----------------------------------------------------
  318. rarm.Touched:connect(function(ht)
  319. hit = ht.Parent
  320. if ht and hit:IsA("Model") then
  321. if hit:FindFirstChild("Humanoid") then
  322. if hit.Name ~= p.Name then
  323. if Debounces.RPunch == true and Debounces.RPunched == false then
  324. Debounces.RPunched = true
  325. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  326. if Debounces.ks==true then
  327. z = Instance.new("Sound",hed)
  328. z.SoundId = "rbxassetid://169380525"
  329. z.Pitch = ptz[math.random(1,#ptz)]
  330. z.Volume = 1
  331. z:Play()
  332. end
  333. wait(.2)
  334. Debounces.RPunched = false
  335. end
  336. end
  337. end
  338. elseif ht and hit:IsA("Hat") then
  339. if hit.Parent.Name ~= p.Name then
  340. if hit.Parent:FindFirstChild("Humanoid") then
  341. if Debounces.RPunch == true and Debounces.RPunched == false then
  342. Debounces.RPunched = true
  343. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  344. if Debounces.ks==true then
  345. z = Instance.new("Sound",hed)
  346. z.SoundId = "rbxassetid://169380525"
  347. z.Pitch = ptz[math.random(1,#ptz)]
  348. z.Volume = 1
  349. z:Play()
  350. end
  351. wait(.2)
  352. Debounces.RPunched = false
  353. end
  354. end
  355. end
  356. end
  357. end)
  358. larm.Touched:connect(function(ht)
  359. hit = ht.Parent
  360. if ht and hit:IsA("Model") then
  361. if hit:FindFirstChild("Humanoid") then
  362. if hit.Name ~= p.Name then
  363. if Debounces.LPunch == true and Debounces.LPunched == false then
  364. Debounces.LPunched = true
  365. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  366. if Debounces.ks2==true then
  367. z = Instance.new("Sound",hed)
  368. z.SoundId = "rbxassetid://169380525"
  369. z.Pitch = ptz[math.random(1,#ptz)]
  370. z.Volume = 1
  371. z:Play()
  372. end
  373. wait(.2)
  374. Debounces.LPunched = false
  375. end
  376. end
  377. end
  378. elseif ht and hit:IsA("Hat") then
  379. if hit.Parent.Name ~= p.Name then
  380. if hit.Parent:FindFirstChild("Humanoid") then
  381. if Debounces.LPunch == true and Debounces.LPunched == false then
  382. Debounces.LPunched = true
  383. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  384. if Debounces.ks2==true then
  385. z = Instance.new("Sound",hed)
  386. z.SoundId = "rbxassetid://169380525"
  387. z.Pitch = ptz[math.random(1,#ptz)]
  388. z.Volume = 1
  389. z:Play()
  390. end
  391. wait(.2)
  392. Debounces.LPunched = false
  393. end
  394. end
  395. end
  396. end
  397. end)
  398. ----------------------------------------------------
  399. mod4 = Instance.new("Model",char)
  400.  
  401. ptez = {0.7, 0.8, 0.9, 1}
  402.  
  403. function FindNearestTorso(Position,Distance,SinglePlayer)
  404. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  405. local List = {}
  406. for i,v in pairs(workspace:GetChildren())do
  407. if v:IsA("Model")then
  408. if v:findFirstChild("Torso")then
  409. if v ~= char then
  410. if(v.Torso.Position -Position).magnitude <= Distance then
  411. table.insert(List,v)
  412. end
  413. end
  414. end
  415. end
  416. end
  417. return List
  418. end
  419.  
  420. function Punch()
  421. part=Instance.new('Part',mod4)
  422. part.Anchored=true
  423. part.CanCollide=false
  424. part.FormFactor='Custom'
  425. part.Size=Vector3.new(.2,.2,.2)
  426. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  427. part.Transparency=.7
  428. part.BrickColor=BrickColor.new('New Yeller')
  429. mesh=Instance.new('SpecialMesh',part)
  430. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  431. mesh.Scale=Vector3.new(3,3,3)
  432. part2=Instance.new('Part',mod4)
  433. part2.Anchored=true
  434. part2.CanCollide=false
  435. part2.FormFactor='Custom'
  436. part2.Size=Vector3.new(.2,.2,.2)
  437. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  438. part2.Transparency=.7
  439. part2.BrickColor=BrickColor.new('New Yeller')
  440. mesh2=Instance.new('SpecialMesh',part2)
  441. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  442. mesh2.Scale=Vector3.new(3,1.5,3)
  443. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  444. if v:FindFirstChild('Humanoid') then
  445. v.Humanoid:TakeDamage(math.random(2,6))
  446. end
  447. end
  448. coroutine.resume(coroutine.create(function()
  449. for i=0,0.62,0.4 do
  450. wait()
  451. part.CFrame=part.CFrame
  452. part.Transparency=i
  453. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  454. part2.CFrame=part2.CFrame
  455. part2.Transparency=i
  456. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  457. end
  458. part.Parent=nil
  459. part2.Parent=nil
  460. end))
  461. end
  462. ----------------------------------------------------
  463. rarm.Touched:connect(function(ht)
  464. hit = ht.Parent
  465. if ht and hit:IsA("Model") then
  466. if hit:FindFirstChild("Humanoid") then
  467. if hit.Name ~= p.Name then
  468. if Debounces.RPunch == true and Debounces.RPunched == false then
  469. Debounces.RPunched = true
  470. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  471. if Debounces.ks==true then
  472. z = Instance.new("Sound",hed)
  473. z.SoundId = "rbxassetid://169380525"
  474. z.Pitch = ptz[math.random(1,#ptz)]
  475. z.Volume = 1
  476. z:Play()
  477. end
  478. wait(.2)
  479. Debounces.RPunched = false
  480. end
  481. end
  482. end
  483. elseif ht and hit:IsA("Hat") then
  484. if hit.Parent.Name ~= p.Name then
  485. if hit.Parent:FindFirstChild("Humanoid") then
  486. if Debounces.RPunch == true and Debounces.RPunched == false then
  487. Debounces.RPunched = true
  488. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  489. if Debounces.ks==true then
  490. z = Instance.new("Sound",hed)
  491. z.SoundId = "rbxassetid://169380525"
  492. z.Pitch = ptz[math.random(1,#ptz)]
  493. z.Volume = 1
  494. z:Play()
  495. end
  496. wait(.2)
  497. Debounces.RPunched = false
  498. end
  499. end
  500. end
  501. end
  502. end)
  503. larm.Touched:connect(function(ht)
  504. hit = ht.Parent
  505. if ht and hit:IsA("Model") then
  506. if hit:FindFirstChild("Humanoid") then
  507. if hit.Name ~= p.Name then
  508. if Debounces.LPunch == true and Debounces.LPunched == false then
  509. Debounces.LPunched = true
  510. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  511. if Debounces.ks2==true then
  512. z = Instance.new("Sound",hed)
  513. z.SoundId = "rbxassetid://169380525"
  514. z.Pitch = ptz[math.random(1,#ptz)]
  515. z.Volume = 1
  516. z:Play()
  517. end
  518. wait(.2)
  519. Debounces.LPunched = false
  520. end
  521. end
  522. end
  523. elseif ht and hit:IsA("Hat") then
  524. if hit.Parent.Name ~= p.Name then
  525. if hit.Parent:FindFirstChild("Humanoid") then
  526. if Debounces.LPunch == true and Debounces.LPunched == false then
  527. Debounces.LPunched = true
  528. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  529. if Debounces.ks2==true then
  530. z = Instance.new("Sound",hed)
  531. z.SoundId = "rbxassetid://169380525"
  532. z.Pitch = ptz[math.random(1,#ptz)]
  533. z.Volume = 1
  534. z:Play()
  535. end
  536. wait(.2)
  537. Debounces.LPunched = false
  538. end
  539. end
  540. end
  541. end
  542. end)
  543. ----------------------------------------------------
  544. local player = game.Players.LocalPlayer
  545. local pchar = player.Character
  546. local mouse = player:GetMouse()
  547. local cam = workspace.CurrentCamera
  548.  
  549. local rad = math.rad
  550.  
  551. local keysDown = {}
  552. local flySpeed = 0
  553. local MAX_FLY_SPEED = 150
  554.  
  555. local canFly = false
  556. local flyToggled = false
  557.  
  558. local forward, side = 0, 0
  559. local lastForward, lastSide = 0, 0
  560.  
  561. local floatBP = Instance.new("BodyPosition")
  562. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  563. local flyBV = Instance.new("BodyVelocity")
  564. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  565. local turnBG = Instance.new("BodyGyro")
  566. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  567.  
  568. mouse.KeyDown:connect(function(key)
  569. keysDown[key] = true
  570.  
  571. if key == "f" then
  572. flyToggled = not flyToggled
  573.  
  574. if not flyToggled then
  575. stanceToggle = "Normal"
  576. floatBP.Parent = nil
  577. flyBV.Parent = nil
  578. turnBG.Parent = nil
  579. root.Velocity = Vector3.new()
  580. pchar.Humanoid.PlatformStand = false
  581. end
  582. end
  583.  
  584. end)
  585. mouse.KeyUp:connect(function(key)
  586. keysDown[key] = nil
  587. end)
  588.  
  589. local function updateFly()
  590.  
  591. if not flyToggled then return end
  592.  
  593. lastForward = forward
  594. lastSide = side
  595.  
  596. forward = 0
  597. side = 0
  598.  
  599. if keysDown.w then
  600. forward = forward + 1
  601. end
  602. if keysDown.s then
  603. forward = forward - 1
  604. end
  605. if keysDown.a then
  606. side = side - 1
  607. end
  608. if keysDown.d then
  609. side = side + 1
  610. end
  611.  
  612. canFly = (forward ~= 0 or side ~= 0)
  613.  
  614. if canFly then
  615. stanceToggle = "Floating"
  616. turnBG.Parent = root
  617. floatBP.Parent = nil
  618. flyBV.Parent = root
  619.  
  620. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  621. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  622. else
  623. floatBP.position = root.Position
  624. floatBP.Parent = root
  625.  
  626. flySpeed = flySpeed - 1
  627. if flySpeed < 0 then flySpeed = 0 end
  628. end
  629.  
  630. local camCF = cam.CoordinateFrame
  631. local in_forward = canFly and forward or lastForward
  632. local in_side = canFly and side or lastSide
  633.  
  634. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  635. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  636.  
  637. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  638. 0)
  639. end
  640.  
  641. game:service'RunService'.RenderStepped:connect(function()
  642. if flyToggled then
  643. pchar.Humanoid.PlatformStand = true
  644. end
  645. updateFly()
  646. end)
  647. -------------------------------
  648. mouse.KeyDown:connect(function(key)
  649. if key == "q" then
  650. if Debounces.CanAttack == true then
  651. Debounces.CanAttack = false
  652. Debounces.NoIdl = true
  653. Debounces.on = true
  654. function FindNearestTorso(Position,Distance,SinglePlayer)
  655. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  656. local List = {}
  657. for i,v in pairs(workspace:GetChildren())do
  658. if v:IsA("Model")then
  659. if v:findFirstChild("Torso")then
  660. if v ~= char then
  661. if(v.Torso.Position -Position).magnitude <= Distance then
  662. table.insert(List,v)
  663. end
  664. end
  665. end
  666. end
  667. end
  668. return List
  669. end
  670. z = Instance.new("Sound",hed)
  671. z.SoundId = "rbxassetid://232213955"
  672. z.Pitch = 1
  673. z.Volume = 1
  674. wait(0.2)
  675. z:Play()
  676. sp = Instance.new("Part",rarm)
  677. sp.Anchored = true
  678. sp.CanCollide = false
  679. sp.Locked = true
  680. sp.Transparency = 0
  681. sp.Material = "Neon"
  682. sp.Size = Vector3.new(1,1,1)
  683. sp.TopSurface = "SmoothNoOutlines"
  684. sp.BottomSurface = "SmoothNoOutlines"
  685. sp.BrickColor = BrickColor.new("New Yeller")
  686. spm = Instance.new("SpecialMesh",sp)
  687. spm.MeshType = "Sphere"
  688. spm.Scale = Vector3.new(21,21,21)
  689. sp2 = Instance.new("Part", rarm)
  690. sp2.Name = "Energy"
  691. sp2.BrickColor = BrickColor.new("New Yeller")
  692. sp2.Size = Vector3.new(1, 1, 1)
  693. sp2.Shape = "Ball"
  694. sp2.CanCollide = false
  695. sp2.Anchored = true
  696. sp2.Locked = true
  697. sp2.TopSurface = 0
  698. sp2.BottomSurface = 0
  699. sp2.Transparency = 1
  700. spm2 = Instance.new("SpecialMesh",sp2)
  701. spm2.MeshId = "rbxassetid://9982590"
  702. spm2.Scale = Vector3.new(2,2,2)
  703. for i = 1, 20 do
  704. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  705. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  706. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  707. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  708. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  709. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  710. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  711. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  712. if Debounces.on == false then break end
  713. rs:wait()
  714. end
  715. for i = 1, 100, 20 do rs:wait()
  716. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  717. end
  718. for i = 1, 20 do
  719. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  720. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  721. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  722. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  723. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  724. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  725. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  726. if Debounces.on == false then break end
  727. rs:wait()
  728. end
  729. sp.Transparency = 1
  730. for i = 1, 20 do
  731. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  732. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  733. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  734. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  735. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  736. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  737. if Debounces.on == false then break end
  738. rs:wait()
  739. end
  740. wait(1)
  741. sp.Transparency = 0
  742. sp2.Transparency = 0.84
  743. for i = 1, 20 do
  744. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  745. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  746. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  747. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  748. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  749. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  750. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  751. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  752. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  753. if Debounces.on == false then break end
  754. rs:wait()
  755. end
  756. for i = 1, 2880, 50 do
  757. rs:wait()
  758. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  759. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  760. rs:wait()
  761. end
  762. sp:Destroy()
  763. sp2:Destroy()
  764. local X = Instance.new("Part",char)
  765. local O = Instance.new("ObjectValue",X)
  766. O.Name = "creator"
  767. X.Locked = true
  768. X.Name = "Shell"
  769. X.Anchored = false
  770. X.CanCollide = false
  771. X.Transparency = 0
  772. X.Reflectance = 0
  773. X.BottomSurface = 0
  774. X.TopSurface = 0
  775. X.Shape = 0
  776. local V = Instance.new("ObjectValue",X)
  777. V.Value = char
  778. V.Name = "creator"
  779. X.BrickColor = BrickColor.new("New Yeller")
  780. X.Size = Vector3.new(2,2,2)
  781. X.Material = "Neon"
  782. local Z = Instance.new("SpecialMesh",X)
  783. Z.MeshType = "Sphere"
  784. Z.Scale = Vector3.new(0.5,0.5,1)
  785. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  786. local bv = Instance.new("BodyVelocity",X)
  787. bv.maxForce = Vector3.new(99999,99999,99999)
  788. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  789. bv.velocity = X.CFrame.lookVector*65
  790.  
  791. Explode = X.Touched:connect(function(hit)
  792. if hit ~= char and hit.Name ~= "Shell" then
  793. local cf = X.CFrame
  794. bv:Destroy()
  795. X.Anchored = true
  796. Z:Remove()
  797. Explode:disconnect()
  798. X.Size = Vector3.new(3,3,3)
  799. X.Touched:connect(function(hit) end)
  800. X.CanCollide = false
  801. local part3 = Instance.new("Part", rarm)
  802. part3.Anchored=true
  803. part3.CanCollide=false
  804. part3.Locked = true
  805. part3.TopSurface = "SmoothNoOutlines"
  806. part3.BottomSurface = "SmoothNoOutlines"
  807. part3.FormFactor='Custom'
  808. part3.Size=Vector3.new(1,1, 1)
  809. part3.CFrame=X.CFrame
  810. part3.Transparency=0
  811. part3.BrickColor=BrickColor.new("New Yeller")
  812. local mesh3 = Instance.new("SpecialMesh",part3)
  813. mesh3.MeshType = "Sphere"
  814. mesh3.Scale = Vector3.new(1,1,1)
  815. --debris:AddItem(X,8)
  816. local part4 = Instance.new("Part", rarm)
  817. part4.Material = "Neon"
  818. part4.Anchored=true
  819. part4.CanCollide=false
  820. part4.Locked = true
  821. part4.TopSurface = "SmoothNoOutlines"
  822. part4.BottomSurface = "SmoothNoOutlines"
  823. part4.FormFactor='Custom'
  824. part4.Size=Vector3.new(1,1, 1)
  825. part4.CFrame=X.CFrame
  826. part4.Transparency=0
  827. part4.BrickColor=BrickColor.new("Hot pink")
  828. local mesh4 = Instance.new("SpecialMesh",part4)
  829. mesh4.MeshType = "Sphere"
  830. mesh4.Scale = Vector3.new(.5,.5,.5)
  831. local part7 = Instance.new("Part", rarm)
  832. part7.Material = "Neon"
  833. part7.Anchored=true
  834. part7.CanCollide=false
  835. part7.Locked = true
  836. part7.TopSurface = "SmoothNoOutlines"
  837. part7.BottomSurface = "SmoothNoOutlines"
  838. part7.FormFactor='Custom'
  839. part7.Size=Vector3.new(1,1, 1)
  840. part7.CFrame=X.CFrame
  841. part7.Transparency=0
  842. part7.BrickColor=BrickColor.new("New Yeller")
  843. local mesh7 = Instance.new("SpecialMesh",part7)
  844. mesh7.MeshType = "Sphere"
  845. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  846. --[[X.Touched:connect(function(ht)
  847. hit = ht.Parent
  848. if ht and hit:IsA("Model") then
  849. if hit:FindFirstChild("Humanoid") then
  850. if hit.Name ~= p.Name then
  851. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  852. wait(.3)
  853. end
  854. end
  855. elseif ht and hit:IsA("Hat") then
  856. if hit.Parent.Name ~= p.Name then
  857. if hit.Parent:FindFirstChild("Humanoid") then
  858. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  859. wait(.3)
  860. end
  861. end
  862. end
  863. end)
  864. part3.Touched:connect(function(ht)
  865. hit = ht.Parent
  866. if ht and hit:IsA("Model") then
  867. if hit:FindFirstChild("Humanoid") then
  868. if hit.Name ~= p.Name then
  869. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  870. wait(.3)
  871. end
  872. end
  873. elseif ht and hit:IsA("Hat") then
  874. if hit.Parent.Name ~= p.Name then
  875. if hit.Parent:FindFirstChild("Humanoid") then
  876. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  877. wait(.3)
  878. end
  879. end
  880. end
  881. end)]]--
  882. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  883. if v:FindFirstChild('Humanoid') then
  884. v.Humanoid:TakeDamage(math.random(60,90))
  885. v.Humanoid.PlatformStand = true
  886. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  887. end
  888. end
  889.  
  890. local acos = math.acos
  891. local sqrt = math.sqrt
  892. local Vec3 = Vector3.new
  893. local fromAxisAngle = CFrame.fromAxisAngle
  894.  
  895. local function toAxisAngle(CFr)
  896. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  897. local Angle = math.acos((R00+R11+R22-1)/2)
  898. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  899. A = A == 0 and 0.00001 or A
  900. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  901. B = B == 0 and 0.00001 or B
  902. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  903. C = C == 0 and 0.00001 or C
  904. local x = (R21-R12)/sqrt(A)
  905. local y = (R02-R20)/sqrt(B)
  906. local z = (R10-R01)/sqrt(C)
  907. return Vec3(x,y,z),Angle
  908. end
  909.  
  910. function ApplyTrig(Num,Func)
  911. local Min,Max = Func(0),Func(1)
  912. local i = Func(Num)
  913. return (i-Min)/(Max-Min)
  914. end
  915.  
  916. function LerpCFrame(CFrame1,CFrame2,Num)
  917. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  918. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  919. end
  920.  
  921. function Crater(Torso,Radius)
  922. Spawn(function()
  923. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  924. local Ignore = {}
  925. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  926. if v.Character ~= nil then
  927. Ignore[#Ignore+1] = v.Character
  928. end
  929. end
  930. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  931. if Hit == nil then return end
  932. local Parts = {}
  933. for i = 1,360,10 do
  934. local P = Instance.new("Part",Torso.Parent)
  935. P.Anchored = true
  936. P.FormFactor = "Custom"
  937. P.BrickColor = Hit.BrickColor
  938. P.Material = Hit.Material
  939. P.TopSurface = "Smooth"
  940. P.BottomSurface = "Smooth"
  941. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  942. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  943. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  944. if math.random(0,5) == 0 then -- rubble
  945. local P = Instance.new("Part",Torso.Parent)
  946. P.Anchored = true
  947. P.FormFactor = "Custom"
  948. P.BrickColor = Hit.BrickColor
  949. P.Material = Hit.Material
  950. P.TopSurface = "Smooth"
  951. P.BottomSurface = "Smooth"
  952. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  953. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  954. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  955. end
  956. end
  957. for i = 0,1,0.05 do
  958. for i2,v in pairs(Parts) do
  959. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  960. end
  961. wait(0.02)
  962. end
  963. for i,v in pairs(Parts) do
  964. if v[1].Size.X > 2.1 then
  965. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  966. end
  967. v[1].Anchored = false
  968. end
  969. for i = 0,1,0.05 do
  970. for i2,v in pairs(Parts) do
  971. v[1].Transparency = i
  972. if i == 1 then
  973. v[1]:Destroy()
  974. elseif i >= 0.25 then
  975. v[1].CanCollide = false
  976. end
  977. end
  978. wait(0.02)
  979. end
  980. Parts = nil
  981. end)
  982. end
  983.  
  984. ROW = function(out, trans, s, wt, t, ang, plus)
  985. for i = 1, 360, 360/t do
  986. local c = Instance.new("Part", game.Workspace)
  987. c.FormFactor = 3
  988. c.TopSurface = 0
  989. c.BottomSurface = 0
  990. c.Size = s
  991. c.Anchored = true
  992. c.CanCollide = wt
  993. c.Material=workspace.Base.Material
  994. c.Transparency = trans
  995. c.BrickColor = workspace.Base.BrickColor
  996. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  997. c.Locked=true
  998. game.Debris:AddItem(c,15)
  999. end
  1000. end
  1001.  
  1002. Part = function(x,y,z,color,tr,cc,an,parent)
  1003. local p = Instance.new('Part',parent or Weapon)
  1004. p.formFactor = 'Custom'
  1005. p.Size = Vector3.new(x,y,z)
  1006. p.BrickColor = BrickColor.new(color)
  1007. p.CanCollide = cc
  1008. p.Transparency = tr
  1009. p.Anchored = an
  1010. p.TopSurface,p.BottomSurface = 0,0
  1011. p.Locked=true
  1012. p:BreakJoints()
  1013. return p end
  1014.  
  1015. Mesh = function(par,num,x,y,z)
  1016. local msh = _
  1017. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1018. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1019. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1020. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1021. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1022. end msh.Scale = Vector3.new(x,y,z)
  1023. return msh end
  1024.  
  1025. function explosion(col1,col2,cfr,sz,rng,dmg)
  1026. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1027. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1028. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1029. v1,v2,v3=sz.x,sz.y,sz.z
  1030. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1031. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1032. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1033. a.CFrame=cfr
  1034. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1035. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1036.  
  1037. Spawn(function()
  1038. while wait() do
  1039. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1040. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1041. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1042. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1043. a.Transparency=a.Transparency+0.05
  1044. a2.Transparency=a2.Transparency+0.05
  1045. a3.Transparency=a3.Transparency+0.05
  1046. end
  1047. end)
  1048. end
  1049.  
  1050. Crater(X,20)
  1051. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1052. z = Instance.new("Sound",X)
  1053. z.SoundId = "rbxassetid://231917744"
  1054. z.Pitch = .5
  1055. z.Volume = 10
  1056. z1 = Instance.new("Sound",X)
  1057. z1.SoundId = "rbxassetid://231917744"
  1058. z1.Pitch = .5
  1059. z1.Volume = 10
  1060. z2 = Instance.new("Sound",X)
  1061. z2.SoundId = "rbxassetid://231917744"
  1062. z2.Pitch = .5
  1063. z2.Volume = 10
  1064. z3 = Instance.new("Sound",X)
  1065. z3.SoundId = "rbxassetid://245537790"
  1066. z3.Pitch = .7
  1067. z3.Volume = 1
  1068. z4 = Instance.new("Sound",X)
  1069. z4.SoundId = "rbxassetid://245537790"
  1070. z4.Pitch = .7
  1071. z4.Volume = 1
  1072. wait(0.1)
  1073. z:Play()
  1074. z1:Play()
  1075. z2:Play()
  1076. z3:Play()
  1077. z4:Play()
  1078.  
  1079. local part=Instance.new('Part',rarm)
  1080. part.Anchored=true
  1081. part.CanCollide=false
  1082. part.Locked = true
  1083. part.FormFactor='Custom'
  1084. part.Size=Vector3.new(1,1,1)
  1085. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1086. part.Transparency=0
  1087. part.BrickColor=BrickColor.new('New Yeller')
  1088. local mesh=Instance.new('SpecialMesh',part)
  1089. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1090. mesh.Scale=Vector3.new(2,2,2)
  1091. local part2=part:clone()
  1092. part2.Parent = rarm
  1093. part2.BrickColor=BrickColor.new("New Yeller")
  1094. local part5=part:clone()
  1095. part5.Parent = rarm
  1096. part5.BrickColor=BrickColor.new("Magenta")
  1097. local part6=part:clone()
  1098. part6.Parent = rarm
  1099. part6.BrickColor=BrickColor.new("Black")
  1100. local mesh2=mesh:clone()
  1101. mesh2.Parent=part2
  1102. mesh2.Scale=Vector3.new(3, 3, 3)
  1103. local mesh5=mesh:clone()
  1104. mesh5.Parent=part5
  1105. mesh5.Scale=Vector3.new(3, 3, 3)
  1106. local mesh6=mesh:clone()
  1107. mesh6.Parent=part6
  1108. mesh6.Scale=Vector3.new(3, 3, 3)
  1109. local blast = Instance.new("Part", rarm)
  1110. blast.BrickColor = BrickColor.new("New Yeller")
  1111. blast.Anchored = true
  1112. blast.CanCollide = false
  1113. blast.Locked = true
  1114. blast.Size = Vector3.new(1, 1, 1)
  1115. blast.TopSurface = "Smooth"
  1116. blast.BottomSurface = "Smooth"
  1117. blast.Transparency = 0
  1118. blast.CFrame = HandCF
  1119. local bm = Instance.new("SpecialMesh", blast)
  1120. bm.Scale = Vector3.new(5,1,5)
  1121. bm.MeshId = "rbxassetid://3270017"
  1122. local blast2 = Instance.new("Part", rarm)
  1123. blast2.BrickColor = BrickColor.new("New Yeller")
  1124. blast2.Anchored = true
  1125. blast2.CanCollide = false
  1126. blast2.Locked = true
  1127. blast2.Size = Vector3.new(1, 1, 1)
  1128. blast2.TopSurface = "Smooth"
  1129. blast2.BottomSurface = "Smooth"
  1130. blast2.Transparency = 0
  1131. blast2.CFrame = HandCF
  1132. local bm2 = Instance.new("SpecialMesh", blast2)
  1133. bm2.Scale = Vector3.new(3,1,3)
  1134. bm2.MeshId = "rbxassetid://3270017"
  1135. local blast3 = Instance.new("Part", rarm)
  1136. blast3.BrickColor = BrickColor.new("New Yeller")
  1137. blast3.Anchored = true
  1138. blast3.CanCollide = false
  1139. blast3.Locked = true
  1140. blast3.Size = Vector3.new(1, 1, 1)
  1141. blast3.TopSurface = "Smooth"
  1142. blast3.BottomSurface = "Smooth"
  1143. blast3.Transparency = 0
  1144. blast3.CFrame = HandCF
  1145. local bm3 = Instance.new("SpecialMesh", blast3)
  1146. bm3.Scale = Vector3.new(3,1,3)
  1147. bm3.MeshId = "rbxassetid://3270017"
  1148. for i = 1,120 do rs:wait()
  1149. X.Transparency = X.Transparency + (1/120)
  1150. part.Transparency = part.Transparency + (1/120)
  1151. part2.Transparency = part2.Transparency + (1/120)
  1152. part3.Transparency = part3.Transparency + (1/120)
  1153. part4.Transparency = part4.Transparency + (1/120)
  1154. part5.Transparency = part5.Transparency + (1/120)
  1155. part6.Transparency = part6.Transparency + (1/120)
  1156. part7.Transparency = part7.Transparency + (1/120)
  1157. blast.Transparency = blast.Transparency + (1/120)
  1158. blast2.Transparency = blast2.Transparency + (1/120)
  1159. blast3.Transparency = blast3.Transparency + (1/120)
  1160. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1161. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1162. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1163. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1164. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1165. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1166. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1167. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1168. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1169. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1170. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1171. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1172. X.CFrame = cf
  1173. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1174. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1175. part3.CFrame=X.CFrame
  1176. part4.CFrame=X.CFrame
  1177. part7.CFrame=X.CFrame
  1178. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1179. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1180. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1181. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1182. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1183. rs:wait()
  1184. end
  1185. X:Destroy()
  1186. part:Destroy()
  1187. part2:Destroy()
  1188. part3:Destroy()
  1189. part4:Destroy()
  1190. part5:Destroy()
  1191. part6:Destroy()
  1192. blast:Destroy()
  1193. blast2:Destroy()
  1194. blast3:Destroy()
  1195. z:Destroy()
  1196. z1:Destroy()
  1197. z2:Destroy()
  1198. z3:Destroy()
  1199. z4:Destroy()
  1200. end
  1201. end)
  1202. for i = 1, 20 do
  1203. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1204. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1205. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1206. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1207. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1208. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1209. if Debounces.on == false then break end
  1210. rs:wait()
  1211. end
  1212. if Debounces.CanAttack == false then
  1213. Debounces.CanAttack = true
  1214. Debounces.NoIdl = false
  1215. Debounces.on = false
  1216. end
  1217. end
  1218. end
  1219. end)
  1220. ----------------------------------------------------
  1221. mouse.KeyDown:connect(function(key)
  1222. if key == "e" then
  1223. if Debounces.CanAttack == true then
  1224. Debounces.CanAttack = false
  1225. Debounces.on = true
  1226. Debounces.NoIdl = true
  1227. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1228. z = Instance.new("Sound", rarm)
  1229. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1230. z.Volume = .6
  1231. z.Pitch = pt[math.random(1,#pt)]
  1232. z.Looped = false
  1233. z:Play()
  1234. Debounces.RPunch = true
  1235. Debounces.LPunch = true
  1236. Debounces.ks = true
  1237. Debounces.ks2 = true
  1238. for i = 1, 3 do
  1239. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1240. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1241. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1242. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1243. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1244. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1245. if Debounces.on == false then break end
  1246. wait()
  1247. end
  1248. z2 = Instance.new("Sound", larm)
  1249. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1250. z2.Volume = .6
  1251. z2.Pitch = pt[math.random(1,#pt)]
  1252. z2.Looped = false
  1253. z2:Play()
  1254. for i = 1, 3 do
  1255. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1256. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1257. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1258. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1259. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1260. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1261. if Debounces.on == false then break end
  1262. wait()
  1263. end
  1264. z3 = Instance.new("Sound", rarm)
  1265. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1266. z3.Volume = 0.6
  1267. z3.Pitch = pt[math.random(1,#pt)]
  1268. z3.Looped = false
  1269. z3:Play()
  1270. for i = 1, 3 do
  1271. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1272. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1273. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1274. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1275. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1276. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1277. if Debounces.on == false then break end
  1278. wait()
  1279. end
  1280. z4 = Instance.new("Sound", larm)
  1281. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1282. z4.Volume = .6
  1283. z4.Pitch = pt[math.random(1,#pt)]
  1284. z4.Looped = false
  1285. z4:Play()
  1286. for i = 1, 3 do
  1287. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1288. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1289. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1290. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1291. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1292. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1293. if Debounces.on == false then break end
  1294. wait()
  1295. end
  1296. z5 = Instance.new("Sound", rarm)
  1297. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1298. z5.Volume = .6
  1299. z5.Pitch = pt[math.random(1,#pt)]
  1300. z5.Looped = false
  1301. z5:Play()
  1302. for i = 1, 3 do
  1303. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1304. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1305. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1306. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1307. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1308. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1309. if Debounces.on == false then break end
  1310. wait()
  1311. end
  1312. z6 = Instance.new("Sound", larm)
  1313. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1314. z6.Volume = .6
  1315. z6.Pitch = pt[math.random(1,#pt)]
  1316. z6.Looped = false
  1317. z6:Play()
  1318. for i = 1, 3 do
  1319. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1320. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1321. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1322. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1323. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1324. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1325. if Debounces.on == false then break end
  1326. wait()
  1327. end
  1328. z7 = Instance.new("Sound", rarm)
  1329. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1330. z7.Volume = .6
  1331. z7.Pitch = pt[math.random(1,#pt)]
  1332. z7.Looped = false
  1333. z7:Play()
  1334. for i = 1, 3 do
  1335. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1336. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1337. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1338. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1339. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1340. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1341. if Debounces.on == false then break end
  1342. wait()
  1343. end
  1344. z8 = Instance.new("Sound", larm)
  1345. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1346. z8.Volume = .6
  1347. z8.Pitch = pt[math.random(1,#pt)]
  1348. z8.Looped = false
  1349. z8:Play()
  1350. for i = 1, 3 do
  1351. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1352. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1353. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1354. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1355. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1356. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1357. if Debounces.on == false then break end
  1358. wait()
  1359. end
  1360. z9 = Instance.new("Sound", rarm)
  1361. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1362. z9.Volume = 0.6
  1363. z9.Pitch = pt[math.random(1,#pt)]
  1364. z9.Looped = false
  1365. z9:Play()
  1366. for i = 1, 3 do
  1367. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1368. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1369. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1370. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1371. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1372. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1373. if Debounces.on == false then break end
  1374. wait()
  1375. end
  1376. z10 = Instance.new("Sound", larm)
  1377. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1378. z10.Volume = .6
  1379. z10.Pitch = pt[math.random(1,#pt)]
  1380. z10.Looped = false
  1381. z10:Play()
  1382. for i = 1, 3 do
  1383. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1384. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1385. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1386. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1387. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1388. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1389. if Debounces.on == false then break end
  1390. wait()
  1391. end
  1392. z11 = Instance.new("Sound", rarm)
  1393. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1394. z11.Volume = .6
  1395. z11.Pitch = pt[math.random(1,#pt)]
  1396. z11.Looped = false
  1397. z11:Play()
  1398. for i = 1, 3 do
  1399. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1400. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1401. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1402. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1403. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1404. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1405. if Debounces.on == false then break end
  1406. wait()
  1407. end
  1408. z12 = Instance.new("Sound", larm)
  1409. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1410. z12.Volume = .6
  1411. z12.Pitch = pt[math.random(1,#pt)]
  1412. z12.Looped = false
  1413. z12:Play()
  1414. for i = 1, 3 do
  1415. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1416. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1417. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1418. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1419. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1420. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1421. if Debounces.on == false then break end
  1422. wait()
  1423. end
  1424. z13 = Instance.new("Sound", rarm)
  1425. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1426. z13.Volume = 0.6
  1427. z13.Pitch = pt[math.random(1,#pt)]
  1428. z13.Looped = false
  1429. z13:Play()
  1430. for i = 1, 3 do
  1431. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1432. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1433. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1434. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1435. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1436. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1437. if Debounces.on == false then break end
  1438. wait()
  1439. end
  1440. z14 = Instance.new("Sound", larm)
  1441. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1442. z14.Volume = .6
  1443. z14.Pitch = pt[math.random(1,#pt)]
  1444. z14.Looped = false
  1445. z14:Play()
  1446. for i = 1, 3 do
  1447. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1448. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1449. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1450. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1451. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1452. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1453. if Debounces.on == false then break end
  1454. wait()
  1455. end
  1456. z15 = Instance.new("Sound", rarm)
  1457. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1458. z15.Volume = .6
  1459. z15.Pitch = pt[math.random(1,#pt)]
  1460. z15.Looped = false
  1461. z15:Play()
  1462. for i = 1, 3 do
  1463. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1464. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1465. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1466. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1467. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1468. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1469. if Debounces.on == false then break end
  1470. wait()
  1471. end
  1472. z16 = Instance.new("Sound", larm)
  1473. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1474. z16.Volume = .6
  1475. z16.Pitch = pt[math.random(1,#pt)]
  1476. z16.Looped = false
  1477. z16:Play()
  1478. for i = 1, 3 do
  1479. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1480. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1481. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1482. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1483. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1484. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1485. if Debounces.on == false then break end
  1486. wait()
  1487. end
  1488. z17 = Instance.new("Sound", rarm)
  1489. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1490. z17.Volume = .6
  1491. z17.Pitch = pt[math.random(1,#pt)]
  1492. z17.Looped = false
  1493. z17:Play()
  1494. for i = 1, 3 do
  1495. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1496. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1497. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1498. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1499. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1500. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1501. if Debounces.on == false then break end
  1502. wait()
  1503. end
  1504. z18 = Instance.new("Sound", larm)
  1505. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1506. z18.Volume = .6
  1507. z18.Pitch = pt[math.random(1,#pt)]
  1508. z18.Looped = false
  1509. z18:Play()
  1510. for i = 1, 3 do
  1511. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1512. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1513. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1514. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1515. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1516. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1517. if Debounces.on == false then break end
  1518. wait()
  1519. end
  1520. z19 = Instance.new("Sound", rarm)
  1521. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1522. z19.Volume = 0.6
  1523. z19.Pitch = pt[math.random(1,#pt)]
  1524. z19.Looped = false
  1525. z19:Play()
  1526. for i = 1, 3 do
  1527. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1528. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1529. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1530. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1531. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1532. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1533. if Debounces.on == false then break end
  1534. wait()
  1535. end
  1536. z20 = Instance.new("Sound", larm)
  1537. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1538. z20.Volume = .6
  1539. z20.Pitch = pt[math.random(1,#pt)]
  1540. z20.Looped = false
  1541. z20:Play()
  1542. for i = 1, 3 do
  1543. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1544. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1545. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1546. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1547. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1548. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1549. if Debounces.on == false then break end
  1550. wait()
  1551. end
  1552. z:Destroy()
  1553. z2:Destroy()
  1554. z3:Destroy()
  1555. z4:Destroy()
  1556. z5:Destroy()
  1557. z6:Destroy()
  1558. z7:Destroy()
  1559. z8:Destroy()
  1560. z9:Destroy()
  1561. z10:Destroy()
  1562. z11:Destroy()
  1563. z12:Destroy()
  1564. z13:Destroy()
  1565. z14:Destroy()
  1566. z15:Destroy()
  1567. z16:Destroy()
  1568. z17:Destroy()
  1569. z18:Destroy()
  1570. z19:Destroy()
  1571. z20:Destroy()
  1572. Debounces.LPunch = false
  1573. Debounces.RPunch = false
  1574. Debounces.ks = false
  1575. Debounces.ks2 = false
  1576. if Debounces.CanAttack == false then
  1577. Debounces.CanAttack = true
  1578. Debounces.on = false
  1579. Debounces.NoIdl = false
  1580. end
  1581. end
  1582. end
  1583. end)
  1584. -------------------------------
  1585. mouse.KeyDown:connect(function(key)
  1586. if key == "t" then
  1587. if Debounces.CanAttack == true then
  1588. Debounces.CanAttack = false
  1589. Debounces.NoIdl = true
  1590. Debounces.on = true
  1591. Debounces.ks = true
  1592. kik = rleg.Touched:connect(function(ht)
  1593. hit = ht.Parent
  1594. if ht and hit:IsA("Model") then
  1595. if hit:FindFirstChild("Humanoid") then
  1596. if hit.Name ~= p.Name then
  1597. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1598. Debounces.Slashed = true]]--
  1599. if Debounces.ks==true then
  1600. z = Instance.new("Sound",hed)
  1601. z.SoundId = "rbxassetid://169380525"
  1602. z.Volume = 1
  1603. z:Play()
  1604. Debounces.ks=false
  1605. end
  1606. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1607. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1608. --Debounces.Slashed = false
  1609. --end
  1610. end
  1611. end
  1612. elseif ht and hit:IsA("Hat") then
  1613. if hit.Parent.Name ~= p.Name then
  1614. if hit.Parent:FindFirstChild("Humanoid") then
  1615. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1616. Debounces.Slashed = true]]--
  1617. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1618. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1619. --Debounces.Slashed = false
  1620. --end
  1621. end
  1622. end
  1623. end
  1624. end)
  1625. for i = 1,20 do
  1626. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1627. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  1628. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1629. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  1630. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  1631. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1632. if Debounces.on == false then break end
  1633. rs:wait()
  1634. end
  1635. kik:disconnect()
  1636. if Debounces.CanAttack == false then
  1637. Debounces.CanAttack = true
  1638. Debounces.NoIdl = false
  1639. Debounces.on = false
  1640. end
  1641. end
  1642. end
  1643. end)
  1644. ----------------------------------------------------
  1645. mouse.KeyDown:connect(function(key)
  1646. if key == "y" then
  1647. if Debounces.CanAttack == true then
  1648. Debounces.CanAttack = false
  1649. Debounces.on = true
  1650. Debounces.NoIdl = true
  1651. for i = 1, 15 do
  1652. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  1653. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  1654. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1655. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  1656. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1657. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1658. if Debounces.on == false then break end
  1659. rs:wait(2.7)
  1660. end
  1661. x = Instance.new("Sound",char)
  1662. x.SoundId = "rbxassetid://228343271"
  1663. x.Pitch = 1
  1664. x.Volume = .8
  1665. wait(.1)
  1666. x:Play()
  1667. Debounces.on = false
  1668. Debounces.Here = false
  1669. shot = shot + 1
  1670. local rng = Instance.new("Part", larm)
  1671. rng.Anchored = true
  1672. rng.BrickColor = BrickColor.new("New Yeller")
  1673. rng.CanCollide = false
  1674. rng.FormFactor = 3
  1675. rng.Name = "Ring"
  1676. rng.Size = Vector3.new(1, 1, 1)
  1677. rng.Transparency = 0.35
  1678. rng.TopSurface = 0
  1679. rng.BottomSurface = 0
  1680. rng2 = rng:clone()
  1681. rng3 = rng2:clone()
  1682. rng4 = rng2:clone()
  1683. local rngm = Instance.new("SpecialMesh", rng)
  1684. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1685. rngm.Scale = Vector3.new(10, 10, 1)
  1686. rngm2 = rngm:clone()
  1687. rngm2.Scale = Vector3.new(5, 5, 3)
  1688. rngm3=rngm2:clone()
  1689. rngm3.Parent = rng3
  1690. rngm3.Scale = Vector3.new(8, 8, 1)
  1691. rngm4 = rngm2:clone()
  1692. rngm4.Parent = rng4
  1693. rngm4.Scale = Vector3.new(6, 6, 1)
  1694. local bem = Instance.new("Part", larm)
  1695. bem.Anchored = true
  1696. bem.BrickColor = BrickColor.new("New Yeller")
  1697. bem.CanCollide = false
  1698. bem.FormFactor = 3
  1699. bem.Name = "Beam" .. shot
  1700. bem.Size = Vector3.new(1, 1, 1)
  1701. bem.Transparency = 0.35
  1702. bem.TopSurface = 0
  1703. bem.BottomSurface = 0
  1704. local bemm = Instance.new("SpecialMesh", bem)
  1705. bemm.MeshType = 4
  1706. bemm.Scale = Vector3.new(1, 4, 4)
  1707. local out = Instance.new("Part", larm)
  1708. out.Anchored = true
  1709. out.BrickColor = BrickColor.new("New Yeller")
  1710. out.CanCollide = false
  1711. out.FormFactor = 3
  1712. out.Name = "Out"
  1713. out.Size = Vector3.new(4, 4, 4)
  1714. out.Transparency = 0.35
  1715. out.TopSurface = 0
  1716. out.BottomSurface = 0
  1717. local outm = Instance.new("SpecialMesh", out)
  1718. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1719. outm.Scale = Vector3.new(6, 4, 6)
  1720. local bnd = Instance.new("Part", larm)
  1721. bnd.Anchored = true
  1722. bnd.BrickColor = BrickColor.new("New Yeller")
  1723. bnd.CanCollide = false
  1724. bnd.FormFactor = 3
  1725. bnd.Name = "Bend"
  1726. bnd.Size = Vector3.new(1, 1, 1)
  1727. bnd.Transparency = 1
  1728. bnd.TopSurface = 0
  1729. bnd.BottomSurface = 0
  1730. local bndm = Instance.new("SpecialMesh", bnd)
  1731. bndm.MeshType = 3
  1732. bndm.Scale = Vector3.new(8, 8, 8)
  1733. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1734. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1735. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1736. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1737. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1738. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  1739. Debounces.Shewt = true
  1740. coroutine.wrap(function()
  1741. for i = 1, 20, 0.2 do
  1742. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1743. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  1744. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  1745. rng.Transparency = i/20
  1746. rng3.Transparency = 1/24
  1747. rng4.Transparency = i/26
  1748. wait()
  1749. end
  1750. wait()
  1751. rng:Destroy()
  1752. end)()
  1753. if Debounces.Shewt == true then
  1754. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1755. hit = ht.Parent
  1756. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1757. if HasntTouched(hit.Name) == true and deb == false then
  1758. deb = true
  1759. coroutine.wrap(function()
  1760. hit:FindFirstChild("Humanoid").PlatformStand = true
  1761. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1762. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1763. end)()
  1764. table.insert(Touche, hit.Name)
  1765. deb = false
  1766. end
  1767. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1768. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1769. deb = true
  1770. coroutine.wrap(function()
  1771. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1772. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1773. wait(1)
  1774. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1775. end)()
  1776. table.insert(Touche, hit.Parent.Name)
  1777. deb = false
  1778. for i, v in pairs(Touche) do
  1779. print(v)
  1780. end
  1781. end
  1782. end
  1783. end)
  1784. end
  1785. for i = 0, 260, 8 do
  1786. bem.Size = Vector3.new(i, 3, 3)
  1787. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1788. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1789. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1790. bnd.Size = Vector3.new(1,1,1)
  1791. bndm.Scale = Vector3.new(8,8,8)
  1792. if i % 10 == 0 then
  1793. local newRng = rng2:Clone()
  1794. newRng.Parent = larm
  1795. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1796. local newRngm = rngm2:clone()
  1797. newRngm.Parent=newRng
  1798. coroutine.wrap(function()
  1799. for i = 1, 10, 0.2 do
  1800. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  1801. newRng.Transparency = i/10
  1802. wait()
  1803. end
  1804. wait()
  1805. newRng:Destroy()
  1806. end)()
  1807. end
  1808. wait()
  1809. end
  1810. wait()
  1811. Debounces.Shewt = false
  1812. bem:Destroy()
  1813. out:Destroy()
  1814. bnd:Destroy()
  1815. Debounces.Ready = false
  1816. for i, v in pairs(Touche) do
  1817. table.remove(Touche, i)
  1818. end
  1819. wait()
  1820. table.insert(Touche, char.Name)
  1821. Debounces.NoIdl = false
  1822. if Debounces.CanAttack == false then
  1823. Debounces.CanAttack = true
  1824. end
  1825. end
  1826. end
  1827. end)
  1828. ----------------------------------------------------
  1829. --[[mouse.KeyDown:connect(function(key)
  1830. if key == "y" then
  1831. if Debounces.CanAttack == true then
  1832. Debounces.CanAttack = false
  1833. Debounces.NoIdl = true
  1834. Debounces.on = true
  1835. local shell = Instance.new("Part",torso)
  1836. shell.BrickColor = BrickColor.new("New Yeller")
  1837. shell.Anchored = false
  1838. shell.CanCollide = false
  1839. shell.Locked = true
  1840. shell.TopSurface = "SmoothNoOutlines"
  1841. shell.BottomSurface = "SmoothNoOutlines"
  1842. shell.Size = Vector3.new(1.2,1.2,1.2)
  1843. shell.FormFactor = 3
  1844. local shellm = Instance.new("SpecialMesh",shell)
  1845. shellm.MeshType = "Sphere"
  1846. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  1847. Omega = function()
  1848. local X = Instance.new("Part",char)
  1849. local O = Instance.new("ObjectValue",X)
  1850. O.Name = "creator"
  1851. X.Locked = true
  1852. X.Name = "Shell"
  1853. X.Anchored = false
  1854. X.CanCollide = false
  1855. X.Transparency = 0.5
  1856. X.Reflectance = 0
  1857. X.BottomSurface = 0
  1858. X.TopSurface = 0
  1859. X.Shape = 0
  1860. local V = Instance.new("ObjectValue",X)
  1861. V.Value = char
  1862. V.Name = "creator"
  1863. X.BrickColor = BrickColor.new("New Yeller")
  1864. X.Size = Vector3.new(40,40,40)
  1865. --X.Material = "Neon"
  1866. local Z = Instance.new("SpecialMesh",X)
  1867. Z.MeshType = "Sphere"
  1868. Z.Scale = Vector3.new(0.2,0.2,0.2)
  1869. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  1870. local bv = Instance.new("BodyVelocity",X)
  1871. bv.maxForce = Vector3.new(99999,99999,99999)
  1872. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  1873. bv.velocity = root.CFrame.lookVector*10
  1874. Explode = X.Touched:connect(function(hit)
  1875. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  1876. local cf = X.CFrame
  1877. bv:Destroy()
  1878. X.Anchored = true
  1879. Z:Remove()
  1880. Explode:disconnect()
  1881. X.Size = Vector3.new(3,3,3)
  1882. X.Touched:connect(function(hit) end)
  1883. X.CanCollide = false
  1884. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  1885. if v:FindFirstChild('Humanoid') then
  1886. v.Humanoid:TakeDamage(math.random(80,120))
  1887. end
  1888. end
  1889. for i = 1, (40) do rs:wait()
  1890. X.Transparency = X.Transparency + (1/40)
  1891. X.Size = X.Size + Vector3.new(1,1,1)
  1892. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  1893. end
  1894. X:Destroy()
  1895. end
  1896. end)
  1897. end
  1898. for i = 1,200 do
  1899. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1900. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  1901. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1902. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1903. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1904. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1905. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1906. if Debounces.on == false then break end
  1907. rs:wait()
  1908. end
  1909. for i = 1,30 do
  1910. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  1911. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  1912. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  1913. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1914. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1915. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1916. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1917. if Debounces.on == false then break end
  1918. rs:wait()
  1919. end
  1920. for i = 1,40 do
  1921. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  1922. shell.Size = shell.Size + Vector3.new(1,1,1)
  1923. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  1924. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  1925. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1926. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1927. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1928. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1929. if Debounces.on == false then break end
  1930. rs:wait()
  1931. end
  1932. for i = 1,40 do
  1933. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  1934. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  1935. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  1936. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1937. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1938. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1939. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1940. if Debounces.on == false then break end
  1941. rs:wait()
  1942. end
  1943. for i = 1,60 do
  1944. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  1945. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  1946. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  1947. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1948. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1949. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1950. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1951. if Debounces.on == false then break end
  1952. rs:wait()
  1953. end
  1954. for i = 1,60 do
  1955. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  1956. shell.Size = shell.Size + Vector3.new(1,1,1)
  1957. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  1958. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  1959. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1960. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1961. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1962. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1963. if Debounces.on == false then break end
  1964. rs:wait()
  1965. end
  1966. if Debounces.CanAttack == false then
  1967. Debounces.CanAttack = true
  1968. Debounces.NoIdl = false
  1969. Debounces.on = false
  1970. end
  1971. end
  1972. end
  1973. end)]]--
  1974. ----------------------------------------------------
  1975. Charging = false
  1976. mouse.KeyDown:connect(function(key)
  1977. if key == "r" then
  1978. if Charging == false then
  1979. Charging = true
  1980. if Debounces.CanAttack == true then
  1981. Debounces.CanAttack = false
  1982. Debounces.NoIdl = true
  1983. Debounces.on = true
  1984. for i = 1,20 do
  1985. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  1986. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  1987. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  1988. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  1989. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  1990. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  1991. if Debounces.on == false then break end
  1992. rs:wait()
  1993. end
  1994. --[[for i = 1,20 do
  1995. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  1996. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  1997. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  1998. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  1999. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2000. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2001. if Debounces.on == false then break end
  2002. rs:wait()
  2003. end]]--
  2004. pt=Instance.new('Part',torso)
  2005. pt.Anchored=true
  2006. pt.CanCollide=false
  2007. pt.Locked = true
  2008. pt.FormFactor='Custom'
  2009. pt.Size=Vector3.new(1,1,1)
  2010. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2011. pt.Transparency=.6
  2012. pt.BrickColor=BrickColor.new('New Yeller')
  2013. msh=Instance.new('SpecialMesh',pt)
  2014. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2015. msh.Scale=Vector3.new(8,4,8)
  2016. pt2=pt:clone()
  2017. pt2.Parent = torso
  2018. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2019. pt2.BrickColor=BrickColor.new("New Yeller")
  2020. msh2=msh:clone()
  2021. msh2.Parent=pt2
  2022. msh2.Scale=Vector3.new(10,5,10)
  2023.  
  2024. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2025.  
  2026. bl = Instance.new("Part", char)
  2027. bl.Locked = true
  2028. bl.Name = "Shell"
  2029. bl.BrickColor = BrickColor.new("New Yeller")
  2030. bl.Anchored = true
  2031. bl.CanCollide = false
  2032. bl.Transparency = 0
  2033. bl.Reflectance = 0
  2034. bl.BottomSurface = 0
  2035. bl.TopSurface = 0
  2036. bl.Shape = 0
  2037. blm = Instance.new("SpecialMesh",bl)
  2038. blm.MeshType = "Sphere"
  2039. blm.Scale = Vector3.new(1,1,1)
  2040. blm.MeshId = "rbxassetid://9982590"
  2041.  
  2042. coroutine.resume(coroutine.create(function()
  2043. for i=1, math.huge, 4 do
  2044. if Charging == true then
  2045. rs:wait()
  2046. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2047. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2048. bl.Transparency = bl.Transparency + 0.005
  2049. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2050. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2051. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2052. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2053. elseif Charging == false then break
  2054. end
  2055. end
  2056. end))
  2057.  
  2058. repeat
  2059. local p = Instance.new('Part',torso)
  2060. p.formFactor = 'Custom'
  2061. p.Size = Vector3.new(1,1,1)
  2062. p.BrickColor = workspace.Base.BrickColor
  2063. p.CanCollide = false
  2064. p.Transparency = 0
  2065. p.Anchored = true
  2066. p.Locked=true
  2067. p.Material = workspace.Base.Material
  2068. s = math.random(1,40)/10
  2069. local m = Instance.new("BlockMesh",p)
  2070. m.Scale = Vector3.new(s,s,s)
  2071. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2072. --[[coroutine.wrap(function()
  2073. wait(2)
  2074. while Charging == true do
  2075. wait(2)
  2076. GroundWave1()
  2077. wait(2)
  2078. end
  2079. end)()]]--
  2080. Spawn(function()
  2081. while rs:wait() do
  2082. if Charging == true then
  2083. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2084. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2085. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2086. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2087. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2088. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2089. elseif Charging == false then break
  2090. end
  2091. end
  2092. end)
  2093. Spawn(function()
  2094. while rs:wait() do
  2095. if p.Transparency >= 1 then p:Destroy() break end
  2096. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2097. p.Transparency = p.Transparency+0.01
  2098. end
  2099. end)
  2100. wait(.3)
  2101. until Charging == false
  2102. end
  2103. end
  2104. end
  2105. end)
  2106. ----------------------------------------------------
  2107. mouse.KeyUp:connect(function(key)
  2108. if key == "r" then
  2109. if Charging == true then
  2110. Charging = false
  2111. pt:Destroy()
  2112. pt2:Destroy()
  2113. bl:Destroy()
  2114. if Debounces.CanAttack == false then
  2115. Debounces.CanAttack = true
  2116. Debounces.NoIdl = false
  2117. Debounces.on = false
  2118. end
  2119. end
  2120. end
  2121. end)
  2122. ----------------------------------------------------
  2123. mouse.KeyDown:connect(function(key)
  2124. if key == "g" then
  2125. if Debounces.CanAttack == true then
  2126. Debounces.CanAttack = false
  2127. Debounces.NoIdl = true
  2128. Debounces.on = true
  2129. local shell = Instance.new("Part",torso)
  2130. shell.BrickColor = BrickColor.new("New Yeller")
  2131. shell.Anchored = true
  2132. shell.CanCollide = false
  2133. shell.Locked = true
  2134. shell.TopSurface = "SmoothNoOutlines"
  2135. shell.BottomSurface = "SmoothNoOutlines"
  2136. shell.Size = Vector3.new(1,1,1)
  2137. shellm = Instance.new("SpecialMesh",shell)
  2138. shellm.MeshType = "Sphere"
  2139. shellm.Scale = Vector3.new(1,1,1)
  2140. local shell2 = Instance.new("Part",torso)
  2141. shell2.BrickColor = BrickColor.new("New Yeller")
  2142. shell2.Anchored = true
  2143. shell2.CanCollide = false
  2144. shell2.Locked = true
  2145. shell2.TopSurface = "SmoothNoOutlines"
  2146. shell2.BottomSurface = "SmoothNoOutlines"
  2147. shell2.Size = Vector3.new(1,1,1)
  2148. shellm2 = Instance.new("SpecialMesh",shell2)
  2149. shellm2.MeshType = "Sphere"
  2150. shellm2.Scale = Vector3.new(1,1,1)
  2151.  
  2152. function FindNearestTorso(Position,Distance,SinglePlayer)
  2153. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2154. local List = {}
  2155. for i,v in pairs(workspace:GetChildren())do
  2156. if v:IsA("Model")then
  2157. if v:findFirstChild("Torso")then
  2158. if v ~= char then
  2159. if(v.Torso.Position -Position).magnitude <= Distance then
  2160. table.insert(List,v)
  2161. end
  2162. end
  2163. end
  2164. end
  2165. end
  2166. return List
  2167. end
  2168.  
  2169. Shell = function()
  2170. local X = Instance.new("Part",char)
  2171. local O = Instance.new("ObjectValue",X)
  2172. O.Name = "creator"
  2173. X.Locked = true
  2174. X.Name = "Shell"
  2175. X.Anchored = false
  2176. X.CanCollide = false
  2177. X.Transparency = 0
  2178. X.Reflectance = 0
  2179. X.BottomSurface = 0
  2180. X.TopSurface = 0
  2181. X.Shape = 0
  2182. local V = Instance.new("ObjectValue",X)
  2183. V.Value = char
  2184. V.Name = "creator"
  2185. X.BrickColor = BrickColor.new("New Yeller")
  2186. X.Size = Vector3.new(1,1,1)
  2187. --X.Material = "Neon"
  2188. local Z = Instance.new("SpecialMesh",X)
  2189. Z.MeshType = "Sphere"
  2190. Z.Scale = Vector3.new(1,1,1)
  2191. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2192. local bv = Instance.new("BodyVelocity",X)
  2193. bv.maxForce = Vector3.new(99999,99999,99999)
  2194. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2195. bv.velocity = root.CFrame.lookVector*65
  2196. Explode = X.Touched:connect(function(hit)
  2197. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2198. local cf = X.CFrame
  2199. bv:Destroy()
  2200. X.Anchored = true
  2201. Z:Remove()
  2202. Explode:disconnect()
  2203. X.Size = Vector3.new(3,3,3)
  2204. X.Touched:connect(function(hit) end)
  2205. X.CanCollide = false
  2206. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2207. if v:FindFirstChild('Humanoid') then
  2208. v.Humanoid:TakeDamage(math.random(6,12))
  2209. end
  2210. end
  2211. for i = 1, (40) do rs:wait()
  2212. X.Transparency = X.Transparency + (1/40)
  2213. X.Size = X.Size + Vector3.new(1,1,1)
  2214. X.CFrame = cf
  2215. end
  2216. X:Destroy()
  2217. end
  2218. end)
  2219. end
  2220. Shell()
  2221. for i = 1, 10 do
  2222. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2223. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2224. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2225. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2226. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2227. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2228. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2229. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2230. if Debounces.on == false then break end
  2231. rs:wait()
  2232. end
  2233. Shell()
  2234. shell.Transparency = 1
  2235. for i = 1, 10 do
  2236. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2237. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2238. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2239. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2240. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2241. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2242. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2243. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2244. if Debounces.on == false then break end
  2245. rs:wait()
  2246. end
  2247. Shell()
  2248. shell.Transparency = 0
  2249. shell2.Transparency = 1
  2250. for i = 1, 10 do
  2251. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2252. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2253. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2254. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2255. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2256. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2257. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2258. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2259. if Debounces.on == false then break end
  2260. rs:wait()
  2261. end
  2262. Shell()
  2263. shell2.Transparency = 0
  2264. shell.Transparency = 1
  2265. for i = 1, 10 do
  2266. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2267. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2268. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2269. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2270. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2271. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2272. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2273. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2274. if Debounces.on == false then break end
  2275. rs:wait()
  2276. end
  2277. Shell()
  2278. shell.Transparency = 0
  2279. shell2.Transparency = 1
  2280. for i = 1, 10 do
  2281. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2282. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2283. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2284. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2285. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2286. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2287. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2288. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2289. if Debounces.on == false then break end
  2290. rs:wait()
  2291. end
  2292. Shell()
  2293. shell2.Transparency = 0
  2294. shell.Transparency = 1
  2295. for i = 1, 10 do
  2296. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2297. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2298. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2299. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2300. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2301. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2302. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2303. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2304. if Debounces.on == false then break end
  2305. rs:wait()
  2306. end
  2307. Shell()
  2308. shell.Transparency = 0
  2309. shell2.Transparency = 1
  2310. for i = 1, 10 do
  2311. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2312. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2313. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2314. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2315. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2316. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2317. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2318. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2319. if Debounces.on == false then break end
  2320. rs:wait()
  2321. end
  2322. Shell()
  2323. shell2.Transparency = 0
  2324. shell.Transparency = 1
  2325. for i = 1, 10 do
  2326. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2327. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2328. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2329. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2330. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2331. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2332. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2333. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2334. if Debounces.on == false then break end
  2335. rs:wait()
  2336. end
  2337. Shell()
  2338. shell.Transparency = 0
  2339. shell2.Transparency = 1
  2340. for i = 1, 10 do
  2341. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2342. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2343. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2344. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2345. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2346. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2347. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2348. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2349. if Debounces.on == false then break end
  2350. rs:wait()
  2351. end
  2352. Shell()
  2353. shell2.Transparency = 0
  2354. shell.Transparency = 1
  2355. for i = 1, 10 do
  2356. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2357. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2358. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2359. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2360. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2361. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2362. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2363. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2364. if Debounces.on == false then break end
  2365. rs:wait()
  2366. end
  2367. Shell()
  2368. shell.Transparency = 0
  2369. shell2.Transparency = 1
  2370. for i = 1, 10 do
  2371. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2372. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2373. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2374. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2375. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2376. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2377. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2378. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2379. if Debounces.on == false then break end
  2380. rs:wait()
  2381. end
  2382. Shell()
  2383. shell2.Transparency = 0
  2384. shell.Transparency = 1
  2385. for i = 1, 10 do
  2386. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2387. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2388. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2389. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2390. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2391. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2392. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2393. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2394. if Debounces.on == false then break end
  2395. rs:wait()
  2396. end
  2397. Shell()
  2398. shell.Transparency = 0
  2399. shell2.Transparency = 1
  2400. for i = 1, 10 do
  2401. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2402. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2403. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2404. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2405. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2406. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2407. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2408. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2409. if Debounces.on == false then break end
  2410. rs:wait()
  2411. end
  2412. shell.Transparency = 1
  2413. if Debounces.CanAttack == false then
  2414. Debounces.CanAttack = true
  2415. Debounces.NoIdl = false
  2416. Debounces.on = false
  2417. end
  2418. end
  2419. end
  2420. end)
  2421. ----------------------------------------------------
  2422. Search = false
  2423. mouse.KeyDown:connect(function(key)
  2424. if key == "n" then
  2425. if Search == false then
  2426. Search = true
  2427. for i,v in pairs(game.Players:getPlayers()) do
  2428. if v.Name~=char.Name then
  2429. for j,k in pairs(v.Character:GetChildren()) do
  2430. if k:IsA("BasePart") and k.Transparency >= 1 then
  2431. bawx=Instance.new("SelectionBox",cam)
  2432. bawx.Color = BrickColor.new("Bright red")
  2433. bawx.Transparency = .5
  2434. bawx.Adornee = k
  2435. end
  2436. end
  2437. end
  2438. end
  2439. elseif Search == true then
  2440. Search = false
  2441. for i, v in pairs(cam:GetChildren()) do
  2442. if v:IsA("SelectionBox") then
  2443. v:Destroy()
  2444. end
  2445. end
  2446. end
  2447. end
  2448. end)
  2449. ----------------------------------------------------
  2450. Grab = false
  2451. mouse.KeyDown:connect(function(key)
  2452. if key == "z" then
  2453. Debounces.on = true
  2454. Debounces.NoIdl = true
  2455. Debounces.ks = true
  2456. if Grab == false then
  2457. gp = nil
  2458. for i = 1, 20 do
  2459. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2460. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2461. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2462. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2463. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2464. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2465. if Debounces.on == false then break end
  2466. rs:wait()
  2467. end
  2468. con1=larm.Touched:connect(function(hit) -- this is grab
  2469. ht = hit.Parent
  2470. hum1=ht:FindFirstChild('Humanoid')
  2471. if hum1 ~= nil then
  2472. if Debounces.ks==true then
  2473. z = Instance.new("Sound",hed)
  2474. z.SoundId = "rbxassetid://169380525"
  2475. z.Volume = 1
  2476. z:Play()
  2477. Debounces.ks=false
  2478. end
  2479. hum1.PlatformStand=true
  2480. gp = ht
  2481. Grab = true
  2482. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2483. asd.Parent = larm
  2484. asd.Name = "asd"
  2485. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2486. --[[elseif hum1 == nil then
  2487. con1:disconnect()
  2488. wait() return]]--
  2489. end
  2490. end)
  2491. for i = 1, 20 do
  2492. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2493. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2494. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2495. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2496. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2497. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2498. if Debounces.on == false then break end
  2499. rs:wait()
  2500. end
  2501. if hum1 == nil then
  2502. Debounces.on = false
  2503. Debounces.NoIdl = false
  2504. end
  2505. con1:disconnect()
  2506. elseif Grab == true then
  2507. Grab = false
  2508. Punch()
  2509. z = Instance.new("Sound",hed)
  2510. z.SoundId = "rbxassetid://169380525"
  2511. z.Pitch = ptz[math.random(1,#ptz)]
  2512. z.Volume = 1
  2513. z:Play()
  2514. for i = 1, 10 do
  2515. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2516. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2517. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2518. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2519. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2520. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2521. if Debounces.on == false then break end
  2522. rs:wait()
  2523. end
  2524. Punch()
  2525. z = Instance.new("Sound",hed)
  2526. z.SoundId = "rbxassetid://169380525"
  2527. z.Pitch = ptz[math.random(1,#ptz)]
  2528. z.Volume = 1
  2529. z:Play()
  2530. for i = 1, 10 do
  2531. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2532. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2533. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2534. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2535. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2536. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2537. if Debounces.on == false then break end
  2538. rs:wait()
  2539. end
  2540. Punch()
  2541. z = Instance.new("Sound",hed)
  2542. z.SoundId = "rbxassetid://169380525"
  2543. z.Pitch = ptz[math.random(1,#ptz)]
  2544. z.Volume = 1
  2545. z:Play()
  2546. for i = 1, 10 do
  2547. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2548. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2549. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2550. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2551. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2552. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2553. if Debounces.on == false then break end
  2554. rs:wait()
  2555. end
  2556. Punch()
  2557. z = Instance.new("Sound",hed)
  2558. z.SoundId = "rbxassetid://169380525"
  2559. z.Pitch = ptz[math.random(1,#ptz)]
  2560. z.Volume = 1
  2561. z:Play()
  2562. for i = 1, 10 do
  2563. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2564. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2565. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2566. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2567. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2568. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2569. if Debounces.on == false then break end
  2570. rs:wait()
  2571. end
  2572. Punch()
  2573. z = Instance.new("Sound",hed)
  2574. z.SoundId = "rbxassetid://169380525"
  2575. z.Pitch = ptz[math.random(1,#ptz)]
  2576. z.Volume = 1
  2577. z:Play()
  2578. for i = 1, 10 do
  2579. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2580. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2581. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2582. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2583. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2584. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2585. if Debounces.on == false then break end
  2586. rs:wait()
  2587. end
  2588. Punch()
  2589. z = Instance.new("Sound",hed)
  2590. z.SoundId = "rbxassetid://169380525"
  2591. z.Pitch = ptz[math.random(1,#ptz)]
  2592. z.Volume = 1
  2593. z:Play()
  2594. for i = 1, 10 do
  2595. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2596. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2597. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2598. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2599. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2600. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2601. if Debounces.on == false then break end
  2602. rs:wait()
  2603. end
  2604. Punch()
  2605. z = Instance.new("Sound",hed)
  2606. z.SoundId = "rbxassetid://169380525"
  2607. z.Pitch = ptz[math.random(1,#ptz)]
  2608. z.Volume = 1
  2609. z:Play()
  2610. for i = 1, 10 do
  2611. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2612. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2613. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2614. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2615. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2616. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2617. if Debounces.on == false then break end
  2618. rs:wait()
  2619. end
  2620. Punch()
  2621. z = Instance.new("Sound",hed)
  2622. z.SoundId = "rbxassetid://169380525"
  2623. z.Pitch = ptz[math.random(1,#ptz)]
  2624. z.Volume = 1
  2625. z:Play()
  2626. for i = 1, 10 do
  2627. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2628. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2629. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2630. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2631. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2632. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2633. if Debounces.on == false then break end
  2634. rs:wait()
  2635. end
  2636. Punch()
  2637. z = Instance.new("Sound",hed)
  2638. z.SoundId = "rbxassetid://169380525"
  2639. z.Pitch = ptz[math.random(1,#ptz)]
  2640. z.Volume = 1
  2641. z:Play()
  2642. for i = 1, 10 do
  2643. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2644. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2645. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2646. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2647. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2648. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2649. if Debounces.on == false then break end
  2650. rs:wait()
  2651. end
  2652. Punch()
  2653. z = Instance.new("Sound",hed)
  2654. z.SoundId = "rbxassetid://169380525"
  2655. z.Pitch = ptz[math.random(1,#ptz)]
  2656. z.Volume = 1
  2657. z:Play()
  2658. for i = 1, 10 do
  2659. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2660. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2661. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2662. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2663. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2664. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2665. if Debounces.on == false then break end
  2666. rs:wait()
  2667. end
  2668. Punch()
  2669. z = Instance.new("Sound",hed)
  2670. z.SoundId = "rbxassetid://169380525"
  2671. z.Pitch = ptz[math.random(1,#ptz)]
  2672. z.Volume = 1
  2673. z:Play()
  2674. for i = 1, 10 do
  2675. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2676. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2677. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2678. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2679. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2680. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2681. if Debounces.on == false then break end
  2682. rs:wait()
  2683. end
  2684. Punch()
  2685. z = Instance.new("Sound",hed)
  2686. z.SoundId = "rbxassetid://169380525"
  2687. z.Pitch = ptz[math.random(1,#ptz)]
  2688. z.Volume = 1
  2689. z:Play()
  2690. for i = 1, 10 do
  2691. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2695. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2697. if Debounces.on == false then break end
  2698. rs:wait()
  2699. end
  2700. con1:disconnect()
  2701. Debounces.on = false
  2702. Debounces.NoIdl = false
  2703. if gp ~= nil then
  2704. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  2705. for i,v in pairs(larm:GetChildren()) do
  2706. if v.Name == "asd" and v:IsA("Weld") then
  2707. v:Remove()
  2708. end
  2709. end
  2710. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2711. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2712. bv.P = 125000
  2713. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  2714. hum1=nil
  2715. ht=nil
  2716. Debounces.on = false
  2717. Debounces.NoIdl = false
  2718. elseif ht == nil then wait()
  2719. Grab = false
  2720. Debounces.on = false
  2721. Debounces.NoIdl = false
  2722. end
  2723. end
  2724. end
  2725. end)
  2726. ----------------------------------------------------
  2727. mouse.KeyDown:connect(function(key)
  2728. if string.byte(key) == 52 then
  2729. char.Humanoid.WalkSpeed = 60
  2730. end
  2731. end)
  2732. mouse.KeyUp:connect(function(key)
  2733. if string.byte(key) == 52 then
  2734. char.Humanoid.WalkSpeed = 8
  2735. end
  2736. end)
  2737. -------------------------------
  2738. local animpose = "Idle"
  2739. local lastanimpose = "Idle"
  2740. local sine = 0
  2741. local change = 1
  2742. local val = 0
  2743. local ffing = false
  2744. -------------------------------
  2745. game:GetService("RunService").RenderStepped:connect(function()
  2746. --[[if char.Humanoid.Jump == true then
  2747. jump = true
  2748. else
  2749. jump = false
  2750. end]]
  2751. char.Humanoid.FreeFalling:connect(function(f)
  2752. if f then
  2753. ffing = true
  2754. else
  2755. ffing = false
  2756. end
  2757. end)
  2758. sine = sine + change
  2759. if jumpn == true then
  2760. animpose = "Jumping"
  2761. elseif ffing == true then
  2762. animpose = "Freefalling"
  2763. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2764. animpose = "Idle"
  2765. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2766. animpose = "Walking"
  2767. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2768. animpose = "Running"
  2769. end
  2770. if animpose ~= lastanimpose then
  2771. sine = 0
  2772. if Debounces.NoIdl == false then
  2773. if animpose == "Idle" then
  2774. for i = 1, 2 do
  2775. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  2776. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  2777. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2778. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2779. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2780. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2781. end
  2782. elseif animpose == "Walking" then
  2783. for i = 1, 2 do
  2784. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  2785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  2786. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  2787. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2788. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  2789. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  2790. end
  2791. elseif animpose == "Running" then
  2792. for i = 1, 2 do
  2793. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  2794. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  2795. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  2796. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  2797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  2798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  2799. wait()
  2800. end
  2801. end
  2802. else
  2803. end
  2804. end
  2805. lastanimpose = animpose
  2806. if Debounces.NoIdl == false then
  2807. if animpose == "Idle" then
  2808. change = 0.5
  2809. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  2810. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  2811. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  2812. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  2813. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  2814. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  2815. elseif animpose == "Walking" then
  2816. change = 1
  2817. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  2818. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  2819. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  2820. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2821. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  2822. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  2823. elseif animpose == "Running" then
  2824. change = 1
  2825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  2826. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  2827. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  2828. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  2829. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  2830. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  2831. end
  2832. end
  2833. end)
  2834.  
  2835. hum.MaxHealth = 9001
  2836. wait(3)
  2837. hum.Health = 9001
  2838.  
  2839. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  2840. --[[Part0 = Vector3 (Start pos)
  2841. Part1 = Vector3 (End pos)
  2842. Times = number (Amount of lightning parts)
  2843. Offset = number (Offset)
  2844. Color = color (brickcolor value)
  2845. Thickness = number (thickness)
  2846. Trans = number (transparency)
  2847. ]]--
  2848. local magz = (Part0 - Part1).magnitude
  2849. local curpos = Part0
  2850. local trz = {-Offset,Offset}
  2851. for i=1,Times do
  2852. local li = Instance.new("Part", torso)
  2853. li.Name = "Lightning"
  2854. li.TopSurface =0
  2855. li.Material = "Neon"
  2856. li.BottomSurface = 0
  2857. li.Anchored = true
  2858. li.Locked = true
  2859. li.Transparency = Trans or 0.4
  2860. li.BrickColor = BrickColor.new(Color)
  2861. li.formFactor = "Custom"
  2862. li.CanCollide = false
  2863. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  2864. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  2865. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  2866. if Times == i then
  2867. local magz2 = (curpos - Part1).magnitude
  2868. li.Size = Vector3.new(Thickness,Thickness,magz2)
  2869. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  2870. else
  2871. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  2872. end
  2873. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  2874. game.Debris:AddItem(li,.1)
  2875. end
  2876. end
  2877.  
  2878. BodyParts = {} -- Parts to emit lightning effects from
  2879. for _, v in pairs(char:GetChildren()) do
  2880. if v:IsA("Part") then
  2881. table.insert(BodyParts, v)
  2882. end
  2883. end
  2884.  
  2885. Bounding = {} -- Calculate the bounding boxes
  2886. for _, v in pairs(BodyParts) do
  2887. local temp = {X=nil, Y=nil, Z=nil}
  2888. temp.X = v.Size.X/2 * 10
  2889. temp.Y = v.Size.Y/2 * 10
  2890. temp.Z = v.Size.Z/2 * 10
  2891. Bounding[v.Name] = temp
  2892. --table.insert(Bounding, v.Name, temp)
  2893. end
  2894.  
  2895. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  2896. local Body1 = BodyParts[math.random(#BodyParts)]
  2897. local Body2 = BodyParts[math.random(#BodyParts)]
  2898. local Pos1 = Vector3.new(
  2899. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  2900. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  2901. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  2902. )
  2903. local Pos2 = Vector3.new(
  2904. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  2905. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  2906. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  2907. )
  2908. local SPos1 = Body1.Position + Pos1
  2909. local SPos2 = Body2.Position + Pos2
  2910. Lightning(SPos1, SPos2, 4, 3, "New Yeller", .3, .56)
  2911. end
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