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- ***************************************
- [ -- MEGA MAN X6 (FINAL, NTSC) -- ]
- ***************************************
- ROCKMAN_X6.DAT:
- 0x00000000 = ------------ //Header
- 0x00001000 = CAPCOM.DAT // Capcom Logo
- 0x00006000 = COL00_0X.DAT // Palettes - Eurasia Ruins (X)
- 0x0000A800 = COL00_0Z.DAT // Palettes - Eurasia Ruins (Zero)
- 0x0000F000 = COL01_0X.DAT // Palettes - Amazon Area (X)
- 0x00013800 = COL01_0Z.DAT // Palettes - Amazon Area (Zero)
- 0x00018000 = COL02_0X.DAT // Palettes - North Pole Area (X)
- 0x0001C800 = COL02_0Z.DAT // Palettes - North Pole Area (Zero)
- 0x00021000 = COL03_0X.DAT // Palettes - Magma Area (X)
- 0x00025800 = COL03_0Z.DAT // Palettes - Magma Area (Zero)
- 0x0002A000 = COL04_0X.DAT // Palettes - Recycle Lab: Area 1 (X)
- 0x0002E800 = COL04_0Z.DAT // Palettes - Recycle Lab: Area 1 (Zero)
- 0x00033000 = COL04_1X.DAT // Palettes - Recycle Lab: Area 2 (X)
- 0x00037800 = COL04_1Z.DAT // Palettes - Recycle Lab: Area 2 (Zero)
- 0x0003C000 = COL05_0X.DAT // Palettes - Central Museum (X)
- 0x00040800 = COL05_0Z.DAT // Palettes - Central Museum (Zero)
- 0x00045000 = COL06_0X.DAT // Palettes - Inami Temple (X)
- 0x00049800 = COL06_0Z.DAT // Palettes - Inami Temple (Zero)
- 0x0004E000 = COL07_0X.DAT // Palettes - Laser Institute (X)
- 0x00052800 = COL07_0Z.DAT // Palettes - Laser Institute (Zero)
- 0x00057000 = COL08_0X.DAT // Palettes - Weapons Facility (X)
- 0x0005B800 = COL08_0Z.DAT // Palettes - Weapons Facility (Zero)
- 0x00060000 = // Palettes - Secret Lab 3: Area 1 (X)
- 0x00064800 = // Palettes - Secret Lab 3: Area 1 (Zero)
- 0x00069000 = // Palettes - Secret Lab 3: Area 2 (X)
- 0x0006D800 = // Palettes - Secret Lab 3: Area 2 (Zero)
- 0x00072000 = // Palettes - Stage Select
- 0x00076800 = // Palettes - Title Screen
- 0x0007B000 = // Palettes - Player Select
- 0x0007F800 = // Palettes - Mission Report
- 0x00084000 = // Palettes - End Credits
- 0x00088800 = // Palettes - Secret Lab 1 (X)
- 0x0008D000 = // Palettes - Secret Lab 1 (Zero)
- 0x00091800 = // Palettes - Secret Lab 2: Area 1 (X)
- 0x00096000 = // Palettes - Secret Lab 2: Area 1 (Zero)
- 0x0009A800 = // Palettes - Secret Lab 2: Area 2 (X)
- 0x0009F000 = // Palettes - Secret Lab 2: Area 2 (Zero)
- 0x000A3800 = // Palettes - Secret Area: Amazon Area (X)
- 0x000A8000 = // Palettes - Secret Area: Amazon Area (Zero)
- 0x000AC800 = // Palettes - Secret Area: North Pole Area (X)
- 0x000B1000 = // Palettes - Secret Area: North Pole Area (Zero)
- 0x000B5800 = // Palettes - Secret Area: Magma Area (X)
- 0x000BA000 = // Palettes - Secret Area: Magma Area (Zero)
- 0x000BE800 = // Palettes - Secret Area: Recycle Lab (X)
- 0x000C3000 = // Palettes - Secret Area: Recycle Lab (Zero)
- 0x000C7800 = // Palettes - Secret Area: Central Museum (X)
- 0x000CC000 = // Palettes - Secret Area: Central Museum (Zero)
- 0x000D0800 = // Palettes - Secret Area: Inami Temple (X)
- 0x000D5000 = // Palettes - Secret Area: Inami Temple (Zero)
- 0x000D9800 = // Palettes - Secret Area: Laser Institute (X)
- 0x000DE000 = // Palettes - Secret Area: Laser Institute (Zero)
- 0x000E2800 = // Palettes - Secret Area: Weapons Facility (X)
- 0x000E7000 = // Palettes - Secret Area: Weapons Facility (Zero)
- 0x000EB800 = // Palettes - Boss Intro: Commander Yammark
- 0x000F0000 = // Palettes - Boss Intro: Blizzard Wolfang
- 0x000F4800 = // Palettes - Boss Intro: Blaze Heatnix
- 0x000F9000 = // Palettes - Boss Intro: Metal Shark Player
- 0x000FD800 = // Palettes - Boss Intro: Ground Scaravich
- 0x00102000 = // Palettes - Boss Intro: Rainy Turtloid
- 0x00106800 = // Palettes - Boss Intro: Shield Sheldon
- 0x0010B000 = // Palettes - Boss Intro: Infinity Mijinion
- 0x0010F800 = // Palettes - Cutscene: Crash Site
- 0x00114000 = // Palettes - Cutscene: The Investigators
- 0x00118800 = // Palettes - Cutscene: Zero Rescued
- 0x0011D000 = // Palettes - Cutscene: Isoc's Report
- 0x00121800 = // Palettes - Cutscene: High Max Beaten
- 0x00126000 = // Palettes - Cutscene: 3000+ Nightmare Souls Collected
- 0x0012A800 = // Palettes - Cutscene: Gate's Lab Revealed (X)
- 0x0012F000 = // Palettes - Cutscene: Gate's Lab Revealed (Zero)
- 0x00133800 = // Palettes - Cutscene: Nightmare Mother Beaten
- 0x00138000 = // Palettes - Cutscene: Gate Beaten
- 0x0013C800 = // Palettes - Cutscene: X's Ending Without Zero Rescued
- 0x00141000 = // Palettes - Cutscene: X's Ending With Zero Rescued
- 0x00145800 = // Palettes - Cutscene: Zero's Ending
- 0x0014A000 = FONT8X8.DAT // System Font
- 0x0014C000 = LOAD.DAT // Load Screen
- 0x00154800 = ONPARE1.DAT // Rematch: Commander Yammark
- 0x00185800 = ONPARE2.DAT // Rematch: Blizzard Wolfang
- 0x001C0800 = ONPARE3.DAT // Rematch: Blaze Heatnix
- 0x00208000 = ONPARE4.DAT // Rematch: Metal Shark Player
- 0x00257000 = ONPARE5.DAT // Rematch: Ground Scaravich
- 0x0029F000 = ONPARE6.DAT // Rematch: Rainy Turtloid
- 0x002EB000 = ONPARE7.DAT // Rematch: Shield Sheldon
- 0x00335000 = ONPARE8.DAT // Rematch: Infinity Mijinion
- 0x0037A000 = //
- 0x0037A800 = //
- 0x0037B000 = PL00.DAT // Zero
- 0x00446000 = PL01.DAT // X (Ultimate)
- 0x00522800 = PL02.DAT // X (Falcon)
- 0x00606000 = PL03.DAT // X (Shadow)
- 0x006CB000 = PL04.DAT // X (Blade)
- 0x007AC000 = PLDEMO00.BIN // Player Demo 1
- 0x007AE000 = PLDEMO01.BIN // Player Demo 2
- 0x007B0000 = PLDEMO02.BIN // Player Demo 3
- 0x007B2000 = PLDEMO03.BIN // Player Demo 4
- 0x007B4000 = ST00_00.DAT // Eurasia Ruins
- 0x0087B000 = ST01_00.DAT // Amazon Area
- 0x0095A000 = ST02_00.DAT // North Pole Area
- 0x00A46800 = ST03_00.DAT // Magma Area
- 0x00B19000 = ST04_00.DAT // Recycle Lab: Area 1
- 0x00BFE000 = ST04_01.DAT // Recycle Lab: Area 2
- 0x00CDA800 = ST05_00.DAT // Central Museum
- 0x00DB3000 = ST06_00.DAT // Inami Temple
- 0x00EA4000 = ST07_00.DAT // Laser Institute
- 0x00F7C800 = ST08_00.DAT // Weapons Facility
- 0x01076000 = // Secret Lab 3: Area 1
- 0x0112E800 = // Secret Lab 3: Area 2
- 0x011EF800 = // Stage Select
- 0x0129B800 = // Title Screen
- 0x0132E800 = // Player Select
- 0x01385000 = // End Credits
- 0x01444000 = // Mission Report (X)
- 0x014CE800 = // Mission Report (Zero)
- 0x01559000 = // Secret Lab 1
- 0x01634000 = // Secret Lab 2: Area 1
- 0x01703800 = // Secret Lab 2: Area 2
- 0x017E9000 = // Secret Area: Amazon Area
- 0x01872000 = // Secret Area: North Pole Area
- 0x0190F800 = // Secret Area: Magma Area
- 0x01992000 = // Secret Area: Recycle Lab
- 0x01A32000 = // Secret Area: Central Museum
- 0x01AAE000 = // Secret Area: Inami Temple
- 0x01B4D000 = // Secret Area: Laser Institute
- 0x01BDD800 = // Secret Area: Weapons Facility
- 0x01C69000 = // D-1000
- 0x01CA8000 = // High Max
- 0x01CEA000 = ST1_1_1.DAT // Commander Yammark
- 0x01D19000 = ST2_1_1.DAT // Blizzard Wolfang
- 0x01D52000 = ST3_1_1.DAT // Blaze Heatnix
- 0x01D98000 = ST4_1_1.DAT // Metal Shark Player
- 0x01DE4000 = ST5_1_1.DAT // Ground Scaravich
- 0x01E28800 = ST6_1_1.DAT // Rainy Turtloid
- 0x01E6E000 = ST7_1_1.DAT // Shield Sheldon
- 0x01EB5000 = ST8_1_1.DAT // Infinity Mijinion
- 0x01EF8800 = // Sigma Form 1
- 0x01F43000 = // Sigma Form 2
- 0x01F90000 = // Nightmare Mother
- 0x01FC5000 = // High Max
- 0x02007000 = // Gate
- 0x02042000 = // Nightmare Zero
- 0x0207E000 = // High Max
- 0x020C0000 = // Dynamo
- 0x020F7800 = STD_1_1.DAT // Boss Intro: Commander Yammark
- 0x02173800 = STD_1_2.DAT // Boss Intro: Blizzard Wolfang
- 0x021EF800 = STD_1_3.DAT // Boss Intro: Blaze Heatnix
- 0x0226B800 = STD_1_4.DAT // Boss Intro: Metal Shark Player
- 0x022E7800 = STD_1_5.DAT // Boss Intro: Ground Scaravich
- 0x02363800 = STD_1_6.DAT // Boss Intro: Rainy Turtloid
- 0x023DF800 = STD_1_7.DAT // Boss Intro: Shield Sheldon
- 0x0245B800 = STD_1_8.DAT // Boss Intro: Infinity Mijinion
- 0x024D7800 = // Cutscene: Crash Site
- 0x025D3000 = // Cutscene: The Investigators
- 0x026B9800 = // Cutscene: Zero Rescued
- 0x02795000 = // Cutscene: Isoc's Report
- 0x02853000 = // Cutscene: High Max Beaten
- 0x02941800 = // Cutscene: 3000+ Nightmare Souls Collected
- 0x02A13000 = // Cutscene: Gate's Lab Revealed (X)
- 0x02AF8000 = // Cutscene: Gate's Lab Revealed (Zero)
- 0x02BDC800 = // Cutscene: Nightmare Mother Beaten
- 0x02CD7000 = // Cutscene: Gate Beaten
- 0x02DA2000 = // Cutscene: X's Ending Without Zero Rescued
- 0x02E81000 = // Cutscene: X's Ending With Zero Rescued
- 0x02F60000 = // Cutscene: Zero's Ending
- 0x0301E000 = WARNING.DAT // Software Warning
- 0x03027800 = // Mugshot: X
- 0x03029800 = // Palettes - Mugshot: X
- 0x0302A000 = // Mugshot: Zero
- 0x0302C000 = // Palettes - Mugshot: Zero
- 0x0302C800 = // Mugshot: X (Ultimate)
- 0x0302E800 = // Palettes - Mugshot: X (Ultimate)
- 0x0302F000 = // Mugshot: X (Falcon)
- 0x03031000 = // Palettes - Mugshot: X (Falcon)
- 0x03031800 = // Mugshot: X (Shadow)
- 0x03033800 = // Palettes - Mugshot: X (Shadow)
- 0x03034000 = // Mugshot: X (Blade)
- 0x03036000 = // Palettes - Mugshot: X (Blade)
- 0x03036800 = // Mugshot: Zero (Black)
- 0x03038800 = // Palettes - Mugshot: Zero (Black)
- 0x03039000 = // Mugshot: Commander Yammark
- 0x0303B000 = // Palettes - Mugshot: Commander Yammark
- 0x0303B800 = // Mugshot: Blizzard Wolfang
- 0x0303D800 = // Palettes - Mugshot: Blizzard Wolfang
- 0x0303E000 = // Mugshot: Blaze Heatnix
- 0x03040000 = // Palettes - Mugshot: Blaze Heatnix
- 0x03040800 = // Mugshot: Metal Shark Player
- 0x03042800 = // Palettes - Mugshot: Metal Shark Player
- 0x03043000 = // Mugshot: Ground Scaravich
- 0x03045000 = // Palettes - Mugshot: Ground Scaravich
- 0x03045800 = // Mugshot: Rainy Turtloid
- 0x03047800 = // Palettes - Mugshot: Rainy Turtloid
- 0x03048000 = // Mugshot: Shield Sheldon
- 0x0304A000 = // Palettes - Mugshot: Shield Sheldon
- 0x0304A800 = // Mugshot: Infinity Mijinion
- 0x0304C800 = // Palettes - Mugshot: Infinity Mijinion
- 0x0304D000 = // Mugshot: Zero (Nightmare)
- 0x0304F000 = // Palettes - Mugshot: Zero (Nightmare)
- 0x0304F800 = // Mugshot: Dynamo
- 0x03051800 = // Palettes - Mugshot: Dynamo
- 0x03052000 = // Mugshot: High Max
- 0x03054000 = // Palettes - Mugshot: High Max
- 0x03054800 = // Mugshot: Gate
- 0x03056800 = // Palettes - Mugshot: Gate
- 0x03057000 = // Mugshot: Sigma
- 0x03059000 = // Palettes - Mugshot: Sigma
- 0x03059800 = // Text: Eurasia Ruins (X)
- 0x0305B000 = // Text: Eurasia Ruins (Zero)
- 0x0305C800 = // Text: Amazon Area (X)
- 0x0305E000 = // Text: Amazon Area (Zero)
- 0x03060000 = // Text: North Pole Area (X)
- 0x03061800 = // Text: North Pole Area (Zero)
- 0x03063000 = // Text: Magma Area (X)
- 0x03064800 = // Text: Magma Area (Zero)
- 0x03066000 = // Text: Recycle Lab (X)
- 0x03067800 = // Text: Recycle Lab (Zero)
- 0x03069000 = // Text: Central Museum (X)
- 0x0306A800 = // Text: Central Museum (Zero)
- 0x0306C800 = // Text: Inami Temple (X)
- 0x0306E800 = // Text: Inami Temple (Zero)
- 0x03070800 = // Text: Laser Institute (X)
- 0x03072800 = // Text: Laser Institute (Zero)
- 0x03074800 = // Text: Weapons Facility (X)
- 0x03076000 = // Text: Weapons Facility (Zero)
- 0x03077800 = // Text: Secret Lab 3 (X)
- 0x03078800 = // Text: Secret Lab 3 (Zero)
- 0x03079800 = // Text: Secret Lab 1 (X)
- 0x0307A800 = // Text: Secret Lab 1 (Zero)
- 0x0307B800 = // Text: Secret Lab 2 (X)
- 0x0307C800 = // Text: Secret Lab 2 (Zero)
- 0x0307D800 = // Text: Secret Area: Amazon Area (X)
- 0x0307E800 = // Text: Secret Area: Amazon Area (Zero)
- 0x0307F800 = // Text: Secret Area: North Pole Area (X)
- 0x03080800 = // Text: Secret Area: North Pole Area (Zero)
- 0x03081800 = // Text: Secret Area: Magma Area (X)
- 0x03082800 = // Text: Secret Area: Magma Area (Zero)
- 0x03083800 = // Text: Secret Area: Recycle Lab (X)
- 0x03084800 = // Text: Secret Area: Recycle Lab (Zero)
- 0x03085800 = // Text: Secret Area: Central Museum (X)
- 0x03086800 = // Text: Secret Area: Central Museum (Zero)
- 0x03087800 = // Text: Secret Area: Inami Temple (X)
- 0x03088800 = // Text: Secret Area: Inami Temple (Zero)
- 0x03089800 = // Text: Secret Area: Laser Institute (X)
- 0x0308A800 = // Text: Secret Area: Laser Institute (Zero)
- 0x0308B800 = // Text: Secret Area: Weapons Facility (X)
- 0x0308C800 = // Text: Secret Area: Weapons Facility (Zero)
- SLUS_013.95:
- 0x0005EB68 - 0x0005ED87 //Palettes - Load Screen, Capcom Logo
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