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- function spawnTrackButtons()
- for i,v in ipairs (mapData[num]["fixMarkerPositions"]) do
- floorFixButton = createObject(1953, mapData[num]["fixMarkerPositions"][i][1], mapData[num]["fixMarkerPositions"][i][2], mapData[num]["fixMarkerPositions"][i][3])
- setElementDimension(floorFixButton, 850)
- end
- for i,v in ipairs (mapData[num]["obstacleMarkerPositions"]) do
- floorObstButton = createObject(1953, mapData[num]["obstacleMarkerPositions"][i][1], mapData[num]["obstacleMarkerPositions"][i][2], mapData[num]["obstacleMarkerPositions"][i][3])
- setElementDimension(floorObstButton, 850)
- end
- for i,v in ipairs (mapData[num]["shieldMarkerPositions"]) do
- floorShieldButton = createObject(1953, mapData[num]["shieldMarkerPositions"][i][1], mapData[num]["shieldMarkerPositions"][i][2], mapData[num]["shieldMarkerPositions"][i][3])
- setElementDimension(floorShieldButton, 850)
- end
- for i,v in ipairs (mapData[num]["markerPositions"]) do
- floorMissileButton = createObject(1953, mapData[num]["markerPositions"][i][1], mapData[num]["markerPositions"][i][2], mapData[num]["markerPositions"][i][3])
- setElementDimension(floorMissileButton, 850)
- end
- for i,v in ipairs (mapData[num]["mapObjects"]) do
- mapObjects = createObject(mapData[num]["mapObjects"][i][1], mapData[num]["mapObjects"][i][2], mapData[num]["mapObjects"][i][3], mapData[num]["mapObjects"][i][4], mapData[num]["mapObjects"][i][5], mapData[num]["mapObjects"][i][6], mapData[num]["mapObjects"][i][7])
- setElementDimension(mapObjects, 850)
- end
- end
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