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  1. Log uploaded on Monday, April 08, 2019, 10:58:16 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
  5. Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.6.435)
  6. Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.14.0)
  7. EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.11.0)
  8. QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.7.0)
  9. Predator Hunt Alert: 0Harmony(1.2.0.1), PredatorHuntAlert(1.0.0.0)
  10. Better Pawn Control[ov:1.9.9]: $HugsLibChecker(0.5.0.0), BetterPawnControl(1.9.2.0)
  11. Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
  12. Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
  13. Defensive Positions: $HugsLibChecker(0.5.0.0), DefensivePositions(1.7.0.0)
  14. 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds): 0Harmony(1.0.9.1), MakePawnsPrisoners(1.0.0.0)
  15. Expanded Prosthetics and Organ Engineering: (no assemblies)
  16. Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.4.69)
  17. [NL] Facial Animation - WIP: FacialAnimation(1.0.0.0)
  18. Recipe icons: 0Harmony(1.2.0.1), RecipeIcons(1.0.379.18)
  19. [1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.6932.39793)
  20. Chickens Efficient Light: (no assemblies)
  21. [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
  22. RuntimeGC: RuntimeGC(20.0.15.1)
  23. Realistic Rooms: (no assemblies)
  24. Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6912.6017)
  25. [T] MoreFloors: (no assemblies)
  26. Tilled Soil: (no assemblies)
  27. ResearchPal: 0Harmony(1.2.0.1), ResearchTree(1.0.0.0)
  28. MineItAll - 1.0: $HugsLibChecker(0.5.0.0), 0Harmony(1.1.0.0), MineItAll(1.0.0.0)
  29. [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
  30. Melee Hunting 1.0: MeleeHunting(1.0.0.0)
  31. Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.11.18.0)
  32. Lighter Colorful Traits: (no assemblies)
  33. [XND] AutoOwl: 0Harmony(1.2.0.1), AutoOwl(1.0.2059.1)
  34. RIMMSLoadUp: 0Harmony(1.2.0.1), RIMMSLoadUp(1.0.7033.39605)
  35.  
  36. Active Harmony patches:
  37. <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
  38. <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
  39. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  40. Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix
  41. BillStack.DoListing: PRE: RecipeIcons.PatchBillStackDoListing.Prefix
  42. Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
  43. Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  44. Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
  45. Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
  46. Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
  47. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  48. Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
  49. Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
  50. Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
  51. CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix
  52. CharacterCardUtility.DrawCharacterCard: TRANS: Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
  53. ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
  54. Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  55. Command_SetPlantToGrow.ProcessInput: PRE: RecipeIcons.PatchCommand_SetPlantToGrow.Prefix
  56. CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
  57. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  58. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  59. DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
  60. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  61. Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
  62. Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
  63. Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
  64. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  65. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  66. ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
  67. FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
  68. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  69. FloatMenu..ctor: PRE: RecipeIcons.PatchFloatMenu.Prefix
  70. FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
  71. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  72. ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
  73. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  74. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  75. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  76. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  77. Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
  78. GameComponentUtility.GameComponentUpdate: post: AutoOwl.HarmonyPatches+Patch_GameComponentUtility.Postfix
  79. GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  80. GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  81. GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
  82. GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
  83. GenTypes.GetTypeInAnyAssembly: PRE: RIMMSLoadUp.GetTypeInAnyAssemblyPatch.Prefix post: RIMMSLoadUp.GetTypeInAnyAssemblyPatch.Postfix
  84. ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
  85. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  86. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  87. InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
  88. InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
  89. InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
  90. InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
  91. InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
  92. InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
  93. InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
  94. InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery
  95. InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
  96. InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
  97. InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
  98. InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
  99. InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
  100. InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
  101. InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
  102. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  103. JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
  104. JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
  105. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  106. JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
  107. JobDriver_PredatorHunt.CheckWarnPlayer: PRE: PredatorHuntAlert.JobDriver_PredatorHunt_CheckWarnPlayer_Patch.Replace
  108. JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
  109. JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
  110. JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
  111. JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
  112. JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
  113. JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
  114. JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
  115. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  116. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
  117. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  118. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  119. LoadableXmlAsset..ctor: PRE: [0]RIMMSLoadUp.IgnoreCommentsInXML.Prefix
  120. LoadedModManager.ApplyPatches: PRE: [0]RIMMSLoadUp.ApplyPatchesPatch.Prefix
  121. LoadedModManager.ClearCachedPatches: PRE: [0]RIMMSLoadUp.ClearCachedPatchesPatch.Prefix
  122. LoadedModManager.ParseAndProcessXML: PRE: [0]RIMMSLoadUp.ParseAndProcessXMLPatch.Prefix
  123. LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
  124. LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
  125. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  126. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  127. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  128. MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
  129. MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
  130. MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
  131. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  132. ModContentPack.LoadPatches: PRE: [0]RIMMSLoadUp.LoadPatchesPatch.Prefix
  133. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  134. ModMetaData.get_PreviewImagePath: PRE: RIMMSLoadUp.DelayLoadingModPreviewImages.Prefix
  135. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  136. Need_Outdoors.NeedInterval: TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
  137. Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
  138. NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
  139. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  140. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  141. Page_ModsConfig.PostClose: post: RIMMSLoadUp.ForbidLoadingModPreviewImages.Postfix
  142. Page_ModsConfig.PreOpen: PRE: RIMMSLoadUp.AllowLoadingModPreviewImages.Prefix
  143. PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix
  144. Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
  145. Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
  146. Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo
  147. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  148. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  149. Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
  150. Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
  151. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  152. PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
  153. PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException post: Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings
  154. PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
  155. PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
  156. PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
  157. PawnRenderer.RenderPawnInternal: PRE: FacialAnimation.HarmonyPatches.MyRenderPawnInternal
  158. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  159. Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
  160. Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
  161. Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted
  162. Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
  163. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  164. Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix
  165. Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
  166. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  167. Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
  168. Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
  169. Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
  170. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  171. Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
  172. Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula
  173. Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
  174. Pawn_TimetableTracker..ctor: post: AutoOwl.HarmonyPatches+Patch_Pawn_TimetableTracker.Postfix
  175. Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
  176. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  177. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  178. Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
  179. ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
  180. Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
  181. Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
  182. Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
  183. Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
  184. RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
  185. ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
  186. ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
  187. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  188. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  189. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  190. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  191. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  192. SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
  193. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  194. TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
  195. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted, MakePawnsPrisoners.Thing_GetFloatMenuOptions2_Patch.GetFloatMenuOption, MakePawnsPrisoners.Thing_GetFloatMenuOptions_Patch.GetFloatMenuOption
  196. ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
  197. ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
  198. ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
  199. ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
  200. ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
  201. ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
  202. ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
  203. ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
  204. ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
  205. ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
  206. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  207. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  208. ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
  209. ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
  210. ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
  211. Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
  212. Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
  213. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  214. TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
  215. Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
  216. TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
  217. TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
  218. TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
  219. TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
  220. TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
  221. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  222. TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
  223. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  224. VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
  225. Widgets.InfoCardButton: PRE: RecipeIcons.PatchWidgetsInfoCardButton.Prefix
  226. WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
  227. WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
  228. XmlInheritance.RecursiveNodeCopyOverwriteElements: PRE: [0]RIMMSLoadUp.RecursiveNodeCopyOverwriteElementsPatch.Prefix
  229. XmlInheritance.TryRegisterAllFrom: PRE: [0]RIMMSLoadUp.TryRegisterAllFromPatch.Prefix
  230. Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, fluffy.colonymanager, HugsLib.AllowTool, fluffy.medicaltab, net.quicksilverfox.rimworld.mod.animalslogic, com.rimfridge.rimworld.mod, HugsLib.Hospitality, rimworld.ResearchPal, RIMMSLoadUp, de.hatti.rimworld.mod.qualitybuilder, com.tammybee.predatorhuntalert, com.tammybee.whereismyweapon, rimworld.Nals.CustomPortraits, com.github.automatic1111.recipeicons, XeoNovaDan.AutoOwl, HugsLib.DefensivePositions, HugsLib.Psychology; 1.1.0.0: EdB.PrepareCarefully; 1.0.9.1: rimworld.agentblac.makepawnsprisoners
  231.  
  232. Platform information: (hidden, hold Shift while publishing to include)
  233.  
  234. Log file contents:
  235. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  236. GfxDevice: [Renderer information redacted]
  237. Begin MonoManager ReloadAssembly
  238. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  239. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  240. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  241. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  242. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  243. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  244. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  245. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  246. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  247. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  248. desktop: 1920x1080 60Hz; virtual: 1920x3240 at 0,-1080
  249. RimWorld 1.0.2231 rev1144
  250.  
  251. [HugsLib] version 6.1.1
  252.  
  253. [RuntimeGC] Mod settings loaded.
  254.  
  255. Initializing MeleeHunting.
  256.  
  257. RimFridge Harmony Patches:
  258. Prefix:
  259. CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  260. ReachabilityUtility.CanReach
  261. Postfix:
  262. GameComponentUtility.StartedNewGame
  263. GameComponentUtility.LoadedGame
  264.  
  265. Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
  266.  
  267. OnLevelWasLoaded was found on ModInitializerComponent
  268. This message has been deprecated and will be removed in a later version of Unity.
  269. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  270. (Filename: Line: 376)
  271.  
  272. [ModMetaDataCleaner] Removed 0 Metadata and cleaned 63 PreviewImage.
  273. Removed:
  274. Cleaned: EdB Prepare Carefully, Hospitality, Recipe icons, RIMMSLoadUp, Lighter Colorful Traits, Better Pawn Control, Medical Tab, [KV] RimFridge - 1.0, Chickens Efficient Light, [1.0] RPG Style Inventory, [NL] Facial Animation - WIP, RuntimeGC, Realistic Rooms, Animals Logic, [T] MoreFloors, Tilled Soil, ResearchPal, MineItAll - 1.0, [KV] Trading Spot - 1.0, Melee Hunting 1.0, Psychology, [XND] AutoOwl, Colony Manager, Where is my weapon?, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), HugsLib, Allow Tool, Expanded Prosthetics and Organ Engineering, Defensive Positions, QualityBuilder, Predator Hunt Alert, EdB Prepare Carefully, Hospitality, Recipe icons, RIMMSLoadUp, Lighter Colorful Traits, Better Pawn Control, Medical Tab, [KV] RimFridge - 1.0, Chickens Efficient Light, [1.0] RPG Style Inventory, [NL] Facial Animation - WIP, RuntimeGC, Realistic Rooms, Animals Logic, [T] MoreFloors, Tilled Soil, ResearchPal, MineItAll - 1.0, [KV] Trading Spot - 1.0, Melee Hunting 1.0, Psychology, [XND] AutoOwl, Colony Manager, Where is my weapon?, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), HugsLib, Allow Tool, Expanded Prosthetics and Organ Engineering, Defensive Positions, QualityBuilder, Predator Hunt Alert, Core
  275.  
  276. [LanguageDataCleaner] Removed 27 LoadedLanguages and cleaned 126 DefInjectionPackages.
  277. Removed Languages: KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
  278.  
  279. [RuntimeGC] Detour completed: MuteGC
  280.  
  281. ResearchPal :: Preparing research nodes
  282.  
  283. ResearchPal :: Reducing crossings
  284.  
  285. ResearchPal :: Finalizing layout
  286.  
  287. ResearchPal :: Restoring queue
  288.  
  289. [HugsLib] initializing Hospitality, BetterPawnControl, AllowTool, DefensivePositions, MineItAll, Psychology
  290.  
  291. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  292.  
  293. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
  294.  
  295. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  296. QualityBuilder added property to '81' things
  297.  
  298.  
  299. Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 9448.
  300. Total: 38.940102 ms (FindLiveObjects: 0.501100 ms CreateObjectMapping: 0.318200 ms MarkObjects: 38.049301 ms DeleteObjects: 0.070900 ms)
  301.  
  302. Loading game from file The Peculiar Acquirers with mods Core, HugsLib, Colony Manager, Hospitality, EdB Prepare Carefully, QualityBuilder, Predator Hunt Alert, Better Pawn Control, Where is my weapon?, Allow Tool, Defensive Positions, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), Expanded Prosthetics and Organ Engineering, Medical Tab, [NL] Facial Animation - WIP, Recipe icons, [1.0] RPG Style Inventory, Chickens Efficient Light, [KV] RimFridge - 1.0, RuntimeGC, Realistic Rooms, Animals Logic, [T] MoreFloors, Tilled Soil, ResearchPal, MineItAll - 1.0, [KV] Trading Spot - 1.0, Melee Hunting 1.0, Psychology, Lighter Colorful Traits, [XND] AutoOwl, RIMMSLoadUp
  303.  
  304. Replaced verb RimWorld.Verb_MeleeAttack/Hediff_6068_0_0; may have been changed through a version update or a mod change
  305.  
  306. Could not instantiate Verb (directOwner=Verse.HediffComp_VerbGiver): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
  307. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  308. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  309. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  310. at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
  311. at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
  312.  
  313. [AllowTool] Injected 6 designators
  314.  
  315. [MineItAll] Injected 3 designators
  316.  
  317. QualityBuilder added to orders category.
  318.  
  319. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  320.  
  321. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21712.
  322. Total: 342.768188 ms (FindLiveObjects: 3.066700 ms CreateObjectMapping: 2.414800 ms MarkObjects: 337.247314 ms DeleteObjects: 0.038000 ms)
  323.  
  324. QualityBuilder: No new BP available
  325.  
  326. QualityBuilder: No new BP available
  327.  
  328. QualityBuilder: No new BP available
  329.  
  330. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  331. QualityBuilder added property to '0' things
  332.  
  333.  
  334. Unloading 11555 unused Assets to reduce memory usage. Loaded Objects now: 12985.
  335. Total: 148.005493 ms (FindLiveObjects: 2.307300 ms CreateObjectMapping: 5.504500 ms MarkObjects: 120.091400 ms DeleteObjects: 20.101000 ms)
  336.  
  337. Loading game from file The Peculiar Acquirers with mods Core, HugsLib, Colony Manager, Hospitality, EdB Prepare Carefully, QualityBuilder, Predator Hunt Alert, Better Pawn Control, Where is my weapon?, Allow Tool, Defensive Positions, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), Expanded Prosthetics and Organ Engineering, Medical Tab, [NL] Facial Animation - WIP, Recipe icons, [1.0] RPG Style Inventory, Chickens Efficient Light, [KV] RimFridge - 1.0, RuntimeGC, Realistic Rooms, Animals Logic, [T] MoreFloors, Tilled Soil, ResearchPal, MineItAll - 1.0, [KV] Trading Spot - 1.0, Melee Hunting 1.0, Psychology, Lighter Colorful Traits, [XND] AutoOwl, RIMMSLoadUp
  338.  
  339. Replaced verb RimWorld.Verb_MeleeAttack/Hediff_6068_0_0; may have been changed through a version update or a mod change
  340.  
  341. Could not instantiate Verb (directOwner=Verse.HediffComp_VerbGiver): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
  342. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  343. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  344. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  345. at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
  346. at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
  347.  
  348. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  349.  
  350. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24530.
  351. Total: 435.520508 ms (FindLiveObjects: 5.787800 ms CreateObjectMapping: 5.578700 ms MarkObjects: 424.103577 ms DeleteObjects: 0.049100 ms)
  352.  
  353. QualityBuilder: No new BP available
  354.  
  355. QualityBuilder: No new BP available
  356.  
  357. QualityBuilder: No new BP available
  358.  
  359. QualityBuilder: No new BP available
  360.  
  361. QualityBuilder: No new BP available
  362.  
  363. QualityBuilder: No new BP available
  364.  
  365. QualityBuilder: No new BP available
  366.  
  367. Checking 1017 world pawns...
  368.  
  369. Croubar
  370.  
  371. Cómaro
  372.  
  373. Leopard
  374.  
  375. Orange
  376.  
  377. Croubrígua
  378.  
  379. Ñocamrore
  380.  
  381. Porpoise
  382.  
  383. Kjelt
  384.  
  385. Adam
  386.  
  387. King
  388.  
  389. Embaixada
  390.  
  391. Rat
  392.  
  393. Coyote
  394.  
  395. Xosmen
  396.  
  397. Tiger
  398.  
  399. Humps
  400.  
  401. Baito
  402.  
  403. Giraffe
  404.  
  405. Colbreitrogu
  406.  
  407. Xostran
  408.  
  409. alpaca
  410.  
  411. Camaspe
  412.  
  413. Cairocur
  414.  
  415. Xosborcatro
  416.  
  417. Banastra
  418.  
  419. Leopard
  420.  
  421. Dog Dorcamvexa
  422.  
  423. Turtle
  424.  
  425. Seahorse
  426.  
  427. Jay
  428.  
  429. Xeñoen
  430.  
  431. Busto
  432.  
  433. Nabaro
  434.  
  435. Hakuja
  436.  
  437. Breigo
  438.  
  439. Walrus
  440.  
  441. muffalo
  442.  
  443. muffalo
  444.  
  445. muffalo
  446.  
  447. Vance
  448.  
  449. cow
  450.  
  451. bull
  452.  
  453. Tonamb
  454.  
  455. muffalo
  456.  
  457. muffalo
  458.  
  459. Peroga
  460.  
  461. Chobrinza
  462.  
  463. Frog
  464.  
  465. cobra
  466.  
  467. cobra
  468.  
  469. cobra
  470.  
  471. Bixosbrí
  472.  
  473. Bidueiro
  474.  
  475. Crab
  476.  
  477. Croixeque
  478.  
  479. Raorro
  480.  
  481. muffalo
  482.  
  483. Locust
  484.  
  485. Val
  486.  
  487. Crica
  488.  
  489. Polar Bear
  490.  
  491. Beaver
  492.  
  493. Jackal
  494.  
  495. Tasca
  496.  
  497. Camiño
  498.  
  499. Caco
  500.  
  501. Trosma
  502.  
  503. Meniño
  504.  
  505. Abruxadaxosca
  506.  
  507. Optimal amount of guests = 4.606389, max = 12.2837
  508.  
  509. Alliance of Curro are coming after 12.80495 days.
  510.  
  511. Itium Concord are coming after 32.37564 days.
  512.  
  513. Attempted to calculate value for disabled stat DrugCookingSpeed; this is meant as a consistency check, either set the stat to neverDisabled or ensure this pawn cannot accidentally use this stat (thing=Vance)
  514.  
  515. System.NullReferenceException: Object reference not set to an instance of an object
  516. at Psychology.GameCondition_Election.End () [0x00000] in <filename unknown>:0
  517. at RimWorld.GameConditionManager.GameConditionManagerTick () [0x00000] in <filename unknown>:0
  518. at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
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