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- if (ray_map_chunk_intersection(&world.map, orig, dir, &info)) {
- world.cur_cube = map_chunk_cube(&world.map, info.x, info.y, info.z);
- world.cur_cube_side = info.side;
- world.cx = info.x;
- world.cy = info.y;
- world.cz = info.z;
- } else {
- world.cur_cube = 0;
- }
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