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- Log file open, 09/10/18 17:04:26
- LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk1000-WindowsClient.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk1000-WindowsClient.pak.
- LogPakFile: Deferring mount of pak "../../../FortniteGame/Content/Paks/pakchunk1000-WindowsClient.pak" until encryption key '4A8216304A1A18CB9583BC8CFF99EE26' becomes available
- LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0_s5-WindowsClient.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0_s5-WindowsClient.pak.
- LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0_s4-WindowsClient.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0_s4-WindowsClient.pak.
- LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0_s3-WindowsClient.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0_s3-WindowsClient.pak.
- LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0_s2-WindowsClient.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0_s2-WindowsClient.pak.
- LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0_s1-WindowsClient.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0_s1-WindowsClient.pak.
- LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0-WindowsClient.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0-WindowsClient.pak.
- LogPlatformFile: Not using cached read wrapper
- LogTaskGraph: Started task graph with 4 named threads and 22 total threads with 3 sets of task threads.
- LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
- LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +3:00, Platform Override: ''
- LogPluginManager: Mounting plugin AESHandlerComponent
- LogPluginManager: Mounting plugin PlatformCrypto
- LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
- LogPluginManager: Mounting plugin BlueprintContext
- LogPluginManager: Mounting plugin BlueprintMaterialTextureNodes
- LogPluginManager: Mounting plugin CommonUI
- LogPluginManager: Mounting plugin ControlRig
- LogPluginManager: Mounting plugin Crashlytics
- LogPluginManager: Mounting plugin DiscordRPC
- LogPluginManager: Mounting plugin EditorScriptingUtilities
- LogPluginManager: Mounting plugin FortniteEarlyStartupPatcher
- LogPluginManager: Found config from plugin[FortniteEarlyStartupPatcher] C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini
- LogPluginManager: Found config from plugin[FortniteEarlyStartupPatcher] C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Game.ini
- LogPluginManager: Mounting plugin OnlineSubsystem
- LogPluginManager: Mounting plugin EpicCMS
- LogPluginManager: Mounting plugin EpicCMSUIFramework
- LogPluginManager: Mounting plugin OnlineFramework
- LogPluginManager: Mounting plugin OnlineSubsystemUtils
- LogPluginManager: Mounting plugin OnlineSubsystemMcp
- LogPluginManager: Mounting plugin FunctionalTestingEditor
- LogPluginManager: Mounting plugin GameplayAbilities
- LogPluginManager: Mounting plugin GameplayTagsEditor
- LogPluginManager: Mounting plugin AssetManagerEditor
- LogPluginManager: Mounting plugin Gauntlet
- LogPluginManager: Mounting plugin ImagePlate
- LogPluginManager: Mounting plugin ImmediatePhysics
- LogPluginManager: Mounting plugin IOSDeviceProfileSelector
- LogPluginManager: Mounting plugin LiveLink
- LogPluginManager: Mounting plugin LogitechLED
- LogPluginManager: Mounting plugin MatchmakingService
- LogPluginManager: Mounting plugin NetUI
- LogPluginManager: Mounting plugin NVIDIAGfeSDK
- LogPluginManager: Mounting plugin OnlineSubsystemLiveServer
- LogPluginManager: Mounting plugin OnlineSubsystemFacebook
- LogPluginManager: Mounting plugin OnlineSubsystemGoogle
- LogPluginManager: Mounting plugin OnlineSubsystemNull
- LogPluginManager: Mounting plugin OnlineSubsystemPS4Server
- LogPluginManager: Mounting plugin OnlineSubsystemTwitch
- LogPluginManager: Mounting plugin Oodle
- LogPluginManager: Mounting plugin Paper2D
- LogPluginManager: Mounting plugin PhysXVehicles
- LogPluginManager: Mounting plugin ProceduralMeshComponent
- LogPluginManager: Mounting plugin PurchaseFlow
- LogPluginManager: Mounting plugin PythonScriptPlugin
- LogPluginManager: Mounting plugin RazerChroma
- LogPluginManager: Mounting plugin ReplicationGraph
- LogPluginManager: Mounting plugin SignificanceManager
- LogPluginManager: Mounting plugin Social
- LogPluginManager: Mounting plugin SubtitlesWidgets
- LogPluginManager: Mounting plugin SubtitlesWidgetsEditor
- LogPluginManager: Mounting plugin UAC
- LogPluginManager: Mounting plugin UACBase
- LogPluginManager: Mounting plugin WinDualShock
- LogPluginManager: Mounting plugin LauncherChunkInstaller
- LogPluginManager: Mounting plugin EpicGameplayStats
- LogPluginManager: Mounting plugin OnlineGameplayFramework
- LogPluginManager: Mounting plugin HTTPChunkInstaller
- LogPluginManager: Mounting plugin Vivox
- LogPluginManager: Mounting plugin AISupport
- LogPluginManager: Mounting plugin CryptoKeys
- LogPluginManager: Mounting plugin MeshEditor
- LogPluginManager: Mounting plugin EditableMesh
- LogPluginManager: Mounting plugin DatasmithContent
- LogPluginManager: Mounting plugin AppleImageUtils
- LogPluginManager: Mounting plugin AppleVision
- LogPluginManager: Mounting plugin BackChannel
- LogPluginManager: Mounting plugin GeometryCache
- LogPluginManager: Mounting plugin AvfMedia
- LogPluginManager: Mounting plugin LinearTimecode
- LogPluginManager: Mounting plugin WmfMedia
- LogPluginManager: Mounting plugin TcpMessaging
- LogPluginManager: Mounting plugin NetcodeUnitTest
- LogPluginManager: Mounting plugin NUTUnrealEngine4
- LogPluginManager: Mounting plugin AndroidPermission
- LogStreaming: Display: Took 0.104s to configure plugins.
- LogInit: Using libcurl 7.55.1-DEV
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.0.2h
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
- LogInit: - LocalHostAddr = Default
- LogInit: - BufferSize = 65536
- LogOnline: MCP: Mcp Startup!
- LogOnline: Verbose: MCP: Created thread (ID:13932).
- LogOnlineParty: Warning: OSS: Missing bQueryDisplayNameFromUserInterface key in OnlineSubsystemMcp.OnlinePartyMcp of DefaultEngine.ini, defaulting to true
- LogOnlineParty: Warning: OSS: Missing bCanTrustUserProvidedDisplayName key in OnlineSubsystemMcp.OnlinePartyMcp of DefaultEngine.ini, defaulting to true
- LogOnlineParty: Warning: OSS: Missing DefaultUntrustedDisplayName key in OnlineSubsystemMcp.OnlinePartyMcp of DefaultEngine.ini, defaulting to Player
- LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled
- LogInit: Build: ++Fortnite+Release-5.40-CL-4351695
- LogInit: Engine Version: 4.21.0-4351695+++Fortnite+Release-5.40
- LogInit: Compatible Engine Version: 4.21.0-4351695+++Fortnite+Release-5.40
- LogInit: Net CL: 4307413
- LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz, GPU: Intel(R) UHD Graphics 620
- LogInit: Compiled (64-bit): Sep 7 2018 15:51:10
- LogInit: Compiled with Visual C++: 19.13.26129.00
- LogInit: Build Configuration: Shipping
- LogInit: Branch Name: ++Fortnite+Release-5.40
- LogInit: Filtered Command Line: -USEALLAVAILABLECORES -NOSPLASH -PREFERREDPROCESSOR -8 -NOTEXTURESTREAMING -nobe -fromfl=eac
- LogInit: Base Directory: C:/Program Files/Epic Games/Fortnite/FortniteGame/Binaries/Win64/
- LogInit: Installed Engine Build: 1
- LogStreaming: Display: Took 0.124s to delete old logs.
- LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 17825792 bytes for permanent pool.
- LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: true, Async Post Load: true
- LogInit: Object subsystem initialized
- LogFortMemory: AppInit - CPU:244.08MB (Peak: 244.08MB)
- LogConfig: Setting CVar [[t.FPSChart.DoCsvProfile:1]]
- LogConfig: Setting CVar [[tick.LightweightTimeguardThresholdMS:30]]
- LogConfig: Setting CVar [[r.AllowStaticLighting:0]]
- LogConfig: Setting CVar [[r.Shadow.CacheWPOPrimitives:1]]
- LogConfig: Setting CVar [[r.CapsuleIndirectConeAngle:.2]]
- LogConfig: Setting CVar [[r.AOSpecularOcclusionMode:0]]
- LogConfig: Setting CVar [[r.SupportSimpleForwardShading:1]]
- LogConfig: Setting CVar [[p.BatchPhysXTasksSize:8]]
- LogConfig: Setting CVar [[r.DoLazyStaticMeshUpdate:1]]
- LogConfig: Setting CVar [[FX.BatchAsync:1]]
- LogConfig: Setting CVar [[FX.BatchAsyncBatchSize:32]]
- LogConfig: Setting CVar [[grass.TickInterval:5]]
- LogConfig: Setting CVar [[r.DistanceFields.ForceMaxAtlasSize:1]]
- LogConfig: Setting CVar [[r.DistanceFields.AtlasSizeZ:1024]]
- LogConfig: Setting CVar [[Compat.MAX_GPUSKIN_BONES:75]]
- LogConfig: Setting CVar [[r.setres:1280x720]]
- LogConfig: Setting CVar [[Slate.MaxFontAtlasPagesBeforeFlush:4]]
- LogConfig: Setting CVar [[net.ProcessQueuedBunchesMillisecondLimit:0]]
- LogConfig: Setting CVar [[Fort.AutomaticReplayRecording:1]]
- LogConfig: Setting CVar [[InGamePerformanceTracking.Enabled:1]]
- LogConfig: Setting CVar [[InGamePerformanceTracking.HistorySize:240]]
- LogConfig: Setting CVar [[t.FPSChart.InterestingFramerates:30,60]]
- LogConfig: Setting CVar [[p.DisableQueryOnlyActors:1]]
- LogConfig: Setting CVar [[r.StencilForLODDither:1]]
- LogConfig: Setting CVar [[r.gpucrash.collectionenable:1]]
- LogConfig: Setting CVar [[r.gpucrash.datadepth:5]]
- LogConfig: Setting CVar [[demo.WithLevelStreamingFixes:1]]
- LogConfig: Setting CVar [[net.DisableRemapScriptActors:1]]
- LogConfig: Setting CVar [[demo.ReplayStreamerAutoDemoPrefix:UnsavedReplay-]]
- LogConfig: Setting CVar [[demo.ReplayStreamerAutoDemoUseDateTimePostfix:1]]
- LogConfig: Setting CVar [[Fort.AthenaReplayBrowserDisplayFileName:1]]
- LogConfig: Setting CVar [[Fort.AutomaticClientReplayRecordingLimit:1]]
- [2018.09.10-14.04.26:750][ 0]LogConfig: Setting CVar [[t.FPSChart.DoCsvProfile:1]]
- [2018.09.10-14.04.26:750][ 0]LogConfig: Setting CVar [[tick.LightweightTimeguardThresholdMS:30]]
- [2018.09.10-14.04.26:750][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]]
- [2018.09.10-14.04.26:750][ 0]LogConfig: Setting CVar [[r.Shadow.CacheWPOPrimitives:1]]
- [2018.09.10-14.04.26:750][ 0]LogConfig: Setting CVar [[r.CapsuleIndirectConeAngle:.2]]
- [2018.09.10-14.04.26:750][ 0]LogConfig: Setting CVar [[r.AOSpecularOcclusionMode:0]]
- [2018.09.10-14.04.26:750][ 0]LogConfig: Setting CVar [[r.SupportSimpleForwardShading:1]]
- [2018.09.10-14.04.26:750][ 0]LogConfig: Setting CVar [[p.BatchPhysXTasksSize:8]]
- [2018.09.10-14.04.26:750][ 0]LogConfig: Setting CVar [[r.DoLazyStaticMeshUpdate:1]]
- [2018.09.10-14.04.26:750][ 0]LogConfig: Setting CVar [[FX.BatchAsync:1]]
- [2018.09.10-14.04.26:750][ 0]LogConfig: Setting CVar [[FX.BatchAsyncBatchSize:32]]
- [2018.09.10-14.04.26:750][ 0]LogConfig: Setting CVar [[grass.TickInterval:5]]
- [2018.09.10-14.04.26:750][ 0]LogConfig: Setting CVar [[r.DistanceFields.ForceMaxAtlasSize:1]]
- [2018.09.10-14.04.26:750][ 0]LogConfig: Setting CVar [[r.DistanceFields.AtlasSizeZ:1024]]
- [2018.09.10-14.04.26:750][ 0]LogConfig: Setting CVar [[Compat.MAX_GPUSKIN_BONES:75]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.setres:1280x720]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[Slate.MaxFontAtlasPagesBeforeFlush:4]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[net.ProcessQueuedBunchesMillisecondLimit:0]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[Fort.AutomaticReplayRecording:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[InGamePerformanceTracking.Enabled:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[InGamePerformanceTracking.HistorySize:240]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[t.FPSChart.InterestingFramerates:30,60]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[p.DisableQueryOnlyActors:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.gpucrash.collectionenable:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.gpucrash.datadepth:5]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[demo.WithLevelStreamingFixes:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[net.DisableRemapScriptActors:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[demo.ReplayStreamerAutoDemoPrefix:UnsavedReplay-]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[demo.ReplayStreamerAutoDemoUseDateTimePostfix:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[Fort.AthenaReplayBrowserDisplayFileName:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[Fort.AutomaticClientReplayRecordingLimit:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.ExpandNewlyOcclusionTestedBBoxesAmount:75]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.CustomDepth:3]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:0]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.EarlyZPassMovable:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.DBuffer:0]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.LightShaftRenderToSeparateTranslucency:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:0]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.TonemapperFilm:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.Streaming.MaxTextureUVDensity:2500]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:0]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:0]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:0]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.Mobile.SkyLightPermutation:2]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.Mobile.CompressLandscapeWeightmaps:1]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:0]]
- [2018.09.10-14.04.26:751][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:0]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:0]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[r.Mobile.ForceFullPrecisionInPS:1]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[OpenGL.UseEmulatedUBs:1]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:40.0]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:10.0]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[s.ProcessPrestreamingRequests:1]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[s.ForceGCAfterLevelStreamedOut:0]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[s.ContinuouslyIncrementalGCWhileLevelsPendingPurge:0]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[s.AllowLevelRequestsWhileAsyncLoadingInMatch:1]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[s.MaxLevelRequestsAtOnceWhileInMatch:2]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:17825792]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:8388607]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[gc.MergeGCClusters:0]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:1]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:1]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:1]]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
- [2018.09.10-14.04.26:752][ 0]LogConfig: Setting CVar [[n.VerifyPeer:1]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:2.0]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:8,16]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:5,10,10,75]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,2,3]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,1,2]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:1]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:1]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:1]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:40000,35000]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:0.0]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:1]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:0]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:1]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:3]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingRelevancyThrottleThreshold:50]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
- [2018.09.10-14.04.26:841][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0.5]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.SimpleForwardShading:0]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:0]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:-1]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:-1]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:1]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
- [2018.09.10-14.04.26:842][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2018.09.10-14.04.26:843][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2018.09.10-14.04.26:843][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2018.09.10-14.04.26:843][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2018.09.10-14.04.26:843][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2018.09.10-14.04.26:843][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2018.09.10-14.04.26:843][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2018.09.10-14.04.26:843][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.09.10-14.04.26:843][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- [2018.09.10-14.04.26:843][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2018.09.10-14.04.26:843][ 0]LogConfig: Setting CVar [[Fort.Wind:1]]
- [2018.09.10-14.04.26:843][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Low:0.85]]
- [2018.09.10-14.04.26:843][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Medium:0.7]]
- [2018.09.10-14.04.26:843][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_High:0.3]]
- [2018.09.10-14.04.26:843][ 0]LogConfig: Setting CVar [[fx.Significance.MaxRange:14000]]
- [2018.09.10-14.04.26:843][ 0]LogConfig: Setting CVar [[p.AnimDynamicsWind:1]]
- [2018.09.10-14.04.26:843][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]]
- [2018.09.10-14.04.26:843][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.04.26:843][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2018.09.10-14.04.26:843][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2018.09.10-14.04.26:843][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsClient]
- [2018.09.10-14.04.26:863][ 0]LogConfig: Setting CVar [[dp.AllowScalabilityGroupsToChangeAtRuntime:1]]
- [2018.09.10-14.04.26:864][ 0]LogHAL: Display: Platform has ~ 8 GB [8415711232 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[au.DisableEnvelopeFollowing:1]]
- [2018.09.10-14.04.26:864][ 0]LogInit: Going up to parent DeviceProfile [Windows]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[sg.ViewDistanceQuality:2]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.67]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:8,16]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:5,10,10,75]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,2,3]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,1,2]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:1]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:1]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:1]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:40000,35000]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:0.0]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:1]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:0]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingRelevancyThrottleThreshold:50]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[sg.AntiAliasingQuality:2]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0.5]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[sg.ShadowQuality:2]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.09.10-14.04.26:864][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.04]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.85]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.8]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.AOQuality:1]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:16]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:64]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:.5]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.SimpleForwardShading:0]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:2]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:4]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:0]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[sg.PostProcessQuality:2]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:1]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:2]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.8]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[sg.TextureQuality:2]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:4]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:800]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[sg.EffectsQuality:2]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.SSR.Quality:2]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
- [2018.09.10-14.04.26:865][ 0]LogConfig: Setting CVar [[r.DetailMode:1]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:1]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[r.SSS.Quality:-1]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.5]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[Fort.Wind:1]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Low:0.85]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Medium:0.7]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_High:0.3]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[fx.Significance.MaxRange:14000]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[p.AnimDynamicsWind:1]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]]
- [2018.09.10-14.04.26:866][ 0]LogInit: Going up to parent DeviceProfile []
- [2018.09.10-14.04.26:866][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:0,12]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:4,4,10,82]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,3,3]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.UROInterpolation:1,1,0,0]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,2,2]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:0]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:0]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:0]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:5000,35000]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:65000.0]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:0]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:-1]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingRelevancyThrottleThreshold:33]]
- [2018.09.10-14.04.26:866][ 0]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
- [2018.09.10-14.04.26:867][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.04.26:867][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:0]]
- [2018.09.10-14.04.26:867][ 0]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0]]
- [2018.09.10-14.04.26:867][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.04.26:867][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.09.10-14.04.26:867][ 0]LogConfig: Setting CVar [[r.ShadowQuality:0]]
- [2018.09.10-14.04.26:867][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
- [2018.09.10-14.04.26:867][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]]
- [2018.09.10-14.04.26:867][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]]
- [2018.09.10-14.04.26:867][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]]
- [2018.09.10-14.04.26:867][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.6]]
- [2018.09.10-14.04.26:867][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.VolumetricFog:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.SimpleForwardShading:1]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:6.0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[Fort.TODDirectionalLightInterpSpeed:2.0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.2]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.BloomQuality:4]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:1]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:16]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:400]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.RefractionQuality:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.DetailMode:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.125]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[Fort.Wind:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Low:0.85]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Medium:0.7]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_High:0.3]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[fx.Significance.MaxRange:5000]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[p.AnimDynamicsWind:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:1]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[net.DelayUnmappedRPCs:1]]
- [2018.09.10-14.04.26:868][ 0]LogConfig: Setting CVar [[net.MaxRPCPerNetUpdate:10]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[net.PingExcludeFrameTime:1]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:1]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[OSS.VerboseSessionInPayloads:0]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[OSS.VerboseSessionOutPayloads:0]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[OSS.VerboseIdentityPayloads:0]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[httpReplay.ChunkUploadDelayInSeconds:20]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[demo.CheckpointUploadDelayInSeconds:60]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[demo.ForceDisableAsyncPackageMapLoading:0]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[gpad.LeftStickInnerDeadzone:0.24]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[gpad.LeftStickOuterDeadzone:0.01]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[gpad.RightStickInnerDeadzone:0.27]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[gpad.RightStickOuterDeadzone:0.01]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[demo.UseNetRelevancy:0]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[demo.CullDistanceOverride:3000]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[demo.RecordHzWhenNotRelevant:2]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[demo.ClientRecordAsyncEndOfFrame:1]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:0]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[tick.DoAsyncEndOfFrameTasks:1]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirHeightOver:3]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirDistanceOver:5]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[Analytic.DumpPlayerInventoryPerZonePhase:1]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[Weapon.TryToFireRestrictedByTypeCooldowns:1]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:1]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[r.SkeletalMesh.StripMinLodDataDuringCooking:1]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[r.ForceStripAdjacencyDataDuringCooking:1]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[r.AOGlobalDFStartDistance:100]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[r.RHICmdBalanceParallelLists:0]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[foliage.MinVertsToSplitNode:8192]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[p.ForceNoKSPairs:1]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[p.ForceNoKKPairs:1]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[Athena.bMegaStormEnabled:1]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[dp.AllowScalabilityGroupsToChangeAtRuntime:1]]
- [2018.09.10-14.04.26:869][ 0]LogConfig: Setting CVar [[au.DisableHPFiltering:1]]
- [2018.09.10-14.04.26:869][ 0]LogInit: Computer: AFUPC
- [2018.09.10-14.04.26:869][ 0]LogInit: User: 10afr
- [2018.09.10-14.04.26:869][ 0]LogInit: CPU Page size=4096, Cores=4
- [2018.09.10-14.04.26:869][ 0]LogInit: High frequency timer resolution =1.757811 MHz
- [2018.09.10-14.04.26:870][ 0]LogMemory: Memory total: Physical=7.8GB (8GB approx)
- [2018.09.10-14.04.26:870][ 0]LogMemory: Platform Memory Stats for WindowsClient
- [2018.09.10-14.04.26:870][ 0]LogMemory: Process Physical Memory: 245.45 MB used, 245.45 MB peak
- [2018.09.10-14.04.26:870][ 0]LogMemory: Process Virtual Memory: 294.84 MB used, 294.84 MB peak
- [2018.09.10-14.04.26:870][ 0]LogMemory: Physical Memory: 2941.98 MB used, 5083.87 MB free, 8025.85 MB total
- [2018.09.10-14.04.26:870][ 0]LogMemory: Virtual Memory: 4573.93 MB used, 5083.87 MB free, 134217728.00 MB total
- [2018.09.10-14.04.27:569][ 0]LogInit: Using OS detected language (en-US).
- [2018.09.10-14.04.27:569][ 0]LogInit: Using OS detected locale (en-KE).
- [2018.09.10-14.04.27:575][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
- [2018.09.10-14.04.27:814][ 0]LogStreaming: Display: Took 0.245s to InitEngineTextLocalization.
- [2018.09.10-14.04.27:814][ 0]LogInit: Setting process to per monitor DPI aware
- [2018.09.10-14.04.28:322][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
- [2018.09.10-14.04.28:322][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
- [2018.09.10-14.04.28:448][ 0]LogD3D11RHI: D3D11 adapters:
- [2018.09.10-14.04.30:285][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics 620' (Feature Level 11_0)
- [2018.09.10-14.04.30:285][ 0]LogD3D11RHI: 128/0/4012 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086
- [2018.09.10-14.04.30:401][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- [2018.09.10-14.04.30:401][ 0]LogD3D11RHI: 0/0/4012 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- [2018.09.10-14.04.30:401][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
- [2018.09.10-14.04.30:409][ 0]LogD3D11RHI: Creating new Direct3DDevice
- [2018.09.10-14.04.30:409][ 0]LogD3D11RHI: GPU DeviceId: 0x5917 (for the marketing name, search the web for "GPU Device Id")
- [2018.09.10-14.04.30:409][ 0]LogWindows: EnumDisplayDevices:
- [2018.09.10-14.04.30:409][ 0]LogWindows: 0. 'Intel(R) UHD Graphics 620' (P:1 D:1)
- [2018.09.10-14.04.30:410][ 0]LogWindows: 1. 'Intel(R) UHD Graphics 620' (P:0 D:0)
- [2018.09.10-14.04.30:410][ 0]LogWindows: 2. 'Intel(R) UHD Graphics 620' (P:0 D:0)
- [2018.09.10-14.04.30:410][ 0]LogWindows: DebugString: FoundDriverCount:3
- [2018.09.10-14.04.30:410][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics 620
- [2018.09.10-14.04.30:410][ 0]LogD3D11RHI: Driver Version: 24.20.100.6194 (internal:24.20.100.6194, unified:24.20.100.6194)
- [2018.09.10-14.04.30:410][ 0]LogD3D11RHI: Driver Date: 6-20-2018
- [2018.09.10-14.04.30:410][ 0]LogRHI: Texture pool is 1494 MB (70% of 2134 MB)
- [2018.09.10-14.04.30:912][ 0]LogD3D11RHI: Async texture creation enabled
- [2018.09.10-14.04.30:919][ 0]LogD3D11RHI: GPU Timing Frequency: 12.000048 (Debug: 2 0)
- [2018.09.10-14.04.30:920][ 0]LogShaderLibrary: Display: Using ../../../FortniteGame/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1493 unique shaders.
- [2018.09.10-14.04.30:920][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
- [2018.09.10-14.04.30:920][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: BlueprintMaterialTextureNodes and no native library supported.
- [2018.09.10-14.04.30:920][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: BlueprintMaterialTextureNodes_SC and no native library supported.
- [2018.09.10-14.04.30:920][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: BlueprintMaterialTextureNodes and no native library supported.
- [2018.09.10-14.04.30:920][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: BlueprintMaterialTextureNodes_SC and no native library supported.
- [2018.09.10-14.04.30:921][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ControlRig and no native library supported.
- [2018.09.10-14.04.30:921][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ControlRig_SC and no native library supported.
- [2018.09.10-14.04.30:921][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ControlRig and no native library supported.
- [2018.09.10-14.04.30:921][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ControlRig_SC and no native library supported.
- [2018.09.10-14.04.30:921][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteEarlyStartupPatcher and no native library supported.
- [2018.09.10-14.04.30:921][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteEarlyStartupPatcher_SC and no native library supported.
- [2018.09.10-14.04.30:921][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteEarlyStartupPatcher and no native library supported.
- [2018.09.10-14.04.30:921][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteEarlyStartupPatcher_SC and no native library supported.
- [2018.09.10-14.04.30:922][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ImagePlate and no native library supported.
- [2018.09.10-14.04.30:922][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ImagePlate_SC and no native library supported.
- [2018.09.10-14.04.30:922][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ImagePlate and no native library supported.
- [2018.09.10-14.04.30:922][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ImagePlate_SC and no native library supported.
- [2018.09.10-14.04.30:922][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: NetUI and no native library supported.
- [2018.09.10-14.04.30:922][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: NetUI_SC and no native library supported.
- [2018.09.10-14.04.30:922][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: NetUI and no native library supported.
- [2018.09.10-14.04.30:922][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: NetUI_SC and no native library supported.
- [2018.09.10-14.04.30:922][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported.
- [2018.09.10-14.04.30:923][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported.
- [2018.09.10-14.04.30:923][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported.
- [2018.09.10-14.04.30:923][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported.
- [2018.09.10-14.04.30:923][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PythonScriptPlugin and no native library supported.
- [2018.09.10-14.04.30:923][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PythonScriptPlugin_SC and no native library supported.
- [2018.09.10-14.04.30:923][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PythonScriptPlugin and no native library supported.
- [2018.09.10-14.04.30:923][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PythonScriptPlugin_SC and no native library supported.
- [2018.09.10-14.04.30:923][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Social and no native library supported.
- [2018.09.10-14.04.30:924][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Social_SC and no native library supported.
- [2018.09.10-14.04.30:924][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Social and no native library supported.
- [2018.09.10-14.04.30:924][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Social_SC and no native library supported.
- [2018.09.10-14.04.30:924][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SubtitlesWidgetsEditor and no native library supported.
- [2018.09.10-14.04.30:924][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SubtitlesWidgetsEditor_SC and no native library supported.
- [2018.09.10-14.04.30:924][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SubtitlesWidgetsEditor and no native library supported.
- [2018.09.10-14.04.30:924][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SubtitlesWidgetsEditor_SC and no native library supported.
- [2018.09.10-14.04.30:924][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
- [2018.09.10-14.04.30:924][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
- [2018.09.10-14.04.30:925][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
- [2018.09.10-14.04.30:925][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
- [2018.09.10-14.04.30:925][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor and no native library supported.
- [2018.09.10-14.04.30:925][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor_SC and no native library supported.
- [2018.09.10-14.04.30:925][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor and no native library supported.
- [2018.09.10-14.04.30:925][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor_SC and no native library supported.
- [2018.09.10-14.04.30:925][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported.
- [2018.09.10-14.04.30:925][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported.
- [2018.09.10-14.04.30:926][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported.
- [2018.09.10-14.04.30:926][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported.
- [2018.09.10-14.04.30:950][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0-WindowsClient.pak added to pak precacher.
- [2018.09.10-14.04.31:119][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
- [2018.09.10-14.04.31:146][ 0]LogSlate: Using FreeType 2.6.0
- [2018.09.10-14.04.31:148][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2018.09.10-14.04.31:628][ 0]LogShaderLibrary: Display: Using ../../../FortniteGame/Content/ShaderArchive-FortniteGame-PCD3D_SM5.ushaderbytecode for material shader code. Total 95743 unique shaders.
- [2018.09.10-14.04.31:628][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library FortniteGame
- [2018.09.10-14.04.31:628][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteGame_SC and no native library supported.
- [2018.09.10-14.04.31:628][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile.
- [2018.09.10-14.04.31:628][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteGame and no native library supported.
- [2018.09.10-14.04.31:629][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteGame_SC and no native library supported.
- [2018.09.10-14.04.31:629][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile.
- [2018.09.10-14.04.31:629][ 0]LogRHI: Display: Failed to open default shader pipeline cache for FortniteGame using shader platform 0.
- [2018.09.10-14.04.31:629][ 0]LogRHI: Display: Failed to open default shader pipeline cache for FortniteGame using shader platform 0.
- [2018.09.10-14.04.31:629][ 0]LogInit: Using OS detected language (en-US).
- [2018.09.10-14.04.31:629][ 0]LogInit: Using OS detected locale (en-KE).
- [2018.09.10-14.04.31:631][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
- [2018.09.10-14.04.32:567][ 0]LogStreaming: Display: Took 0.938s to InitGameTextLocalization.
- [2018.09.10-14.04.34:211][ 0]LogAssetRegistry: FAssetRegistry took 1.6440 seconds to start up
- [2018.09.10-14.04.34:549][ 0]LogStreaming: Display: Flushing async loaders.
- [2018.09.10-14.04.34:588][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 2 prioritized culture(s) in 0.038940 seconds
- [2018.09.10-14.04.34:626][ 0]LogNetVersion: FortniteGame 1.0.0, NetCL: 4307413, EngineNetVer: 5, GameNetVer: 0 (Checksum: 3527662316)
- [2018.09.10-14.04.34:661][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s4-WindowsClient.pak added to pak precacher.
- [2018.09.10-14.04.35:216][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_A requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_A
- [2018.09.10-14.04.35:216][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.10-14.04.35:217][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_B requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_B
- [2018.09.10-14.04.35:217][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.10-14.04.35:218][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_X requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_X
- [2018.09.10-14.04.35:218][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.10-14.04.35:219][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_Y requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_Y
- [2018.09.10-14.04.35:219][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.10-14.04.35:220][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_L requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_L
- [2018.09.10-14.04.35:220][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.10-14.04.35:221][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_R requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_R
- [2018.09.10-14.04.35:221][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.10-14.04.35:222][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_LeftStickClick requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_LeftStickClick
- [2018.09.10-14.04.35:222][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.10-14.04.35:232][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_RightStickClick requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_RightStickClick
- [2018.09.10-14.04.35:232][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.10-14.04.35:233][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_SpecialRight requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_SpecialRight
- [2018.09.10-14.04.35:233][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.10-14.04.35:234][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_SpecialLeft requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_SpecialLeft
- [2018.09.10-14.04.35:234][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.10-14.04.35:234][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Left requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Left
- [2018.09.10-14.04.35:234][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.10-14.04.35:235][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Up requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Up
- [2018.09.10-14.04.35:235][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.10-14.04.35:236][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Right requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Right
- [2018.09.10-14.04.35:236][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.10-14.04.35:236][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Down requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Down
- [2018.09.10-14.04.35:236][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.10-14.04.35:237][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_RT requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_RT
- [2018.09.10-14.04.35:237][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.10-14.04.35:238][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_LT requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_LT
- [2018.09.10-14.04.35:238][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.10-14.04.35:247][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_LeftStick requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_LeftStick
- [2018.09.10-14.04.35:247][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.10-14.04.35:248][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_RightStick requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_RightStick
- [2018.09.10-14.04.35:248][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.10-14.04.35:526][ 0]LogGameplayTags: Display: Loading Tag File: ../../../FortniteGame/Config/Tags/LootTags.ini
- [2018.09.10-14.04.35:593][ 0]LogFortSignificance: Display: Set AI budget to '0,12'
- [2018.09.10-14.04.35:593][ 0]LogFortSignificance: Display: Set Athena Player Pawn budget to '4,4,10,82'
- [2018.09.10-14.04.35:593][ 0]LogFortSignificance: Display: Set Athena SKVehicle budget to '3, 3, 100'
- [2018.09.10-14.04.35:593][ 0]LogFortSignificance: Display: Set Athena Player Pawn URO rate to '0,1,3,3'
- [2018.09.10-14.04.35:593][ 0]LogFortSignificance: Display: Set Athena Player Pawn URO interpolation to '1,1,0,0'
- [2018.09.10-14.04.35:593][ 0]LogFortSignificance: Display: Set Athena Player SkelMeshMinLOD to '0,1,2,2'
- [2018.09.10-14.04.35:593][ 0]LogFortSignificance: Display: Set bucket distances to '50,100,250,500'
- [2018.09.10-14.04.35:633][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s5-WindowsClient.pak added to pak precacher.
- [2018.09.10-14.04.35:768][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s2-WindowsClient.pak added to pak precacher.
- [2018.09.10-14.04.35:787][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s3-WindowsClient.pak added to pak precacher.
- [2018.09.10-14.04.36:680][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- [2018.09.10-14.04.37:212][ 0]LogSlate: Took 0.002168 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/BurbankBigRegular-Bold.ufont' (155K)
- [2018.09.10-14.04.37:213][ 0]LogOnline: OSS: Using EpicApp backend 'Fortnite' with host 'fortnite-public-service-prod11.ol.epicgames.com' based on environment 'Prod' and override 'Fortnite'
- [2018.09.10-14.04.37:213][ 0]LogOnline: OSS: Unable to find code config for: OnlineSubsystemMcp.OnlineIdentityMcp Relying on INI for these configs.
- [2018.09.10-14.04.37:219][ 0]LogOnline: OSS: Unable to find code config for: OnlineSubsystemMcp.OnlineAccountMappingMcp Relying on INI for these configs.
- [2018.09.10-14.04.37:221][ 0]LogOnlineParty: Warning: OSS: Missing bQueryDisplayNameFromUserInterface key in OnlineSubsystemMcp.OnlinePartyMcp of DefaultEngine.ini, defaulting to true
- [2018.09.10-14.04.37:221][ 0]LogOnlineParty: Warning: OSS: Missing bCanTrustUserProvidedDisplayName key in OnlineSubsystemMcp.OnlinePartyMcp of DefaultEngine.ini, defaulting to true
- [2018.09.10-14.04.37:221][ 0]LogOnlineParty: Warning: OSS: Missing DefaultUntrustedDisplayName key in OnlineSubsystemMcp.OnlinePartyMcp of DefaultEngine.ini, defaulting to Player
- [2018.09.10-14.04.37:221][ 0]LogOnline: OSS: Unable to find code config for: OnlineSubsystemMcp.OnlineUsersMcp Relying on INI for these configs.
- [2018.09.10-14.04.37:225][ 0]LogInit: Display: Build flavor: '"Western"'
- [2018.09.10-14.04.37:249][ 0]LogOnline: Facebook: Facebook Startup!
- [2018.09.10-14.04.37:249][ 0]LogOnline: Google: Google Startup!
- [2018.09.10-14.04.37:249][ 0]LogOnline: Verbose: TWITCH: Twitch Startup!
- [2018.09.10-14.04.37:272][ 0]LogUAC: UACClient initialized
- [2018.09.10-14.04.37:273][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
- [2018.09.10-14.04.37:283][ 0]LogUObjectArray: 99123 objects as part of root set at end of initial load.
- [2018.09.10-14.04.37:283][ 0]LogUObjectArray: 61 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
- [2018.09.10-14.04.37:283][ 0]LogUObjectAllocator: 17542104 out of 17825792 bytes used by permanent object pool.
- [2018.09.10-14.04.37:283][ 0]LogUObjectArray: CloseDisregardForGC: 99123/99123 objects in disregard for GC pool
- [2018.09.10-14.04.37:296][ 0]LogMoviePlayer: Warning: PassLoadingScreenWindowBackToGame failed. No Window
- [2018.09.10-14.04.37:297][ 0]LogEngine: Initializing Engine...
- [2018.09.10-14.04.37:312][ 0]LogInit: Display: Limiting process virtual memory size to 16777216 KB
- [2018.09.10-14.04.37:446][ 0]LogFortMemory: UFortAssetManager default bundle state is (Client)
- [2018.09.10-14.04.37:446][ 0]LogFort: Display: Fastcook is 0
- [2018.09.10-14.04.37:446][ 0]LogFort: Display: Startup job "Super::StartInitialLoading()" starting
- [2018.09.10-14.04.37:981][ 0]LogFort: Display: Startup job "Super::StartInitialLoading()" took 0.53 seconds to complete
- [2018.09.10-14.04.37:981][ 0]LogFort: Display: Startup job "ScanPrototypePrimaryAssetTypes()" starting
- [2018.09.10-14.04.37:994][ 0]LogFort: Display: Startup job "ScanPrototypePrimaryAssetTypes()" took 0.01 seconds to complete
- [2018.09.10-14.04.37:994][ 0]LogFort: Display: Startup job "RegisterConstructorReferences()" starting
- [2018.09.10-14.04.37:995][ 0]LogFort: Display: Startup job "RegisterConstructorReferences()" took 0.00 seconds to complete
- [2018.09.10-14.04.37:995][ 0]LogFort: Display: Startup job "InitializeAbilitySystem()" starting
- [2018.09.10-14.04.38:544][ 0]LogFort: Display: Startup job "InitializeAbilitySystem()" took 0.55 seconds to complete
- [2018.09.10-14.04.38:544][ 0]LogFort: Display: Startup job "ScanForNavAgentCostData()" starting
- [2018.09.10-14.04.38:553][ 0]LogFort: Display: Startup job "ScanForNavAgentCostData()" took 0.01 seconds to complete
- [2018.09.10-14.04.38:553][ 0]LogFort: Display: Startup job "GetGameData()" starting
- [2018.09.10-14.04.38:553][ 0]LogFort: Loading GameData: /Game/Balance/DefaultGameData.DefaultGameData ...
- [2018.09.10-14.04.49:989][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s1-WindowsClient.pak added to pak precacher.
- [2018.09.10-14.04.49:989][ 0]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Effects/SplineTrails/Blueprints/BP_SplineVolumeTrail_v1b: Skipping import BoolProperty /Script/Engine.Texture:DeferCompression, depends on missing native class
- [2018.09.10-14.04.49:989][ 0]LogStreaming: Warning: Took 109.18ms to ProcessLoadedPackages
- [2018.09.10-14.04.52:669][ 0]LogStreaming: Warning: Took 328.67ms to ProcessLoadedPackages
- [2018.09.10-14.04.52:868][ 0]LogStreaming: Warning: Took 199.20ms to ProcessLoadedPackages
- [2018.09.10-14.04.52:868][ 0]LogStats: ... GameData loaded! - 14.315 s
- [2018.09.10-14.04.52:868][ 0]LogFort: Display: Startup job "GetGameData()" took 14.31 seconds to complete
- [2018.09.10-14.04.52:868][ 0]LogFort: Display: Startup job "LoadHandle = PreloadStartupAssets()" starting
- [2018.09.10-14.05.06:207][ 0]LogStreaming: Error: Couldn't find file for package /Game/Building/TextureData/WallOuter/Diffuses/AIDebugTrans requested by async loading code. NameToLoad: /Game/Building/TextureData/WallOuter/Diffuses/AIDebugTrans
- [2018.09.10-14.05.06:207][ 0]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file.
- [2018.09.10-14.05.06:207][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.10-14.05.06:207][ 0]LogStreaming: Warning: Took 319.24ms to ProcessLoadedPackages
- [2018.09.10-14.05.09:737][ 0]LogStreaming: Warning: Took 3529.05ms to ProcessLoadedPackages
- [2018.09.10-14.05.09:899][ 0]LogStreaming: Warning: Took 161.63ms to ProcessLoadedPackages
- [2018.09.10-14.05.09:900][ 0]LogFort: Display: Startup job "LoadHandle = PreloadStartupAssets()" took 17.03 seconds to complete
- [2018.09.10-14.05.09:901][ 0]LogFort: Display: Startup job "LoadHandle = PreloadStartupSubAssets()" starting
- [2018.09.10-14.05.10:405][ 0]LogFort: Display: Startup job "LoadHandle = PreloadStartupSubAssets()" took 0.50 seconds to complete
- [2018.09.10-14.05.10:405][ 0]LogFort: Display: Startup job "UFortGlobals::Get().LoadUIStyle()" starting
- [2018.09.10-14.05.10:485][ 0]LogFort: Display: Startup job "UFortGlobals::Get().LoadUIStyle()" took 0.08 seconds to complete
- [2018.09.10-14.05.10:485][ 0]LogFort: Display: All startup jobs took 33.04 seconds to complete
- [2018.09.10-14.05.10:485][ 0]LogInit: Initializing FReadOnlyCVARCache
- [2018.09.10-14.05.10:487][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
- [2018.09.10-14.05.10:487][ 0]LogAudioMixer: Display: Sample Rate: 48000
- [2018.09.10-14.05.10:487][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 256
- [2018.09.10-14.05.10:487][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- [2018.09.10-14.05.10:487][ 0]LogAudioMixer: Display: Number of buffers to queue: 7
- [2018.09.10-14.05.10:487][ 0]LogAudioMixer: Display: Max Channels (voices): 0
- [2018.09.10-14.05.10:487][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
- [2018.09.10-14.05.10:487][ 0]LogAudioMixer: Display: Initializing audio mixer.
- [2018.09.10-14.05.10:757][ 0]LogAudioMixer: Display: Audio Device Output Speaker Info:
- [2018.09.10-14.05.10:757][ 0]LogAudioMixer: Display: Name: Microphones (Realtek Audio)
- [2018.09.10-14.05.10:757][ 0]LogAudioMixer: Display: Is Default: Yes
- [2018.09.10-14.05.10:757][ 0]LogAudioMixer: Display: Sample Rate: 48000
- [2018.09.10-14.05.10:757][ 0]LogAudioMixer: Display: Channel Count Used: 2
- [2018.09.10-14.05.10:758][ 0]LogAudioMixer: Display: Device Channel Count: 2
- [2018.09.10-14.05.10:758][ 0]LogAudioMixer: Display: Channel Order:
- [2018.09.10-14.05.10:758][ 0]LogAudioMixer: Display: 0: FrontLeft
- [2018.09.10-14.05.10:758][ 0]LogAudioMixer: Display: 1: FrontRight
- [2018.09.10-14.05.13:217][ 0]LogInit: FAudioDevice initialized.
- [2018.09.10-14.05.13:231][ 0]LogNetVersion: Set ProjectVersion to 1.0.0. Version Checksum will be recalculated on next use.
- [2018.09.10-14.05.13:231][ 0]LogInit: Texture streaming: Enabled
- [2018.09.10-14.05.13:264][ 0]LogFortMemory: UFortAssetManager::ChangeLoadState() changing bundle state to (Client, Menu)
- [2018.09.10-14.05.13:363][ 0]LogConsoleResponse: Display: Apply Settings:
- [2018.09.10-14.05.13:464][ 0]LogGfeSDK: 2018-09-10T17:05:13.464[I] GAME Core.cpp:31 Creating GfeSDK Version 1.1.195.b747996a
- [2018.09.10-14.05.13:465][ 0]LogGfeSDK: 2018-09-10T17:05:13.465[I] TASK TaskRunner.cpp:39 Start TaskRunner thread
- [2018.09.10-14.05.13:465][ 0]LogGfeSDK: 2018-09-10T17:05:13.465[D] GAME FactoryImpl.cpp:28 Get shared messagebus interface directly
- [2018.09.10-14.05.13:465][ 0]LogGfeSDK: Warning: 2018-09-10T17:05:13.465[E] GAME MessagebusWrapper.cpp:33 Error creating message bus interface
- [2018.09.10-14.05.13:465][ 0]LogGfeSDK: Warning: 2018-09-10T17:05:13.466[E] GAME Controller.cpp:86 Failure during core::Controller constructor: NVGSDK_ERR_LOAD_LIBRARY Error creating message bus interface
- [2018.09.10-14.05.13:480][ 0]LogGfeSDK: 2018-09-10T17:05:13.466[I] TASK TaskRunner.cpp:170 Shutting down TaskRunner thread
- [2018.09.10-14.05.13:480][ 0]LogGfeSDK: 2018-09-10T17:05:13.466[I] TASK TaskRunner.cpp:55 Stopping TaskRunner thread. Flushing notifications
- [2018.09.10-14.05.13:480][ 0]LogGfeSDK: 2018-09-10T17:05:13.480[I] TASK TaskRunner.cpp:66 Stopped TaskRunner thread
- [2018.09.10-14.05.13:480][ 0]LogGfeSDK: Warning: 2018-09-10T17:05:13.480[E] GAME Core.cpp:126 Failure during NVGSDK_Create: NVGSDK_ERR_LOAD_LIBRARY Error creating message bus interface
- [2018.09.10-14.05.13:480][ 0]LogGfeSDK: Warning: 2018-09-10T17:05:13.480[E] GAME CoreCInterface.cpp:79 Error: failed initializing SDK -1022
- [2018.09.10-14.05.13:480][ 0]LogGfeSDK: 2018-09-10T17:05:13.480[I] GAME Core.cpp:36 Destroyed GfeSDK
- [2018.09.10-14.05.13:480][ 0]LogGfeSDK: Error: Failed to create GfeSDK: -1022
- [2018.09.10-14.05.13:480][ 0]LogGfeSDK: Warning: Failed to connect to GfeSDK backend
- [2018.09.10-14.05.13:480][ 0]LogGfeSDK: FAILED to connect with GfeSDK. Backend Version 0.0 GFE version
- [2018.09.10-14.05.13:482][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.10-14.05.13:482][ 0]LogBlueprintContext: Display: Creating blueprint contexts for Local Player ' FortLocalPlayer_0 ' of Game Instance ' FortGameInstance_0 '
- [2018.09.10-14.05.13:482][ 0]LogBlueprintContext: Display: Created Blueprint Context 'CommonUIContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:482][ 0]LogBlueprintContext: Display: Created Blueprint Context 'CommonInputContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:482][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortMatchmakingContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:483][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortPartyContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:947][ 0]LogBlueprintContext: Display: Created Blueprint Context 'HomeBaseContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:947][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortMcpContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:947][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortOutpostContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:947][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortPrototypingContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:947][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortReplayContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:947][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortToyContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:947][ 0]LogBlueprintContext: Display: Created Blueprint Context 'LocalServiceMessageContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:947][ 0]LogBlueprintContext: Display: Created Blueprint Context 'AthenaAccountContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:947][ 0]LogBlueprintContext: Display: Created Blueprint Context 'AthenaHUDContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:947][ 0]LogBlueprintContext: Display: Created Blueprint Context 'AthenaProfileStatContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:947][ 0]LogBlueprintContext: Display: Created Blueprint Context 'CMSContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:947][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortAbilitySystemContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:947][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortAccountStatsContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:947][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortFrontEndContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:947][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortGlobalUIContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:947][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortHeroManagementContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:948][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortHomebaseUIContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:948][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortHUDContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:948][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortInventoryContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:948][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortLeaderboardContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:948][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortPickerContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:950][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortSettingsContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:950][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortStoreContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:950][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortTooltipUIContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:950][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortTutorialContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:950][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortUIDataConfigurationContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:951][ 0]LogBlueprintContext: Display: Created Blueprint Context 'HUDLayoutToolContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.10-14.05.13:952][ 0]LogMatchAnalytics: OnViewportCreated
- [2018.09.10-14.05.13:952][ 0]LogMatchAnalytics: OnPlayerAdded
- [2018.09.10-14.05.13:952][ 0]LogInit: Display: Game Engine Initialized.
- [2018.09.10-14.05.13:952][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 1
- [2018.09.10-14.05.14:007][ 0]LogGameplayTags: Display: Loading Tag File: ../../../FortniteGame/Config/Tags/LootTags.ini
- [2018.09.10-14.05.14:039][ 0]LogFortMemory: PostEngineInit - CPU:2066.32MB (Peak: 2070.34MB)
- [2018.09.10-14.05.14:039][ 0]LogInit: Display: Starting Game.
- [2018.09.10-14.05.14:039][ 0]LogHotfixManager: Display: Update State UpdateIdle -> UpdatePending
- [2018.09.10-14.05.14:040][ 0]LogNet: Browse: /Game/Maps/Frontend?Name=Player
- [2018.09.10-14.05.14:055][ 0]LogCore: Display: Setting hang detector multiplier to 3.0000s. New hang duration: 90.0000s. New present duration: 0.0000s.
- [2018.09.10-14.05.14:055][ 0]LogFortLoadingScreen: Showing loading screen when 'IsShowingInitialLoadingScreen()' is true.
- [2018.09.10-14.05.14:055][ 0]LogFortLoadingScreen: bCurrentlyInLoadMap is true
- [2018.09.10-14.05.14:098][ 0]LogLoad: LoadMap: /Game/Maps/Frontend?Name=Player
- [2018.09.10-14.05.14:154][ 0]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
- [2018.09.10-14.05.14:179][ 0]LogGarbage: 24.711986 ms for GC
- [2018.09.10-14.05.14:179][ 0]LogGarbage: 0.617814 ms for Gather Unreachable Objects (89 objects collected including 0 cluster objects from 0 clusters)
- [2018.09.10-14.05.14:179][ 0]LogGarbage: 0.122311 ms for unhashing unreachable objects. Items 89 (89/89)
- [2018.09.10-14.05.14:185][ 0]LogGarbage: GC purged 89 objects (378052 -> 377963)
- [2018.09.10-14.05.14:850][ 0]LogStreaming: Display: /Game/Maps/Frontend is prestreaming /Game/Maps/FrontEnd/Maps/FrontEndStore
- [2018.09.10-14.05.14:850][ 0]LogStreaming: Display: /Game/Maps/Frontend is prestreaming /Game/Maps/UI/Frontend_BG_Main
- [2018.09.10-14.05.14:850][ 0]LogStreaming: Display: /Game/Maps/FrontEnd/Maps/FrontEndStore is prestreaming /Game/Maps/FrontEnd/Maps/FrontEndStore_Pinata
- [2018.09.10-14.05.15:947][ 0]LogAIModule: Creating AISystem for world Frontend
- [2018.09.10-14.05.15:947][ 0]LogLoad: Game class is 'FortGameModeFrontEnd'
- [2018.09.10-14.05.15:948][ 0]LogLevelActorContainer: Created LevelActorCluster (0) for /Game/Maps/FrontEnd/Maps/FrontEndStore.FrontEndStore:PersistentLevel with 34 objects, 0 referenced clusters and 16 mutable objects.
- [2018.09.10-14.05.15:948][ 0]LogLevelActorContainer: Created LevelActorCluster (1) for /Game/Maps/UI/Frontend_BG_Main.Frontend_BG_Main:PersistentLevel with 12 objects, 0 referenced clusters and 7 mutable objects.
- [2018.09.10-14.05.15:950][ 0]LogWorld: Bringing World /Game/Maps/Frontend.Frontend up for play (max tick rate 60) at 2018.09.10-17.05.15
- [2018.09.10-14.05.16:053][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_DefaultDuo (Server Only)
- [2018.09.10-14.05.16:053][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_DefaultSolo (Server Only)
- [2018.09.10-14.05.16:053][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_DefaultSquad (Server Only)
- [2018.09.10-14.05.16:053][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_50v50 (Server Only)
- [2018.09.10-14.05.16:053][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_50v50SAU (Server Only)
- [2018.09.10-14.05.16:053][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Soaring_50s (Server Only)
- [2018.09.10-14.05.16:053][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Bling_Duos (Server Only)
- [2018.09.10-14.05.16:053][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Bling_Solo (Server Only)
- [2018.09.10-14.05.16:053][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Bling_Squads (Server Only)
- [2018.09.10-14.05.16:053][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Up_Duos (Server Only)
- [2018.09.10-14.05.16:053][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Up_Solo (Server Only)
- [2018.09.10-14.05.16:053][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Up_Squads (Server Only)
- [2018.09.10-14.05.16:053][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite (Server Only)
- [2018.09.10-14.05.16:053][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite_B_Duos (Server Only)
- [2018.09.10-14.05.16:053][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite_B_Solo (Server Only)
- [2018.09.10-14.05.16:053][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite_B_Squads (Server Only)
- [2018.09.10-14.05.16:053][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Playground (Server Only)
- [2018.09.10-14.05.16:053][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Close_Duos (Server Only)
- [2018.09.10-14.05.16:053][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Close_Solo (Server Only)
- [2018.09.10-14.05.16:053][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Close_Squad (Server Only)
- [2018.09.10-14.05.16:053][ 0]LogOnlineGame: PLAYLIST: Serving ALL available playlists given to client from MCP!
- [2018.09.10-14.05.16:053][ 0]LogOnlineGame: PLAYLIST: Excluding NO playlists given to client from MCP!
- [2018.09.10-14.05.16:177][ 0]LogFortDayNight: AFortTimeOfDayManager::PostInitializeComponents: World is "Frontend", this is "TODM_Disabled_C_0"
- [2018.09.10-14.05.16:245][ 0]LogMatchAnalytics: OnGameStateSet
- [2018.09.10-14.05.16:245][ 0]LogFortDayNight: Game State in World Frontend is resetting. TimeOfDayManager is None.
- [2018.09.10-14.05.16:248][ 0]LogWorld: Bringing up level for play took: 0.300073
- [2018.09.10-14.05.16:249][ 0]LogOnlineGame: Client adding GameAccountId/AuthTicket for local player to login url. FortGameOptions=[ASID={88AB35F7-4071-6B9E-0F11-8087A200B70A}?Platform=WIN?AnalyticsPlat=Windows?bIsFirstServerJoin=1]
- [2018.09.10-14.05.16:250][ 0]LogOnlineGame: Server received AuthTicket from client for player: UniqueId:[INVALID] Platform=[WIN] Analytics=[Windows]
- [2018.09.10-14.05.16:285][ 0]LogMatchAnalytics: OnPlayerControllerSet
- [2018.09.10-14.05.16:285][ 0]LogFort: Warning: GetOrInitializeHero called with invalid player info!
- [2018.09.10-14.05.16:285][ 0]LogMatchAnalytics: OnPlayerStateSet
- [2018.09.10-14.05.16:285][ 0]LogFort: Warning: GetOrInitializeHero called with invalid player info!
- [2018.09.10-14.05.16:286][ 0]LogParty: Verbose: Failed to get persistent party leader
- [2018.09.10-14.05.16:287][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
- [2018.09.10-14.05.16:287][ 0]LogMatchAnalytics: OnMatchStateSet WaitingToStart
- [2018.09.10-14.05.16:288][ 0]LogFortDayNight: Day phase actor TODM_Disabled_C_0 is setting itself as the day phase handler for the GameState on World Frontend.
- [2018.09.10-14.05.16:288][ 0]LogFortDayNight: SetTimeOfDayManager: World is "Frontend", Old TimeOfDayManager: "None", New TimeOfDayManager: "TODM_Disabled_C_0"
- [2018.09.10-14.05.16:288][ 0]LogFortDayNight: SetupTimeOfDayCallbacks: World is "Frontend", FortTimeOfDayManager is "TODM_Disabled_C_0"
- [2018.09.10-14.05.16:288][ 0]LogFortMusic: Warning: Trying to assign a bank to a music manager that doesn't yet exist.
- [2018.09.10-14.05.16:288][ 0]LogConsoleResponse: Scalability mode 1 is now ACTIVE.
- [2018.09.10-14.05.16:288][ 0]LogConsoleResponse: Scalability mode 1 applied as highest priority mode active.
- [2018.09.10-14.05.16:291][ 0]LogFort: NO SKELETAL MESH FOR FeedbackAnnouncer_C_0
- [2018.09.10-14.05.16:294][ 0]LogLevel: ActivateLevel /Game/Maps/FrontEnd/FortniteWorldMap 1 1 1
- [2018.09.10-14.05.16:305][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart
- [2018.09.10-14.05.16:305][ 0]LogHealthSnapshot: ======= Snapshot: Waiting to Start (FortGameStateFrontEnd) =======
- [2018.09.10-14.05.16:305][ 0]LogHealthSnapshot: Games Played: 0, MeasuredPerfTime 0.00 Secs
- [2018.09.10-14.05.16:305][ 0]LogHealthSnapshot: CPU Memory: Used 0.00MB, Peak 0.00MB
- [2018.09.10-14.05.16:305][ 0]LogHealthSnapshot: Physical Memory: Used 2050.57MB, Peak 2073.48MB
- [2018.09.10-14.05.16:305][ 0]LogHealthSnapshot: =========================================================
- [2018.09.10-14.05.16:306][ 0]LogLoad: Took 2.208768 seconds to LoadMap(/Game/Maps/Frontend)
- [2018.09.10-14.05.16:740][ 0]LogFortMemory: InitComplete - CPU:2050.70MB (Peak: 2073.48MB)
- [2018.09.10-14.05.16:740][ 0]LogLoad: (Engine Initialization) Total time: 54.98 seconds
- [2018.09.10-14.05.16:953][ 0]LogContentStreaming: Texture pool size now 400 MB
- [2018.09.10-14.05.16:983][ 0]LogSlate: Took 0.029102 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/NotoSans-Bold.ufont' (445K)
- [2018.09.10-14.05.16:988][ 0]LogSlate: Took 0.003075 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/NotoSans-Regular.ufont' (445K)
- [2018.09.10-14.05.16:993][ 0]LogStreaming: Display: Suspending async loading (1)
- [2018.09.10-14.05.17:052][ 0]LogStreaming: Display: Resuming async loading (0)
- [2018.09.10-14.05.17:054][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/FrontEnd/FortniteWorldMap) is flushing async loading
- [2018.09.10-14.05.17:054][ 0]LogStreaming: Display: Flushing async loaders.
- [2018.09.10-14.05.17:193][ 0]LogLevelActorContainer: Created LevelActorCluster (2) for /Game/Maps/FrontEnd/FortniteWorldMap.FortniteWorldMap:PersistentLevel with 16 objects, 0 referenced clusters and 12 mutable objects.
- [2018.09.10-14.05.17:201][ 0]LogRenderer: Reallocating scene render targets to support 788x1024 Format 9 NumSamples 1 (Frame:1).
- [2018.09.10-14.05.17:201][ 0]LogFortUI: Display: [UFortUIManagerWidget_NUI::NativeTick] change state to Login with current values CurrentState: Invalid and NextState: Invalid
- [2018.09.10-14.05.17:201][ 0]LogFortUI: Display: [UFortUIManagerWidget_NUI::SetUIState] states from: Invalid to: Login
- [2018.09.10-14.05.17:201][ 0]LogFortUI: Display: [UFortUIManagerWidget_NUI::TransitionToNextState] Switching states from: Login to: Invalid
- [2018.09.10-14.05.17:237][ 0]LogFortUI: [UFortSplashScreenWidget] Enter BeginSplashScreenFlow
- [2018.09.10-14.05.17:237][ 0]LogFortUI: [UFortSplashScreenWidget] Enter ShouldBypassSplashScreen
- [2018.09.10-14.05.17:237][ 0]LogFortUI: [UFortUIStateWidget_Login] EndSplashScreenFlow
- [2018.09.10-14.05.17:237][ 0]LogFortUI: [UFortUIStateWidget_Login] Start update check
- [2018.09.10-14.05.17:237][ 0]LogCommonUI: Pushing StatusWidget_C_0 into widget stack LoginFlowStack
- [2018.09.10-14.05.17:237][ 0]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel StatusWidget_C_0:
- [2018.09.10-14.05.17:237][ 0]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.05.17:237][ 0]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.05.17:237][ 0]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: StatusWidget_C_0
- [2018.09.10-14.05.17:237][ 0]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: StatusWidget_C_0
- [2018.09.10-14.05.17:237][ 0]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: StatusWidget_C_0
- [2018.09.10-14.05.17:237][ 0]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.05.17:237][ 0]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.05.17:237][ 0]LogOnlineGame: Display: StartUpdateCheck initial update not complete
- [2018.09.10-14.05.17:237][ 0]LogOnlineGame: Display: StartUpdateCheck starting update check
- [2018.09.10-14.05.17:237][ 0]LogHotfixManager: Display: Update already in progress
- [2018.09.10-14.05.17:243][ 1]LogOnline: Verbose: MCP: Large tick time detected 50.8268
- [2018.09.10-14.05.17:278][ 1]LogCore: Warning: LIGHTWEIGHT_TIME_GUARD: FTickFunctionTask - FortPlayerControllerFrontEnd /Game/Maps/Frontend.Frontend:PersistentLevel.FortPlayerControllerFrontEnd_0[TickActor] took 34.82ms!
- [2018.09.10-14.05.17:283][ 1]LogLevel: ActivateLevel /Game/Maps/FortniteTownmap 1 1 1
- [2018.09.10-14.05.17:283][ 1]LogHotfixManager: Display: Update State UpdatePending -> CheckingForPatch
- [2018.09.10-14.05.17:283][ 1]LogOnlineIdentity: OSS: Sending User Privilege request. url=https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/v2/versioncheck/Windows?version=%2B%2BFortnite%2BRelease-5.40-CL-4351695-Windows
- [2018.09.10-14.05.17:284][ 1]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/FortniteTownmap) is flushing async loading
- [2018.09.10-14.05.17:320][ 1]LogLevelActorContainer: Created LevelActorCluster (3) for /Game/Maps/FortniteTownmap.FortniteTownmap:PersistentLevel with 134 objects, 0 referenced clusters and 7 mutable objects.
- [2018.09.10-14.05.17:323][ 1]LogSlate: Took 0.000660 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/BurbankBigCondensed-Black.ufont' (157K)
- [2018.09.10-14.05.17:331][ 2]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_SkillTree 1 1 1
- [2018.09.10-14.05.17:331][ 2]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_SkillTree) is flushing async loading
- [2018.09.10-14.05.17:331][ 2]LogStreaming: Display: Flushing async loaders.
- [2018.09.10-14.05.17:364][ 2]LogLevelActorContainer: Created LevelActorCluster (4) for /Game/Maps/UI/Frontend_SkillTree.Frontend_SkillTree:PersistentLevel with 8 objects, 0 referenced clusters and 7 mutable objects.
- [2018.09.10-14.05.17:368][ 3]LogLevel: ActivateLevel /Game/Maps/FrontEnd/Maps/FrontEndStore_Pinata 1 1 1
- [2018.09.10-14.05.17:368][ 3]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.05.17:389][ 4]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Manage 1 1 1
- [2018.09.10-14.05.17:390][ 4]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Manage) is flushing async loading
- [2018.09.10-14.05.17:390][ 4]LogStreaming: Display: Flushing async loaders.
- [2018.09.10-14.05.17:516][ 4]LogLevelActorContainer: Created LevelActorCluster (5) for /Game/Maps/UI/Frontend_Manage.Frontend_Manage:PersistentLevel with 36 objects, 0 referenced clusters and 4 mutable objects.
- [2018.09.10-14.05.17:518][ 5]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Research 1 1 1
- [2018.09.10-14.05.17:518][ 5]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Research) is flushing async loading
- [2018.09.10-14.05.17:518][ 5]LogStreaming: Display: Flushing async loaders.
- [2018.09.10-14.05.17:520][ 5]LogLevelActorContainer: Created LevelActorCluster (6) for /Game/Maps/UI/Frontend_Research.Frontend_Research:PersistentLevel with 30 objects, 0 referenced clusters and 4 mutable objects.
- [2018.09.10-14.05.17:535][ 6]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Upgrades 1 1 1
- [2018.09.10-14.05.17:535][ 6]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Upgrades) is flushing async loading
- [2018.09.10-14.05.17:535][ 6]LogStreaming: Display: Flushing async loaders.
- [2018.09.10-14.05.17:566][ 6]LogLevelActorContainer: Created LevelActorCluster (7) for /Game/Maps/UI/Frontend_Upgrades.Frontend_Upgrades:PersistentLevel with 22 objects, 0 referenced clusters and 4 mutable objects.
- [2018.09.10-14.05.17:568][ 7]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_HeroLoadout 1 1 1
- [2018.09.10-14.05.17:568][ 7]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_HeroLoadout) is flushing async loading
- [2018.09.10-14.05.17:568][ 7]LogStreaming: Display: Flushing async loaders.
- [2018.09.10-14.05.17:600][ 7]LogLevelActorContainer: Created LevelActorCluster (8) for /Game/Maps/UI/Frontend_HeroLoadout.Frontend_HeroLoadout:PersistentLevel with 30 objects, 0 referenced clusters and 4 mutable objects.
- [2018.09.10-14.05.17:601][ 8]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Commander 1 1 1
- [2018.09.10-14.05.17:601][ 8]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Commander) is flushing async loading
- [2018.09.10-14.05.17:601][ 8]LogStreaming: Display: Flushing async loaders.
- [2018.09.10-14.05.17:602][ 8]LogLevelActorContainer: Created LevelActorCluster (9) for /Game/Maps/UI/Frontend_Commander.Frontend_Commander:PersistentLevel with 14 objects, 0 referenced clusters and 4 mutable objects.
- [2018.09.10-14.05.17:618][ 9]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Lobby 1 1 1
- [2018.09.10-14.05.17:618][ 9]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Lobby) is flushing async loading
- [2018.09.10-14.05.17:618][ 9]LogStreaming: Display: Flushing async loaders.
- [2018.09.10-14.05.17:681][ 9]LogStreaming: Display: /Game/Maps/UI/Frontend_Lobby is prestreaming /Game/Maps/NavMeshBounds
- [2018.09.10-14.05.17:681][ 9]LogStreaming: Display: /Game/Maps/UI/Frontend_Lobby is prestreaming /Game/Maps/WorldLighting
- [2018.09.10-14.05.17:779][ 9]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Lobby_Default 1 1 1
- [2018.09.10-14.05.17:781][ 10]LogLevel: ActivateLevel /Game/Maps/WorldLightingMenu 1 1 1
- [2018.09.10-14.05.17:781][ 10]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldLightingMenu) is flushing async loading
- [2018.09.10-14.05.17:781][ 10]LogStreaming: Display: Flushing async loaders.
- [2018.09.10-14.05.17:785][ 10]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Lobby_Default) is flushing async loading
- [2018.09.10-14.05.17:820][ 10]LogLevelActorContainer: Created LevelActorCluster (10) for /Game/Maps/UI/Frontend_Lobby_Default.Frontend_Lobby_Default:PersistentLevel with 14 objects, 0 referenced clusters and 9 mutable objects.
- [2018.09.10-14.05.18:342][ 42]LogOnline: MCP: Service status updated [Normal] -> [Connected]
- [2018.09.10-14.05.18:773][ 67]LogCore: Display: Setting hang detector multiplier to 1.0000s. New hang duration: 30.0000s. New present duration: 0.0000s.
- [2018.09.10-14.05.18:773][ 67]LogFortLoadingScreen: Hiding loading screen when 'IsShowingInitialLoadingScreen()' is false.
- [2018.09.10-14.05.18:773][ 67]LogFortLoadingScreen: PC: AFortPlayerController is not in Zone and always returns 'hide loading screen'
- [2018.09.10-14.05.18:774][ 67]LogMatchAnalytics: Loading Screen Hidden
- [2018.09.10-14.05.19:353][102]LogHotfixManager: Verbose: [OnCheckForPatchComplete] Privilege=1 PrivilegeResult=0
- [2018.09.10-14.05.19:354][102]LogHotfixManager: Display: Update State CheckingForPatch -> CheckingForHotfix
- [2018.09.10-14.05.19:621][118]LogOnlineTitleFile: MCP: FOnlineTitleFileMcp::DeleteCachedFiles Clearing cached files: [bSkipEnumerated:1]
- [2018.09.10-14.05.19:621][118]LogOnlineTitleFile: MCP: Cleared 0 cached files.
- [2018.09.10-14.05.19:621][118]LogHotfixManager: Verbose: Using default hotfix DefaultRuntimeOptions.ini
- [2018.09.10-14.05.19:621][118]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_Engine.ini
- [2018.09.10-14.05.19:621][118]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_RuntimeOptions.ini
- [2018.09.10-14.05.19:621][118]LogHotfixManager: Verbose: Using default hotfix DefaultGame.ini
- [2018.09.10-14.05.19:621][118]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_Game.ini
- [2018.09.10-14.05.19:621][118]LogHotfixManager: Verbose: Using default hotfix DefaultEngine.ini
- [2018.09.10-14.05.19:625][119]LogHotfixManager: Hotfix file (WindowsClient_Engine.ini) downloaded. Size was (45)
- [2018.09.10-14.05.19:625][119]LogHotfixManager: Hotfix file (WindowsClient_RuntimeOptions.ini) downloaded. Size was (100)
- [2018.09.10-14.05.19:654][120]LogHotfixManager: Hotfix file (DefaultGame.ini) downloaded. Size was (4099)
- [2018.09.10-14.05.19:654][120]LogHotfixManager: Hotfix file (WindowsClient_Game.ini) downloaded. Size was (1342)
- [2018.09.10-14.05.19:658][121]LogHotfixManager: Hotfix file (DefaultRuntimeOptions.ini) downloaded. Size was (1198)
- [2018.09.10-14.05.19:692][123]LogHotfixManager: Hotfix file (DefaultEngine.ini) downloaded. Size was (6348)
- [2018.09.10-14.05.19:692][123]LogHotfixManager: Verbose: Applying hotfix DefaultEngine.ini
- [2018.09.10-14.05.19:693][123]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultEngine.ini and was not a per object config, some settings will be lost.
- [2018.09.10-14.05.19:693][123]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultEngine.ini and was not a per object config, some settings will be lost.
- [2018.09.10-14.05.19:693][123]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultEngine.ini and was not a per object config, some settings will be lost.
- [2018.09.10-14.05.19:693][123]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultEngine.ini and was not a per object config, some settings will be lost.
- [2018.09.10-14.05.19:693][123]LogHotfixManager: Verbose: Reloading /Script/Qos.Default__QosRegionManager
- [2018.09.10-14.05.19:693][123]LogHotfixManager: Verbose: Reloading /Engine/Transient.QosRegionManager_0
- [2018.09.10-14.05.19:694][123]LogQos: Display: AutoRegion NAE: 2 datacenters available
- [2018.09.10-14.05.19:694][123]LogQos: Display: AutoRegion NAW: 1 datacenters available
- [2018.09.10-14.05.19:694][123]LogQos: Display: AutoRegion EU: 4 datacenters available
- [2018.09.10-14.05.19:694][123]LogQos: Display: AutoRegion OCE: 1 datacenters available
- [2018.09.10-14.05.19:694][123]LogQos: Display: AutoRegion BR: 1 datacenters available
- [2018.09.10-14.05.19:694][123]LogQos: Display: AutoRegion ASIA: 1 datacenters available
- [2018.09.10-14.05.19:694][123]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[net.AllowAsyncLoading:1]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[net.DelayUnmappedRPCs:1]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[net.MaxRPCPerNetUpdate:10]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[net.PingExcludeFrameTime:1]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:1]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[OSS.VerboseSessionInPayloads:0]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[OSS.VerboseSessionOutPayloads:0]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[OSS.VerboseIdentityPayloads:0]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[httpReplay.ChunkUploadDelayInSeconds:20]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[demo.CheckpointUploadDelayInSeconds:60]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[demo.ForceDisableAsyncPackageMapLoading:0]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[gpad.LeftStickInnerDeadzone:0.24]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[gpad.LeftStickOuterDeadzone:0.01]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[gpad.RightStickInnerDeadzone:0.27]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[gpad.RightStickOuterDeadzone:0.01]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[demo.UseNetRelevancy:0]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[demo.CullDistanceOverride:3000]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[demo.RecordHzWhenNotRelevant:2]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[demo.ClientRecordAsyncEndOfFrame:1]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[gc.CreateGCClusters:0]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[tick.DoAsyncEndOfFrameTasks:1]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirHeightOver:3]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirDistanceOver:5]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[Analytic.DumpPlayerInventoryPerZonePhase:1]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[Weapon.TryToFireRestrictedByTypeCooldowns:1]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:1]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[r.SkeletalMesh.StripMinLodDataDuringCooking:1]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[r.ForceStripAdjacencyDataDuringCooking:1]]
- [2018.09.10-14.05.19:694][123]LogConfig: Setting CVar [[r.AOGlobalDFStartDistance:100]]
- [2018.09.10-14.05.19:695][123]LogConfig: Setting CVar [[r.RHICmdBalanceParallelLists:0]]
- [2018.09.10-14.05.19:695][123]LogConfig: Setting CVar [[foliage.MinVertsToSplitNode:8192]]
- [2018.09.10-14.05.19:695][123]LogConfig: Setting CVar [[p.ForceNoKSPairs:1]]
- [2018.09.10-14.05.19:695][123]LogConfig: Setting CVar [[p.ForceNoKKPairs:1]]
- [2018.09.10-14.05.19:695][123]LogConfig: Setting CVar [[Athena.bMegaStormEnabled:1]]
- [2018.09.10-14.05.19:695][123]LogConfig: Setting CVar [[dp.AllowScalabilityGroupsToChangeAtRuntime:1]]
- [2018.09.10-14.05.19:695][123]LogConfig: Setting CVar [[au.DisableHPFiltering:1]]
- [2018.09.10-14.05.19:695][123]LogConfig: Setting CVar [[Fort.AutomaticReplayRecording:0]]
- [2018.09.10-14.05.19:695][123]LogConfig: Setting CVar [[AudioThread.WaitWarningThresholdMs:35000]]
- [2018.09.10-14.05.19:695][123]LogConfig: Setting CVar [[au.IsUsingAudioMixer:0]]
- [2018.09.10-14.05.19:695][123]LogConfig: Setting CVar [[Athena.DeferInitialCustomizationsGC:0]]
- [2018.09.10-14.05.19:695][123]LogHotfixManager: Updating config from DefaultEngine.ini took 0.002146 seconds and reloaded 2 objects
- [2018.09.10-14.05.19:695][123]LogHotfixManager: Verbose: Applying hotfix DefaultGame.ini
- [2018.09.10-14.05.19:696][123]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortGameInstance
- [2018.09.10-14.05.19:696][123]LogHotfixManager: Verbose: Reloading /Engine/Transient.FortEngine_0:FortGameInstance_0
- [2018.09.10-14.05.19:696][123]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortOnlineAccount
- [2018.09.10-14.05.19:696][123]LogHotfixManager: Verbose: Reloading /Engine/Transient.FortEngine_0:FortLocalPlayer_0.FortOnlineAccount_0
- [2018.09.10-14.05.19:697][123]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortGlobals
- [2018.09.10-14.05.19:697][123]LogHotfixManager: Verbose: Reloading /Engine/Transient.FortEngine_0:FortGlobals_0
- [2018.09.10-14.05.19:697][123]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortMatchmakingV2
- [2018.09.10-14.05.19:697][123]LogHotfixManager: Verbose: Reloading /Engine/Transient.FortEngine_0:FortGameInstance_0.FortMatchmakingV2_0
- [2018.09.10-14.05.19:698][123]LogHotfixManager: Updating config from DefaultGame.ini took 0.001632 seconds and reloaded 8 objects
- [2018.09.10-14.05.19:698][123]LogHotfixManager: Verbose: Applying hotfix DefaultRuntimeOptions.ini
- [2018.09.10-14.05.19:698][123]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortRuntimeOptions
- [2018.09.10-14.05.19:699][123]LogHotfixManager: Updating config from DefaultRuntimeOptions.ini took 0.001130 seconds and reloaded 1 objects
- [2018.09.10-14.05.19:699][123]LogHotfixManager: Verbose: Applying hotfix WindowsClient_Engine.ini
- [2018.09.10-14.05.19:699][123]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in WindowsClient_Engine.ini and was not a per object config, some settings will be lost.
- [2018.09.10-14.05.19:699][123]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
- [2018.09.10-14.05.19:699][123]LogConfig: Setting CVar [[net.AllowAsyncLoading:1]]
- [2018.09.10-14.05.19:699][123]LogConfig: Setting CVar [[net.DelayUnmappedRPCs:1]]
- [2018.09.10-14.05.19:699][123]LogConfig: Setting CVar [[net.MaxRPCPerNetUpdate:10]]
- [2018.09.10-14.05.19:699][123]LogConfig: Setting CVar [[net.PingExcludeFrameTime:1]]
- [2018.09.10-14.05.19:699][123]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:1]]
- [2018.09.10-14.05.19:699][123]LogConfig: Setting CVar [[OSS.VerboseSessionInPayloads:0]]
- [2018.09.10-14.05.19:699][123]LogConfig: Setting CVar [[OSS.VerboseSessionOutPayloads:0]]
- [2018.09.10-14.05.19:699][123]LogConfig: Setting CVar [[OSS.VerboseIdentityPayloads:0]]
- [2018.09.10-14.05.19:699][123]LogConfig: Setting CVar [[httpReplay.ChunkUploadDelayInSeconds:20]]
- [2018.09.10-14.05.19:699][123]LogConfig: Setting CVar [[demo.CheckpointUploadDelayInSeconds:60]]
- [2018.09.10-14.05.19:699][123]LogConfig: Setting CVar [[demo.ForceDisableAsyncPackageMapLoading:0]]
- [2018.09.10-14.05.19:699][123]LogConfig: Setting CVar [[gpad.LeftStickInnerDeadzone:0.24]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[gpad.LeftStickOuterDeadzone:0.01]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[gpad.RightStickInnerDeadzone:0.27]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[gpad.RightStickOuterDeadzone:0.01]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[demo.UseNetRelevancy:0]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[demo.CullDistanceOverride:3000]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[demo.RecordHzWhenNotRelevant:2]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[demo.ClientRecordAsyncEndOfFrame:1]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[gc.CreateGCClusters:0]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[tick.DoAsyncEndOfFrameTasks:1]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirHeightOver:3]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirDistanceOver:5]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[Analytic.DumpPlayerInventoryPerZonePhase:1]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[Weapon.TryToFireRestrictedByTypeCooldowns:1]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:1]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[r.SkeletalMesh.StripMinLodDataDuringCooking:1]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[r.ForceStripAdjacencyDataDuringCooking:1]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[r.AOGlobalDFStartDistance:100]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[r.RHICmdBalanceParallelLists:0]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[foliage.MinVertsToSplitNode:8192]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[p.ForceNoKSPairs:1]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[p.ForceNoKKPairs:1]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[Athena.bMegaStormEnabled:1]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[dp.AllowScalabilityGroupsToChangeAtRuntime:1]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[au.DisableHPFiltering:1]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[Fort.AutomaticReplayRecording:0]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[AudioThread.WaitWarningThresholdMs:35000]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[au.IsUsingAudioMixer:0]]
- [2018.09.10-14.05.19:700][123]LogConfig: Setting CVar [[Athena.DeferInitialCustomizationsGC:0]]
- [2018.09.10-14.05.19:703][123]LogHotfixManager: Updating config from WindowsClient_Engine.ini took 0.003393 seconds and reloaded 0 objects
- [2018.09.10-14.05.19:703][123]LogHotfixManager: Verbose: Applying hotfix WindowsClient_Game.ini
- [2018.09.10-14.05.19:703][123]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in WindowsClient_Game.ini and was not a per object config, some settings will be lost.
- [2018.09.10-14.05.19:703][123]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortGlobals
- [2018.09.10-14.05.19:703][123]LogHotfixManager: Verbose: Reloading /Engine/Transient.FortEngine_0:FortGlobals_0
- [2018.09.10-14.05.19:703][123]LogHotfixManager: Verbose: Reloading /Script/Account.Default__OnlineAccountCommon
- [2018.09.10-14.05.19:703][123]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortOnlineAccount
- [2018.09.10-14.05.19:703][123]LogHotfixManager: Verbose: Reloading /Engine/Transient.FortEngine_0:FortLocalPlayer_0.FortOnlineAccount_0
- [2018.09.10-14.05.19:706][123]LogHotfixManager: Updating config from WindowsClient_Game.ini took 0.003247 seconds and reloaded 5 objects
- [2018.09.10-14.05.19:706][123]LogHotfixManager: Verbose: Applying hotfix WindowsClient_RuntimeOptions.ini
- [2018.09.10-14.05.19:706][123]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortRuntimeOptions
- [2018.09.10-14.05.19:707][123]LogHotfixManager: Updating config from WindowsClient_RuntimeOptions.ini took 0.000886 seconds and reloaded 1 objects
- [2018.09.10-14.05.19:707][123]LogHotfixManager: Display: Hotfix data has been successfully applied
- [2018.09.10-14.05.19:707][123]LogHotfixManager: Display: Checking for assets to be patched using data from 'AssetHotfix' section in the Game .ini file
- [2018.09.10-14.05.19:707][123]LogStreaming: Display: Flushing async loaders.
- [2018.09.10-14.05.19:770][123]LogHotfixManager: Verbose: Data table /Game/Items/DataTables/AthenaLootTierData_Client row Loot_AthenaFloorLoot_19 updated column Weight from 0.50 to 0.05.
- [2018.09.10-14.05.19:832][123]LogHotfixManager: Verbose: Data table /Game/Athena/Playlists/50v50/Soaring/AthenaLootTierData_Client row Loot_AthenaFloorLoot_19 updated column Weight from 0.50 to 0.05.
- [2018.09.10-14.05.19:899][123]LogHotfixManager: Verbose: Data table /Game/Athena/Playlists/Bling/AthenaLootPackages_Client row WorldList.AthenaLoot.Weapon.Sniper.04 updated column Weight from 1.50 to 0.00.
- [2018.09.10-14.05.19:899][123]LogHotfixManager: Verbose: Curve table /Game/Athena/Playlists/Bling/OverrideGameData row Default.SafeZone.05.WaitTime updated column 0 from 60.00 to 240.00.
- [2018.09.10-14.05.19:900][123]LogHotfixManager: Display: Successfully patched all 4 assets from the 'AssetHotfix' section in the Game .ini file. These assets will be forced to remain loaded.
- [2018.09.10-14.05.19:900][123]LogHotfixManager: Display: OnHotfixCheckComplete 1
- [2018.09.10-14.05.19:919][123]LogInit: XAudio2 using 'Microphones (Realtek Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- [2018.09.10-14.05.20:161][123]LogInit: FAudioDevice initialized.
- [2018.09.10-14.05.20:162][124]LogHotfixManager: Display: Update State CheckingForHotfix -> WaitingOnInitialLoad
- [2018.09.10-14.05.20:164][125]LogHotfixManager: Finished initial load/hotfix phase in 0.001626s
- [2018.09.10-14.05.20:164][125]LogHotfixManager: Display: Update State WaitingOnInitialLoad -> InitialLoadComplete
- [2018.09.10-14.05.20:164][125]LogHotfixManager: Display: CheckComplete UpdateSuccess
- [2018.09.10-14.05.20:687][153]LogHotfixManager: Display: External CheckComplete UpdateSuccess
- [2018.09.10-14.05.20:687][153]LogHotfixManager: Display: Update State InitialLoadComplete -> UpdatePending
- [2018.09.10-14.05.20:687][153]LogFortUI: [UFortUIStateWidget_Login] HandleUpdateCheckComplete
- [2018.09.10-14.05.20:687][153]LogFortUI: [UFortUIStateWidget_Login] PatchingComplete
- [2018.09.10-14.05.20:687][153]LogFortUI: [UFortUIStateWidget_Login] EndUpdateCheck
- [2018.09.10-14.05.20:687][153]LogOnlineAccount: [UOnlineAccountCommon::StartLogin] Starting Login state machine
- [2018.09.10-14.05.20:687][153]LogFortUI: [UFortUIStateWidget_Login] Autologin started
- [2018.09.10-14.05.20:704][154]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Checking Epic services queue... (LoginWaitingRoom)
- [2018.09.10-14.05.20:721][155]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Signing in to Epic services... (LoggingIn)
- [2018.09.10-14.05.20:722][155]LogOnlineIdentity: OSS: Sending Login request. url=https://account-public-service-prod03.ol.epicgames.com/account, type=exchangecode, id=[REDACTED]
- [2018.09.10-14.05.21:335][192]LogOnlineIdentity: OSS: Kill auth sessions request complete. url=https://account-public-service-prod03.ol.epicgames.com/account/api/oauth/sessions/kill?killType=OTHERS_ACCOUNT_CLIENT_SERVICE code=204 response=[REDACTED]
- [2018.09.10-14.05.21:770][218]LogOnlineAccount: Setting LocalPlayer FortLocalPlayer_0 to ControllerId 0
- [2018.09.10-14.05.21:770][218]LogOnlineAccount: Display: [UOnlineAccountCommon::ProcessUserLogin] Successfully logged in user. UserId=[3c95cb7ca84b4eaeace757248c0a4e28] DisplayName=[M3Afu11] EpicAccountId=[MCP:3c95cb7ca84b4eaeace757248c0a4e28] AuthTicket=[<Redacted>]
- [2018.09.10-14.05.21:771][218]LogParty: [UParty::ClearPendingPartyJoin] Clearing pending party join: HadPendingInvite=[false]
- [2018.09.10-14.05.21:772][218]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: (CheckPlatformPlayAllowed)
- [2018.09.10-14.05.22:070][236]LogOnlineAccount: UFortOnlineAccount::CheckPlatformPlayAllowed_HttpRequestComplete: play IS allowed on this platform
- [2018.09.10-14.05.22:072][236]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Contacting services... (CheckServiceAvailability)
- [2018.09.10-14.05.22:940][288]LogStreaming: Display: Suspending async loading (1)
- [2018.09.10-14.05.22:983][288]LogStreaming: Display: Resuming async loading (0)
- [2018.09.10-14.05.22:993][288]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 9 NumSamples 1 (Frame:289).
- [2018.09.10-14.05.23:120][292]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Checking entitlements... (CheckEntitledToPlay)
- [2018.09.10-14.05.23:439][306]LogOnline: OSS: QueryAvailableFeatures request complete and valid. Response string length is 2, code is 200
- [2018.09.10-14.05.23:448][306]LogOnline: OSS: QueryAvailableFeatures request complete. url=https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/enabled_features code=200 response=[]
- [2018.09.10-14.05.23:459][306]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Downloading user settings... (DownloadingClientSettings)
- [2018.09.10-14.05.23:765][322]LogFortSettings: Client settings finished loading with result Success
- [2018.09.10-14.05.23:765][322]LogConsoleResponse: Display: Apply Settings:
- [2018.09.10-14.05.23:765][322]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.05.23:765][322]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]]
- [2018.09.10-14.05.23:765][322]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2018.09.10-14.05.23:765][322]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:0,12]]
- [2018.09.10-14.05.23:765][322]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:4,4,10,82]]
- [2018.09.10-14.05.23:765][322]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,3,3]]
- [2018.09.10-14.05.23:765][322]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.UROInterpolation:1,1,0,0]]
- [2018.09.10-14.05.23:765][322]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,2,2]]
- [2018.09.10-14.05.23:765][322]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:0]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:0]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:0]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:5000,35000]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:65000.0]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:0]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:-1]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[Athena.NetworkSmoothingRelevancyThrottleThreshold:33]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
- [2018.09.10-14.05.23:766][322]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[r.PostProcessAAQuality:0]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0]]
- [2018.09.10-14.05.23:766][322]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[r.ShadowQuality:0]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.6]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]]
- [2018.09.10-14.05.23:766][322]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.VolumetricFog:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.SimpleForwardShading:1]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:6.0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[Fort.TODDirectionalLightInterpSpeed:2.0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.2]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.EyeAdaptationQuality:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.BloomQuality:4]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.Upscale.Quality:1]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.Streaming.MipBias:16]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.MaxAnisotropy:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.Streaming.PoolSize:400]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.RefractionQuality:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.DetailMode:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.SSS.Scale:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.SSS.Quality:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.125]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[Fort.Wind:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Low:0.85]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Medium:0.7]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_High:0.3]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[fx.Significance.MaxRange:5000]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[p.AnimDynamicsWind:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
- [2018.09.10-14.05.23:767][322]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.05.23:768][322]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2018.09.10-14.05.23:768][322]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2018.09.10-14.05.23:769][322]LogStreaming: Display: Suspending async loading (1)
- [2018.09.10-14.05.23:814][322]LogStreaming: Display: Resuming async loading (0)
- [2018.09.10-14.05.23:816][322]LogRenderer: Reallocating scene render targets to support 788x1024 Format 9 NumSamples 1 (Frame:324).
- [2018.09.10-14.05.23:823][322]LogFort: Warning: GetOrInitializeHero called with invalid player info!
- [2018.09.10-14.05.23:823][322]LogFort: Warning: GetOrInitializeHero called with invalid player info!
- [2018.09.10-14.05.23:823][322]LogFort: Warning: GetOrInitializeHero called with invalid player info!
- [2018.09.10-14.05.23:823][322]LogFort: Warning: GetOrInitializeHero called with invalid player info!
- [2018.09.10-14.05.23:823][322]LogFort: Warning: GetOrInitializeHero called with invalid player info!
- [2018.09.10-14.05.24:217][322]LogVivoxVoiceChat: FVivox::Connect
- [2018.09.10-14.05.24:220][322]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Downloading profile... (QueryProfile)
- [2018.09.10-14.05.24:221][322]LogCatalogHelper: AppStore set to EpicPurchasingService
- [2018.09.10-14.05.24:221][322]LogFortPlayerRegistration: BindToState(AFortPlayerState* State) trying to initialize ability system actor
- [2018.09.10-14.05.24:221][322]LogFortPlayerRegistration: UpdateAbilitySystemActor with no profile/world, clearing [M3Afu11]
- [2018.09.10-14.05.24:221][322]LogFortPlayerRegistration: BindToPlayerController trying to initialize ability system actor
- [2018.09.10-14.05.24:221][322]LogFortPlayerRegistration: UpdateAbilitySystemActor with no profile/world, clearing [M3Afu11]
- [2018.09.10-14.05.24:221][322]LogFort: UFortRegisteredPlayerInfo::SynchronizeProfile is adding FFortProfileSynchronizeRequest : RequestId [0].
- [2018.09.10-14.05.24:221][322]LogProfileSys: Requesting full profile update for profile 'common_public' for player 'M3Afu11'
- [2018.09.10-14.05.24:221][322]LogProfileSys: Requesting full profile update for profile 'common_core' for player 'M3Afu11'
- [2018.09.10-14.05.24:222][322]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/3c95cb7ca84b4eaeace757248c0a4e28/client/QueryProfile?profileId=common_public&rvn=-1
- [2018.09.10-14.05.24:222][322]LogProfileSys: MCP-Profile: Command QueryProfile queued to send
- [2018.09.10-14.05.24:222][322]LogProfileSys: MCP-Profile: Command QueryProfile queued to send
- [2018.09.10-14.05.24:222][322]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] initial WaitingFor flags [C0].
- [2018.09.10-14.05.24:222][322]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] final WaitingFor flags [C0].
- [2018.09.10-14.05.24:222][322]LogFort: Initialized MCP profile for FortPlayerControllerFrontEnd_0 (force sync: yes)
- [2018.09.10-14.05.24:223][322]LogCore: Display: Setting hang detector multiplier to 3.0000s. New hang duration: 90.0000s. New present duration: 0.0000s.
- [2018.09.10-14.05.24:223][322]LogFortLoadingScreen: Showing loading screen when 'IsShowingInitialLoadingScreen()' is false.
- [2018.09.10-14.05.24:223][322]LogFortLoadingScreen: FrontEnd: Loading profile content
- [2018.09.10-14.05.24:223][322]LogMatchAnalytics: Loading Screen Visible
- [2018.09.10-14.05.24:542][340]LogProfileSys: (200) https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/3c95cb7ca84b4eaeace757248c0a4e28/client/QueryProfile?profileId=common_public&rvn=-1
- [2018.09.10-14.05.24:542][340]LogProfileSys: Display: MCP-Version = prod-live Release-5.40-5.40 build 240 cl 4351764
- [2018.09.10-14.05.24:542][340]LogProfileSys: Requesting full profile update for profile 'common_public' for player 'M3Afu11'
- [2018.09.10-14.05.24:542][340]LogProfileSys: Requesting full profile update for profile 'common_core' for player 'M3Afu11'
- [2018.09.10-14.05.24:542][340]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/3c95cb7ca84b4eaeace757248c0a4e28/client/QueryProfile?profileId=common_core&rvn=-1
- [2018.09.10-14.05.24:544][340]LogProfileSys: UMcpProfile::HandleProfileUpdate updated lock expiration on Account MCP:3c95cb7ca84b4eaeace757248c0a4e28 for ProfileId common_public to ---
- [2018.09.10-14.05.24:544][340]LogProfileSys: MCP-Profile: Full profile update (rev=1, version=fortnite_start@w=9) for M3Afu11 accountId=MCP:3c95cb7ca84b4eaeace757248c0a4e28 profileId=common_public.
- [2018.09.10-14.05.24:544][340]LogProfileSys: Display: HandleFullProfileUpdate Complete:
- [2018.09.10-14.05.24:544][340]LogProfileSys: Display: TotalTime: 0.00
- [2018.09.10-14.05.24:544][340]LogProfileSys: Display: StatUpdate: 0.00
- [2018.09.10-14.05.24:544][340]LogProfileSys: Display: ItemUpdate: 0.00
- [2018.09.10-14.05.24:544][340]LogProfileSys: Display: DestroyOld: 0.00
- [2018.09.10-14.05.24:545][340]LogParty: Display: Homebase updated for Team Member:
- [2018.09.10-14.05.24:545][340]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] initial WaitingFor flags [C0].
- [2018.09.10-14.05.24:545][340]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] final WaitingFor flags [80].
- [2018.09.10-14.05.24:843][358]LogProfileSys: (200) https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/3c95cb7ca84b4eaeace757248c0a4e28/client/QueryProfile?profileId=common_core&rvn=-1
- [2018.09.10-14.05.24:844][358]LogProfileSys: UMcpProfile::HandleProfileUpdate updated lock expiration on Account MCP:3c95cb7ca84b4eaeace757248c0a4e28 for ProfileId common_core to ---
- [2018.09.10-14.05.24:844][358]LogProfileSys: MCP-Profile: Full profile update (rev=395, version=ErebusStore@w=9) for M3Afu11 accountId=MCP:3c95cb7ca84b4eaeace757248c0a4e28 profileId=common_core.
- [2018.09.10-14.05.24:845][358]LogProfileSys: Display: HandleFullProfileUpdate Complete:
- [2018.09.10-14.05.24:845][358]LogProfileSys: Display: TotalTime: 0.00
- [2018.09.10-14.05.24:845][358]LogProfileSys: Display: StatUpdate: 0.00
- [2018.09.10-14.05.24:845][358]LogProfileSys: Display: ItemUpdate: 0.00
- [2018.09.10-14.05.24:845][358]LogProfileSys: Display: DestroyOld: 0.00
- [2018.09.10-14.05.24:846][358]LogParty: Display: Homebase updated for Team Member:
- [2018.09.10-14.05.24:846][358]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] initial WaitingFor flags [80].
- [2018.09.10-14.05.24:846][358]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] final WaitingFor flags [0].
- [2018.09.10-14.05.24:846][358]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) is removing FFortProfileSynchronizeRequest : Request.RequestId [0].
- [2018.09.10-14.05.24:846][358]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Downloading keychain... (QueryKeychain)
- [2018.09.10-14.05.24:846][358]LogKeychainHelper: [FMcpKeychainHelper] Refresh
- [2018.09.10-14.05.24:847][358]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/storefront/v2/keychain?numKeysDownloaded=0&rvn=395
- [2018.09.10-14.05.24:859][359]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 9 NumSamples 1 (Frame:325).
- [2018.09.10-14.05.24:876][360]LogRenderer: Reallocating scene render targets to support 788x1024 Format 9 NumSamples 1 (Frame:326).
- [2018.09.10-14.05.24:946][364]LogFort: Setting up first time rich presence
- [2018.09.10-14.05.24:947][364]LogStreaming: Display: Flushing async loaders.
- [2018.09.10-14.05.25:027][364]LogVivoxVoiceChat: TransmitToAllChannels
- [2018.09.10-14.05.25:124][365]LogOnline: MCP: New XMPP connection configured to Server=[wss://xmpp-service-prod.ol.epicgames.com] Port=[443]
- [2018.09.10-14.05.25:124][365]LogOnlineIdentity: OSS: FOnlineIdentityMcp::HandleXmppConnectionCreated
- [2018.09.10-14.05.25:130][366]LogKeychainHelper: RefreshKeychain complete (HTTP 200)
- [2018.09.10-14.05.25:130][366]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
- [2018.09.10-14.05.25:130][366]LogContentEncryptionManager: [FFortContentEncryptionManager] New key with GUID 4A8216304A1A18CB9583BC8CFF99EE26 added
- [2018.09.10-14.05.25:156][366]LogPakFile: Successfully mounted deferred pak file '../../../FortniteGame/Content/Paks/pakchunk1000-WindowsClient.pak'
- [2018.09.10-14.05.25:157][366]LogPakFile: Registered encryption key '4A8216304A1A18CB9583BC8CFF99EE26': 1 pak files mounted, 0 remain pending
- [2018.09.10-14.05.25:158][366]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk1000-WindowsClient.pak added to pak precacher.
- [2018.09.10-14.05.25:158][366]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Claiming rewards... (SilentClaimMfaReward)
- [2018.09.10-14.05.25:175][367]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Redeeming offline purchases... (RedeemOfflinePurchases)
- [2018.09.10-14.05.25:509][388]LogCatalogHelper: Found receipt with 1 offers for appstore=EpicPurchasingService
- [2018.09.10-14.05.25:509][388]LogCatalogHelper: Offer 0 had 0 line-items
- [2018.09.10-14.05.25:509][388]LogCatalogHelper: Validated no receipts
- [2018.09.10-14.05.25:524][388]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Searching for session to rejoin... (CheckingRejoin)
- [2018.09.10-14.05.25:541][389]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Checking connection to datacenters... (DoQosPingTests)
- [2018.09.10-14.05.27:088][389]LogVivoxVoiceChat: onConnectCompleted https://fnwp.www.vivox.com/api2/
- [2018.09.10-14.05.27:091][390]LogCore: Display: Setting hang detector multiplier to 1.0000s. New hang duration: 30.0000s. New present duration: 0.0000s.
- [2018.09.10-14.05.27:091][390]LogFortLoadingScreen: Hiding loading screen when 'IsShowingInitialLoadingScreen()' is false.
- [2018.09.10-14.05.27:091][390]LogFortLoadingScreen: PC: AFortPlayerController is not in Zone and always returns 'hide loading screen'
- [2018.09.10-14.05.27:091][390]LogMatchAnalytics: Loading Screen Hidden
- [2018.09.10-14.05.27:309][404]LogQos: Verbose: Qos complete in 1.77 s
- [2018.09.10-14.05.27:309][404]LogQos: Verbose: Datacenter[VA] Avg: 240 Num: 5; Adjusted: 240
- [2018.09.10-14.05.27:309][404]LogQos: Verbose: Datacenter[ta_ohio] Avg: 255 Num: 5; Adjusted: 255
- [2018.09.10-14.05.27:309][404]LogQos: Verbose: Datacenter[NCAL] Avg: 300 Num: 5; Adjusted: 300
- [2018.09.10-14.05.27:309][404]LogQos: Verbose: Datacenter[GER] Avg: 171 Num: 5; Adjusted: 171
- [2018.09.10-14.05.27:309][404]LogQos: Verbose: Datacenter[ta_london] Avg: 170 Num: 5; Adjusted: 170
- [2018.09.10-14.05.27:309][404]LogQos: Verbose: Datacenter[ta_paris] Avg: 170 Num: 5; Adjusted: 170
- [2018.09.10-14.05.27:309][404]LogQos: Verbose: Datacenter[ta_dublin] Avg: 177 Num: 5; Adjusted: 177
- [2018.09.10-14.05.27:309][404]LogQos: Verbose: Datacenter[SYD] Avg: 390 Num: 5; Adjusted: 390
- [2018.09.10-14.05.27:309][404]LogQos: Verbose: Datacenter[SAO] Avg: 355 Num: 5; Adjusted: 355
- [2018.09.10-14.05.27:309][404]LogQos: Verbose: Datacenter[TOK] Avg: 439 Num: 5; Adjusted: 439
- [2018.09.10-14.05.27:309][404]LogQos: Verbose: Datacenter[tg_oregon] Avg: 285 Num: 5; Adjusted: 285
- [2018.09.10-14.05.27:309][404]LogQos: Verbose: Datacenter[ta_oregon] Avg: 321 Num: 5; Adjusted: 321
- [2018.09.10-14.05.27:309][404]LogQos: Verbose: Datacenter[tg_iowa] Avg: 265 Num: 5; Adjusted: 265
- [2018.09.10-14.05.27:309][404]LogQos: Verbose: Datacenter[ta_seoul] Avg: 407 Num: 5; Adjusted: 407
- [2018.09.10-14.05.27:309][404]LogQos: Verbose: Datacenter[ta_singapore] Avg: 325 Num: 5; Adjusted: 325
- [2018.09.10-14.05.27:309][404]LogQos: Verbose: Datacenter[tg_taiwan] Avg: 387 Num: 5; Adjusted: 387
- [2018.09.10-14.05.27:309][404]LogQos: Verbose: Datacenter[tg_mumbai] Avg: 478 Num: 5; Adjusted: 478
- [2018.09.10-14.05.27:309][404]LogQos: Verbose: Datacenter[tg_singapore] Avg: 421 Num: 5; Adjusted: 421
- [2018.09.10-14.05.27:309][404]LogQos: Verbose: Datacenter[tg_belgium] Avg: 149 Num: 5; Adjusted: 149
- [2018.09.10-14.05.27:309][404]LogQos: Verbose: Datacenter[tg_netherlands] Avg: 147 Num: 5; Adjusted: 147
- [2018.09.10-14.05.27:309][404]LogQos: Verbose: Datacenter[tg_montreal] Avg: 218 Num: 5; Adjusted: 218
- [2018.09.10-14.05.27:309][404]LogQos: Verbose: Datacenter[tg_scarolina] Avg: 223 Num: 5; Adjusted: 223
- [2018.09.10-14.05.27:309][404]LogQos: Verbose: No region currently set.
- [2018.09.10-14.05.27:309][404]LogFortSettings: Display: Region User: EU
- [2018.09.10-14.05.27:324][404]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Creating party... (CreatingParty)
- [2018.09.10-14.05.27:324][404]LogOnlineParty: Warning: OSS: FOnlinePartySystemMcp::PublishPartyInfoToPresence failure to publish presence user=3c95cb7ca84b4eaeace757248c0a4e28 party=6250BEC74C05C053B07DA1BDE2D8EFBD
- [2018.09.10-14.05.27:324][404]LogParty: Display: OnCreatePartyInternalComplete() 6250BEC74C05C053B07DA1BDE2D8EFBD Succeeded
- [2018.09.10-14.05.27:326][404]LogParty: Display: Local player [M3Afu11] (ID [MCP:3c95cb7ca84b4eaeace757248c0a4e28]) joined a new party [6250BEC74C05C053B07DA1BDE2D8EFBD].
- [2018.09.10-14.05.27:327][404]LogOnline: OnPartyJoined 6250BEC74C05C053B07DA1BDE2D8EFBD
- [2018.09.10-14.05.27:327][404]LogParty: Display: OnCreatePersistentPartyComplete() Succeeded
- [2018.09.10-14.05.27:327][404]LogOnlineParty: Warning: OSS: FOnlinePartySystemMcp::PublishPartyInfoToPresence failure to publish presence user=3c95cb7ca84b4eaeace757248c0a4e28 party=6250BEC74C05C053B07DA1BDE2D8EFBD
- [2018.09.10-14.05.27:327][404]LogOnlineParty: Warning: OSS: FOnlinePartySystemMcp::PublishPartyInfoToPresence failure to publish presence user=3c95cb7ca84b4eaeace757248c0a4e28 party=6250BEC74C05C053B07DA1BDE2D8EFBD
- [2018.09.10-14.05.27:327][404]LogOnlineParty: Warning: OSS: FOnlinePartySystemMcp::PublishPartyInfoToPresence failure to publish presence user=3c95cb7ca84b4eaeace757248c0a4e28 party=6250BEC74C05C053B07DA1BDE2D8EFBD
- [2018.09.10-14.05.27:327][404]LogParty: Display: UFortParty::OnCreatePersistentPartyComplete() Succeeded
- [2018.09.10-14.05.27:327][404]LogOnlineParty: OSS: CreateParty request success. user=3c95cb7ca84b4eaeace757248c0a4e28 party=6250BEC74C05C053B07DA1BDE2D8EFBD state=Disconnected
- [2018.09.10-14.05.27:328][405]LogParty: [6250BEC74C05C053B07DA1BDE2D8EFBD] Party config changed
- [2018.09.10-14.05.27:328][405]LogParty: [6250BEC74C05C053B07DA1BDE2D8EFBD] Party config changed
- [2018.09.10-14.05.27:328][405]LogParty: [6250BEC74C05C053B07DA1BDE2D8EFBD] Party config changed
- [2018.09.10-14.05.27:328][405]LogParty: [6250BEC74C05C053B07DA1BDE2D8EFBD] Player 3c95cb7ca84b4eaeace757248c0a4e28 data received
- [2018.09.10-14.05.27:328][405]LogParty: Display: New party member state for [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28] added to the local player's party [6250BEC74C05C053B07DA1BDE2D8EFBD].
- [2018.09.10-14.05.27:328][405]LogFortPlayerRegistration: UpdateAbilitySystemActor with no profile/world, clearing [M3Afu11]
- [2018.09.10-14.05.27:328][405]LogParty: Display: Adding [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28] as a new member to [3c95cb7ca84b4eaeace757248c0a4e28]'s party via an existing UITeamMember in [M3Afu11]'s game.
- [2018.09.10-14.05.27:328][405]LogParty: Display: New member [MCP:3c95cb7ca84b4eaeace757248c0a4e28] added to UI Party led by [MCP:3c95cb7ca84b4eaeace757248c0a4e28] platform id [INVALID]
- [2018.09.10-14.05.27:328][405]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28].
- [2018.09.10-14.05.27:328][405]LogParty: Display: [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28] added to team [MAX] at index [0] in [M3Afu11]'s game.
- [2018.09.10-14.05.27:328][405]LogParty: Display: Got bad homebase data
- [2018.09.10-14.05.27:328][405]LogParty: [UFortParty::HandlePartyMemberJoined] Party=[6250BEC74C05C053B07DA1BDE2D8EFBD] Member=[MCP:3c95cb7ca84b4eaeace757248c0a4e28]
- [2018.09.10-14.05.27:328][405]LogParty: [UFortParty::ValidateAndFixPlatformSessions] - validating platform sessions
- [2018.09.10-14.05.27:328][405]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
- [2018.09.10-14.05.27:328][405]LogParty: Warning: Failed to serialize hero type from
- [2018.09.10-14.05.27:328][405]LogParty: [UFortParty::OnPartyMemberPlatformChanged] Party=[6250BEC74C05C053B07DA1BDE2D8EFBD] Member=[MCP:3c95cb7ca84b4eaeace757248c0a4e28]
- [2018.09.10-14.05.27:328][405]LogParty: [UFortParty::ValidateAndFixPlatformSessions] - validating platform sessions
- [2018.09.10-14.05.27:328][405]LogParty: [UFortParty::OnPartyMemberPlatformUniqueIdChanged] Party=[6250BEC74C05C053B07DA1BDE2D8EFBD] Member=[MCP:3c95cb7ca84b4eaeace757248c0a4e28]
- [2018.09.10-14.05.27:328][405]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28].
- [2018.09.10-14.05.27:328][405]LogParty: Display: [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28] team member data updated, team [MAX] at index [0] in [M3Afu11]'s game.
- [2018.09.10-14.05.27:328][405]LogParty: Display: Got bad homebase data
- [2018.09.10-14.05.27:340][405]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Completing Sign-in... (Completed)
- [2018.09.10-14.05.27:340][405]LogScheduledEvents: Queuing calendar request to MCP
- [2018.09.10-14.05.27:341][405]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/storefront/v2/catalog?rvn=395
- [2018.09.10-14.05.27:341][405]LogFort: GetOrInitializeHero called with valid player info
- [2018.09.10-14.05.27:341][405]LogFort: Warning: AFortPlayerController::GetOrInitializeHero - PlayerInfo did not return a hero.
- [2018.09.10-14.05.27:341][405]LogOnlineGame: Verbose: [UFortUIStateWidget_Login::HandleLoginRequestComplete] [Result=2] [ErrorReason=]
- [2018.09.10-14.05.27:341][405]LogFortUI: [UFortUIStateWidget_Login::StartMOTDFlow] Start function
- [2018.09.10-14.05.27:362][405]LogFortUI: [UFortUIStateWidget_Login::StartMOTDFlow] Not FNMobile
- [2018.09.10-14.05.27:362][405]LogFortUI: [UFortUIStateWidget_Login::StartMOTDFlow] Refresh CMS data
- [2018.09.10-14.05.27:663][424]LogScheduledEvents: Calendar request returned HTTP 200
- [2018.09.10-14.05.27:664][424]LogScheduledEvents: Received new Calendar data. Events time offset is -0.0346083 hrs
- [2018.09.10-14.05.27:664][424]LogScheduledEvents: Updating channel 'client-matchmaking' due to new data.
- [2018.09.10-14.05.27:664][424]LogScheduledEvents: Updating channel 'client-events' due to new data.
- [2018.09.10-14.05.27:664][424]LogScheduledEvents: Calendar update complete. Current events time is 2018-09-10T14:03:23.074Z. Cache expires 2018-09-10T17:58:26.653Z.
- [2018.09.10-14.05.27:665][424]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Lobby_Default 0 0 0
- [2018.09.10-14.05.27:665][424]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Lobby_Season5 1 1 1
- [2018.09.10-14.05.27:665][424]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Lobby_Season5) is flushing async loading
- [2018.09.10-14.05.27:666][424]LogStreaming: Display: Flushing async loaders.
- [2018.09.10-14.05.29:495][424]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 501.36ms):
- [2018.09.10-14.05.29:495][424]LogCore: Error: Leaving hitch detector (+ 501.38ms)
- [2018.09.10-14.05.29:495][424]LogCore: Error: Leaving stat scope on hitch (+ 502.36ms) [FAsyncLoadingThread] STAT_EventWait
- [2018.09.10-14.05.29:495][424]LogCore: Error: Leaving stat scope on hitch (+ 502.36ms) [PoolThread 0] STAT_EventWait
- [2018.09.10-14.05.29:495][424]LogCore: Error: Leaving stat scope on hitch (+ 502.36ms) [PoolThread 2] STAT_EventWait
- [2018.09.10-14.05.29:495][424]LogCore: Error: Leaving stat scope on hitch (+ 502.39ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.05.29:495][424]LogCore: Error: Leaving stat scope on hitch (+ 502.37ms) [PoolThread 7] STAT_EventWait
- [2018.09.10-14.05.29:495][424]LogCore: Error: Leaving stat scope on hitch (+ 502.40ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.05.29:495][424]LogCore: Error: Leaving stat scope on hitch (+ 502.41ms) [PoolThread 7] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.05.29:495][424]LogCore: Error: Leaving stat scope on hitch (+ 502.41ms) [PoolThread 1] STAT_EventWait
- [2018.09.10-14.05.29:495][424]LogCore: Error: Leaving stat scope on hitch (+ 502.41ms) [PoolThread 4] STAT_EventWait
- [2018.09.10-14.05.29:495][424]LogCore: Error: Leaving stat scope on hitch (+ 502.41ms) [RTHeartBeat 3] STAT_Sleep
- [2018.09.10-14.05.29:495][424]LogCore: Error: Leaving stat scope on hitch (+ 502.44ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.05.29:496][424]LogCore: Error: Leaving stat scope on hitch (+ 502.44ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.05.29:496][424]LogCore: Error: Leaving stat scope on hitch (+ 502.42ms) [PoolThread 6] STAT_EventWait
- [2018.09.10-14.05.29:496][424]LogCore: Error: Leaving stat scope on hitch (+ 502.46ms) [RenderThread 3] STAT_EventWait
- [2018.09.10-14.05.29:496][424]LogCore: Error: Leaving stat scope on hitch (+ 502.47ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.05.29:496][424]LogCore: Error: Leaving stat scope on hitch (+ 504.39ms) [FMediaTicker] STAT_Sleep
- [2018.09.10-14.05.29:496][424]LogCore: Error: Leaving stat scope on hitch (+ 505.35ms) [PoolThread 10] STAT_EventWait
- [2018.09.10-14.05.29:496][424]LogCore: Error: Leaving stat scope on hitch (+ 505.39ms) [PoolThread 10] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.05.29:496][424]LogCore: Error: Leaving stat scope on hitch (+ 505.39ms) [PoolThread 11] STAT_EventWait
- [2018.09.10-14.05.29:496][424]LogCore: Error: Leaving stat scope on hitch (+ 505.42ms) [PoolThread 11] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.05.29:496][424]LogCore: Error: Leaving stat scope on hitch (+ 508.38ms) [PoolThread 3] STAT_EventWait
- [2018.09.10-14.05.29:496][424]LogCore: Error: Leaving stat scope on hitch (+ 508.39ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.05.29:496][424]LogCore: Error: Leaving stat scope on hitch (+ 508.40ms) [PoolThread 5] STAT_EventWait
- [2018.09.10-14.05.29:496][424]LogCore: Error: Leaving stat scope on hitch (+ 508.41ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.05.29:496][424]LogCore: Error: Leaving stat scope on hitch (+ 508.64ms) [TaskGraphThreadBP 12] STAT_EventWait
- [2018.09.10-14.05.29:496][424]LogCore: Error: Leaving stat scope on hitch (+ 510.32ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
- [2018.09.10-14.05.29:496][424]LogCore: Error: Leaving stat scope on hitch (+ 525.49ms) [TaskGraphThreadBP 13] STAT_EventWait
- [2018.09.10-14.05.29:496][424]LogCore: Error: Leaving stat scope on hitch (+ 557.21ms) [MessageBusHeartbeatManager] STAT_Sleep
- [2018.09.10-14.05.29:496][424]LogCore: Error: Leaving stat scope on hitch (+ 657.98ms) [ScreenSaverInhibitor] STAT_Sleep
- [2018.09.10-14.05.29:496][424]LogCore: Error: Leaving stat scope on hitch (+ 1832.00ms) [GameThread] STAT_FAsyncPackage_TickAsyncLoadingGameThread
- [2018.09.10-14.05.29:496][424]LogCore: Error: Leaving stat scope on hitch (+ 1832.04ms) [GameThread] STAT_FAsyncPackage_FlushAsyncLoadingGameThread
- [2018.09.10-14.05.29:496][424]LogCore: Error: Leaving stat scope on hitch (+ 1832.06ms) [GameThread] STAT_ULevelStreaming_RequestLevel
- [2018.09.10-14.05.29:497][424]LogLevelActorContainer: Created LevelActorCluster (11) for /Game/Maps/UI/Frontend_Lobby_Season5.Frontend_Lobby_Season5:PersistentLevel with 348 objects, 0 referenced clusters and 56 mutable objects.
- [2018.09.10-14.05.29:497][424]LogCore: Error: Leaving stat scope on hitch (+ 1833.22ms) [GameThread] STAT_UpdateLevelStreamingTime
- [2018.09.10-14.05.29:498][424]LogCore: Error: Leaving stat scope on hitch (+ 1833.26ms) [TaskGraphThreadHP 6] STAT_EventWait
- [2018.09.10-14.05.29:498][424]LogCore: Error: Leaving stat scope on hitch (+ 1833.29ms) [TaskGraphThreadHP 7] STAT_EventWait
- [2018.09.10-14.05.29:498][424]LogCore: Error: Leaving stat scope on hitch (+ 1833.37ms) [GameThread] STAT_RedrawViewports
- [2018.09.10-14.05.29:499][424]LogCore: Error: Leaving stat scope on hitch (+ 1834.39ms) [GameThread] STAT_GameEngineTick
- [2018.09.10-14.05.29:499][425]LogCore: Error: Leaving stat scope on hitch (+ 1834.39ms) [AudioThread] STAT_EventWait
- [2018.09.10-14.05.29:500][425]LogCore: Error: Leaving stat scope on hitch (+ 1835.51ms) [GameThread] STAT_FrameTime
- [2018.09.10-14.05.29:500][425]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
- [2018.09.10-14.05.29:500][425]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 3]
- [2018.09.10-14.05.29:500][425]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
- [2018.09.10-14.05.29:502][425]LogFortUI: [UFortUIStateWidget_Login::HandleReadCMSDataComplete] Start function
- [2018.09.10-14.05.29:502][425]LogFortUI: [UFortUIStateWidget_Login::EndMOTDFlow] Start function
- [2018.09.10-14.05.29:502][425]LogFortUI: [UFortUIStateWidget_Login::EndMOTDFlow] Set seen login message
- [2018.09.10-14.05.29:502][425]LogFortUI: [UFortUIStateWidget_Login::EndMOTDFlow] Logged in
- [2018.09.10-14.05.29:529][426]LogOnlineGame: Verbose: [UFortPartyContext::OnFriendsListUpdated] Friendslist has updated
- [2018.09.10-14.05.29:537][426]LogCatalogHelper: Found 18 RealMoney offers needing queried in catalog (115 total offers)
- [2018.09.10-14.05.29:541][426]LogGameMode: GameMode returned ReadyToStartMatch
- [2018.09.10-14.05.29:541][426]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
- [2018.09.10-14.05.29:541][426]LogMatchAnalytics: OnMatchStateSet InProgress
- [2018.09.10-14.05.29:541][426]LogHotfixManager: Display: Returning cached update result 1
- [2018.09.10-14.05.29:541][426]LogGameState: Match State Changed from WaitingToStart to InProgress
- [2018.09.10-14.05.29:545][426]LogHealthSnapshot: ======= Snapshot: Start of Match (FortGameStateFrontEnd) =======
- [2018.09.10-14.05.29:546][426]LogHealthSnapshot: Games Played: 0, MeasuredPerfTime 0.00 Secs
- [2018.09.10-14.05.29:546][426]LogHealthSnapshot: CPU Memory: Used 0.00MB, Peak 0.00MB
- [2018.09.10-14.05.29:546][426]LogHealthSnapshot: Physical Memory: Used 2353.10MB, Peak 2355.58MB
- [2018.09.10-14.05.29:546][426]LogHealthSnapshot: =========================================================
- [2018.09.10-14.05.29:552][426]LogCore: Display: Setting hang detector multiplier to 3.0000s. New hang duration: 90.0000s. New present duration: 0.0000s.
- [2018.09.10-14.05.29:552][426]LogFortLoadingScreen: Showing loading screen when 'IsShowingInitialLoadingScreen()' is false.
- [2018.09.10-14.05.29:552][426]LogFortLoadingScreen: Important patch check in progress
- [2018.09.10-14.05.29:552][426]LogMatchAnalytics: Loading Screen Visible
- [2018.09.10-14.05.29:558][426]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
- [2018.09.10-14.05.29:584][426]LogGarbage: 25.568733 ms for GC
- [2018.09.10-14.05.29:584][426]LogGarbage: 0.000569 ms for dissolving GC clusters
- [2018.09.10-14.05.29:585][426]LogGarbage: 0.769707 ms for Gather Unreachable Objects (1018 objects collected including 0 cluster objects from 0 clusters)
- [2018.09.10-14.05.29:619][427]LogGarbage: 0.665601 ms for incrementally unhashing unreachable objects. Items 1018 (1018/1018)
- [2018.09.10-14.05.29:674][428]LogHotfixManager: Display: CheckComplete UpdateSuccess
- [2018.09.10-14.05.29:692][429]LogGarbage: GC purged 1018 objects (411008 -> 409990)
- [2018.09.10-14.05.30:173][458]LogHotfixManager: Display: External CheckComplete UpdateSuccess
- [2018.09.10-14.05.30:173][458]LogHotfixManager: Display: Update State UpdatePending -> UpdateComplete
- [2018.09.10-14.05.30:173][458]LogFort: Display: AFortGameModeFrontEnd::OnUpdateCheckComplete called. Result=1
- [2018.09.10-14.05.30:173][458]LogOnlineAccount: [OnUpdateCheckComplete::Begin]
- [2018.09.10-14.05.30:190][459]LogFortUI: Display: [UFortUIManagerWidget_NUI::SetUIState] states from: Login to: SubgameSelect
- [2018.09.10-14.05.30:190][459]LogFortUI: Display: [UFortUIManagerWidget_NUI::TransitionToNextState] Switching states from: SubgameSelect to: Invalid
- [2018.09.10-14.05.30:192][459]LogCommonUI: Pushing SubgameSelectScreen_C_0 into widget stack MainContentStack
- [2018.09.10-14.05.30:193][459]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel SubgameSelectScreen_C_0:
- [2018.09.10-14.05.30:193][459]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.05.30:193][459]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.05.30:193][459]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: SubgameSelectScreen_C_0
- [2018.09.10-14.05.30:193][459]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: SubgameSelectScreen_C_0
- [2018.09.10-14.05.30:193][459]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: SubgameSelectScreen_C_0
- [2018.09.10-14.05.30:193][459]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.05.30:193][459]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.05.30:195][459]LogSlate: Took 0.000436 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/burbanksmall-bold.ufont' (82K)
- [2018.09.10-14.05.30:224][461]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.05.30:425][474]LogOnlineParty: OSS: FOnlinePartySystemMcp::OnXmppLoginChanged - logged in user 3c95cb7ca84b4eaeace757248c0a4e28
- [2018.09.10-14.05.30:425][474]LogOnlineParty: OSS: FOnlinePartySystemMcp::OnLoggedIntoXmpp - Updating party data user=3c95cb7ca84b4eaeace757248c0a4e28 party=6250BEC74C05C053B07DA1BDE2D8EFBD state=Disconnected
- [2018.09.10-14.05.30:425][474]LogOnlineParty: Display: OSS: Publishing party to presence PartyId(6250BEC74C05C053B07DA1BDE2D8EFBD) AccessKey(7F6FB09C44FE427B2033719CD9BDEA82) HasPassword(0) IsAcceptingMembers(0) NotAcceptingReason(1)
- [2018.09.10-14.05.30:426][474]LogOnlineIdentity: OSS: FOnlineIdentityMcp::OnXmppLoginChanged 3c95cb7ca84b4eaeace757248c0a4e28:prod.ol.epicgames.com:V2:Fortnite:WIN::E88C60C347349F557A0DBDB44CBDAD6A loggedin
- [2018.09.10-14.05.31:675][548]LogCore: Display: Setting hang detector multiplier to 1.0000s. New hang duration: 30.0000s. New present duration: 0.0000s.
- [2018.09.10-14.05.31:675][548]LogFortLoadingScreen: Hiding loading screen when 'IsShowingInitialLoadingScreen()' is false.
- [2018.09.10-14.05.31:675][548]LogFortLoadingScreen: PC: AFortPlayerController is not in Zone and always returns 'hide loading screen'
- [2018.09.10-14.05.31:675][548]LogMatchAnalytics: Loading Screen Hidden
- [2018.09.10-14.05.32:434][594]LogCatalogHelper: RefreshCatalog complete (HTTP 200)
- [2018.09.10-14.05.32:434][594]LogCatalogHelper: Catalog will next expire at 2018.09.11-00.00.00 (Current Server Time 2018.09.10-14.03.27)
- [2018.09.10-14.05.33:423][653]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2018.09.10-14.05.33:474][656]LogOnlineAccount: NOT joinining general chat, requesting rooms is currently disabled
- [2018.09.10-14.05.33:474][656]LogOnlineGame: Verbose: RecentPlayers: Disabling recent player queries
- [2018.09.10-14.05.33:474][656]LogFortMemory: ---------------------
- [2018.09.10-14.05.33:474][656]LogFortMemory: UFortAssetManager::ChangeGameSubMode is changing mode from [NoMode] to Athena
- [2018.09.10-14.05.33:476][656]LogFortMemory: UFortAssetManager::ChangeGameSubMode() changing bundle state to (Menu, Client, ClientAthena)
- [2018.09.10-14.05.33:553][656]LogCore: Display: Setting hang detector multiplier to 3.0000s. New hang duration: 90.0000s. New present duration: 0.0000s.
- [2018.09.10-14.05.33:553][656]LogFortLoadingScreen: Showing loading screen when 'IsShowingInitialLoadingScreen()' is false.
- [2018.09.10-14.05.33:553][656]LogFortLoadingScreen: Switching subgame modes
- [2018.09.10-14.05.33:553][656]LogMatchAnalytics: Loading Screen Visible
- [2018.09.10-14.05.33:555][656]LogFort: Loading GameData: /Game/Balance/AthenaGameData.AthenaGameData ...
- [2018.09.10-14.05.34:773][656]LogStats: ... GameData loaded! - 1.217 s
- [2018.09.10-14.05.34:773][656]LogFortPlayerRegistration: BindToPlayerController trying to initialize ability system actor
- [2018.09.10-14.05.34:773][656]LogFortPlayerRegistration: InitializeAbilitySystemActor initialized with proxy for M3Afu11
- [2018.09.10-14.05.34:773][656]LogFort: ApplyHeroEffectsAndAbilities succeeded
- [2018.09.10-14.05.34:773][656]LogFort: ApplyHomebaseEffectsOnPlayerSetup Succeeded
- [2018.09.10-14.05.34:773][656]LogFortPlayerRegistration: BindToState(AFortPlayerState* State) trying to initialize ability system actor
- [2018.09.10-14.05.34:774][656]LogFort: ApplyHeroEffectsAndAbilities succeeded
- [2018.09.10-14.05.34:774][656]LogFort: ApplyHomebaseEffectsOnPlayerSetup Succeeded
- [2018.09.10-14.05.34:774][656]LogFortPlayerRegistration: BindToPlayerController trying to initialize ability system actor
- [2018.09.10-14.05.34:774][656]LogFort: ApplyHeroEffectsAndAbilities succeeded
- [2018.09.10-14.05.34:774][656]LogFort: ApplyHomebaseEffectsOnPlayerSetup Succeeded
- [2018.09.10-14.05.34:774][656]LogFort: UFortRegisteredPlayerInfo::SynchronizeProfile is adding FFortProfileSynchronizeRequest : RequestId [1].
- [2018.09.10-14.05.34:774][656]LogProfileSys: Requesting full profile update for profile 'athena' for player 'M3Afu11'
- [2018.09.10-14.05.34:774][656]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/3c95cb7ca84b4eaeace757248c0a4e28/client/QueryProfile?profileId=athena&rvn=-1
- [2018.09.10-14.05.34:774][656]LogProfileSys: MCP-Profile: Command QueryProfile queued to send
- [2018.09.10-14.05.34:774][656]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [1]) Request.RequestId [1] initial WaitingFor flags [20].
- [2018.09.10-14.05.34:774][656]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [1]) Request.RequestId [1] final WaitingFor flags [20].
- [2018.09.10-14.05.34:774][656]LogFort: Initialized MCP profile for FortPlayerControllerFrontEnd_0 (force sync: no)
- [2018.09.10-14.05.34:782][656]LogOnlineGame: Verbose: Cancelling with no timer and no lobby
- [2018.09.10-14.05.34:782][656]LogOnlineGame: Verbose: OnDisconnectFromLobbyComplete GameSession Success: 1
- [2018.09.10-14.05.34:782][656]LogOnlineParty: Display: OSS: Publishing party to presence PartyId(6250BEC74C05C053B07DA1BDE2D8EFBD) AccessKey(7F6FB09C44FE427B2033719CD9BDEA82) HasPassword(0) IsAcceptingMembers(1) NotAcceptingReason(0)
- [2018.09.10-14.05.34:782][656]LogParty: Display: Local player [M3Afu11] disconnected from lobby. Destroying all team info except the local party.
- [2018.09.10-14.05.34:782][656]LogOnlineParty: Display: OSS: Publishing party to presence PartyId(6250BEC74C05C053B07DA1BDE2D8EFBD) AccessKey(7F6FB09C44FE427B2033719CD9BDEA82) HasPassword(0) IsAcceptingMembers(1) NotAcceptingReason(0)
- [2018.09.10-14.05.34:785][656]LogCommonUI: Pop widget SubgameSelectScreen_C_0 off of widget stack MainContentStack
- [2018.09.10-14.05.34:785][656]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: SubgameSelectScreen_C_0
- [2018.09.10-14.05.34:785][656]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.05.34:785][656]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.05.34:785][656]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.05.34:785][656]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.05.34:793][656]LogGarbage: Collecting garbage while async loading (GCheckForIllegalMarkPendingKill = 0)
- [2018.09.10-14.05.34:826][656]LogGarbage: 32.787370 ms for GC
- [2018.09.10-14.05.34:827][656]LogGarbage: 0.781654 ms for Gather Unreachable Objects (176 objects collected including 0 cluster objects from 0 clusters)
- [2018.09.10-14.05.34:827][656]LogGarbage: 0.193991 ms for unhashing unreachable objects. Items 176 (176/176)
- [2018.09.10-14.05.34:831][656]LogGarbage: GC purged 176 objects (427616 -> 427440)
- [2018.09.10-14.05.34:834][657]LogParty: [6250BEC74C05C053B07DA1BDE2D8EFBD] Party config changed
- [2018.09.10-14.05.34:834][657]LogParty: [6250BEC74C05C053B07DA1BDE2D8EFBD] Party config changed
- [2018.09.10-14.05.34:853][658]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.05.36:055][730]LogProfileSys: (200) https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/3c95cb7ca84b4eaeace757248c0a4e28/client/QueryProfile?profileId=athena&rvn=-1
- [2018.09.10-14.05.36:057][730]LogProfileSys: UMcpProfile::HandleProfileUpdate updated lock expiration on Account MCP:3c95cb7ca84b4eaeace757248c0a4e28 for ProfileId athena to ---
- [2018.09.10-14.05.36:057][730]LogProfileSys: MCP-Profile: Full profile update (rev=3500, version=season5_cumulative_adding_week_8and9_aug_18@w=5) for M3Afu11 accountId=MCP:3c95cb7ca84b4eaeace757248c0a4e28 profileId=athena.
- [2018.09.10-14.05.36:063][730]LogProfileSys: Display: HandleFullProfileUpdate Complete:
- [2018.09.10-14.05.36:063][730]LogProfileSys: Display: TotalTime: 0.01
- [2018.09.10-14.05.36:063][730]LogProfileSys: Display: StatUpdate: 0.00
- [2018.09.10-14.05.36:063][730]LogProfileSys: Display: ItemUpdate: 0.01
- [2018.09.10-14.05.36:063][730]LogProfileSys: Display: DestroyOld: 0.00
- [2018.09.10-14.05.36:063][730]LogStreaming: Display: Flushing async loaders.
- [2018.09.10-14.05.36:470][730]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [1]) Request.RequestId [1] initial WaitingFor flags [20].
- [2018.09.10-14.05.36:470][730]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [1]) Request.RequestId [1] final WaitingFor flags [0].
- [2018.09.10-14.05.36:471][730]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [1]) is removing FFortProfileSynchronizeRequest : Request.RequestId [1].
- [2018.09.10-14.05.36:472][730]LogFortUI: Display: [UFortUIManagerWidget_NUI::SetUIState] states from: SubgameSelect to: FrontEnd
- [2018.09.10-14.05.36:478][730]LogFortUI: Display: [UFortUIManagerWidget_NUI::TransitionToNextState] Switching states from: FrontEnd to: Invalid
- [2018.09.10-14.05.36:734][730]LogDataTable: Warning: UDataTable::FindRow : 'UFortGlobalUIContext::GetHealthyGamingData' requested row 'US' not in DataTable '/Game/UI/Foundation/Config/HealthyGamingData.HealthyGamingData'.
- [2018.09.10-14.05.36:745][730]LogFort: UFortUIStateWidget_Frontend::NativeConstruct : Attempt Get McpCommonCore
- [2018.09.10-14.05.36:745][730]LogFort: UFortUIStateWidget_Frontend::NativeConstruct : Get McpCommonCore SUCCEEDED
- [2018.09.10-14.05.36:745][730]LogParty: Resetting parties for frontend, bLeavePartyWhenReturningToFrontEnd: 0
- [2018.09.10-14.05.36:747][730]LogParty: Display: UFortPartyContext::HandlePartyResetForFrontend: PartyState [6250BEC74C05C053B07DA1BDE2D8EFBD]
- [2018.09.10-14.05.36:747][730]LogParty: Display: UFortPartyContext::HandlePartyLeft: PartyState [null], Reason Unknown
- [2018.09.10-14.05.36:747][730]LogParty: Display: Local player [M3Afu11] (ID [MCP:3c95cb7ca84b4eaeace757248c0a4e28]) left party [null]
- [2018.09.10-14.05.36:747][730]LogParty: Display: Local player [M3Afu11] (ID [MCP:3c95cb7ca84b4eaeace757248c0a4e28]) joined a new party [6250BEC74C05C053B07DA1BDE2D8EFBD].
- [2018.09.10-14.05.36:747][730]LogParty: Display: New party member state for [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28] added to the local player's party [6250BEC74C05C053B07DA1BDE2D8EFBD].
- [2018.09.10-14.05.36:748][730]LogParty: Display: Removing [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28] from [M3Afu11]'s team.
- [2018.09.10-14.05.36:748][730]LogParty: Display: Adding [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28] as a new member to [3c95cb7ca84b4eaeace757248c0a4e28]'s party via an existing UITeamMember in [M3Afu11]'s game.
- [2018.09.10-14.05.36:748][730]LogParty: Display: New member [MCP:3c95cb7ca84b4eaeace757248c0a4e28] added to UI Party led by [MCP:3c95cb7ca84b4eaeace757248c0a4e28] platform id [INVALID]
- [2018.09.10-14.05.36:748][730]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28].
- [2018.09.10-14.05.36:748][730]LogParty: Display: [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28] team member data updated, team [MAX] at index [0] in [M3Afu11]'s game.
- [2018.09.10-14.05.36:748][730]LogParty: Display: Got bad homebase data
- [2018.09.10-14.05.36:748][730]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28].
- [2018.09.10-14.05.36:748][730]LogParty: Display: [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28] team member data updated, team [MAX] at index [0] in [M3Afu11]'s game.
- [2018.09.10-14.05.36:748][730]LogParty: Display: Got bad homebase data
- [2018.09.10-14.05.36:748][730]LogParty: Display: UFortPartyContext::HandlePartyResetForFrontend exit
- [2018.09.10-14.05.36:749][730]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.10-14.05.36:749][730]LogCommonUI: Pushing AthenaTabsScreen_C_0 into widget stack MainContentStack
- [2018.09.10-14.05.36:862][730]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaTabsScreen_C_0:
- [2018.09.10-14.05.36:862][730]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.05.36:862][730]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.05.36:862][730]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.05.36:862][730]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.05.36:862][730]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaTabsScreen_C_0
- [2018.09.10-14.05.36:862][730]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.05.36:862][730]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaLobby_C_0:
- [2018.09.10-14.05.36:862][730]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.05.36:862][730]LogCommonInput: Verbose: StartNextOperation: deactivate for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.05.36:862][730]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: AthenaTabsScreen_C_0
- [2018.09.10-14.05.36:862][730]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.05.36:862][730]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaLobby_C_0
- [2018.09.10-14.05.36:862][730]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaLobby_C_0
- [2018.09.10-14.05.36:862][730]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaLobby_C_0
- [2018.09.10-14.05.36:863][730]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/3c95cb7ca84b4eaeace757248c0a4e28/client/ClientQuestLogin?profileId=athena&rvn=3500
- [2018.09.10-14.05.36:863][730]LogProfileSys: MCP-Profile: Command ClientQuestLogin queued to send
- [2018.09.10-14.05.36:863][730]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.05.36:863][730]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.05.36:863][730]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.10-14.05.36:893][731]LogParty: [6250BEC74C05C053B07DA1BDE2D8EFBD] Player 3c95cb7ca84b4eaeace757248c0a4e28 data received
- [2018.09.10-14.05.36:893][731]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
- [2018.09.10-14.05.36:893][731]LogParty: Warning: Failed to serialize hero type from
- [2018.09.10-14.05.36:893][731]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28].
- [2018.09.10-14.05.36:893][731]LogParty: Display: [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28] team member data updated, team [MAX] at index [0] in [M3Afu11]'s game.
- [2018.09.10-14.05.36:893][731]LogParty: Display: Got bad homebase data
- [2018.09.10-14.05.36:893][731]LogFort: Pawn class is pending load, we should eventually get a callback for it.
- [2018.09.10-14.05.36:894][731]LogParty: [UFortParty::OnPartyMemberPlatformChanged] Party=[6250BEC74C05C053B07DA1BDE2D8EFBD] Member=[MCP:3c95cb7ca84b4eaeace757248c0a4e28]
- [2018.09.10-14.05.36:894][731]LogParty: [UFortParty::ValidateAndFixPlatformSessions] - validating platform sessions
- [2018.09.10-14.05.36:894][731]LogParty: [UFortParty::OnPartyMemberPlatformUniqueIdChanged] Party=[6250BEC74C05C053B07DA1BDE2D8EFBD] Member=[MCP:3c95cb7ca84b4eaeace757248c0a4e28]
- [2018.09.10-14.05.36:894][731]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28].
- [2018.09.10-14.05.36:894][731]LogParty: Display: [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28] team member data updated, team [MAX] at index [0] in [M3Afu11]'s game.
- [2018.09.10-14.05.36:894][731]LogParty: Display: Got bad homebase data
- [2018.09.10-14.05.36:894][731]LogFort: Pawn class is pending load, we should eventually get a callback for it.
- [2018.09.10-14.05.36:975][732]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.05.37:203][746]LogProfileSys: (200) https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/3c95cb7ca84b4eaeace757248c0a4e28/client/ClientQuestLogin?profileId=athena&rvn=3500
- [2018.09.10-14.05.37:208][746]LogProfileSys: UMcpProfile::HandleProfileUpdate updated lock expiration on Account MCP:3c95cb7ca84b4eaeace757248c0a4e28 for ProfileId athena to ---
- [2018.09.10-14.05.37:209][746]LogFort: Pawn class is pending load, we should eventually get a callback for it.
- [2018.09.10-14.05.37:235][746]LogSlate: Took 0.024661 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
- [2018.09.10-14.05.39:009][848]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : Called
- [2018.09.10-14.05.39:009][848]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : Gifting flow was off, turning it on
- [2018.09.10-14.05.39:009][848]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : No message, checking for gift box
- [2018.09.10-14.05.39:009][848]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : No message or giftbox available, abandoning flow
- [2018.09.10-14.05.41:151][972]LogParty: [6250BEC74C05C053B07DA1BDE2D8EFBD] Player 3c95cb7ca84b4eaeace757248c0a4e28 data received
- [2018.09.10-14.05.41:152][972]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
- [2018.09.10-14.05.41:152][972]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28].
- [2018.09.10-14.05.41:152][972]LogParty: Display: [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28] team member data updated, team [MAX] at index [0] in [M3Afu11]'s game.
- [2018.09.10-14.05.41:152][972]LogParty: Display: Got bad homebase data
- [2018.09.10-14.05.41:674][ 3]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_Bling] Finished loading. 7 assets loaded.
- [2018.09.10-14.05.41:674][ 3]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_Bling] Finished loading. 7 assets loaded.
- [2018.09.10-14.05.43:695][ 95]LogCore: Display: Setting hang detector multiplier to 1.0000s. New hang duration: 30.0000s. New present duration: 0.0000s.
- [2018.09.10-14.05.43:695][ 95]LogFortLoadingScreen: Hiding loading screen when 'IsShowingInitialLoadingScreen()' is false.
- [2018.09.10-14.05.43:695][ 95]LogFortLoadingScreen: PC: AFortPlayerController is not in Zone and always returns 'hide loading screen'
- [2018.09.10-14.05.43:696][ 95]LogFort: *!* FortInteractabilityTracker::ReportPhasesToAnalytics - Dumping 6 Phases to Analytics, InteractiveTime: 25.77 NonInteractiveTime: 56.17
- [2018.09.10-14.05.43:696][ 95]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: InitialLoad (1:0) - 55.48
- [2018.09.10-14.05.43:696][ 95]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: Login (1:0) - 12.27
- [2018.09.10-14.05.43:696][ 95]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: LoginToGameModeTransition (1:0) - 0.69
- [2018.09.10-14.05.43:696][ 95]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: SubgameSelect (1:0) - 4.59
- [2018.09.10-14.05.43:696][ 95]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: SubgameSelectToLobby (1:0) - 8.91
- [2018.09.10-14.05.43:696][ 95]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: AthenaGameplay (1:0) - 0.00
- [2018.09.10-14.05.43:696][ 95]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : Called
- [2018.09.10-14.05.43:696][ 95]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : Gifting flow was off, turning it on
- [2018.09.10-14.05.43:696][ 95]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : No message, checking for gift box
- [2018.09.10-14.05.43:696][ 95]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : No message or giftbox available, abandoning flow
- [2018.09.10-14.05.43:696][ 95]LogMatchAnalytics: Loading Screen Hidden
- [2018.09.10-14.05.48:247][337]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.05.48:247][337]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel TopBar:
- [2018.09.10-14.05.48:247][337]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.05.48:247][337]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.05.48:247][337]LogCommonInput: Verbose: StartNextOperation: begin outro for panel: AthenaLobby_C_0
- [2018.09.10-14.05.48:247][337]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: AthenaLobby_C_0
- [2018.09.10-14.05.48:247][337]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.05.48:247][337]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: TopBar
- [2018.09.10-14.05.48:247][337]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: TopBar
- [2018.09.10-14.05.48:247][337]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: TopBar
- [2018.09.10-14.05.48:248][337]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.05.48:248][337]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.05.48:290][339]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.05.49:592][403]LogSlate: Updating window title bar state: overlay mode, drag enabled, window buttons visible, title bar visible
- [2018.09.10-14.05.49:592][403]LogCommonUI: Pushing OptionsMenu_C_0 into widget stack MainContentStack
- [2018.09.10-14.05.49:650][403]LogOnlineGame: Display: QueryPrivacySettings: player 3c95cb7ca84b4eaeace757248c0a4e28
- [2018.09.10-14.05.49:650][403]LogOnlineGame: Verbose: MCP-Utils: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/privacy/account/3c95cb7ca84b4eaeace757248c0a4e28
- [2018.09.10-14.05.49:650][403]LogCommonUI: Warning: Trying to set CommonRotator to an out of bounds index: 0
- [2018.09.10-14.05.49:651][403]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: TopBar
- [2018.09.10-14.05.49:651][403]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: AthenaLobby_C_0
- [2018.09.10-14.05.49:651][403]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.05.49:651][403]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.05.49:651][403]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel OptionsMenu_C_0:
- [2018.09.10-14.05.49:652][403]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.05.49:652][403]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.05.49:652][403]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.05.49:652][403]LogCommonInput: Verbose: StartNextOperation: EOperation::Outro but Stack empty, further calling StartNextOperation
- [2018.09.10-14.05.49:652][403]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.05.49:652][403]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: OptionsMenu_C_0
- [2018.09.10-14.05.49:652][403]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: OptionsMenu_C_0
- [2018.09.10-14.05.49:652][403]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: OptionsMenu_C_0
- [2018.09.10-14.05.49:652][403]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons visible, title bar visible
- [2018.09.10-14.05.49:652][403]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.05.49:652][403]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.05.49:708][405]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.05.50:016][424]LogOnlineGame: QueryPrivacySettings: Query settings complete for player 3c95cb7ca84b4eaeace757248c0a4e28, result={"accountId":"3c95cb7ca84b4eaeace757248c0a4e28","optOutOfPublicLeaderboards":false}
- [2018.09.10-14.05.55:494][752]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.05.55:494][752]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel ProgressModalWidget_C_1:
- [2018.09.10-14.05.55:494][752]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.05.55:494][752]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.05.55:494][752]LogCommonInput: Verbose: StartNextOperation: begin outro for panel: OptionsMenu_C_0
- [2018.09.10-14.05.55:494][752]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.10-14.05.55:494][752]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: OptionsMenu_C_0
- [2018.09.10-14.05.55:494][752]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.05.55:494][752]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: ProgressModalWidget_C_1
- [2018.09.10-14.05.55:494][752]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: ProgressModalWidget_C_1
- [2018.09.10-14.05.55:494][752]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: ProgressModalWidget_C_1
- [2018.09.10-14.05.55:494][752]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.05.55:494][752]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.05.55:502][752]LogConsoleResponse: Display: Apply Settings:
- [2018.09.10-14.05.55:502][752]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.05.55:502][752]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]]
- [2018.09.10-14.05.55:502][752]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2018.09.10-14.05.55:502][752]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:0,12]]
- [2018.09.10-14.05.55:502][752]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:4,4,10,82]]
- [2018.09.10-14.05.55:502][752]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,3,3]]
- [2018.09.10-14.05.55:502][752]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.UROInterpolation:1,1,0,0]]
- [2018.09.10-14.05.55:502][752]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,2,2]]
- [2018.09.10-14.05.55:502][752]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
- [2018.09.10-14.05.55:502][752]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
- [2018.09.10-14.05.55:502][752]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:0]]
- [2018.09.10-14.05.55:502][752]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
- [2018.09.10-14.05.55:502][752]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
- [2018.09.10-14.05.55:503][752]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
- [2018.09.10-14.05.55:503][752]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
- [2018.09.10-14.05.55:503][752]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:0]]
- [2018.09.10-14.05.55:503][752]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:0]]
- [2018.09.10-14.05.55:503][752]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
- [2018.09.10-14.05.55:503][752]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
- [2018.09.10-14.05.55:503][752]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:5000,35000]]
- [2018.09.10-14.05.55:503][752]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:65000.0]]
- [2018.09.10-14.05.55:503][752]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
- [2018.09.10-14.05.55:503][752]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
- [2018.09.10-14.05.55:503][752]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
- [2018.09.10-14.05.55:503][752]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
- [2018.09.10-14.05.55:503][752]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:0]]
- [2018.09.10-14.05.55:503][752]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:-1]]
- [2018.09.10-14.05.55:503][752]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
- [2018.09.10-14.05.55:503][752]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
- [2018.09.10-14.05.55:503][752]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
- [2018.09.10-14.05.55:503][752]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
- [2018.09.10-14.05.55:503][752]LogConfig: Setting CVar [[Athena.NetworkSmoothingRelevancyThrottleThreshold:33]]
- [2018.09.10-14.05.55:503][752]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
- [2018.09.10-14.05.55:503][752]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.05.55:503][752]LogConfig: Setting CVar [[r.PostProcessAAQuality:0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.ShadowQuality:0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.6]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.VolumetricFog:0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.SimpleForwardShading:1]]
- [2018.09.10-14.05.55:504][752]LogConsoleManager: Warning: Setting the console variable 'r.SimpleForwardShading' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '0'
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:6.0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[Fort.TODDirectionalLightInterpSpeed:2.0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.2]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.EyeAdaptationQuality:0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.BloomQuality:4]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.Upscale.Quality:1]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]]
- [2018.09.10-14.05.55:504][752]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.05.55:504][752]LogConfig: Setting CVar [[r.Streaming.MipBias:16]]
- [2018.09.10-14.05.55:505][752]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
- [2018.09.10-14.05.55:505][752]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
- [2018.09.10-14.05.55:505][752]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]]
- [2018.09.10-14.05.55:505][752]LogConfig: Setting CVar [[r.MaxAnisotropy:0]]
- [2018.09.10-14.05.55:505][752]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2018.09.10-14.05.55:505][752]LogConfig: Setting CVar [[r.Streaming.PoolSize:400]]
- [2018.09.10-14.05.55:505][752]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.09.10-14.05.55:505][752]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.05.55:505][752]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]]
- [2018.09.10-14.05.55:505][752]LogConfig: Setting CVar [[r.RefractionQuality:0]]
- [2018.09.10-14.05.55:505][752]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2018.09.10-14.05.55:505][752]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
- [2018.09.10-14.05.55:505][752]LogConfig: Setting CVar [[r.DetailMode:0]]
- [2018.09.10-14.05.55:505][752]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
- [2018.09.10-14.05.55:505][752]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]]
- [2018.09.10-14.05.55:505][752]LogConfig: Setting CVar [[r.SSS.Scale:0]]
- [2018.09.10-14.05.55:505][752]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
- [2018.09.10-14.05.55:505][752]LogConfig: Setting CVar [[r.SSS.Quality:0]]
- [2018.09.10-14.05.55:505][752]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.09.10-14.05.55:505][752]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.125]]
- [2018.09.10-14.05.55:505][752]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
- [2018.09.10-14.05.55:505][752]LogConfig: Setting CVar [[Fort.Wind:0]]
- [2018.09.10-14.05.55:505][752]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Low:0.85]]
- [2018.09.10-14.05.55:505][752]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Medium:0.7]]
- [2018.09.10-14.05.55:506][752]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_High:0.3]]
- [2018.09.10-14.05.55:506][752]LogConfig: Setting CVar [[fx.Significance.MaxRange:5000]]
- [2018.09.10-14.05.55:506][752]LogConfig: Setting CVar [[p.AnimDynamicsWind:0]]
- [2018.09.10-14.05.55:506][752]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
- [2018.09.10-14.05.55:506][752]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.05.55:506][752]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2018.09.10-14.05.55:506][752]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2018.09.10-14.05.55:632][752]LogStreaming: Display: Suspending async loading (1)
- [2018.09.10-14.05.55:686][752]LogStreaming: Display: Resuming async loading (0)
- [2018.09.10-14.05.55:689][752]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 9 NumSamples 1 (Frame:1370).
- [2018.09.10-14.05.56:028][752]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 502.43ms):
- [2018.09.10-14.05.56:028][752]LogCore: Error: Leaving hitch detector (+ 502.45ms)
- [2018.09.10-14.05.56:028][752]LogCore: Error: Leaving stat scope on hitch (+ 503.39ms) [PoolThread 7] STAT_EventWait
- [2018.09.10-14.05.56:028][752]LogCore: Error: Leaving stat scope on hitch (+ 503.41ms) [PoolThread 7] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.05.56:028][752]LogCore: Error: Leaving stat scope on hitch (+ 504.39ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
- [2018.09.10-14.05.56:028][752]LogCore: Error: Leaving stat scope on hitch (+ 504.40ms) [PoolThread 5] STAT_EventWait
- [2018.09.10-14.05.56:028][752]LogCore: Error: Leaving stat scope on hitch (+ 504.42ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.05.56:028][752]LogCore: Error: Leaving stat scope on hitch (+ 505.38ms) [PoolThread 1] STAT_EventWait
- [2018.09.10-14.05.56:028][752]LogCore: Error: Leaving stat scope on hitch (+ 505.40ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.05.56:028][752]LogCore: Error: Leaving stat scope on hitch (+ 506.35ms) [PoolThread 9] STAT_EventWait
- [2018.09.10-14.05.56:028][752]LogCore: Error: Leaving stat scope on hitch (+ 506.39ms) [PoolThread 4] STAT_EventWait
- [2018.09.10-14.05.56:028][752]LogCore: Error: Leaving stat scope on hitch (+ 506.40ms) [PoolThread 9] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.05.56:028][752]LogCore: Error: Leaving stat scope on hitch (+ 506.39ms) [PoolThread 11] STAT_EventWait
- [2018.09.10-14.05.56:028][752]LogCore: Error: Leaving stat scope on hitch (+ 506.41ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.05.56:028][752]LogCore: Error: Leaving stat scope on hitch (+ 506.41ms) [PoolThread 11] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.05.56:028][752]LogCore: Error: Leaving stat scope on hitch (+ 506.40ms) [PoolThread 10] STAT_EventWait
- [2018.09.10-14.05.56:028][752]LogCore: Error: Leaving stat scope on hitch (+ 506.41ms) [PoolThread 8] STAT_EventWait
- [2018.09.10-14.05.56:028][752]LogCore: Error: Leaving stat scope on hitch (+ 506.44ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.05.56:028][752]LogCore: Error: Leaving stat scope on hitch (+ 506.44ms) [PoolThread 10] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.05.56:028][752]LogCore: Error: Leaving stat scope on hitch (+ 507.38ms) [RTHeartBeat 4] STAT_Sleep
- [2018.09.10-14.05.56:028][752]LogCore: Error: Leaving stat scope on hitch (+ 507.46ms) [RenderThread 4] STAT_EventWait
- [2018.09.10-14.05.56:028][752]LogCore: Error: Leaving stat scope on hitch (+ 508.42ms) [PoolThread 6] STAT_EventWait
- [2018.09.10-14.05.56:029][752]LogCore: Error: Leaving stat scope on hitch (+ 508.43ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.05.56:029][752]LogCore: Error: Leaving stat scope on hitch (+ 509.38ms) [PoolThread 0] STAT_EventWait
- [2018.09.10-14.05.56:029][752]LogCore: Error: Leaving stat scope on hitch (+ 509.39ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.05.56:029][752]LogCore: Error: Leaving stat scope on hitch (+ 509.40ms) [PoolThread 2] STAT_EventWait
- [2018.09.10-14.05.56:029][752]LogCore: Error: Leaving stat scope on hitch (+ 509.41ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.05.56:029][752]LogCore: Error: Leaving stat scope on hitch (+ 511.39ms) [PoolThread 3] STAT_EventWait
- [2018.09.10-14.05.56:029][752]LogCore: Error: Leaving stat scope on hitch (+ 511.41ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.05.56:029][752]LogCore: Error: Leaving stat scope on hitch (+ 514.49ms) [FAsyncLoadingThread] STAT_EventWait
- [2018.09.10-14.05.56:029][752]LogCore: Error: Leaving stat scope on hitch (+ 546.87ms) [GameThread] ConsoleManager_CallAllConsoleVariableSinks
- [2018.09.10-14.05.56:029][752]LogCore: Error: Leaving stat scope on hitch (+ 547.50ms) [GameThread] GameUserSettings_ApplyResolutionSettings
- [2018.09.10-14.05.56:030][752]LogOnlineAccount: NOT joinining general chat, requesting rooms is currently disabled
- [2018.09.10-14.05.56:032][752]LogVivoxVoiceChat: FVivox::Connect
- [2018.09.10-14.05.56:032][752]LogCore: Error: Leaving stat scope on hitch (+ 550.55ms) [AudioThread] STAT_EventWait
- [2018.09.10-14.05.56:032][752]LogCore: Error: Leaving stat scope on hitch (+ 550.62ms) [TaskGraphThreadHP 6] STAT_EventWait
- [2018.09.10-14.05.56:032][752]LogFortSettings: Display: Region User: EU
- [2018.09.10-14.05.56:032][752]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: ProgressModalWidget_C_1
- [2018.09.10-14.05.56:032][752]LogCommonInput: Verbose: PopActivatablePanel: Adding intro to previous panel: OptionsMenu_C_0
- [2018.09.10-14.05.56:032][752]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.05.56:032][752]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.05.56:032][752]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: OptionsMenu_C_0
- [2018.09.10-14.05.56:032][752]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons visible, title bar visible
- [2018.09.10-14.05.56:032][752]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.05.56:032][752]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.05.56:032][752]LogCore: Error: Leaving stat scope on hitch (+ 551.18ms) [GameThread] STAT_ProcessMouseButtonDown
- [2018.09.10-14.05.56:038][752]LogCore: Error: Leaving stat scope on hitch (+ 556.79ms) [GameThread] STAT_PumpMessages
- [2018.09.10-14.05.56:085][753]LogCore: Error: Leaving stat scope on hitch (+ 558.69ms) [TaskGraphThreadNP 0] STAT_EventWait
- [2018.09.10-14.05.56:085][753]LogCore: Error: Leaving stat scope on hitch (+ 558.71ms) [TaskGraphThreadNP 1] STAT_EventWait
- [2018.09.10-14.05.56:085][753]LogCore: Error: Leaving stat scope on hitch (+ 558.74ms) [TaskGraphThreadNP 2] STAT_EventWait
- [2018.09.10-14.05.56:086][753]LogCore: Error: Leaving stat scope on hitch (+ 604.50ms) [GameThread] STAT_FrameTime
- [2018.09.10-14.05.56:086][753]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
- [2018.09.10-14.05.56:235][753]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
- [2018.09.10-14.05.56:235][753]LogTaskGraph: Warning: Task graph took 148.15ms for RT to recieve broadcast.
- [2018.09.10-14.05.56:235][753]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 4]
- [2018.09.10-14.05.56:235][753]LogTaskGraph: Warning: Task graph took 148.19ms for RT to recieve broadcast and do processing.
- [2018.09.10-14.05.56:235][753]LogTaskGraph: Warning: Task graph took 148.23ms to wait for named thread broadcast.
- [2018.09.10-14.05.56:235][753]LogTaskGraph: Warning: Task graph took 148.37ms to broadcast.
- [2018.09.10-14.05.56:255][754]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.05.58:950][872]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2018.09.10-14.06.02:909][ 36]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.06.02:909][ 36]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel ProgressModalWidget_C_1:
- [2018.09.10-14.06.02:909][ 36]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.06.02:909][ 36]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.02:909][ 36]LogCommonInput: Verbose: StartNextOperation: begin outro for panel: OptionsMenu_C_0
- [2018.09.10-14.06.02:909][ 36]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.10-14.06.02:909][ 36]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: OptionsMenu_C_0
- [2018.09.10-14.06.02:909][ 36]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.02:909][ 36]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: ProgressModalWidget_C_1
- [2018.09.10-14.06.02:909][ 36]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: ProgressModalWidget_C_1
- [2018.09.10-14.06.02:909][ 36]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: ProgressModalWidget_C_1
- [2018.09.10-14.06.02:909][ 36]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.02:909][ 36]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.02:927][ 36]LogConsoleResponse: Display: Apply Settings:
- [2018.09.10-14.06.02:928][ 36]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.02:928][ 36]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]]
- [2018.09.10-14.06.02:928][ 36]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2018.09.10-14.06.02:928][ 36]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:0,12]]
- [2018.09.10-14.06.02:928][ 36]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:4,4,10,82]]
- [2018.09.10-14.06.02:928][ 36]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,3,3]]
- [2018.09.10-14.06.02:928][ 36]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.UROInterpolation:1,1,0,0]]
- [2018.09.10-14.06.02:928][ 36]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,2,2]]
- [2018.09.10-14.06.02:928][ 36]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
- [2018.09.10-14.06.02:928][ 36]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
- [2018.09.10-14.06.02:928][ 36]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:0]]
- [2018.09.10-14.06.02:929][ 36]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
- [2018.09.10-14.06.02:929][ 36]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
- [2018.09.10-14.06.02:929][ 36]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
- [2018.09.10-14.06.02:930][ 36]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
- [2018.09.10-14.06.02:930][ 36]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:0]]
- [2018.09.10-14.06.02:930][ 36]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:0]]
- [2018.09.10-14.06.02:930][ 36]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
- [2018.09.10-14.06.02:930][ 36]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
- [2018.09.10-14.06.02:930][ 36]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:5000,35000]]
- [2018.09.10-14.06.02:930][ 36]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:65000.0]]
- [2018.09.10-14.06.02:930][ 36]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
- [2018.09.10-14.06.02:930][ 36]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
- [2018.09.10-14.06.02:930][ 36]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
- [2018.09.10-14.06.02:930][ 36]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
- [2018.09.10-14.06.02:930][ 36]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:0]]
- [2018.09.10-14.06.02:930][ 36]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:-1]]
- [2018.09.10-14.06.02:930][ 36]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
- [2018.09.10-14.06.02:930][ 36]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
- [2018.09.10-14.06.02:930][ 36]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
- [2018.09.10-14.06.02:930][ 36]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
- [2018.09.10-14.06.02:930][ 36]LogConfig: Setting CVar [[Athena.NetworkSmoothingRelevancyThrottleThreshold:33]]
- [2018.09.10-14.06.02:930][ 36]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
- [2018.09.10-14.06.02:930][ 36]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.02:930][ 36]LogConfig: Setting CVar [[r.PostProcessAAQuality:0]]
- [2018.09.10-14.06.02:931][ 36]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0]]
- [2018.09.10-14.06.02:931][ 36]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.02:931][ 36]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.09.10-14.06.02:931][ 36]LogConfig: Setting CVar [[r.ShadowQuality:0]]
- [2018.09.10-14.06.02:931][ 36]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
- [2018.09.10-14.06.02:931][ 36]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]]
- [2018.09.10-14.06.02:931][ 36]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]]
- [2018.09.10-14.06.02:931][ 36]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]]
- [2018.09.10-14.06.02:931][ 36]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.6]]
- [2018.09.10-14.06.02:931][ 36]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]]
- [2018.09.10-14.06.02:931][ 36]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
- [2018.09.10-14.06.02:931][ 36]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
- [2018.09.10-14.06.02:931][ 36]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
- [2018.09.10-14.06.02:931][ 36]LogConfig: Setting CVar [[r.VolumetricFog:0]]
- [2018.09.10-14.06.02:931][ 36]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]]
- [2018.09.10-14.06.02:931][ 36]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
- [2018.09.10-14.06.02:931][ 36]LogConfig: Setting CVar [[r.SimpleForwardShading:1]]
- [2018.09.10-14.06.02:931][ 36]LogConsoleManager: Warning: Setting the console variable 'r.SimpleForwardShading' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '0'
- [2018.09.10-14.06.02:931][ 36]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:6.0]]
- [2018.09.10-14.06.02:932][ 36]LogConfig: Setting CVar [[Fort.TODDirectionalLightInterpSpeed:2.0]]
- [2018.09.10-14.06.02:932][ 36]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:0]]
- [2018.09.10-14.06.02:932][ 36]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:0]]
- [2018.09.10-14.06.02:932][ 36]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.02:932][ 36]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
- [2018.09.10-14.06.02:932][ 36]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
- [2018.09.10-14.06.02:932][ 36]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]]
- [2018.09.10-14.06.02:932][ 36]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
- [2018.09.10-14.06.02:932][ 36]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.2]]
- [2018.09.10-14.06.02:932][ 36]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
- [2018.09.10-14.06.02:932][ 36]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]]
- [2018.09.10-14.06.02:932][ 36]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
- [2018.09.10-14.06.02:932][ 36]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
- [2018.09.10-14.06.02:932][ 36]LogConfig: Setting CVar [[r.EyeAdaptationQuality:0]]
- [2018.09.10-14.06.02:932][ 36]LogConfig: Setting CVar [[r.BloomQuality:4]]
- [2018.09.10-14.06.02:932][ 36]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
- [2018.09.10-14.06.02:932][ 36]LogConfig: Setting CVar [[r.Upscale.Quality:1]]
- [2018.09.10-14.06.02:932][ 36]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
- [2018.09.10-14.06.02:932][ 36]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
- [2018.09.10-14.06.02:932][ 36]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]]
- [2018.09.10-14.06.02:932][ 36]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]]
- [2018.09.10-14.06.02:932][ 36]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.02:932][ 36]LogConfig: Setting CVar [[r.Streaming.MipBias:16]]
- [2018.09.10-14.06.02:933][ 36]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
- [2018.09.10-14.06.02:933][ 36]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
- [2018.09.10-14.06.02:933][ 36]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]]
- [2018.09.10-14.06.02:933][ 36]LogConfig: Setting CVar [[r.MaxAnisotropy:0]]
- [2018.09.10-14.06.02:933][ 36]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2018.09.10-14.06.02:933][ 36]LogConfig: Setting CVar [[r.Streaming.PoolSize:400]]
- [2018.09.10-14.06.02:933][ 36]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.09.10-14.06.02:933][ 36]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.02:933][ 36]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]]
- [2018.09.10-14.06.02:933][ 36]LogConfig: Setting CVar [[r.RefractionQuality:0]]
- [2018.09.10-14.06.02:933][ 36]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2018.09.10-14.06.02:933][ 36]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
- [2018.09.10-14.06.02:933][ 36]LogConfig: Setting CVar [[r.DetailMode:0]]
- [2018.09.10-14.06.02:933][ 36]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
- [2018.09.10-14.06.02:933][ 36]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]]
- [2018.09.10-14.06.02:933][ 36]LogConfig: Setting CVar [[r.SSS.Scale:0]]
- [2018.09.10-14.06.02:933][ 36]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
- [2018.09.10-14.06.02:933][ 36]LogConfig: Setting CVar [[r.SSS.Quality:0]]
- [2018.09.10-14.06.02:933][ 36]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.09.10-14.06.02:933][ 36]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.125]]
- [2018.09.10-14.06.02:933][ 36]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
- [2018.09.10-14.06.02:934][ 36]LogConfig: Setting CVar [[Fort.Wind:0]]
- [2018.09.10-14.06.02:934][ 36]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Low:0.85]]
- [2018.09.10-14.06.02:934][ 36]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Medium:0.7]]
- [2018.09.10-14.06.02:934][ 36]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_High:0.3]]
- [2018.09.10-14.06.02:934][ 36]LogConfig: Setting CVar [[fx.Significance.MaxRange:5000]]
- [2018.09.10-14.06.02:934][ 36]LogConfig: Setting CVar [[p.AnimDynamicsWind:0]]
- [2018.09.10-14.06.02:934][ 36]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
- [2018.09.10-14.06.02:934][ 36]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.02:934][ 36]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2018.09.10-14.06.02:934][ 36]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2018.09.10-14.06.03:057][ 36]LogStreaming: Display: Suspending async loading (1)
- [2018.09.10-14.06.03:152][ 36]LogStreaming: Display: Resuming async loading (0)
- [2018.09.10-14.06.03:199][ 36]LogStreaming: Display: Suspending async loading (1)
- [2018.09.10-14.06.03:250][ 36]LogStreaming: Display: Resuming async loading (0)
- [2018.09.10-14.06.03:253][ 36]LogOnlineAccount: NOT joinining general chat, requesting rooms is currently disabled
- [2018.09.10-14.06.03:255][ 36]LogVivoxVoiceChat: FVivox::Connect
- [2018.09.10-14.06.03:255][ 36]LogFortSettings: Display: Region User: EU
- [2018.09.10-14.06.03:256][ 36]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: ProgressModalWidget_C_1
- [2018.09.10-14.06.03:256][ 36]LogCommonInput: Verbose: PopActivatablePanel: Adding intro to previous panel: OptionsMenu_C_0
- [2018.09.10-14.06.03:256][ 36]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.03:256][ 36]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.03:256][ 36]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: OptionsMenu_C_0
- [2018.09.10-14.06.03:256][ 36]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons visible, title bar visible
- [2018.09.10-14.06.03:256][ 36]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.03:256][ 36]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.03:298][ 37]LogRenderer: Reallocating scene render targets to support 1280x720 Format 9 NumSamples 1 (Frame:1657).
- [2018.09.10-14.06.03:363][ 38]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.06.04:514][104]LogCommonUI: Pop widget OptionsMenu_C_0 off of widget stack MainContentStack
- [2018.09.10-14.06.04:514][104]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: OptionsMenu_C_0
- [2018.09.10-14.06.04:514][104]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.06.04:514][104]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.04:514][104]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.10-14.06.04:514][104]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.04:514][104]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.04:529][104]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaTabsScreen_C_0:
- [2018.09.10-14.06.04:529][104]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.04:529][104]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.04:529][104]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.04:529][104]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaTabsScreen_C_0
- [2018.09.10-14.06.04:529][104]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.06.04:529][104]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaLobby_C_0:
- [2018.09.10-14.06.04:529][104]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.04:529][104]LogCommonInput: Verbose: StartNextOperation: deactivate for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.04:529][104]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.04:530][104]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.04:530][104]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaLobby_C_0
- [2018.09.10-14.06.04:530][104]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaLobby_C_0
- [2018.09.10-14.06.04:530][104]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaLobby_C_0
- [2018.09.10-14.06.04:532][104]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.04:532][104]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.04:532][104]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.10-14.06.04:600][106]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.06.06:960][202]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.06.06:961][202]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel TopBar:
- [2018.09.10-14.06.06:961][202]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.06.06:961][202]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.06:961][202]LogCommonInput: Verbose: StartNextOperation: begin outro for panel: AthenaLobby_C_0
- [2018.09.10-14.06.06:961][202]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: AthenaLobby_C_0
- [2018.09.10-14.06.06:961][202]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.06:961][202]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: TopBar
- [2018.09.10-14.06.06:961][202]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: TopBar
- [2018.09.10-14.06.06:962][202]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: TopBar
- [2018.09.10-14.06.06:962][202]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.06:962][202]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.06:998][204]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.06.07:727][233]LogSlate: Updating window title bar state: overlay mode, drag enabled, window buttons visible, title bar visible
- [2018.09.10-14.06.07:727][233]LogCommonUI: Pushing OptionsMenu_C_0 into widget stack MainContentStack
- [2018.09.10-14.06.07:780][233]LogOnlineGame: Display: QueryPrivacySettings: player 3c95cb7ca84b4eaeace757248c0a4e28
- [2018.09.10-14.06.07:780][233]LogOnlineGame: Verbose: MCP-Utils: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/privacy/account/3c95cb7ca84b4eaeace757248c0a4e28
- [2018.09.10-14.06.07:780][233]LogCommonUI: Warning: Trying to set CommonRotator to an out of bounds index: 0
- [2018.09.10-14.06.07:782][233]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: TopBar
- [2018.09.10-14.06.07:782][233]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: AthenaLobby_C_0
- [2018.09.10-14.06.07:782][233]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.07:782][233]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.06.07:782][233]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel OptionsMenu_C_0:
- [2018.09.10-14.06.07:782][233]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.06.07:782][233]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.07:782][233]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.07:782][233]LogCommonInput: Verbose: StartNextOperation: EOperation::Outro but Stack empty, further calling StartNextOperation
- [2018.09.10-14.06.07:782][233]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.07:782][233]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: OptionsMenu_C_0
- [2018.09.10-14.06.07:782][233]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: OptionsMenu_C_0
- [2018.09.10-14.06.07:782][233]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: OptionsMenu_C_0
- [2018.09.10-14.06.07:782][233]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons visible, title bar visible
- [2018.09.10-14.06.07:782][233]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.07:782][233]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.07:836][235]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.06.08:095][251]LogOnlineGame: QueryPrivacySettings: Query settings complete for player 3c95cb7ca84b4eaeace757248c0a4e28, result={"accountId":"3c95cb7ca84b4eaeace757248c0a4e28","optOutOfPublicLeaderboards":false}
- [2018.09.10-14.06.11:157][434]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.06.11:158][434]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel ProgressModalWidget_C_2:
- [2018.09.10-14.06.11:158][434]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.06.11:158][434]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.11:158][434]LogCommonInput: Verbose: StartNextOperation: begin outro for panel: OptionsMenu_C_0
- [2018.09.10-14.06.11:158][434]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.10-14.06.11:158][434]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: OptionsMenu_C_0
- [2018.09.10-14.06.11:158][434]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.11:158][434]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: ProgressModalWidget_C_2
- [2018.09.10-14.06.11:158][434]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: ProgressModalWidget_C_2
- [2018.09.10-14.06.11:158][434]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: ProgressModalWidget_C_2
- [2018.09.10-14.06.11:158][434]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.11:158][434]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.11:168][434]LogConsoleResponse: Display: Apply Settings:
- [2018.09.10-14.06.11:168][434]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.11:168][434]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]]
- [2018.09.10-14.06.11:168][434]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2018.09.10-14.06.11:168][434]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:0,12]]
- [2018.09.10-14.06.11:168][434]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:4,4,10,82]]
- [2018.09.10-14.06.11:168][434]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,3,3]]
- [2018.09.10-14.06.11:168][434]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.UROInterpolation:1,1,0,0]]
- [2018.09.10-14.06.11:168][434]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,2,2]]
- [2018.09.10-14.06.11:168][434]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
- [2018.09.10-14.06.11:168][434]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
- [2018.09.10-14.06.11:168][434]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:0]]
- [2018.09.10-14.06.11:169][434]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
- [2018.09.10-14.06.11:169][434]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
- [2018.09.10-14.06.11:169][434]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
- [2018.09.10-14.06.11:169][434]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
- [2018.09.10-14.06.11:169][434]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:0]]
- [2018.09.10-14.06.11:169][434]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:0]]
- [2018.09.10-14.06.11:169][434]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
- [2018.09.10-14.06.11:169][434]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
- [2018.09.10-14.06.11:169][434]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:5000,35000]]
- [2018.09.10-14.06.11:169][434]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:65000.0]]
- [2018.09.10-14.06.11:169][434]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:0]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:-1]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[Athena.NetworkSmoothingRelevancyThrottleThreshold:33]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
- [2018.09.10-14.06.11:170][434]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[r.PostProcessAAQuality:0]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0]]
- [2018.09.10-14.06.11:170][434]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[r.ShadowQuality:0]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.6]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[r.VolumetricFog:0]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[r.SimpleForwardShading:1]]
- [2018.09.10-14.06.11:170][434]LogConsoleManager: Warning: Setting the console variable 'r.SimpleForwardShading' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '0'
- [2018.09.10-14.06.11:170][434]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:6.0]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[Fort.TODDirectionalLightInterpSpeed:2.0]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:0]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:0]]
- [2018.09.10-14.06.11:171][434]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.2]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.EyeAdaptationQuality:0]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.BloomQuality:4]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.Upscale.Quality:1]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]]
- [2018.09.10-14.06.11:171][434]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.Streaming.MipBias:16]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.MaxAnisotropy:0]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.Streaming.PoolSize:400]]
- [2018.09.10-14.06.11:171][434]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.09.10-14.06.11:171][434]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.11:172][434]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]]
- [2018.09.10-14.06.11:172][434]LogConfig: Setting CVar [[r.RefractionQuality:0]]
- [2018.09.10-14.06.11:172][434]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2018.09.10-14.06.11:172][434]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
- [2018.09.10-14.06.11:172][434]LogConfig: Setting CVar [[r.DetailMode:0]]
- [2018.09.10-14.06.11:172][434]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
- [2018.09.10-14.06.11:172][434]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]]
- [2018.09.10-14.06.11:172][434]LogConfig: Setting CVar [[r.SSS.Scale:0]]
- [2018.09.10-14.06.11:172][434]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
- [2018.09.10-14.06.11:172][434]LogConfig: Setting CVar [[r.SSS.Quality:0]]
- [2018.09.10-14.06.11:172][434]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.09.10-14.06.11:172][434]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.125]]
- [2018.09.10-14.06.11:172][434]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
- [2018.09.10-14.06.11:172][434]LogConfig: Setting CVar [[Fort.Wind:0]]
- [2018.09.10-14.06.11:172][434]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Low:0.85]]
- [2018.09.10-14.06.11:172][434]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Medium:0.7]]
- [2018.09.10-14.06.11:172][434]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_High:0.3]]
- [2018.09.10-14.06.11:172][434]LogConfig: Setting CVar [[fx.Significance.MaxRange:5000]]
- [2018.09.10-14.06.11:172][434]LogConfig: Setting CVar [[p.AnimDynamicsWind:0]]
- [2018.09.10-14.06.11:172][434]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
- [2018.09.10-14.06.11:172][434]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.11:172][434]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2018.09.10-14.06.11:172][434]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2018.09.10-14.06.11:176][434]LogOnlineAccount: NOT joinining general chat, requesting rooms is currently disabled
- [2018.09.10-14.06.11:179][434]LogVivoxVoiceChat: FVivox::Connect
- [2018.09.10-14.06.11:180][434]LogFortSettings: Display: Region User: EU
- [2018.09.10-14.06.11:180][434]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: ProgressModalWidget_C_2
- [2018.09.10-14.06.11:180][434]LogCommonInput: Verbose: PopActivatablePanel: Adding intro to previous panel: OptionsMenu_C_0
- [2018.09.10-14.06.11:180][434]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.11:180][434]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.11:180][434]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: OptionsMenu_C_0
- [2018.09.10-14.06.11:180][434]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons visible, title bar visible
- [2018.09.10-14.06.11:180][434]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.11:180][434]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.11:180][434]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2018.09.10-14.06.11:199][434]LogSlate: Took 0.016390 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoRegular.ufont' (155K)
- [2018.09.10-14.06.11:221][436]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.06.11:636][461]LogCommonUI: Pop widget OptionsMenu_C_0 off of widget stack MainContentStack
- [2018.09.10-14.06.11:636][461]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: OptionsMenu_C_0
- [2018.09.10-14.06.11:636][461]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.06.11:636][461]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.11:636][461]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.10-14.06.11:636][461]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.11:636][461]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.11:646][461]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaTabsScreen_C_0:
- [2018.09.10-14.06.11:647][461]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.11:647][461]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.11:647][461]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.11:647][461]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaTabsScreen_C_0
- [2018.09.10-14.06.11:647][461]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.06.11:647][461]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaLobby_C_0:
- [2018.09.10-14.06.11:647][461]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.11:647][461]LogCommonInput: Verbose: StartNextOperation: deactivate for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.11:647][461]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.11:647][461]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.11:647][461]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaLobby_C_0
- [2018.09.10-14.06.11:647][461]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaLobby_C_0
- [2018.09.10-14.06.11:647][461]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaLobby_C_0
- [2018.09.10-14.06.11:649][461]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.11:649][461]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.11:649][461]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.10-14.06.11:681][463]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.06.14:024][557]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.06.14:024][557]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel TopBar:
- [2018.09.10-14.06.14:024][557]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.06.14:024][557]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.14:025][557]LogCommonInput: Verbose: StartNextOperation: begin outro for panel: AthenaLobby_C_0
- [2018.09.10-14.06.14:025][557]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: AthenaLobby_C_0
- [2018.09.10-14.06.14:025][557]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.14:025][557]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: TopBar
- [2018.09.10-14.06.14:025][557]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: TopBar
- [2018.09.10-14.06.14:025][557]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: TopBar
- [2018.09.10-14.06.14:025][557]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.14:025][557]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.14:077][559]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.06.14:908][593]LogSlate: Updating window title bar state: overlay mode, drag enabled, window buttons visible, title bar visible
- [2018.09.10-14.06.14:908][593]LogCommonUI: Pushing OptionsMenu_C_0 into widget stack MainContentStack
- [2018.09.10-14.06.14:960][593]LogOnlineGame: Display: QueryPrivacySettings: player 3c95cb7ca84b4eaeace757248c0a4e28
- [2018.09.10-14.06.14:961][593]LogOnlineGame: Verbose: MCP-Utils: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/privacy/account/3c95cb7ca84b4eaeace757248c0a4e28
- [2018.09.10-14.06.14:961][593]LogCommonUI: Warning: Trying to set CommonRotator to an out of bounds index: 0
- [2018.09.10-14.06.14:962][593]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: TopBar
- [2018.09.10-14.06.14:962][593]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: AthenaLobby_C_0
- [2018.09.10-14.06.14:962][593]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.14:962][593]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.06.14:962][593]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel OptionsMenu_C_0:
- [2018.09.10-14.06.14:962][593]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.06.14:962][593]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.14:962][593]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.14:962][593]LogCommonInput: Verbose: StartNextOperation: EOperation::Outro but Stack empty, further calling StartNextOperation
- [2018.09.10-14.06.14:962][593]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.14:962][593]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: OptionsMenu_C_0
- [2018.09.10-14.06.14:962][593]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: OptionsMenu_C_0
- [2018.09.10-14.06.14:963][593]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: OptionsMenu_C_0
- [2018.09.10-14.06.14:963][593]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons visible, title bar visible
- [2018.09.10-14.06.14:963][593]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.14:963][593]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.15:015][595]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.06.15:278][611]LogOnlineGame: QueryPrivacySettings: Query settings complete for player 3c95cb7ca84b4eaeace757248c0a4e28, result={"accountId":"3c95cb7ca84b4eaeace757248c0a4e28","optOutOfPublicLeaderboards":false}
- [2018.09.10-14.06.17:271][730]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.06.17:271][730]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel ProgressModalWidget_C_3:
- [2018.09.10-14.06.17:271][730]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.06.17:271][730]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.17:271][730]LogCommonInput: Verbose: StartNextOperation: begin outro for panel: OptionsMenu_C_0
- [2018.09.10-14.06.17:271][730]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.10-14.06.17:271][730]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: OptionsMenu_C_0
- [2018.09.10-14.06.17:271][730]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.17:271][730]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: ProgressModalWidget_C_3
- [2018.09.10-14.06.17:271][730]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: ProgressModalWidget_C_3
- [2018.09.10-14.06.17:271][730]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: ProgressModalWidget_C_3
- [2018.09.10-14.06.17:271][730]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.17:272][730]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.17:291][730]LogConsoleResponse: Display: Apply Settings:
- [2018.09.10-14.06.17:291][730]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.17:291][730]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]]
- [2018.09.10-14.06.17:291][730]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2018.09.10-14.06.17:291][730]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:0,12]]
- [2018.09.10-14.06.17:292][730]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:4,4,10,82]]
- [2018.09.10-14.06.17:292][730]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,3,3]]
- [2018.09.10-14.06.17:292][730]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.UROInterpolation:1,1,0,0]]
- [2018.09.10-14.06.17:292][730]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,2,2]]
- [2018.09.10-14.06.17:292][730]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
- [2018.09.10-14.06.17:292][730]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
- [2018.09.10-14.06.17:292][730]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:0]]
- [2018.09.10-14.06.17:292][730]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
- [2018.09.10-14.06.17:292][730]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
- [2018.09.10-14.06.17:292][730]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
- [2018.09.10-14.06.17:292][730]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:0]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:0]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:5000,35000]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:65000.0]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:0]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:-1]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[Athena.NetworkSmoothingRelevancyThrottleThreshold:33]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
- [2018.09.10-14.06.17:293][730]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[r.PostProcessAAQuality:0]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0]]
- [2018.09.10-14.06.17:293][730]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[r.ShadowQuality:0]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.6]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
- [2018.09.10-14.06.17:293][730]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[r.VolumetricFog:0]]
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]]
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[r.SimpleForwardShading:1]]
- [2018.09.10-14.06.17:294][730]LogConsoleManager: Warning: Setting the console variable 'r.SimpleForwardShading' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '0'
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:6.0]]
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[Fort.TODDirectionalLightInterpSpeed:2.0]]
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:0]]
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:0]]
- [2018.09.10-14.06.17:294][730]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]]
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.2]]
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]]
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[r.EyeAdaptationQuality:0]]
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[r.BloomQuality:4]]
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[r.Upscale.Quality:1]]
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
- [2018.09.10-14.06.17:294][730]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]]
- [2018.09.10-14.06.17:295][730]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]]
- [2018.09.10-14.06.17:295][730]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.17:295][730]LogConfig: Setting CVar [[r.Streaming.MipBias:16]]
- [2018.09.10-14.06.17:295][730]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
- [2018.09.10-14.06.17:295][730]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
- [2018.09.10-14.06.17:295][730]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]]
- [2018.09.10-14.06.17:295][730]LogConfig: Setting CVar [[r.MaxAnisotropy:0]]
- [2018.09.10-14.06.17:295][730]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2018.09.10-14.06.17:295][730]LogConfig: Setting CVar [[r.Streaming.PoolSize:400]]
- [2018.09.10-14.06.17:295][730]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.09.10-14.06.17:295][730]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.17:295][730]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]]
- [2018.09.10-14.06.17:295][730]LogConfig: Setting CVar [[r.RefractionQuality:0]]
- [2018.09.10-14.06.17:295][730]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2018.09.10-14.06.17:295][730]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
- [2018.09.10-14.06.17:295][730]LogConfig: Setting CVar [[r.DetailMode:0]]
- [2018.09.10-14.06.17:295][730]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
- [2018.09.10-14.06.17:295][730]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]]
- [2018.09.10-14.06.17:295][730]LogConfig: Setting CVar [[r.SSS.Scale:0]]
- [2018.09.10-14.06.17:295][730]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
- [2018.09.10-14.06.17:295][730]LogConfig: Setting CVar [[r.SSS.Quality:0]]
- [2018.09.10-14.06.17:296][730]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.09.10-14.06.17:296][730]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.125]]
- [2018.09.10-14.06.17:296][730]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
- [2018.09.10-14.06.17:296][730]LogConfig: Setting CVar [[Fort.Wind:0]]
- [2018.09.10-14.06.17:296][730]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Low:0.85]]
- [2018.09.10-14.06.17:296][730]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Medium:0.7]]
- [2018.09.10-14.06.17:296][730]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_High:0.3]]
- [2018.09.10-14.06.17:296][730]LogConfig: Setting CVar [[fx.Significance.MaxRange:5000]]
- [2018.09.10-14.06.17:296][730]LogConfig: Setting CVar [[p.AnimDynamicsWind:0]]
- [2018.09.10-14.06.17:296][730]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
- [2018.09.10-14.06.17:296][730]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.17:296][730]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2018.09.10-14.06.17:296][730]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2018.09.10-14.06.17:299][730]LogOnlineAccount: NOT joinining general chat, requesting rooms is currently disabled
- [2018.09.10-14.06.17:302][730]LogVivoxVoiceChat: FVivox::Connect
- [2018.09.10-14.06.17:302][730]LogFortSettings: Display: Region User: EU
- [2018.09.10-14.06.17:302][730]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: ProgressModalWidget_C_3
- [2018.09.10-14.06.17:302][730]LogCommonInput: Verbose: PopActivatablePanel: Adding intro to previous panel: OptionsMenu_C_0
- [2018.09.10-14.06.17:302][730]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.17:302][730]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.17:302][730]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: OptionsMenu_C_0
- [2018.09.10-14.06.17:302][730]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons visible, title bar visible
- [2018.09.10-14.06.17:303][730]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.17:303][730]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.17:303][730]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2018.09.10-14.06.17:329][732]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.06.21:145][961]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.06.21:145][961]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel ProgressModalWidget_C_3:
- [2018.09.10-14.06.21:145][961]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.06.21:145][961]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.21:145][961]LogCommonInput: Verbose: StartNextOperation: begin outro for panel: OptionsMenu_C_0
- [2018.09.10-14.06.21:145][961]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.10-14.06.21:145][961]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: OptionsMenu_C_0
- [2018.09.10-14.06.21:145][961]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.21:145][961]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: ProgressModalWidget_C_3
- [2018.09.10-14.06.21:145][961]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: ProgressModalWidget_C_3
- [2018.09.10-14.06.21:145][961]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: ProgressModalWidget_C_3
- [2018.09.10-14.06.21:145][961]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.21:145][961]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.21:157][961]LogConsoleResponse: Display: Apply Settings:
- [2018.09.10-14.06.21:157][961]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.21:158][961]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]]
- [2018.09.10-14.06.21:158][961]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2018.09.10-14.06.21:158][961]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:0,12]]
- [2018.09.10-14.06.21:158][961]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:4,4,10,82]]
- [2018.09.10-14.06.21:158][961]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,3,3]]
- [2018.09.10-14.06.21:158][961]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.UROInterpolation:1,1,0,0]]
- [2018.09.10-14.06.21:158][961]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,2,2]]
- [2018.09.10-14.06.21:158][961]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
- [2018.09.10-14.06.21:158][961]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
- [2018.09.10-14.06.21:158][961]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:0]]
- [2018.09.10-14.06.21:158][961]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
- [2018.09.10-14.06.21:158][961]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
- [2018.09.10-14.06.21:158][961]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
- [2018.09.10-14.06.21:158][961]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:0]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:0]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:5000,35000]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:65000.0]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:0]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:-1]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[Athena.NetworkSmoothingRelevancyThrottleThreshold:33]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
- [2018.09.10-14.06.21:159][961]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[r.PostProcessAAQuality:0]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0]]
- [2018.09.10-14.06.21:159][961]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[r.ShadowQuality:0]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.6]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
- [2018.09.10-14.06.21:159][961]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.VolumetricFog:0]]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.SimpleForwardShading:1]]
- [2018.09.10-14.06.21:160][961]LogConsoleManager: Warning: Setting the console variable 'r.SimpleForwardShading' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '0'
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:6.0]]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[Fort.TODDirectionalLightInterpSpeed:2.0]]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:0]]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:0]]
- [2018.09.10-14.06.21:160][961]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.2]]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.EyeAdaptationQuality:0]]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.BloomQuality:4]]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.Upscale.Quality:1]]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]]
- [2018.09.10-14.06.21:160][961]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.Streaming.MipBias:16]]
- [2018.09.10-14.06.21:160][961]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[r.MaxAnisotropy:0]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[r.Streaming.PoolSize:400]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.09.10-14.06.21:161][961]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[r.RefractionQuality:0]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[r.DetailMode:0]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[r.SSS.Scale:0]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[r.SSS.Quality:0]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.125]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[Fort.Wind:0]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Low:0.85]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Medium:0.7]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_High:0.3]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[fx.Significance.MaxRange:5000]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[p.AnimDynamicsWind:0]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
- [2018.09.10-14.06.21:161][961]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2018.09.10-14.06.21:161][961]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2018.09.10-14.06.21:163][961]LogOnlineAccount: NOT joinining general chat, requesting rooms is currently disabled
- [2018.09.10-14.06.21:166][961]LogVivoxVoiceChat: FVivox::Connect
- [2018.09.10-14.06.21:166][961]LogFortSettings: Display: Region User: EU
- [2018.09.10-14.06.21:166][961]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: ProgressModalWidget_C_3
- [2018.09.10-14.06.21:166][961]LogCommonInput: Verbose: PopActivatablePanel: Adding intro to previous panel: OptionsMenu_C_0
- [2018.09.10-14.06.21:166][961]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.21:166][961]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.21:166][961]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: OptionsMenu_C_0
- [2018.09.10-14.06.21:166][961]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons visible, title bar visible
- [2018.09.10-14.06.21:166][961]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.21:166][961]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.21:303][963]LogFortMemory: Heartbeat - CPU:3000.29MB (Peak: 3044.74MB)
- [2018.09.10-14.06.21:304][963]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.06.21:308][964]LogRenderer: Reallocating scene render targets to support 640x360 Format 9 NumSamples 1 (Frame:2584).
- [2018.09.10-14.06.21:509][976]LogCommonUI: Pop widget OptionsMenu_C_0 off of widget stack MainContentStack
- [2018.09.10-14.06.21:509][976]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: OptionsMenu_C_0
- [2018.09.10-14.06.21:509][976]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.06.21:509][976]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.21:509][976]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.10-14.06.21:509][976]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.21:509][976]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.21:516][976]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaTabsScreen_C_0:
- [2018.09.10-14.06.21:516][976]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.21:516][976]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.21:516][976]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.21:516][976]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaTabsScreen_C_0
- [2018.09.10-14.06.21:516][976]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.06.21:516][976]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaLobby_C_0:
- [2018.09.10-14.06.21:516][976]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.21:516][976]LogCommonInput: Verbose: StartNextOperation: deactivate for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.21:516][976]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.21:516][976]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.21:516][976]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaLobby_C_0
- [2018.09.10-14.06.21:516][976]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaLobby_C_0
- [2018.09.10-14.06.21:516][976]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaLobby_C_0
- [2018.09.10-14.06.21:517][976]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.21:517][976]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.21:517][976]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.10-14.06.21:543][978]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.06.23:159][ 75]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.06.23:159][ 75]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel TopBar:
- [2018.09.10-14.06.23:159][ 75]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.06.23:159][ 75]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.23:159][ 75]LogCommonInput: Verbose: StartNextOperation: begin outro for panel: AthenaLobby_C_0
- [2018.09.10-14.06.23:159][ 75]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: AthenaLobby_C_0
- [2018.09.10-14.06.23:159][ 75]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.23:160][ 75]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: TopBar
- [2018.09.10-14.06.23:160][ 75]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: TopBar
- [2018.09.10-14.06.23:160][ 75]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: TopBar
- [2018.09.10-14.06.23:160][ 75]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.23:160][ 75]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.23:194][ 77]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.06.24:177][136]LogSlate: Updating window title bar state: overlay mode, drag enabled, window buttons visible, title bar visible
- [2018.09.10-14.06.24:177][136]LogCommonUI: Pushing OptionsMenu_C_0 into widget stack MainContentStack
- [2018.09.10-14.06.24:219][136]LogOnlineGame: Display: QueryPrivacySettings: player 3c95cb7ca84b4eaeace757248c0a4e28
- [2018.09.10-14.06.24:219][136]LogOnlineGame: Verbose: MCP-Utils: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/privacy/account/3c95cb7ca84b4eaeace757248c0a4e28
- [2018.09.10-14.06.24:219][136]LogCommonUI: Warning: Trying to set CommonRotator to an out of bounds index: 0
- [2018.09.10-14.06.24:220][136]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: TopBar
- [2018.09.10-14.06.24:220][136]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: AthenaLobby_C_0
- [2018.09.10-14.06.24:220][136]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.24:220][136]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.06.24:220][136]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel OptionsMenu_C_0:
- [2018.09.10-14.06.24:220][136]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.06.24:220][136]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.24:220][136]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.24:220][136]LogCommonInput: Verbose: StartNextOperation: EOperation::Outro but Stack empty, further calling StartNextOperation
- [2018.09.10-14.06.24:220][136]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.24:220][136]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: OptionsMenu_C_0
- [2018.09.10-14.06.24:220][136]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: OptionsMenu_C_0
- [2018.09.10-14.06.24:220][136]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: OptionsMenu_C_0
- [2018.09.10-14.06.24:221][136]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons visible, title bar visible
- [2018.09.10-14.06.24:221][136]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.24:221][136]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.24:272][138]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.06.24:543][155]LogOnlineGame: QueryPrivacySettings: Query settings complete for player 3c95cb7ca84b4eaeace757248c0a4e28, result={"accountId":"3c95cb7ca84b4eaeace757248c0a4e28","optOutOfPublicLeaderboards":false}
- [2018.09.10-14.06.27:605][338]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.06.27:605][338]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel ProgressModalWidget_C_4:
- [2018.09.10-14.06.27:605][338]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.06.27:605][338]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.27:605][338]LogCommonInput: Verbose: StartNextOperation: begin outro for panel: OptionsMenu_C_0
- [2018.09.10-14.06.27:605][338]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.10-14.06.27:605][338]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: OptionsMenu_C_0
- [2018.09.10-14.06.27:605][338]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.27:605][338]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: ProgressModalWidget_C_4
- [2018.09.10-14.06.27:605][338]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: ProgressModalWidget_C_4
- [2018.09.10-14.06.27:605][338]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: ProgressModalWidget_C_4
- [2018.09.10-14.06.27:605][338]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.27:605][338]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.27:611][338]LogConsoleResponse: Display: Apply Settings:
- [2018.09.10-14.06.27:611][338]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.27:611][338]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]]
- [2018.09.10-14.06.27:611][338]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2018.09.10-14.06.27:611][338]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:0,12]]
- [2018.09.10-14.06.27:611][338]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:4,4,10,82]]
- [2018.09.10-14.06.27:611][338]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,3,3]]
- [2018.09.10-14.06.27:611][338]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.UROInterpolation:1,1,0,0]]
- [2018.09.10-14.06.27:611][338]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,2,2]]
- [2018.09.10-14.06.27:611][338]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
- [2018.09.10-14.06.27:611][338]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
- [2018.09.10-14.06.27:611][338]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:0]]
- [2018.09.10-14.06.27:611][338]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
- [2018.09.10-14.06.27:611][338]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:0]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:0]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:5000,35000]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:65000.0]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:0]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:-1]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[Athena.NetworkSmoothingRelevancyThrottleThreshold:33]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
- [2018.09.10-14.06.27:612][338]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.PostProcessAAQuality:0]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0]]
- [2018.09.10-14.06.27:612][338]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.ShadowQuality:0]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.6]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.VolumetricFog:0]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[r.SimpleForwardShading:1]]
- [2018.09.10-14.06.27:612][338]LogConsoleManager: Warning: Setting the console variable 'r.SimpleForwardShading' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '0'
- [2018.09.10-14.06.27:612][338]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:6.0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[Fort.TODDirectionalLightInterpSpeed:2.0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.2]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.EyeAdaptationQuality:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.BloomQuality:4]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.Upscale.Quality:1]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.Streaming.MipBias:16]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.MaxAnisotropy:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.Streaming.PoolSize:400]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.RefractionQuality:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.DetailMode:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.SSS.Scale:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.SSS.Quality:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.125]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[Fort.Wind:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Low:0.85]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Medium:0.7]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_High:0.3]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[fx.Significance.MaxRange:5000]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[p.AnimDynamicsWind:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2018.09.10-14.06.27:613][338]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2018.09.10-14.06.27:615][338]LogOnlineAccount: NOT joinining general chat, requesting rooms is currently disabled
- [2018.09.10-14.06.27:617][338]LogVivoxVoiceChat: FVivox::Connect
- [2018.09.10-14.06.27:617][338]LogFortSettings: Display: Region User: EU
- [2018.09.10-14.06.27:617][338]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: ProgressModalWidget_C_4
- [2018.09.10-14.06.27:617][338]LogCommonInput: Verbose: PopActivatablePanel: Adding intro to previous panel: OptionsMenu_C_0
- [2018.09.10-14.06.27:617][338]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.27:617][338]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.27:617][338]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: OptionsMenu_C_0
- [2018.09.10-14.06.27:617][338]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons visible, title bar visible
- [2018.09.10-14.06.27:617][338]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.27:617][338]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.27:622][339]LogRenderer: Reallocating scene render targets to support 1280x720 Format 9 NumSamples 1 (Frame:2959).
- [2018.09.10-14.06.27:644][340]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.06.28:138][369]LogCommonUI: Pop widget OptionsMenu_C_0 off of widget stack MainContentStack
- [2018.09.10-14.06.28:138][369]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: OptionsMenu_C_0
- [2018.09.10-14.06.28:138][369]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.06.28:138][369]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.28:138][369]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.10-14.06.28:138][369]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.28:138][369]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.28:149][369]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaTabsScreen_C_0:
- [2018.09.10-14.06.28:149][369]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.28:149][369]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.28:149][369]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.28:149][369]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaTabsScreen_C_0
- [2018.09.10-14.06.28:149][369]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.06.28:149][369]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaLobby_C_0:
- [2018.09.10-14.06.28:149][369]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.28:149][369]LogCommonInput: Verbose: StartNextOperation: deactivate for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.28:150][369]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.28:150][369]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.28:150][369]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaLobby_C_0
- [2018.09.10-14.06.28:150][369]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaLobby_C_0
- [2018.09.10-14.06.28:150][369]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaLobby_C_0
- [2018.09.10-14.06.28:151][369]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.28:151][369]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.28:151][369]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.10-14.06.28:177][371]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.06.29:701][428]LogCore: Warning: LIGHTWEIGHT_TIME_GUARD: FTickFunctionTask - FortPlayerControllerFrontEnd /Game/Maps/Frontend.Frontend:PersistentLevel.FortPlayerControllerFrontEnd_0[TickActor] took 97.84ms!
- [2018.09.10-14.06.34:618][626]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
- [2018.09.10-14.06.34:673][626]LogGarbage: 54.773807 ms for GC
- [2018.09.10-14.06.34:674][626]LogGarbage: 1.083165 ms for Gather Unreachable Objects (19260 objects collected including 0 cluster objects from 0 clusters)
- [2018.09.10-14.06.34:697][627]LogGarbage: 2.006473 ms for incrementally unhashing unreachable objects. Items 1701 (1701/19260)
- [2018.09.10-14.06.34:713][628]LogGarbage: 2.003628 ms for incrementally unhashing unreachable objects. Items 1431 (3132/19260)
- [2018.09.10-14.06.34:730][629]LogGarbage: 2.005335 ms for incrementally unhashing unreachable objects. Items 651 (3783/19260)
- [2018.09.10-14.06.34:756][630]LogGarbage: 2.027522 ms for incrementally unhashing unreachable objects. Items 681 (4464/19260)
- [2018.09.10-14.06.34:772][631]LogGarbage: 2.012731 ms for incrementally unhashing unreachable objects. Items 1091 (5555/19260)
- [2018.09.10-14.06.34:790][632]LogGarbage: 2.013868 ms for incrementally unhashing unreachable objects. Items 481 (6036/19260)
- [2018.09.10-14.06.34:821][633]LogGarbage: 2.008748 ms for incrementally unhashing unreachable objects. Items 881 (6917/19260)
- [2018.09.10-14.06.34:839][634]LogGarbage: 2.000784 ms for incrementally unhashing unreachable objects. Items 601 (7518/19260)
- [2018.09.10-14.06.34:872][635]LogGarbage: 2.012162 ms for incrementally unhashing unreachable objects. Items 1061 (8579/19260)
- [2018.09.10-14.06.34:889][636]LogGarbage: 2.009886 ms for incrementally unhashing unreachable objects. Items 561 (9140/19260)
- [2018.09.10-14.06.34:923][637]LogGarbage: 2.005904 ms for incrementally unhashing unreachable objects. Items 1081 (10221/19260)
- [2018.09.10-14.06.34:939][638]LogGarbage: 2.007611 ms for incrementally unhashing unreachable objects. Items 851 (11072/19260)
- [2018.09.10-14.06.34:972][639]LogGarbage: 2.003059 ms for incrementally unhashing unreachable objects. Items 761 (11833/19260)
- [2018.09.10-14.06.34:991][640]LogGarbage: 2.000784 ms for incrementally unhashing unreachable objects. Items 1071 (12904/19260)
- [2018.09.10-14.06.35:022][641]LogGarbage: 2.014437 ms for incrementally unhashing unreachable objects. Items 641 (13545/19260)
- [2018.09.10-14.06.35:055][642]LogGarbage: 2.075877 ms for incrementally unhashing unreachable objects. Items 1401 (14946/19260)
- [2018.09.10-14.06.35:072][643]LogGarbage: 2.016144 ms for incrementally unhashing unreachable objects. Items 721 (15667/19260)
- [2018.09.10-14.06.35:105][644]LogGarbage: 2.030366 ms for incrementally unhashing unreachable objects. Items 951 (16618/19260)
- [2018.09.10-14.06.35:122][645]LogGarbage: 2.003628 ms for incrementally unhashing unreachable objects. Items 1081 (17699/19260)
- [2018.09.10-14.06.35:154][646]LogGarbage: 2.019557 ms for incrementally unhashing unreachable objects. Items 1071 (18770/19260)
- [2018.09.10-14.06.35:171][647]LogGarbage: 1.551930 ms for incrementally unhashing unreachable objects. Items 490 (19260/19260)
- [2018.09.10-14.06.35:654][666]LogGarbage: GC purged 19260 objects (498696 -> 479436)
- [2018.09.10-14.06.39:426][816]LogSlate: Updating window title bar state: overlay mode, drag enabled, window buttons visible, title bar visible
- [2018.09.10-14.06.39:426][816]LogCommonUI: Pushing AthenaMatchmakingOptionsDisplay_v2_C_0 into widget stack MainContentStack
- [2018.09.10-14.06.39:475][816]LogEpicCMS: Uncompressing image tool 0.009937s
- [2018.09.10-14.06.39:517][816]LogEpicCMS: Uncompressing image tool 0.030275s
- [2018.09.10-14.06.39:556][816]LogEpicCMS: Uncompressing image tool 0.024081s
- [2018.09.10-14.06.39:590][816]LogEpicCMS: Uncompressing image tool 0.015160s
- [2018.09.10-14.06.39:624][816]LogEpicCMS: Uncompressing image tool 0.015714s
- [2018.09.10-14.06.39:659][816]LogEpicCMS: Uncompressing image tool 0.016771s
- [2018.09.10-14.06.39:660][816]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: AthenaLobby_C_0
- [2018.09.10-14.06.39:660][816]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.39:660][816]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.06.39:660][816]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaMatchmakingOptionsDisplay_v2_C_0:
- [2018.09.10-14.06.39:660][816]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.06.39:660][816]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.39:660][816]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.39:660][816]LogCommonInput: Verbose: StartNextOperation: EOperation::Outro but Stack empty, further calling StartNextOperation
- [2018.09.10-14.06.39:660][816]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.39:660][816]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaMatchmakingOptionsDisplay_v2_C_0
- [2018.09.10-14.06.39:660][816]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaMatchmakingOptionsDisplay_v2_C_0
- [2018.09.10-14.06.39:691][816]LogSlate: Took 0.026735 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/NotoSans-Italic.ufont' (460K)
- [2018.09.10-14.06.39:985][830]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaMatchmakingOptionsDisplay_v2_C_0
- [2018.09.10-14.06.39:986][830]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.39:986][830]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.40:035][832]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.06.41:403][882]LogCommonUI: Pop widget AthenaMatchmakingOptionsDisplay_v2_C_0 off of widget stack MainContentStack
- [2018.09.10-14.06.41:403][882]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: AthenaMatchmakingOptionsDisplay_v2_C_0
- [2018.09.10-14.06.41:403][882]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.06.41:403][882]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.41:403][882]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.41:403][882]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.41:403][882]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaTabsScreen_C_0:
- [2018.09.10-14.06.41:403][882]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.41:403][882]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.41:403][882]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.41:403][882]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaTabsScreen_C_0
- [2018.09.10-14.06.41:403][882]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.06.41:403][882]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaLobby_C_0:
- [2018.09.10-14.06.41:403][882]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.41:403][882]LogCommonInput: Verbose: StartNextOperation: deactivate for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.41:403][882]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.41:403][882]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.41:403][882]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaLobby_C_0
- [2018.09.10-14.06.41:403][882]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaLobby_C_0
- [2018.09.10-14.06.41:403][882]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaLobby_C_0
- [2018.09.10-14.06.41:405][882]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.41:405][882]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.41:405][882]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.10-14.06.41:468][885]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.06.42:899][942]LogHotfixManager: Display: Update State UpdateComplete -> UpdatePending
- [2018.09.10-14.06.43:117][951]LogHotfixManager: Display: Update State UpdatePending -> CheckingForPatch
- [2018.09.10-14.06.43:117][951]LogOnlineIdentity: OSS: Sending User Privilege request. url=https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/v2/versioncheck/Windows?version=%2B%2BFortnite%2BRelease-5.40-CL-4351695-Windows
- [2018.09.10-14.06.43:514][967]LogHotfixManager: Verbose: [OnCheckForPatchComplete] Privilege=1 PrivilegeResult=0
- [2018.09.10-14.06.43:515][967]LogHotfixManager: Display: Update State CheckingForPatch -> CheckingForHotfix
- [2018.09.10-14.06.43:817][979]LogOnlineTitleFile: MCP: FOnlineTitleFileMcp::DeleteCachedFiles Clearing cached files: [bSkipEnumerated:1]
- [2018.09.10-14.06.43:817][979]LogOnlineTitleFile: MCP: Cleared 0 cached files.
- [2018.09.10-14.06.43:817][979]LogHotfixManager: Verbose: Using default hotfix DefaultRuntimeOptions.ini
- [2018.09.10-14.06.43:817][979]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_Engine.ini
- [2018.09.10-14.06.43:817][979]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_RuntimeOptions.ini
- [2018.09.10-14.06.43:818][979]LogHotfixManager: Verbose: Using default hotfix DefaultGame.ini
- [2018.09.10-14.06.43:818][979]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_Game.ini
- [2018.09.10-14.06.43:818][979]LogHotfixManager: Verbose: Using default hotfix DefaultEngine.ini
- [2018.09.10-14.06.43:822][979]LogHotfixManager: Display: Returned hotfix data is the same as last application, skipping the apply phase
- [2018.09.10-14.06.43:822][979]LogHotfixManager: Display: Checking for assets to be patched using data from 'AssetHotfix' section in the Game .ini file
- [2018.09.10-14.06.43:822][979]LogHotfixManager: Verbose: Data table /Game/Items/DataTables/AthenaLootTierData_Client row Loot_AthenaFloorLoot_19 updated column Weight from 0.05 to 0.05.
- [2018.09.10-14.06.43:822][979]LogHotfixManager: Verbose: Data table /Game/Athena/Playlists/50v50/Soaring/AthenaLootTierData_Client row Loot_AthenaFloorLoot_19 updated column Weight from 0.05 to 0.05.
- [2018.09.10-14.06.43:822][979]LogHotfixManager: Verbose: Data table /Game/Athena/Playlists/Bling/AthenaLootPackages_Client row WorldList.AthenaLoot.Weapon.Sniper.04 updated column Weight from 0.00 to 0.00.
- [2018.09.10-14.06.43:822][979]LogHotfixManager: Verbose: Curve table /Game/Athena/Playlists/Bling/OverrideGameData row Default.SafeZone.05.WaitTime updated column 0 from 240.00 to 240.00.
- [2018.09.10-14.06.43:822][979]LogHotfixManager: Display: Successfully patched all 4 assets from the 'AssetHotfix' section in the Game .ini file. These assets will be forced to remain loaded.
- [2018.09.10-14.06.43:822][979]LogHotfixManager: Display: OnHotfixCheckComplete 2
- [2018.09.10-14.06.43:950][984]LogHotfixManager: Display: Update State CheckingForHotfix -> WaitingOnInitialLoad
- [2018.09.10-14.06.43:964][985]LogHotfixManager: Finished initial load/hotfix phase in 0.013794s
- [2018.09.10-14.06.43:964][985]LogHotfixManager: Display: Update State WaitingOnInitialLoad -> InitialLoadComplete
- [2018.09.10-14.06.43:964][985]LogHotfixManager: Display: CheckComplete UpdateSuccess_NoChange
- [2018.09.10-14.06.44:500][ 6]LogHotfixManager: Display: External CheckComplete UpdateSuccess_NoChange
- [2018.09.10-14.06.44:500][ 6]LogHotfixManager: Display: Update State InitialLoadComplete -> UpdateComplete
- [2018.09.10-14.06.44:500][ 6]LogOnlineAccount: [OnUpdateCheckComplete::Begin]
- [2018.09.10-14.06.44:514][ 7]LogParty: [6250BEC74C05C053B07DA1BDE2D8EFBD] Player 3c95cb7ca84b4eaeace757248c0a4e28 data received
- [2018.09.10-14.06.44:514][ 7]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
- [2018.09.10-14.06.44:515][ 7]LogOnlineParty: Display: OSS: Publishing party to presence PartyId(6250BEC74C05C053B07DA1BDE2D8EFBD) AccessKey(7F6FB09C44FE427B2033719CD9BDEA82) HasPassword(0) IsAcceptingMembers(0) NotAcceptingReason(1)
- [2018.09.10-14.06.44:515][ 7]LogMatchAnalytics: OnMatchmakingPreloadingStarting
- [2018.09.10-14.06.44:515][ 7]LogMatchAnalytics: MatchStarted
- [2018.09.10-14.06.44:515][ 7]LogFort: MapPreload: Scanning for map assets to preload
- [2018.09.10-14.06.44:525][ 7]LogFort: MapPreload: Finished scanning for map assets to preload. Found 414 packages in 0.01 seconds (deps 0.00 s, ptoa 0.00 s, filter 0.00)
- [2018.09.10-14.06.44:525][ 7]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Starting Phase: 'PreloadContent'
- [2018.09.10-14.06.44:525][ 7]LogMatchAnalytics: OnMatchmakingPartyReady
- [2018.09.10-14.06.44:525][ 7]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28].
- [2018.09.10-14.06.44:525][ 7]LogParty: Display: [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28] team member data updated, team [MAX] at index [0] in [M3Afu11]'s game.
- [2018.09.10-14.06.44:525][ 7]LogParty: Display: Got bad homebase data
- [2018.09.10-14.06.44:548][ 8]LogParty: [6250BEC74C05C053B07DA1BDE2D8EFBD] Party config changed
- [2018.09.10-14.06.44:568][ 9]LogStreaming: Error: Couldn't find file for package /Script/Foliage requested by async loading code. NameToLoad: /Script/Foliage
- [2018.09.10-14.06.44:568][ 9]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file.
- [2018.09.10-14.06.44:568][ 9]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.10-14.06.44:568][ 9]LogStreaming: Error: Couldn't find file for package /Script/NavigationSystem requested by async loading code. NameToLoad: /Script/NavigationSystem
- [2018.09.10-14.06.44:568][ 9]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file.
- [2018.09.10-14.06.44:568][ 9]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.10-14.06.44:568][ 9]LogStreaming: Error: Couldn't find file for package /Script/FortniteGame requested by async loading code. NameToLoad: /Script/FortniteGame
- [2018.09.10-14.06.44:568][ 9]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file.
- [2018.09.10-14.06.44:568][ 9]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.10-14.06.46:998][ 96]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.06.46:998][ 96]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel TopBar:
- [2018.09.10-14.06.46:998][ 96]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.06.46:998][ 96]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.46:998][ 96]LogCommonInput: Verbose: StartNextOperation: begin outro for panel: AthenaLobby_C_0
- [2018.09.10-14.06.46:998][ 96]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: AthenaLobby_C_0
- [2018.09.10-14.06.46:998][ 96]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.46:998][ 96]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: TopBar
- [2018.09.10-14.06.46:998][ 96]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: TopBar
- [2018.09.10-14.06.46:998][ 96]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: TopBar
- [2018.09.10-14.06.46:998][ 96]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.46:998][ 96]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.47:037][ 98]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.06.47:643][119]LogSlate: Updating window title bar state: overlay mode, drag enabled, window buttons visible, title bar visible
- [2018.09.10-14.06.47:643][119]LogCommonUI: Pushing OptionsMenu_C_0 into widget stack MainContentStack
- [2018.09.10-14.06.47:704][119]LogOnlineGame: Display: QueryPrivacySettings: player 3c95cb7ca84b4eaeace757248c0a4e28
- [2018.09.10-14.06.47:704][119]LogOnlineGame: Verbose: MCP-Utils: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/privacy/account/3c95cb7ca84b4eaeace757248c0a4e28
- [2018.09.10-14.06.47:704][119]LogCommonUI: Warning: Trying to set CommonRotator to an out of bounds index: 0
- [2018.09.10-14.06.47:706][119]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: TopBar
- [2018.09.10-14.06.47:706][119]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: AthenaLobby_C_0
- [2018.09.10-14.06.47:706][119]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.47:706][119]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.06.47:706][119]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel OptionsMenu_C_0:
- [2018.09.10-14.06.47:706][119]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.06.47:706][119]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.47:706][119]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.47:706][119]LogCommonInput: Verbose: StartNextOperation: EOperation::Outro but Stack empty, further calling StartNextOperation
- [2018.09.10-14.06.47:706][119]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.47:706][119]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: OptionsMenu_C_0
- [2018.09.10-14.06.47:706][119]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: OptionsMenu_C_0
- [2018.09.10-14.06.47:706][119]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: OptionsMenu_C_0
- [2018.09.10-14.06.47:707][119]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons visible, title bar visible
- [2018.09.10-14.06.47:707][119]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.47:707][119]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.47:780][121]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.06.48:058][130]LogOnlineGame: QueryPrivacySettings: Query settings complete for player 3c95cb7ca84b4eaeace757248c0a4e28, result={"accountId":"3c95cb7ca84b4eaeace757248c0a4e28","optOutOfPublicLeaderboards":false}
- [2018.09.10-14.06.49:399][160]LogFort: MapPreload: Finished preloading 822 assets, took 4.883271 seconds
- [2018.09.10-14.06.49:399][160]LogMatchAnalytics: OnMatchmakingPreloadingEnded
- [2018.09.10-14.06.49:446][160]LogParty: [6250BEC74C05C053B07DA1BDE2D8EFBD] Player 3c95cb7ca84b4eaeace757248c0a4e28 data received
- [2018.09.10-14.06.49:446][160]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
- [2018.09.10-14.06.49:447][160]LogOnlineGame: [UFortMatchmakingV2::StartMatchmaking] Starting matchmaking to bucket: '4307413:0:EU:playlist_playground'
- [2018.09.10-14.06.49:447][160]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Ending Phase: 'PreloadContent'
- [2018.09.10-14.06.49:447][160]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Starting Phase: 'ConnectToService'
- [2018.09.10-14.06.49:447][160]LogMatchAnalytics: OnMatchmakingConnecting
- [2018.09.10-14.06.49:447][160]LogMatchmakingServiceClient: StartMatchmaking - Starting matchmaking to bucket: '4307413:0:EU:playlist_playground'
- [2018.09.10-14.06.49:447][160]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingStartedInternal] Matchmaking started
- [2018.09.10-14.06.49:447][160]LogMatchAnalytics: OnMatchmakingStarted
- [2018.09.10-14.06.49:447][160]LogMatchmakingServiceClient: ChangeState - 'None' -> 'ObtainingTicket'
- [2018.09.10-14.06.49:447][160]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingStateChangedInternal] OldState: None, NewState: ObtainingTicket
- [2018.09.10-14.06.49:447][160]LogMatchmakingServiceClient: ObtainTicket - Sending ticket request: "https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/matchmakingservice/ticket/player/3c95cb7ca84b4eaeace757248c0a4e28?partyPlayerIds=3c95cb7ca84b4eaeace757248c0a4e28&bucketId=4307413%3A0%3AEU%3Aplaylist_playground&player.platform=Windows&player.subregions=ta_paris%2Cta_london%2CGER%2Cta_dublin&party.WIN=true&input.KBM=true"
- [2018.09.10-14.06.49:448][160]LogMatchAnalytics: OnMatchmakingPartyPreloaded
- [2018.09.10-14.06.49:448][160]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28].
- [2018.09.10-14.06.49:448][160]LogParty: Display: [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28] team member data updated, team [MAX] at index [0] in [M3Afu11]'s game.
- [2018.09.10-14.06.49:448][160]LogParty: Display: Got bad homebase data
- [2018.09.10-14.06.49:728][176]LogMatchmakingServiceClient: ObtainTicket_HttpRequestComplete - bSuceeded: 1
- [2018.09.10-14.06.49:728][176]LogMatchmakingServiceClient: ChangeState - 'ObtainingTicket' -> 'ConnectingToService'
- [2018.09.10-14.06.49:728][176]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingStateChangedInternal] OldState: ObtainingTicket, NewState: ConnectingToService
- [2018.09.10-14.06.49:728][176]LogMatchmakingServiceClient: ConnectToMatchmakingService - Connecting to service: "wss://fortnite-matchmaking-public-service-live-prod-b.ol.epicgames.com:443"
- [2018.09.10-14.06.50:778][237]LogMatchmakingServiceClient: HandleWebSocketConnected - Connected to service
- [2018.09.10-14.06.50:778][237]LogMatchmakingServiceClient: StartPinging - Pinging service at interval: 30.00 seconds
- [2018.09.10-14.06.50:811][239]LogMatchmakingServiceClient: Verbose: HandleWebSocketMessage - Received message: "{"payload":{"state":"Connecting"},"name":"StatusUpdate"}"
- [2018.09.10-14.06.50:811][239]LogMatchmakingServiceClient: HandleStatusUpdateMessage - Handling status update: 'Connecting'
- [2018.09.10-14.06.50:811][239]LogMatchmakingServiceClient: HandleConnectingStatusUpdate - Registering with matchmaking service
- [2018.09.10-14.06.50:811][239]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingConnectingStatusUpdatedInternal] Connecting to matchmaking service...
- [2018.09.10-14.06.50:845][241]LogMatchmakingServiceClient: Verbose: HandleWebSocketMessage - Received message: "{"payload":{"state":"QueueFull"},"name":"StatusUpdate"}"
- [2018.09.10-14.06.50:845][241]LogMatchmakingServiceClient: HandleStatusUpdateMessage - Handling status update: 'QueueFull'
- [2018.09.10-14.06.50:845][241]LogMatchmakingServiceClient: ChangeState - 'ConnectingToService' -> 'QueueFull'
- [2018.09.10-14.06.50:845][241]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingStateChangedInternal] OldState: ConnectingToService, NewState: QueueFull
- [2018.09.10-14.06.50:845][241]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Ending Phase: 'ConnectToService'
- [2018.09.10-14.06.50:845][241]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Starting Phase: 'InQueue'
- [2018.09.10-14.06.50:845][241]LogMatchAnalytics: InQueue
- [2018.09.10-14.06.50:845][241]LogMatchmakingServiceClient: HandleQueueFullStatusUpdate - Queue is currently full, waiting to be enqueued
- [2018.09.10-14.06.50:878][243]LogMatchmakingServiceClient: Verbose: HandleWebSocketMessage - Received message: "{"payload":{"totalPlayers":1,"connectedPlayers":1,"state":"Waiting"},"name":"StatusUpdate"}"
- [2018.09.10-14.06.50:878][243]LogMatchmakingServiceClient: HandleStatusUpdateMessage - Handling status update: 'Waiting'
- [2018.09.10-14.06.50:878][243]LogMatchmakingServiceClient: HandleWaitingStatusUpdate - 1 / 1 players connected
- [2018.09.10-14.06.50:878][243]LogMatchmakingServiceClient: ChangeState - 'QueueFull' -> 'WaitingForParty'
- [2018.09.10-14.06.50:878][243]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingStateChangedInternal] OldState: QueueFull, NewState: WaitingForParty
- [2018.09.10-14.06.50:878][243]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingWaitingStatusUpdatedInternal] Received waiting status update
- [2018.09.10-14.06.50:878][243]LogMatchmakingServiceClient: Verbose: HandleWebSocketMessage - Received message: "{"payload":{"ticketId":"be0ca1c04b1d7e22b32cbfd714fa6798","queuedPlayers":0,"estimatedWaitSec":0,"status":{},"state":"Queued"},"name":"StatusUpdate"}"
- [2018.09.10-14.06.50:878][243]LogMatchmakingServiceClient: HandleStatusUpdateMessage - Handling status update: 'Queued'
- [2018.09.10-14.06.50:878][243]LogMatchmakingServiceClient: HandleQueuedStatusUpdate - TicketId: 'be0ca1c04b1d7e22b32cbfd714fa6798', NumQueuedPlayers: 0, EstimatedWaitTime: +00:00:00.000
- [2018.09.10-14.06.50:878][243]LogMatchmakingServiceClient: ChangeState - 'WaitingForParty' -> 'InQueue'
- [2018.09.10-14.06.50:878][243]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingStateChangedInternal] OldState: WaitingForParty, NewState: InQueue
- [2018.09.10-14.06.50:878][243]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingQueuedStatusUpdatedInternal] Received queue status update
- [2018.09.10-14.06.50:878][243]LogMatchAnalytics: OnMatchmakingQueuedStatusUpdated
- [2018.09.10-14.06.51:440][276]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.06.51:440][276]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel ProgressModalWidget_C_5:
- [2018.09.10-14.06.51:440][276]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.06.51:440][276]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.51:440][276]LogCommonInput: Verbose: StartNextOperation: begin outro for panel: OptionsMenu_C_0
- [2018.09.10-14.06.51:440][276]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.10-14.06.51:440][276]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: OptionsMenu_C_0
- [2018.09.10-14.06.51:440][276]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.51:440][276]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: ProgressModalWidget_C_5
- [2018.09.10-14.06.51:440][276]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: ProgressModalWidget_C_5
- [2018.09.10-14.06.51:440][276]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: ProgressModalWidget_C_5
- [2018.09.10-14.06.51:440][276]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.51:440][276]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.51:449][276]LogConsoleResponse: Display: Apply Settings:
- [2018.09.10-14.06.51:449][276]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.51:449][276]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]]
- [2018.09.10-14.06.51:449][276]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2018.09.10-14.06.51:449][276]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:0,12]]
- [2018.09.10-14.06.51:449][276]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:4,4,10,82]]
- [2018.09.10-14.06.51:449][276]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,3,3]]
- [2018.09.10-14.06.51:449][276]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.UROInterpolation:1,1,0,0]]
- [2018.09.10-14.06.51:449][276]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,2,2]]
- [2018.09.10-14.06.51:449][276]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
- [2018.09.10-14.06.51:449][276]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
- [2018.09.10-14.06.51:449][276]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:0]]
- [2018.09.10-14.06.51:449][276]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
- [2018.09.10-14.06.51:449][276]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
- [2018.09.10-14.06.51:450][276]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
- [2018.09.10-14.06.51:450][276]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
- [2018.09.10-14.06.51:450][276]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:0]]
- [2018.09.10-14.06.51:450][276]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:0]]
- [2018.09.10-14.06.51:450][276]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
- [2018.09.10-14.06.51:450][276]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
- [2018.09.10-14.06.51:450][276]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:5000,35000]]
- [2018.09.10-14.06.51:450][276]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:65000.0]]
- [2018.09.10-14.06.51:450][276]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
- [2018.09.10-14.06.51:450][276]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
- [2018.09.10-14.06.51:450][276]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
- [2018.09.10-14.06.51:450][276]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:0]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:-1]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[Athena.NetworkSmoothingRelevancyThrottleThreshold:33]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
- [2018.09.10-14.06.51:451][276]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.PostProcessAAQuality:0]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0]]
- [2018.09.10-14.06.51:451][276]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.ShadowQuality:0]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.6]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.VolumetricFog:0]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.SimpleForwardShading:1]]
- [2018.09.10-14.06.51:451][276]LogConsoleManager: Warning: Setting the console variable 'r.SimpleForwardShading' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '0'
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:6.0]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[Fort.TODDirectionalLightInterpSpeed:2.0]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:0]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:0]]
- [2018.09.10-14.06.51:451][276]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.2]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]]
- [2018.09.10-14.06.51:451][276]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.EyeAdaptationQuality:0]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.BloomQuality:4]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.Upscale.Quality:1]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]]
- [2018.09.10-14.06.51:452][276]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.Streaming.MipBias:16]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.MaxAnisotropy:0]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.Streaming.PoolSize:400]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.09.10-14.06.51:452][276]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.RefractionQuality:0]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.DetailMode:0]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.SSS.Scale:0]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.SSS.Quality:0]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.125]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[Fort.Wind:0]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Low:0.85]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Medium:0.7]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_High:0.3]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[fx.Significance.MaxRange:5000]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[p.AnimDynamicsWind:0]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
- [2018.09.10-14.06.51:452][276]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2018.09.10-14.06.51:452][276]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2018.09.10-14.06.51:454][276]LogOnlineAccount: NOT joinining general chat, requesting rooms is currently disabled
- [2018.09.10-14.06.51:457][276]LogVivoxVoiceChat: FVivox::Connect
- [2018.09.10-14.06.51:457][276]LogFortSettings: Display: Region User: EU
- [2018.09.10-14.06.51:457][276]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: ProgressModalWidget_C_5
- [2018.09.10-14.06.51:457][276]LogCommonInput: Verbose: PopActivatablePanel: Adding intro to previous panel: OptionsMenu_C_0
- [2018.09.10-14.06.51:457][276]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.51:457][276]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.51:457][276]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: OptionsMenu_C_0
- [2018.09.10-14.06.51:457][276]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons visible, title bar visible
- [2018.09.10-14.06.51:458][276]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.51:458][276]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.51:483][278]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.06.51:486][279]LogRenderer: Reallocating scene render targets to support 640x360 Format 9 NumSamples 1 (Frame:3899).
- [2018.09.10-14.06.51:827][298]LogMatchmakingServiceClient: Verbose: HandleWebSocketMessage - Received message: "{"payload":{"matchId":"43da026caeacd116b009db14249063c6","state":"SessionAssignment"},"name":"StatusUpdate"}"
- [2018.09.10-14.06.51:827][298]LogMatchmakingServiceClient: HandleStatusUpdateMessage - Handling status update: 'SessionAssignment'
- [2018.09.10-14.06.51:828][298]LogMatchmakingServiceClient: HandleSessionAssignmentStatusUpdate - Waiting for session assignment
- [2018.09.10-14.06.51:828][298]LogMatchmakingServiceClient: ChangeState - 'InQueue' -> 'InSessionAssignment'
- [2018.09.10-14.06.51:828][298]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingStateChangedInternal] OldState: InQueue, NewState: InSessionAssignment
- [2018.09.10-14.06.51:828][298]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Ending Phase: 'InQueue'
- [2018.09.10-14.06.51:828][298]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Starting Phase: 'InSessionAssignment'
- [2018.09.10-14.06.51:828][298]LogMatchAnalytics: InAssignment
- [2018.09.10-14.06.51:828][298]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingSessionAssignmentStatusUpdatedInternal] Waiting for session assignment...
- [2018.09.10-14.06.52:059][311]LogCommonUI: Pop widget OptionsMenu_C_0 off of widget stack MainContentStack
- [2018.09.10-14.06.52:059][311]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: OptionsMenu_C_0
- [2018.09.10-14.06.52:059][311]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.10-14.06.52:059][311]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.52:059][311]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.10-14.06.52:059][311]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.52:059][311]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.52:069][311]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaTabsScreen_C_0:
- [2018.09.10-14.06.52:069][311]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.52:069][311]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.52:069][311]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.52:069][311]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaTabsScreen_C_0
- [2018.09.10-14.06.52:069][311]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.10-14.06.52:069][311]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaLobby_C_0:
- [2018.09.10-14.06.52:069][311]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.52:069][311]LogCommonInput: Verbose: StartNextOperation: deactivate for panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.52:069][311]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: AthenaTabsScreen_C_0
- [2018.09.10-14.06.52:069][311]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.52:069][311]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaLobby_C_0
- [2018.09.10-14.06.52:069][311]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaLobby_C_0
- [2018.09.10-14.06.52:069][311]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaLobby_C_0
- [2018.09.10-14.06.52:071][311]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.10-14.06.52:071][311]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.10-14.06.52:071][311]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.10-14.06.52:095][313]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.10-14.06.52:461][335]LogMatchmakingServiceClient: Verbose: HandleWebSocketMessage - Received message: "{"payload":{"matchId":"43da026caeacd116b009db14249063c6","sessionId":"ec2df195022349449d1a9e5af1ed0029","joinDelaySec":0},"name":"Play"}"
- [2018.09.10-14.06.52:461][335]LogMatchmakingServiceClient: HandlePlayMessage - Received session assignment: 'ec2df195022349449d1a9e5af1ed0029', JoinDelaySec: 0
- [2018.09.10-14.06.52:461][335]LogMatchmakingServiceClient: HandleWebSocketConnectionClosed - Status: 1000, Message: "service.success.0"
- [2018.09.10-14.06.52:461][335]LogMatchmakingServiceClient: StopPinging - Stopping ping timer
- [2018.09.10-14.06.52:461][335]LogMatchmakingServiceClient: HandleWebSocketConnectionClosed - Throttling server join request by 0.000000 seconds
- [2018.09.10-14.06.52:461][335]LogMatchmakingServiceClient: HandleWebSocketConnectionClosed - Join delay elapsed!
- [2018.09.10-14.06.52:461][335]LogMatchmakingServiceClient: ChangeState - 'InSessionAssignment' -> 'Finished'
- [2018.09.10-14.06.52:461][335]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingStateChangedInternal] OldState: InSessionAssignment, NewState: Finished
- [2018.09.10-14.06.52:461][335]LogMatchmakingServiceClient: DisconnectFromMatchmakingService - Disconnecting from service
- [2018.09.10-14.06.52:461][335]LogMatchmakingServiceClient: Finalize - bSuccess: 1
- [2018.09.10-14.06.52:461][335]LogMatchAnalytics: OnClientMatchAssignment
- [2018.09.10-14.06.52:461][335]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Ending Phase: 'InSessionAssignment'
- [2018.09.10-14.06.52:461][335]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Starting Phase: 'JoinSession'
- [2018.09.10-14.06.52:478][336]LogOnlineSession: OSS: Sending Find Single Session request. url=https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/matchmaking/session/ec2df195022349449d1a9e5af1ed0029, sessionid=ec2df195022349449d1a9e5af1ed0029
- [2018.09.10-14.06.52:777][354]LogOnlineGame: Verbose: MCP-Utils: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/matchmaking/account/3c95cb7ca84b4eaeace757248c0a4e28/session/ec2df195022349449d1a9e5af1ed0029
- [2018.09.10-14.06.53:061][371]LogOnlineSession: OSS: Sending JoinInternetSession request. url=https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/matchmaking/session/ec2df195022349449d1a9e5af1ed0029/join?accountId=3c95cb7ca84b4eaeace757248c0a4e28
- [2018.09.10-14.06.53:327][387]LogOnlineSession: OSS: JoinSessionUrl request complete. url=https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/matchmaking/session/ec2df195022349449d1a9e5af1ed0029/join?accountId=3c95cb7ca84b4eaeace757248c0a4e28 code=204 response=<Payload>
- [2018.09.10-14.06.53:344][388]LogOnlineGame: [UFortMatchmakingV2::OnJoinSessionComplete] Result: Success
- [2018.09.10-14.06.53:344][388]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Ending Phase: 'JoinSession'
- [2018.09.10-14.06.53:344][388]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Starting Phase: 'LoadMap'
- [2018.09.10-14.06.53:344][388]LogMatchAnalytics: OnPreClientTravel: 18.130.238.166:9044?EncryptionToken=3c95cb7ca84b4eaeace757248c0a4e28:ec2df195022349449d1a9e5af1ed0029 0 0
- [2018.09.10-14.06.53:345][388]LogMatchAnalytics: OnMatchmakingFinished
- [2018.09.10-14.06.53:345][388]LogOnlineGame: [UFortMatchmakingV2::CleanupMatchmaking] Cleaning up matchmaking session
- [2018.09.10-14.06.53:346][388]LogParty: [6250BEC74C05C053B07DA1BDE2D8EFBD] Player 3c95cb7ca84b4eaeace757248c0a4e28 data received
- [2018.09.10-14.06.53:346][388]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
- [2018.09.10-14.06.53:346][388]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28].
- [2018.09.10-14.06.53:346][388]LogParty: Display: [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28] team member data updated, team [MAX] at index [0] in [M3Afu11]'s game.
- [2018.09.10-14.06.53:346][388]LogParty: Display: Got bad homebase data
- [2018.09.10-14.06.53:348][388]LogGameMode: Display: Match State Changed from InProgress to LeavingMap
- [2018.09.10-14.06.53:348][388]LogMatchAnalytics: OnMatchStateSet LeavingMap
- [2018.09.10-14.06.53:348][388]LogGameState: Match State Changed from InProgress to LeavingMap
- [2018.09.10-14.06.53:348][388]LogNet: Browse: 18.130.238.166:9044//Game/Maps/Frontend?EncryptionToken=3c95cb7ca84b4eaeace757248c0a4e28:ec2df195022349449d1a9e5af1ed0029
- [2018.09.10-14.06.53:348][388]LogInit: WinSock: Socket queue 1048576 / 1048576
- [2018.09.10-14.06.53:651][388]LogInit: WinSock: I am AfuPC (192.168.0.25:0)
- [2018.09.10-14.06.53:651][388]PacketHandlerLog: Loaded PacketHandler component: OodleHandlerComponent ()
- [2018.09.10-14.06.53:651][388]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent ()
- [2018.09.10-14.06.53:652][388]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
- [2018.09.10-14.06.53:688][388]LogNet: Game client on port 9044, rate 30000
- [2018.09.10-14.06.53:689][388]LogCore: Display: Setting hang detector multiplier to 3.0000s. New hang duration: 90.0000s. New present duration: 0.0000s.
- [2018.09.10-14.06.53:689][388]LogFortLoadingScreen: Showing loading screen when 'IsShowingInitialLoadingScreen()' is false.
- [2018.09.10-14.06.53:689][388]LogFortLoadingScreen: We are connecting to another server (PendingNetGame != nullptr)
- [2018.09.10-14.06.53:689][388]LogMatchAnalytics: Loading Screen Visible
- [2018.09.10-14.06.53:689][388]LogStreaming: Display: Flushing async loaders.
- [2018.09.10-14.06.54:078][407]LogNetVersion: FortniteGame 1.0.0, NetCL: 4307413, EngineNetVer: 5, GameNetVer: 0 (Checksum: 3527662316)
- [2018.09.10-14.06.54:078][407]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.130.238.166:9044, Name: IpConnection_0, Driver: PendingNetDriver IpNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID
- [2018.09.10-14.06.54:394][426]LogOnlineGame: Client adding GameAccountId/AuthTicket for local player to login url. FortGameOptions=[AuthTicket=<Redacted>?ASID={88AB35F7-4071-6B9E-0F11-8087A200B70A}?Platform=WIN?AnalyticsPlat=Windows?bIsFirstServerJoin=1]
- [2018.09.10-14.06.54:594][438]LogNet: Welcomed by server (Level: /Game/Athena/Maps/Athena_Terrain, Game: /Game/Athena/Athena_GameMode.Athena_GameMode_C)
- [2018.09.10-14.06.54:613][438]LogFortMemory: UFortAssetManager::ChangeLoadState() changing bundle state to (Client, ClientAthena, Zone)
- [2018.09.10-14.06.55:470][438]LogLoad: LoadMap: 18.130.238.166:9044//Game/Athena/Maps/Athena_Terrain?EncryptionToken=3c95cb7ca84b4eaeace757248c0a4e28:ec2df195022349449d1a9e5af1ed0029?game=/Game/Athena/Athena_GameMode.Athena_GameMode_C
- [2018.09.10-14.06.55:470][438]LogFort: SetIsDisconnecting: Player Disconnecting State Change OldState: 0 NewState: 1
- [2018.09.10-14.06.55:470][438]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:3c95cb7ca84b4eaeace757248c0a4e28]
- [2018.09.10-14.06.55:471][438]LogConsoleResponse: Scalability mode 1 is now INACTIVE.
- [2018.09.10-14.06.55:471][438]LogFortPlayerRegistration: UFortRegisteredPlayerInfo::UnbindFromPlayerController trying to initialize ability system actor
- [2018.09.10-14.06.55:471][438]LogFort: ApplyHeroEffectsAndAbilities succeeded
- [2018.09.10-14.06.55:471][438]LogFort: ApplyHomebaseEffectsOnPlayerSetup Succeeded
- [2018.09.10-14.06.55:471][438]LogVivoxVoiceChat: TransmitToNoChannels
- [2018.09.10-14.06.55:489][438]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
- [2018.09.10-14.06.55:518][438]LogGarbage: 27.833482 ms for GC
- [2018.09.10-14.06.55:518][438]LogGarbage: 0.000569 ms for dissolving GC clusters
- [2018.09.10-14.06.55:519][438]LogGarbage: 1.202632 ms for Gather Unreachable Objects (59674 objects collected including 0 cluster objects from 0 clusters)
- [2018.09.10-14.06.55:550][438]LogGarbage: 30.656311 ms for unhashing unreachable objects. Items 59674 (59674/59674)
- [2018.09.10-14.06.55:597][438]LogGarbage: GC purged 59674 objects (509447 -> 449773)
- [2018.09.10-14.06.55:609][438]LogStreaming: Display: Flushing async loaders.
- [2018.09.10-14.06.57:306][438]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Athena_ForagedItems
- [2018.09.10-14.06.57:306][438]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Athena_KillVolumes
- [2018.09.10-14.06.57:306][438]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Athena_LocationVolumes
- [2018.09.10-14.06.57:306][438]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Athena_POI_Foundations
- [2018.09.10-14.06.57:306][438]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Athena_Streaming_Grid
- [2018.09.10-14.06.57:306][438]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Audio/Athena_Terrain_Audio
- [2018.09.10-14.06.57:306][438]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Background/Athena_Background
- [2018.09.10-14.06.57:306][438]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Landscape/Athena_Terrain_LS_00
- [2018.09.10-14.06.57:306][438]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Landscape/Athena_Terrain_LS_01
- [2018.09.10-14.06.57:306][438]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Landscape/Athena_Terrain_LS_02
- [2018.09.10-14.06.57:306][438]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Landscape/Athena_Terrain_LS_03
- [2018.09.10-14.06.57:306][438]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Landscape/Athena_Terrain_LS_04
- [2018.09.10-14.06.57:306][438]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Landscape/Athena_Terrain_LS_05
- [2018.09.10-14.06.57:306][438]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Streaming/Athena_GameplayActors
- [2018.09.10-14.06.57:306][438]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Test/Level_CUBE
- [2018.09.10-14.06.58:284][438]LogFortWorld: World Generation random stream initialized using seed 30587
- [2018.09.10-14.06.58:320][438]LogLevelActorContainer: Created LevelActorCluster (11) for /Game/Athena/Maps/Background/Athena_Background.Athena_Background:PersistentLevel with 8 objects, 0 referenced clusters and 5 mutable objects.
- [2018.09.10-14.06.58:320][438]LogLevelActorContainer: Created LevelActorCluster (9) for /Game/Athena/Maps/Test/Level_CUBE.Level_CUBE:PersistentLevel with 18 objects, 0 referenced clusters and 2 mutable objects.
- [2018.09.10-14.06.58:329][438]LogLevelActorContainer: Created LevelActorCluster (8) for /Game/Athena/Maps/Athena_Terrain.Athena_Terrain:PersistentLevel with 858 objects, 0 referenced clusters and 271 mutable objects.
- [2018.09.10-14.06.58:330][438]LogWorld: Bringing World /Game/Athena/Maps/Athena_Terrain.Athena_Terrain up for play (max tick rate 60) at 2018.09.10-17.06.58
- [2018.09.10-14.06.58:357][438]LogWorld: Bringing up level for play took: 0.032395
- [2018.09.10-14.06.58:414][438]LogLoad: Took 2.943091 seconds to LoadMap(/Game/Athena/Maps/Athena_Terrain)
- [2018.09.10-14.06.58:629][442]LogStreaming: Display: Flushing async loaders.
- [2018.09.10-14.06.58:742][442]LogFortPlayerRegistration: BindToPlayerController trying to initialize ability system actor
- [2018.09.10-14.06.58:742][442]LogFortPlayerRegistration: InitializeAbilitySystemActor initialized with invalid zone state for M3Afu11!
- [2018.09.10-14.06.58:742][442]LogFortPlayerRegistration: BindToPlayerController failed to update ability system actor for M3Afu11. Trying to register to do it later.
- [2018.09.10-14.06.58:742][442]LogFort: UFortRegisteredPlayerInfo is requesting a refresh for M3Afu11.
- [2018.09.10-14.06.58:742][442]LogFort: UFortRegisteredPlayerInfo::SynchronizeProfile is adding FFortProfileSynchronizeRequest : RequestId [2].
- [2018.09.10-14.06.58:742][442]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [2]) Request.RequestId [2] initial WaitingFor flags [0].
- [2018.09.10-14.06.58:742][442]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [2]) Request.RequestId [2] final WaitingFor flags [0].
- [2018.09.10-14.06.58:742][442]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [2]) is removing FFortProfileSynchronizeRequest : Request.RequestId [2].
- [2018.09.10-14.06.58:742][442]LogFort: Initialized MCP profile for Athena_PlayerController_C_0 (force sync: no)
- [2018.09.10-14.06.58:746][442]LogConsoleResponse: Display: Apply Settings:
- [2018.09.10-14.06.58:747][442]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.58:747][442]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]]
- [2018.09.10-14.06.58:747][442]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2018.09.10-14.06.58:747][442]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:0,12]]
- [2018.09.10-14.06.58:747][442]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:4,4,10,82]]
- [2018.09.10-14.06.58:747][442]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,3,3]]
- [2018.09.10-14.06.58:747][442]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.UROInterpolation:1,1,0,0]]
- [2018.09.10-14.06.58:747][442]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,2,2]]
- [2018.09.10-14.06.58:747][442]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
- [2018.09.10-14.06.58:747][442]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
- [2018.09.10-14.06.58:747][442]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:0]]
- [2018.09.10-14.06.58:747][442]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
- [2018.09.10-14.06.58:747][442]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
- [2018.09.10-14.06.58:748][442]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
- [2018.09.10-14.06.58:748][442]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
- [2018.09.10-14.06.58:748][442]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:0]]
- [2018.09.10-14.06.58:748][442]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:0]]
- [2018.09.10-14.06.58:748][442]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
- [2018.09.10-14.06.58:748][442]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
- [2018.09.10-14.06.58:748][442]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:5000,35000]]
- [2018.09.10-14.06.58:748][442]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:65000.0]]
- [2018.09.10-14.06.58:748][442]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
- [2018.09.10-14.06.58:748][442]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
- [2018.09.10-14.06.58:748][442]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
- [2018.09.10-14.06.58:748][442]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
- [2018.09.10-14.06.58:748][442]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:-1]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[Athena.NetworkSmoothingRelevancyThrottleThreshold:33]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
- [2018.09.10-14.06.58:749][442]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.PostProcessAAQuality:0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.ShadowQuality:0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.6]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.VolumetricFog:0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.SimpleForwardShading:1]]
- [2018.09.10-14.06.58:749][442]LogConsoleManager: Warning: Setting the console variable 'r.SimpleForwardShading' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '0'
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:6.0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[Fort.TODDirectionalLightInterpSpeed:2.0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.2]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.EyeAdaptationQuality:0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.BloomQuality:4]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.Upscale.Quality:1]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.Streaming.MipBias:16]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.MaxAnisotropy:0]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.Streaming.PoolSize:400]]
- [2018.09.10-14.06.58:749][442]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.09.10-14.06.58:750][442]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.58:750][442]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]]
- [2018.09.10-14.06.58:750][442]LogConfig: Setting CVar [[r.RefractionQuality:0]]
- [2018.09.10-14.06.58:750][442]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2018.09.10-14.06.58:750][442]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
- [2018.09.10-14.06.58:750][442]LogConfig: Setting CVar [[r.DetailMode:0]]
- [2018.09.10-14.06.58:750][442]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
- [2018.09.10-14.06.58:750][442]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]]
- [2018.09.10-14.06.58:750][442]LogConfig: Setting CVar [[r.SSS.Scale:0]]
- [2018.09.10-14.06.58:750][442]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
- [2018.09.10-14.06.58:750][442]LogConfig: Setting CVar [[r.SSS.Quality:0]]
- [2018.09.10-14.06.58:750][442]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.09.10-14.06.58:750][442]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.125]]
- [2018.09.10-14.06.58:750][442]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
- [2018.09.10-14.06.58:750][442]LogConfig: Setting CVar [[Fort.Wind:0]]
- [2018.09.10-14.06.58:750][442]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Low:0.85]]
- [2018.09.10-14.06.58:750][442]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Medium:0.7]]
- [2018.09.10-14.06.58:750][442]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_High:0.3]]
- [2018.09.10-14.06.58:750][442]LogConfig: Setting CVar [[fx.Significance.MaxRange:5000]]
- [2018.09.10-14.06.58:750][442]LogConfig: Setting CVar [[p.AnimDynamicsWind:0]]
- [2018.09.10-14.06.58:750][442]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
- [2018.09.10-14.06.58:750][442]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/10afr/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.10-14.06.58:750][442]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2018.09.10-14.06.58:750][442]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2018.09.10-14.06.58:751][442]LogOnlineAccount: NOT joinining general chat, requesting rooms is currently disabled
- [2018.09.10-14.06.58:751][442]LogVivoxVoiceChat: FVivox::Connect
- [2018.09.10-14.06.58:755][442]LogMatchAnalytics: OnPlayerControllerSet
- [2018.09.10-14.06.58:755][442]LogBattlEye: Warning: BattlEye is disabled. Commands will be nops.
- [2018.09.10-14.06.58:756][442]LogEasyAntiCheatClient: Using path: (C:/Program Files/Epic Games/Fortnite/FortniteGame/Binaries/Win64/EasyAntiCheat)
- [2018.09.10-14.06.58:756][442]LogEasyAntiCheatClient: Loading native plugin from: C:/Program Files/Epic Games/Fortnite/FortniteGame/Binaries/Win64/EasyAntiCheat
- [2018.09.10-14.06.58:787][442]LogEasyAntiCheatClient: [FEasyAntiCheatClient::EACInitFinished] Result: 0
- [2018.09.10-14.06.58:800][442]LogEasyAntiCheatClient: Native plugin initialized successfully.
- [2018.09.10-14.06.58:800][442]LogEasyAntiCheatClient: Events registered
- [2018.09.10-14.06.58:800][442]LogEasyAntiCheatClient: Events registered
- [2018.09.10-14.06.58:803][442]LogFort: ClientOnGenericPlayerInitialization
- [2018.09.10-14.06.58:804][442]LogOnlineGame: Verbose: AFortPlayerController::ClientSetInviteFlags_Implementation called on
- [2018.09.10-14.06.58:804][442]LogOnlineSession: MCP: UpdateInternetSession complete, skipping online refresh.
- [2018.09.10-14.06.58:805][442]LogOnlineParty: Display: OSS: Publishing party to presence PartyId(6250BEC74C05C053B07DA1BDE2D8EFBD) AccessKey(7F6FB09C44FE427B2033719CD9BDEA82) HasPassword(0) IsAcceptingMembers(1) NotAcceptingReason(0)
- [2018.09.10-14.06.58:810][443]LogParty: [6250BEC74C05C053B07DA1BDE2D8EFBD] Party config changed
- [2018.09.10-14.06.58:810][443]LogParty: [6250BEC74C05C053B07DA1BDE2D8EFBD] Player 3c95cb7ca84b4eaeace757248c0a4e28 data received
- [2018.09.10-14.06.58:811][443]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
- [2018.09.10-14.06.58:811][443]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28].
- [2018.09.10-14.06.58:811][443]LogParty: Display: [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28] team member data updated, team [MAX] at index [0] in [M3Afu11]'s game.
- [2018.09.10-14.06.58:811][443]LogParty: Display: Got bad homebase data
- [2018.09.10-14.06.58:852][445]LogMatchAnalytics: OnGameStateSet
- [2018.09.10-14.06.58:858][445]LogChartCreation: Started creating FPS charts at 16778137.801736 seconds
- [2018.09.10-14.06.58:859][445]LogFortMusic: Warning: Trying to assign a bank to a music manager that doesn't yet exist.
- [2018.09.10-14.06.58:872][445]LogHealthSnapshot: ======= Snapshot: Waiting to Start (Athena_GameState_C, Difficulty 0.00) =======
- [2018.09.10-14.06.58:872][445]LogHealthSnapshot: Games Played: 0, MeasuredPerfTime 0.00 Secs
- [2018.09.10-14.06.58:872][445]LogHealthSnapshot: CPU Memory: Used 0.00MB, Peak 0.00MB
- [2018.09.10-14.06.58:872][445]LogHealthSnapshot: Physical Memory: Used 3671.52MB, Peak 3672.14MB
- [2018.09.10-14.06.58:872][445]LogHealthSnapshot: =========================================================
- [2018.09.10-14.06.58:873][445]LogFort: PLAYLIST: Playlist Object replicated to client in AFortGameStateAthena::OnRep_CurrentPlaylistData() PlaylistName is Playlist_Playground (Client Only)
- [2018.09.10-14.06.58:873][445]LogFort: PLAYLIST: Playlist Object is loading its assets in AFortGameStateAthena::LoadCurrentPlaylistData(), PlaylistName is Playlist_Playground (Client Side)
- [2018.09.10-14.06.58:933][449]LogFort: PLAYLIST: Playlist Object finished loading its assets in AFortGameStateAthena::OnPlaylistDataLoadCompleted(), PlaylistName is Playlist_Playground (Server AND Client)
- [2018.09.10-14.06.59:070][455]LogFortDayNight: AFortTimeOfDayManager::PostInitializeComponents: World is "Athena_Terrain", this is "TODM_BR_C_0"
- [2018.09.10-14.06.59:071][455]LogFortDayNight: SetupTimeOfDayCallbacks: World is "Athena_Terrain", FortTimeOfDayManager is "TODM_BR_C_0"
- [2018.09.10-14.06.59:107][457]LogOnlineSession: MCP: Player 3c95cb7ca84b4eaeace757248c0a4e28 already registered in session GameSession
- [2018.09.10-14.06.59:107][457]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:3c95cb7ca84b4eaeace757248c0a4e28]
- [2018.09.10-14.06.59:108][457]LogFort: OnRep_bHasServerFinishedLoading 1
- [2018.09.10-14.06.59:111][457]LogMatchAnalytics: OnPlayerStateSet
- [2018.09.10-14.06.59:111][457]LogMatchAnalytics: DeadStateChanged
- [2018.09.10-14.06.59:111][457]LogMatchAnalytics: DisconnectedStateChanged
- [2018.09.10-14.06.59:111][457]LogMatchAnalytics: PlayerPlatformChanged
- [2018.09.10-14.06.59:111][457]LogFort: GetOrInitializeHero called with valid player info
- [2018.09.10-14.06.59:111][457]LogFortPlayerRegistration: BindToState(AFortPlayerState* State) trying to initialize ability system actor
- [2018.09.10-14.06.59:111][457]LogFortPlayerRegistration: InitializeAbilitySystemActor initialized with valid zone state for M3Afu11
- [2018.09.10-14.06.59:111][457]LogFort: AddSquadMember: M3Afu11 256 [no platform id]
- [2018.09.10-14.06.59:382][471]LogFort: World Inventory received
- [2018.09.10-14.06.59:623][475]LogFort: OnReadyToStartMatch
- [2018.09.10-14.06.59:623][475]LogMatchAnalytics: OnReadyToStartMatch
- [2018.09.10-14.06.59:623][475]LogFort: ClearCachedReports IN OnReadyToStartMatch!
- [2018.09.10-14.06.59:623][475]LogFort: Warning: AFortPlayerController::OnRep_QuickBar Slot [0] is empty.
- [2018.09.10-14.06.59:623][475]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Ending Phase: 'LoadMap'
- [2018.09.10-14.06.59:623][475]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Recording time to match metrics
- [2018.09.10-14.06.59:623][475]LogOnlineGame: [UFortMatchmakingV2::ResetTimeToMatch] Resetting time to match metrics
- [2018.09.10-14.06.59:625][475]LogFortUI: Display: [UFortUIManagerWidget_NUI::NativeTick] change state to Athena with current values CurrentState: Invalid and NextState: Invalid
- [2018.09.10-14.06.59:625][475]LogFortUI: Display: [UFortUIManagerWidget_NUI::SetUIState] states from: Invalid to: Athena
- [2018.09.10-14.06.59:670][475]LogFortUI: Display: [UFortUIManagerWidget_NUI::TransitionToNextState] Switching states from: Athena to: Invalid
- [2018.09.10-14.06.59:720][475]LogDataTable: Warning: UDataTable::FindRow : 'UFortGlobalUIContext::GetHealthyGamingData' requested row 'US' not in DataTable '/Game/UI/Foundation/Config/HealthyGamingData.HealthyGamingData'.
- [2018.09.10-14.06.59:723][475]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags:
- [2018.09.10-14.06.59:723][475]LogFort: HUD.InWorld.BuildingInfoIndicator
- [2018.09.10-14.06.59:723][475]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags:
- [2018.09.10-14.06.59:724][475]LogFort: HUD.InWorld.BuildingInfoIndicator
- [2018.09.10-14.06.59:724][475]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags:
- [2018.09.10-14.06.59:724][475]LogFort: HUD.InWorld.BuildingInfoIndicator
- [2018.09.10-14.06.59:724][475]LogFort: HUD.Athena.PlayersLeft
- [2018.09.10-14.07.00:015][492]LogFort: ClientVoiceChatLogin logging in
- [2018.09.10-14.07.00:015][492]LogVivoxVoiceChat: FVivox::LoginUsingToken .3c95cb7ca84b4eaeace757248c0a4e28.
- [2018.09.10-14.07.00:050][492]LogFort: ClientVoiceChatChannelJoin, joining voice channel
- [2018.09.10-14.07.00:053][492]LogFort: Warning: ClientRestart_Implementation failed because NewPawn is null, waiting to finish restarting
- [2018.09.10-14.07.00:279][504]LogFortPlayerRegistration: InitializeAbilitySystemActor initialized with valid zone state for M3Afu11
- [2018.09.10-14.07.00:280][504]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags:
- [2018.09.10-14.07.00:281][504]LogFort: HUD.InWorld.BuildingInfoIndicator
- [2018.09.10-14.07.00:281][504]LogFort: HUD.Athena.PlayersLeft
- [2018.09.10-14.07.00:281][504]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags:
- [2018.09.10-14.07.00:281][504]LogFort: HUD.InWorld.BuildingInfoIndicator
- [2018.09.10-14.07.00:281][504]LogFort: HUD.Athena.PlayersLeft
- [2018.09.10-14.07.00:304][506]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [M3Afu11] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.10-14.07.00:324][507]LogHealthSnapshot: ======= Snapshot: Start of Match (Athena_GameState_C, Difficulty 0.00) =======
- [2018.09.10-14.07.00:324][507]LogHealthSnapshot: Games Played: 0, MeasuredPerfTime 0.00 Secs
- [2018.09.10-14.07.00:324][507]LogHealthSnapshot: CPU Memory: Used 0.00MB, Peak 0.00MB
- [2018.09.10-14.07.00:324][507]LogHealthSnapshot: Physical Memory: Used 3701.27MB, Peak 3701.27MB
- [2018.09.10-14.07.00:324][507]LogHealthSnapshot: =========================================================
- [2018.09.10-14.07.00:328][507]LogMatchAnalytics: OnGamePhaseChanged
- [2018.09.10-14.07.00:328][507]LogFort: Attempting to add harvesting tool WID_Harvest_Pickaxe_Bling to quickbar 2 in slot -3.
- [2018.09.10-14.07.00:330][507]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_0 Harvesting Tool with GUID: 1533823025 148248358 1658788672 -1757223657
- [2018.09.10-14.07.00:330][507]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_1 with GUID: 1534117235 148248358 1658789282 -1757223596
- [2018.09.10-14.07.00:330][507]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_2 with GUID: 1534353572 148248358 1658789522 -1757223573
- [2018.09.10-14.07.00:330][507]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_3 with GUID: 1534603549 148248358 1658789662 -1757223558
- [2018.09.10-14.07.00:330][507]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_4 with GUID: 1534904543 148248358 1658789802 -1757223545
- [2018.09.10-14.07.00:341][508]LogParty: [6250BEC74C05C053B07DA1BDE2D8EFBD] Player 3c95cb7ca84b4eaeace757248c0a4e28 data received
- [2018.09.10-14.07.00:342][508]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
- [2018.09.10-14.07.00:342][508]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28].
- [2018.09.10-14.07.00:342][508]LogParty: Display: [M3Afu11] Id [MCP:3c95cb7ca84b4eaeace757248c0a4e28] team member data updated, team [MAX] at index [0] in [M3Afu11]'s game.
- [2018.09.10-14.07.00:342][508]LogParty: Display: Got bad homebase data
- [2018.09.10-14.07.01:370][509]LogVivoxVoiceChat: onLoginCompleted
- [2018.09.10-14.07.01:370][509]LogVivoxVoiceChat: FVivox::JoinGameChannelUsingToken .3c95cb7ca84b4eaeace757248c0a4e28. confctl-g-EU.Any.ec2df195022349449d1a9e5af1ed0029.1
- [2018.09.10-14.07.02:524][509]LogVivoxVoiceChat: onChannelJoined Game sip:confctl-g-EU.Any.ec2df195022349449d1a9e5af1ed0029.1@fnwp.vivox.com
- [2018.09.10-14.07.02:524][509]LogVivoxVoiceChat: TransmitToSpecificChannel sip:confctl-g-EU.Any.ec2df195022349449d1a9e5af1ed0029.1@fnwp.vivox.com
- [2018.09.10-14.07.07:402][509]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 7.06, Realtime: 7.06. IpNetDriver_0
- [2018.09.10-14.07.07:718][519]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_Bling] Finished loading. 7 assets loaded.
- [2018.09.10-14.07.08:378][534]LogLevelActorContainer: Created LevelActorCluster (7) for /Temp/Game/Athena/Maps/POI/Athena_POI_Lobby_001_3f5ab45c.Athena_POI_Lobby_001:PersistentLevel with 110 objects, 0 referenced clusters and 12 mutable objects.
- [2018.09.10-14.07.11:942][552]LogCore: Display: Setting hang detector multiplier to 1.0000s. New hang duration: 30.0000s. New present duration: 0.0000s.
- [2018.09.10-14.07.11:942][552]LogFortLoadingScreen: Hiding loading screen when 'IsShowingInitialLoadingScreen()' is false.
- [2018.09.10-14.07.11:942][552]LogFortLoadingScreen: Reason for Showing/Hiding LoadingScreen is unknown!
- [2018.09.10-14.07.11:942][552]LogMatchAnalytics: Loading Screen Hidden
- [2018.09.10-14.07.11:942][552]LogMatchAnalytics: DUMPCHECKPOINTS
- [2018.09.10-14.07.11:942][552]LogMatchAnalytics: SessionLength: 27.43
- [2018.09.10-14.07.11:942][552]LogMatchAnalytics: Checkpoint: MatchStart: 0.000 (duration: 0.000)
- [2018.09.10-14.07.11:942][552]LogMatchAnalytics: Checkpoint: MatchmakingPreloadingStarted: 0.000 (duration: 0.010)
- [2018.09.10-14.07.11:942][552]LogMatchAnalytics: Checkpoint: MatchmakingPartyReady: 0.010 (duration: 4.874)
- [2018.09.10-14.07.11:942][552]LogMatchAnalytics: Checkpoint: MatchmakingPreloadingEnded: 4.883 (duration: 0.048)
- [2018.09.10-14.07.11:942][552]LogMatchAnalytics: Checkpoint: MatchmakingConnecting: 4.931 (duration: 0.001)
- [2018.09.10-14.07.11:942][552]LogMatchAnalytics: Checkpoint: MatchmakingStarted: 4.932 (duration: 0.000)
- [2018.09.10-14.07.11:942][552]LogMatchAnalytics: Checkpoint: MatchmakingPartyPreloaded: 4.932 (duration: 1.398)
- [2018.09.10-14.07.11:942][552]LogMatchAnalytics: Checkpoint: MatchmakingInQueue: 6.330 (duration: 0.983)
- [2018.09.10-14.07.11:942][552]LogMatchAnalytics: Checkpoint: MatchmakingInAssignment: 7.312 (duration: 0.633)
- [2018.09.10-14.07.11:942][552]LogMatchAnalytics: Checkpoint: MatchAssignment: 7.946 (duration: 0.883)
- [2018.09.10-14.07.11:943][552]LogMatchAnalytics: Checkpoint: TravelStarted: 8.829 (duration: 0.001)
- [2018.09.10-14.07.11:943][552]LogMatchAnalytics: Checkpoint: MatchmakingEnded: 8.830 (duration: 0.344)
- [2018.09.10-14.07.11:943][552]LogMatchAnalytics: Checkpoint: LoadingScreenInUp: 9.174 (duration: 0.906)
- [2018.09.10-14.07.11:943][552]LogMatchAnalytics: Checkpoint: ClientMapPreload: 10.080 (duration: 3.761)
- [2018.09.10-14.07.11:943][552]LogMatchAnalytics: Checkpoint: ClientMapLoaded: 13.841 (duration: 0.398)
- [2018.09.10-14.07.11:943][552]LogMatchAnalytics: Checkpoint: ReceivedPlayerController: 14.239 (duration: 0.356)
- [2018.09.10-14.07.11:943][552]LogMatchAnalytics: Checkpoint: ReceivedPlayerState: 14.596 (duration: 0.512)
- [2018.09.10-14.07.11:943][552]LogMatchAnalytics: Checkpoint: ReadyToStartMatch: 15.108 (duration: 0.704)
- [2018.09.10-14.07.11:943][552]LogMatchAnalytics: Checkpoint: Warmup: 15.812 (duration: 11.614)
- [2018.09.10-14.07.11:943][552]LogMatchAnalytics: Checkpoint: LoadingScreenInDown: 27.426 (duration: 0.000)
- [2018.09.10-14.07.11:943][552]LogMatchAnalytics: Display: TimeInPhase Stats
- [2018.09.10-14.07.11:943][552]LogMatchAnalytics: Display: TimePreloading 4.931
- [2018.09.10-14.07.11:943][552]LogMatchAnalytics: Display: TimeConnecting 1.399
- [2018.09.10-14.07.11:943][552]LogMatchAnalytics: Display: TimeInQueue 0.983
- [2018.09.10-14.07.11:943][552]LogMatchAnalytics: Display: TimeInAssignment 0.633
- [2018.09.10-14.07.11:943][552]LogMatchAnalytics: Display: TimeInJoin 0.883
- [2018.09.10-14.07.11:943][552]LogMatchAnalytics: Display: TimeBeforeLoadMap 0.906
- [2018.09.10-14.07.11:943][552]LogMatchAnalytics: Display: TimeInLoadMap 3.761
- [2018.09.10-14.07.11:943][552]LogMatchAnalytics: Display: TimeUntilReady 1.267
- [2018.09.10-14.07.11:943][552]LogMatchAnalytics: Display: TimeWaitingForLoadingScreen 12.319
- [2018.09.10-14.07.11:943][552]LogMatchAnalytics: Display: TotalLoadingScreen 18.253
- [2018.09.10-14.07.11:943][552]LogMatchAnalytics: Display: LoadingScreenMissingTime: 0.000
- [2018.09.10-14.07.11:943][552]LogMatchAnalytics: Display: TotalMissingTime: 0.345
- [2018.09.10-14.07.11:943][552]LogMatchAnalytics: Display: TotalTime: 27.426
- [2018.09.10-14.07.12:943][576]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 504.33ms):
- [2018.09.10-14.07.12:943][576]LogCore: Error: Leaving stat scope on hitch (+ 504.34ms) [PoolThread 3] STAT_EventWait
- [2018.09.10-14.07.12:943][576]LogCore: Error: Leaving hitch detector (+ 504.38ms)
- [2018.09.10-14.07.12:943][576]LogCore: Error: Leaving stat scope on hitch (+ 504.39ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.12:943][576]LogCore: Error: Leaving stat scope on hitch (+ 504.35ms) [PoolThread 1] STAT_EventWait
- [2018.09.10-14.07.12:943][576]LogCore: Error: Leaving stat scope on hitch (+ 504.41ms) [GameThread] STAT_EventWait
- [2018.09.10-14.07.12:943][576]LogCore: Error: Leaving stat scope on hitch (+ 504.41ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.12:945][576]LogCore: Error: Leaving stat scope on hitch (+ 505.32ms) [FMediaTicker] STAT_Sleep
- [2018.09.10-14.07.12:945][576]LogCore: Error: Leaving stat scope on hitch (+ 506.33ms) [PoolThread 8] STAT_EventWait
- [2018.09.10-14.07.12:945][576]LogCore: Error: Leaving stat scope on hitch (+ 506.35ms) [PoolThread 5] STAT_EventWait
- [2018.09.10-14.07.12:945][576]LogCore: Error: Leaving stat scope on hitch (+ 506.37ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.12:945][576]LogCore: Error: Leaving stat scope on hitch (+ 506.37ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.12:949][576]LogCore: Error: Leaving stat scope on hitch (+ 508.31ms) [PoolThread 0] STAT_EventWait
- [2018.09.10-14.07.12:949][576]LogCore: Error: Leaving stat scope on hitch (+ 508.32ms) [PoolThread 4] STAT_EventWait
- [2018.09.10-14.07.12:949][576]LogCore: Error: Leaving stat scope on hitch (+ 508.36ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.12:949][576]LogCore: Error: Leaving stat scope on hitch (+ 508.36ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.12:949][576]LogCore: Error: Leaving stat scope on hitch (+ 508.86ms) [RenderThread 6] STAT_NonImmedCmdListExecuteTime
- [2018.09.10-14.07.12:949][576]LogCore: Error: Leaving stat scope on hitch (+ 508.88ms) [RenderThread 6] STAT_ChainExecute
- [2018.09.10-14.07.12:949][576]LogCore: Error: Leaving stat scope on hitch (+ 509.31ms) [PoolThread 7] STAT_EventWait
- [2018.09.10-14.07.12:949][576]LogCore: Error: Leaving stat scope on hitch (+ 509.34ms) [PoolThread 7] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.12:949][576]LogCore: Error: Leaving stat scope on hitch (+ 509.31ms) [RTHeartBeat 6] STAT_Sleep
- [2018.09.10-14.07.12:951][576]LogCore: Error: Leaving stat scope on hitch (+ 511.30ms) [PoolThread 6] STAT_EventWait
- [2018.09.10-14.07.12:951][576]LogCore: Error: Leaving stat scope on hitch (+ 511.34ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.12:953][576]LogCore: Error: Leaving stat scope on hitch (+ 513.30ms) [PoolThread 11] STAT_EventWait
- [2018.09.10-14.07.12:953][576]LogCore: Error: Leaving stat scope on hitch (+ 513.33ms) [PoolThread 11] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.12:953][576]LogCore: Error: Leaving stat scope on hitch (+ 514.30ms) [PoolThread 9] STAT_EventWait
- [2018.09.10-14.07.12:953][576]LogCore: Error: Leaving stat scope on hitch (+ 514.30ms) [PoolThread 2] STAT_EventWait
- [2018.09.10-14.07.12:953][576]LogCore: Error: Leaving stat scope on hitch (+ 514.31ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
- [2018.09.10-14.07.12:953][576]LogCore: Error: Leaving stat scope on hitch (+ 514.34ms) [PoolThread 9] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.12:953][576]LogCore: Error: Leaving stat scope on hitch (+ 514.34ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.12:967][576]LogCore: Error: Leaving stat scope on hitch (+ 527.22ms) [RenderThread 6] STAT_ImmedCmdListExecuteTime
- [2018.09.10-14.07.12:967][576]LogCore: Error: Leaving stat scope on hitch (+ 527.25ms) [RenderThread 6] STAT_RHIMETHOD_LockVertexBuffer_Flush
- [2018.09.10-14.07.12:967][576]LogCore: Error: Leaving stat scope on hitch (+ 527.27ms) [RenderThread 6] STAT_FDynamicRHI_LockVertexBuffer_RenderThread
- [2018.09.10-14.07.12:967][576]LogCore: Error: Leaving stat scope on hitch (+ 527.29ms) [RenderThread 6] STAT_ComputeLightGrid
- [2018.09.10-14.07.12:967][576]LogCore: Error: Leaving stat scope on hitch (+ 527.92ms) [TaskGraphThreadNP 0] STAT_EventWait
- [2018.09.10-14.07.12:967][576]LogCore: Error: Leaving stat scope on hitch (+ 527.92ms) [TaskGraphThreadNP 1] STAT_EventWait
- [2018.09.10-14.07.12:967][576]LogCore: Error: Leaving stat scope on hitch (+ 527.93ms) [TaskGraphThreadNP 2] STAT_EventWait
- [2018.09.10-14.07.12:967][576]LogCore: Error: Leaving stat scope on hitch (+ 527.93ms) [TaskGraphThreadNP 3] STAT_EventWait
- [2018.09.10-14.07.12:967][576]LogCore: Error: Leaving stat scope on hitch (+ 527.94ms) [TaskGraphThreadNP 5] STAT_EventWait
- [2018.09.10-14.07.12:967][576]LogCore: Error: Leaving stat scope on hitch (+ 528.20ms) [TaskGraphThreadNP 4] STAT_EventWait
- [2018.09.10-14.07.12:975][576]LogCore: Error: Leaving stat scope on hitch (+ 534.25ms) [FAsyncLoadingThread] STAT_EventWait
- [2018.09.10-14.07.13:020][576]LogCore: Error: Leaving stat scope on hitch (+ 580.16ms) [RenderThread 6] STAT_TotalSceneRenderingTime
- [2018.09.10-14.07.13:026][576]LogCore: Error: Leaving stat scope on hitch (+ 588.94ms) [TaskGraphThreadHP 6] STAT_EventWait
- [2018.09.10-14.07.13:027][576]LogCore: Error: Leaving stat scope on hitch (+ 589.03ms) [GameThread] STAT_GameIdleTime
- [2018.09.10-14.07.13:027][576]LogCore: Error: Leaving stat scope on hitch (+ 589.14ms) [GameThread] STAT_FrameSyncTime
- [2018.09.10-14.07.13:027][576]LogCore: Error: Leaving stat scope on hitch (+ 589.84ms) [GameThread] STAT_FrameTime
- [2018.09.10-14.07.13:027][576]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
- [2018.09.10-14.07.13:028][576]LogCore: Error: Leaving stat scope on hitch (+ 0.01ms) [AudioThread] STAT_EventWait
- [2018.09.10-14.07.13:028][576]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
- [2018.09.10-14.07.13:028][576]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 6]
- [2018.09.10-14.07.14:163][591]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 507.69ms):
- [2018.09.10-14.07.14:163][591]LogCore: Error: Leaving stat scope on hitch (+ 507.70ms) [PoolThread 0] STAT_EventWait
- [2018.09.10-14.07.14:163][591]LogCore: Error: Leaving hitch detector (+ 507.71ms)
- [2018.09.10-14.07.14:163][591]LogCore: Error: Leaving stat scope on hitch (+ 507.71ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.14:163][591]LogCore: Error: Leaving stat scope on hitch (+ 508.66ms) [RTHeartBeat 6] STAT_Sleep
- [2018.09.10-14.07.14:163][591]LogCore: Error: Leaving stat scope on hitch (+ 508.66ms) [GameThread] STAT_EventWait
- [2018.09.10-14.07.14:165][591]LogCore: Error: Leaving stat scope on hitch (+ 509.65ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
- [2018.09.10-14.07.14:165][591]LogCore: Error: Leaving stat scope on hitch (+ 509.68ms) [FMediaTicker] STAT_Sleep
- [2018.09.10-14.07.14:169][591]LogCore: Error: Leaving stat scope on hitch (+ 513.64ms) [PoolThread 11] STAT_EventWait
- [2018.09.10-14.07.14:169][591]LogCore: Error: Leaving stat scope on hitch (+ 513.65ms) [PoolThread 11] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.14:169][591]LogCore: Error: Leaving stat scope on hitch (+ 513.68ms) [PoolThread 7] STAT_EventWait
- [2018.09.10-14.07.14:169][591]LogCore: Error: Leaving stat scope on hitch (+ 513.69ms) [PoolThread 7] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.14:169][591]LogCore: Error: Leaving stat scope on hitch (+ 514.86ms) [PoolThread 9] STAT_EventWait
- [2018.09.10-14.07.14:169][591]LogCore: Error: Leaving stat scope on hitch (+ 514.87ms) [PoolThread 9] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.14:169][591]LogCore: Error: Leaving stat scope on hitch (+ 514.88ms) [PoolThread 3] STAT_EventWait
- [2018.09.10-14.07.14:169][591]LogCore: Error: Leaving stat scope on hitch (+ 514.89ms) [PoolThread 1] STAT_EventWait
- [2018.09.10-14.07.14:169][591]LogCore: Error: Leaving stat scope on hitch (+ 514.88ms) [PoolThread 5] STAT_EventWait
- [2018.09.10-14.07.14:169][591]LogCore: Error: Leaving stat scope on hitch (+ 514.90ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.14:171][591]LogCore: Error: Leaving stat scope on hitch (+ 514.93ms) [PoolThread 6] STAT_EventWait
- [2018.09.10-14.07.14:171][591]LogCore: Error: Leaving stat scope on hitch (+ 514.90ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.14:171][591]LogCore: Error: Leaving stat scope on hitch (+ 514.90ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.14:171][591]LogCore: Error: Leaving stat scope on hitch (+ 515.08ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.14:173][591]LogCore: Error: Leaving stat scope on hitch (+ 517.63ms) [PoolThread 8] STAT_EventWait
- [2018.09.10-14.07.14:173][591]LogCore: Error: Leaving stat scope on hitch (+ 517.63ms) [PoolThread 4] STAT_EventWait
- [2018.09.10-14.07.14:173][591]LogCore: Error: Leaving stat scope on hitch (+ 517.63ms) [PoolThread 2] STAT_EventWait
- [2018.09.10-14.07.14:173][591]LogCore: Error: Leaving stat scope on hitch (+ 517.64ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.14:173][591]LogCore: Error: Leaving stat scope on hitch (+ 517.65ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.14:173][591]LogCore: Error: Leaving stat scope on hitch (+ 517.65ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.14:177][591]LogCore: Error: Leaving stat scope on hitch (+ 520.62ms) [FAsyncLoadingThread] STAT_EventWait
- [2018.09.10-14.07.14:281][591]LogCore: Error: Leaving stat scope on hitch (+ 626.34ms) [MessageBusHeartbeatManager] STAT_Sleep
- [2018.09.10-14.07.14:392][591]LogCore: Error: Leaving stat scope on hitch (+ 737.17ms) [ScreenSaverInhibitor] STAT_Sleep
- [2018.09.10-14.07.15:790][591]LogCore: Error: Leaving stat scope on hitch (+ 2134.82ms) [RenderThread 6] STAT_NonImmedCmdListExecuteTime
- [2018.09.10-14.07.15:790][591]LogCore: Error: Leaving stat scope on hitch (+ 2134.85ms) [RenderThread 6] STAT_ChainExecute
- [2018.09.10-14.07.15:790][591]LogCore: Error: Leaving stat scope on hitch (+ 2135.15ms) [RenderThread 6] STAT_ImmedCmdListExecuteTime
- [2018.09.10-14.07.15:790][591]LogCore: Error: Leaving stat scope on hitch (+ 2135.18ms) [RenderThread 6] EndScene_Flush
- [2018.09.10-14.07.15:790][591]LogCore: Error: Leaving stat scope on hitch (+ 2135.19ms) [RenderThread 6] STAT_FDeferredShadingSceneRenderer_RenderFinish
- [2018.09.10-14.07.15:790][591]LogCore: Error: Leaving stat scope on hitch (+ 2135.26ms) [RenderThread 6] STAT_TotalSceneRenderingTime
- [2018.09.10-14.07.15:791][591]LogCore: Error: Leaving stat scope on hitch (+ 2137.08ms) [TaskGraphThreadHP 6] STAT_EventWait
- [2018.09.10-14.07.15:791][591]LogCore: Error: Leaving stat scope on hitch (+ 2137.13ms) [GameThread] STAT_GameIdleTime
- [2018.09.10-14.07.15:791][591]LogCore: Error: Leaving stat scope on hitch (+ 2137.22ms) [GameThread] STAT_FrameSyncTime
- [2018.09.10-14.07.15:792][591]LogCore: Error: Leaving stat scope on hitch (+ 2137.63ms) [GameThread] STAT_FrameTime
- [2018.09.10-14.07.15:792][591]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
- [2018.09.10-14.07.15:802][591]LogCore: Error: Leaving stat scope on hitch (+ 0.04ms) [AudioThread] STAT_EventWait
- [2018.09.10-14.07.15:802][591]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
- [2018.09.10-14.07.15:802][591]LogCore: Error: Leaving stat scope on hitch (+ 0.29ms) [TaskGraphThreadHP 7] STAT_EventWait
- [2018.09.10-14.07.15:802][591]LogCore: Error: Leaving stat scope on hitch (+ 1.63ms) [TaskGraphThreadNP 1] STAT_EventWait
- [2018.09.10-14.07.15:802][591]LogCore: Error: Leaving stat scope on hitch (+ 1.69ms) [TaskGraphThreadNP 3] STAT_EventWait
- [2018.09.10-14.07.15:802][591]LogCore: Error: Leaving stat scope on hitch (+ 1.60ms) [TaskGraphThreadNP 0] STAT_EventWait
- [2018.09.10-14.07.15:802][591]LogCore: Error: Leaving stat scope on hitch (+ 1.97ms) [TaskGraphThreadNP 2] STAT_EventWait
- [2018.09.10-14.07.15:802][591]LogCore: Error: Leaving stat scope on hitch (+ 1.99ms) [TaskGraphThreadNP 4] STAT_EventWait
- [2018.09.10-14.07.15:802][591]LogCore: Error: Leaving stat scope on hitch (+ 2.01ms) [TaskGraphThreadNP 5] STAT_EventWait
- [2018.09.10-14.07.15:802][591]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 6]
- [2018.09.10-14.07.15:814][591]LogFort: EnterAircraft: Athena_PlayerController_C_0
- [2018.09.10-14.07.15:814][591]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags:
- [2018.09.10-14.07.15:814][591]LogFort: HUD.InWorld.BuildingInfoIndicator
- [2018.09.10-14.07.15:814][591]LogFort: HUD.Athena.PlayersLeft
- [2018.09.10-14.07.15:814][591]LogFort: HUD.Athena.HideOnBus
- [2018.09.10-14.07.16:037][591]LogMatchAnalytics: OnGamePhaseChanged
- [2018.09.10-14.07.16:121][591]LogFort: Warning: FQuickBar::RefreshEquippedItemDefinitions could not find Item with GUID 1534353572 148248358 1658789522 -1757223573
- [2018.09.10-14.07.16:121][591]LogFort: Warning: FQuickBar::RefreshEquippedItemDefinitions could not find Item with GUID 1534603549 148248358 1658789662 -1757223558
- [2018.09.10-14.07.16:121][591]LogFort: Warning: FQuickBar::RefreshEquippedItemDefinitions could not find Item with GUID 1534904543 148248358 1658789802 -1757223545
- [2018.09.10-14.07.16:122][591]LogFort: Warning: FQuickBar::RefreshEquippedItemDefinitions could not find Item with GUID 1534603549 148248358 1658789662 -1757223558
- [2018.09.10-14.07.16:122][591]LogFort: Warning: FQuickBar::RefreshEquippedItemDefinitions could not find Item with GUID 1534904543 148248358 1658789802 -1757223545
- [2018.09.10-14.07.16:122][591]LogFort: Warning: FQuickBar::RefreshEquippedItemDefinitions could not find Item with GUID 1534904543 148248358 1658789802 -1757223545
- [2018.09.10-14.07.16:635][593]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 501.00ms):
- [2018.09.10-14.07.16:635][593]LogCore: Error: Leaving hitch detector (+ 501.02ms)
- [2018.09.10-14.07.16:635][593]LogCore: Error: Leaving stat scope on hitch (+ 502.24ms) [PoolThread 8] STAT_EventWait
- [2018.09.10-14.07.16:635][593]LogCore: Error: Leaving stat scope on hitch (+ 502.23ms) [PoolThread 1] STAT_EventWait
- [2018.09.10-14.07.16:635][593]LogCore: Error: Leaving stat scope on hitch (+ 502.26ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.16:635][593]LogCore: Error: Leaving stat scope on hitch (+ 502.26ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.16:635][593]LogCore: Error: Leaving stat scope on hitch (+ 502.26ms) [PoolThread 2] STAT_EventWait
- [2018.09.10-14.07.16:635][593]LogCore: Error: Leaving stat scope on hitch (+ 502.26ms) [GameThread] STAT_EventWait
- [2018.09.10-14.07.16:635][593]LogCore: Error: Leaving stat scope on hitch (+ 502.30ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.16:635][593]LogCore: Error: Leaving stat scope on hitch (+ 502.30ms) [PoolThread 5] STAT_EventWait
- [2018.09.10-14.07.16:637][593]LogCore: Error: Leaving stat scope on hitch (+ 502.48ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.16:638][593]LogCore: Error: Leaving stat scope on hitch (+ 504.01ms) [PoolThread 3] STAT_EventWait
- [2018.09.10-14.07.16:638][593]LogCore: Error: Leaving stat scope on hitch (+ 504.24ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.16:640][593]LogCore: Error: Leaving stat scope on hitch (+ 504.95ms) [RTHeartBeat 6] STAT_Sleep
- [2018.09.10-14.07.16:640][593]LogCore: Error: Leaving stat scope on hitch (+ 506.01ms) [PoolThread 6] STAT_EventWait
- [2018.09.10-14.07.16:640][593]LogCore: Error: Leaving stat scope on hitch (+ 506.01ms) [PoolThread 7] STAT_EventWait
- [2018.09.10-14.07.16:640][593]LogCore: Error: Leaving stat scope on hitch (+ 506.03ms) [PoolThread 7] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.16:640][593]LogCore: Error: Leaving stat scope on hitch (+ 506.03ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.16:642][593]LogCore: Error: Leaving stat scope on hitch (+ 506.95ms) [PoolThread 9] STAT_EventWait
- [2018.09.10-14.07.16:642][593]LogCore: Error: Leaving stat scope on hitch (+ 506.95ms) [PoolThread 11] STAT_EventWait
- [2018.09.10-14.07.16:642][593]LogCore: Error: Leaving stat scope on hitch (+ 506.99ms) [FMediaTicker] STAT_Sleep
- [2018.09.10-14.07.16:642][593]LogCore: Error: Leaving stat scope on hitch (+ 507.05ms) [PoolThread 11] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.16:642][593]LogCore: Error: Leaving stat scope on hitch (+ 507.05ms) [PoolThread 9] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.16:642][593]LogCore: Error: Leaving stat scope on hitch (+ 507.06ms) [PoolThread 4] STAT_EventWait
- [2018.09.10-14.07.16:642][593]LogCore: Error: Leaving stat scope on hitch (+ 507.07ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.16:642][593]LogCore: Error: Leaving stat scope on hitch (+ 507.07ms) [FAsyncLoadingThread] STAT_EventWait
- [2018.09.10-14.07.16:644][593]LogCore: Error: Leaving stat scope on hitch (+ 509.96ms) [PoolThread 0] STAT_EventWait
- [2018.09.10-14.07.16:644][593]LogCore: Error: Leaving stat scope on hitch (+ 509.98ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.10-14.07.16:646][593]LogCore: Error: Leaving stat scope on hitch (+ 511.93ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
- [2018.09.10-14.07.17:284][593]LogCore: Error: Leaving stat scope on hitch (+ 1150.23ms) [MessageBusHeartbeatManager] STAT_Sleep
- [2018.09.10-14.07.17:314][593]LogCore: Error: Leaving stat scope on hitch (+ 1179.27ms) [RenderThread 6] STAT_Shaders_RTShaderLoadTime
- [2018.09.10-14.07.17:314][593]LogCore: Error: Leaving stat scope on hitch (+ 1179.30ms) [RenderThread 6] STAT_Shaders_FrameRTShaderInitForRenderingTime
- [2018.09.10-14.07.17:314][593]LogCore: Error: Leaving stat scope on hitch (+ 1179.32ms) [RenderThread 6] STAT_FPrimitiveSceneInfo_UpdateStaticMeshes
- [2018.09.10-14.07.17:396][593]LogCore: Error: Leaving stat scope on hitch (+ 1260.97ms) [ScreenSaverInhibitor] STAT_Sleep
- [2018.09.10-14.07.46:480][593]LogCore: Error: Hang detected on GameThread (thread hasn't sent a heartbeat for 30.00 seconds):
- [2018.09.10-14.07.46:480][593]LogCore: Error: 0x00007ff83b619f34 ntdll.dll!UnknownFunction []
- [2018.09.10-14.07.46:480][593]LogCore: Error: 0x00007ff837de9252 KERNELBASE.dll!UnknownFunction []
- [2018.09.10-14.07.46:480][593]LogCore: Error: 0x00007ff6bb753315 FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.10-14.07.46:480][593]LogCore: Error: 0x00007ff6bc0d859d FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.10-14.07.46:480][593]LogCore: Error: 0x00007ff6bc0dbf40 FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.10-14.07.46:480][593]LogCore: Error: 0x00007ff6ba38dfa1 FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.10-14.07.46:480][593]LogCore: Error: 0x00007ff6ba393e3e FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.10-14.07.46:480][593]LogCore: Error: 0x00007ff6ba393eba FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.10-14.07.46:480][593]LogCore: Error: 0x00007ff6ba39c859 FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.10-14.07.46:480][593]LogCore: Error: 0x00007ff6bd5c36ea FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.10-14.07.46:480][593]LogCore: Error: 0x00007ff83ae43034 KERNEL32.DLL!UnknownFunction []
- [2018.09.10-14.07.46:480][593]LogCore: Error: 0x00007ff83b5f1431 ntdll.dll!UnknownFunction []
- [2018.09.10-14.07.46:480][593]LogCore: Error: Hang detected on GameThread:
- 0x00007ff83b619f34 ntdll.dll!UnknownFunction []
- 0x00007ff837de9252 KERNELBASE.dll!UnknownFunction []
- 0x00007ff6bb753315 FortniteClient-Win64-Shipping.exe!UnknownFunction []
- 0x00007ff6bc0d859d FortniteClient-Win64-Shipping.exe!UnknownFunction []
- 0x00007ff6bc0dbf40 FortniteClient-Win64-Shipping.exe!UnknownFunction []
- 0x00007ff6ba38dfa1 FortniteClient-Win64-Shipping.exe!UnknownFunction []
- 0x00007ff6ba393e3e FortniteClient-Win64-Shipping.exe!UnknownFunction []
- 0x00007ff6ba393eba FortniteClient-Win64-Shipping.exe!UnknownFunction []
- Check log for full callstack.
- [2018.09.10-14.09.17:194][593]LogCore: Error: Leaving stat scope on hitch (+115797.55ms) [RenderThread 6] STAT_ComputeAndMarkRelevanceForViewParallel_RenderThreadFinalize
- [2018.09.10-14.09.17:194][593]LogCore: Error: Leaving stat scope on hitch (+115797.61ms) [RenderThread 6] STAT_ViewRelevance
- [2018.09.10-14.09.17:200][593]LogCore: Error: Leaving stat scope on hitch (+115803.52ms) [RenderThread 6] STAT_ViewVisibilityTime
- [2018.09.10-14.09.17:200][593]LogCore: Error: Leaving stat scope on hitch (+115804.02ms) [RenderThread 6] STAT_InitViewsTime
- [2018.09.10-14.09.17:200][593]LogCore: Error: Leaving stat scope on hitch (+115804.02ms) [TaskGraphThreadHP 6] STAT_EventWait
- [2018.09.10-14.09.17:200][593]LogCore: Error: Leaving stat scope on hitch (+115804.38ms) [TaskGraphThreadNP 0] STAT_EventWait
- [2018.09.10-14.09.21:516][593]LogWindows: Windows GetLastError: The operation completed successfully. (0)
- [2018.09.10-14.09.29:512][593]LogWindows: Error: === Critical error: ===
- [2018.09.10-14.09.29:512][593]LogWindows: Error:
- [2018.09.10-14.09.29:512][593]LogWindows: Error: Fatal error: [File:Unknown] [Line: 1119]
- [2018.09.10-14.09.29:512][593]LogWindows: Error: GameThread timed out waiting for RenderThread after 120.00 secs
- [2018.09.10-14.09.29:512][593]LogWindows: Error:
- [2018.09.10-14.09.29:512][593]LogWindows: Error:
- [2018.09.10-14.09.29:512][593]LogWindows: Error: [Callstack] 0x00007ff837dea388 KERNELBASE.dll!UnknownFunction []
- [2018.09.10-14.09.29:512][593]LogWindows: Error: [Callstack] 0x00007ff6bb746989 FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.10-14.09.29:512][593]LogWindows: Error: [Callstack] 0x00007ff6bb77f299 FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.10-14.09.29:512][593]LogWindows: Error: [Callstack] 0x00007ff6bb70c3ac FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.10-14.09.29:512][593]LogWindows: Error: [Callstack] 0x00007ff6bb6d28fd FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.10-14.09.29:512][593]LogWindows: Error: [Callstack] 0x00007ff6bc0d86dc FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.10-14.09.29:512][593]LogWindows: Error: [Callstack] 0x00007ff6bc0dbf40 FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.10-14.09.29:512][593]LogWindows: Error: [Callstack] 0x00007ff6ba38dfa1 FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.10-14.09.29:512][593]LogWindows: Error: [Callstack] 0x00007ff6ba393e3e FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.10-14.09.29:512][593]LogWindows: Error: [Callstack] 0x00007ff6ba393eba FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.10-14.09.29:512][593]LogWindows: Error: [Callstack] 0x00007ff6ba39c859 FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.10-14.09.29:512][593]LogWindows: Error: [Callstack] 0x00007ff6bd5c36ea FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.10-14.09.29:512][593]LogWindows: Error: [Callstack] 0x00007ff83ae43034 KERNEL32.DLL!UnknownFunction []
- [2018.09.10-14.09.29:512][593]LogWindows: Error: [Callstack] 0x00007ff83b5f1431 ntdll.dll!UnknownFunction []
- [2018.09.10-14.09.29:512][593]LogWindows: Error:
- [2018.09.10-14.09.29:544][593]LogExit: Executing StaticShutdownAfterError
- [2018.09.10-14.09.32:190][593]LogWindows: FPlatformMisc::RequestExit(1)
- [2018.09.10-14.09.32:192][593]Log file closed, 09/10/18 17:09:32
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