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  1. Initialize engine version: 5.6.3p1 (9c92e827232b)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce GTX 750 (ID=0x1381)
  6. Vendor: NVIDIA
  7. VRAM: 963 MB
  8. Driver: 23.21.13.9101
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: K:\Егор\TankiX\tankix_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading K:\Егор\TankiX\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: K:\Егор\TankiX\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  13. Loading K:\Егор\TankiX\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  14. Platform assembly: K:\Егор\TankiX\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  15. Loading K:\Егор\TankiX\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  16. Platform assembly: K:\Егор\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  17. Loading K:\Егор\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  18. Platform assembly: K:\Егор\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll (this message is harmless)
  19. Loading K:\Егор\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll into Unity Child Domain
  20. Platform assembly: K:\Егор\TankiX\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll (this message is harmless)
  21. Loading K:\Егор\TankiX\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll into Unity Child Domain
  22. Platform assembly: K:\Егор\TankiX\tankix_Data\Managed\AmplifyBloom.dll (this message is harmless)
  23. Loading K:\Егор\TankiX\tankix_Data\Managed\AmplifyBloom.dll into Unity Child Domain
  24. - Completed reload, in 0.033 seconds
  25. Platform assembly: K:\Егор\TankiX\tankix_Data\Managed\System.Core.dll (this message is harmless)
  26. Platform assembly: K:\Егор\TankiX\tankix_Data\Managed\System.dll (this message is harmless)
  27. Platform assembly: K:\Егор\TankiX\tankix_Data\Managed\System.Xml.dll (this message is harmless)
  28. <RI> Initializing input.
  29.  
  30. <RI> Input initialized.
  31.  
  32. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  33. <RI> Initialized touch support.
  34.  
  35. UnloadTime: 3.393712 ms
  36. Platform assembly: K:\Егор\TankiX\tankix_Data\Managed\Mono.Security.dll (this message is harmless)
  37. Platform assembly: K:\Егор\TankiX\tankix_Data\Managed\System.Configuration.dll (this message is harmless)
  38. load client logger config: file://K:/Егор/TankiX/tankix_Data/log4net.xml
  39.  
  40. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  41.  
  42. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  43. UnloadTime: 0.710519 ms
  44. load client logger config: file://K:/Егор/TankiX/tankix_Data/log4net.xml
  45.  
  46. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  47.  
  48.  
  49. Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 7298.
  50. Total: 49.837433 ms (FindLiveObjects: 0.411248 ms CreateObjectMapping: 0.559562 ms MarkObjects: 47.372253 ms DeleteObjects: 1.493378 ms)
  51.  
  52. AssetBundleDiskCache: requiredFreeSpace: 1276151 bytes.
  53. LOG_MARK: Device type: Desktop
  54. LOG_MARK: Graphics device name: NVIDIA GeForce GTX 750
  55. LOG_MARK: Graphics memory size: 963 Mb
  56. LOG_MARK: Graphics shader model: 50
  57. LOG_MARK: Operating system: Windows 7 Service Pack 1 (6.1.7601) 64bit
  58. LOG_MARK: System memory size: ~8064 Mb
  59. LOG_MARK: Processor type: Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz
  60. LOG_MARK: Processor count: 4
  61. LOG_MARK: Lobby load is completed
  62. [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
  63.  
  64. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  65.  
  66. LOG_MARK: Client session added: 281484202169939
  67. LOG_MARK: Lobby added
  68. MandatoryAssetsLoading: Unexpected asset 872b68bcec1e1314c9bd8d8c94705f58 will be loaded as mandatory!
  69. MandatoryAssetsLoading: Unexpected asset fbe31a228224d7047b1ddb94c032604f will be loaded as mandatory!
  70. MandatoryAssetsLoading: Unexpected asset b2af3246c7ba18e409e76a3ef284e213 will be loaded as mandatory!
  71. MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
  72. MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
  73. MandatoryAssetsLoading: Unexpected asset 5cb7ec045e98cbe4eb6e362a50f41d92 will be loaded as mandatory!
  74. MandatoryAssetsLoading: Unexpected asset d949c1f274a64a14895eaf5d014efb5b will be loaded as mandatory!
  75. MandatoryAssetsLoading: Unexpected asset 9a55f50b29f309c4fbb678abd0c7f37d will be loaded as mandatory!
  76. MandatoryAssetsLoading: Unexpected asset df094c92f4293b04691015607700f6de will be loaded as mandatory!
  77. MandatoryAssetsLoading: Unexpected asset dd2853e28d4c36d4aa4dd178bbacbb76 will be loaded as mandatory!
  78. MandatoryAssetsLoading: Unexpected asset 75366061c7bf4a843acd0910e0c9adb5 will be loaded as mandatory!
  79. MandatoryAssetsLoading: Unexpected asset e1440445a06496a4d8af2f530a0a407a will be loaded as mandatory!
  80. MandatoryAssetsLoading: Unexpected asset 264c02b8e26e1ba4f91b6a799f747c1d will be loaded as mandatory!
  81. MandatoryAssetsLoading: Unexpected asset d7ea7c13ecbf3ba46a8d673011671cb5 will be loaded as mandatory!
  82. MandatoryAssetsLoading: Unexpected asset 5804a3be41159234f9d5b610ea21b35e will be loaded as mandatory!
  83. MandatoryAssetsLoading: Unexpected asset eac2221d96334b84ab3d7cf5398f0ff6 will be loaded as mandatory!
  84. MandatoryAssetsLoading: Unexpected asset b8fe36aa0c36c4e13b86b85c40be0132 will be loaded as mandatory!
  85. MandatoryAssetsLoading: Unexpected asset 145b6265ec44d814180505db604f9ad8 will be loaded as mandatory!
  86. MandatoryAssetsLoading: Unexpected asset 5a8d8f59d09106e4b8077eea1a223592 will be loaded as mandatory!
  87. MandatoryAssetsLoading: Unexpected asset 3c7b00304df492346a0c54cf1a289130 will be loaded as mandatory!
  88. MandatoryAssetsLoading: Unexpected asset c49361c8ea7621d4b8382063de876780 will be loaded as mandatory!
  89. MandatoryAssetsLoading: Unexpected asset 2073ea92e0810ef47a7c909d6e9290c3 will be loaded as mandatory!
  90. MandatoryAssetsLoading: Unexpected asset 374f0065ee56e77489b2e9e696f1465e will be loaded as mandatory!
  91. MandatoryAssetsLoading: Unexpected asset d5f7d3814ac41e64b9d019cf24d8242d will be loaded as mandatory!
  92. MandatoryAssetsLoading: Unexpected asset 6569a16fd21518243a7ca433596d6bea will be loaded as mandatory!
  93. MandatoryAssetsLoading: Unexpected asset e3bea30cd4a21a640bfe5b6a4e61bedc will be loaded as mandatory!
  94. MandatoryAssetsLoading: Unexpected asset 737b3eeaaf89cad4cb6ac296c3eed12c will be loaded as mandatory!
  95. MandatoryAssetsLoading: Unexpected asset fa403493d6da8f149b16b7b06e1aca5a will be loaded as mandatory!
  96. MandatoryAssetsLoading: Unexpected asset 3ae18b22fe118b84b8790a96b13358dc will be loaded as mandatory!
  97. MandatoryAssetsLoading: Unexpected asset 55ba29b9c70d08e488b209113ed71888 will be loaded as mandatory!
  98. MandatoryAssetsLoading: Unexpected asset 1faf2764622696b4b8dc67aec51fb274 will be loaded as mandatory!
  99. MandatoryAssetsLoading: Unexpected asset 4af90dfbc1493ce4e81ea4176ade2af9 will be loaded as mandatory!
  100. MandatoryAssetsLoading: Unexpected asset 41ea3cbb195fb0e41b9459a16e99bbca will be loaded as mandatory!
  101. MandatoryAssetsLoading: Unexpected asset a13337d3c532f2f4693c16d58a4aa04a will be loaded as mandatory!
  102. MandatoryAssetsLoading: Unexpected asset 81041224a9c60444bb589e865ecbb92f will be loaded as mandatory!
  103. MandatoryAssetsLoading: Unexpected asset 2028a003334358743a63f3a5448f4f5a will be loaded as mandatory!
  104. MandatoryAssetsLoading: Unexpected asset fa5510c224c5bad49b938ae375ae25d8 will be loaded as mandatory!
  105. LOG_MARK: Self user added: 281474976782161
  106. LOG_MARK: TopPanelAuthenticatedComponent added
  107. MandatoryAssetsLoading: Unexpected asset e3bea30cd4a21a640bfe5b6a4e61bedc will be loaded as mandatory!
  108. MandatoryAssetsLoading: Unexpected asset 6569a16fd21518243a7ca433596d6bea will be loaded as mandatory!
  109. MandatoryAssetsLoading: Unexpected asset 6569a16fd21518243a7ca433596d6bea will be loaded as mandatory!
  110. MandatoryAssetsLoading: Unexpected asset 5a8d8f59d09106e4b8077eea1a223592 will be loaded as mandatory!
  111. MandatoryAssetsLoading: Unexpected asset 145b6265ec44d814180505db604f9ad8 will be loaded as mandatory!
  112. MandatoryAssetsLoading: Unexpected asset 2073ea92e0810ef47a7c909d6e9290c3 will be loaded as mandatory!
  113. MandatoryAssetsLoading: Unexpected asset fa403493d6da8f149b16b7b06e1aca5a will be loaded as mandatory!
  114. MandatoryAssetsLoading: Unexpected asset 374f0065ee56e77489b2e9e696f1465e will be loaded as mandatory!
  115. MandatoryAssetsLoading: Unexpected asset 737b3eeaaf89cad4cb6ac296c3eed12c will be loaded as mandatory!
  116. MandatoryAssetsLoading: Unexpected asset d5f7d3814ac41e64b9d019cf24d8242d will be loaded as mandatory!
  117. MandatoryAssetsLoading: Unexpected asset 2073ea92e0810ef47a7c909d6e9290c3 will be loaded as mandatory!
  118. MandatoryAssetsLoading: Unexpected asset c49361c8ea7621d4b8382063de876780 will be loaded as mandatory!
  119. MandatoryAssetsLoading: Unexpected asset 3c7b00304df492346a0c54cf1a289130 will be loaded as mandatory!
  120. LOG_MARK: Device type: Desktop
  121. LOG_MARK: Graphics device name: NVIDIA GeForce GTX 750
  122. LOG_MARK: Graphics memory size: 963 Mb
  123. LOG_MARK: Graphics shader model: 50
  124. LOG_MARK: Operating system: Windows 7 Service Pack 1 (6.1.7601) 64bit
  125. LOG_MARK: System memory size: ~8064 Mb
  126. LOG_MARK: Processor type: Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz
  127. LOG_MARK: Processor count: 4
  128. LOG_MARK: Lobby load is completed
  129. LOG_MARK: Garage scene start async loading
  130. Shader 'UpdateRankEffect/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found
  131. Unloading 6 Unused Serialized files (Serialized files now loaded: 391)
  132. UnloadTime: 4.059638 ms
  133. LOG_MARK: User ready to lobby
  134.  
  135. Unloading 569 unused Assets to reduce memory usage. Loaded Objects now: 56836.
  136. Total: 218.776215 ms (FindLiveObjects: 3.477944 ms CreateObjectMapping: 2.827873 ms MarkObjects: 198.470093 ms DeleteObjects: 13.998981 ms)
  137.  
  138. LOG_MARK: User is on Home screen.
  139. Set progress: 294
  140.  
  141. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  142.  
  143. LOG_MARK: User start going to battle Объект-159
  144. LOG_MARK: Battle load is completed
  145. LOG_MARK: Area159 scene start async loading
  146. Unloading 3 Unused Serialized files (Serialized files now loaded: 631)
  147. UnloadTime: 11.202158 ms
  148. LOG_MARK: Battle map is inited
  149.  
  150. Unloading 456 unused Assets to reduce memory usage. Loaded Objects now: 81166.
  151. Total: 263.489044 ms (FindLiveObjects: 5.251765 ms CreateObjectMapping: 6.071290 ms MarkObjects: 235.461685 ms DeleteObjects: 16.703646 ms)
  152.  
  153. LOG_MARK: User is ready to battle
  154. ShowResultTitle
  155.  
  156. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  157.  
  158. LOG_MARK: Garage scene start async loading
  159. Unloading 2 Unused Serialized files (Serialized files now loaded: 710)
  160. UnloadTime: 60.716537 ms
  161. LOG_MARK: User ready to lobby
  162.  
  163. Unloading 14031 unused Assets to reduce memory usage. Loaded Objects now: 81639.
  164. Total: 382.548767 ms (FindLiveObjects: 6.090118 ms CreateObjectMapping: 7.876161 ms MarkObjects: 272.852631 ms DeleteObjects: 95.729187 ms)
  165.  
  166. LOG_MARK: User left battle
  167. Canvas alpha: 0
  168.  
  169. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  170.  
  171. ScreenInit BattleType=Ranked
  172.  
  173. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  174.  
  175. New containers count: 1
  176.  
  177. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  178.  
  179. LOG_MARK: User is on Home screen.
  180. LOG_MARK: User start going to battle Объект-159
  181. LOG_MARK: Battle load is completed
  182. LOG_MARK: Area159 scene start async loading
  183. Unloading 3 Unused Serialized files (Serialized files now loaded: 758)
  184. UnloadTime: 10.864570 ms
  185. LOG_MARK: User is ready to battle
  186. LOG_MARK: Battle map is inited
  187.  
  188. Unloading 1344 unused Assets to reduce memory usage. Loaded Objects now: 92779.
  189. Total: 354.940277 ms (FindLiveObjects: 5.588031 ms CreateObjectMapping: 7.056966 ms MarkObjects: 293.814789 ms DeleteObjects: 48.479156 ms)
  190.  
  191. log4net: 08:19:05,957 (frame 68233) PhysicsUtil - Invalid Vector3: (NaN, NaN, NaN) StackTrace:[ at System.Environment.get_StackTrace()
  192. at Tanks.Battle.ClientCore.Impl.PhysicsUtil.ValidateVector3(Vector3 v)
  193. at Tanks.Battle.ClientCore.Impl.NanFixer.TryFix()
  194. at Tanks.Battle.ClientCore.Impl.NanFixer.FixAndSave()
  195. at Tanks.Battle.ClientCore.Impl.NanFixerSystem.FixNan(UnityEngine.GameObject obj)
  196. at Tanks.Battle.ClientCore.Impl.NanFixerSystem.FixNan4(Platform.Kernel.ECS.ClientEntitySystem.API.AfterFixedUpdateEvent e, Platform.Kernel.ECS.ClientEntitySystem.API.SingleNode`1 weaponNode)
  197. at System.Reflection.MonoMethod.InternalInvoke(System.Object , System.Object[] , System.Exception ByRef )
  198. at System.Reflection.MonoMethod.Invoke(System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
  199. at System.Reflection.MethodBase.Invoke(System.Object obj, System.Object[] parameters)
  200. at Platform.Kernel.ECS.ClientEntitySystem.Impl.MethodHandle.Invoke(System.Object[] args)
  201. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Handler.Invoke(System.Object[] args)
  202. at Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerExecutor.Execute()
  203. at Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerInvokeData.Invoke(IList`1 otherInvokeArguments)
  204. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.TryInvoke(Platform.Kernel.ECS.ClientEntitySystem.API.Event eventInstance, System.Type handlerType)
  205. at Platform.Library.ClientUnityIntegration.Impl.PreciseTimeBehaviour+<SendAfterFixedUpdateEventIfNeed>c__AnonStorey0.<>m__0(Engine engine)
  206. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.ScheduleWith(Platform.Library.ClientDataStructures.API.Consumer`1 consumer)
  207. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.Execute()
  208. at Platform.Kernel.ECS.ClientEntitySystem.Impl.EngineServiceImpl.ExecuteFlow(Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow flow)
  209. at Platform.Library.ClientUnityIntegration.Impl.PreciseTimeBehaviour.SendAfterFixedUpdateEventIfNeed()
  210. at Platform.Library.ClientUnityIntegration.Impl.PreciseTimeBehaviour.Update()]
  211.  
  212.  
  213. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  214.  
  215. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/colliders/target"
  216.  
  217. (Filename: Line: 177)
  218.  
  219. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/colliders/target"
  220.  
  221. (Filename: Line: 177)
  222.  
  223. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/colliders/target"
  224.  
  225. (Filename: Line: 177)
  226.  
  227. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/static/staticCollider"
  228.  
  229. (Filename: Line: 177)
  230.  
  231. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/static/staticCollider"
  232.  
  233. (Filename: Line: 177)
  234.  
  235. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/static/staticCollider"
  236.  
  237. (Filename: Line: 177)
  238.  
  239. log4net: 08:19:06,184 (frame 68233) PhysicsUtil - NanFixer fix /Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone) at frame 68233, user: 281478126818825, logNumber: 0
  240.  
  241.  
  242. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  243.  
  244. log4net: 08:19:06,186 (frame 68233) PhysicsUtil - Invalid Vector3: (NaN, NaN, NaN) StackTrace:[ at System.Environment.get_StackTrace()
  245. at Tanks.Battle.ClientCore.Impl.PhysicsUtil.ValidateVector3(Vector3 v)
  246. at Tanks.Battle.ClientCore.Impl.NanFixer.TryFix()
  247. at Tanks.Battle.ClientCore.Impl.NanFixer.FixAndSave()
  248. at Tanks.Battle.ClientCore.Impl.NanFixerSystem.FixNan(UnityEngine.GameObject obj)
  249. at Tanks.Battle.ClientCore.Impl.NanFixerSystem.FixNan2(Platform.Kernel.ECS.ClientEntitySystem.API.AfterFixedUpdateEvent e, Platform.Kernel.ECS.ClientEntitySystem.API.SingleNode`1 tankNode)
  250. at System.Reflection.MonoMethod.InternalInvoke(System.Object , System.Object[] , System.Exception ByRef )
  251. at System.Reflection.MonoMethod.Invoke(System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
  252. at System.Reflection.MethodBase.Invoke(System.Object obj, System.Object[] parameters)
  253. at Platform.Kernel.ECS.ClientEntitySystem.Impl.MethodHandle.Invoke(System.Object[] args)
  254. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Handler.Invoke(System.Object[] args)
  255. at Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerExecutor.Execute()
  256. at Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerInvokeData.Invoke(IList`1 otherInvokeArguments)
  257. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.TryInvoke(Platform.Kernel.ECS.ClientEntitySystem.API.Event eventInstance, System.Type handlerType)
  258. at Platform.Library.ClientUnityIntegration.Impl.PreciseTimeBehaviour+<SendAfterFixedUpdateEventIfNeed>c__AnonStorey0.<>m__0(Engine engine)
  259. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.ScheduleWith(Platform.Library.ClientDataStructures.API.Consumer`1 consumer)
  260. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.Execute()
  261. at Platform.Kernel.ECS.ClientEntitySystem.Impl.EngineServiceImpl.ExecuteFlow(Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow flow)
  262. at Platform.Library.ClientUnityIntegration.Impl.PreciseTimeBehaviour.SendAfterFixedUpdateEventIfNeed()
  263. at Platform.Library.ClientUnityIntegration.Impl.PreciseTimeBehaviour.Update()]
  264.  
  265.  
  266. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  267.  
  268. log4net: 08:19:06,212 (frame 68233) PhysicsUtil - Invalid Quaternion: (NaN, NaN, NaN, NaN) StackTrace:[ at System.Environment.get_StackTrace()
  269. at Tanks.Battle.ClientCore.Impl.PhysicsUtil.ValidateQuaternion(Quaternion rot)
  270. at Tanks.Battle.ClientCore.Impl.NanFixer.TryFix()
  271. at Tanks.Battle.ClientCore.Impl.NanFixer.FixAndSave()
  272. at Tanks.Battle.ClientCore.Impl.NanFixerSystem.FixNan(UnityEngine.GameObject obj)
  273. at Tanks.Battle.ClientCore.Impl.NanFixerSystem.FixNan2(Platform.Kernel.ECS.ClientEntitySystem.API.AfterFixedUpdateEvent e, Platform.Kernel.ECS.ClientEntitySystem.API.SingleNode`1 tankNode)
  274. at System.Reflection.MonoMethod.InternalInvoke(System.Object , System.Object[] , System.Exception ByRef )
  275. at System.Reflection.MonoMethod.Invoke(System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
  276. at System.Reflection.MethodBase.Invoke(System.Object obj, System.Object[] parameters)
  277. at Platform.Kernel.ECS.ClientEntitySystem.Impl.MethodHandle.Invoke(System.Object[] args)
  278. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Handler.Invoke(System.Object[] args)
  279. at Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerExecutor.Execute()
  280. at Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerInvokeData.Invoke(IList`1 otherInvokeArguments)
  281. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.TryInvoke(Platform.Kernel.ECS.ClientEntitySystem.API.Event eventInstance, System.Type handlerType)
  282. at Platform.Library.ClientUnityIntegration.Impl.PreciseTimeBehaviour+<SendAfterFixedUpdateEventIfNeed>c__AnonStorey0.<>m__0(Engine engine)
  283. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.ScheduleWith(Platform.Library.ClientDataStructures.API.Consumer`1 consumer)
  284. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.Execute()
  285. at Platform.Kernel.ECS.ClientEntitySystem.Impl.EngineServiceImpl.ExecuteFlow(Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow flow)
  286. at Platform.Library.ClientUnityIntegration.Impl.PreciseTimeBehaviour.SendAfterFixedUpdateEventIfNeed()
  287. at Platform.Library.ClientUnityIntegration.Impl.PreciseTimeBehaviour.Update()]
  288.  
  289.  
  290. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  291.  
  292. log4net: 08:19:06,213 (frame 68233) PhysicsUtil - Invalid Vector3: (NaN, NaN, NaN) StackTrace:[ at System.Environment.get_StackTrace()
  293. at Tanks.Battle.ClientCore.Impl.PhysicsUtil.ValidateVector3(Vector3 v)
  294. at Tanks.Battle.ClientCore.Impl.NanFixer.TryFix()
  295. at Tanks.Battle.ClientCore.Impl.NanFixer.FixAndSave()
  296. at Tanks.Battle.ClientCore.Impl.NanFixerSystem.FixNan(UnityEngine.GameObject obj)
  297. at Tanks.Battle.ClientCore.Impl.NanFixerSystem.FixNan2(Platform.Kernel.ECS.ClientEntitySystem.API.AfterFixedUpdateEvent e, Platform.Kernel.ECS.ClientEntitySystem.API.SingleNode`1 tankNode)
  298. at System.Reflection.MonoMethod.InternalInvoke(System.Object , System.Object[] , System.Exception ByRef )
  299. at System.Reflection.MonoMethod.Invoke(System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
  300. at System.Reflection.MethodBase.Invoke(System.Object obj, System.Object[] parameters)
  301. at Platform.Kernel.ECS.ClientEntitySystem.Impl.MethodHandle.Invoke(System.Object[] args)
  302. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Handler.Invoke(System.Object[] args)
  303. at Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerExecutor.Execute()
  304. at Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerInvokeData.Invoke(IList`1 otherInvokeArguments)
  305. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.TryInvoke(Platform.Kernel.ECS.ClientEntitySystem.API.Event eventInstance, System.Type handlerType)
  306. at Platform.Library.ClientUnityIntegration.Impl.PreciseTimeBehaviour+<SendAfterFixedUpdateEventIfNeed>c__AnonStorey0.<>m__0(Engine engine)
  307. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.ScheduleWith(Platform.Library.ClientDataStructures.API.Consumer`1 consumer)
  308. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.Execute()
  309. at Platform.Kernel.ECS.ClientEntitySystem.Impl.EngineServiceImpl.ExecuteFlow(Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow flow)
  310. at Platform.Library.ClientUnityIntegration.Impl.PreciseTimeBehaviour.SendAfterFixedUpdateEventIfNeed()
  311. at Platform.Library.ClientUnityIntegration.Impl.PreciseTimeBehaviour.Update()]
  312.  
  313.  
  314. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  315.  
  316. log4net: 08:19:06,214 (frame 68233) PhysicsUtil - Invalid Vector3: (NaN, NaN, NaN) StackTrace:[ at System.Environment.get_StackTrace()
  317. at Tanks.Battle.ClientCore.Impl.PhysicsUtil.ValidateVector3(Vector3 v)
  318. at Tanks.Battle.ClientCore.Impl.NanFixer.TryFix()
  319. at Tanks.Battle.ClientCore.Impl.NanFixer.FixAndSave()
  320. at Tanks.Battle.ClientCore.Impl.NanFixerSystem.FixNan(UnityEngine.GameObject obj)
  321. at Tanks.Battle.ClientCore.Impl.NanFixerSystem.FixNan2(Platform.Kernel.ECS.ClientEntitySystem.API.AfterFixedUpdateEvent e, Platform.Kernel.ECS.ClientEntitySystem.API.SingleNode`1 tankNode)
  322. at System.Reflection.MonoMethod.InternalInvoke(System.Object , System.Object[] , System.Exception ByRef )
  323. at System.Reflection.MonoMethod.Invoke(System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
  324. at System.Reflection.MethodBase.Invoke(System.Object obj, System.Object[] parameters)
  325. at Platform.Kernel.ECS.ClientEntitySystem.Impl.MethodHandle.Invoke(System.Object[] args)
  326. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Handler.Invoke(System.Object[] args)
  327. at Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerExecutor.Execute()
  328. at Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerInvokeData.Invoke(IList`1 otherInvokeArguments)
  329. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.TryInvoke(Platform.Kernel.ECS.ClientEntitySystem.API.Event eventInstance, System.Type handlerType)
  330. at Platform.Library.ClientUnityIntegration.Impl.PreciseTimeBehaviour+<SendAfterFixedUpdateEventIfNeed>c__AnonStorey0.<>m__0(Engine engine)
  331. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.ScheduleWith(Platform.Library.ClientDataStructures.API.Consumer`1 consumer)
  332. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.Execute()
  333. at Platform.Kernel.ECS.ClientEntitySystem.Impl.EngineServiceImpl.ExecuteFlow(Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow flow)
  334. at Platform.Library.ClientUnityIntegration.Impl.PreciseTimeBehaviour.SendAfterFixedUpdateEventIfNeed()
  335. at Platform.Library.ClientUnityIntegration.Impl.PreciseTimeBehaviour.Update()]
  336.  
  337.  
  338. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  339.  
  340. log4net: 08:19:06,214 (frame 68233) PhysicsUtil - Invalid Vector3: (NaN, NaN, NaN) StackTrace:[ at System.Environment.get_StackTrace()
  341. at Tanks.Battle.ClientCore.Impl.PhysicsUtil.ValidateVector3(Vector3 v)
  342. at Tanks.Battle.ClientCore.Impl.NanFixer.TryFix()
  343. at Tanks.Battle.ClientCore.Impl.NanFixer.FixAndSave()
  344. at Tanks.Battle.ClientCore.Impl.NanFixerSystem.FixNan(UnityEngine.GameObject obj)
  345. at Tanks.Battle.ClientCore.Impl.NanFixerSystem.FixNan2(Platform.Kernel.ECS.ClientEntitySystem.API.AfterFixedUpdateEvent e, Platform.Kernel.ECS.ClientEntitySystem.API.SingleNode`1 tankNode)
  346. at System.Reflection.MonoMethod.InternalInvoke(System.Object , System.Object[] , System.Exception ByRef )
  347. at System.Reflection.MonoMethod.Invoke(System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
  348. at System.Reflection.MethodBase.Invoke(System.Object obj, System.Object[] parameters)
  349. at Platform.Kernel.ECS.ClientEntitySystem.Impl.MethodHandle.Invoke(System.Object[] args)
  350. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Handler.Invoke(System.Object[] args)
  351. at Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerExecutor.Execute()
  352. at Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerInvokeData.Invoke(IList`1 otherInvokeArguments)
  353. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.TryInvoke(Platform.Kernel.ECS.ClientEntitySystem.API.Event eventInstance, System.Type handlerType)
  354. at Platform.Library.ClientUnityIntegration.Impl.PreciseTimeBehaviour+<SendAfterFixedUpdateEventIfNeed>c__AnonStorey0.<>m__0(Engine engine)
  355. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.ScheduleWith(Platform.Library.ClientDataStructures.API.Consumer`1 consumer)
  356. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.Execute()
  357. at Platform.Kernel.ECS.ClientEntitySystem.Impl.EngineServiceImpl.ExecuteFlow(Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow flow)
  358. at Platform.Library.ClientUnityIntegration.Impl.PreciseTimeBehaviour.SendAfterFixedUpdateEventIfNeed()
  359. at Platform.Library.ClientUnityIntegration.Impl.PreciseTimeBehaviour.Update()]
  360.  
  361.  
  362. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  363.  
  364. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/colliders/target"
  365.  
  366. (Filename: Line: 177)
  367.  
  368. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/colliders/target"
  369.  
  370. (Filename: Line: 177)
  371.  
  372. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/colliders/target"
  373.  
  374. (Filename: Line: 177)
  375.  
  376. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/static/staticCollider"
  377.  
  378. (Filename: Line: 177)
  379.  
  380. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/static/staticCollider"
  381.  
  382. (Filename: Line: 177)
  383.  
  384. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/static/staticCollider"
  385.  
  386. (Filename: Line: 177)
  387.  
  388. log4net: 08:19:06,215 (frame 68233) PhysicsUtil - NanFixer fix /Tank/HunterM1_steel(Clone) at frame 68233, user: 281478126818825, logNumber: 0
  389.  
  390.  
  391. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  392.  
  393. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/colliders/target"
  394.  
  395. (Filename: Line: 177)
  396.  
  397. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/colliders/target"
  398.  
  399. (Filename: Line: 177)
  400.  
  401. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/colliders/target"
  402.  
  403. (Filename: Line: 177)
  404.  
  405. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/static/staticCollider"
  406.  
  407. (Filename: Line: 177)
  408.  
  409. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/static/staticCollider"
  410.  
  411. (Filename: Line: 177)
  412.  
  413. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/static/staticCollider"
  414.  
  415. (Filename: Line: 177)
  416.  
  417. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/colliders/target"
  418.  
  419. (Filename: Line: 177)
  420.  
  421. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/colliders/target"
  422.  
  423. (Filename: Line: 177)
  424.  
  425. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/colliders/target"
  426.  
  427. (Filename: Line: 177)
  428.  
  429. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/static/staticCollider"
  430.  
  431. (Filename: Line: 177)
  432.  
  433. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/static/staticCollider"
  434.  
  435. (Filename: Line: 177)
  436.  
  437. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/static/staticCollider"
  438.  
  439. (Filename: Line: 177)
  440.  
  441. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/colliders/target"
  442.  
  443. (Filename: Line: 177)
  444.  
  445. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/colliders/target"
  446.  
  447. (Filename: Line: 177)
  448.  
  449. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/colliders/target"
  450.  
  451. (Filename: Line: 177)
  452.  
  453. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/static/staticCollider"
  454.  
  455. (Filename: Line: 177)
  456.  
  457. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/static/staticCollider"
  458.  
  459. (Filename: Line: 177)
  460.  
  461. Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Tank/HunterM1_steel(Clone)/mount_point/ThunderM1_steel(Clone)/static/staticCollider"
  462.  
  463. (Filename: Line: 177)
  464.  
  465. ShowResultTitle
  466.  
  467. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  468.  
  469. LOG_MARK: Garage scene start async loading
  470. Unloading 2 Unused Serialized files (Serialized files now loaded: 762)
  471. UnloadTime: 18.031864 ms
  472. LOG_MARK: User ready to lobby
  473.  
  474. Unloading 20378 unused Assets to reduce memory usage. Loaded Objects now: 89199.
  475. Total: 462.066833 ms (FindLiveObjects: 7.082731 ms CreateObjectMapping: 9.192158 ms MarkObjects: 311.841034 ms DeleteObjects: 133.949905 ms)
  476.  
  477. LOG_MARK: User left battle
  478. Canvas alpha: 0
  479.  
  480. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  481.  
  482. ScreenInit BattleType=Ranked
  483.  
  484. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  485.  
  486. New containers count: 1
  487.  
  488. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  489.  
  490. Show Team details
  491.  
  492. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  493.  
  494. LOG_MARK: User is on Home screen.
  495. Set progress: 341
  496.  
  497. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  498.  
  499. LOG_MARK: User start going to battle Песочница
  500. LOG_MARK: Battle load is completed
  501. LOG_MARK: Sandbox scene start async loading
  502. Unloading 3 Unused Serialized files (Serialized files now loaded: 809)
  503. UnloadTime: 10.415004 ms
  504. LOG_MARK: Battle map is inited
  505.  
  506. Unloading 3376 unused Assets to reduce memory usage. Loaded Objects now: 153471.
  507. Total: 444.712433 ms (FindLiveObjects: 9.851148 ms CreateObjectMapping: 8.560255 ms MarkObjects: 323.759979 ms DeleteObjects: 102.539734 ms)
  508.  
  509. LOG_MARK: User is ready to battle
  510. ShowResultTitle
  511.  
  512. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  513.  
  514. LOG_MARK: Garage scene start async loading
  515. Unloading 2 Unused Serialized files (Serialized files now loaded: 818)
  516. UnloadTime: 68.147095 ms
  517. LOG_MARK: User ready to lobby
  518.  
  519. Unloading 13666 unused Assets to reduce memory usage. Loaded Objects now: 89874.
  520. Total: 504.597260 ms (FindLiveObjects: 6.495752 ms CreateObjectMapping: 8.094833 ms MarkObjects: 332.874847 ms DeleteObjects: 157.131470 ms)
  521.  
  522. LOG_MARK: User left battle
  523. Canvas alpha: 0
  524.  
  525. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  526.  
  527. ScreenInit BattleType=Ranked
  528.  
  529. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  530.  
  531. New containers count: 1
  532.  
  533. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  534.  
  535. LOG_MARK: User is on Home screen.
  536. Set progress: 55
  537.  
  538. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  539.  
  540. LOG_MARK: User start going to battle Песочница
  541. LOG_MARK: Battle load is completed
  542. LOG_MARK: Sandbox scene start async loading
  543. Unloading 3 Unused Serialized files (Serialized files now loaded: 857)
  544. UnloadTime: 10.716257 ms
  545. LOG_MARK: User is ready to battle
  546. LOG_MARK: Battle map is inited
  547.  
  548. Unloading 2493 unused Assets to reduce memory usage. Loaded Objects now: 156126.
  549. Total: 468.073700 ms (FindLiveObjects: 9.767246 ms CreateObjectMapping: 7.317259 ms MarkObjects: 342.669830 ms DeleteObjects: 108.318695 ms)
  550.  
  551. NullReferenceException: Object reference not set to an instance of an object
  552. at Tanks.Battle.ClientGraphics.Impl.SmoothHeater.UpdateBurning () [0x00000] in <filename unknown>:0
  553. at Tanks.Battle.ClientGraphics.Impl.SmoothHeaterLighting.UpdateBurning () [0x00000] in <filename unknown>:0
  554. at Tanks.Battle.ClientGraphics.Impl.SmoothHeater.Update () [0x00000] in <filename unknown>:0
  555. at Tanks.Battle.ClientGraphics.API.DoubleDamageEffectComponent.Update () [0x00000] in <filename unknown>:0
  556.  
  557. (Filename: Line: -1)
  558.  
  559. Unloading 5 Unused Serialized files (Serialized files now loaded: 858)
  560. UnloadTime: 4.712682 ms
  561.  
  562. Unloading 8269 unused Assets to reduce memory usage. Loaded Objects now: 30584.
  563. Total: 328.192230 ms (FindLiveObjects: 1.837572 ms CreateObjectMapping: 5.400739 ms MarkObjects: 250.518356 ms DeleteObjects: 70.434563 ms)
  564.  
  565. Setting up 2 worker threads for Enlighten.
  566. Thread -> id: 2d8c -> priority: 1
  567. Thread -> id: 2e4c -> priority: 1
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