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Jun 21st, 2018
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  1. --[[
  2. ____ _ ____ _ ____ __ __ ____
  3. Leaked by Clorox Doge . Don't Mess with me.
  4. |___/
  5. --]]
  6. local ADMINS = {theonlylonleyboy}
  7. local BANS = {}
  8.  
  9. function _G.ADD_ADMIN(ID) table.insert(ADMINS, ID) end
  10. function _G.ADD_BAN(ID) table.insert(BANS, ID) end
  11.  
  12. local VERSION = '1.8.0'
  13. local UPDATED = '3/15/2017'
  14. local CHANGELOG = {
  15. ' * updated ;nolimbs',
  16. ' * updated ;rhats',
  17. ' - removed ;sword (LoadAsset)',
  18. ' * updated ;punish and ;unpunish',
  19. ' * updated ;loopheal',
  20. ' + added ;loopkill & ;unloopkill'
  21. }
  22.  
  23. local CREDITS = [[
  24. Rocky2u - lol
  25. veinyrox - ;crash and ;shutdown
  26. Harkinian - half of the message function
  27. Moon - cmd bar addon idea
  28. ]]
  29.  
  30. local _CORE = game:GetService('CoreGui')
  31. local _LIGHTING = game:GetService('Lighting')
  32. local _NETWORK = game:GetService('NetworkClient')
  33. local _PLAYERS = game:GetService('Players')
  34.  
  35. local LP = _PLAYERS.LocalPlayer
  36. local MOUSE = LP:GetMouse()
  37.  
  38. local SERVER_LOCKED = false
  39. local SHOWING_MESSAGE = false
  40.  
  41. local SERVICES = {}
  42. SERVICES.EVENTS = {}
  43.  
  44. local COMMANDS = {}
  45. local STD = {}
  46. local JAILED = {}
  47. local KICKS = {}
  48. local LOOPED_H = {}
  49. local LOOPED_K = {}
  50.  
  51. local C_PREFIX = ';'
  52. local SPLIT = ' '
  53.  
  54. local IP = ''
  55. local PORT = ''
  56.  
  57. if _NETWORK:FindFirstChild('ClientReplicator') then
  58. IP = _NETWORK.ClientReplicator.MachineAddress
  59. PORT = _NETWORK.ClientReplicator.Port
  60. end
  61.  
  62. local NEW = LoadLibrary('RbxUtility').Create
  63.  
  64. function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(PLAYER) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end
  65. function STD.TABLE(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end
  66. function STD.ENDAT(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end
  67. function CHECK_ADMIN(PLAYER) if FIND_IN_TABLE(ADMINS, PLAYER.userId) then return true elseif PLAYER.userId == LP.userId then return true end end
  68. function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end
  69. function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end
  70. function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} end return end
  71. function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  72. function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  73. function ECOMMAND(STRING, SPEAKER) repeat if STRING:find(' ') then STRING = STRING:gsub(' ', ' ') end until not STRING:find(' ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end
  74. function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end
  75.  
  76. function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end
  77. function C3(R, G, B) return Color3.new(R/255, G/255, B/255) end
  78. function GET_MASS(A, B) B = 0 for i,v in pairs(A:GetChildren()) do if v:IsA('BasePart') then B = B + v:GetMass() end GET_MASS(v) end return B end
  79.  
  80. local STUFF = '[ Rocky2u\'s CMDs ] : '
  81. local NOCLIP, JESUSFLY, SWIM = false, false, false
  82.  
  83. _PLAYERS.PlayerAdded:connect(function(PLAYER)
  84. if SERVER_LOCKED then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  85. if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  86. UPDATE_CHAT(PLAYER)
  87. if CHECK_ADMIN(PLAYER) then PLAYER.CharacterAdded:connect(function() game.Chat:Chat(PLAYER.Character.Head, STUFF .. 'Welcome, you\'re an admin!') end) end
  88. end)
  89.  
  90. game:GetService('RunService').Stepped:connect(function()
  91. for i,v in pairs(_PLAYERS:GetPlayers()) do
  92. if FIND_IN_TABLE(KICKS, v) then KICK(v) end
  93. if FIND_IN_TABLE(LOOPED_H, v.Name) then
  94. v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth
  95. end
  96. if FIND_IN_TABLE(LOOPED_K, v.Name) then
  97. v.Character:BreakJoints()
  98. end
  99. end
  100. if NOCLIP then
  101. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end
  102. elseif JESUSFLY then
  103. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end
  104. elseif SWIM then
  105. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end
  106. end
  107. end)
  108.  
  109. function ADD_COMMAND(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end
  110.  
  111. function GET_PLAYER(NAME, SPEAKER)
  112. local NAME_TABLE = {}
  113. NAME = NAME:lower()
  114. if NAME == 'me' then
  115. table.insert(NAME_TABLE, SPEAKER.Name)
  116. elseif NAME == 'others' then
  117. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end
  118. elseif NAME == 'all' then
  119. for i,v in pairs(_PLAYERS:GetPlayers()) do table.insert(NAME_TABLE, v.Name) end
  120. elseif NAME == 'random' then
  121. table.insert(NAME_TABLE, _PLAYERS:GetPlayers()[math.random(1, #_PLAYERS:GetPlayers())].Name)
  122. elseif NAME == 'team' then
  123. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end
  124. elseif NAME == 'nonadmins' then
  125. for i,v in pairs(_PLAYERS:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  126. elseif NAME == 'admins' then
  127. for i,v in pairs(_PLAYERS:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  128. elseif NAME == 'nonfriends' then
  129. for i,v in pairs(_PLAYERS:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  130. elseif NAME == 'friends' then
  131. for i,v in pairs(_PLAYERS:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  132. elseif NAME == 'nonguests' then
  133. for i,v in pairs(_PLAYERS:GetPlayers()) do if not v.Guest then table.insert(NAME_TABLE, v.Name) end end
  134. elseif NAME == 'guests' then
  135. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.Guest then table.insert(NAME_TABLE, v.Name) end end
  136. elseif NAME == 'nbcs' then
  137. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end
  138. elseif NAME == 'bcs' then
  139. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end
  140. elseif NAME == 'tbcs' then
  141. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  142. elseif NAME == 'obcs' then
  143. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  144. else
  145. for i,v in pairs(_PLAYERS:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end
  146. end
  147. return NAME_TABLE
  148. end
  149.  
  150. local SI = 'rbxasset://textures/blackBkg_square.png'
  151.  
  152. function LOAD_DATA()
  153. local DATA = Instance.new('Folder')
  154.  
  155. GUIS = Instance.new('Folder', DATA)
  156. HUMANOIDS = Instance.new('Folder', DATA)
  157. OTHER = Instance.new('Folder', DATA)
  158.  
  159. MAIN_GUI = Instance.new('ScreenGui', GUIS)
  160. MAIN_GUI.Name = 'seth_main'
  161. NEW'TextLabel'{Name = 'main', Active = true, BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.5, -200, 0.4, 0), Size = UDim2.new(0, 400, 0, 25), Draggable = true, Font = 'SourceSansBold', Text = ' Control Center', TextColor3 = C3(255, 255, 255), TextSize = 20, TextXAlignment = 'Left', Parent = MAIN_GUI}
  162. NEW'Frame'{Name = 'holder', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, 0), Size = UDim2.new(1, 25, 12, 0), Parent = MAIN_GUI.main}
  163. local BUTTONS = Instance.new('Folder', MAIN_GUI.main.holder) BUTTONS.Name = 'buttons'
  164. NEW'TextButton'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'server info', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  165. NEW'TextButton'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 110, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'admins', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  166. NEW'TextButton'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 215, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'bans', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  167. NEW'TextButton'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 320, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  168. NEW'TextButton'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 50, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'fun', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  169. NEW'TextButton'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 160, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'changelog', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  170. NEW'TextButton'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 270, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'credits', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  171.  
  172. local HOLDERS = Instance.new('Folder', MAIN_GUI.main.holder) HOLDERS.Name = 'holders'
  173. NEW'Frame'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Parent = HOLDERS}
  174. NEW'TextLabel'{Name = 'fe', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' FilteringEnabled | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  175. NEW'TextLabel'{Name = 'ip', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 30), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' IP Address | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  176. NEW'TextLabel'{Name = 'port', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 60), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Port | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  177. NEW'TextLabel'{Name = 'place_id', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 90), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Place ID | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  178. NEW'TextLabel'{Name = 'players', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 120), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Players | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  179. NEW'TextLabel'{Name = 'time', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 150), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Time | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  180. NEW'TextLabel'{Name = 'gravity', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 180), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Gravity | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  181. NEW'ScrollingFrame'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  182. NEW'ScrollingFrame'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  183. NEW'ScrollingFrame'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 115), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  184. NEW'ScrollingFrame'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  185. NEW'ScrollingFrame'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  186. local Y_CHANGES = 0
  187. for i,v in pairs(CHANGELOG) do
  188. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_CHANGES), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.changelog}
  189. HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 30)
  190. Y_CHANGES = Y_CHANGES + 30
  191. end
  192. NEW'Frame'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, Parent = HOLDERS}
  193. NEW'TextLabel'{Name = 'text', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(1, 0, 1, 0), Font = 'SourceSansBold', Text = CREDITS, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', TextYAlignment = 'Top', Parent = HOLDERS.credits}
  194. NEW'TextBox'{Name = 'search', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.25, 0, 0, 85), Size = UDim2.new(0.5, 0, 0, 25), Visible = false, Font = 'SourceSansBold', Text = 'search commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = HOLDERS}
  195.  
  196. NEW'Frame'{Name = 'line', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 75), Size = UDim2.new(1, -10, 0, 5), Parent = MAIN_GUI.main.holder}
  197. NEW'TextButton'{Name = 'close', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = MAIN_GUI.main}
  198.  
  199. CMD_BAR_H = Instance.new('ScreenGui', GUIS)
  200. CMD_BAR_H.Name = 'cmdbar_seth'
  201. NEW'TextBox'{Name = 'bar', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, -200, 1, -50), Size = UDim2.new(0, 225, 0, 25), Font = 'SourceSansItalic', Text = 'press ; to execute a command', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = CMD_BAR_H}
  202. NEW'ScrollingFrame'{Name = 'commands', BackgroundColor3 = C3(50, 50, 50), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, -25), Size = UDim2.new(1, 0, 0, 0), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 6, ScrollingEnabled = true, BottomImage = SI, MidImage = SI, TopImage = SI, Parent = CMD_BAR_H.bar}
  203. NEW'TextLabel'{Name = 'commands_ex', BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(0, 200, 0, 20), Visible = false, Font = 'SourceSansBold', TextColor3 = C3(255, 255, 255), TextSize = 18, TextXAlignment = 'Left', Parent = CMD_BAR_H.bar}
  204.  
  205. local NOTIFY_H = Instance.new('ScreenGui', GUIS)
  206. NOTIFY_H.Name = 'notify_seth'
  207. local N = Instance.new('Frame', NOTIFY_H)
  208. N.Name = 'notify'
  209. N.BackgroundColor3 = C3(0, 0, 0)
  210. N.BackgroundTransparency = 0.5
  211. N.BorderSizePixel = 0
  212. N.Position = UDim2.new(0, -225, 0.6, 0)
  213. N.Size = UDim2.new(0, 225, 0, 30)
  214. local BAR = Instance.new('Frame', N)
  215. BAR.Name = ''
  216. BAR.BackgroundColor3 = C3(255, 255, 255)
  217. BAR.BackgroundTransparency = 0.5
  218. BAR.BorderSizePixel = 0
  219. BAR.Position = UDim2.new(0, 0, 1, 0)
  220. BAR.Size = UDim2.new(1, 0, 0, 5)
  221. local TEXT = Instance.new('TextLabel', N)
  222. TEXT.Name = 'text'
  223. TEXT.BackgroundTransparency = 1
  224. TEXT.BorderSizePixel = 0
  225. TEXT.Size = UDim2.new(1, 0, 1, 0)
  226. TEXT.Font = 'SourceSansBold'
  227. TEXT.TextColor3 = C3(255, 255, 255)
  228. TEXT.TextSize = 18
  229. TEXT.TextXAlignment = 'Left'
  230.  
  231. PAPER_MESH = Instance.new('BlockMesh', OTHER)
  232. PAPER_MESH.Scale = Vector3.new(1, 1, 0.1)
  233.  
  234. JAIL = Instance.new('Model', OTHER)
  235. JAIL.Name = 'JAIL'
  236. local B = Instance.new('Part', JAIL)
  237. B.Name = 'BUTTOM'
  238. B.BrickColor = BrickColor.new('Black')
  239. B.Transparency = 0.5
  240. B.Anchored = true
  241. B.Locked = true
  242. B.Size = Vector3.new(6, 1, 6)
  243. B.TopSurface = 'Smooth'
  244. B.BottomSurface = 'Smooth'
  245. local M = Instance.new('Part', JAIL)
  246. M.Name = 'MAIN'
  247. M.BrickColor = BrickColor.new('Black')
  248. M.Transparency = 1
  249. M.Anchored = true
  250. M.CanCollide = false
  251. M.Locked = true
  252. M.Position = B.Position + Vector3.new(0, 3, 0)
  253. M.Size = Vector3.new(1, 1, 1)
  254. local P1 = Instance.new('Part', JAIL)
  255. P1.BrickColor = BrickColor.new('Black')
  256. P1.Transparency = 1
  257. P1.Position = B.Position + Vector3.new(0, 3.5, -2.5)
  258. P1.Rotation = Vector3.new(0, 90, 0)
  259. P1.Anchored = true
  260. P1.Locked = true
  261. P1.Size = Vector3.new(1, 6, 6)
  262. local P2 = Instance.new('Part', JAIL)
  263. P2.BrickColor = BrickColor.new('Black')
  264. P2.Transparency = 1
  265. P2.Position = B.Position + Vector3.new(-2.5, 3.5, 0)
  266. P2.Rotation = Vector3.new(-180, 0, -180)
  267. P2.Anchored = true
  268. P2.Locked = true
  269. P2.Size = Vector3.new(1, 6, 4)
  270. local P3 = Instance.new('Part', JAIL)
  271. P3.BrickColor = BrickColor.new('Black')
  272. P3.Transparency = 1
  273. P3.Position = B.Position + Vector3.new(2.5, 3.5, 0)
  274. P3.Rotation = Vector3.new(0, 0, 0)
  275. P3.Anchored = true
  276. P3.Locked = true
  277. P3.Size = Vector3.new(1, 6, 4)
  278. local P4 = Instance.new('Part', JAIL)
  279. P4.BrickColor = BrickColor.new('Black')
  280. P4.Transparency = 1
  281. P4.Position = B.Position + Vector3.new(0, 3.5, 2.5)
  282. P4.Rotation = Vector3.new(0, 90, 0)
  283. P4.Anchored = true
  284. P4.Locked = true
  285. P4.Size = Vector3.new(1, 6, 4)
  286. local TOP = Instance.new('Part', JAIL)
  287. TOP.BrickColor = BrickColor.new('Black')
  288. TOP.Transparency = 0.5
  289. TOP.Position = B.Position + Vector3.new(0, 7, 0)
  290. TOP.Rotation = Vector3.new(0, 0, 0)
  291. TOP.Anchored = true
  292. TOP.Locked = true
  293. TOP.Size = Vector3.new(6, 1, 6)
  294. TOP.TopSurface = 'Smooth'
  295. TOP.BottomSurface = 'Smooth'
  296.  
  297. ROCKET = Instance.new('Part', OTHER)
  298. ROCKET.Name = 'rocket_seth'
  299. ROCKET.CanCollide = false
  300. ROCKET.Size = Vector3.new(2, 5, 2)
  301. Instance.new('CylinderMesh', ROCKET)
  302. local F = Instance.new('Part', ROCKET)
  303. F.BrickColor = BrickColor.new('Black')
  304. F.CanCollide = false
  305. F.Size = Vector3.new(2, 0.2, 2)
  306. Instance.new('CylinderMesh', F)
  307. local PE = Instance.new('ParticleEmitter', F)
  308. PE.Color = ColorSequence.new(C3(236, 139, 70), C3(236, 139, 70))
  309. PE.Size = NumberSequence.new(0.2)
  310. PE.Texture = 'rbxassetid://17238048'
  311. PE.LockedToPart = true
  312. PE.Lifetime = NumberRange.new(0.2)
  313. PE.Rate = 50
  314. PE.Speed = NumberRange.new(-20)
  315. local TOP = Instance.new('Part', ROCKET)
  316. TOP.CanCollide = false
  317. TOP.Shape = 'Ball'
  318. TOP.Size = Vector3.new(2, 2, 2)
  319. TOP.TopSurface = 'Smooth'
  320. TOP.BottomSurface = 'Smooth'
  321. local BF = Instance.new('BodyForce', ROCKET)
  322. BF.Name = 'force'
  323. BF.Force = Vector3.new(0, 0, 0)
  324. local W1 = Instance.new('Weld', ROCKET)
  325. W1.Part0 = ROCKET
  326. W1.Part1 = F
  327. W1.C1 = CFrame.new(0, 2.6, 0)
  328. local W2 = Instance.new('Weld', ROCKET)
  329. W2.Part0 = ROCKET
  330. W2.Part1 = TOP
  331. W2.C1 = CFrame.new(0, -2.6, 0)
  332.  
  333. ALIEN_H = Instance.new('Accessory', OTHER)
  334. local H = Instance.new('Part', ALIEN_H)
  335. H.Name = 'Handle'
  336. H.Size = Vector3.new(2, 2.4, 2)
  337. local HA = Instance.new('Attachment', H)
  338. HA.Name = 'HatAttachment'
  339. HA.Position = Vector3.new(0, 0.15, 0)
  340. local SM = Instance.new('SpecialMesh', H)
  341. SM.MeshId = 'rbxassetid://13827689'
  342. SM.MeshType = 'FileMesh'
  343. SM.Scale = Vector3.new(1, 1.02, 1)
  344. SM.TextureId = 'rbxassetid://13827796'
  345.  
  346. local S = Instance.new('Model', OTHER) S.Name = 'swastika'
  347. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Anchored = true, CanCollide = false, Size = Vector3.new(2, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  348. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  349. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  350. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  351. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  352. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  353. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(4, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  354. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, -4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  355. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-4, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  356.  
  357. CMD_BAR_H.Parent = _CORE
  358. end
  359.  
  360. local RS = game:GetService('RunService').RenderStepped
  361.  
  362. function OPEN_MAIN()
  363. SETH_MAIN = MAIN_GUI:Clone()
  364.  
  365. local BUTTONS = SETH_MAIN.main.holder.buttons
  366. local HOLDERS = SETH_MAIN.main.holder.holders
  367.  
  368. for i,v in pairs(SETH_MAIN.main.holder.buttons:GetChildren()) do
  369. v.MouseButton1Down:connect(function(X, Y)
  370. OPEN_TAB(v.Name)
  371. if not v:FindFirstChild('circle') then
  372. local C = Instance.new('ImageLabel', v)
  373. C.BackgroundTransparency = 1
  374. C.Position = UDim2.new(0, X - 0, 0, Y - 35) - UDim2.new(0, v.AbsolutePosition.X, 0, v.AbsolutePosition.Y)
  375. C.Size = UDim2.new(0, 0, 0, 0)
  376. C.ZIndex = v.ZIndex
  377. C.Image = 'rbxassetid://200182847'
  378. C.ImageColor3 = C3(0, 100, 255)
  379. C.Name = 'circle'
  380. C:TweenSizeAndPosition(UDim2.new(0, 500, 0, 500), C.Position - UDim2.new(0, 250, 0, 250), 'Out', 'Quart', 2.5)
  381. for i = 0, 1, 0.03 do
  382. C.ImageTransparency = i
  383. RS:wait()
  384. end
  385. C:destroy()
  386. end
  387. end)
  388. end
  389.  
  390. HOLDERS.server.place_id.Text = ' Place ID | ' .. game.PlaceId
  391. game:GetService('RunService').Stepped:connect(function()
  392. if SETH_MAIN:FindFirstChild('main') and HOLDERS:FindFirstChild('server') then
  393. if not workspace.FilteringEnabled then
  394. HOLDERS.server.fe.Text = ' FilteringEnabled | false'
  395. else
  396. HOLDERS.server.fe.Text = ' FilteringEnabled | true'
  397. end
  398. HOLDERS.server.ip.Text = ' IP Address | ' .. IP
  399. HOLDERS.server.port.Text = ' Port | ' .. PORT
  400. HOLDERS.server.players.Text = ' Players | ' .. _PLAYERS.NumPlayers .. '/' .. _PLAYERS.MaxPlayers
  401. HOLDERS.server.time.Text = ' Time | ' .. _LIGHTING.TimeOfDay
  402. HOLDERS.server.gravity.Text = ' Gravity | ' .. workspace.Gravity
  403. end
  404. end)
  405.  
  406. function UPDATE_ADMINS()
  407. HOLDERS.admins:ClearAllChildren()
  408. HOLDERS.admins.CanvasSize = UDim2.new(0, 0, 0, 0)
  409. local Y_ADMINS = 5
  410. for i,v in pairs(ADMINS) do
  411. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_ADMINS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.admins}
  412. NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.admins[v]}
  413. HOLDERS.admins[v].update.MouseButton1Down:connect(function()
  414. table.remove(ADMINS, i)
  415. UPDATE_ADMINS()
  416. end)
  417. HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 30)
  418. Y_ADMINS = Y_ADMINS + 30
  419. end
  420. HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 5)
  421. spawn(function()
  422. for i,v in pairs(HOLDERS.admins:GetChildren()) do
  423. v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
  424. end
  425. end)
  426. end
  427. UPDATE_ADMINS()
  428.  
  429. function UPDATE_BANS()
  430. HOLDERS.bans:ClearAllChildren()
  431. HOLDERS.bans.CanvasSize = UDim2.new(0, 0, 0, 0)
  432. local Y_BANS = 5
  433. for i,v in pairs(BANS) do
  434. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_BANS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', Text = '', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.bans}
  435. NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.bans[v]}
  436. HOLDERS.bans[v].update.MouseButton1Down:connect(function()
  437. table.remove(BANS, i)
  438. UPDATE_BANS()
  439. end)
  440. HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 30)
  441. Y_BANS = Y_BANS + 30
  442. end
  443. HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 5)
  444. spawn(function()
  445. for i,v in pairs(HOLDERS.bans:GetChildren()) do
  446. v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
  447. end
  448. end)
  449. end
  450. UPDATE_BANS()
  451.  
  452. local function DISPLAY_CMDS()
  453. local Y_COMMANDS = 0
  454. for i,v in pairs(COMMANDS) do
  455. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  456. HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  457. Y_COMMANDS = Y_COMMANDS + 25
  458. end
  459. end
  460. DISPLAY_CMDS()
  461.  
  462. HOLDERS.search.Changed:connect(function()
  463. if SETH_MAIN:FindFirstChild('main') and SETH_MAIN.main.holder.holders:FindFirstChild('search') then
  464. if HOLDERS.search.Text ~= 'search commands' and HOLDERS.search.Focused then
  465. if HOLDERS.search.Text ~= '' then
  466. if not HOLDERS.search.Text:find(' ') then
  467. HOLDERS.cmds:ClearAllChildren()
  468. HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  469. local Y_COMMANDS = 0
  470. for i,v in pairs(COMMANDS) do
  471. if v.N:find(HOLDERS.search.Text) then
  472. HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  473. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  474. HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 25)
  475. Y_COMMANDS = Y_COMMANDS + 25
  476. end
  477. end
  478. end
  479. else
  480. HOLDERS.cmds:ClearAllChildren()
  481. HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  482. DISPLAY_CMDS()
  483. end
  484. end
  485. end
  486. end)
  487.  
  488. local FUN = {'balefire', 'swastika', 'trowel', 'path giver', 'orbital strike'}
  489. local Y_FUN = 5
  490. for i,v in pairs(FUN) do
  491. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_FUN), Size = UDim2.new(1, -50, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.fun}
  492. HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 30)
  493. Y_FUN = Y_FUN + 30
  494. end
  495. HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 5)
  496. for i,v in pairs(HOLDERS.fun:GetChildren()) do
  497. NEW'TextButton'{Name = 'load', BackgroundColor3 = C3(50, 50, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 45, 0, 25), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'load', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = v}
  498. v.load.MouseButton1Down:connect(function()
  499. if v.Name == 'balefire' then LOAD_BALEFIRE()
  500. elseif v.Name == 'swastika' then local S = OTHER.swastika:Clone() S.Parent = workspace S:MoveTo(LP.Character.Head.Position + Vector3.new(0, 10, 0))
  501. elseif v.Name == 'trowel' then LOAD_TROWEL()
  502. elseif v.Name == 'path giver' then LOAD_PATH()
  503. elseif v.Name == 'orbital strike' then LOAD_STRIKE()
  504. end
  505. end)
  506. end
  507.  
  508. SETH_MAIN.main.close.MouseButton1Down:connect(function()
  509. SETH_MAIN:destroy()
  510. end)
  511.  
  512. SETH_MAIN.Parent = _CORE
  513. end
  514.  
  515. LOAD_DATA()
  516.  
  517. --/ TOOLS
  518.  
  519. function LOAD_BALEFIRE()
  520. local HB = Instance.new('HopperBin', LP.Backpack)
  521. HB.Name = 'balefire'
  522.  
  523. local function BF(P)
  524. for i = 1, 50 do
  525. local E = Instance.new('Explosion', workspace)
  526. E.BlastRadius = 3
  527. E.BlastPressure = 999999
  528. E.Position = LP.Character.Torso.CFrame.p + ((P - LP.Character.Torso.CFrame.p).unit * 6 * i) + ((P - LP.Character.Torso.CFrame.p).unit * 7)
  529. end
  530. end
  531.  
  532. FIRED = false
  533. local function FIRE(M)
  534. if not FIRED then
  535. FIRED = true
  536. BF(M.Hit.p)
  537. wait(0.25)
  538. FIRED = false
  539. end
  540. end
  541.  
  542. HB.Selected:connect(function(M)
  543. M.Button1Down:connect(function()
  544. FIRE(M)
  545. end)
  546. end)
  547. end
  548.  
  549. function LOAD_TROWEL()
  550. local T = Instance.new('Tool', LP.Backpack) T.Name = 'trowel'
  551. NEW'Part'{Name = 'Handle', Size = Vector3.new(1, 4.4, 1), Parent = T}
  552. NEW'SpecialMesh'{MeshId = 'rbxasset://fonts/trowel.mesh', MeshType = 'FileMesh', TextureId = 'rbxasset://textures/TrowelTexture.png', Parent = T.Handle}
  553. NEW'Sound'{Name = 'build', SoundId = 'rbxasset://sounds//bass.wav', Volume = 1, Parent = T.Handle}
  554.  
  555. local HEIGHT = 5
  556. local SPEED = 0.05
  557. local WIDTH = 15
  558.  
  559. function BRICK(CF, P, C)
  560. local B = Instance.new('Part')
  561. B.BrickColor = C
  562. B.CFrame = CF * CFrame.new(P + B.Size / 2)
  563. B.Parent = game.Workspace
  564. B:MakeJoints()
  565. B.Material = 'Neon'
  566. return B, P + B.Size
  567. end
  568.  
  569. function BW(CF)
  570. local BC = BrickColor.Random()
  571. local B = {}
  572. assert(WIDTH > 0)
  573. local Y = 0
  574. while Y < HEIGHT do
  575. local P
  576. local X = -WIDTH / 2
  577. while X < WIDTH / 2 do
  578. local brick
  579. brick, P = BRICK(CF, Vector3.new(X, Y, 0), BC)
  580. X = P.x
  581. table.insert(B, brick)
  582. wait(SPEED)
  583. end
  584. Y = P.y
  585. end
  586. return B
  587. end
  588.  
  589. function S(A)
  590. if math.abs(A.x) > math.abs(A.z) then
  591. if A.x > 0 then
  592. return Vector3.new(1, 0, 0)
  593. else
  594. return Vector3.new(-1, 0, 0)
  595. end
  596. else
  597. if A.z > 0 then
  598. return Vector3.new(0, 0, 1)
  599. else
  600. return Vector3.new(0, 0, -1)
  601. end
  602. end
  603. end
  604.  
  605. T.Enabled = true
  606. T.Activated:connect(function()
  607. if T.Enabled and LP.Character:FindFirstChild('Humanoid') then
  608. T.Enabled = false
  609. T.Handle.build:Play()
  610. BW(CFrame.new(LP.Character.Humanoid.TargetPoint, LP.Character.Humanoid.TargetPoint + S((LP.Character.Humanoid.TargetPoint - LP.Character.Head.Position).unit)))
  611. T.Enabled = true
  612. end
  613. end)
  614. end
  615.  
  616. function LOAD_PATH()
  617. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'path giver'
  618.  
  619. local function PATH(M, C)
  620. if ENABLED and LP.Character then
  621. if not workspace:FindFirstChild('paths_seth') then Instance.new('Folder', workspace).Name = 'paths_seth' end
  622. local hit = M.Target
  623. local point = M.Hit.p
  624. local P = Instance.new('Part', workspace.paths_seth)
  625. P.BrickColor = C
  626. P.Material = 'Neon'
  627. P.Transparency = 0.75
  628. P.Anchored = true
  629. P.Size = Vector3.new(20, 1, 20)
  630. P.Velocity = M.Hit.lookVector * 75
  631. P.BottomSurface = 'Smooth'
  632. P.TopSurface = 'Smooth'
  633. P.CFrame = CFrame.new(LP.Character.Head.Position)
  634. P.CFrame = CFrame.new(LP.Character.Torso.Position.x, LP.Character.Torso.Position.y - 4, LP.Character.Torso.Position.z)
  635. P.CFrame = CFrame.new(P.Position, point)
  636. wait()
  637. PATH(M, C)
  638. end
  639. end
  640.  
  641. local function SELECTED(M)
  642. M.Button1Down:connect(function() ENABLED = true PATH(M, BrickColor.Random()) end)
  643. M.Button1Up:connect(function() ENABLED = false end)
  644. M.KeyDown:connect(function(K) if K == 'r' then if workspace:FindFirstChild('paths_seth') then workspace.paths_seth:destroy() end end end)
  645. end
  646.  
  647. HB.Selected:connect(SELECTED)
  648. end
  649.  
  650. function LOAD_STRIKE()
  651. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'orbital strike'
  652.  
  653. local function SHOOT(T)
  654. if ENABLED then
  655. local P0 = CFrame.new(0, 1500, 0)
  656. P0 = P0 + ((P0 * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)).lookVector * 0.5) + (P0 * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0)).lookVector
  657. local P1 = P0 + ((P0.p - T.Hit.p).unit * -2)
  658. SATELITE.CFrame = CFrame.new((P0.p + P1.p) / 2, P0.p) * CFrame.fromEulerAnglesXYZ(-math.pi / 2, 0, 0)
  659.  
  660. local M = Instance.new('Model', workspace)
  661. NEW'Part'{BrickColor = BrickColor.new('Pink'), Material = 'Neon', CFrame = CFrame.new((SATELITE.CFrame.p + T.Hit.p) / 2, SATELITE.CFrame.p), Anchored = true, CanCollide = false, Size = Vector3.new(1, 1, 1), Parent = M}
  662. NEW'BlockMesh'{Scale = Vector3.new(1, 1, (SATELITE.CFrame.p - T.Hit.p).magnitude), Parent = M.Part}
  663. NEW'Explosion'{Position = T.Hit.p, BlastRadius = 20, Parent = workspace}
  664.  
  665. for i = 1,10 do M.Part.Transparency = 0.5 + (i * 0.05) wait(0.05) end
  666. M:destroy()
  667. end
  668. end
  669.  
  670. HB.Selected:connect(function(M)
  671. if not workspace:FindFirstChild('orbital_seth') then
  672. SATELITE = Instance.new('Part', workspace)
  673. SATELITE.Name = 'orbital_seth'
  674. SATELITE.Position = Vector3.new(0, 1500, 0)
  675. SATELITE.Anchored = true
  676. SATELITE.CanCollide = false
  677. SATELITE.Size = Vector3.new(5, 16.8, 5)
  678. NEW'SpecialMesh'{MeshId = 'rbxassetid://1064328', Scale = Vector3.new(0.2, 0.2, 0.2), Parent = SATELITE}
  679. end
  680. M.Button1Down:connect(function() ENABLED = true SHOOT(M) end)
  681. M.Button1Up:connect(function() ENABLED = false end)
  682. end)
  683. end
  684.  
  685. function FIND_IN_TABLE(TABLE, NAME)
  686. for i,v in pairs(TABLE) do
  687. if v == NAME then
  688. return true
  689. end
  690. end
  691. return false
  692. end
  693.  
  694. function GET_IN_TABLE(TABLE, NAME)
  695. for i = 1, #TABLE do
  696. if TABLE[i] == NAME then
  697. return i
  698. end
  699. end
  700. return false
  701. end
  702.  
  703. local NOTIFY_1 = false
  704. local NOTIFY_2 = false
  705.  
  706. function NOTIFY(M, R, G, B)
  707. spawn(function()
  708. repeat wait() until not NOTIFY_1
  709. local NOTIFY_SETH = GUIS.notify_seth:Clone() NOTIFY_SETH.Parent = _CORE
  710. if NOTIFY_SETH then
  711. NOTIFY_SETH.notify[''].BackgroundColor3 = C3(R, G, B)
  712. NOTIFY_SETH.notify.text.Text = ' ' .. M
  713. repeat wait() until not NOTIFY_1
  714. NOTIFY_1 = true
  715. wait(0.5)
  716. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, 0), 'InOut', 'Quad', 0.4, false) wait(0.5)
  717. wait(0.5)
  718. repeat wait() until not NOTIFY_2
  719. NOTIFY_1 = false
  720. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  721. wait(0.5)
  722. NOTIFY_2 = true
  723. wait(2.5)
  724. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, -225, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  725. end
  726. wait(1)
  727. NOTIFY_SETH:destroy()
  728. NOTIFY_2 = false
  729. end)
  730. end
  731.  
  732. function KICK(P)
  733. spawn(function()
  734. for i = 1,5 do
  735. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') and P.Character:FindFirstChild('Torso') then
  736. P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
  737. local SP = Instance.new('SkateboardPlatform', P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1
  738. spawn(function()
  739. repeat wait()
  740. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then SP.Position = P.Character.HumanoidRootPart.Position end
  741. until not _PLAYERS:FindFirstChild(P.Name)
  742. end)
  743. P.Character.Torso.Anchored = true
  744. end
  745. end
  746. end)
  747. end
  748.  
  749. _PLAYERS.PlayerRemoving:connect(function(P)
  750. if FIND_IN_TABLE(KICKS, P) then
  751. for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end
  752. NOTIFY('KICKED ' .. P.Name, 255, 255, 255)
  753. end
  754. if FIND_IN_TABLE(JAILED, P.Name) then
  755. for i,v in pairs(JAILED) do if v == P.Name then table.remove(KICKS, i) end end
  756. end
  757. end)
  758.  
  759. function FIX_LIGHTING()
  760. _LIGHTING.Ambient = C3(0.5, 0.5, 0.5)
  761. _LIGHTING.Brightness = 1
  762. _LIGHTING.GlobalShadows = true
  763. _LIGHTING.Outlines = false
  764. _LIGHTING.TimeOfDay = 14
  765. _LIGHTING.FogEnd = 100000
  766. end
  767.  
  768. function COLOR(PLAYER, BCOLOR)
  769. for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end
  770. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  771. for i,v in pairs(PLAYER.Character:GetChildren()) do
  772. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  773. v.BrickColor = BrickColor.new(BCOLOR)
  774. elseif v:IsA('Accessory') then
  775. v.Handle.BrickColor = BrickColor.new(BCOLOR)
  776. for a,b in pairs(v.Handle:GetChildren()) do
  777. if b:IsA('SpecialMesh') then
  778. b.TextureId = ''
  779. end
  780. end
  781. end
  782. end
  783. end
  784.  
  785. function LAG(PLAYER)
  786. local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000))
  787. spawn(function()
  788. repeat wait()
  789. if PLAYER and PLAYER.Character then
  790. PLAYER.CameraMode = 'LockFirstPerson'
  791. PLAYER.Character.HumanoidRootPart.CFrame = POS
  792. PLAYER.Character.Torso.Anchored = true
  793. Instance.new('ForceField', PLAYER.Character)
  794. Instance.new('Smoke', PLAYER.Character.Head)
  795. end
  796. until not _PLAYERS:FindFirstChild(PLAYER.Name)
  797. end)
  798. end
  799.  
  800. local FLYING = false
  801.  
  802. if LP.Character and LP.Character:FindFirstChild('Humanoid') then
  803. LP.Character.Humanoid.Died:connect(function() FLYING = false end)
  804. end
  805.  
  806. function sFLY()
  807. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid')
  808. repeat wait() until MOUSE
  809.  
  810. local T = LP.Character.Torso
  811. local CONTROL = {F = 0, B = 0, L = 0, R = 0}
  812. local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  813. local SPEED = 0
  814.  
  815. local function FLY()
  816. FLYING = true
  817. local BG = Instance.new('BodyGyro', T)
  818. local BV = Instance.new('BodyVelocity', T)
  819. BG.P = 9e4
  820. BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  821. BG.cframe = T.CFrame
  822. BV.velocity = Vector3.new(0, 0.1, 0)
  823. BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  824. spawn(function()
  825. repeat wait()
  826. LP.Character.Humanoid.PlatformStand = true
  827. if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
  828. SPEED = 50
  829. elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
  830. SPEED = 0
  831. end
  832. if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
  833. BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  834. lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
  835. elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
  836. BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  837. else
  838. BV.velocity = Vector3.new(0, 0.1, 0)
  839. end
  840. BG.cframe = workspace.CurrentCamera.CoordinateFrame
  841. until not FLYING
  842. CONTROL = {F = 0, B = 0, L = 0, R = 0}
  843. lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  844. SPEED = 0
  845. BG:destroy()
  846. BV:destroy()
  847. LP.Character.Humanoid.PlatformStand = false
  848. end)
  849. end
  850.  
  851. MOUSE.KeyDown:connect(function(KEY)
  852. if KEY:lower() == 'w' then
  853. CONTROL.F = 1
  854. elseif KEY:lower() == 's' then
  855. CONTROL.B = -1
  856. elseif KEY:lower() == 'a' then
  857. CONTROL.L = -1
  858. elseif KEY:lower() == 'd' then
  859. CONTROL.R = 1
  860. end
  861. end)
  862.  
  863. MOUSE.KeyUp:connect(function(KEY)
  864. if KEY:lower() == 'w' then
  865. CONTROL.F = 0
  866. elseif KEY:lower() == 's' then
  867. CONTROL.B = 0
  868. elseif KEY:lower() == 'a' then
  869. CONTROL.L = 0
  870. elseif KEY:lower() == 'd' then
  871. CONTROL.R = 0
  872. end
  873. end)
  874. FLY()
  875. end
  876.  
  877. function NOFLY()
  878. FLYING = false
  879. LP.Character.Humanoid.PlatformStand = false
  880. end
  881.  
  882. function RESET_MODEL(MODEL)
  883. for i,v in pairs(MODEL:GetChildren()) do
  884. if v:IsA('Seat') and v.Name == 'FakeTorso' then
  885. v:destroy()
  886. elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  887. v:destroy()
  888. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  889. v.Transparency = 0
  890. elseif v:IsA('ShirtGraphic') then
  891. v.Archivable = false
  892. v.Graphic = ''
  893. end
  894. end
  895. for i,v in pairs(MODEL.Torso:GetChildren()) do
  896. if v:IsA('SpecialMesh') then
  897. v:destroy()
  898. end
  899. end
  900. if MODEL.Head:FindFirstChild('Mesh') then
  901. MODEL.Head.Mesh:destroy()
  902. end
  903. if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end
  904. if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  905. if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end
  906. if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  907. if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end
  908. end
  909.  
  910. function UPDATE_MODEL(MODEL, USERNAME)
  911. local AppModel = _PLAYERS:GetCharacterAppearanceAsync(_PLAYERS:GetUserIdFromNameAsync(USERNAME))
  912. MODEL.Name = USERNAME
  913. for i,v in pairs(AppModel:GetChildren()) do
  914. if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then
  915. v.Parent = MODEL.Head
  916. elseif v:IsA('Decal') then
  917. if MODEL.Head:FindFirstChild('face') then
  918. MODEL.Head.face.Texture = v.Texture
  919. else
  920. local FACE = Instance.new('Decal', MODEL.Head)
  921. FACE.Texture = v.Texture
  922. end
  923. elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  924. if MODEL:FindFirstChild('Body Colors') then
  925. MODEL['Body Colors']:destroy()
  926. end
  927. v.Parent = MODEL
  928. elseif v:IsA('Accessory') then
  929. v.Parent = MODEL
  930. v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse()
  931. end
  932. end
  933. if not MODEL.Head:FindFirstChild('Mesh') then
  934. local SM = Instance.new('SpecialMesh', MODEL.Head)
  935. SM.MeshType = Enum.MeshType.Head
  936. SM.Scale = Vector3.new(1.25, 1.25, 1.25)
  937. end
  938. end
  939.  
  940. function CREEPER(PLAYER)
  941. for i,v in pairs(PLAYER.Character:GetChildren()) do
  942. if v:IsA('Shirt') or v:IsA('Pants') then
  943. v:destroy()
  944. elseif v:IsA('ShirtGraphic') then
  945. v.Archivable = false
  946. v.Graphic = ''
  947. end
  948. end
  949. for i,v in pairs(PLAYER.Character:GetChildren()) do
  950. if v:IsA('Accessory') then
  951. v:destroy()
  952. end
  953. end
  954. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
  955. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
  956. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
  957. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
  958. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
  959. for i,v in pairs(PLAYER.Character:GetChildren()) do
  960. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  961. v.BrickColor = BrickColor.new('Bright green')
  962. end
  963. end
  964. end
  965.  
  966. function SHREK(PLAYER)
  967. COLOR(PLAYER, 'Bright green')
  968. for i,v in pairs(PLAYER.Character:GetChildren()) do
  969. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') or v:IsA('CharacterMesh') then
  970. v:destroy()
  971. elseif v:IsA('ShirtGraphic') then
  972. v.Archivable = false
  973. v.Graphic = ''
  974. end
  975. end
  976. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do
  977. if v:IsA('Decal') or v:IsA('SpecialMesh') then
  978. v:destroy()
  979. end
  980. end
  981. if PLAYER.Character:FindFirstChild('Shirt Graphic') then
  982. PLAYER.Character['Shirt Graphic'].Archivable = false
  983. PLAYER.Character['Shirt Graphic'].Graphic = ''
  984. end
  985. local M = Instance.new('SpecialMesh', PLAYER.Character.Head)
  986. local S = Instance.new('Shirt', PLAYER.Character)
  987. local P = Instance.new('Pants', PLAYER.Character)
  988. M.MeshType = 'FileMesh'
  989. M.MeshId = 'rbxassetid://19999257'
  990. M.Offset = Vector3.new(-0.1, 0.1, 0)
  991. M.TextureId = 'rbxassetid://156397869'
  992. S.ShirtTemplate = 'rbxassetid://133078194'
  993. P.PantsTemplate = 'rbxassetid://133078204'
  994. end
  995.  
  996. function DUCK(PLAYER)
  997. for i,v in pairs(PLAYER.Character:GetChildren()) do
  998. if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  999. v.Transparency = 1
  1000. elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1001. v:destroy()
  1002. elseif v:IsA('ShirtGraphic') then
  1003. v.Archivable = false
  1004. v.Graphic = ''
  1005. end
  1006. end
  1007. local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso)
  1008. DUCK.MeshType = 'FileMesh'
  1009. DUCK.MeshId = 'rbxassetid://9419831'
  1010. DUCK.TextureId = 'rbxassetid://9419827'
  1011. DUCK.Scale = Vector3.new(5, 5, 5)
  1012. if PLAYER.Character.Head:FindFirstChild('face') then
  1013. PLAYER.Character.Head.face.Transparency = 1
  1014. end
  1015. end
  1016.  
  1017. function DOG(PLAYER)
  1018. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1019. if v:IsA('Shirt') or v:IsA('Pants') then
  1020. v:destroy()
  1021. elseif v:IsA('ShirtGraphic') then
  1022. v.Archivable = false
  1023. v.Graphic = ''
  1024. end
  1025. end
  1026. PLAYER.Character.Torso.Transparency = 1
  1027. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0)
  1028. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0)
  1029. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1030. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0)
  1031. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1032. local FakeTorso = Instance.new('Seat', PLAYER.Character)
  1033. local BF = Instance.new('BodyForce', FakeTorso)
  1034. local W = Instance.new('Weld', PLAYER.Character.Torso)
  1035. FakeTorso.Name = 'FakeTorso'
  1036. FakeTorso.TopSurface = 0
  1037. FakeTorso.BottomSurface = 0
  1038. FakeTorso.Size = Vector3.new(3,1,4)
  1039. FakeTorso.BrickColor = BrickColor.new('Brown')
  1040. FakeTorso.CFrame = PLAYER.Character.Torso.CFrame
  1041. BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
  1042. W.Part0 = PLAYER.Character.Torso
  1043. W.Part1 = FakeTorso
  1044. W.C0 = CFrame.new(0, -0.5, 0)
  1045. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1046. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1047. v.BrickColor = BrickColor.new('Brown')
  1048. end
  1049. end
  1050. end
  1051.  
  1052. function ALIEN(PLAYER)
  1053. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1054. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1055. v:destroy()
  1056. elseif v:IsA('ShirtGraphic') then
  1057. v.Archivable = false
  1058. v.Graphic = ''
  1059. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1060. v.BrickColor = BrickColor.new('Fossil')
  1061. end
  1062. end
  1063. ALIEN_H:Clone().Parent = PLAYER.Character
  1064. end
  1065.  
  1066. function DECALSPAM(INSTANCE, ID)
  1067. for i,v in pairs(INSTANCE:GetChildren()) do
  1068. if v:IsA('BasePart') then
  1069. spawn(function()
  1070. local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'}
  1071. local CURRENT_FACE = 1
  1072. for i = 1, 6 do
  1073. local DECAL = Instance.new('Decal', v)
  1074. DECAL.Name = 'decal_seth'
  1075. DECAL.Texture = 'rbxassetid://' .. ID - 1
  1076. DECAL.Face = FACES[CURRENT_FACE]
  1077. CURRENT_FACE = CURRENT_FACE + 1
  1078. end
  1079. end)
  1080. end
  1081. DECALSPAM(v, ID)
  1082. end
  1083. end
  1084.  
  1085. function UNDECALSPAM(INSTANCE)
  1086. for i,v in pairs(INSTANCE:GetChildren()) do
  1087. if v:IsA('BasePart') then
  1088. for a,b in pairs(v:GetChildren()) do
  1089. if b:IsA('Decal') and b.Name == 'decal_seth' then
  1090. b:destroy()
  1091. end
  1092. end
  1093. end
  1094. UNDECALSPAM(v)
  1095. end
  1096. end
  1097.  
  1098. function CREATE_DONG(PLAYER, DONG_COLOR)
  1099. if PLAYER.Character:FindFirstChild('DONG') then
  1100. PLAYER.Character.DONG:destroy()
  1101. end
  1102. local D = Instance.new('Model', PLAYER.Character)
  1103. D.Name = 'DONG'
  1104.  
  1105. local BG = Instance.new('BodyGyro', PLAYER.Character.Torso)
  1106. local MAIN = Instance.new('Part', PLAYER.Character['DONG'])
  1107. local M1 = Instance.new('CylinderMesh', MAIN)
  1108. local W1 = Instance.new('Weld', PLAYER.Character.Head)
  1109. local P1 = Instance.new('Part', PLAYER.Character['DONG'])
  1110. local M2 = Instance.new('SpecialMesh', P1)
  1111. local W2 = Instance.new('Weld', P1)
  1112. local B1 = Instance.new('Part', PLAYER.Character['DONG'])
  1113. local M3 = Instance.new('SpecialMesh', B1)
  1114. local W3 = Instance.new('Weld', B1)
  1115. local B2 = Instance.new('Part', PLAYER.Character['DONG'])
  1116. local M4 = Instance.new('SpecialMesh', B2)
  1117. local W4 = Instance.new('Weld', B2)
  1118. MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false
  1119. W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
  1120. P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false
  1121. M2.MeshType = 'Sphere'
  1122. W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0)
  1123. B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR)
  1124. M3.Parent = B1 M3.MeshType = 'Sphere'
  1125. W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5)
  1126. B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR)
  1127. M4.MeshType = 'Sphere'
  1128. W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5)
  1129. end
  1130.  
  1131. function SCALE(C, S)
  1132. if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end
  1133.  
  1134. local HAT_CLONE = {}
  1135.  
  1136. for i,v in pairs(C:GetChildren()) do if v:IsA('Accessory') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end
  1137.  
  1138. local HEAD = C.Head
  1139. local TORSO = C.Torso
  1140. local LA = C['Left Arm']
  1141. local RA = C['Right Arm']
  1142. local LL = C['Left Leg']
  1143. local RL = C['Right Leg']
  1144. local HRP = C.HumanoidRootPart
  1145.  
  1146. HEAD.Size = Vector3.new(S * 2, S, S)
  1147. TORSO.Size = Vector3.new(S * 2, S * 2, S)
  1148. LA.Size = Vector3.new(S, S * 2, S)
  1149. RA.Size = Vector3.new(S, S * 2, S)
  1150. LL.Size = Vector3.new(S, S * 2, S)
  1151. RL.Size = Vector3.new(S, S * 2, S)
  1152. HRP.Size = Vector3.new(S * 2, S * 2, S)
  1153.  
  1154. local M1 = Instance.new('Motor6D', TORSO)
  1155. local M2 = Instance.new('Motor6D', TORSO)
  1156. local M3 = Instance.new('Motor6D', TORSO)
  1157. local M4 = Instance.new('Motor6D', TORSO)
  1158. local M5 = Instance.new('Motor6D', TORSO)
  1159. local M6 = Instance.new('Motor6D', HRP)
  1160.  
  1161. M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1)
  1162. M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1163. M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1164. M4.Name = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1165. M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1166. M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  1167.  
  1168. for i,v in pairs(HAT_CLONE) do v.Parent = C end
  1169. end
  1170.  
  1171. function CAPE(COLOR)
  1172. if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end
  1173.  
  1174. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso')
  1175.  
  1176. local T = LP.Character.Torso
  1177.  
  1178. local C = Instance.new('Part', T.Parent)
  1179. C.Name = 'cape_seth'
  1180. C.Anchored = false
  1181. C.CanCollide = false
  1182. C.TopSurface = 0
  1183. C.BottomSurface = 0
  1184. C.BrickColor = BrickColor.new(COLOR)
  1185. C.Material = 'Neon'
  1186. C.Size = Vector3.new(0.2, 0.2, 0.2)
  1187.  
  1188. local M = Instance.new('BlockMesh', C)
  1189. M.Scale = Vector3.new(9, 17.5, 0.5)
  1190.  
  1191. local M1 = Instance.new('Motor', C)
  1192. M1.Part0 = C
  1193. M1.Part1 = T
  1194. M1.MaxVelocity = 1
  1195. M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0)
  1196. M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0)
  1197.  
  1198. local WAVE = false
  1199.  
  1200. repeat wait(1 / 44)
  1201. local ANG = 0.2
  1202. local oldMag = T.Velocity.magnitude
  1203. local MV = 0.1
  1204.  
  1205. if WAVE then
  1206. ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1
  1207. WAVE = false
  1208. else
  1209. WAVE = false
  1210. end
  1211. ANG = ANG + math.min(T.Velocity.magnitude / 30, 1)
  1212. M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV
  1213. M1.DesiredAngle = -ANG
  1214. if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then
  1215. M1.MaxVelocity = 0.04
  1216. end
  1217. repeat
  1218. wait()
  1219. until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag) >= (T.Velocity.magnitude / 10) + 1
  1220. if T.Velocity.magnitude < 0.1 then
  1221. wait(0.1)
  1222. end
  1223. until not C or C.Parent ~= T.Parent
  1224. end
  1225.  
  1226. function INFECT(PLAYER)
  1227. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1228. Instance.new('Folder', PLAYER.Character).Name = 'infected_seth'
  1229. if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') then
  1230. v:destroy()
  1231. elseif v:IsA('ShirtGraphic') then
  1232. v.Archivable = false
  1233. v.Graphic = ''
  1234. end
  1235. end
  1236.  
  1237. if PLAYER.Character.Head:FindFirstChild('face') then
  1238. PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882'
  1239. end
  1240.  
  1241. for i,v in pairs (PLAYER.Character:GetChildren()) do
  1242. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1243. if v.Name == 'Head' or v.Name == 'Left Arm' or v.Name == 'Right Arm' then
  1244. v.BrickColor = BrickColor.new('Medium green')
  1245. elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then
  1246. v.BrickColor = BrickColor.new('Brown')
  1247. end
  1248. end
  1249. end
  1250.  
  1251. local T = PLAYER.Character.Torso.Touched:connect(function(TC)
  1252. if not TC.Parent:FindFirstChild('infected_seth') then
  1253. local GPFC = _PLAYERS:GetPlayerFromCharacter(TC.Parent)
  1254. if GPFC then
  1255. INFECT(GPFC)
  1256. end
  1257. end
  1258. end)
  1259. end
  1260.  
  1261. function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
  1262. local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
  1263. if (zCoco) then
  1264. funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1265. else
  1266. funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1267. end
  1268. return funcw
  1269. end
  1270.  
  1271. function BANG(VICTIM)
  1272. spawn(function()
  1273. local P1 = _PLAYERS.LocalPlayer.Character.Torso
  1274. local V1 = _PLAYERS[VICTIM].Character.Torso
  1275.  
  1276. V1.Parent.Humanoid.PlatformStand = true
  1277.  
  1278. P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder'
  1279.  
  1280. P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder'
  1281.  
  1282. V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder'
  1283.  
  1284. V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder'
  1285.  
  1286. V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip'
  1287.  
  1288. V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip'
  1289.  
  1290. local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1)
  1291.  
  1292. local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
  1293.  
  1294. fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
  1295.  
  1296. local D2 = D:Clone() D2.Parent = P1
  1297.  
  1298. fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
  1299.  
  1300. local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.Size = Vector3.new(0.4, 1.3, 0.4)
  1301.  
  1302. fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
  1303.  
  1304. local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
  1305.  
  1306. fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
  1307.  
  1308. local CM = Instance.new('CylinderMesh', C)
  1309.  
  1310. local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1)
  1311.  
  1312. local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
  1313.  
  1314. fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
  1315.  
  1316. local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1)
  1317.  
  1318. local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
  1319.  
  1320. fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
  1321.  
  1322. local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1)
  1323.  
  1324. local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
  1325.  
  1326. fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
  1327.  
  1328. local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1)
  1329.  
  1330. local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
  1331.  
  1332. fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
  1333.  
  1334. LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
  1335. LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
  1336. LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
  1337.  
  1338. if P1:FindFirstChild('weldx') then P1.weldx:destroy() end
  1339.  
  1340. WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
  1341.  
  1342. local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
  1343. end)
  1344. spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) end end end)
  1345. end
  1346.  
  1347. function RESPAWN(PLAYER)
  1348. local M = Instance.new('Model', workspace) M.Name = 'respawn_seth'
  1349. local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
  1350. Instance.new('Humanoid', M)
  1351. PLAYER.Character = M
  1352. end
  1353.  
  1354. function LOAD_MESSAGE(STRING)
  1355. _PLAYERS.LocalPlayer.CharacterAppearanceId = 20018
  1356. RESPAWN(LP)
  1357.  
  1358. R = false
  1359. LP.CharacterAdded:connect(function()
  1360. if not R then
  1361. wait(0.5)
  1362. if LP.Character:FindFirstChild('Humanoid') then
  1363. MAIN_HAT = LP.Character:FindFirstChild('BunnyEarsOfCaprice'):Clone()
  1364. end
  1365. R = true
  1366. end
  1367. end)
  1368. repeat wait() until R
  1369. RESPAWN(LP)
  1370. LP.CharacterAppearanceId = 0
  1371.  
  1372. if MAIN_HAT then
  1373. MAIN_HAT.Handle.CanCollide = true
  1374. local M = MAIN_HAT.Handle.BunnyTools.EggScript3:Clone()
  1375. local P = Instance.new('Part')
  1376. M.Disabled = false
  1377. M.Parent = P
  1378. MAIN_HAT.Handle.BunnyTools.EggMesh3:Clone().Parent = P
  1379. MAIN_HAT:destroy()
  1380. P.Parent = LP.Character
  1381. repeat wait() until LP:FindFirstChild('ChessMsg')
  1382. MG = LP:FindFirstChild('ChessMsg')
  1383. MG.Name = 'message_seth'
  1384. MG.Text = ''
  1385. MG.Parent = workspace
  1386. MESSAGE(STRING)
  1387. P:destroy()
  1388. for i,v in pairs(workspace:GetChildren()) do
  1389. if v:IsA('Part') and v.BrickColor == BrickColor.new('Bright red') and v.Reflectance == 0 and v.Transparency == 0 and not v.Anchored and v.CanCollide and v.Locked and v:FindFirstChild('Decal') and v.Size == Vector3.new(8, 0.4, 8) then
  1390. if v.Decal.Texture == 'http://www.roblox.com/asset/?id=1531000' and v.Transparency == 0 and v.Decal.Face == Enum.NormalId.Top then
  1391. v:destroy()
  1392. end
  1393. end
  1394. end
  1395. end
  1396. end
  1397.  
  1398. function MESSAGE(STRING)
  1399. if not SHOWING_MESSAGE then
  1400. spawn(function()
  1401. SHOWING_MESSAGE = true
  1402. MG.Text = STRING
  1403. wait(5)
  1404. MG.Text = ''
  1405. SHOWING_MESSAGE = false
  1406. end)
  1407. end
  1408. end
  1409.  
  1410. _G.CLICK_TP = false
  1411. local M_CTRL = false
  1412.  
  1413. MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end)
  1414. MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end)
  1415. MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end)
  1416.  
  1417. _LIGHTING.Outlines = false -- / outlines are gross
  1418.  
  1419. if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick() end
  1420.  
  1421. for i,v in pairs(_PLAYERS:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then table.insert(KICKS, v) else UPDATE_CHAT(v) end end
  1422.  
  1423. -- / commands
  1424.  
  1425. ADD_COMMAND('ff','ff [plr]', {},
  1426. function(ARGS, SPEAKER)
  1427. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1428. for i,v in pairs(PLAYERS) do
  1429. Instance.new('ForceField', _PLAYERS[v].Character)
  1430. end
  1431. end)
  1432.  
  1433. ADD_COMMAND('unff','unff [plr]',{},
  1434. function(ARGS, SPEAKER)
  1435. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1436. for i,v in pairs(PLAYERS) do
  1437. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1438. if v:IsA('ForceField') then
  1439. v:destroy()
  1440. end
  1441. end
  1442. end
  1443. end)
  1444.  
  1445. ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{},
  1446. function(ARGS, SPEAKER)
  1447. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1448. for i,v in pairs(PLAYERS) do
  1449. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1450. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1451. local F = Instance.new('Fire', v)
  1452. if ARGS[2] and ARGS[3] and ARGS[4] then
  1453. F.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1454. F.SecondaryColor = C3(ARGS[2], ARGS[3], ARGS[4])
  1455. end
  1456. end
  1457. end
  1458. end
  1459. end)
  1460.  
  1461. ADD_COMMAND('unfire','unfire [plr]',{},
  1462. function(ARGS, SPEAKER)
  1463. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1464. for i,v in pairs(PLAYERS) do
  1465. local PCHAR = _PLAYERS[v].Character
  1466. for i,v in pairs(PCHAR:GetChildren()) do
  1467. for i,v in pairs(v:GetChildren()) do
  1468. if v:IsA('Fire') then
  1469. v:destroy()
  1470. end
  1471. end
  1472. end
  1473. end
  1474. end)
  1475.  
  1476. ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'},
  1477. function(ARGS, SPEAKER)
  1478. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1479. for i,v in pairs(PLAYERS) do
  1480. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1481. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1482. if ARGS[2] and ARGS[3] and ARGS[4] then
  1483. Instance.new('Sparkles', v).Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1484. else
  1485. Instance.new('Sparkles', v)
  1486. end
  1487. end
  1488. end
  1489. end
  1490. end)
  1491.  
  1492. ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'},
  1493. function(ARGS, SPEAKER)
  1494. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1495. for i,v in pairs(PLAYERS) do
  1496. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1497. for i,v in pairs(v:GetChildren()) do
  1498. if v:IsA('Sparkles') then
  1499. v:destroy()
  1500. end
  1501. end
  1502. end
  1503. end
  1504. end)
  1505.  
  1506. ADD_COMMAND('smoke','smoke [plr]',{},
  1507. function(ARGS, SPEAKER)
  1508. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1509. for i,v in pairs(PLAYERS) do
  1510. Instance.new('Smoke', _PLAYERS[v].Character.Torso)
  1511. end
  1512. end)
  1513.  
  1514. ADD_COMMAND('unsmoke','unsmoke [plr]',{},
  1515. function(ARGS, SPEAKER)
  1516. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1517. for i,v in pairs(PLAYERS) do
  1518. for i,v in pairs(_PLAYERS[v].Character.Torso:GetChildren()) do
  1519. if v:IsA('Smoke') then
  1520. v:destroy()
  1521. end
  1522. end
  1523. end
  1524. end)
  1525.  
  1526. ADD_COMMAND('btools','btools [plr]',{},
  1527. function(ARGS, SPEAKER)
  1528. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1529. for i,v in pairs(PLAYERS) do
  1530. Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 2
  1531. Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 3
  1532. Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 4
  1533. end
  1534. end)
  1535.  
  1536. ADD_COMMAND('god','god [plr]',{},
  1537. function(ARGS, SPEAKER)
  1538. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1539. for i,v in pairs(PLAYERS) do
  1540. local PCHAR = _PLAYERS[v].Character
  1541. if PCHAR:FindFirstChild('Humanoid') then
  1542. PCHAR.Humanoid.MaxHealth = math.huge PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1543. end
  1544. end
  1545. end)
  1546.  
  1547. ADD_COMMAND('sgod','sgod [plr]',{},
  1548. function(ARGS, SPEAKER)
  1549. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1550. for i,v in pairs(PLAYERS) do
  1551. local PCHAR = _PLAYERS[v].Character
  1552. if PCHAR:FindFirstChild('Humanoid') then
  1553. PCHAR.Humanoid.MaxHealth = 10000000 PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1554. end
  1555. end
  1556. end)
  1557.  
  1558. ADD_COMMAND('ungod','ungod [plr]',{},
  1559. function(ARGS, SPEAKER)
  1560. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1561. for i,v in pairs(PLAYERS) do
  1562. local PCHAR = _PLAYERS[v].Character
  1563. if PCHAR:FindFirstChild('Humanoid') then
  1564. PCHAR.Humanoid.MaxHealth = 100
  1565. end
  1566. end
  1567. end)
  1568.  
  1569. ADD_COMMAND('heal','heal [plr]',{},
  1570. function(ARGS, SPEAKER)
  1571. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1572. for i,v in pairs(PLAYERS) do
  1573. local PCHAR = _PLAYERS[v].Character
  1574. if PCHAR:FindFirstChild('Humanoid') then
  1575. PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1576. end
  1577. end
  1578. end)
  1579.  
  1580. ADD_COMMAND('freeze','freeze [plr]',{'frz'},
  1581. function(ARGS, SPEAKER)
  1582. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1583. for i,v in pairs(PLAYERS) do
  1584. for i,v in pairs(PLAYERS) do
  1585. local PCHAR = _PLAYERS[v].Character
  1586. for i,v in pairs(PCHAR:GetChildren()) do
  1587. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1588. v.Anchored = true
  1589. end
  1590. end
  1591. end
  1592. end
  1593. end)
  1594.  
  1595. ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'},
  1596. function(ARGS, SPEAKER)
  1597. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1598. for i,v in pairs(PLAYERS) do
  1599. for i,v in pairs(PLAYERS) do
  1600. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1601. if v:IsA('Part') then
  1602. v.Anchored = false
  1603. end
  1604. end
  1605. end
  1606. end
  1607. end)
  1608.  
  1609. ADD_COMMAND('kill','kill [plr]',{},
  1610. function(ARGS, SPEAKER)
  1611. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1612. for i,v in pairs(PLAYERS) do
  1613. _PLAYERS[v].Character:BreakJoints()
  1614. end
  1615. end)
  1616.  
  1617. ADD_COMMAND('sound','sound [id]',{},
  1618. function(ARGS, SPEAKER)
  1619. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v:Stop() v:destroy() end end
  1620. if ARGS[1]:lower() ~= 'off' then
  1621. local S = Instance.new('Sound', workspace) S.Name = 'song_seth' S.Archivable = false S.Looped = true S.SoundId = 'rbxassetid://' .. ARGS[1] S.Volume = 1 S:Play()
  1622. end
  1623. end)
  1624.  
  1625. ADD_COMMAND('volume','volume [int]',{},
  1626. function(ARGS, SPEAKER)
  1627. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Volume = ARGS[1] end end
  1628. end)
  1629.  
  1630. ADD_COMMAND('pitch','pitch [int]',{},
  1631. function(ARGS, SPEAKER)
  1632. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Pitch = ARGS[1] end end
  1633. end)
  1634.  
  1635. ADD_COMMAND('explode','explode [plr]',{},
  1636. function(ARGS, SPEAKER)
  1637. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1638. for i,v in pairs(PLAYERS) do
  1639. local PCHAR = _PLAYERS[v].Character
  1640. if PCHAR:FindFirstChild('Torso') then
  1641. Instance.new('Explosion', PCHAR).Position = PCHAR.Torso.Position
  1642. end
  1643. end
  1644. end)
  1645.  
  1646. ADD_COMMAND('invis','invis [plr]',{},
  1647. function(ARGS, SPEAKER)
  1648. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1649. for i,v in pairs(PLAYERS) do
  1650. local PCHAR = _PLAYERS[v].Character
  1651. for i,v in pairs(PCHAR:GetChildren()) do
  1652. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1653. v.Transparency = 1
  1654. end
  1655. if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1656. v.Handle.Transparency = 1
  1657. end
  1658. end
  1659. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  1660. end
  1661. end)
  1662.  
  1663. ADD_COMMAND('vis','vis [plr]',{},
  1664. function(ARGS, SPEAKER)
  1665. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1666. for i,v in pairs(PLAYERS) do
  1667. local PCHAR = _PLAYERS[v].Character
  1668. for i,v in pairs(PCHAR:GetChildren()) do
  1669. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1670. v.Transparency = 0
  1671. end
  1672. if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1673. v.Handle.Transparency = 0
  1674. end
  1675. end
  1676. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  1677. end
  1678. end)
  1679.  
  1680. ADD_COMMAND('goto','goto [plr]',{},
  1681. function(ARGS, SPEAKER)
  1682. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1683. for i,v in pairs(PLAYERS) do
  1684. local PCHAR = _PLAYERS[v].Character
  1685. if PCHAR then
  1686. SPEAKER.Character.HumanoidRootPart.CFrame = PCHAR.Torso.CFrame
  1687. end
  1688. end
  1689. end)
  1690.  
  1691. ADD_COMMAND('bring','bring [plr]',{},
  1692. function(ARGS, SPEAKER)
  1693. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1694. for i,v in pairs(PLAYERS) do
  1695. _PLAYERS[v].Character.HumanoidRootPart.CFrame = SPEAKER.Character.Torso.CFrame
  1696. end
  1697. end)
  1698.  
  1699. ADD_COMMAND('tp','tp [plr] [plr]',{},
  1700. function(ARGS, SPEAKER)
  1701. local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1], SPEAKER), GET_PLAYER(ARGS[2], SPEAKER)
  1702. for i,v in pairs(PLAYERS1) do for a,b in pairs(PLAYERS2) do
  1703. if _PLAYERS[v].Character and _PLAYERS[b].Character then
  1704. _PLAYERS[v].Character.HumanoidRootPart.CFrame = _PLAYERS[b].Character.Torso.CFrame
  1705. end
  1706. end end
  1707. end)
  1708.  
  1709. ADD_COMMAND('char','char [plr] [id]',{'charapp'},
  1710. function(ARGS, SPEAKER)
  1711. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1712. for i,v in pairs(PLAYERS) do
  1713. _PLAYERS[v].CharacterAppearanceId = ARGS[2]
  1714. _PLAYERS[v].Character:BreakJoints()
  1715. end
  1716. end)
  1717.  
  1718. ADD_COMMAND('ws','ws [plr] [int]',{},
  1719. function(ARGS, SPEAKER)
  1720. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1721. for i,v in pairs(PLAYERS) do
  1722. local PCHAR = _PLAYERS[v].Character
  1723. if PCHAR:FindFirstChild('Humanoid') then
  1724. PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2])
  1725. end
  1726. end
  1727. end)
  1728.  
  1729. ADD_COMMAND('time','time [int]',{},
  1730. function(ARGS, SPEAKER)
  1731. _LIGHTING:SetMinutesAfterMidnight(tonumber(ARGS[1]) * 60)
  1732. end)
  1733.  
  1734. ADD_COMMAND('kick','kick [plr]',{},
  1735. function(ARGS, SPEAKER)
  1736. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1737. for i,v in pairs(PLAYERS) do
  1738. table.insert(KICKS, _PLAYERS[v])
  1739. end
  1740. end)
  1741.  
  1742. ADD_COMMAND('ban','ban [plr]',{},
  1743. function(ARGS, SPEAKER)
  1744. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1745. for i,v in pairs(PLAYERS) do
  1746. table.insert(BANS, _PLAYERS[v].userId)
  1747. table.insert(KICKS, _PLAYERS[v])
  1748. UPDATE_BANS()
  1749. end
  1750. end)
  1751.  
  1752. ADD_COMMAND('unban','unban [username]',{},
  1753. function(ARGS, SPEAKER)
  1754. if FIND_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])) then
  1755. table.remove(BANS, GET_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])))
  1756. UPDATE_BANS()
  1757. end
  1758. end)
  1759.  
  1760. ADD_COMMAND('unlockws','unlock',{'unlock'},
  1761. function(ARGS, SPEAKER)
  1762. local function UNLOCK(INSTANCE)
  1763. for i,v in pairs(INSTANCE:GetChildren()) do
  1764. if v:IsA('BasePart') then
  1765. v.Locked = false
  1766. end
  1767. UNLOCK(v)
  1768. end
  1769. end
  1770. UNLOCK(workspace)
  1771. end)
  1772.  
  1773. ADD_COMMAND('lockws','lock',{'lock'},
  1774. function(ARGS, SPEAKER)
  1775. local function LOCK(INSTANCE)
  1776. for i,v in pairs(INSTANCE:GetChildren()) do
  1777. if v:IsA('BasePart') then
  1778. v.Locked = true
  1779. end
  1780. LOCK(v)
  1781. end
  1782. end
  1783. LOCK(workspace)
  1784. end)
  1785.  
  1786. ADD_COMMAND('unanchorws','unanchor',{'unanchor'},
  1787. function(ARGS, SPEAKER)
  1788. local function UNANCHOR(INSTANCE)
  1789. for i,v in pairs(INSTANCE:GetChildren()) do
  1790. if v:IsA('BasePart') then
  1791. v.Anchored = false
  1792. end
  1793. UNANCHOR(v)
  1794. end
  1795. end
  1796. UNANCHOR(workspace)
  1797. end)
  1798.  
  1799. ADD_COMMAND('anchorws','anchor',{'anchor'},
  1800. function(ARGS, SPEAKER)
  1801. local function ANCHOR(INSTANCE)
  1802. for i,v in pairs(INSTANCE:GetChildren()) do
  1803. if v:IsA('BasePart') then
  1804. v.Anchored = true
  1805. end
  1806. ANCHOR(v)
  1807. end
  1808. end
  1809. ANCHOR(workspace)
  1810. end)
  1811.  
  1812. ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'},
  1813. function(ARGS, SPEAKER)
  1814. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1815. for i,v in pairs(PLAYERS) do
  1816. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1817. if v:IsA('Accessory') then
  1818. for a,b in pairs(v.Handle:GetChildren()) do
  1819. if b:IsA('SpecialMesh') then
  1820. b.Scale = ARGS[2] * Vector3.new(1, 1, 1)
  1821. end
  1822. end
  1823. end
  1824. end
  1825. end
  1826. end)
  1827.  
  1828. ADD_COMMAND('shats','shats [plr]',{'stealhats'},
  1829. function(ARGS, SPEAKER)
  1830. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1831. for i,v in pairs(PLAYERS) do
  1832. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1833. if v:IsA('Accessory') then
  1834. v.Parent = SPEAKER.Character
  1835. end
  1836. end
  1837. end
  1838. end)
  1839.  
  1840. ADD_COMMAND('rhats','rhats [plr]',{'removehats'},
  1841. function(ARGS, SPEAKER)
  1842. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1843. for i,v in pairs(PLAYERS) do
  1844. local PCHAR = _PLAYERS[v].Character
  1845. if PCHAR:FindFirstChild('Humanoid') then
  1846. PCHAR.Humanoid:RemoveAccessories()
  1847. end
  1848. end
  1849. end)
  1850.  
  1851. ADD_COMMAND('firstp','firstp [plr]',{},
  1852. function(ARGS, SPEAKER)
  1853. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1854. for i,v in pairs(PLAYERS) do
  1855. _PLAYERS[v].CameraMode = 'LockFirstPerson'
  1856. end
  1857. end)
  1858.  
  1859. ADD_COMMAND('thirdp','thirdp [plr]',{},
  1860. function(ARGS, SPEAKER)
  1861. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1862. for i,v in pairs(PLAYERS) do
  1863. _PLAYERS[v].CameraMode = 'Classic'
  1864. end
  1865. end)
  1866.  
  1867. ADD_COMMAND('chat','chat [plr] [string]',{},
  1868. function(ARGS, SPEAKER)
  1869. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1870. for i,v in pairs(PLAYERS) do
  1871. game.Chat:Chat(_PLAYERS[v].Character.Head, GLS(false, 1))
  1872. end
  1873. end)
  1874.  
  1875. ADD_COMMAND('name','name [plr] [string]',{},
  1876. function(ARGS, SPEAKER)
  1877. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1878. for i,v in pairs(PLAYERS) do
  1879. _PLAYERS[v].Character.Name = GLS(false, 1)
  1880. end
  1881. end)
  1882.  
  1883. ADD_COMMAND('unname','unname [plr]',{},
  1884. function(ARGS, SPEAKER)
  1885. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1886. for i,v in pairs(PLAYERS) do
  1887. _PLAYERS[v].Character.Name = _PLAYERS[v].Name
  1888. end
  1889. end)
  1890.  
  1891. ADD_COMMAND('noname','noname [plr]',{},
  1892. function(ARGS, SPEAKER)
  1893. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1894. for i,v in pairs(PLAYERS) do
  1895. _PLAYERS[v].Character.Name = ''
  1896. end
  1897. end)
  1898.  
  1899. ADD_COMMAND('stun','stun [plr]',{},
  1900. function(ARGS, SPEAKER)
  1901. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1902. for i,v in pairs(PLAYERS) do
  1903. local PCHAR = _PLAYERS[v].Character
  1904. PCHAR.Humanoid.PlatformStand = true
  1905. end
  1906. end)
  1907.  
  1908. ADD_COMMAND('unstun','unstun [plr]',{},
  1909. function(ARGS, SPEAKER)
  1910. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1911. for i,v in pairs(PLAYERS) do
  1912. local PCHAR = _PLAYERS[v].Character
  1913. PCHAR.Humanoid.PlatformStand = false
  1914. end
  1915. end)
  1916.  
  1917. ADD_COMMAND('guest','guest [plr]',{},
  1918. function(ARGS, SPEAKER)
  1919. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1920. for i,v in pairs(PLAYERS) do
  1921. local PCHAR = _PLAYERS[v].Character
  1922. _PLAYERS[v].CharacterAppearanceId = 1
  1923. PCHAR:BreakJoints()
  1924. end
  1925. end)
  1926.  
  1927. ADD_COMMAND('noob','noob [plr]',{},
  1928. function(ARGS, SPEAKER)
  1929. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1930. for i,v in pairs(PLAYERS) do
  1931. local PCHAR = _PLAYERS[v].Character
  1932. _PLAYERS[v].CharacterAppearanceId = 155902847
  1933. PCHAR:BreakJoints()
  1934. end
  1935. end)
  1936.  
  1937. ADD_COMMAND('damage','damage [plr] [int]',{},
  1938. function(ARGS, SPEAKER)
  1939. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1940. for i,v in pairs(PLAYERS) do
  1941. _PLAYERS[v].Character.Humanoid:TakeDamage(ARGS[2])
  1942. end
  1943. end)
  1944.  
  1945. ADD_COMMAND('view','view [plr]',{},
  1946. function(ARGS, SPEAKER)
  1947. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1948. for i,v in pairs(PLAYERS) do
  1949. local PCHAR = _PLAYERS[v].Character
  1950. workspace.CurrentCamera.CameraSubject = PCHAR
  1951. end
  1952. end)
  1953.  
  1954. ADD_COMMAND('unview','unview',{},
  1955. function()
  1956. workspace.CurrentCamera.CameraSubject = _PLAYERS.LocalPlayer.Character
  1957. end)
  1958.  
  1959. ADD_COMMAND('nolimbs','nolimbs [plr]',{},
  1960. function(ARGS, SPEAKER)
  1961. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1962. for i,v in pairs(PLAYERS) do
  1963. local PCHAR = _PLAYERS[v].Character
  1964. for i,v in pairs(PCHAR:GetChildren()) do
  1965. local LIMB = PCHAR.Humanoid:GetLimb(v)
  1966. if v:IsA('BasePart') and PCHAR:FindFirstChild('Humanoid') and LIMB ~= Enum.Limb.Unknown and LIMB ~= Enum.Limb.Head and LIMB ~= Enum.Limb.Torso then
  1967. v:destroy()
  1968. end
  1969. end
  1970. end
  1971. end)
  1972.  
  1973. ADD_COMMAND('box','box [plr]',{},
  1974. function(ARGS, SPEAKER)
  1975. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1976. for i,v in pairs(PLAYERS) do
  1977. local PCHAR = _PLAYERS[v].Character
  1978. local SB = Instance.new('SelectionBox', PCHAR)
  1979. SB.Adornee = SB.Parent
  1980. SB.Color = BrickColor.new('' .. (ARGS[2]))
  1981. end
  1982. end)
  1983.  
  1984. ADD_COMMAND('unbox','nobox [plr]',{},
  1985. function(ARGS, SPEAKER)
  1986. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1987. for i,v in pairs(PLAYERS) do
  1988. local PCHAR = _PLAYERS[v].Character
  1989. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1990. if v:IsA('SelectionBox') then
  1991. v:destroy()
  1992. end
  1993. end
  1994. end
  1995. end)
  1996.  
  1997. ADD_COMMAND('ghost','ghost [plr]',{},
  1998. function(ARGS, SPEAKER)
  1999. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2000. for i,v in pairs(PLAYERS) do
  2001. local PCHAR = _PLAYERS[v].Character
  2002. for i,v in pairs(PCHAR:GetChildren()) do
  2003. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2004. v.Transparency = 0.5
  2005. elseif v:IsA('Accessory') and v:FindFirstChild('Handle') then
  2006. v.Handle.Transparency = 0.5
  2007. elseif PCHAR.Head:FindFirstChild('face') then
  2008. PCHAR.Head.face.Transparency = 0.5
  2009. end
  2010. end
  2011. end
  2012. end)
  2013.  
  2014. ADD_COMMAND('sphere','sphere [plr]',{},
  2015. function(ARGS, SPEAKER)
  2016. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2017. for i,v in pairs(PLAYERS) do
  2018. local PCHAR=_PLAYERS[v].Character
  2019. local SS = Instance.new('SelectionSphere', PCHAR)
  2020. SS.Adornee = SS.Parent
  2021. end
  2022. end)
  2023.  
  2024. ADD_COMMAND('sky','sky [id]',{},
  2025. function(ARGS, SPEAKER)
  2026. if ARGS[1] then
  2027. for i,v in pairs(_LIGHTING:GetChildren()) do if v:IsA('Sky') then v:destroy() end end
  2028. local SKIES = {'Bk', 'Dn', 'Ft', 'Lf', 'Rt', 'Up'}
  2029. local SKY = Instance.new('Sky', _LIGHTING)
  2030. for i,v in pairs(SKIES) do
  2031. SKY['Skybox' .. v] = 'rbxassetid://' .. ARGS[1] - 1
  2032. end
  2033. end
  2034. end)
  2035.  
  2036. ADD_COMMAND('ambient','ambient [r] [g] [b]',{},
  2037. function(ARGS, SPEAKER)
  2038. if ARGS[1] and ARGS[2] and ARGS[3] then
  2039. _LIGHTING.Ambient = C3(ARGS[1], ARGS[2], ARGS[3])
  2040. end
  2041. end)
  2042.  
  2043. ADD_COMMAND('jail','jail [plr]',{},
  2044. function(ARGS, SPEAKER)
  2045. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2046. for i,v in pairs(PLAYERS) do
  2047. if FIND_IN_TABLE(JAILED, _PLAYERS[v].Name) then return end
  2048. table.insert(JAILED, _PLAYERS[v].Name)
  2049. local PCHAR = _PLAYERS[v].Character
  2050. local J = JAIL:Clone() J.Parent = workspace J:MoveTo(PCHAR.Torso.Position) J.Name = 'JAIL_' .. _PLAYERS[v].Name
  2051. repeat wait()
  2052. PCHAR = _PLAYERS[v].Character if PCHAR and PCHAR:FindFirstChild('HumanoidRootPart') and J:FindFirstChild('MAIN') then PCHAR.HumanoidRootPart.CFrame = J.MAIN.CFrame + Vector3.new(0, 1, 0) end
  2053. until not FIND_IN_TABLE(JAILED, _PLAYERS[v].Name)
  2054. end
  2055. end)
  2056.  
  2057. ADD_COMMAND('unjail','unjail [plr]',{},
  2058. function(ARGS, SPEAKER)
  2059. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2060. for i,v in pairs(PLAYERS) do
  2061. for a,b in pairs(JAILED) do if b == _PLAYERS[v].Name then table.remove(JAILED, a) end end
  2062. if workspace:FindFirstChild('JAIL_' .. _PLAYERS[v].Name) then workspace['JAIL_' .. _PLAYERS[v].Name]:destroy() end
  2063. end
  2064. end)
  2065.  
  2066. ADD_COMMAND('animation','animation [plr] [id]',{'anim'},
  2067. function(ARGS, SPEAKER)
  2068. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2069. for i,v in pairs(PLAYERS) do
  2070. local ID = ARGS[2]
  2071. if ARGS[2] == 'climb' then ID = '180436334' end
  2072. if ARGS[2] == 'fall' then ID = '180436148' end
  2073. if ARGS[2] == 'jump' then ID = '125750702' end
  2074. if ARGS[2] == 'sit' then ID = '178130996' end
  2075. for a,b in pairs(_PLAYERS[v].Character.Animate:GetChildren()) do
  2076. if b:IsA('StringValue') then
  2077. for c,d in pairs(b:GetChildren()) do
  2078. if d:IsA('Animation') then
  2079. d.AnimationId = 'rbxassetid://' .. ID
  2080. end
  2081. end
  2082. end
  2083. end
  2084. end
  2085. end)
  2086.  
  2087. ADD_COMMAND('fix','fix [plr]',{},
  2088. function(ARGS, SPEAKER)
  2089. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2090. for i,v in pairs(PLAYERS) do
  2091. local PCHAR = _PLAYERS[v].Character
  2092. RESET_MODEL(PCHAR)
  2093. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2094. end
  2095. end)
  2096.  
  2097. ADD_COMMAND('creeper','creeper [plr]',{'crpr'},
  2098. function(ARGS, SPEAKER)
  2099. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2100. for i,v in pairs(PLAYERS) do
  2101. CREEPER(_PLAYERS[v])
  2102. end
  2103. end)
  2104.  
  2105. ADD_COMMAND('uncreeper','uncreeper [plr]',{},
  2106. function(ARGS, SPEAKER)
  2107. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2108. for i,v in pairs(PLAYERS) do
  2109. local PCHAR = _PLAYERS[v].Character
  2110. RESET_MODEL(PCHAR)
  2111. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2112. end
  2113. end)
  2114.  
  2115. ADD_COMMAND('shrek','shrek [plr]',{},
  2116. function(ARGS, SPEAKER)
  2117. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2118. for i,v in pairs(PLAYERS) do
  2119. SHREK(_PLAYERS[v])
  2120. end
  2121. end)
  2122.  
  2123. ADD_COMMAND('unshrek','unshrek [plr]',{},
  2124. function(ARGS, SPEAKER)
  2125. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2126. for i,v in pairs(PLAYERS) do
  2127. local PCHAR = _PLAYERS[v].Character
  2128. RESET_MODEL(PCHAR)
  2129. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2130. end
  2131. end)
  2132.  
  2133. ADD_COMMAND('nuke','nuke [plr]',{},
  2134. function(ARGS, SPEAKER)
  2135. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2136. for i,v in pairs(PLAYERS) do
  2137. local PCHAR = _PLAYERS[v].Character
  2138. spawn(function()
  2139. if _PLAYERS[v] and PCHAR and PCHAR:FindFirstChild('Torso') then
  2140. local N = Instance.new('Part', workspace)
  2141. N.Name = 'nuke_seth'
  2142. N.Anchored = true
  2143. N.CanCollide = false
  2144. N.Shape = 'Ball'
  2145. N.Size = Vector3.new(1, 1, 1)
  2146. N.BrickColor = BrickColor.new('New Yeller')
  2147. N.Transparency = 0.5
  2148. N.Reflectance = 0.2
  2149. N.TopSurface = 0
  2150. N.BottomSurface = 0
  2151. N.Touched:connect(function(T)
  2152. if T and T.Parent then
  2153. local E = Instance.new('Explosion', workspace)
  2154. E.Position = T.Position
  2155. E.BlastRadius = 20
  2156. E.BlastPressure = math.huge
  2157. end
  2158. end)
  2159. local CF = PCHAR.Torso.CFrame
  2160. N.CFrame = CF
  2161. for i = 1,30 do
  2162. N.Size = N.Size + Vector3.new(5, 5, 5)
  2163. N.CFrame = CF
  2164. wait(1 / 44)
  2165. end
  2166. N:destroy()
  2167. end
  2168. end)
  2169. end
  2170. end)
  2171.  
  2172. ADD_COMMAND('unnuke','nonuke',{},
  2173. function(ARGS, SPEAKER)
  2174. for i,v in pairs(workspace:GetChildren()) do
  2175. if v:IsA('Part') and v.Name == 'nuke_seth' then
  2176. v:destroy()
  2177. end
  2178. end
  2179. end)
  2180.  
  2181. ADD_COMMAND('infect','infect [plr]',{},
  2182. function(ARGS, SPEAKER)
  2183. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2184. for i,v in pairs(PLAYERS) do
  2185. INFECT(_PLAYERS[v])
  2186. end
  2187. end)
  2188.  
  2189. ADD_COMMAND('uninfect','uninfect [plr]',{},
  2190. function(ARGS, SPEAKER)
  2191. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2192. for i,v in pairs(PLAYERS) do
  2193. local PCHAR = _PLAYERS[v].Character
  2194. RESET_MODEL(PCHAR)
  2195. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2196. end
  2197. end)
  2198.  
  2199. ADD_COMMAND('duck','duck [plr]',{},
  2200. function(ARGS, SPEAKER)
  2201. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2202. for i,v in pairs(PLAYERS) do
  2203. DUCK(_PLAYERS[v])
  2204. end
  2205. end)
  2206.  
  2207. ADD_COMMAND('unduck','unduck [plr]',{},
  2208. function(ARGS, SPEAKER)
  2209. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2210. for i,v in pairs(PLAYERS) do
  2211. local PCHAR = _PLAYERS[v].Character
  2212. RESET_MODEL(PCHAR)
  2213. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2214. end
  2215. end)
  2216.  
  2217. ADD_COMMAND('disable','disable [plr]',{},
  2218. function(ARGS, SPEAKER)
  2219. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2220. for i,v in pairs(PLAYERS) do
  2221. local PCHAR = _PLAYERS[v].Character
  2222. if PCHAR:FindFirstChild('Humanoid') then
  2223. PCHAR.Humanoid.Name = 'HUMANOID_' .. _PLAYERS[v].Name
  2224. local humanoid = PCHAR['HUMANOID_' .. _PLAYERS[v].Name]
  2225. humanoid.Parent = HUMANOIDS
  2226. end
  2227. end
  2228. end)
  2229.  
  2230. ADD_COMMAND('enable','enable [plr]',{},
  2231. function(ARGS, SPEAKER)
  2232. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2233. for i,v in pairs(PLAYERS) do
  2234. local PCHAR = _PLAYERS[v].Character
  2235. if PCHAR:FindFirstChild('Humanoid') then
  2236. return
  2237. else
  2238. if HUMANOIDS:FindFirstChild('HUMANOID_' .. _PLAYERS[v].Name) then
  2239. local humanoid = HUMANOIDS['HUMANOID_' .. _PLAYERS[v].Name] humanoid.Parent = PCHAR humanoid.Name = 'Humanoid'
  2240. end
  2241. end
  2242. end
  2243. end)
  2244.  
  2245. ADD_COMMAND('size','size [plr] [int]',{},
  2246. function(ARGS, SPEAKER)
  2247. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2248. for i,v in pairs(PLAYERS) do
  2249. SCALE(_PLAYERS[v].Character, ARGS[2])
  2250. end
  2251. end)
  2252.  
  2253. ADD_COMMAND('clone','clone [plr]',{},
  2254. function(ARGS, SPEAKER)
  2255. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2256. for i,v in pairs(PLAYERS) do
  2257. local PCHAR = _PLAYERS[v].Character PCHAR.Archivable = true
  2258. local C = PCHAR:Clone() C.Parent = workspace C:MoveTo(PCHAR:GetModelCFrame().p) C:MakeJoints()
  2259. PCHAR.Archivable = false
  2260. end
  2261. end)
  2262.  
  2263. ADD_COMMAND('spin','spin [plr]',{},
  2264. function(ARGS, SPEAKER)
  2265. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2266. for i,v in pairs(PLAYERS) do
  2267. local PCHAR = _PLAYERS[v].Character
  2268. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2269. if v.Name == 'SPIN' then
  2270. v:destroy()
  2271. end
  2272. end
  2273. local T = PCHAR.Torso
  2274. local BG = Instance.new('BodyGyro', T) BG.Name = 'SPIN' BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = T.CFrame
  2275. spawn(function()
  2276. repeat wait(1/44)
  2277. BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
  2278. until not BG or BG.Parent ~= T
  2279. end)
  2280. end
  2281. end)
  2282.  
  2283. ADD_COMMAND('unspin','unspin [plr]',{},
  2284. function(ARGS, SPEAKER)
  2285. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2286. for i,v in pairs(PLAYERS) do
  2287. local PCHAR = _PLAYERS[v].Character
  2288. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2289. if v.Name == 'SPIN' then
  2290. v:destroy()
  2291. end
  2292. end
  2293. end
  2294. end)
  2295.  
  2296. ADD_COMMAND('dog','dog [plr]',{},
  2297. function(ARGS, SPEAKER)
  2298. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2299. for i,v in pairs(PLAYERS) do
  2300. DOG(_PLAYERS[v])
  2301. end
  2302. end)
  2303.  
  2304. ADD_COMMAND('undog','undog [plr]',{},
  2305. function(ARGS, SPEAKER)
  2306. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2307. for i,v in pairs(PLAYERS) do
  2308. local PCHAR = _PLAYERS[v].Character
  2309. RESET_MODEL(PCHAR)
  2310. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2311. end
  2312. end)
  2313.  
  2314. ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'},
  2315. function(ARGS, SPEAKER)
  2316. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2317. for i,v in pairs(PLAYERS) do
  2318. if not FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
  2319. table.insert(LOOPED_H, _PLAYERS[v].Name)
  2320. end
  2321. end
  2322. end)
  2323.  
  2324. ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'},
  2325. function(ARGS, SPEAKER)
  2326. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2327. for i,v in pairs(PLAYERS) do
  2328. if FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
  2329. table.remove(LOOPED_H, GET_IN_TABLE(LOOPED_H, _PLAYERS[v].Name))
  2330. end
  2331. end
  2332. end)
  2333.  
  2334. ADD_COMMAND('loopkill','loopheal [plr]',{'lheal'},
  2335. function(ARGS, SPEAKER)
  2336. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2337. for i,v in pairs(PLAYERS) do
  2338. if not FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
  2339. table.insert(LOOPED_K, _PLAYERS[v].Name)
  2340. end
  2341. end
  2342. end)
  2343.  
  2344. ADD_COMMAND('unloopkill','unloopkill [plr]',{'unlkill'},
  2345. function(ARGS, SPEAKER)
  2346. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2347. for i,v in pairs(PLAYERS) do
  2348. if FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
  2349. table.remove(LOOPED_K, GET_IN_TABLE(LOOPED_K, _PLAYERS[v].Name))
  2350. end
  2351. end
  2352. end)
  2353.  
  2354. ADD_COMMAND('fling','fling [plr]',{},
  2355. function(ARGS, SPEAKER)
  2356. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2357. for i,v in pairs(PLAYERS) do
  2358. local PCHAR = _PLAYERS[v].Character
  2359. if PCHAR:FindFirstChild('Humanoid') then
  2360. local X
  2361. local Z
  2362. repeat
  2363. X = math.random(-9999, 9999)
  2364. until math.abs(X) >= 5555
  2365. repeat
  2366. Z = math.random(-9999, 9999)
  2367. until math.abs(Z) >= 5555
  2368. PCHAR.Torso.Velocity = Vector3.new(0, 0, 0)
  2369. local BF = Instance.new('BodyForce', PCHAR.Torso) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4)
  2370. end
  2371. end
  2372. end)
  2373.  
  2374. ADD_COMMAND('alien','alien [plr]',{},
  2375. function(ARGS, SPEAKER)
  2376. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2377. for i,v in pairs(PLAYERS) do
  2378. ALIEN(_PLAYERS[v])
  2379. end
  2380. end)
  2381.  
  2382. ADD_COMMAND('nograv','nograv [plr]',{},
  2383. function(ARGS, SPEAKER)
  2384. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2385. for i,v in pairs(PLAYERS) do
  2386. if not _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
  2387. NEW'BodyForce'{Name = 'nograv_seth', Force = Vector3.new(0, GET_MASS(_PLAYERS[v].Character) * 196.2, 0), Parent = _PLAYERS[v].Character.Torso}
  2388. end
  2389. end
  2390. end)
  2391.  
  2392. ADD_COMMAND('grav','grav [plr]',{},
  2393. function(ARGS, SPEAKER)
  2394. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2395. for i,v in pairs(PLAYERS) do
  2396. if _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
  2397. _PLAYERS[v].Character.Torso.nograv_seth:destroy()
  2398. end
  2399. end
  2400. end)
  2401.  
  2402. ADD_COMMAND('cape','cape [brick color]',{},
  2403. function(ARGS, SPEAKER)
  2404. spawn(function()
  2405. if LP.Character:FindFirstChild('Cape') then
  2406. LP.Character.Cape:destroy()
  2407. end
  2408. if not ARGS[1] then
  2409. ARGS[1] = 'Deep blue'
  2410. end
  2411. CAPE(GLS(false, 1))
  2412. end)
  2413. end)
  2414.  
  2415. ADD_COMMAND('uncape','uncape',{},
  2416. function(ARGS, SPEAKER)
  2417. if LP.Character:FindFirstChild('cape_seth') then
  2418. LP.Character.cape_seth:destroy()
  2419. end
  2420. end)
  2421.  
  2422. ADD_COMMAND('paper','paper [plr]',{},
  2423. function(ARGS, SPEAKER)
  2424. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2425. for i,v in pairs(PLAYERS) do
  2426. local PCHAR = _PLAYERS[v].Character
  2427. for i,v in pairs(PCHAR:GetChildren()) do
  2428. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2429. PAPER_MESH:Clone().Parent = v
  2430. end
  2431. end
  2432. end
  2433. end)
  2434.  
  2435. ADD_COMMAND('punish','punish [plr]',{},
  2436. function(ARGS, SPEAKER)
  2437. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2438. for i,v in pairs(PLAYERS) do
  2439. _PLAYERS[v].Character.Parent = nil
  2440. end
  2441. end)
  2442.  
  2443. ADD_COMMAND('unpunish','unpunish [plr]',{},
  2444. function(ARGS, SPEAKER)
  2445. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2446. for i,v in pairs(PLAYERS) do
  2447. _PLAYERS[v].Character.Parent = workspace
  2448. end
  2449. end)
  2450.  
  2451. local DISCO = false
  2452.  
  2453. ADD_COMMAND('disco','disco',{},
  2454. function(ARGS, SPEAKER)
  2455. DISCO = true
  2456. if not DISCO then
  2457. spawn(function()
  2458. repeat wait(1) _LIGHTING.Ambient = C3(math.random(), math.random(), math.random()) until not DISCO
  2459. end)
  2460. end
  2461. end)
  2462.  
  2463. ADD_COMMAND('undisco','undisco',{},
  2464. function(ARGS, SPEAKER)
  2465. DISCO = false
  2466. end)
  2467.  
  2468. ADD_COMMAND('team','team [plr] [team]',{},
  2469. function(ARGS, SPEAKER)
  2470. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2471. for i,v in pairs(PLAYERS) do
  2472. for a,b in pairs(game.Teams:GetChildren()) do
  2473. if string.lower(b.Name) == GLS(true, 1) then
  2474. _PLAYERS[v].Team = b
  2475. end
  2476. end
  2477. end
  2478. end)
  2479.  
  2480. ADD_COMMAND('jp','jp [plr] [int]',{},
  2481. function(ARGS, SPEAKER)
  2482. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2483. for i,v in pairs(PLAYERS) do
  2484. local PCHAR = _PLAYERS[v].Character
  2485. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end
  2486. end
  2487. end)
  2488.  
  2489. ADD_COMMAND('smallhead','smallhead [plr]',{'shead'},
  2490. function(ARGS, SPEAKER)
  2491. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2492. for i,v in pairs(PLAYERS) do
  2493. local PCHAR = _PLAYERS[v].Character
  2494. PCHAR.Head.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  2495. PCHAR.Head.Mesh.Offset = Vector3.new(0, -0.25, 0)
  2496. end
  2497. end)
  2498.  
  2499. ADD_COMMAND('bighead','bighead [plr]',{'bhead'},
  2500. function(ARGS, SPEAKER)
  2501. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2502. for i,v in pairs(PLAYERS) do
  2503. local PCHAR = _PLAYERS[v].Character
  2504. PCHAR.Head.Mesh.Scale = Vector3.new(2.25, 2.25, 2.25)
  2505. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0.5, 0)
  2506. end
  2507. end)
  2508.  
  2509. ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'},
  2510. function(ARGS, SPEAKER)
  2511. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2512. for i,v in pairs(PLAYERS) do
  2513. local PCHAR = _PLAYERS[v].Character
  2514. if ARGS[2] == 1 then
  2515. PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2516. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2517. else
  2518. PCHAR.Head.Mesh.Scale = ARGS[2] * Vector3.new(1.25, 1.25, 1.25)
  2519. end
  2520. end
  2521. end)
  2522.  
  2523. ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'},
  2524. function(ARGS, SPEAKER)
  2525. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2526. for i,v in pairs(PLAYERS) do
  2527. local PCHAR = _PLAYERS[v].Character
  2528. PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2529. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2530. PCHAR.Head.Transparency = 0
  2531. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  2532. end
  2533. end)
  2534.  
  2535. ADD_COMMAND('removehead','removehead [plr]',{'rhead'},
  2536. function(ARGS, SPEAKER)
  2537. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2538. for i,v in pairs(PLAYERS) do
  2539. local PCHAR = _PLAYERS[v].Character
  2540. PCHAR.Head.Transparency = 1
  2541. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  2542. end
  2543. end)
  2544.  
  2545. ADD_COMMAND('stealtools','stealtools [plr]',{'stools'},
  2546. function(ARGS, SPEAKER)
  2547. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2548. for i,v in pairs(PLAYERS) do
  2549. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2550. if v:IsA('Tool') or v:IsA('HopperBin') then
  2551. v.Parent = LP.Backpack
  2552. end
  2553. end
  2554. end
  2555. end)
  2556.  
  2557. ADD_COMMAND('removetools','removetools [plr]',{'rtools'},
  2558. function(ARGS, SPEAKER)
  2559. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2560. for i,v in pairs(PLAYERS) do
  2561. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2562. if v:IsA('Tool') or v:IsA('HopperBin') then
  2563. v:destroy()
  2564. end
  2565. end
  2566. end
  2567. end)
  2568.  
  2569. ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'},
  2570. function(ARGS, SPEAKER)
  2571. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2572. for i,v in pairs(PLAYERS) do
  2573. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2574. if v:IsA('Tool') or v:IsA('HopperBin') then
  2575. v:Clone().Parent = LP.Backpack
  2576. end
  2577. end
  2578. end
  2579. end)
  2580.  
  2581. ADD_COMMAND('dong','dong [plr]',{},
  2582. function(ARGS, SPEAKER)
  2583. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2584. for i,v in pairs(PLAYERS) do
  2585. local PCHAR = _PLAYERS[v].Character
  2586. if ARGS[2] == 'black' then
  2587. CREATE_DONG(_PLAYERS[v], 'Brown')
  2588. end
  2589. if ARGS[2] == 'asian' then
  2590. CREATE_DONG(_PLAYERS[v], 'Cool yellow')
  2591. end
  2592. if ARGS[2] == 'alien' then
  2593. CREATE_DONG(_PLAYERS[v], 'Lime green')
  2594. end
  2595. if ARGS[2] == 'frozen' then
  2596. CREATE_DONG(_PLAYERS[v], 1019)
  2597. end
  2598. if not ARGS[2] then
  2599. CREATE_DONG(_PLAYERS[v], 'Pastel brown')
  2600. end
  2601. end
  2602. end)
  2603.  
  2604. ADD_COMMAND('particles','particles [plr] [id]',{'pts'},
  2605. function(ARGS, SPEAKER)
  2606. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2607. for i,v in pairs(PLAYERS) do
  2608. local PCHAR = _PLAYERS[v].Character
  2609. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2610. if v:IsA('ParticleEmitter') then
  2611. v:destroy()
  2612. end
  2613. end
  2614. Instance.new('ParticleEmitter', PCHAR.Torso).Texture = 'rbxassetid://' .. ARGS[2] - 1
  2615. end
  2616. end)
  2617.  
  2618. ADD_COMMAND('rocket','rocket [plr]',{},
  2619. function(ARGS, SPEAKER)
  2620. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2621. for i,v in pairs(PLAYERS) do
  2622. local PCHAR = _PLAYERS[v].Character
  2623. spawn(function()
  2624. local R = ROCKET:Clone()
  2625. R.Parent = workspace
  2626. local W = Instance.new('Weld', R)
  2627. W.Part0 = W.Parent
  2628. W.Part1 = PCHAR.Torso
  2629. W.C1 = CFrame.new(0, 0.5, 1)
  2630. R.force.Force = Vector3.new(0, 15000, 0)
  2631. wait()
  2632. PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
  2633. wait(5)
  2634. Instance.new('Explosion', R).Position = R.Position
  2635. wait(1)
  2636. R:destroy()
  2637. end)
  2638. end
  2639. end)
  2640.  
  2641. ADD_COMMAND('blackify','blackify [plr]',{},
  2642. function(ARGS, SPEAKER)
  2643. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2644. for i,v in pairs(PLAYERS) do
  2645. COLOR(_PLAYERS[v], 'Really black')
  2646. end
  2647. end)
  2648.  
  2649. ADD_COMMAND('whitify','whitify [plr]',{},
  2650. function(ARGS, SPEAKER)
  2651. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2652. for i,v in pairs(PLAYERS) do
  2653. COLOR(_PLAYERS[v], 'White')
  2654. end
  2655. end)
  2656.  
  2657. ADD_COMMAND('color','color [plr] [brick color]',{},
  2658. function(ARGS, SPEAKER)
  2659. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2660. for i,v in pairs(PLAYERS) do
  2661. COLOR(_PLAYERS[v], GLS(false, 1))
  2662. end
  2663. end)
  2664.  
  2665. ADD_COMMAND('change','change [plr] [stat] [int/string]',{},
  2666. function(ARGS, SPEAKER)
  2667. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2668. for i,v in pairs(PLAYERS) do
  2669. if _PLAYERS[v]:FindFirstChild('leaderstats') then
  2670. for i,v in pairs(_PLAYERS[v].leaderstats:GetChildren()) do
  2671. if string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('IntValue') or v:IsA('NumberValue') then
  2672. if ARGS[3] then v.Value = tonumber(ARGS[3]) end
  2673. elseif string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('StringValue') then
  2674. v.Value = GLS(false, 2)
  2675. end
  2676. end
  2677. end
  2678. end
  2679. end)
  2680.  
  2681. ADD_COMMAND('bait','bait',{},
  2682. function(ARGS, SPEAKER)
  2683. spawn(function()
  2684. local M = Instance.new('Model', workspace) M.Name = 'Touch For Admin!'
  2685. local P = Instance.new('Part', M) P.Name = 'Head' P.Position = SPEAKER.Character.Head.Position P.BrickColor = BrickColor.new('Pink') P.Material = 'Neon'
  2686. local H = Instance.new('Humanoid', M)
  2687. P.Touched:connect(function(RIP) if RIP.Parent.Name ~= SPEAKER.Name or RIP.Parent.Name ~= LP.Name then if RIP.Parent:FindFirstChild('Humanoid') then RIP.Parent.Humanoid:destroy() end end end)
  2688. end)
  2689. end)
  2690.  
  2691. ADD_COMMAND('naked','naked [plr]',{},
  2692. function(ARGS, SPEAKER)
  2693. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2694. for i,v in pairs(PLAYERS) do
  2695. local PCHAR = _PLAYERS[v].Character
  2696. for i,v in pairs(PCHAR:GetChildren()) do
  2697. if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  2698. v:destroy()
  2699. end
  2700. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2701. if v:IsA('Decal') then
  2702. v:destroy()
  2703. end
  2704. end
  2705. end
  2706. end
  2707. end)
  2708.  
  2709. ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'},
  2710. function(ARGS, SPEAKER)
  2711. if ARGS[1] then
  2712. DECALSPAM(workspace, ARGS[1])
  2713. end
  2714. end)
  2715.  
  2716. ADD_COMMAND('undecalspam','undecalspam',{'undspam'},
  2717. function(ARGS, SPEAKER)
  2718. if ARGS[1] then
  2719. UNDECALSPAM(workspace)
  2720. end
  2721. end)
  2722.  
  2723. ADD_COMMAND('bang','bang [plr]',{'rape'},
  2724. function(ARGS, SPEAKER)
  2725. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2726. for i,v in pairs(PLAYERS) do
  2727. BANG(_PLAYERS[v].Name)
  2728. end
  2729. end)
  2730.  
  2731. ADD_COMMAND('lag','lag [plr]',{},
  2732. function(ARGS, SPEAKER)
  2733. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2734. for i,v in pairs(PLAYERS) do
  2735. LAG(_PLAYERS[v])
  2736. end
  2737. end)
  2738.  
  2739. ADD_COMMAND('respawn','respawn [plr]',{},
  2740. function(ARGS, SPEAKER)
  2741. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2742. for i,v in pairs(PLAYERS) do
  2743. RESPAWN(_PLAYERS[v])
  2744. end
  2745. end)
  2746.  
  2747. ADD_COMMAND('face','face [plr] [decal]',{},
  2748. function(ARGS, SPEAKER)
  2749. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2750. for i,v in pairs(PLAYERS) do
  2751. local PCHAR = _PLAYERS[v].Character
  2752. for i,v in pairs(PCHAR.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  2753. local F = Instance.new('Decal', PCHAR.Head) F.Name = 'face' F.Texture = 'rbxassetid://' .. ARGS[2] - 1
  2754. end
  2755. end)
  2756.  
  2757. ADD_COMMAND('shirt','shirt [plr] [decal]',{},
  2758. function(ARGS, SPEAKER)
  2759. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2760. for i,v in pairs(PLAYERS) do
  2761. local PCHAR = _PLAYERS[v].Character
  2762. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Shirt') then v:destroy() end end
  2763. local S = Instance.new('Shirt', PCHAR) S.Name = 'Shirt' S.ShirtTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2764. end
  2765. end)
  2766.  
  2767. ADD_COMMAND('pants','pants [plr] [decal]',{},
  2768. function(ARGS, SPEAKER)
  2769. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2770. for i,v in pairs(PLAYERS) do
  2771. local PCHAR = _PLAYERS[v].Character
  2772. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Pants') then v:destroy() end end
  2773. local P = Instance.new('Pants', PCHAR) P.Name = 'Shirt' P.PantsTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2774. end
  2775. end)
  2776.  
  2777. ADD_COMMAND('longneck','longneck [plr]',{'lneck', 'giraffe'},
  2778. function(ARGS, SPEAKER)
  2779. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2780. for i,v in pairs(PLAYERS) do
  2781. local PCHAR = _PLAYERS[v].Character
  2782. RESET_MODEL(PCHAR)
  2783. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2784. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Accessory') then v.Handle.Mesh.Offset = Vector3.new(0, 5, 0) end end
  2785. if PCHAR.Head:FindFirstChild('Mesh') then PCHAR.Head.Mesh.Offset = Vector3.new(0, 5, 0) end
  2786. local G = Instance.new('Part', PCHAR) G.Name = 'giraffe_seth' G.BrickColor = PCHAR.Head.BrickColor G.Size = Vector3.new(2, 1, 1)
  2787. local SM = Instance.new('SpecialMesh', G) SM.Scale = Vector3.new(1.25, 5, 1.25) SM.Offset = Vector3.new(0, 2, 0)
  2788. local W = Instance.new('Weld', G) W.Part0 = PCHAR.Head W.Part1 = G
  2789. end
  2790. end)
  2791.  
  2792. ADD_COMMAND('stealchar','stealchar [plr]',{'schar'},
  2793. function(ARGS, SPEAKER)
  2794. local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1])
  2795. for i,v in pairs(PLAYERS1) do
  2796. RESET_MODEL(SPEAKER.Character) UPDATE_MODEL(SPEAKER.Character, _PLAYERS[v].Name)
  2797. end
  2798. end)
  2799.  
  2800. ADD_COMMAND('baseplate','baseplate',{'bp'},
  2801. function(ARGS, SPEAKER)
  2802. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Model') and v.Name == 'baseplate_seth' then v:destroy() end end
  2803. local BP = Instance.new('Part', workspace) BP.Name = 'baseplate_seth' BP.Anchored = true BP.BrickColor = BrickColor.new('Bright green') BP.Size = Vector3.new(2048, 5, 2048) BP.Position = Vector3.new(0, 0, 0)
  2804. end)
  2805.  
  2806. ADD_COMMAND('norotate','norotate [plr]',{'nrt'},
  2807. function(ARGS, SPEAKER)
  2808. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2809. for i,v in pairs(PLAYERS) do
  2810. local PCHAR = _PLAYERS[v].Character
  2811. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = false end
  2812. end
  2813. end)
  2814.  
  2815. ADD_COMMAND('rotate','rotate [plr]',{'rt'},
  2816. function(ARGS, SPEAKER)
  2817. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2818. for i,v in pairs(PLAYERS) do
  2819. local PCHAR = _PLAYERS[v].Character
  2820. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = true end
  2821. end
  2822. end)
  2823.  
  2824. ADD_COMMAND('admin','admin [plr]',{},
  2825. function(ARGS, SPEAKER)
  2826. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2827. for i,v in pairs(PLAYERS) do
  2828. if not CHECK_ADMIN(_PLAYERS[v]) then
  2829. table.insert(ADMINS, _PLAYERS[v].userId)
  2830. UPDATE_ADMINS()
  2831. spawn(function()
  2832. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re now an admin!')
  2833. wait(3)
  2834. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'Give me a try! | ' .. C_PREFIX .. 'ff me')
  2835. end)
  2836. end
  2837. end
  2838. end)
  2839.  
  2840. ADD_COMMAND('unadmin','unadmin [plr]',{},
  2841. function(ARGS, SPEAKER)
  2842. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2843. for i,v in pairs(PLAYERS) do
  2844. if CHECK_ADMIN(_PLAYERS[v]) then
  2845. if FIND_IN_TABLE(ADMINS, _PLAYERS[v].userId) then
  2846. table.remove(ADMINS, GET_IN_TABLE(ADMINS, _PLAYERS[v].userId))
  2847. UPDATE_ADMINS()
  2848. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re no longer an admin.')
  2849. end
  2850. end
  2851. end
  2852. end)
  2853.  
  2854. ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'},
  2855. function(ARGS, SPEAKER)
  2856. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2857. for i,v in pairs(PLAYERS) do
  2858. _PLAYERS[v].CameraMinZoomDistance = ARGS[2]
  2859. end
  2860. end)
  2861.  
  2862. ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'},
  2863. function(ARGS, SPEAKER)
  2864. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2865. for i,v in pairs(PLAYERS) do
  2866. _PLAYERS[v].CameraMaxZoomDistance = ARGS[2]
  2867. end
  2868. end)
  2869.  
  2870. ADD_COMMAND('age','age [plr]',{},
  2871. function(ARGS, SPEAKER)
  2872. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2873. for i,v in pairs(PLAYERS) do
  2874. NOTIFY(_PLAYERS[v].Name .. ' | ' .. _PLAYERS[v].AccountAge, 255, 255, 255)
  2875. end
  2876. end)
  2877.  
  2878. ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{},
  2879. function(ARGS, SPEAKER)
  2880. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2881. for i,v in pairs(PLAYERS) do
  2882. local PCHAR = _PLAYERS[v].Character
  2883. if PCHAR:FindFirstChild('Torso') then
  2884. local HL = Instance.new('SpotLight', PCHAR.Torso) HL.Name = 'seth_hl' HL.Brightness = 5 HL.Range = 60
  2885. if ARGS[2] and ARGS[3] and ARGS[4] then
  2886. HL.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  2887. end
  2888. end
  2889. end
  2890. end)
  2891.  
  2892. ADD_COMMAND('unhl','unhl [plr]',{},
  2893. function(ARGS, SPEAKER)
  2894. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2895. for i,v in pairs(PLAYERS) do
  2896. local PCHAR = _PLAYERS[v].Character
  2897. if PCHAR:FindFirstChild('Torso') then
  2898. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2899. if v:IsA('SpotLight') and v.Name == 'seth_hl' then
  2900. v:destroy()
  2901. end
  2902. end
  2903. end
  2904. end
  2905. end)
  2906.  
  2907. ADD_COMMAND('crash','crash [plr]',{},
  2908. function(ARGS, SPEAKER)
  2909. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2910. for i,v in pairs(PLAYERS) do
  2911. local PCHAR = _PLAYERS[v].Character
  2912. PCHAR.Torso.Anchored = true
  2913. for i,v in pairs(PCHAR:GetChildren()) do
  2914. if v:IsA('Humanoid') then
  2915. for i = 1,10 do
  2916. v.HipHeight = 1/0*0
  2917. end
  2918. end
  2919. end
  2920. end
  2921. end)
  2922.  
  2923. ADD_COMMAND('shutdown','shutdown',{},
  2924. function(ARGS, SPEAKER)
  2925. workspace.Gravity = 1/0*0
  2926. end)
  2927.  
  2928. ADD_COMMAND('smite','smite [plr]',{},
  2929. function(ARGS, SPEAKER)
  2930. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2931. for i,v in pairs(PLAYERS) do
  2932. local PCHAR = _PLAYERS[v].Character
  2933. spawn(function()
  2934. local function CastRay(A, B, C) local V = B - A return workspace:FindPartOnRayWithIgnoreList(Ray.new(A, V.unit * math.min(V.magnitude, 999)), C or {}, false, true) end
  2935.  
  2936. local PP = PCHAR.PrimaryPart.Position - Vector3.new(0, 3, 0)
  2937. local S = Instance.new('Sound', workspace) S.SoundId = 'rbxassetid://178090362' S.Volume = 1 S:Play() spawn(function() wait(7) S:destroy() end)
  2938. local S,P2 = CastRay(PP, PP - Vector3.new(0, 9, 0), {PCHAR})
  2939.  
  2940. local P1 = Instance.new('Part', game.Workspace)
  2941. P1.BrickColor = BrickColor.new('Institutional white')
  2942. P1.Material = 'Neon'
  2943. P1.Transparency = 0.9
  2944. P1.Anchored = true
  2945. P1.CanCollide = false
  2946. P1.Size = Vector3.new(0.2, 0.2, 0.2)
  2947. P1.CFrame = CFrame.new((S and P2 or PP) + Vector3.new(0, 1e3, 0))
  2948. Instance.new('BlockMesh', P1).Scale = Vector3.new(10, 10000, 10)
  2949.  
  2950. local P2, P3, P4, P5 = P1:Clone(), P1:Clone(), P1:Clone(), P1:Clone()
  2951. for i, v in next, {P2, P3, P4, P5} do i = i * 0.1 v.Parent, v.Size = P1, Vector3.new(0.2 + i, 0.2, 0.2 + i ) v.CFrame = P1.CFrame end wait(0.5) P1:destroy() PCHAR:BreakJoints()
  2952. end)
  2953. end
  2954. end)
  2955.  
  2956. ADD_COMMAND('skydive','skydive [plr]',{},
  2957. function(ARGS, SPEAKER)
  2958. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2959. for i,v in pairs(PLAYERS) do
  2960. local PCHAR = _PLAYERS[v].Character
  2961. spawn(function()
  2962. for i = 0, 3 do
  2963. if PCHAR then
  2964. PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame + Vector3.new(0, 7500, 0)
  2965. end
  2966. end
  2967. end)
  2968. end
  2969. end)
  2970.  
  2971. ADD_COMMAND('message','message [string]',{'m'},
  2972. function(ARGS, SPEAKER)
  2973. spawn(function()
  2974. if MG then
  2975. MESSAGE(GLS(false, 0))
  2976. else
  2977. LOAD_MESSAGE(GLS(false, 0))
  2978. end
  2979. end)
  2980. end)
  2981.  
  2982. ADD_COMMAND('control','control [plr]',{},
  2983. function(ARGS, SPEAKER)
  2984. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2985. for i,v in pairs(PLAYERS) do
  2986. local PCHAR = _PLAYERS[v].Character
  2987. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = _PLAYERS[v].Name
  2988. local CONTROL_ENABLED = false
  2989. local function CONTROL(P, V3)
  2990. if CONTROL_ENABLED then
  2991. if P.Character and P.Character:FindFirstChild('Humanoid') then
  2992. P.Character.Humanoid:MoveTo(V3)
  2993. end
  2994. end
  2995. end
  2996. HB.Selected:connect(function(M)
  2997. M.Button1Down:connect(function() CONTROL_ENABLED = true CONTROL(_PLAYERS:FindFirstChild(HB.Name), M.Hit.p) end)
  2998. M.Button1Up:connect(function() CONTROL_ENABLED = false end)
  2999. end)
  3000. end
  3001. end)
  3002.  
  3003. -- / extra
  3004.  
  3005. ADD_COMMAND('gravity','gravity [int]',{},
  3006. function(ARGS, SPEAKER)
  3007. workspace.Gravity = ARGS[1]
  3008. end)
  3009.  
  3010. ADD_COMMAND('fixlighting','fixlighting',{'fixl'},
  3011. function(ARGS, SPEAKER)
  3012. FIX_LIGHTING()
  3013. end)
  3014.  
  3015. ADD_COMMAND('fixfog','fixfog',{'clrfog'},
  3016. function(ARGS, SPEAKER)
  3017. _LIGHTING.FogColor = C3(191, 191, 191)
  3018. _LIGHTING.FogEnd = 100000000
  3019. _LIGHTING.FogStart = 0
  3020. end)
  3021.  
  3022. ADD_COMMAND('day','day',{},
  3023. function(ARGS, SPEAKER)
  3024. _LIGHTING.TimeOfDay = 14
  3025. end)
  3026.  
  3027. ADD_COMMAND('night','night',{},
  3028. function(ARGS, SPEAKER)
  3029. _LIGHTING.TimeOfDay = 24
  3030. end)
  3031.  
  3032. ADD_COMMAND('serverlock','serverlock',{'slock'},
  3033. function(ARGS, SPEAKER)
  3034. SERVER_LOCKED = true
  3035. end)
  3036.  
  3037. ADD_COMMAND('unserverlock','unserverlock',{'unslock'},
  3038. function(ARGS, SPEAKER)
  3039. SERVER_LOCKED = false
  3040. end)
  3041.  
  3042. ADD_COMMAND('fogend','fogend [int]',{},
  3043. function(ARGS, SPEAKER)
  3044. _LIGHTING.FogEnd = ARGS[1]
  3045. end)
  3046.  
  3047. ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{},
  3048. function(ARGS, SPEAKER)
  3049. if ARGS[1] and ARGS[2] and ARGS[3] then
  3050. _LIGHTING.FogColor = C3(ARGS[1], ARGS[2], ARGS[3])
  3051. end
  3052. end)
  3053.  
  3054. ADD_COMMAND('noclip','noclip',{},
  3055. function(ARGS, SPEAKER)
  3056. NOCLIP = true
  3057. JESUSFLY = false
  3058. SWIM = false
  3059. end)
  3060.  
  3061. ADD_COMMAND('clip','clip',{},
  3062. function(ARGS, SPEAKER)
  3063. NOCLIP = false
  3064. end)
  3065.  
  3066. ADD_COMMAND('jesusfly','jesusfly',{},
  3067. function(ARGS, SPEAKER)
  3068. NOCLIP = false
  3069. JESUSFLY = true
  3070. SWIM = false
  3071. end)
  3072.  
  3073. ADD_COMMAND('nojfly','nojfly',{},
  3074. function(ARGS, SPEAKER)
  3075. JESUSFLY = false
  3076. end)
  3077.  
  3078. ADD_COMMAND('swim','swim',{},
  3079. function(ARGS, SPEAKER)
  3080. NOCLIP = false
  3081. JESUSFLY = false
  3082. SWIM = true
  3083. end)
  3084.  
  3085. ADD_COMMAND('noswim','noswim',{},
  3086. function(ARGS, SPEAKER)
  3087. SWIM = false
  3088. end)
  3089.  
  3090. ADD_COMMAND('fly','fly',{},
  3091. function(ARGS, SPEAKER)
  3092. sFLY()
  3093. end)
  3094.  
  3095. ADD_COMMAND('unfly','unfly',{},
  3096. function(ARGS, SPEAKER)
  3097. NOFLY()
  3098. end)
  3099.  
  3100. ADD_COMMAND('prefix','prefix [string]',{},
  3101. function(ARGS, SPEAKER)
  3102. if ARGS[1] then
  3103. C_PREFIX = ARGS[1]
  3104. NOTIFY('Changed prefix to \'' .. ARGS[1] .. '\'', 255, 255, 255)
  3105. end
  3106. end)
  3107.  
  3108. ADD_COMMAND('version','version',{},
  3109. function(ARGS, SPEAKER)
  3110. NOTIFY('VERSION | ' .. VERSION, 255, 255, 255)
  3111. end)
  3112.  
  3113. ADD_COMMAND('fe','fe',{},
  3114. function(ARGS, SPEAKER)
  3115. spawn(function()
  3116. CHECK_FE()
  3117. end)
  3118. end)
  3119.  
  3120. function OPEN_COMMANDS()
  3121. SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 30)
  3122. SETH_MAIN.main.holder.holders.search.Visible = true
  3123. end
  3124.  
  3125. function CLOSE_COMMANDS()
  3126. SETH_MAIN.main.holder.holders.search.Visible = false
  3127. SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 0)
  3128. end
  3129.  
  3130. function OPEN_TAB(TAB)
  3131. if not _CORE:FindFirstChild('seth_main') then OPEN_MAIN() end
  3132. for a,b in pairs(SETH_MAIN.main.holder.holders:GetChildren()) do
  3133. if b.Name ~= TAB then
  3134. b.Visible = false
  3135. else
  3136. b.Visible = true
  3137. end
  3138. if TAB ~= 'cmds' then
  3139. CLOSE_COMMANDS()
  3140. else
  3141. OPEN_COMMANDS()
  3142. end
  3143. end
  3144. end
  3145.  
  3146. ADD_COMMAND('serverinfo','serverinfo',{'sinfo'},
  3147. function(ARGS, SPEAKER)
  3148. OPEN_TAB('server')
  3149. end)
  3150.  
  3151. ADD_COMMAND('admins','admins',{},
  3152. function(ARGS, SPEAKER)
  3153. OPEN_TAB('admins')
  3154. end)
  3155.  
  3156. ADD_COMMAND('cmds','cmds',{'commands'},
  3157. function(ARGS, SPEAKER)
  3158. OPEN_TAB('cmds')
  3159. end)
  3160.  
  3161. ADD_COMMAND('bans','bans',{},
  3162. function(ARGS, SPEAKER)
  3163. OPEN_TAB('bans')
  3164. end)
  3165.  
  3166. ADD_COMMAND('fun','fun',{},
  3167. function(ARGS, SPEAKER)
  3168. OPEN_TAB('fun')
  3169. end)
  3170.  
  3171. ADD_COMMAND('changelog','changelog',{},
  3172. function(ARGS, SPEAKER)
  3173. OPEN_TAB('changelog')
  3174. end)
  3175.  
  3176. ADD_COMMAND('credits','credits',{},
  3177. function(ARGS, SPEAKER)
  3178. OPEN_TAB('credits')
  3179. end)
  3180.  
  3181. MOUSE.KeyDown:connect(function(key)
  3182. if key:byte() == 29 then
  3183. if not NOCLIP then
  3184. ECOMMAND('noclip')
  3185. elseif NOCLIP then
  3186. ECOMMAND('clip')
  3187. end
  3188. elseif key:byte() == 30 then
  3189. if not JESUSFLY then
  3190. ECOMMAND('jesusfly')
  3191. elseif JESUSFLY then
  3192. ECOMMAND('nojfly')
  3193. end
  3194. end
  3195. end)
  3196.  
  3197. -- / after loaded
  3198.  
  3199. function CHECK_FE()
  3200. if not workspace.FilteringEnabled then
  3201. NOTIFY('Filtering is disabled', 50, 255, 50)
  3202. elseif workspace.FilteringEnabled then
  3203. NOTIFY('Filtering is ENABLED', 255, 50, 50)
  3204. end
  3205. end
  3206.  
  3207. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3208.  
  3209. local GOING_IN = true
  3210. CMD_BAR_H.bar.Changed:connect(function()
  3211. if CMD_BAR_H.bar.Text ~= 'press ; to execute a command' and CMD_BAR_H.bar.Focused and not GOING_IN then
  3212. if CMD_BAR_H.bar.Text ~= '' then
  3213. if not CMD_BAR_H.bar.Text:find(' ') then
  3214. CMD_BAR_H.bar.commands.Visible = true
  3215. CMD_BAR_H.bar.commands:ClearAllChildren()
  3216. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3217. local Y_COMMANDS = 0
  3218. for i,v in pairs(COMMANDS) do
  3219. if v.N:find(CMD_BAR_H.bar.Text) then
  3220. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 1, -200), 'InOut', 'Quad', 0.2, true)
  3221. CMD_BAR_H.bar.commands.CanvasSize = CMD_BAR_H.bar.commands.CanvasSize + UDim2.new(0, 0, 0, 20)
  3222. local COMMANDS_C = CMD_BAR_H.bar.commands_ex:Clone()
  3223. COMMANDS_C.Position = UDim2.new(0, 0, 0, Y_COMMANDS)
  3224. COMMANDS_C.Visible = true
  3225. COMMANDS_C.Text = ' ' .. v.D
  3226. COMMANDS_C.Parent = CMD_BAR_H.bar.commands
  3227. Y_COMMANDS = Y_COMMANDS + 20
  3228. end
  3229. end
  3230. end
  3231. else
  3232. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3233. CMD_BAR_H.bar.commands:ClearAllChildren()
  3234. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3235. end
  3236. end
  3237. end)
  3238.  
  3239. CMD_BAR_H.bar.FocusLost:connect(function()
  3240. GOING_IN = true
  3241. if CMD_BAR_H.bar.Text ~= '' then
  3242. spawn(function()
  3243. ECOMMAND(CMD_BAR_H.bar.Text, LP)
  3244. end)
  3245. end
  3246. CMD_BAR_H.bar.commands:ClearAllChildren()
  3247. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3248. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3249. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, -225, 1, -50), 'InOut', 'Quad', 0.5, true)
  3250. end)
  3251.  
  3252. MOUSE.KeyDown:connect(function(K)
  3253. if K:byte() == 59 then
  3254. GOING_IN = false
  3255. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3256. CMD_BAR_H.bar:CaptureFocus()
  3257. end
  3258. end)
  3259.  
  3260. NOTIFY('Hello, ' .. _PLAYERS.LocalPlayer.Name, 255, 255, 255)
  3261. CHECK_FE()
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