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- <Defs>
- <ThingDef ParentName="AnimalThingBase">
- <defName>Beak_Thing</defName>
- <label>beak thing</label>
- <description>A Large giraffe-like creature that moves extremely fast and is more comfortable in a hot, arid climate. Their precious eggs represent status and power due to how hard it is to attain one.</description>
- <statBases>
- <MoveSpeed>8</MoveSpeed>
- <ComfyTemperatureMin>0</ComfyTemperatureMin>
- <ComfyTemperatureMax>50</ComfyTemperatureMax>
- <MarketValue>2000</MarketValue>
- <FilthRate>3</FilthRate>
- </statBases>
- <tools>
- <li>
- <label>beak</label>
- <capacities>
- <li>Scratch</li>
- </capacities>
- <power>20</power>
- <cooldownTime>3</cooldownTime>
- <linkedBodyPartsGroup>Beak</linkedBodyPartsGroup>
- </li>
- <li>
- <label>beak</label>
- <capacities>
- <li>Bite</li>
- </capacities>
- <power>20</power>
- <cooldownTime>3</cooldownTime>
- <linkedBodyPartsGroup>Beak</linkedBodyPartsGroup>
- </li>
- <li>
- <label>beak</label>
- <capacities>
- <li>Cut</li>
- </capacities>
- <power>20</power>
- <cooldownTime>3</cooldownTime>
- <linkedBodyPartsGroup>Beak</linkedBodyPartsGroup>
- </li>
- </tools>
- <comps>
- <li Class="CompProperties_EggLayer">
- <eggUnfertilizedDef>EggChickenUnfertilized</eggUnfertilizedDef>
- <eggFertilizedDef>EggChickenFertilized</eggFertilizedDef>
- <eggFertilizationCountMax>1</eggFertilizationCountMax>
- <eggLayIntervalDays>15</eggLayIntervalDays>
- <eggCountRange>1</eggCountRange>
- </li>
- </comps>
- <race>
- <body>QuadrupedAnimalWithHoovesAndBeak</body>
- <herdAnimal>false</herdAnimal>
- <wildBiomes>
- <AridShrubland>0.1</AridShrubland>
- <Desert>0.1</Desert>
- <ExtremeDesert>0.1</ExtremeDesert>
- </wildBiomes>
- <predator>true</predator>
- <baseBodySize>4</baseBodySize>
- <baseHungerRate>1</baseHungerRate>
- <baseHealthScale>4</baseHealthScale>
- <leatherDef>Leather_Plain</leatherDef>
- <wildness>0.95</wildness>
- <meatLabel>beak thing meat</meatLabel>
- <trainability>Advanced</trainability>
- <manhunterOnTameFailChance>0.9</manhunterOnTameFailChance>
- <manhunterOnDamageChance>1</manhunterOnDamageChance>
- <foodType>CarnivoreAnimal, OvivoreAnimal</foodType>
- <lifeExpectancy>45</lifeExpectancy>
- <lifeStageAges>
- <li>
- <def>AnimalBaby</def>
- <minAge>0</minAge>
- </li>
- <li>
- <def>AnimalJuvenile</def>
- <minAge>0.25</minAge>
- </li>
- <li>
- <def>AnimalAdult</def>
- <minAge>0.5</minAge>
- <soundWounded>?</soundWounded>
- <soundDeath>?</soundDeath>
- <soundAngry>?</soundAngry>
- <soundCall>?</soundCall>
- </li>
- </lifeStageAges>
- <soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn>
- <soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding>
- <soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss>
- </race>
- <tradeTags>
- <li>AnimalFighter</li>
- </tradeTags>
- </thingDef>
- <PawnKindDef ParentName="AnimalKindBase">
- <defName>Beak_Thing</defName>
- <label>beak thing</label>
- <labelPlural>beak thing</labelPlural>
- <race>Beak_Thing</race>
- <combatPower>300</combatPower>
- <ecoSystemWeight>0.5</ecoSystemWeight>
- <lifeStages>
- <li>
- <label>juvenile beak thing</label>
- <bodyGraphicData>
- <texPath>?</texpath>
- <drawSize>1.2</drawSize>
- </bodyGraphicData>
- <dessicatedBodyGraphicData>
- <texPath>?</texPath>
- <drawSize>1.2</drawSize>
- </dessicatedBodyGraphicData>
- </li>
- <li>
- <label>beak thing</label>
- <bodyGraphicData>
- <texPath>?</texpath>
- <drawSize>1.85</drawSize>
- </bodyGraphicData>
- <dessicatedBodyGraphicData>
- <texPath>?</texPath>
- <drawSize>1.85</drawSize>
- </dessicatedBodyGraphicData>
- </li>
- <li>
- <label>elder beak thing</label>
- <bodyGraphicData>
- <texPath>?</texpath>
- <drawSize>2.5</drawSize>
- </bodyGraphicData>
- <dessicatedBodyGraphicData>
- <texPath>?</texPath>
- <drawSize>2.5</drawSize>
- </dessicatedBodyGraphicData>
- </li>
- </lifeStages>
- </PawnKindDef>
- </Defs>
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