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Wasushi

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Aug 27th, 2021
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  1. <Defs>
  2. <ThingDef ParentName="AnimalThingBase">
  3. <defName>Beak_Thing</defName>
  4. <label>beak thing</label>
  5. <description>A Large giraffe-like creature that moves extremely fast and is more comfortable in a hot, arid climate. Their precious eggs represent status and power due to how hard it is to attain one.</description>
  6. <statBases>
  7. <MoveSpeed>8</MoveSpeed>
  8. <ComfyTemperatureMin>0</ComfyTemperatureMin>
  9. <ComfyTemperatureMax>50</ComfyTemperatureMax>
  10. <MarketValue>2000</MarketValue>
  11. <FilthRate>3</FilthRate>
  12. </statBases>
  13. <tools>
  14. <li>
  15. <label>beak</label>
  16. <capacities>
  17. <li>Scratch</li>
  18. </capacities>
  19. <power>20</power>
  20. <cooldownTime>3</cooldownTime>
  21. <linkedBodyPartsGroup>Beak</linkedBodyPartsGroup>
  22. </li>
  23. <li>
  24. <label>beak</label>
  25. <capacities>
  26. <li>Bite</li>
  27. </capacities>
  28. <power>20</power>
  29. <cooldownTime>3</cooldownTime>
  30. <linkedBodyPartsGroup>Beak</linkedBodyPartsGroup>
  31. </li>
  32. <li>
  33. <label>beak</label>
  34. <capacities>
  35. <li>Cut</li>
  36. </capacities>
  37. <power>20</power>
  38. <cooldownTime>3</cooldownTime>
  39. <linkedBodyPartsGroup>Beak</linkedBodyPartsGroup>
  40. </li>
  41. </tools>
  42. <comps>
  43. <li Class="CompProperties_EggLayer">
  44. <eggUnfertilizedDef>EggChickenUnfertilized</eggUnfertilizedDef>
  45. <eggFertilizedDef>EggChickenFertilized</eggFertilizedDef>
  46. <eggFertilizationCountMax>1</eggFertilizationCountMax>
  47. <eggLayIntervalDays>15</eggLayIntervalDays>
  48. <eggCountRange>1</eggCountRange>
  49. </li>
  50. </comps>
  51. <race>
  52. <body>QuadrupedAnimalWithHoovesAndBeak</body>
  53. <herdAnimal>false</herdAnimal>
  54. <wildBiomes>
  55. <AridShrubland>0.1</AridShrubland>
  56. <Desert>0.1</Desert>
  57. <ExtremeDesert>0.1</ExtremeDesert>
  58. </wildBiomes>
  59. <predator>true</predator>
  60. <baseBodySize>4</baseBodySize>
  61. <baseHungerRate>1</baseHungerRate>
  62. <baseHealthScale>4</baseHealthScale>
  63. <leatherDef>Leather_Plain</leatherDef>
  64. <wildness>0.95</wildness>
  65. <meatLabel>beak thing meat</meatLabel>
  66. <trainability>Advanced</trainability>
  67. <manhunterOnTameFailChance>0.9</manhunterOnTameFailChance>
  68. <manhunterOnDamageChance>1</manhunterOnDamageChance>
  69. <foodType>CarnivoreAnimal, OvivoreAnimal</foodType>
  70. <lifeExpectancy>45</lifeExpectancy>
  71. <lifeStageAges>
  72. <li>
  73. <def>AnimalBaby</def>
  74. <minAge>0</minAge>
  75. </li>
  76. <li>
  77. <def>AnimalJuvenile</def>
  78. <minAge>0.25</minAge>
  79. </li>
  80. <li>
  81. <def>AnimalAdult</def>
  82. <minAge>0.5</minAge>
  83. <soundWounded>?</soundWounded>
  84. <soundDeath>?</soundDeath>
  85. <soundAngry>?</soundAngry>
  86. <soundCall>?</soundCall>
  87. </li>
  88. </lifeStageAges>
  89. <soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn>
  90. <soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding>
  91. <soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss>
  92. </race>
  93. <tradeTags>
  94. <li>AnimalFighter</li>
  95. </tradeTags>
  96. </thingDef>
  97.  
  98. <PawnKindDef ParentName="AnimalKindBase">
  99. <defName>Beak_Thing</defName>
  100. <label>beak thing</label>
  101. <labelPlural>beak thing</labelPlural>
  102. <race>Beak_Thing</race>
  103. <combatPower>300</combatPower>
  104. <ecoSystemWeight>0.5</ecoSystemWeight>
  105. <lifeStages>
  106. <li>
  107. <label>juvenile beak thing</label>
  108. <bodyGraphicData>
  109. <texPath>?</texpath>
  110. <drawSize>1.2</drawSize>
  111. </bodyGraphicData>
  112. <dessicatedBodyGraphicData>
  113. <texPath>?</texPath>
  114. <drawSize>1.2</drawSize>
  115. </dessicatedBodyGraphicData>
  116. </li>
  117. <li>
  118. <label>beak thing</label>
  119. <bodyGraphicData>
  120. <texPath>?</texpath>
  121. <drawSize>1.85</drawSize>
  122. </bodyGraphicData>
  123. <dessicatedBodyGraphicData>
  124. <texPath>?</texPath>
  125. <drawSize>1.85</drawSize>
  126. </dessicatedBodyGraphicData>
  127. </li>
  128. <li>
  129. <label>elder beak thing</label>
  130. <bodyGraphicData>
  131. <texPath>?</texpath>
  132. <drawSize>2.5</drawSize>
  133. </bodyGraphicData>
  134. <dessicatedBodyGraphicData>
  135. <texPath>?</texPath>
  136. <drawSize>2.5</drawSize>
  137. </dessicatedBodyGraphicData>
  138. </li>
  139. </lifeStages>
  140. </PawnKindDef>
  141. </Defs>
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