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Init Shit

dragonbane Apr 28th, 2019 85 Never
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  1. (function()
  2.   local QDR, QDScript = QDR, QDScript
  3.   QDR.Luna._create_template("0f20ebf7-1be2-4aaa-bbd4-375e91806955", "b31ecf7d661f93b0", "Detroit", {
  4.     ["GC_SCRIPT_CONTEXT"] = {
  5.       OnRegistered = function(Id, ThisObject, Context)
  6.         local instance = QDR.Luna._create_template_instance("0f20ebf7-1be2-4aaa-bbd4-375e91806955", Context, ThisObject)
  7.         instance:_create_controller_tables(4626, {
  8.           "INPUT_CLIENT_LOG_CONTROLLER"
  9.         })
  10.         instance:_create_controller_tables(4646, {
  11.           "NETWORK_USER_CONNECTION_CONTROLLER"
  12.         })
  13.         instance:_create_controller_tables(4647, {
  14.           "NETWORK_CONTROLLER"
  15.         })
  16.       end,
  17.       OnInit = function(Id, ThisObject, bTestMode, Context)
  18.         local instance = QDR.Luna._get_template_instance("0f20ebf7-1be2-4aaa-bbd4-375e91806955", Context)
  19.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableBool", "e8579b5b-f6a7-4c00-9218-5e9b8abcbe2e", bTestMode, QDScript.GO_b31ecf7d661f93b0[""])
  20.         instance.nodes.SCRIPT_BLOCK_14:Run(instance)
  21.       end,
  22.       OnReloaded = function(Context)
  23.         local instance = QDR.Luna._get_template_instance("0f20ebf7-1be2-4aaa-bbd4-375e91806955", Context)
  24.         instance.nodes.PRINT_9:Run(instance)
  25.       end,
  26.       OnUnregistered = function(Id, ThisObject, Context)
  27.         QDR.Luna._delete_template_instance("0f20ebf7-1be2-4aaa-bbd4-375e91806955", Context)
  28.       end
  29.     },
  30.     ["INPUT_CLIENT_LOG_CONTROLLER"] = {
  31.       OnLogin = function(self, ClientID)
  32.         local instance = self._instance
  33.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableInt", "26f7823a-70e4-4423-8f4e-ebef40062340", ClientID, QDScript.GO_b31ecf7d661f93b0[""])
  34.         instance.nodes.PRINT_4:Run(instance)
  35.       end,
  36.       OnLogout = function(self, ClientID)
  37.         local instance = self._instance
  38.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableInt", "edcbe2f8-82b1-4795-9918-977da269983b", ClientID, QDScript.GO_b31ecf7d661f93b0[""])
  39.         instance.nodes.PRINT_5:Run(instance)
  40.       end,
  41.       OnKill = function(self)
  42.         local instance = self._instance
  43.         instance:_destroy_controller_com_instance("INPUT_CLIENT_LOG_CONTROLLER")
  44.       end,
  45.       Start = function(self, instance)
  46.         local controller_com_instance = instance:_get_or_create_controller_com_instance("INPUT_CLIENT_LOG_CONTROLLER")
  47.         if controller_com_instance then
  48.           controller_com_instance:Start()
  49.         end
  50.       end
  51.     },
  52.     ["NETWORK_CONTROLLER"] = {
  53.       __init_controller_instance__ = function(instance, controller_com_instance)
  54.         controller_com_instance:SetNotifyAtStart(true)
  55.       end,
  56.       OnNewConnectionState = function(self, ConnectionState)
  57.         local instance = self._instance
  58.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableInt", "1a35a4e9-0e69-4d5c-92b2-963ff7e25291", ConnectionState, QDScript.GO_b31ecf7d661f93b0[""])
  59.         instance.nodes.SCRIPT_BLOCK_22:Run(instance)
  60.       end,
  61.       OnKill = function(self)
  62.         local instance = self._instance
  63.         instance:_destroy_controller_com_instance("NETWORK_CONTROLLER")
  64.       end,
  65.       Start = function(self, instance)
  66.         local controller_com_instance = instance:_get_or_create_controller_com_instance("NETWORK_CONTROLLER")
  67.         if controller_com_instance then
  68.           self.__init_controller_instance__(instance, controller_com_instance)
  69.           controller_com_instance:Start()
  70.         end
  71.       end,
  72.       Kill = function(self, instance)
  73.         local controller_com_instance = instance:_get_or_create_controller_com_instance("NETWORK_CONTROLLER")
  74.         if controller_com_instance then
  75.           self.__init_controller_instance__(instance, controller_com_instance)
  76.           controller_com_instance:Kill()
  77.         end
  78.       end
  79.     },
  80.     ["NETWORK_USER_CONNECTION_CONTROLLER"] = {
  81.       __init_controller_instance__ = function(instance, controller_com_instance)
  82.         controller_com_instance:SetUserIndex(0)
  83.         controller_com_instance:SetNotifyAtStart(true)
  84.       end,
  85.       OnSignedIn = function(self)
  86.         local instance = self._instance
  87.         instance.nodes.SCRIPT_BLOCK_18:Run(instance)
  88.       end,
  89.       OnSignedOut = function(self)
  90.         local instance = self._instance
  91.         instance.nodes.SCRIPT_BLOCK_21:Run(instance)
  92.       end,
  93.       OnKill = function(self)
  94.         local instance = self._instance
  95.         instance:_destroy_controller_com_instance("NETWORK_USER_CONNECTION_CONTROLLER")
  96.       end,
  97.       Start = function(self, instance)
  98.         local controller_com_instance = instance:_get_or_create_controller_com_instance("NETWORK_USER_CONNECTION_CONTROLLER")
  99.         if controller_com_instance then
  100.           self.__init_controller_instance__(instance, controller_com_instance)
  101.           controller_com_instance:Start()
  102.         end
  103.       end,
  104.       Kill = function(self, instance)
  105.         local controller_com_instance = instance:_get_or_create_controller_com_instance("NETWORK_USER_CONNECTION_CONTROLLER")
  106.         if controller_com_instance then
  107.           self.__init_controller_instance__(instance, controller_com_instance)
  108.           controller_com_instance:Kill()
  109.         end
  110.       end
  111.     },
  112.     ["IF"] = {
  113.       Test = function(self, instance)
  114.         if CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableString", "a1d0d552-c0e3-4508-9ae1-f63a39c83a3b", QDScript.GO_4d4a19cbbd3d106e[""]) == "UT" then
  115.           instance.nodes["Script Box_10"]:Run(instance)
  116.         else
  117.           instance.nodes["0f20ebf7-1be2-4aaa-bbd4-375e91806955"]:Start(instance)
  118.         end
  119.       end
  120.     },
  121.     ["IF_13"] = {
  122.       Test = function(self, instance)
  123.         if CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableString", "a1d0d552-c0e3-4508-9ae1-f63a39c83a3b", QDScript.GO_4d4a19cbbd3d106e[""]) == "PGWHO" then
  124.           instance.nodes["Script Box_17"]:Run(instance)
  125.         else
  126.           instance.nodes.IF_14:Test(instance)
  127.         end
  128.       end
  129.     },
  130.     ["IF_14"] = {
  131.       Test = function(self, instance)
  132.         if CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableString", "a1d0d552-c0e3-4508-9ae1-f63a39c83a3b", QDScript.GO_4d4a19cbbd3d106e[""]) == "PGWDEMO" then
  133.           instance.nodes["Script Box_19"]:Run(instance)
  134.         else
  135.           instance.nodes.IF_18:Test(instance)
  136.         end
  137.       end
  138.     },
  139.     ["IF_15"] = {
  140.       Test = function(self, instance)
  141.         if CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableInt", "26f7823a-70e4-4423-8f4e-ebef40062340", QDScript.GO_b31ecf7d661f93b0[""]) == 0 then
  142.           instance.nodes.SCRIPT_BLOCK_15:Run(instance)
  143.         end
  144.       end
  145.     },
  146.     ["IF_17"] = {
  147.       Test = function(self, instance)
  148.         if CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableInt", "edcbe2f8-82b1-4795-9918-977da269983b", QDScript.GO_b31ecf7d661f93b0[""]) == 0 then
  149.           instance.nodes.SCRIPT_BLOCK_16:Run(instance)
  150.         end
  151.       end
  152.     },
  153.     ["IF_18"] = {
  154.       Test = function(self, instance)
  155.         if CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableString", "a1d0d552-c0e3-4508-9ae1-f63a39c83a3b", QDScript.GO_4d4a19cbbd3d106e[""]) == "INTERRO" then
  156.           instance.nodes.SCRIPT_BLOCK_17:Run(instance)
  157.         else
  158.           instance.nodes.IF:Test(instance)
  159.         end
  160.       end
  161.     },
  162.     ["IF_2"] = {
  163.       Test = function(self, instance)
  164.         if CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableString", "a1d0d552-c0e3-4508-9ae1-f63a39c83a3b", QDScript.GO_4d4a19cbbd3d106e[""]) == "CHUNK" then
  165.           instance.nodes["0f20ebf7-1be2-4aaa-bbd4-375e91806955_2"]:Start(instance)
  166.         else
  167.           instance.nodes.IF_4:Test(instance)
  168.         end
  169.       end
  170.     },
  171.     ["IF_3"] = {
  172.       Test = function(self, instance)
  173.         if CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableBool", "83c41c85-3874-4505-9304-2d49362676c8", QDScript.GO_b31ecf7d661f93b0[""]) then
  174.           instance.nodes.SCRIPT_BLOCK:Run(instance)
  175.         else
  176.           instance.nodes["Script Box_23"]:Run(instance)
  177.         end
  178.       end
  179.     },
  180.     ["IF_4"] = {
  181.       Test = function(self, instance)
  182.         if CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableString", "a1d0d552-c0e3-4508-9ae1-f63a39c83a3b", QDScript.GO_4d4a19cbbd3d106e[""]) == "E3" then
  183.           instance.nodes.SCRIPT_BLOCK_17:Run(instance)
  184.         else
  185.           instance.nodes.IF_5:Test(instance)
  186.         end
  187.       end
  188.     },
  189.     ["IF_5"] = {
  190.       Test = function(self, instance)
  191.         if CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableString", "a1d0d552-c0e3-4508-9ae1-f63a39c83a3b", QDScript.GO_4d4a19cbbd3d106e[""]) == "E3NOTLK" then
  192.           instance.nodes.SCRIPT_BLOCK_17:Run(instance)
  193.         else
  194.           instance.nodes.IF_6:Test(instance)
  195.         end
  196.       end
  197.     },
  198.     ["IF_6"] = {
  199.       Test = function(self, instance)
  200.         if CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableString", "a1d0d552-c0e3-4508-9ae1-f63a39c83a3b", QDScript.GO_4d4a19cbbd3d106e[""]) == "E3HOST" then
  201.           instance.nodes.SCRIPT_BLOCK_17:Run(instance)
  202.         else
  203.           instance.nodes.IF_13:Test(instance)
  204.         end
  205.       end
  206.     },
  207.     ["PRINT"] = {
  208.       Run = function(self, instance)
  209.         print("[TM][ROL] SceneStart()")
  210.       end
  211.     },
  212.     ["PRINT_10"] = {
  213.       Run = function(self, instance)
  214.         print("[NETWORK_CONTROLLER] OnNewConnectionState = " .. tostring(CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableInt", "aeea1292-e9da-46e4-8cc6-27e4486e42fb", QDScript.GO_47851884a5052a2[""])))
  215.         instance.nodes.SCRIPT_BLOCK_23:Run(instance)
  216.       end
  217.     },
  218.     ["PRINT_11"] = {
  219.       Run = function(self, instance)
  220.         print("[NETWORK] bNetworkConnected =" .. tostring(CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableBool", "b65e25bc-10ef-4ba4-9969-22cc66380421", QDScript.GO_47851884a5052a2[""])))
  221.       end
  222.     },
  223.     ["PRINT_12"] = {
  224.       Run = function(self, instance)
  225.         print("[JCO] bCircleAndCrossInverted : " .. tostring(CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableBool", "28bd6692-3316-45da-888d-ba84a22810f3", QDScript.GO_b1dbd5d6ef3a0be4[""])))
  226.         instance.nodes["Script Box_13"]:Run(instance)
  227.       end
  228.     },
  229.     ["PRINT_13"] = {
  230.       Run = function(self, instance)
  231.         print("[ARI] SKU=" .. tostring(CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableString", "fa963693-05de-4d78-9976-2be3d6069bf0", QDScript.GO_4d4a19cbbd3d106e[""])) .. tostring(" Language=") .. tostring(CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableString", "540a3b16-df23-464c-b07b-81c3b3f9ce8e", QDScript.GO_4d4a19cbbd3d106e[""])) .. tostring(" Build=") .. tostring(CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableString", "a1d0d552-c0e3-4508-9ae1-f63a39c83a3b", QDScript.GO_4d4a19cbbd3d106e[""])))
  232.       end
  233.     },
  234.     ["PRINT_2"] = {
  235.       Run = function(self, instance)
  236.         print("[TEST] -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- TEST MODE -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-")
  237.         instance.nodes.PRINT_3:Run(instance)
  238.       end
  239.     },
  240.     ["PRINT_3"] = {
  241.       Run = function(self, instance)
  242.         print("[TEST]   Scene Label =" .. tostring(CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableString", "a2b4509e-ae36-4aa1-96a8-7071223b52a6", QDScript.GO_64aed5c948f44039[""])))
  243.         instance.nodes.SWITCH_4:Test(instance)
  244.       end
  245.     },
  246.     ["PRINT_4"] = {
  247.       Run = function(self, instance)
  248.         print("[INPUT_CLIENT_LOG] OnLogin=" .. tostring(CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableInt", "26f7823a-70e4-4423-8f4e-ebef40062340", QDScript.GO_b31ecf7d661f93b0[""])))
  249.         instance.nodes.IF_15:Test(instance)
  250.       end
  251.     },
  252.     ["PRINT_5"] = {
  253.       Run = function(self, instance)
  254.         print("[INPUT_CLIENT_LOG] OnLogout=" .. tostring(CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableInt", "edcbe2f8-82b1-4795-9918-977da269983b", QDScript.GO_b31ecf7d661f93b0[""])))
  255.         instance.nodes.IF_17:Test(instance)
  256.       end
  257.     },
  258.     ["PRINT_6"] = {
  259.       Run = function(self, instance)
  260.         print("[NETWORK_USER_CONNECTION] OnSignedIn")
  261.         instance.nodes.SCRIPT_BLOCK_23:Run(instance)
  262.       end
  263.     },
  264.     ["PRINT_7"] = {
  265.       Run = function(self, instance)
  266.         print("[TM][ROL] SceneEnd()")
  267.       end
  268.     },
  269.     ["PRINT_8"] = {
  270.       Run = function(self, instance)
  271.         print("[NETWORK_USER_CONNECTION] OnSignedOut")
  272.         instance.nodes.SCRIPT_BLOCK_23:Run(instance)
  273.       end
  274.     },
  275.     ["PRINT_9"] = {
  276.       Run = function(self, instance)
  277.         print("[SAVEGAME] Force set options.")
  278.         instance.nodes.GAME_OBJECT_NODE_2:Set(instance)
  279.       end
  280.     },
  281.     ["SCRIPT_BLOCK"] = {
  282.       Run = function(self, instance)
  283.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableGameObject", "9c320485-179d-497b-ab1a-c3e154fd6471", CppCall(QDScript.GAME_ENGINE_SERVICE[""], "GetObjectToTest"), QDScript.GO_4d4a19cbbd3d106e[""])
  284.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableString", "a2b4509e-ae36-4aa1-96a8-7071223b52a6", CppCall(CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableGameObject", "9c320485-179d-497b-ab1a-c3e154fd6471", QDScript.GO_4d4a19cbbd3d106e[""]), "GetLabel"), QDScript.GO_64aed5c948f44039[""])
  285.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableBool", "816cddad-8f31-4163-ab2e-87bd3395afaf", false, QDScript.GO_4d4a19cbbd3d106e[""])
  286.         instance.nodes.PRINT_2:Run(instance)
  287.       end
  288.     },
  289.     ["SCRIPT_BLOCK_10"] = {
  290.       Run = function(self, instance)
  291.         CppCall(QDScript.GS_GLOBAL_VARIABLES[""], "AddVariableBool", "bIsCircleAndCrossInverted", false)
  292.         CppCall(QDScript.GS_GLOBAL_VARIABLES[""], "SetVariableBool", "bIsCircleAndCrossInverted", false)
  293.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableBool", "28bd6692-3316-45da-888d-ba84a22810f3", false, QDScript.GO_b1dbd5d6ef3a0be4[""])
  294.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableComInstance", "f2f183bb-a60f-4874-b75d-f1576dbd6134", QDScript.GO_4d4a19cbbd3d106e[""]):AddLocalVariableBool("bIsCircleAndCrossInverted", false)
  295.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableComInstance", "f2f183bb-a60f-4874-b75d-f1576dbd6134", QDScript.GO_4d4a19cbbd3d106e[""]):SetVariableBool("bIsCircleAndCrossInverted", false)
  296.         instance.nodes.PRINT_12:Run(instance)
  297.       end
  298.     },
  299.     ["SCRIPT_BLOCK_13"] = {
  300.       Run = function(self, instance)
  301.         CppCall(QDScript.GS_TITLE_USER_STORAGE[""], "Initialize", 0)
  302.         instance.nodes.SCRIPT_BLOCK_7:Run(instance)
  303.       end
  304.     },
  305.     ["SCRIPT_BLOCK_14"] = {
  306.       Run = function(self, instance)
  307.         CppCall(QDScript.GS_TITLE_CERTIFICATE[""], "Initialize", "CUSA00717_00", "c571dda4b24ace465c9549057b77f4d6fb1b8fec28f92bdca5ea4c67f52ba6d1d93ff06c5a691d8343bbff3ddee11958a7b26817177a8f10420d4c0da9d8167804974ed5d80ad8879f5d7ff31059fa85729e6f5ab1ca29a96760c608692b3269669009f657a5ea61432c97708ef1f52f4495ad8f92b8d70bac8508f16f705bcc")
  308.         instance.nodes.SCRIPT_BLOCK_13:Run(instance)
  309.       end
  310.     },
  311.     ["SCRIPT_BLOCK_15"] = {
  312.       Run = function(self, instance)
  313.         QDT.TUS_SERVICE:RegisterActiveUser(CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableInt", "26f7823a-70e4-4423-8f4e-ebef40062340", QDScript.GO_b31ecf7d661f93b0[""]))
  314.         instance.nodes.NETWORK_USER_CONNECTION_CONTROLLER:Start(instance)
  315.         instance.nodes.NETWORK_CONTROLLER:Start(instance)
  316.       end
  317.     },
  318.     ["SCRIPT_BLOCK_16"] = {
  319.       Run = function(self, instance)
  320.         QDT.TUS_SERVICE:UnregisterActiveUser(CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableInt", "edcbe2f8-82b1-4795-9918-977da269983b", QDScript.GO_b31ecf7d661f93b0[""]))
  321.         instance.nodes.NETWORK_USER_CONNECTION_CONTROLLER:Kill(instance)
  322.         instance.nodes.SCRIPT_BLOCK_21:Run(instance)
  323.         instance.nodes.NETWORK_CONTROLLER:Kill(instance)
  324.       end
  325.     },
  326.     ["SCRIPT_BLOCK_17"] = {
  327.       Run = function(self, instance)
  328.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableBool", "20c62c4b-e4b3-42d7-8101-d1e1f9e4656b", true, QDScript.GO_861ecf1b42ee484c[""])
  329.         instance.nodes["0f20ebf7-1be2-4aaa-bbd4-375e91806955_2"]:Start(instance)
  330.       end
  331.     },
  332.     ["SCRIPT_BLOCK_18"] = {
  333.       Run = function(self, instance)
  334.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableBool", "ebff32fb-8f67-40ad-abe0-f472914719f3", true, QDScript.GO_47851884a5052a2[""])
  335.         instance.nodes.PRINT_6:Run(instance)
  336.       end
  337.     },
  338.     ["SCRIPT_BLOCK_2"] = {
  339.       Run = function(self, instance)
  340.         CppCall(QDScript.GO_cb87d21d771da865[""], "Activate")
  341.         CppCall(QDScript.GO_5832932a5273cdd4[""], "Activate")
  342.         instance.nodes.SCRIPT_BLOCK_30:Run(instance)
  343.       end
  344.     },
  345.     ["SCRIPT_BLOCK_21"] = {
  346.       Run = function(self, instance)
  347.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableBool", "ebff32fb-8f67-40ad-abe0-f472914719f3", false, QDScript.GO_47851884a5052a2[""])
  348.         instance.nodes.PRINT_8:Run(instance)
  349.       end
  350.     },
  351.     ["SCRIPT_BLOCK_22"] = {
  352.       Run = function(self, instance)
  353.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableInt", "aeea1292-e9da-46e4-8cc6-27e4486e42fb", CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableInt", "1a35a4e9-0e69-4d5c-92b2-963ff7e25291", QDScript.GO_b31ecf7d661f93b0[""]), QDScript.GO_47851884a5052a2[""])
  354.         instance.nodes.PRINT_10:Run(instance)
  355.       end
  356.     },
  357.     ["SCRIPT_BLOCK_23"] = {
  358.       Run = function(self, instance)
  359.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableBool", "b65e25bc-10ef-4ba4-9969-22cc66380421", CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableBool", "ebff32fb-8f67-40ad-abe0-f472914719f3", QDScript.GO_47851884a5052a2[""]) and CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableInt", "aeea1292-e9da-46e4-8cc6-27e4486e42fb", QDScript.GO_47851884a5052a2[""]) > 0, QDScript.GO_47851884a5052a2[""])
  360.         instance.nodes.PRINT_11:Run(instance)
  361.       end
  362.     },
  363.     ["SCRIPT_BLOCK_24"] = {
  364.       Run = function(self, instance)
  365.         CppCall(QDScript.GS_SAVE_SERVICE[""], "EnableCutsceneCheck", true)
  366.       end
  367.     },
  368.     ["SCRIPT_BLOCK_25"] = {
  369.       Run = function(self, instance)
  370.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableBool", "39a1e411-6688-4941-ac2a-531fdd62bd5f", false, QDScript.GO_4d4a19cbbd3d106e[""])
  371.         instance.nodes["Script Box_6"]:Run(instance)
  372.       end
  373.     },
  374.     ["SCRIPT_BLOCK_3"] = {
  375.       Run = function(self, instance)
  376.         CppCall(QDScript.GS_TELEMETRY[""], "SceneStart")
  377.         instance.nodes.PRINT:Run(instance)
  378.       end
  379.     },
  380.     ["SCRIPT_BLOCK_30"] = {
  381.       Run = function(self, instance)
  382.         CppCall(QDScript.GS_GAME_CONFIG[""], "SetDifficultyScriptTimerFactor_0", 1)
  383.         CppCall(QDScript.GS_GAME_CONFIG[""], "SetDifficultyScriptTimerFactor_1", 0.8)
  384.         CppCall(QDScript.GS_GAME_CONFIG[""], "SetDifficultyScriptTimerFactor_2", 0.8)
  385.         instance.nodes.SCRIPT_BLOCK_8:Run(instance)
  386.       end
  387.     },
  388.     ["SCRIPT_BLOCK_36"] = {
  389.       Run = function(self, instance)
  390.         QDT.COM_SOUND_MANAGER:SetMasteringConfiguration(CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableInt", "34ef0a8b-22c8-4263-bd3b-98b88726a6f3", QDScript.GO_b1dbd5d6ef3a0be4[""]))
  391.         instance.nodes["Script Box_16"]:Run(instance)
  392.       end
  393.     },
  394.     ["SCRIPT_BLOCK_4"] = {
  395.       Run = function(self, instance)
  396.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableBool", "83c41c85-3874-4505-9304-2d49362676c8", CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableBool", "e8579b5b-f6a7-4c00-9218-5e9b8abcbe2e", QDScript.GO_b31ecf7d661f93b0[""]), QDScript.GO_b31ecf7d661f93b0[""])
  397.         instance.nodes.SCRIPT_BLOCK_2:Run(instance)
  398.       end
  399.     },
  400.     ["SCRIPT_BLOCK_5"] = {
  401.       Run = function(self, instance)
  402.         CppCall(QDScript.GS_TELEMETRY[""], "SceneEnd")
  403.         instance.nodes.PRINT_7:Run(instance)
  404.       end
  405.     },
  406.     ["SCRIPT_BLOCK_6"] = {
  407.       Run = function(self, instance)
  408.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableComInstance", "3980c151-6b07-4f42-b70e-70c1e167a021", QDScript.GO_4d4a19cbbd3d106e[""]):ViewportMotionBlurSetShutterSpeed(5)
  409.       end
  410.     },
  411.     ["SCRIPT_BLOCK_7"] = {
  412.       Run = function(self, instance)
  413.         CppCall(QDScript.GS_ACHIEVEMENT[""], "Initialize", 0)
  414.         instance.nodes.GM_GameManagerOnInit:Call(instance)
  415.         instance.nodes.SCRIPT_BLOCK_4:Run(instance)
  416.         instance.nodes.INPUT_CLIENT_LOG_CONTROLLER:Start(instance)
  417.       end
  418.     },
  419.     ["SCRIPT_BLOCK_8"] = {
  420.       Run = function(self, instance)
  421.         NewOS("", 18002, 80):SetPoolSize(4)
  422.         instance.nodes.GAME_OBJECT_NODE:Reload(instance)
  423.       end
  424.     },
  425.     ["SCRIPT_BLOCK_9"] = {
  426.       Run = function(self, instance)
  427.         CppCall(QDScript.GS_GLOBAL_VARIABLES[""], "AddVariableBool", "bIsCircleAndCrossInverted", true)
  428.         CppCall(QDScript.GS_GLOBAL_VARIABLES[""], "SetVariableBool", "bIsCircleAndCrossInverted", true)
  429.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableBool", "28bd6692-3316-45da-888d-ba84a22810f3", true, QDScript.GO_b1dbd5d6ef3a0be4[""])
  430.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableComInstance", "f2f183bb-a60f-4874-b75d-f1576dbd6134", QDScript.GO_4d4a19cbbd3d106e[""]):AddLocalVariableBool("bIsCircleAndCrossInverted", true)
  431.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableComInstance", "f2f183bb-a60f-4874-b75d-f1576dbd6134", QDScript.GO_4d4a19cbbd3d106e[""]):SetVariableBool("bIsCircleAndCrossInverted", true)
  432.         instance.nodes.PRINT_12:Run(instance)
  433.       end
  434.     },
  435.     ["SWITCH"] = {
  436.       Test = function(self, instance)
  437.         local _switch_table_ = {
  438.           Default = function(instance)
  439.             instance.nodes.SCRIPT_BLOCK_10:Run(instance)
  440.           end,
  441.           CUSA08374 = function(instance)
  442.             instance.nodes.SCRIPT_BLOCK_9:Run(instance)
  443.           end,
  444.           CUSA08392 = function(instance)
  445.             instance.nodes.SCRIPT_BLOCK_9:Run(instance)
  446.           end,
  447.           PREV00002 = function(instance)
  448.             instance.nodes.SCRIPT_BLOCK_9:Run(instance)
  449.           end
  450.         }
  451.         local _switch_expression_ = CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableString", "fa963693-05de-4d78-9976-2be3d6069bf0", QDScript.GO_4d4a19cbbd3d106e[""])
  452.         local _switch_case_ = _switch_table_[_switch_expression_] or _switch_table_.Default
  453.         if _switch_case_ then
  454.           _switch_case_(instance)
  455.         end
  456.       end
  457.     },
  458.     ["SWITCH_4"] = {
  459.       Test = function(self, instance)
  460.         local _switch_table_ = {
  461.           ["Default"] = function(instance)
  462.             instance.nodes["0f20ebf7-1be2-4aaa-bbd4-375e91806955_3"]:Start(instance)
  463.           end,
  464.           [QDScript.GO_e5cc59ef7e4687b[""]] = function(instance)
  465.             instance.nodes["0f20ebf7-1be2-4aaa-bbd4-375e91806955_4"]:Start(instance)
  466.           end,
  467.           [QDScript.GO_e01e6eda257b8aaf[""]] = function(instance)
  468.             instance.nodes["0f20ebf7-1be2-4aaa-bbd4-375e91806955_4"]:Start(instance)
  469.           end
  470.         }
  471.         local _switch_expression_ = CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableGameObject", "9c320485-179d-497b-ab1a-c3e154fd6471", QDScript.GO_4d4a19cbbd3d106e[""])
  472.         local _switch_case_ = _switch_table_[_switch_expression_] or _switch_table_.Default
  473.         if _switch_case_ then
  474.           _switch_case_(instance)
  475.         end
  476.       end
  477.     },
  478.     ["Script Box_10"] = {
  479.       Run = function(self, instance)
  480.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableBool", "cd21b9e4-3a80-416c-86a2-67e3e343d313", true, QDScript.GO_4d4a19cbbd3d106e[""])
  481.         instance.nodes["Script Box_11"]:Run(instance)
  482.       end
  483.     },
  484.     ["Script Box_11"] = {
  485.       Run = function(self, instance)
  486.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableInt", "2589eb16-8e79-4cff-9570-8099ccf353dc", 1, QDScript.GO_b1dbd5d6ef3a0be4[""])
  487.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableInt", "28ac8757-8f92-4e84-919c-0e9e4243c951", 1, QDScript.GO_b1dbd5d6ef3a0be4[""])
  488.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableInt", "1f7b42b2-5328-43de-bb46-cec25ba0a9a1", 1, QDScript.GO_b1dbd5d6ef3a0be4[""])
  489.         CppCall(QDScript.GO_b31ecf7d661f93b0[""], "GetCI"):SetSubtitleLanguage(1)
  490.         CppCall(QDScript.GO_b31ecf7d661f93b0[""], "GetCI"):SetIhmLanguage(1)
  491.         CppCall(QDScript.GO_b31ecf7d661f93b0[""], "GetCI"):SetAudioLanguage(1)
  492.         CppCall(QDScript.GS_GUI[""], "SetSubtitleVisible", true)
  493.         CppCall(QDScript.GS_GUI[""], "ActivateSubtitle")
  494.         instance.nodes["0f20ebf7-1be2-4aaa-bbd4-375e91806955"]:Start(instance)
  495.       end
  496.     },
  497.     ["Script Box_13"] = {
  498.       Run = function(self, instance)
  499.         CppCall(QDScript.GO_b31ecf7d661f93b0[""], "GetCI"):SetAudioLanguage(CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableInt", "2589eb16-8e79-4cff-9570-8099ccf353dc", QDScript.GO_b1dbd5d6ef3a0be4[""]))
  500.         CppCall(QDScript.GO_b31ecf7d661f93b0[""], "GetCI"):SetSubtitleLanguage(CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableInt", "1f7b42b2-5328-43de-bb46-cec25ba0a9a1", QDScript.GO_b1dbd5d6ef3a0be4[""]))
  501.         CppCall(QDScript.GO_b31ecf7d661f93b0[""], "GetCI"):SetIhmLanguage(CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableInt", "1f7b42b2-5328-43de-bb46-cec25ba0a9a1", QDScript.GO_b1dbd5d6ef3a0be4[""]))
  502.         instance.nodes.SCRIPT_BLOCK_36:Run(instance)
  503.       end
  504.     },
  505.     ["Script Box_16"] = {
  506.       Run = function(self, instance)
  507.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableString", "a1d0d552-c0e3-4508-9ae1-f63a39c83a3b", QDT.KERNEL:GetIniKeyAsString("SCRIPT", "BUILDSONY", ""), QDScript.GO_4d4a19cbbd3d106e[""])
  508.         instance.nodes.IF_2:Test(instance)
  509.         instance.nodes.PRINT_13:Run(instance)
  510.       end
  511.     },
  512.     ["Script Box_17"] = {
  513.       Run = function(self, instance)
  514.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableBool", "cd21b9e4-3a80-416c-86a2-67e3e343d313", true, QDScript.GO_4d4a19cbbd3d106e[""])
  515.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableBool", "ff4cc949-0f90-4d8d-96ab-42432713dff3", true, QDScript.GO_b1dbd5d6ef3a0be4[""])
  516.         instance.nodes["Script Box_18"]:Run(instance)
  517.       end
  518.     },
  519.     ["Script Box_18"] = {
  520.       Run = function(self, instance)
  521.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableInt", "2589eb16-8e79-4cff-9570-8099ccf353dc", 1, QDScript.GO_b1dbd5d6ef3a0be4[""])
  522.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableInt", "28ac8757-8f92-4e84-919c-0e9e4243c951", 1, QDScript.GO_b1dbd5d6ef3a0be4[""])
  523.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableInt", "1f7b42b2-5328-43de-bb46-cec25ba0a9a1", 1, QDScript.GO_b1dbd5d6ef3a0be4[""])
  524.         CppCall(QDScript.GO_b31ecf7d661f93b0[""], "GetCI"):SetSubtitleLanguage(1)
  525.         CppCall(QDScript.GO_b31ecf7d661f93b0[""], "GetCI"):SetIhmLanguage(1)
  526.         CppCall(QDScript.GO_b31ecf7d661f93b0[""], "GetCI"):SetAudioLanguage(1)
  527.         CppCall(QDScript.GS_GUI[""], "SetSubtitleVisible", true)
  528.         CppCall(QDScript.GS_GUI[""], "ActivateSubtitle")
  529.         instance.nodes.SCRIPT_BLOCK_17:Run(instance)
  530.       end
  531.     },
  532.     ["Script Box_19"] = {
  533.       Run = function(self, instance)
  534.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableBool", "cd21b9e4-3a80-416c-86a2-67e3e343d313", true, QDScript.GO_4d4a19cbbd3d106e[""])
  535.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableBool", "ff4cc949-0f90-4d8d-96ab-42432713dff3", true, QDScript.GO_b1dbd5d6ef3a0be4[""])
  536.         instance.nodes["Script Box_20"]:Run(instance)
  537.       end
  538.     },
  539.     ["Script Box_20"] = {
  540.       Run = function(self, instance)
  541.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableInt", "2589eb16-8e79-4cff-9570-8099ccf353dc", 1, QDScript.GO_b1dbd5d6ef3a0be4[""])
  542.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableInt", "28ac8757-8f92-4e84-919c-0e9e4243c951", 1, QDScript.GO_b1dbd5d6ef3a0be4[""])
  543.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableInt", "1f7b42b2-5328-43de-bb46-cec25ba0a9a1", 1, QDScript.GO_b1dbd5d6ef3a0be4[""])
  544.         CppCall(QDScript.GO_b31ecf7d661f93b0[""], "GetCI"):SetSubtitleLanguage(1)
  545.         CppCall(QDScript.GO_b31ecf7d661f93b0[""], "GetCI"):SetIhmLanguage(1)
  546.         CppCall(QDScript.GO_b31ecf7d661f93b0[""], "GetCI"):SetAudioLanguage(1)
  547.         CppCall(QDScript.GS_GUI[""], "SetSubtitleVisible", true)
  548.         CppCall(QDScript.GS_GUI[""], "ActivateSubtitle")
  549.         instance.nodes.SCRIPT_BLOCK_17:Run(instance)
  550.       end
  551.     },
  552.     ["Script Box_23"] = {
  553.       Run = function(self, instance)
  554.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableString", "a1d0d552-c0e3-4508-9ae1-f63a39c83a3b", QDT.KERNEL:GetIniKeyAsString("SCRIPT", "BUILDSONY", ""), QDScript.GO_4d4a19cbbd3d106e[""])
  555.         instance.nodes.SCRIPT_BLOCK_25:Run(instance)
  556.       end
  557.     },
  558.     ["Script Box_6"] = {
  559.       Run = function(self, instance)
  560.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableString", "fa963693-05de-4d78-9976-2be3d6069bf0", QDT.KERNEL:GetIniKeyAsString("SKU", "TitleID", ""), QDScript.GO_4d4a19cbbd3d106e[""])
  561.         instance.nodes.SWITCH:Test(instance)
  562.       end
  563.     },
  564.     ["USER_FUNCTION"] = {
  565.       Next = function(self, instance)
  566.         if instance._callCount == nil then
  567.           instance._callCount = 0
  568.           instance._bInstant = true
  569.         end
  570.         instance._callCount = instance._callCount + 1
  571.         instance.nodes["90052ddb-f36d-41c0-a370-42f8f0d8699b"]:Next(instance)
  572.         if rawget(instance, "_thisObject") then
  573.           instance._callCount = instance._callCount - 1
  574.           if instance._callCount <= 0 and instance._bInstant then
  575.             instance._bInstant = false
  576.             instance.RootController:CheckActivity()
  577.           end
  578.         end
  579.       end
  580.     },
  581.     ["USER_FUNCTION_0"] = {
  582.       PrepareNext = function(self, instance)
  583.         if instance._callCount == nil then
  584.           instance._callCount = 0
  585.           instance._bInstant = true
  586.         end
  587.         instance._callCount = instance._callCount + 1
  588.         instance.nodes["90052ddb-f36d-41c0-a370-42f8f0d8699b"]:PrepareNext(instance)
  589.         if rawget(instance, "_thisObject") then
  590.           instance._callCount = instance._callCount - 1
  591.           if instance._callCount <= 0 and instance._bInstant then
  592.             instance._bInstant = false
  593.             instance.RootController:CheckActivity()
  594.           end
  595.         end
  596.       end
  597.     },
  598.     ["USER_FUNCTION_1"] = {
  599.       Start = function(self, instance)
  600.         if instance._callCount == nil then
  601.           instance._callCount = 0
  602.           instance._bInstant = true
  603.         end
  604.         instance._callCount = instance._callCount + 1
  605.         instance.nodes["90052ddb-f36d-41c0-a370-42f8f0d8699b"]:Start(instance)
  606.         if rawget(instance, "_thisObject") then
  607.           instance._callCount = instance._callCount - 1
  608.           if instance._callCount <= 0 and instance._bInstant then
  609.             instance._bInstant = false
  610.             instance.RootController:CheckActivity()
  611.           end
  612.         end
  613.       end
  614.     },
  615.     ["USER_FUNCTION_2"] = {
  616.       PlayGoCancel = function(self, instance)
  617.         if instance._callCount == nil then
  618.           instance._callCount = 0
  619.           instance._bInstant = true
  620.         end
  621.         instance._callCount = instance._callCount + 1
  622.         instance.nodes["90052ddb-f36d-41c0-a370-42f8f0d8699b"]:PlayGoCancel(instance)
  623.         if rawget(instance, "_thisObject") then
  624.           instance._callCount = instance._callCount - 1
  625.           if instance._callCount <= 0 and instance._bInstant then
  626.             instance._bInstant = false
  627.             instance.RootController:CheckActivity()
  628.           end
  629.         end
  630.       end
  631.     },
  632.     ["0f20ebf7-1be2-4aaa-bbd4-375e91806955"] = {
  633.       Start = function(self, instance)
  634.         local instance_context = ""
  635.         local game_object_instance = QDScript.GO_b31ecf7d661f93b0[instance_context]
  636.         if game_object_instance then
  637.           self.__init_object_instance__(instance, game_object_instance)
  638.           CppCall(QDScript.GAME_ENGINE_SERVICE[""], "ActivateObject", game_object_instance)
  639.         end
  640.         local template_instance = QDR.Luna._get_template_instance("0f20ebf7-1be2-4aaa-bbd4-375e91806955", instance_context)
  641.         if template_instance then
  642.           template_instance.functions.Start(template_instance)
  643.         end
  644.       end,
  645.       __init_object_instance__ = function(instance, game_object)
  646.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableGameObject", "e9e5540f-6af3-4324-a6e4-9c6f1e5227bd", QDScript.GO_2f67cf2a73cba6d4[""], game_object)
  647.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableBool", "345c06aa-4e85-4a5d-bbce-e23d9e62e3df", false, game_object)
  648.       end
  649.     },
  650.     ["0f20ebf7-1be2-4aaa-bbd4-375e91806955_2"] = {
  651.       Start = function(self, instance)
  652.         local instance_context = ""
  653.         local game_object_instance = QDScript.GO_b31ecf7d661f93b0[instance_context]
  654.         if game_object_instance then
  655.           self.__init_object_instance__(instance, game_object_instance)
  656.           CppCall(QDScript.GAME_ENGINE_SERVICE[""], "ActivateObject", game_object_instance)
  657.         end
  658.         local template_instance = QDR.Luna._get_template_instance("0f20ebf7-1be2-4aaa-bbd4-375e91806955", instance_context)
  659.         if template_instance then
  660.           template_instance.functions.Start(template_instance)
  661.         end
  662.       end,
  663.       __init_object_instance__ = function(instance, game_object)
  664.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableGameObject", "e9e5540f-6af3-4324-a6e4-9c6f1e5227bd", QDScript.GO_43b016967f223e11[""], game_object)
  665.       end
  666.     },
  667.     ["0f20ebf7-1be2-4aaa-bbd4-375e91806955_3"] = {
  668.       Start = function(self, instance)
  669.         local instance_context = ""
  670.         local game_object_instance = QDScript.GO_b31ecf7d661f93b0[instance_context]
  671.         if game_object_instance then
  672.           self.__init_object_instance__(instance, game_object_instance)
  673.           CppCall(QDScript.GAME_ENGINE_SERVICE[""], "ActivateObject", game_object_instance)
  674.         end
  675.         local template_instance = QDR.Luna._get_template_instance("0f20ebf7-1be2-4aaa-bbd4-375e91806955", instance_context)
  676.         if template_instance then
  677.           template_instance.functions.Start(template_instance)
  678.         end
  679.       end,
  680.       __init_object_instance__ = function(instance, game_object)
  681.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableGameObject", "e9e5540f-6af3-4324-a6e4-9c6f1e5227bd", CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableGameObject", "9c320485-179d-497b-ab1a-c3e154fd6471", QDScript.GO_4d4a19cbbd3d106e[""]), game_object)
  682.       end
  683.     },
  684.     ["0f20ebf7-1be2-4aaa-bbd4-375e91806955_4"] = {
  685.       Start = function(self, instance)
  686.         local instance_context = ""
  687.         local game_object_instance = QDScript.GO_b31ecf7d661f93b0[instance_context]
  688.         if game_object_instance then
  689.           self.__init_object_instance__(instance, game_object_instance)
  690.           CppCall(QDScript.GAME_ENGINE_SERVICE[""], "ActivateObject", game_object_instance)
  691.         end
  692.         local template_instance = QDR.Luna._get_template_instance("0f20ebf7-1be2-4aaa-bbd4-375e91806955", instance_context)
  693.         if template_instance then
  694.           template_instance.functions.Start(template_instance)
  695.         end
  696.       end,
  697.       __init_object_instance__ = function(instance, game_object)
  698.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableGameObject", "e9e5540f-6af3-4324-a6e4-9c6f1e5227bd", CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableGameObject", "9c320485-179d-497b-ab1a-c3e154fd6471", QDScript.GO_4d4a19cbbd3d106e[""]), game_object)
  699.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableBool", "345c06aa-4e85-4a5d-bbce-e23d9e62e3df", false, game_object)
  700.       end
  701.     },
  702.     ["0f20ebf7-1be2-4aaa-bbd4-375e91806955_5"] = {
  703.       Start = function(self, instance)
  704.         local instance_context = ""
  705.         local game_object_instance = QDScript.GO_b31ecf7d661f93b0[instance_context]
  706.         if game_object_instance then
  707.           self.__init_object_instance__(instance, game_object_instance)
  708.           CppCall(QDScript.GAME_ENGINE_SERVICE[""], "ActivateObject", game_object_instance)
  709.         end
  710.         local template_instance = QDR.Luna._get_template_instance("0f20ebf7-1be2-4aaa-bbd4-375e91806955", instance_context)
  711.         if template_instance then
  712.           template_instance.functions.Start(template_instance)
  713.         end
  714.       end,
  715.       __init_object_instance__ = function(instance, game_object)
  716.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableGameObject", "e9e5540f-6af3-4324-a6e4-9c6f1e5227bd", QDScript.GO_43b016967f223e11[""], game_object)
  717.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableBool", "345c06aa-4e85-4a5d-bbce-e23d9e62e3df", true, game_object)
  718.       end
  719.     },
  720.     ["3beacd7a-ca0f-448d-9008-d51958f1f530"] = {
  721.       LogLoadingStart = function(self, instance)
  722.         local identifier = table.concat({
  723.           "b3613eea-1ad6-409e-a5da-cf27524ac496",
  724.           "b3613eea-1ad6-409e-a5da-cf27524ac496"
  725.         })
  726.         local next_available_context = instance:_get_next_available_context("3beacd7a-ca0f-448d-9008-d51958f1f530", identifier)
  727.         local game_object_instance = QDScript.GO_d5496ab8c6186bb3[next_available_context]
  728.         local game_object_instance_missing = not game_object_instance
  729.         if game_object_instance_missing then
  730.           CppCall(QDScript.GC_SCRIPT_CONTEXT[""], "InstantiateObjectPack", "4825906682527909485", next_available_context, instance._thisObject)
  731.           game_object_instance = QDScript.GO_d5496ab8c6186bb3[next_available_context]
  732.           if game_object_instance then
  733.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterObject", game_object_instance)
  734.           end
  735.         end
  736.         if game_object_instance then
  737.           self.__init_object_instance__(instance, game_object_instance)
  738.           if game_object_instance_missing then
  739.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "ActivateObject", game_object_instance)
  740.           end
  741.         end
  742.         local template_instance = QDR.Luna._get_template_instance("3beacd7a-ca0f-448d-9008-d51958f1f530", next_available_context)
  743.         if template_instance then
  744.           template_instance.functions.LogLoadingStart(template_instance)
  745.         end
  746.       end,
  747.       LogLoadingEnd = function(self, instance)
  748.         local identifier = table.concat({
  749.           "b3613eea-1ad6-409e-a5da-cf27524ac496",
  750.           "b3613eea-1ad6-409e-a5da-cf27524ac496"
  751.         })
  752.         local next_available_context = instance:_get_next_available_context("3beacd7a-ca0f-448d-9008-d51958f1f530", identifier)
  753.         local game_object_instance = QDScript.GO_d5496ab8c6186bb3[next_available_context]
  754.         local game_object_instance_missing = not game_object_instance
  755.         if game_object_instance_missing then
  756.           CppCall(QDScript.GC_SCRIPT_CONTEXT[""], "InstantiateObjectPack", "4825906682527909485", next_available_context, instance._thisObject)
  757.           game_object_instance = QDScript.GO_d5496ab8c6186bb3[next_available_context]
  758.           if game_object_instance then
  759.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterObject", game_object_instance)
  760.           end
  761.         end
  762.         if game_object_instance then
  763.           self.__init_object_instance__(instance, game_object_instance)
  764.           if game_object_instance_missing then
  765.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "ActivateObject", game_object_instance)
  766.           end
  767.         end
  768.         local template_instance = QDR.Luna._get_template_instance("3beacd7a-ca0f-448d-9008-d51958f1f530", next_available_context)
  769.         if template_instance then
  770.           template_instance.functions.LogLoadingEnd(template_instance)
  771.         end
  772.       end,
  773.       __init_object_instance__ = function(instance, game_object)
  774.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableGameObject", "b4ce64ce-29b2-4597-94f2-134572ef11b5", CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableGameObject", "6de6e56b-8a64-4a3e-883a-c21670978280", QDScript.GO_b31ecf7d661f93b0[""]), game_object)
  775.       end
  776.     },
  777.     ["90052ddb-f36d-41c0-a370-42f8f0d8699b"] = {
  778.       Start = function(self, instance)
  779.         local identifier = table.concat({
  780.           "0a5d5237-691d-4c7c-986c-eabd33d4675e",
  781.           "0a5d5237-691d-4c7c-986c-eabd33d4675e"
  782.         })
  783.         local next_available_context = instance:_get_next_available_context("90052ddb-f36d-41c0-a370-42f8f0d8699b", identifier)
  784.         local game_object_instance = QDScript.GO_a028e8c11b3eecb0[next_available_context]
  785.         local game_object_instance_missing = not game_object_instance
  786.         if game_object_instance_missing then
  787.           CppCall(QDScript.GC_SCRIPT_CONTEXT[""], "InstantiateObjectPack", "-6762047607569258917", next_available_context, instance._thisObject)
  788.           game_object_instance = QDScript.GO_a028e8c11b3eecb0[next_available_context]
  789.           if game_object_instance then
  790.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterObject", game_object_instance)
  791.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterScriptEventOverride", game_object_instance, "90052ddb-f36d-41c0-a370-42f8f0d8699b::OnNextSceneRequested", instance._thisObject, "QDR.0f20ebf7-1be2-4aaa-bbd4-375e91806955.nodes.90052ddb-f36d-41c0-a370-42f8f0d8699b.OnNextSceneRequested")
  792.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterScriptEventOverride", game_object_instance, "90052ddb-f36d-41c0-a370-42f8f0d8699b::OnCleanInterscene", instance._thisObject, "QDR.0f20ebf7-1be2-4aaa-bbd4-375e91806955.nodes.90052ddb-f36d-41c0-a370-42f8f0d8699b.OnCleanInterscene")
  793.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterScriptEventOverride", game_object_instance, "90052ddb-f36d-41c0-a370-42f8f0d8699b::OnLaunchScene", instance._thisObject, "QDR.0f20ebf7-1be2-4aaa-bbd4-375e91806955.nodes.90052ddb-f36d-41c0-a370-42f8f0d8699b.OnLaunchScene")
  794.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterScriptEventOverride", game_object_instance, "90052ddb-f36d-41c0-a370-42f8f0d8699b::PlayGoCanceled", instance._thisObject, "QDR.0f20ebf7-1be2-4aaa-bbd4-375e91806955.nodes.90052ddb-f36d-41c0-a370-42f8f0d8699b.PlayGoCanceled")
  795.           end
  796.         end
  797.         if game_object_instance then
  798.           self.__init_object_instance__(instance, game_object_instance)
  799.           if game_object_instance_missing then
  800.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "ActivateObject", game_object_instance)
  801.           end
  802.         end
  803.         local template_instance = QDR.Luna._get_template_instance("90052ddb-f36d-41c0-a370-42f8f0d8699b", next_available_context)
  804.         if template_instance then
  805.           template_instance.functions.Start(template_instance)
  806.         end
  807.       end,
  808.       Next = function(self, instance)
  809.         local identifier = table.concat({
  810.           "0a5d5237-691d-4c7c-986c-eabd33d4675e",
  811.           "0a5d5237-691d-4c7c-986c-eabd33d4675e"
  812.         })
  813.         local next_available_context = instance:_get_next_available_context("90052ddb-f36d-41c0-a370-42f8f0d8699b", identifier)
  814.         local game_object_instance = QDScript.GO_a028e8c11b3eecb0[next_available_context]
  815.         local game_object_instance_missing = not game_object_instance
  816.         if game_object_instance_missing then
  817.           CppCall(QDScript.GC_SCRIPT_CONTEXT[""], "InstantiateObjectPack", "-6762047607569258917", next_available_context, instance._thisObject)
  818.           game_object_instance = QDScript.GO_a028e8c11b3eecb0[next_available_context]
  819.           if game_object_instance then
  820.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterObject", game_object_instance)
  821.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterScriptEventOverride", game_object_instance, "90052ddb-f36d-41c0-a370-42f8f0d8699b::OnNextSceneRequested", instance._thisObject, "QDR.0f20ebf7-1be2-4aaa-bbd4-375e91806955.nodes.90052ddb-f36d-41c0-a370-42f8f0d8699b.OnNextSceneRequested")
  822.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterScriptEventOverride", game_object_instance, "90052ddb-f36d-41c0-a370-42f8f0d8699b::OnCleanInterscene", instance._thisObject, "QDR.0f20ebf7-1be2-4aaa-bbd4-375e91806955.nodes.90052ddb-f36d-41c0-a370-42f8f0d8699b.OnCleanInterscene")
  823.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterScriptEventOverride", game_object_instance, "90052ddb-f36d-41c0-a370-42f8f0d8699b::OnLaunchScene", instance._thisObject, "QDR.0f20ebf7-1be2-4aaa-bbd4-375e91806955.nodes.90052ddb-f36d-41c0-a370-42f8f0d8699b.OnLaunchScene")
  824.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterScriptEventOverride", game_object_instance, "90052ddb-f36d-41c0-a370-42f8f0d8699b::PlayGoCanceled", instance._thisObject, "QDR.0f20ebf7-1be2-4aaa-bbd4-375e91806955.nodes.90052ddb-f36d-41c0-a370-42f8f0d8699b.PlayGoCanceled")
  825.           end
  826.         end
  827.         if game_object_instance then
  828.           self.__init_object_instance__(instance, game_object_instance)
  829.           if game_object_instance_missing then
  830.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "ActivateObject", game_object_instance)
  831.           end
  832.         end
  833.         local template_instance = QDR.Luna._get_template_instance("90052ddb-f36d-41c0-a370-42f8f0d8699b", next_available_context)
  834.         if template_instance then
  835.           template_instance.functions.Next(template_instance)
  836.         end
  837.       end,
  838.       PrepareNext = function(self, instance)
  839.         local identifier = table.concat({
  840.           "0a5d5237-691d-4c7c-986c-eabd33d4675e",
  841.           "0a5d5237-691d-4c7c-986c-eabd33d4675e"
  842.         })
  843.         local next_available_context = instance:_get_next_available_context("90052ddb-f36d-41c0-a370-42f8f0d8699b", identifier)
  844.         local game_object_instance = QDScript.GO_a028e8c11b3eecb0[next_available_context]
  845.         local game_object_instance_missing = not game_object_instance
  846.         if game_object_instance_missing then
  847.           CppCall(QDScript.GC_SCRIPT_CONTEXT[""], "InstantiateObjectPack", "-6762047607569258917", next_available_context, instance._thisObject)
  848.           game_object_instance = QDScript.GO_a028e8c11b3eecb0[next_available_context]
  849.           if game_object_instance then
  850.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterObject", game_object_instance)
  851.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterScriptEventOverride", game_object_instance, "90052ddb-f36d-41c0-a370-42f8f0d8699b::OnNextSceneRequested", instance._thisObject, "QDR.0f20ebf7-1be2-4aaa-bbd4-375e91806955.nodes.90052ddb-f36d-41c0-a370-42f8f0d8699b.OnNextSceneRequested")
  852.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterScriptEventOverride", game_object_instance, "90052ddb-f36d-41c0-a370-42f8f0d8699b::OnCleanInterscene", instance._thisObject, "QDR.0f20ebf7-1be2-4aaa-bbd4-375e91806955.nodes.90052ddb-f36d-41c0-a370-42f8f0d8699b.OnCleanInterscene")
  853.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterScriptEventOverride", game_object_instance, "90052ddb-f36d-41c0-a370-42f8f0d8699b::OnLaunchScene", instance._thisObject, "QDR.0f20ebf7-1be2-4aaa-bbd4-375e91806955.nodes.90052ddb-f36d-41c0-a370-42f8f0d8699b.OnLaunchScene")
  854.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterScriptEventOverride", game_object_instance, "90052ddb-f36d-41c0-a370-42f8f0d8699b::PlayGoCanceled", instance._thisObject, "QDR.0f20ebf7-1be2-4aaa-bbd4-375e91806955.nodes.90052ddb-f36d-41c0-a370-42f8f0d8699b.PlayGoCanceled")
  855.           end
  856.         end
  857.         if game_object_instance then
  858.           self.__init_object_instance__(instance, game_object_instance)
  859.           if game_object_instance_missing then
  860.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "ActivateObject", game_object_instance)
  861.           end
  862.         end
  863.         local template_instance = QDR.Luna._get_template_instance("90052ddb-f36d-41c0-a370-42f8f0d8699b", next_available_context)
  864.         if template_instance then
  865.           template_instance.functions.PrepareNext(template_instance)
  866.         end
  867.       end,
  868.       PlayGoCancel = function(self, instance)
  869.         local identifier = table.concat({
  870.           "0a5d5237-691d-4c7c-986c-eabd33d4675e",
  871.           "0a5d5237-691d-4c7c-986c-eabd33d4675e"
  872.         })
  873.         local next_available_context = instance:_get_next_available_context("90052ddb-f36d-41c0-a370-42f8f0d8699b", identifier)
  874.         local game_object_instance = QDScript.GO_a028e8c11b3eecb0[next_available_context]
  875.         local game_object_instance_missing = not game_object_instance
  876.         if game_object_instance_missing then
  877.           CppCall(QDScript.GC_SCRIPT_CONTEXT[""], "InstantiateObjectPack", "-6762047607569258917", next_available_context, instance._thisObject)
  878.           game_object_instance = QDScript.GO_a028e8c11b3eecb0[next_available_context]
  879.           if game_object_instance then
  880.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterObject", game_object_instance)
  881.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterScriptEventOverride", game_object_instance, "90052ddb-f36d-41c0-a370-42f8f0d8699b::OnNextSceneRequested", instance._thisObject, "QDR.0f20ebf7-1be2-4aaa-bbd4-375e91806955.nodes.90052ddb-f36d-41c0-a370-42f8f0d8699b.OnNextSceneRequested")
  882.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterScriptEventOverride", game_object_instance, "90052ddb-f36d-41c0-a370-42f8f0d8699b::OnCleanInterscene", instance._thisObject, "QDR.0f20ebf7-1be2-4aaa-bbd4-375e91806955.nodes.90052ddb-f36d-41c0-a370-42f8f0d8699b.OnCleanInterscene")
  883.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterScriptEventOverride", game_object_instance, "90052ddb-f36d-41c0-a370-42f8f0d8699b::OnLaunchScene", instance._thisObject, "QDR.0f20ebf7-1be2-4aaa-bbd4-375e91806955.nodes.90052ddb-f36d-41c0-a370-42f8f0d8699b.OnLaunchScene")
  884.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterScriptEventOverride", game_object_instance, "90052ddb-f36d-41c0-a370-42f8f0d8699b::PlayGoCanceled", instance._thisObject, "QDR.0f20ebf7-1be2-4aaa-bbd4-375e91806955.nodes.90052ddb-f36d-41c0-a370-42f8f0d8699b.PlayGoCanceled")
  885.           end
  886.         end
  887.         if game_object_instance then
  888.           self.__init_object_instance__(instance, game_object_instance)
  889.           if game_object_instance_missing then
  890.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "ActivateObject", game_object_instance)
  891.           end
  892.         end
  893.         local template_instance = QDR.Luna._get_template_instance("90052ddb-f36d-41c0-a370-42f8f0d8699b", next_available_context)
  894.         if template_instance then
  895.           template_instance.functions.PlayGoCancel(template_instance)
  896.         end
  897.       end,
  898.       __init_object_instance__ = function(instance, game_object)
  899.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableGameObject", "c174fe5a-91b9-4440-9aa6-ddbeba4ac724", CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableGameObject", "e9e5540f-6af3-4324-a6e4-9c6f1e5227bd", QDScript.GO_b31ecf7d661f93b0[""]), game_object)
  900.         CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableBool", "a83b2c18-d5a6-4cd1-861c-6451873276d6", CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "GetVariableBool", "345c06aa-4e85-4a5d-bbce-e23d9e62e3df", QDScript.GO_b31ecf7d661f93b0[""]), game_object)
  901.       end,
  902.       OnNextSceneRequested = function(context, Scene)
  903.         local instance = QDR.Luna._get_template_instance("0f20ebf7-1be2-4aaa-bbd4-375e91806955", context)
  904.         if instance then
  905.           CppCall(QDScript.GC_VARIABLE_CONTAINER[""], "SetVariableGameObject", "6de6e56b-8a64-4a3e-883a-c21670978280", Scene, QDScript.GO_b31ecf7d661f93b0[""])
  906.           instance.nodes["3beacd7a-ca0f-448d-9008-d51958f1f530"]:LogLoadingStart(instance)
  907.           instance.nodes.SCRIPT_BLOCK_5:Run(instance)
  908.         end
  909.       end,
  910.       OnCleanInterscene = function(context)
  911.         local instance = QDR.Luna._get_template_instance("0f20ebf7-1be2-4aaa-bbd4-375e91806955", context)
  912.         if instance then
  913.           instance.nodes["ce7e14bc-eec1-4ba0-9755-dd38a7bb4ab1"]:Call(instance)
  914.           instance.nodes.SCRIPT_BLOCK_24:Run(instance)
  915.         end
  916.       end,
  917.       OnLaunchScene = function(context, Scene)
  918.         local instance = QDR.Luna._get_template_instance("0f20ebf7-1be2-4aaa-bbd4-375e91806955", context)
  919.         if instance then
  920.           instance.nodes.GM_GameManagerOnSceneScriptRun:Call(instance)
  921.           instance.nodes["3beacd7a-ca0f-448d-9008-d51958f1f530"]:LogLoadingEnd(instance)
  922.           instance.nodes.SCRIPT_BLOCK_3:Run(instance)
  923.           instance.nodes.SCRIPT_BLOCK_6:Run(instance)
  924.         end
  925.       end,
  926.       PlayGoCanceled = function(context)
  927.         local instance = QDR.Luna._get_template_instance("0f20ebf7-1be2-4aaa-bbd4-375e91806955", context)
  928.         if instance then
  929.           instance.nodes["0f20ebf7-1be2-4aaa-bbd4-375e91806955_5"]:Start(instance)
  930.         end
  931.       end
  932.     },
  933.     ["GAME_OBJECT_NODE"] = {
  934.       Reload = function(self, instance)
  935.         local identifier = table.concat({
  936.           "8dc46c9c-d7e3-47c3-b0db-adee6bb10121",
  937.           "8dc46c9c-d7e3-47c3-b0db-adee6bb10121"
  938.         })
  939.         local next_available_context = instance:_get_next_available_context("c33566d1-f9c0-484f-9fec-6db4420c8de0", identifier)
  940.         local game_object_instance = QDScript.GO_ccb8d893310523e[next_available_context]
  941.         local game_object_instance_missing = not game_object_instance
  942.         if game_object_instance_missing then
  943.           CppCall(QDScript.GC_SCRIPT_CONTEXT[""], "InstantiateObjectPack", "5109351446375691952", next_available_context, instance._thisObject)
  944.           game_object_instance = QDScript.GO_ccb8d893310523e[next_available_context]
  945.           if game_object_instance then
  946.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterObject", game_object_instance)
  947.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterScriptEventOverride", game_object_instance, "c33566d1-f9c0-484f-9fec-6db4420c8de0::OnReloaded", instance._thisObject, "QDR.0f20ebf7-1be2-4aaa-bbd4-375e91806955.nodes.GAME_OBJECT_NODE.OnReloaded")
  948.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterScriptEventOverride", game_object_instance, "c33566d1-f9c0-484f-9fec-6db4420c8de0::OnAborted", instance._thisObject, "QDR.0f20ebf7-1be2-4aaa-bbd4-375e91806955.nodes.GAME_OBJECT_NODE.OnAborted")
  949.           end
  950.         end
  951.         if game_object_instance and game_object_instance_missing then
  952.           CppCall(QDScript.GAME_ENGINE_SERVICE[""], "ActivateObject", game_object_instance)
  953.         end
  954.         local template_instance = QDR.Luna._get_template_instance("c33566d1-f9c0-484f-9fec-6db4420c8de0", next_available_context)
  955.         if template_instance then
  956.           template_instance.functions.Reload(template_instance)
  957.         end
  958.       end,
  959.       OnReloaded = function(context)
  960.         local instance = QDR.Luna._get_template_instance("0f20ebf7-1be2-4aaa-bbd4-375e91806955", context)
  961.         if instance then
  962.           instance.nodes.IF_3:Test(instance)
  963.         end
  964.       end,
  965.       OnAborted = function(context)
  966.         local instance = QDR.Luna._get_template_instance("0f20ebf7-1be2-4aaa-bbd4-375e91806955", context)
  967.         if instance then
  968.           instance.nodes.IF_3:Test(instance)
  969.         end
  970.       end
  971.     },
  972.     ["GAME_OBJECT_NODE_2"] = {
  973.       Set = function(self, instance)
  974.         local instance_context = ""
  975.         local game_object_instance = QDScript.GO_b1dbd5d6ef3a0be4[instance_context]
  976.         if game_object_instance then
  977.           CppCall(QDScript.GAME_ENGINE_SERVICE[""], "ActivateObject", game_object_instance)
  978.         end
  979.         local template_instance = QDR.Luna._get_template_instance("ea464ba9-24ac-4db7-be90-c49d0b27af28", instance_context)
  980.         if template_instance then
  981.           template_instance.functions.Set(template_instance)
  982.         end
  983.       end
  984.     },
  985.     ["GM_GameManagerOnInit"] = {
  986.       Call = function(self, instance)
  987.         local identifier = table.concat({
  988.           "37eb8f4a-b948-471c-b7ca-9306cd133a7d",
  989.           "37eb8f4a-b948-471c-b7ca-9306cd133a7d"
  990.         })
  991.         local next_available_context = instance:_get_next_available_context("6206c9ad-0c89-477f-b79c-33c39e18bc86", identifier)
  992.         local game_object_instance = QDScript.GO_a9db5c985af1d18f[next_available_context]
  993.         local game_object_instance_missing = not game_object_instance
  994.         if game_object_instance_missing then
  995.           CppCall(QDScript.GC_SCRIPT_CONTEXT[""], "InstantiateObjectPack", "128433402036128235", next_available_context, instance._thisObject)
  996.           game_object_instance = QDScript.GO_a9db5c985af1d18f[next_available_context]
  997.           if game_object_instance then
  998.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterObject", game_object_instance)
  999.           end
  1000.         end
  1001.         if game_object_instance and game_object_instance_missing then
  1002.           CppCall(QDScript.GAME_ENGINE_SERVICE[""], "ActivateObject", game_object_instance)
  1003.         end
  1004.         local template_instance = QDR.Luna._get_template_instance("6206c9ad-0c89-477f-b79c-33c39e18bc86", next_available_context)
  1005.         if template_instance then
  1006.           template_instance.functions.Call(template_instance)
  1007.         end
  1008.       end
  1009.     },
  1010.     ["GM_GameManagerOnSceneScriptRun"] = {
  1011.       Call = function(self, instance)
  1012.         local identifier = table.concat({
  1013.           "c29bf50b-bf8f-4d60-9991-62018cfadbe4",
  1014.           "c29bf50b-bf8f-4d60-9991-62018cfadbe4"
  1015.         })
  1016.         local next_available_context = instance:_get_next_available_context("54e683ce-028d-4cd4-ae1d-559e6f4fe150", identifier)
  1017.         local game_object_instance = QDScript.GO_9dedc4686ef45545[next_available_context]
  1018.         local game_object_instance_missing = not game_object_instance
  1019.         if game_object_instance_missing then
  1020.           CppCall(QDScript.GC_SCRIPT_CONTEXT[""], "InstantiateObjectPack", "2424752254590706336", next_available_context, instance._thisObject)
  1021.           game_object_instance = QDScript.GO_9dedc4686ef45545[next_available_context]
  1022.           if game_object_instance then
  1023.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterObject", game_object_instance)
  1024.           end
  1025.         end
  1026.         if game_object_instance and game_object_instance_missing then
  1027.           CppCall(QDScript.GAME_ENGINE_SERVICE[""], "ActivateObject", game_object_instance)
  1028.         end
  1029.         local template_instance = QDR.Luna._get_template_instance("54e683ce-028d-4cd4-ae1d-559e6f4fe150", next_available_context)
  1030.         if template_instance then
  1031.           template_instance.functions.Call(template_instance)
  1032.         end
  1033.       end
  1034.     },
  1035.     ["ce7e14bc-eec1-4ba0-9755-dd38a7bb4ab1"] = {
  1036.       Call = function(self, instance)
  1037.         local identifier = table.concat({
  1038.           "0c38dd59-9761-41ed-b6b5-c291aa0548ee",
  1039.           "0c38dd59-9761-41ed-b6b5-c291aa0548ee"
  1040.         })
  1041.         local next_available_context = instance:_get_next_available_context("ce7e14bc-eec1-4ba0-9755-dd38a7bb4ab1", identifier)
  1042.         local game_object_instance = QDScript.GO_a2fdeb8065c74725[next_available_context]
  1043.         local game_object_instance_missing = not game_object_instance
  1044.         if game_object_instance_missing then
  1045.           CppCall(QDScript.GC_SCRIPT_CONTEXT[""], "InstantiateObjectPack", "2960638412098986288", next_available_context, instance._thisObject)
  1046.           game_object_instance = QDScript.GO_a2fdeb8065c74725[next_available_context]
  1047.           if game_object_instance then
  1048.             CppCall(QDScript.GAME_ENGINE_SERVICE[""], "RegisterObject", game_object_instance)
  1049.           end
  1050.         end
  1051.         if game_object_instance and game_object_instance_missing then
  1052.           CppCall(QDScript.GAME_ENGINE_SERVICE[""], "ActivateObject", game_object_instance)
  1053.         end
  1054.         local template_instance = QDR.Luna._get_template_instance("ce7e14bc-eec1-4ba0-9755-dd38a7bb4ab1", next_available_context)
  1055.         if template_instance then
  1056.           template_instance.functions.Call(template_instance)
  1057.         end
  1058.       end
  1059.     }
  1060.   }, {
  1061.     Next = function(instance)
  1062.       local node = instance.nodes.USER_FUNCTION
  1063.       node.Next(node, instance)
  1064.     end,
  1065.     PrepareNext = function(instance)
  1066.       local node = instance.nodes.USER_FUNCTION_0
  1067.       node.PrepareNext(node, instance)
  1068.     end,
  1069.     Start = function(instance)
  1070.       local node = instance.nodes.USER_FUNCTION_1
  1071.       node.Start(node, instance)
  1072.     end,
  1073.     PlayGoCancel = function(instance)
  1074.       local node = instance.nodes.USER_FUNCTION_2
  1075.       node.PlayGoCancel(node, instance)
  1076.     end
  1077.   })
  1078. end)()
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