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- Initialize engine version: 5.3.3p3 (1d2e01741d9f)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 9.18.13.3788]
- Renderer: NVIDIA GeForce GT 610
- Vendor: NVIDIA
- VRAM: 1998 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.977 seconds
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 2.118146 ms
- 2016-04-09T12:53:40 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
- 2016-04-09T12:53:40 0.058 INF NET: InitCallbacks
- 2016-04-09T12:53:40 0.063 INF [EAC] Initializing ...
- 2016-04-09T12:53:40 0.096 INF [EAC] Initialized :: EasyAntiCheat successfully initialized
- 2016-04-09T12:53:40 0.108 INF Texture quality is set to 1
- 2016-04-09T12:53:40 0.108 INF Not precaching files, not enough RAM
- 2016-04-09T12:53:41 1.084 INF [EAC] Connected to backend: Connected to EAC backend.
- 2016-04-09T12:53:47 6.616 INF Loading main scene
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 4.186006 ms
- 2016-04-09T12:53:51 10.852 INF Awake
- 2016-04-09T12:53:51 10.966 INF Version: Alpha 14.5 (b3) Compatibility Version: Alpha 14.5, Build: Windows 64 Bit
- 2016-04-09T12:53:51 10.967 INF System information:
- 2016-04-09T12:53:51 10.967 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
- 2016-04-09T12:53:51 10.969 INF CPU: AMD Athlon(tm) 64 X2 Dual Core Processor 6000+ (cores: 2)
- 2016-04-09T12:53:51 10.969 INF RAM: 4096 MB
- 2016-04-09T12:53:51 10.969 INF GPU: NVIDIA GeForce GT 610 (1998 MB)
- 2016-04-09T12:53:51 10.973 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 9.18.13.3788] (shader level 3.0)
- 2016-04-09T12:53:51 10.974 INF Last played version: Alpha 14.5
- 2016-04-09T12:53:51 10.975 INF Local UTC offset: 2 hours
- 2016-04-09T12:53:51 10.977 INF Command line arguments: 7daystodie.exe
- 2016-04-09T12:53:51 11.005 INF Texture quality is set to 1
- 2016-04-09T12:53:51 11.231 INF Load key config check
- 2016-04-09T12:53:51 11.233 INF Load key config
- 2016-04-09T12:53:51 11.256 INF [MODS] No mods folder found
- 2016-04-09T12:53:51 11.329 INF Loading permissions file at 'C:\Users\Florian\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2016-04-09T12:53:52 11.458 INF Loading permissions file done.
- 2016-04-09T12:53:52 11.459 INF Awake done
- 2016-04-09T12:53:53 13.401 INF Atlas reset took 554 ms
- 2016-04-09T12:53:53 13.402 INF Atlas load took 1938 ms
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 13941.
- Total: 25.810541 ms (FindLiveObjects: 2.045790 ms CreateObjectMapping: 0.565434 ms MarkObjects: 23.076675 ms DeleteObjects: 0.112863 ms)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: cbc -> priority: 1
- UMA Overlay loading took 28406 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 5 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2016-04-09T12:55:20 99.564 INF XUI loading took 9240ms
- 2016-04-09T12:55:20 99.567 INF WorldStaticData.Init() needed 46.649s
- 2016-04-09T12:55:20 99.635 INF [Steamworks.NET] Login ok.
- 2016-04-09T12:56:19 159.171 INF NET: Starting server protocols
- 2016-04-09T12:56:19 159.284 INF NET: Unity NW server started
- 2016-04-09T12:56:19 159.285 INF [Steamworks.NET] NET: Server started
- 2016-04-09T12:56:19 159.286 INF StartGame
- 2016-04-09T12:56:21 161.201 INF Atlas reset took 1912 ms
- 2016-04-09T12:56:22 162.019 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 94.250.222.73
- GamePref.ConnectToServerPort = 26000
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 12
- GamePref.DayNightLength = 10
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 60
- GamePref.EnemySpawnMode = 4
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.FriendlyFire = False
- GamePref.GameDifficulty = 2
- GamePref.GameMode = GameModeCreative
- GamePref.GameName = MyGame
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 14.5
- GamePref.GameWorld = Random Gen
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 5
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 8
- GamePref.LootAbundance = 150
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0.5
- GamePref.OptionsBackgroundGlobalOpacity = 0.5
- GamePref.OptionsBloom = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 50
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.4323191
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 0
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.3555555
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.4773869
- GamePref.OptionsMusicVolumeLevel = 0.4122394
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 0.4691308
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeQuality = 0
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198093865833
- GamePref.PlayerName = black-shadow
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Florian\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = False
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 1
- GameStat.AirDropFrequency = 0
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsFriendlyFire = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2016-04-09T12:56:22 162.074 INF StartAsServer
- 2016-04-09T12:56:22 162.081 INF createWorld: Random Gen, MyGame, GameModeCreative
- 2016-04-09T12:56:25 164.456 INF Started thread thread_Regenerating
- 2016-04-09T12:56:25 164.457 INF Started thread UH
- 2016-04-09T12:56:29 168.668 INF World.Load: Random Gen
- 2016-04-09T12:56:29 168.881 INF Started thread thread_Pathfinder
- 2016-04-09T12:56:29 168.971 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2016-04-09T12:56:29 169.043 INF Started thread thread_GenerateChunks
- 2016-04-09T12:56:29 169.077 INF Loading and parsing of generator took 33ms
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2016-04-09T12:56:43 183.217 INF createWorld() done
- 2016-04-09T12:56:43 183.219 INF Loading players.xml
- 2016-04-09T12:56:56 195.673 INF Created player with id=171
- 2016-04-09T12:56:56 195.705 INF PPS: setLocalPlayerEntity -> 171
- 2016-04-09T12:56:56 195.723 INF Adding observed entity: 1, (1096.7, 52.0, 1113.1), 7
- 2016-04-09T12:56:56 195.760 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 10, default = 50
- 2016-04-09T12:56:56 195.760 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 1, default = 0
- 2016-04-09T12:56:56 195.761 INF Setting for 'EnemySpawnMode' does not match the default (server will go to the modded category): current = 4, default = 3
- 2016-04-09T12:56:56 195.762 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 150, default = 100
- 2016-04-09T12:56:56 196.121 INF StartGame done
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Configuration.dll (this message is harmless)
- 2016-04-09T12:57:09 208.720 INF [Steamworks.NET] GameServer.Init successful
- 2016-04-09T12:57:10 209.468 INF ************************Weather Packages Created FROM BIOMES :D ************************
- 2016-04-09T12:57:13 212.762 INF [Steamworks.NET] Create Lobby
- 2016-04-09T12:57:13 212.796 INF [Steamworks.NET] GameServer.LogOn successful
- 2016-04-09T12:57:13 213.318 INF [Steamworks.NET] Lobby creation succeeded
- 2016-04-09T12:57:13 213.358 INF [Steamworks.NET] Lobby entered: 109775242972248899
- 2016-04-09T12:57:24 223.458 INF BiomeSpawnManager spawned animalBear pos=(1028.5, 97.2, 1129.5) id=172 CBD=BiomeId=2 XZ=1008/1088 ZombiesAll_Any: c=0/r=14044 AnimalsAll_Any: c=1/r=0
- 2016-04-09T12:57:25 224.501 INF BiomeSpawnManager spawned animalChicken pos=(1145.5, 84.1, 1117.5) id=173 CBD=BiomeId=2 XZ=1088/1088 ZombiesAll_Any: c=0/r=14044 AnimalsAll_Any: c=1/r=0
- 2016-04-09T12:57:26 225.534 INF BiomeSpawnManager spawned animalChicken pos=(1045.5, 84.9, 1017.5) id=174 CBD=BiomeId=2 XZ=1008/1008 ZombiesAll_Any: c=0/r=14044 AnimalsAll_Any: c=1/r=0
- 2016-04-09T12:57:29 228.642 INF BiomeSpawnManager spawned animalStag pos=(1153.5, 80.0, 1009.5) id=175 CBD=BiomeId=2 XZ=1088/1008 ZombiesAll_Any: c=0/r=14044 AnimalsAll_Any: c=1/r=0
- 2016-04-09T12:57:40 240.120 INF Time: 1.52m FPS: 37.83 Heap: 220.7MB Max: 220.7MB Chunks: 289 CGO: 144 Ply: 1 Zom: 1 Ent: 5 (5) Items: 0 CO: 1
- 2016-04-09T12:58:10 270.132 INF Time: 2.02m FPS: 45.05 Heap: 222.6MB Max: 222.6MB Chunks: 289 CGO: 144 Ply: 1 Zom: 1 Ent: 5 (5) Items: 0 CO: 1
- 2016-04-09T12:58:40 300.222 INF Time: 2.52m FPS: 40.84 Heap: 232.0MB Max: 232.0MB Chunks: 291 CGO: 145 Ply: 1 Zom: 1 Ent: 5 (5) Items: 0 CO: 1
- Unloading 3 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 3788 unused Assets to reduce memory usage. Loaded Objects now: 236478.
- Total: 491.690155 ms (FindLiveObjects: 50.097988 ms CreateObjectMapping: 15.725462 ms MarkObjects: 415.931641 ms DeleteObjects: 9.926121 ms)
- 2016-04-09T12:58:56 315.972 INF BiomeSpawnManager spawned animalStag pos=(1210.5, 81.6, 1054.5) id=176 CBD=BiomeId=2 XZ=1168/1008 ZombiesAll_Any: c=0/r=14044 AnimalsAll_Any: c=1/r=0
- 2016-04-09T12:58:56 315.982 INF BiomeSpawnManager spawned animalPig pos=(1191.5, 81.7, 1105.5) id=177 CBD=BiomeId=2 XZ=1168/1088 ZombiesAll_Any: c=0/r=14044 AnimalsAll_Any: c=1/r=0
- 2016-04-09T12:59:11 330.449 INF Time: 3.02m FPS: 28.56 Heap: 248.6MB Max: 248.6MB Chunks: 291 CGO: 193 Ply: 1 Zom: 0 Ent: 5 (5) Items: 0 CO: 1
- 2016-04-09T12:59:41 361.170 INF Time: 3.52m FPS: 29.47 Heap: 259.0MB Max: 259.0MB Chunks: 291 CGO: 193 Ply: 1 Zom: 0 Ent: 5 (5) Items: 0 CO: 1
- 2016-04-09T12:59:49 369.190 WRN Entity [type=EntityAnimalStag, name=animalPig, id=177] fell off the world, id=177 pos=(1217.0, -1.5, 1109.8)
- 2016-04-09T13:00:11 391.175 INF Time: 4.02m FPS: 30.41 Heap: 249.9MB Max: 259.0MB Chunks: 291 CGO: 193 Ply: 1 Zom: 0 Ent: 4 (5) Items: 0 CO: 1
- 2016-04-09T13:00:32 411.643 INF BiomeSpawnManager spawned animalChicken pos=(1286.5, 81.6, 1058.5) id=178 CBD=BiomeId=2 XZ=1248/1008 AnimalsAll_Any: c=1/r=0
- 2016-04-09T13:00:32 411.655 INF BiomeSpawnManager spawned animalRabbit pos=(1276.5, 86.4, 1088.5) id=179 CBD=BiomeId=2 XZ=1248/1088 AnimalsAll_Any: c=1/r=0
- 2016-04-09T13:00:41 421.236 INF Time: 4.52m FPS: 50.32 Heap: 223.3MB Max: 259.0MB Chunks: 291 CGO: 177 Ply: 1 Zom: 0 Ent: 6 (6) Items: 0 CO: 1
- Crash!!!
- SymInit: Symbol-SearchPath: '.;E:\Steam\steamapps\common\7 Days To Die;E:\Steam\steamapps\common\7 Days To Die;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Florian'
- OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1
- E:\Steam\steamapps\common\7 Days To Die\7daystodie.exe:7daystodie.exe (000000013FC10000), size: 21504000 (result: 0), SymType: '-exported-', PDB: 'E:\Steam\steamapps\common\7 Days To Die\7daystodie.exe', fileVersion: 5.3.3.11777
- C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (00000000772E0000), size: 1740800 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.1.7601.17514
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- C:\Windows\system32\Wlanapi.dll:Wlanapi.dll (000007FEF27F0000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\Wlanapi.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wlanutil.dll:wlanutil.dll (000007FEF27E0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wlanutil.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (000007FEF86C0000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemprox.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wbemcomn.dll:wbemcomn.dll (000007FEF8990000), size: 548864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbemcomn.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\RpcRtRemote.dll:RpcRtRemote.dll (000007FEFD210000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RpcRtRemote.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (000007FEF8630000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemsvc.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (000007FEF8700000), size: 925696 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\fastprox.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\NTDSAPI.dll:NTDSAPI.dll (000007FEF86D0000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NTDSAPI.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\dbghelp.dll:dbghelp.dll (000007FEF3CB0000), size: 1200128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514
- ========== OUTPUTING STACK TRACE ==================
- RtlLookupFunctionEntry returned NULL function. Aborting stack walk.
- ========== END OF STACKTRACE ===========
- **** Crash! ****
- http://pastebin.com
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