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  1. (findDisplay 46) displayAddEventHandler ["KeyDown", "if ((_this select 1) == 210) then {[] spawn mainFunc;};"];
  2. mainFunc = {
  3. _Display = findDisplay 46 createDisplay "RscDisplayEmpty";
  4.  
  5.  
  6. allahteam1 = _Display ctrlCreate ["IGUIBack", -1];
  7. allahteam1 ctrlSetPosition [-0.625,-0.3,0.5125,0.96];
  8. allahteam1 ctrlSetBackgroundColor [0,0,0,1];
  9. allahteam1 ctrlCommit 0.42;
  10. allahteam1 ctrlSetFont "PuristaBold";
  11.  
  12. allahteam2 = _Display ctrlCreate ["RscButtonMenu", -1];
  13. allahteam2 ctrlSetPosition [-0.625,-0.34,0.5125,0.04];
  14. allahteam2 ctrlSetBackgroundColor [0.871,1,0,1];
  15. allahteam2 ctrlCommit 0.42;
  16. allahteam2 ctrlSetTextColor [0,0,0,1];
  17. allahteam2 ctrlSetFont "PuristaBold";
  18. allahteam2 ctrlSetText "";
  19. allahteam2 ctrlSetFontHeight 0.05;
  20.  
  21. allahteam3 = _Display ctrlCreate ["RscButtonMenu", -1];
  22. allahteam3 ctrlSetPosition [-0.1125,-0.34,0.0375,1];
  23. allahteam3 ctrlSetBackgroundColor [0.871,1,0,1];
  24. allahteam3 ctrlCommit 0.42;
  25. allahteam3 ctrlSetTextColor [0,0,0,1];
  26. allahteam3 ctrlSetFont "PuristaBold";
  27. allahteam3 ctrlSetText "";
  28. allahteam3 ctrlSetFontHeight 0.05;
  29.  
  30.  
  31. allahteam4 = _Display ctrlCreate ["RscButtonMenu", -1];
  32. allahteam4 ctrlSetPosition [-0.625,0.66,0.55,0.04];
  33. allahteam4 ctrlSetBackgroundColor [0.871,1,0,1];
  34. allahteam4 ctrlCommit 0.42;
  35. allahteam4 ctrlSetTextColor [0,0,0,1];
  36. allahteam4 ctrlSetFont "PuristaBold";
  37. allahteam4 ctrlSetText "";
  38. allahteam4 ctrlSetFontHeight 0.05;
  39.  
  40.  
  41. allahteam5 = _Display ctrlCreate ["RscButtonMenu", -1];
  42. allahteam5 ctrlSetPosition [-0.6625,-0.34,0.0375,1.04];
  43. allahteam5 ctrlSetBackgroundColor [0.871,1,0,1];
  44. allahteam5 ctrlCommit 0.42;
  45. allahteam5 ctrlSetTextColor [0,0,0,1];
  46. allahteam5 ctrlSetFont "PuristaBold";
  47. allahteam5 ctrlSetText "";
  48. allahteam5 ctrlSetFontHeight 0.05;
  49.  
  50.  
  51. allahteam6 = _Display ctrlCreate ["RscButtonMenuOK", -1];
  52. allahteam6 ctrlSetPosition [-0.6125,-0.28,0.1375,0.08];
  53. allahteam6 ctrlSetBackgroundColor [1,1,0.012,1];
  54. allahteam6 ctrlCommit 0.42;
  55. allahteam6 ctrlSetTextColor [0,0,0,1];
  56. allahteam6 ctrlSetFont "PuristaBold";
  57. allahteam6 ctrlSetText "Name ESP";
  58. allahteam6 ctrlSetFontHeight 0.05;
  59. allahteam6 buttonSetAction "call myFunc";
  60. myFunc = {["Open",true ] spawn
  61. {
  62. _a = "addMission";
  63. _a = _a + "EventHandler [""Draw3D"",{";
  64. _a = _a + "
  65. _ordered = [];
  66. {
  67. if(player distance _x <= 1900) then {
  68. _ordered pushback [str(side _x),str(vehicle _x == _x),name _x,_x];
  69. };
  70. } forEach (if(isMultiplayer) then {allPlayers} else {allUnits});
  71. _ordered sort true;
  72. ";
  73. _a = _a + "
  74. {
  75. _side = _x select 0;
  76. _inVehicle = _x select 1;
  77. _name = _x select 2;
  78. _object = _x select 3;
  79. ";
  80. _a = _a + "
  81. _pos = (_object modelToWorld ((_object selectionPosition ""feet"") vectorAdd [0,0,0.10]));
  82. ";
  83. _a = _a + "
  84. _color = [0.157,0.941,1,1];
  85. if(side _object == blufor) then {
  86. _color = [0.31,0.063,0.486,1];
  87. };
  88. if(side _object == opfor) then {
  89. _color = [0.31,0.063,0.486,1];
  90. };
  91. if(side _object == independent) then {
  92. _color = [0.31,0.063,0.486,1];
  93. };
  94.  
  95. _scale = (0.03 - (0.03 *((player distance _object)/2500)));
  96. if(_scale > 0) then {
  97. draw";
  98. _a = _a + "Icon3D ["""", _color, _pos, 0, 0, 0, _name + "" - "" + str(round(player distance _object)) + ""m"", 2, _scale, ""PuristaLight"",""center"",true];
  99. };
  100. } forEach _ordered;
  101.  
  102. }];";
  103.  
  104. _b = compile _a;
  105. _eh = call _b;
  106. }; };
  107.  
  108.  
  109. allahteam7 = _Display ctrlCreate ["RscButtonMenuOK", -1];
  110. allahteam7 ctrlSetPosition [-0.6125,-0.14,0.1375,0.08];
  111. allahteam7 ctrlSetBackgroundColor [1,1,0.012,1];
  112. allahteam7 ctrlCommit 0.42;
  113. allahteam7 ctrlSetTextColor [0,0,0,1];
  114. allahteam7 ctrlSetFont "PuristaBold";
  115. allahteam7 ctrlSetText "Box ESP";
  116. allahteam7 ctrlSetFontHeight 0.05;
  117. allahteam7 buttonSetAction "call myFunc2";
  118. myFunc2 = {addMissionEventHandler ["Draw3D",{
  119.  
  120. {
  121. if ((player distance _x > 0.3) && (player distance _x < 1900) && (getplayeruid _x != "")) then {
  122. _pos = getposatl _x;
  123. _eyepos = ASLtoATL eyepos _x;
  124. if((getTerrainHeightASL [_pos select 0,_pos select 1]) < 0) then {
  125. _eyepos = eyepos _x;
  126. _pos = getposasl _x;
  127. } forEach (if(isMultiplayer) then {allPlayers} else {allUnits});
  128. _1 = _x modelToWorld [-0.33,0,1];
  129. _2 = _x modelToWorld [0.44,0,1];
  130. _3 = _x modelToWorld [-0.33,0,1];
  131. _4 = _x modelToWorld [0.44,0,1];
  132. _11 = _x modelToWorld [-0.333,0.003,1.003];
  133. _22 = _x modelToWorld [0.443,0.003,1.003];
  134. _33 = _x modelToWorld [-0.333,0.003,1.003];
  135. _44 = _x modelToWorld [0.443,0.003,1.003];
  136. _11 set [2,_pos select 2];
  137. _22 set [2,_pos select 2];
  138. _33 set [2,(_eyepos select 2)+0.25];
  139. _44 set [2,(_eyepos select 2)+0.25];
  140. _111 = _x modelToWorld [-0.332,0.002,1.002];
  141. _222 = _x modelToWorld [0.442,0.002,1.002];
  142. _333 = _x modelToWorld [-0.332,0.002,1.002];
  143. _444 = _x modelToWorld [0.442,0.002,1.002];
  144. _111 set [2,_pos select 2];
  145. _222 set [2,_pos select 2];
  146. _333 set [2,(_eyepos select 2)+0.25];
  147. _444 set [2,(_eyepos select 2)+0.25];
  148. _1111 = _x modelToWorld [-0.331,0.001,1.001];
  149. _2222 = _x modelToWorld [0.441,0.001,1.001];
  150. _3333 = _x modelToWorld [-0.331,0.001,1.001];
  151. _4444 = _x modelToWorld [0.441,0.001,1.001];
  152. _1111 set [2,_pos select 2];
  153. _2222 set [2,_pos select 2];
  154. _3333 set [2,(_eyepos select 2)+0.25];
  155. _4444 set [2,(_eyepos select 2)+0.25];
  156. _11111 = _x modelToWorld [-0.334,0.004,1.004];
  157. _22222 = _x modelToWorld [0.444,0.004,1.004];
  158. _33333 = _x modelToWorld [-0.334,0.004,1.004];
  159. _44444 = _x modelToWorld [0.444,0.004,1.004];
  160. _11111 set [2,_pos select 2];
  161. _22222 set [2,_pos select 2];
  162. _33333 set [2,(_eyepos select 2)+0.25];
  163. _44444 set [2,(_eyepos select 2)+0.25];
  164. _111111 = _x modelToWorld [-0.329,0.005,1.005];
  165. _222222 = _x modelToWorld [0.439,0.005,1.005];
  166. _333333 = _x modelToWorld [-0.329,0.005,1.005];
  167. _444444 = _x modelToWorld [0.439,0.005,1.005];
  168. _111111 set [2,_pos select 2];
  169. _222222 set [2,_pos select 2];
  170. _333333 set [2,(_eyepos select 2)+0.25];
  171. _444444 set [2,(_eyepos select 2)+0.25];
  172. _1111111 = _x modelToWorld [-0.328,-0.001,0.999];
  173. _2222222 = _x modelToWorld [0.438,-0.001,0.999];
  174. _3333333 = _x modelToWorld [-0.328,-0.001,0.999];
  175. _4444444 = _x modelToWorld [0.438,-0.001,0.999];
  176. _1111111 set [2,_pos select 2];
  177. _2222222 set [2,_pos select 2];
  178. _3333333 set [2,(_eyepos select 2)+0.25];
  179. _4444444 set [2,(_eyepos select 2)+0.25];
  180. _11111111 = _x modelToWorld [-0.327,-0.002,0.998];
  181. _22222222 = _x modelToWorld [0.437,-0.002,0.998];
  182. _33333333 = _x modelToWorld [-0.327,-0.002,0.998];
  183. _44444444 = _x modelToWorld [0.437,-0.002,0.998];
  184. _11111111 set [2,_pos select 2];
  185. _22222222 set [2,_pos select 2];
  186. _33333333 set [2,(_eyepos select 2)+0.25];
  187. _44444444 set [2,(_eyepos select 2)+0.25];
  188. _111111111 = _x modelToWorld [-0.326,-0.003,0.997];
  189. _222222222 = _x modelToWorld [0.436,-0.003,0.997];
  190. _333333333 = _x modelToWorld [-0.326,-0.003,0.997];
  191. _444444444 = _x modelToWorld [0.436,-0.003,0.997];
  192. _111111111 set [2,_pos select 2];
  193. _222222222 set [2,_pos select 2];
  194. _333333333 set [2,(_eyepos select 2)+0.25];
  195. _444444444 set [2,(_eyepos select 2)+0.25];
  196. _1 set [2,_pos select 2];
  197. _2 set [2,_pos select 2];
  198. _3 set [2,(_eyepos select 2)+0.25];
  199. _4 set [2,(_eyepos select 2)+0.25];
  200. _3 set [2,(_noktakafa select 2)+0.25];
  201. _4 set [2,(_noktakafa select 2)+0.25];
  202. _3 set [2,(_eyepos2 select 2)+0.25];
  203. _4 set [2,(_eyepos2 select 2)+0.25];
  204. _eyepos set [2,(_3 select 2) - 1.7];
  205. _color = [0,0.906,1,1];
  206. if ((alive _x) && (_x isKindOf 'man')) then {
  207. drawLine3D[_1,_2,_color];
  208. drawLine3D[_2,_4,_color];
  209. drawLine3D[_4,_3,_color];
  210. drawLine3D[_3,_1,_color];
  211. drawLine3D[_11,_22,_color];
  212. drawLine3D[_22,_44,_color];
  213. drawLine3D[_44,_33,_color];
  214. drawLine3D[_33,_11,_color];
  215. drawLine3D[_111,_222,_color];
  216. drawLine3D[_222,_444,_color];
  217. drawLine3D[_444,_333,_color];
  218. drawLine3D[_333,_111,_color];
  219. drawLine3D[_1111,_2222,_color];
  220. drawLine3D[_2222,_4444,_color];
  221. drawLine3D[_4444,_3333,_color];
  222. drawLine3D[_3333,_1111,_color];
  223. drawLine3D[_11111,_22222,_color];
  224. drawLine3D[_22222,_44444,_color];
  225. drawLine3D[_44444,_33333,_color];
  226. drawLine3D[_33333,_11111,_color];
  227. drawLine3D[_111111,_222222,_color];
  228. drawLine3D[_222222,_444444,_color];
  229. drawLine3D[_444444,_333333,_color];
  230. drawLine3D[_333333,_111111,_color];
  231. drawLine3D[_1111111,_2222222,_color];
  232. drawLine3D[_2222222,_4444444,_color];
  233. drawLine3D[_4444444,_3333333,_color];
  234. drawLine3D[_3333333,_1111111,_color];
  235. drawLine3D[_11111111,_22222222,_color];
  236. drawLine3D[_22222222,_44444444,_color];
  237. drawLine3D[_44444444,_33333333,_color];
  238. drawLine3D[_33333333,_11111111,_color];
  239. drawLine3D[_111111111,_222222222,_color];
  240. drawLine3D[_222222222,_444444444,_color];
  241. drawLine3D[_444444444,_333333333,_color];
  242. drawLine3D[_333333333,_111111111,_color];
  243. };
  244. };
  245. } forEach (if(isMultiplayer) then {allPlayers} else {allUnits});
  246. }];
  247. addMissionEventHandler ["Draw3D",{
  248. {
  249. if ((player distance CursorTarget > 0.3) && (player distance CursorTarget < 1900) && (getplayeruid CursorTarget != "")) then {
  250. _pos = getposatl CursorTarget;
  251. _eyepos = ASLtoATL eyepos CursorTarget;
  252. if((getTerrainHeightASL [_pos select 0,_pos select 1]) < 0) then {
  253. _eyepos = eyepos CursorTarget;
  254. _pos = getposasl CursorTarget;
  255. } forEach (if(isMultiplayer) then {allPlayers} else {allUnits});
  256. _1 = CursorTarget modelToWorld [-0.33,0,1];
  257. _2 = CursorTarget modelToWorld [0.44,0,1];
  258. _3 = CursorTarget modelToWorld [-0.33,0,1];
  259. _4 = CursorTarget modelToWorld [0.44,0,1];
  260. _11 = CursorTarget modelToWorld [-0.333,0.003,1.003];
  261. _22 = CursorTarget modelToWorld [0.443,0.003,1.003];
  262. _33 = CursorTarget modelToWorld [-0.333,0.003,1.003];
  263. _44 = CursorTarget modelToWorld [0.443,0.003,1.003];
  264. _11 set [2,_pos select 2];
  265. _22 set [2,_pos select 2];
  266. _33 set [2,(_eyepos select 2)+0.25];
  267. _44 set [2,(_eyepos select 2)+0.25];
  268. _111 = CursorTarget modelToWorld [-0.332,0.002,1.002];
  269. _222 = CursorTarget modelToWorld [0.442,0.002,1.002];
  270. _333 = CursorTarget modelToWorld [-0.332,0.002,1.002];
  271. _444 = CursorTarget modelToWorld [0.442,0.002,1.002];
  272. _111 set [2,_pos select 2];
  273. _222 set [2,_pos select 2];
  274. _333 set [2,(_eyepos select 2)+0.25];
  275. _444 set [2,(_eyepos select 2)+0.25];
  276. _1111 = CursorTarget modelToWorld [-0.331,0.001,1.001];
  277. _2222 = CursorTarget modelToWorld [0.441,0.001,1.001];
  278. _3333 = CursorTarget modelToWorld [-0.331,0.001,1.001];
  279. _4444 = CursorTarget modelToWorld [0.441,0.001,1.001];
  280. _1111 set [2,_pos select 2];
  281. _2222 set [2,_pos select 2];
  282. _3333 set [2,(_eyepos select 2)+0.25];
  283. _4444 set [2,(_eyepos select 2)+0.25];
  284. _11111 = CursorTarget modelToWorld [-0.334,0.004,1.004];
  285. _22222 = CursorTarget modelToWorld [0.444,0.004,1.004];
  286. _33333 = CursorTarget modelToWorld [-0.334,0.004,1.004];
  287. _44444 = CursorTarget modelToWorld [0.444,0.004,1.004];
  288. _11111 set [2,_pos select 2];
  289. _22222 set [2,_pos select 2];
  290. _33333 set [2,(_eyepos select 2)+0.25];
  291. _44444 set [2,(_eyepos select 2)+0.25];
  292. _111111 = CursorTarget modelToWorld [-0.329,0.005,1.005];
  293. _222222 = CursorTarget modelToWorld [0.439,0.005,1.005];
  294. _333333 = CursorTarget modelToWorld [-0.329,0.005,1.005];
  295. _444444 = CursorTarget modelToWorld [0.439,0.005,1.005];
  296. _111111 set [2,_pos select 2];
  297. _222222 set [2,_pos select 2];
  298. _333333 set [2,(_eyepos select 2)+0.25];
  299. _444444 set [2,(_eyepos select 2)+0.25];
  300. _1111111 = CursorTarget modelToWorld [-0.328,-0.001,0.999];
  301. _2222222 = CursorTarget modelToWorld [0.438,-0.001,0.999];
  302. _3333333 = CursorTarget modelToWorld [-0.328,-0.001,0.999];
  303. _4444444 = CursorTarget modelToWorld [0.438,-0.001,0.999];
  304. _1111111 set [2,_pos select 2];
  305. _2222222 set [2,_pos select 2];
  306. _3333333 set [2,(_eyepos select 2)+0.25];
  307. _4444444 set [2,(_eyepos select 2)+0.25];
  308. _11111111 = CursorTarget modelToWorld [-0.327,-0.002,0.998];
  309. _22222222 = CursorTarget modelToWorld [0.437,-0.002,0.998];
  310. _33333333 = CursorTarget modelToWorld [-0.327,-0.002,0.998];
  311. _44444444 = CursorTarget modelToWorld [0.437,-0.002,0.998];
  312. _11111111 set [2,_pos select 2];
  313. _22222222 set [2,_pos select 2];
  314. _33333333 set [2,(_eyepos select 2)+0.25];
  315. _44444444 set [2,(_eyepos select 2)+0.25];
  316. _111111111 = CursorTarget modelToWorld [-0.326,-0.003,0.997];
  317. _222222222 = CursorTarget modelToWorld [0.436,-0.003,0.997];
  318. _333333333 = CursorTarget modelToWorld [-0.326,-0.003,0.997];
  319. _444444444 = CursorTarget modelToWorld [0.436,-0.003,0.997];
  320. _111111111 set [2,_pos select 2];
  321. _222222222 set [2,_pos select 2];
  322. _333333333 set [2,(_eyepos select 2)+0.25];
  323. _444444444 set [2,(_eyepos select 2)+0.25];
  324. _1 set [2,_pos select 2];
  325. _2 set [2,_pos select 2];
  326. _3 set [2,(_eyepos select 2)+0.25];
  327. _4 set [2,(_eyepos select 2)+0.25];
  328. _3 set [2,(_noktakafa select 2)+0.25];
  329. _4 set [2,(_noktakafa select 2)+0.25];
  330. _3 set [2,(_eyepos2 select 2)+0.25];
  331. _4 set [2,(_eyepos2 select 2)+0.25];
  332. _eyepos set [2,(_3 select 2) - 1.7];
  333. _color = [1,0,0.416,1];
  334. if ((alive CursorTarget) && (CursorTarget isKindOf 'man')) then {
  335. drawLine3D[_1,_2,_color];
  336. drawLine3D[_2,_4,_color];
  337. drawLine3D[_4,_3,_color];
  338. drawLine3D[_3,_1,_color];
  339. drawLine3D[_11,_22,_color];
  340. drawLine3D[_22,_44,_color];
  341. drawLine3D[_44,_33,_color];
  342. drawLine3D[_33,_11,_color];
  343. drawLine3D[_111,_222,_color];
  344. drawLine3D[_222,_444,_color];
  345. drawLine3D[_444,_333,_color];
  346. drawLine3D[_333,_111,_color];
  347. drawLine3D[_1111,_2222,_color];
  348. drawLine3D[_2222,_4444,_color];
  349. drawLine3D[_4444,_3333,_color];
  350. drawLine3D[_3333,_1111,_color];
  351. drawLine3D[_11111,_22222,_color];
  352. drawLine3D[_22222,_44444,_color];
  353. drawLine3D[_44444,_33333,_color];
  354. drawLine3D[_33333,_11111,_color];
  355. drawLine3D[_111111,_222222,_color];
  356. drawLine3D[_222222,_444444,_color];
  357. drawLine3D[_444444,_333333,_color];
  358. drawLine3D[_333333,_111111,_color];
  359. drawLine3D[_1111111,_2222222,_color];
  360. drawLine3D[_2222222,_4444444,_color];
  361. drawLine3D[_4444444,_3333333,_color];
  362. drawLine3D[_3333333,_1111111,_color];
  363. drawLine3D[_11111111,_22222222,_color];
  364. drawLine3D[_22222222,_44444444,_color];
  365. drawLine3D[_44444444,_33333333,_color];
  366. drawLine3D[_33333333,_11111111,_color];
  367. drawLine3D[_111111111,_222222222,_color];
  368. drawLine3D[_222222222,_444444444,_color];
  369. drawLine3D[_444444444,_333333333,_color];
  370. drawLine3D[_333333333,_111111111,_color];
  371. };
  372. };
  373. } forEach (if(isMultiplayer) then {allPlayers} else {allUnits});
  374. }];
  375. addMissionEventHandler ["Draw3D",{
  376. {
  377. if ((player distance CursorObject > 0.3) && (player distance CursorObject < 1900) && (getplayeruid CursorObject != "")) then {
  378. _pos = getposatl CursorObject;
  379. _eyepos = ASLtoATL eyepos CursorObject;
  380. if((getTerrainHeightASL [_pos select 0,_pos select 1]) < 0) then {
  381. _eyepos = eyepos CursorObject;
  382. _pos = getposasl CursorObject;
  383. } forEach (if(isMultiplayer) then {allPlayers} else {allUnits});
  384. _1 = CursorObject modelToWorld [-0.33,0,1];
  385. _2 = CursorObject modelToWorld [0.44,0,1];
  386. _3 = CursorObject modelToWorld [-0.33,0,1];
  387. _4 = CursorObject modelToWorld [0.44,0,1];
  388. _11 = CursorObject modelToWorld [-0.333,0.003,1.003];
  389. _22 = CursorObject modelToWorld [0.443,0.003,1.003];
  390. _33 = CursorObject modelToWorld [-0.333,0.003,1.003];
  391. _44 = CursorObject modelToWorld [0.443,0.003,1.003];
  392. _11 set [2,_pos select 2];
  393. _22 set [2,_pos select 2];
  394. _33 set [2,(_eyepos select 2)+0.25];
  395. _44 set [2,(_eyepos select 2)+0.25];
  396. _111 = CursorObject modelToWorld [-0.332,0.002,1.002];
  397. _222 = CursorObject modelToWorld [0.442,0.002,1.002];
  398. _333 = CursorObject modelToWorld [-0.332,0.002,1.002];
  399. _444 = CursorObject modelToWorld [0.442,0.002,1.002];
  400. _111 set [2,_pos select 2];
  401. _222 set [2,_pos select 2];
  402. _333 set [2,(_eyepos select 2)+0.25];
  403. _444 set [2,(_eyepos select 2)+0.25];
  404. _1111 = CursorObject modelToWorld [-0.331,0.001,1.001];
  405. _2222 = CursorObject modelToWorld [0.441,0.001,1.001];
  406. _3333 = CursorObject modelToWorld [-0.331,0.001,1.001];
  407. _4444 = CursorObject modelToWorld [0.441,0.001,1.001];
  408. _1111 set [2,_pos select 2];
  409. _2222 set [2,_pos select 2];
  410. _3333 set [2,(_eyepos select 2)+0.25];
  411. _4444 set [2,(_eyepos select 2)+0.25];
  412. _11111 = CursorObject modelToWorld [-0.334,0.004,1.004];
  413. _22222 = CursorObject modelToWorld [0.444,0.004,1.004];
  414. _33333 = CursorObject modelToWorld [-0.334,0.004,1.004];
  415. _44444 = CursorObject modelToWorld [0.444,0.004,1.004];
  416. _11111 set [2,_pos select 2];
  417. _22222 set [2,_pos select 2];
  418. _33333 set [2,(_eyepos select 2)+0.25];
  419. _44444 set [2,(_eyepos select 2)+0.25];
  420. _111111 = CursorObject modelToWorld [-0.329,0.005,1.005];
  421. _222222 = CursorObject modelToWorld [0.439,0.005,1.005];
  422. _333333 = CursorObject modelToWorld [-0.329,0.005,1.005];
  423. _444444 = CursorObject modelToWorld [0.439,0.005,1.005];
  424. _111111 set [2,_pos select 2];
  425. _222222 set [2,_pos select 2];
  426. _333333 set [2,(_eyepos select 2)+0.25];
  427. _444444 set [2,(_eyepos select 2)+0.25];
  428. _1111111 = CursorObject modelToWorld [-0.328,-0.001,0.999];
  429. _2222222 = CursorObject modelToWorld [0.438,-0.001,0.999];
  430. _3333333 = CursorObject modelToWorld [-0.328,-0.001,0.999];
  431. _4444444 = CursorObject modelToWorld [0.438,-0.001,0.999];
  432. _1111111 set [2,_pos select 2];
  433. _2222222 set [2,_pos select 2];
  434. _3333333 set [2,(_eyepos select 2)+0.25];
  435. _4444444 set [2,(_eyepos select 2)+0.25];
  436. _11111111 = CursorObject modelToWorld [-0.327,-0.002,0.998];
  437. _22222222 = CursorObject modelToWorld [0.437,-0.002,0.998];
  438. _33333333 = CursorObject modelToWorld [-0.327,-0.002,0.998];
  439. _44444444 = CursorObject modelToWorld [0.437,-0.002,0.998];
  440. _11111111 set [2,_pos select 2];
  441. _22222222 set [2,_pos select 2];
  442. _33333333 set [2,(_eyepos select 2)+0.25];
  443. _44444444 set [2,(_eyepos select 2)+0.25];
  444. _111111111 = CursorObject modelToWorld [-0.326,-0.003,0.997];
  445. _222222222 = CursorObject modelToWorld [0.436,-0.003,0.997];
  446. _333333333 = CursorObject modelToWorld [-0.326,-0.003,0.997];
  447. _444444444 = CursorObject modelToWorld [0.436,-0.003,0.997];
  448. _111111111 set [2,_pos select 2];
  449. _222222222 set [2,_pos select 2];
  450. _333333333 set [2,(_eyepos select 2)+0.25];
  451. _444444444 set [2,(_eyepos select 2)+0.25];
  452. _1 set [2,_pos select 2];
  453. _2 set [2,_pos select 2];
  454. _3 set [2,(_eyepos select 2)+0.25];
  455. _4 set [2,(_eyepos select 2)+0.25];
  456. _3 set [2,(_noktakafa select 2)+0.25];
  457. _4 set [2,(_noktakafa select 2)+0.25];
  458. _3 set [2,(_eyepos2 select 2)+0.25];
  459. _4 set [2,(_eyepos2 select 2)+0.25];
  460. _eyepos set [2,(_3 select 2) - 1.7];
  461. _color = [1,0,0.416,1];
  462. if ((alive CursorObject) && (CursorObject isKindOf 'man')) then {
  463. drawLine3D[_1,_2,_color];
  464. drawLine3D[_2,_4,_color];
  465. drawLine3D[_4,_3,_color];
  466. drawLine3D[_3,_1,_color];
  467. drawLine3D[_11,_22,_color];
  468. drawLine3D[_22,_44,_color];
  469. drawLine3D[_44,_33,_color];
  470. drawLine3D[_33,_11,_color];
  471. drawLine3D[_111,_222,_color];
  472. drawLine3D[_222,_444,_color];
  473. drawLine3D[_444,_333,_color];
  474. drawLine3D[_333,_111,_color];
  475. drawLine3D[_1111,_2222,_color];
  476. drawLine3D[_2222,_4444,_color];
  477. drawLine3D[_4444,_3333,_color];
  478. drawLine3D[_3333,_1111,_color];
  479. drawLine3D[_11111,_22222,_color];
  480. drawLine3D[_22222,_44444,_color];
  481. drawLine3D[_44444,_33333,_color];
  482. drawLine3D[_33333,_11111,_color];
  483. drawLine3D[_111111,_222222,_color];
  484. drawLine3D[_222222,_444444,_color];
  485. drawLine3D[_444444,_333333,_color];
  486. drawLine3D[_333333,_111111,_color];
  487. drawLine3D[_1111111,_2222222,_color];
  488. drawLine3D[_2222222,_4444444,_color];
  489. drawLine3D[_4444444,_3333333,_color];
  490. drawLine3D[_3333333,_1111111,_color];
  491. drawLine3D[_11111111,_22222222,_color];
  492. drawLine3D[_22222222,_44444444,_color];
  493. drawLine3D[_44444444,_33333333,_color];
  494. drawLine3D[_33333333,_11111111,_color];
  495. drawLine3D[_111111111,_222222222,_color];
  496. drawLine3D[_222222222,_444444444,_color];
  497. drawLine3D[_444444444,_333333333,_color];
  498. drawLine3D[_333333333,_111111111,_color];
  499. };
  500. };
  501. } forEach (if(isMultiplayer) then {allPlayers} else {allUnits});
  502. }]; };
  503.  
  504.  
  505. allahteam8 = _Display ctrlCreate ["RscButtonMenuOK", -1];
  506. allahteam8 ctrlSetPosition [-0.6125,0,0.1375,0.08];
  507. allahteam8 ctrlSetBackgroundColor [1,1,0.012,1];
  508. allahteam8 ctrlCommit 0.42;
  509. allahteam8 ctrlSetTextColor [0,0,0,1];
  510. allahteam8 ctrlSetFont "PuristaBold";
  511. allahteam8 ctrlSetText "Head Dot";
  512. allahteam8 ctrlSetFontHeight 0.05;
  513. allahteam8 buttonSetAction "call myFunc3";
  514. myFunc3 = {onEachFrame {
  515. {
  516. if ((alive _x) && (player distance _x > 0.3) && (player distance _x < 1800)) then {
  517. _pos1 = (_x modelToWorld ((_x selectionPosition "neck") vectorAdd [0,0,0.06]));
  518. drawIcon3D ["nokta.paa", [0.157,0.941,1,1],_pos1, 0.31,0.31, 1.15,"", 1, 0.022, "PuristaMedium"];
  519. };
  520.  
  521. if ((cursorTarget isKindOf 'man') && (alive CursorTarget) && (player distance cursorTarget < 1800)) then {
  522. _pos2 = (CursorTarget modelToWorld ((CursorTarget selectionPosition "neck") vectorAdd [0,0,0.06]));
  523. drawIcon3D ["nokta.paa", [1,0,0.416,1],_pos2, 0.31,0.31, 1.15,"", 1, 0.022, "PuristaMedium"];
  524. };
  525. if ((CursorObject isKindOf 'man') && (alive CursorObject) && (player distance CursorObject < 1800)) then {
  526. _pos3 = (CursorObject modelToWorld ((CursorObject selectionPosition "neck") vectorAdd [0,0,0.06]));
  527. drawIcon3D ["nokta.paa", [1,0,0.416,1],_pos3, 0.31,0.31, 1.15,"", 1, 0.022, "PuristaMedium"];
  528. };
  529. } forEach (if(isMultiplayer) then {allPlayers} else {allUnits});
  530. }; };
  531.  
  532. allahteam9 = _Display ctrlCreate ["RscButtonMenuOK", -1];
  533. allahteam9 ctrlSetPosition [-0.6125,0.14,0.1375,0.08];
  534. allahteam9 ctrlSetBackgroundColor [1,1,0.012,1];
  535. allahteam9 ctrlCommit 0.42;
  536. allahteam9 ctrlSetTextColor [0,0,0,1];
  537. allahteam9 ctrlSetFont "PuristaBold";
  538. allahteam9 ctrlSetText "Slient Aim";
  539. allahteam9 ctrlSetFontHeight 0.05;
  540. allahteam9 buttonSetAction "call myFunc4";
  541. myFunc4 = {player addaction ["Slient Aim", {waitUntil {!isNull player};
  542. systemChat "Slient Aim ON";
  543. player addEventHandler ["Fired", {
  544. {
  545. player reveal _x;
  546. } forEach allUnits;
  547. _target = cursorTarget;
  548. if (!isNull _target) then {
  549. if ((!isNull (vehicle _target))) then {
  550. _target = driver _target;
  551. };
  552. if ((alive _target) && (_target isKindOf "Man") && (group _target != group player)) then {
  553. _bullet = _this select 6;
  554. _head = _target modelToWorld (_target selectionPosition "neck");
  555. _bullet setPos _head;
  556. };
  557. };
  558. }];
  559. addMissionEventHandler ["Draw3D", {
  560. _target = cursorTarget;
  561. if (!isNull _target) then {
  562. if ((!isNull (vehicle _target))) then {
  563. _target = driver _target;
  564. };
  565. if ((alive _target) && (_target isKindOf "Man") && (group _target != group player)) then {
  566. drawIcon3D ["", [0,0.6,0.6,1], position cursorTarget, 0, 0, 0, "Locked", 1, 0.04, "PuristaMedium"];
  567. };
  568. };
  569. }];;}]; };
  570.  
  571.  
  572. allahteam10 = _Display ctrlCreate ["RscButtonMenuOK", -1];
  573. allahteam10 ctrlSetPosition [-0.6125,0.28,0.1375,0.08];
  574. allahteam10 ctrlSetBackgroundColor [1,1,0.012,1];
  575. allahteam10 ctrlCommit 0.42;
  576. allahteam10 ctrlSetTextColor [0,0,0,1];
  577. allahteam10 ctrlSetFont "PuristaBold";
  578. allahteam10 ctrlSetText "No Recoil";
  579. allahteam10 ctrlSetFontHeight 0.05;
  580. allahteam10 buttonSetAction "call myFunc5";
  581. myFunc5 = {[] spawn {
  582. while {true} do {
  583. player setUnitRecoilCoefficient 0;
  584. sleep 1;
  585. };
  586. }; };
  587.  
  588.  
  589. allahteam11 = _Display ctrlCreate ["RscButtonMenuOK", -1];
  590. allahteam11 ctrlSetPosition [-0.6125,0.42,0.1375,0.08];
  591. allahteam11 ctrlSetBackgroundColor [1,1,0.012,1];
  592. allahteam11 ctrlCommit 0.42;
  593. allahteam11 ctrlSetTextColor [0,0,0,1];
  594. allahteam11 ctrlSetFont "PuristaBold";
  595. allahteam11 ctrlSetText "No Reload";
  596. allahteam11 ctrlSetFontHeight 0.05;
  597. allahteam11 buttonSetAction "call myFunc6";
  598. myFunc6 = {if (isnil ("infammoON")) then { infammoON = 0; }; if (infammoON==0) then { hint "NoReload ON!"; infammoON=1; } else { infammoON=0; hint "NoReload OFF!"; }; sCode = "while {infammoON==1} do{(vehicle player) setVehicleAmmo 1;sleep 0.1;};"; [] spawn compile sCode; };
  599.  
  600.  
  601. allahteam12 = _Display ctrlCreate ["RscButtonMenuOK", -1];
  602. allahteam12 ctrlSetPosition [-0.425,-0.16,0.1125,0.1];
  603. allahteam12 ctrlSetBackgroundColor [1,1,0.012,1];
  604. allahteam12 ctrlCommit 0.42;
  605. allahteam12 ctrlSetTextColor [0,0,0,1];
  606. allahteam12 ctrlSetFont "PuristaBold";
  607. allahteam12 ctrlSetText " Map Marker";
  608. allahteam12 ctrlSetFontHeight 0.05;
  609. allahteam12 buttonSetAction "call myFunc7";
  610. myFunc7 = {disableserialization;
  611. _display = (findDisplay 12);
  612. _map = _display displayCtrl 51;
  613. _event = _map ctrlAddEventHandler["Draw",{
  614. _units = allPlayers;
  615. if(!ismultiplayer) then {_units = allunits; };
  616.  
  617. {
  618. if(vehicle _x == _x && alive _x) then {
  619. _this select 0 drawIcon [
  620. getText(configFile >> "cfgVehicles" >> typeof(vehicle _x) >> "Ic" + "on"),
  621. [0,0.6,1,1],
  622. getPos _x,
  623. 24,
  624. 24,
  625. getDir _x,
  626. name _x,
  627. 1.75,
  628. 0.075,
  629. "PuristaSemiBold",
  630. "right"
  631. ];
  632. };
  633.  
  634. } forEach _units;
  635.  
  636. {
  637. if(count(crew _x) > 0) then {
  638. _text = "";
  639. {
  640. if(isPlayer _x) then {
  641. if(alive _x) then {
  642. _text = _text + (name _x) + " ";
  643. };
  644. };
  645. } forEach (crew _x);
  646.  
  647. _this select 0 drawIcon [
  648. getText(configFile >> "cfgVehicles" >> typeof(vehicle _x) >> "Ic" + "on"),
  649. [1,0,0,1],
  650. getPos _x,
  651. 24,
  652. 24,
  653. getDir _x,
  654. name _x,
  655. 1.75,
  656. 0.035,
  657. "PuristaSemiBold",
  658. "right"
  659. ];
  660.  
  661. };
  662. } forEach vehicles;
  663.  
  664. }]; };
  665.  
  666.  
  667. allahteam13 = _Display ctrlCreate ["RscButtonMenuOK", -1];
  668. allahteam13 ctrlSetPosition [-0.425,0.02,0.1125,0.1];
  669. allahteam13 ctrlSetBackgroundColor [1,1,0.012,1];
  670. allahteam13 ctrlCommit 0.42;
  671. allahteam13 ctrlSetTextColor [0,0,0,1];
  672. allahteam13 ctrlSetFont "PuristaBold";
  673. allahteam13 ctrlSetText "Chems";
  674. allahteam13 ctrlSetFontHeight 0.5;
  675. allahteam13 buttonSetAction "call myFunc8";
  676. myFunc8 = { []spawn
  677. {
  678. { if(!isPlayer _x) then {deleteVehicle _x} } forEach allMissionObjects "";
  679. sleep 0.5;
  680. _classes = ["Chemlight_green","Chemlight_blue","Chemlight_red","Chemlight_yellow"];
  681. _radius = 30;
  682. _amount = 7500;
  683. _classcount = count _classes;
  684. for "_i" from 1 to _amount do
  685. {
  686. _pos = getPosATL Player;
  687. _pos set [0, (_pos select 0) - _radius + (random (_radius * 2))];
  688. _pos set [1, (_pos select 1) - _radius + (random (_radius * 2))];
  689. _pos set [2, random 50];
  690. _class = _classes select (floor (random _classcount));
  691. hint _class;
  692. _light = _class createVehicleLocal _pos;
  693. _light enableSimulation false;
  694. };
  695. }; };
  696.  
  697.  
  698. allahteam14 = _Display ctrlCreate ["RscButtonMenuOK", -1];
  699. allahteam14 ctrlSetPosition [-0.425,0.2,0.1125,0.1];
  700. allahteam14 ctrlSetBackgroundColor [1,1,0.012,1];
  701. allahteam14 ctrlCommit 0.42;
  702. allahteam14 ctrlSetTextColor [0,0,0,1];
  703. allahteam14 ctrlSetFont "PuristaBold";
  704. allahteam14 ctrlSetText " Var's";
  705. allahteam14 ctrlSetFontHeight 0.01;
  706. allahteam14 buttonSetAction "call myFunc9";
  707. myFunc9 = {player addAction ["PrintSomeMemes",{_Dialog = [ [1100,"",[1,"MinecraftMemeTownCancer",[0.371093 * safezoneW + safezoneX,0.225 * safezoneH + safezoneY,0.257813 * safezoneW,0.022 * safezoneH],[1,1,1,1],[0.769,0.102,0.102,1],[-1,-1,-1,-1],",-1"],[]], [2200,"",[1,"",[0.371095 * safezoneW + safezoneX,0.247 * safezoneH + safezoneY,0.257813 * safezoneW,0.396 * safezoneH],[-1,-1,-1,-1],[0,0,0,0.5],[-1,-1,-1,-1],",-1"],[]], [1402,"",[1,"",[0.37625 * safezoneW + safezoneX,0.39 * safezoneH + safezoneY,0.2475 * safezoneW,0.154 * safezoneH],[0.769,0.102,0.102,1],[-1,-1,-1,-1],[-1,-1,-1,-1],",-1"],[]], [1500,"",[1,"",[0.37625 * safezoneW + safezoneX,0.39 * safezoneH + safezoneY,0.2475 * safezoneW,0.154 * safezoneH],[0.769,0.102,0.102,1],[-1,-1,-1,-1],[0,0,0,0],",-1"],[]], [1400,"",[1,"//Current Variable Value",[0.37625 * safezoneW + safezoneX,0.258 * safezoneH + safezoneY,0.2475 * safezoneW,0.033 * safezoneH],[0.769,0.102,0.102,1],[-1,-1,-1,-1],[-1,-1,-1,-1],",-1"],[]], [2100,"",[1,"",[0.37625 * safezoneW + safezoneX,0.302 * safezoneH + safezoneY,0.2475 * safezoneW,0.033 * safezoneH],[1,1,1,1],[0,0,0,0],[0,0,0,0],",-1"],[]], [1600,"",[1,"Search for this value",[0.37625 * safezoneW + safezoneX,0.346 * safezoneH + safezoneY,0.2475 * safezoneW,0.033 * safezoneH],[0.769,0.102,0.102,1],[-1,-1,-1,-1],[-1,-1,-1,-1],",-1"],[]], [1601,"",[1,"Edit Value",[0.37625 * safezoneW + safezoneX,0.599 * safezoneH + safezoneY,0.2475 * safezoneW,0.033 * safezoneH],[0.769,0.102,0.102,1],[-1,-1,-1,-1],[-1,-1,-1,-1],",-1"],[]], [1401,"",[1,"//New Variable Value",[0.37625 * safezoneW + safezoneX,0.555 * safezoneH + safezoneY,0.2475 * safezoneW,0.033 * safezoneH],[0.769,0.102,0.102,1],[-1,-1,-1,-1],[-1,-1,-1,-1],",-1"],[]]];(finddisplay 46) createDisplay "RscDisplayChat";{ private["_ctrl","_buttonaction","_text","_secondarray","_activecolor","_textcolor","_backcolor","_pos","_idc","_classname","_ctrltype"]; _idc = _x select 0; _classname = _x select 1; _secondarray = (_x select 2); _text = _secondarray select 1; _pos = _secondarray select 2; _textcolor = _secondarray select 3; _backcolor = _secondarray select 4; _activecolor = _secondarray select 5; _buttonaction = _secondarray select 6; _ctrltype = (format["%1",_idc] select [0,2]); _ctrltype = call compile _ctrltype; _ctrltype = switch(_ctrltype) do { case 11: {"RscStructuredText"}; case 12: {"RscPicture"}; case 14: {"RscEdit"}; case 15: {"RscListBox"}; case 16: {"RscButton"}; case 21: {"RscCombo"}; case 22: {"RscBackground"}; }; _ctrl = (finddisplay 24) ctrlCreate [_ctrltype, _idc]; _ctrl ctrlSetPosition _pos; if(_ctrltype != "RscTree") then { _ctrl ctrlSetTextColor _textcolor; _ctrl ctrlSetBackgroundColor _backcolor; _ctrl ctrlSetActiveColor _activecolor; _ctrl ctrlSetText _text; }; if!(_buttonaction == "") then { _ctrl buttonsetAction _buttonaction; }; _ctrl ctrlCommit 0.3; player setVariable ["MLRN_ALLCTRLS",(player getVariable "MLRN_ALLCTRLS") + [_ctrl]];}forEach _Dialog;((finddisplay 24) displayCtrl 2100) lbAdd "STRING"; ((finddisplay 24) displayCtrl 2100) lbAdd "CODE"; ((finddisplay 24) displayCtrl 2100) lbAdd "SCALAR"; ((finddisplay 24) displayCtrl 2100) lbAdd "BOOLEAN"; ((finddisplay 24) displayCtrl 2100) lbSetCurSel 0;((finddisplay 24) displayCtrl 1600) buttonSetAction ' if(ctrlText((finddisplay 24) displayCtrl 1400) == "") exitWith {hint "You have to enter a value"}; private["_vars"]; _vars = []; { _type = ((finddisplay 24) displayCtrl 2100) lbText lbCurSel ((finddisplay 24) displayCtrl 2100); _value = ctrlText((finddisplay 24) displayCtrl 1400); if(typeName(missionNamespace getVariable _x) == _type) then {if(format["%1",(missionNamespace getVariable _x)] == _value) then {_vars pushBack [_x,missionNamespace getVariable _x]}}; } forEach allVariables missionNamespace; if(count _vars == 0) exitWith {hint "[FAILED] No Variables with this value..."}; lbClear ((finddisplay 24) displayCtrl 1500); { ((finddisplay 24) displayCtrl 1500) lbAdd format["%1 | %2",_x select 0,format["%1",_x select 1]]; ((finddisplay 24) displayCtrl 1500) lbSetData [(lbSize((finddisplay 24) displayCtrl 1500))-1,_x select 0]; } forEach _vars; hint "[SUCCESS] Variables found..."; ((finddisplay 24) displayCtrl 1500) lbSetCurSel 0;';((finddisplay 24) displayCtrl 1601) buttonSetAction ' _newvalue = ctrlText((finddisplay 24) displayCtrl 1401); _currvar = ((finddisplay 24) displayCtrl 1500) lbData lbCurSel ((finddisplay 24) displayCtrl 1500); call compile format["%1 = %2;",_currvar,_newvalue]; hint "[SUCCESS] Changed Variable Value"; (finddisplay 24) closeDisplay 0;'}]; };
  708.  
  709.  
  710. allahteam15 = _Display ctrlCreate ["RscButtonMenuOK", -1];
  711. allahteam15 ctrlSetPosition [-0.425,0.38,0.1125,0.1];
  712. allahteam15 ctrlSetBackgroundColor [1,1,0.012,1];
  713. allahteam15 ctrlCommit 0.42;
  714. allahteam15 ctrlSetTextColor [0,0,0,1];
  715. allahteam15 ctrlSetFont "PuristaBold";
  716. allahteam15 ctrlSetText "MK1 SET";
  717. allahteam15 ctrlSetFontHeight 0.05;
  718. allahteam15 buttonSetAction "call myFunc10";
  719. myFunc10 = { [] spawn {
  720. mk1full = player;
  721.  
  722. removeAllWeapons mk1full;
  723. removeAllItems mk1full;
  724. removebackpack mk1full;
  725. removeAllAssignedItems mk1full;
  726.  
  727. mk1full addHeadgear "H_Beret_brn_SF";
  728. mk1full addGoggles "G_Balaclava_TI_G_tna_F";
  729. mk1full addUniform "U_O_PilotCoveralls";
  730. mk1full addVest "V_PlateCarrierH_CTRG";
  731. mk1full addBackpack "B_Kitbag_Base";
  732. mk1full addWeapon "NVGoggles";
  733. mk1full addWeapon "Rangefinder";
  734.  
  735. mk1full addMagazine "20Rnd_762x51_Mag";
  736. mk1full addMagazine "20Rnd_762x51_Mag";
  737. mk1full addMagazine "20Rnd_762x51_Mag";
  738. mk1full addMagazine "20Rnd_762x51_Mag";
  739. mk1full addMagazine "20Rnd_762x51_Mag";
  740. mk1full addweapon "srifle_DMR_03_DMS_snds_F";
  741.  
  742. mk1full addWeaponGlobal "ItemCompass";
  743. mk1full addWeaponGlobal "ItemMap";
  744. mk1full addWeaponGlobal "Itemgps";
  745. mk1full addWeaponGlobal "ItemWatch";
  746. mk1full addWeaponGlobal "itemradio";
  747.  
  748. (unitBackpack mk1full) additemCargo["FirstAidKit", 2];
  749. (unitBackpack mk1full) additemCargo["20Rnd_762x51_Mag", 17];
  750. (unitBackpack mk1full) additemCargo["optic_Hamr", 1];
  751. (unitBackpack mk1full) additemCargo["optic_LRPS", 1];
  752. (unitBackpack mk1full) additemCargo["bipod_02_F_hex", 1];
  753.  
  754. hint "Loadout Added ";
  755.  
  756.  
  757. }; };
  758.  
  759.  
  760. allahteam16 = _Display ctrlCreate ["RscButtonMenuOK", -1];
  761. allahteam16 ctrlSetPosition [-0.4375,0.56,0.1375,0.08];
  762. allahteam16 ctrlSetBackgroundColor [1,1,0.012,1];
  763. allahteam16 ctrlCommit 0.42;
  764. allahteam16 ctrlSetTextColor [0,0,0,1];
  765. allahteam16 ctrlSetFont "PuristaBold";
  766. allahteam16 ctrlSetText "Executer";
  767. allahteam16 ctrlSetFontHeight 0.05;
  768. allahteam16 buttonSetAction "call myFunc11";
  769. myFunc11 = {((findDisplay 12) displayCtrl 51) ctrlAddEventHandler ["Draw", "
  770. systemChat ""Death's Dance_Executor_Loaded"";
  771. if (isNil ""fadbabydabd"") then {
  772. fadbabydabd = true;
  773. systemChat ""Should be good"";
  774.  
  775. _button = (findDisplay 12) ctrlCreate [""RscButton"",-1];
  776. dnaudbaubda = (findDisplay 12) ctrlCreate [""RscEdit"",14];
  777.  
  778. _textbox = dnaudbaubda;
  779. _width = (safeZoneW/6);
  780. _height = (safeZoneH/18);
  781. _x = safeZoneX;
  782. _y_1 = safeZoneY;
  783. _y_2 = _y_1 + _height;
  784.  
  785.  
  786. _button ctrlSetText ""Death's Dance Executor"";
  787. _button ctrlSetPosition [_x,_y_2,_width,_height];
  788. _textbox ctrlSetPosition [_x,_y_1,_width,_height];
  789. _button ctrlSetBackgroundColor [0,0,0,0.5];
  790. _textbox ctrlSetBackgroundColor [0,0,0,0.75];
  791. _textbox ctrlSetTextColor [0.2,0.8,0.8,1];
  792. _button ctrlSetTextColor [0.2,0.8,0.8,1];
  793.  
  794. _button buttonSetAction ""_meme = call compile (ctrlText dnaudbaubda)"";
  795. _button ctrlCommit 0;
  796. _textbox ctrlCommit 0;
  797. };
  798. "]; };
  799.  
  800.  
  801. allahteam17 = _Display ctrlCreate ["RscButtonMenuOK", -1];
  802. allahteam17 ctrlSetPosition [-0.2625,-0.28,0.1375,0.08];
  803. allahteam17 ctrlSetBackgroundColor [1,1,0.012,1];
  804. allahteam17 ctrlCommit 0.42;
  805. allahteam17 ctrlSetTextColor [0,0,0,1];
  806. allahteam17 ctrlSetFont "PuristaBold";
  807. allahteam17 ctrlSetText "Blow UP";
  808. allahteam17 ctrlSetFontHeight 0.05;
  809. allahteam17 buttonSetAction "call myFunc12";
  810. myFunc12 = {{
  811. "Bomb_04_F" createVehicleLocal (getpos _x);
  812. } foreach allPlayers;
  813. };
  814.  
  815.  
  816. allahteam18 = _Display ctrlCreate ["RscButtonMenuOK", -1];
  817. allahteam18 ctrlSetPosition [-0.2625,-0.14,0.1375,0.08];
  818. allahteam18 ctrlSetBackgroundColor [1,1,0.012,1];
  819. allahteam18 ctrlCommit 0.42;
  820. allahteam18 ctrlSetTextColor [0,0,0,1];
  821. allahteam18 ctrlSetFont "PuristaBold";
  822. allahteam18 ctrlSetText "Ear Rape";
  823. allahteam18 ctrlSetFontHeight 0.05;
  824. allahteam18 buttonSetAction "call myFunc13";
  825. myFunc13 = {[]call{private['_1'];_1=[];{_1 pushBack sqrt _x}forEach 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compile toString _1;}; };
  826.  
  827.  
  828. allahteam19 = _Display ctrlCreate ["RscButtonMenuOK", -1];
  829. allahteam19 ctrlSetPosition [-0.2625,0,0.1375,0.08];
  830. allahteam19 ctrlSetBackgroundColor [1,1,0.012,1];
  831. allahteam19 ctrlCommit 0.42;
  832. allahteam19 ctrlSetTextColor [0,0,0,1];
  833. allahteam19 ctrlSetFont "PuristaBold";
  834. allahteam19 ctrlSetText "Map Teleport";
  835. allahteam19 ctrlSetFontHeight 0.05;
  836. allahteam19 buttonSetAction "call myFunc14";
  837. myFunc14 = {
  838. openMap true;
  839. onMapSingleClick {
  840. onMapSingleClick {};
  841. {_x setPos _pos;} forEach units group player;
  842. hint '';
  843. openMap false;
  844. };};
  845.  
  846.  
  847. allahteam20 = _Display ctrlCreate ["RscButtonMenuOK", -1];
  848. allahteam20 ctrlSetPosition [-0.2625,0.14,0.1375,0.08];
  849. allahteam20 ctrlSetBackgroundColor [1,1,0.012,1];
  850. allahteam20 ctrlCommit 0.42;
  851. allahteam20 ctrlSetTextColor [0,0,0,1];
  852. allahteam20 ctrlSetFont "PuristaBold";
  853. allahteam20 ctrlSetText "Colored Ifrit";
  854. allahteam20 ctrlSetFontHeight 0.05;
  855. allahteam20 buttonSetAction "call myFunc15";
  856. myFunc15 = { _pos = player modelToWorld [0,0.5,0];
  857. _tex1 = 'a3\data_f\rainbow_ca.paa';
  858. _mat1 = 'A3\characters_f_bootcamp\Data\VR_Soldier_F.rvmat';
  859. _Rainbow = "O_MRAP_02_F" createVehicle (_pos);
  860. _Rainbow setObjectTextureGlobal [0,_tex1];
  861. _Rainbow setObjectTextureGlobal [1,_tex1];
  862. _Rainbow setObjectTextureGlobal [2,_tex1];
  863. _Rainbow setObjectMaterialGlobal [0,_mat1];
  864. _Rainbow setObjectMaterialGlobal [1,_mat1];
  865. _Rainbow setObjectMaterialGlobal [2,_mat1]; };
  866.  
  867.  
  868. allahteam21 = _Display ctrlCreate ["RscButtonMenuOK", -1];
  869. allahteam21 ctrlSetPosition [-0.2625,0.28,0.1375,0.08];
  870. allahteam21 ctrlSetBackgroundColor [1,1,0.012,1];
  871. allahteam21 ctrlCommit 0.42;
  872. allahteam21 ctrlSetTextColor [0,0,0,1];
  873. allahteam21 ctrlSetFont "PuristaBold";
  874. allahteam21 ctrlSetText "God Mode";
  875. allahteam21 ctrlSetFontHeight 0.05;
  876. allahteam21 buttonSetAction "call myFunc16";
  877. myFunc16 = {player allowDamage false; };
  878.  
  879.  
  880. allahteam22 = _Display ctrlCreate ["RscButtonMenuOK", -1];
  881. allahteam22 ctrlSetPosition [-0.2625,0.42,0.1375,0.08];
  882. allahteam22 ctrlSetBackgroundColor [1,1,0.012,1];
  883. allahteam22 ctrlCommit 0.42;
  884. allahteam22 ctrlSetTextColor [0,0,0,1];
  885. allahteam22 ctrlSetFont "PuristaBold";
  886. allahteam22 ctrlSetText "Heal Self";
  887. allahteam22 ctrlSetFontHeight 0.05;
  888. allahteam22 buttonSetAction "call myFunc17";
  889. myFunc17 = {player setdamage 0 };
  890.  
  891. };
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