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- (findDisplay 46) displayAddEventHandler ["KeyDown", "if ((_this select 1) == 210) then {[] spawn mainFunc;};"];
- mainFunc = {
- _Display = findDisplay 46 createDisplay "RscDisplayEmpty";
- allahteam1 = _Display ctrlCreate ["IGUIBack", -1];
- allahteam1 ctrlSetPosition [-0.625,-0.3,0.5125,0.96];
- allahteam1 ctrlSetBackgroundColor [0,0,0,1];
- allahteam1 ctrlCommit 0.42;
- allahteam1 ctrlSetFont "PuristaBold";
- allahteam2 = _Display ctrlCreate ["RscButtonMenu", -1];
- allahteam2 ctrlSetPosition [-0.625,-0.34,0.5125,0.04];
- allahteam2 ctrlSetBackgroundColor [0.871,1,0,1];
- allahteam2 ctrlCommit 0.42;
- allahteam2 ctrlSetTextColor [0,0,0,1];
- allahteam2 ctrlSetFont "PuristaBold";
- allahteam2 ctrlSetText "";
- allahteam2 ctrlSetFontHeight 0.05;
- allahteam3 = _Display ctrlCreate ["RscButtonMenu", -1];
- allahteam3 ctrlSetPosition [-0.1125,-0.34,0.0375,1];
- allahteam3 ctrlSetBackgroundColor [0.871,1,0,1];
- allahteam3 ctrlCommit 0.42;
- allahteam3 ctrlSetTextColor [0,0,0,1];
- allahteam3 ctrlSetFont "PuristaBold";
- allahteam3 ctrlSetText "";
- allahteam3 ctrlSetFontHeight 0.05;
- allahteam4 = _Display ctrlCreate ["RscButtonMenu", -1];
- allahteam4 ctrlSetPosition [-0.625,0.66,0.55,0.04];
- allahteam4 ctrlSetBackgroundColor [0.871,1,0,1];
- allahteam4 ctrlCommit 0.42;
- allahteam4 ctrlSetTextColor [0,0,0,1];
- allahteam4 ctrlSetFont "PuristaBold";
- allahteam4 ctrlSetText "";
- allahteam4 ctrlSetFontHeight 0.05;
- allahteam5 = _Display ctrlCreate ["RscButtonMenu", -1];
- allahteam5 ctrlSetPosition [-0.6625,-0.34,0.0375,1.04];
- allahteam5 ctrlSetBackgroundColor [0.871,1,0,1];
- allahteam5 ctrlCommit 0.42;
- allahteam5 ctrlSetTextColor [0,0,0,1];
- allahteam5 ctrlSetFont "PuristaBold";
- allahteam5 ctrlSetText "";
- allahteam5 ctrlSetFontHeight 0.05;
- allahteam6 = _Display ctrlCreate ["RscButtonMenuOK", -1];
- allahteam6 ctrlSetPosition [-0.6125,-0.28,0.1375,0.08];
- allahteam6 ctrlSetBackgroundColor [1,1,0.012,1];
- allahteam6 ctrlCommit 0.42;
- allahteam6 ctrlSetTextColor [0,0,0,1];
- allahteam6 ctrlSetFont "PuristaBold";
- allahteam6 ctrlSetText "Name ESP";
- allahteam6 ctrlSetFontHeight 0.05;
- allahteam6 buttonSetAction "call myFunc";
- myFunc = {["Open",true ] spawn
- {
- _a = "addMission";
- _a = _a + "EventHandler [""Draw3D"",{";
- _a = _a + "
- _ordered = [];
- {
- if(player distance _x <= 1900) then {
- _ordered pushback [str(side _x),str(vehicle _x == _x),name _x,_x];
- };
- } forEach (if(isMultiplayer) then {allPlayers} else {allUnits});
- _ordered sort true;
- ";
- _a = _a + "
- {
- _side = _x select 0;
- _inVehicle = _x select 1;
- _name = _x select 2;
- _object = _x select 3;
- ";
- _a = _a + "
- _pos = (_object modelToWorld ((_object selectionPosition ""feet"") vectorAdd [0,0,0.10]));
- ";
- _a = _a + "
- _color = [0.157,0.941,1,1];
- if(side _object == blufor) then {
- _color = [0.31,0.063,0.486,1];
- };
- if(side _object == opfor) then {
- _color = [0.31,0.063,0.486,1];
- };
- if(side _object == independent) then {
- _color = [0.31,0.063,0.486,1];
- };
- _scale = (0.03 - (0.03 *((player distance _object)/2500)));
- if(_scale > 0) then {
- draw";
- _a = _a + "Icon3D ["""", _color, _pos, 0, 0, 0, _name + "" - "" + str(round(player distance _object)) + ""m"", 2, _scale, ""PuristaLight"",""center"",true];
- };
- } forEach _ordered;
- }];";
- _b = compile _a;
- _eh = call _b;
- }; };
- allahteam7 = _Display ctrlCreate ["RscButtonMenuOK", -1];
- allahteam7 ctrlSetPosition [-0.6125,-0.14,0.1375,0.08];
- allahteam7 ctrlSetBackgroundColor [1,1,0.012,1];
- allahteam7 ctrlCommit 0.42;
- allahteam7 ctrlSetTextColor [0,0,0,1];
- allahteam7 ctrlSetFont "PuristaBold";
- allahteam7 ctrlSetText "Box ESP";
- allahteam7 ctrlSetFontHeight 0.05;
- allahteam7 buttonSetAction "call myFunc2";
- myFunc2 = {addMissionEventHandler ["Draw3D",{
- {
- if ((player distance _x > 0.3) && (player distance _x < 1900) && (getplayeruid _x != "")) then {
- _pos = getposatl _x;
- _eyepos = ASLtoATL eyepos _x;
- if((getTerrainHeightASL [_pos select 0,_pos select 1]) < 0) then {
- _eyepos = eyepos _x;
- _pos = getposasl _x;
- } forEach (if(isMultiplayer) then {allPlayers} else {allUnits});
- _1 = _x modelToWorld [-0.33,0,1];
- _2 = _x modelToWorld [0.44,0,1];
- _3 = _x modelToWorld [-0.33,0,1];
- _4 = _x modelToWorld [0.44,0,1];
- _11 = _x modelToWorld [-0.333,0.003,1.003];
- _22 = _x modelToWorld [0.443,0.003,1.003];
- _33 = _x modelToWorld [-0.333,0.003,1.003];
- _44 = _x modelToWorld [0.443,0.003,1.003];
- _11 set [2,_pos select 2];
- _22 set [2,_pos select 2];
- _33 set [2,(_eyepos select 2)+0.25];
- _44 set [2,(_eyepos select 2)+0.25];
- _111 = _x modelToWorld [-0.332,0.002,1.002];
- _222 = _x modelToWorld [0.442,0.002,1.002];
- _333 = _x modelToWorld [-0.332,0.002,1.002];
- _444 = _x modelToWorld [0.442,0.002,1.002];
- _111 set [2,_pos select 2];
- _222 set [2,_pos select 2];
- _333 set [2,(_eyepos select 2)+0.25];
- _444 set [2,(_eyepos select 2)+0.25];
- _1111 = _x modelToWorld [-0.331,0.001,1.001];
- _2222 = _x modelToWorld [0.441,0.001,1.001];
- _3333 = _x modelToWorld [-0.331,0.001,1.001];
- _4444 = _x modelToWorld [0.441,0.001,1.001];
- _1111 set [2,_pos select 2];
- _2222 set [2,_pos select 2];
- _3333 set [2,(_eyepos select 2)+0.25];
- _4444 set [2,(_eyepos select 2)+0.25];
- _11111 = _x modelToWorld [-0.334,0.004,1.004];
- _22222 = _x modelToWorld [0.444,0.004,1.004];
- _33333 = _x modelToWorld [-0.334,0.004,1.004];
- _44444 = _x modelToWorld [0.444,0.004,1.004];
- _11111 set [2,_pos select 2];
- _22222 set [2,_pos select 2];
- _33333 set [2,(_eyepos select 2)+0.25];
- _44444 set [2,(_eyepos select 2)+0.25];
- _111111 = _x modelToWorld [-0.329,0.005,1.005];
- _222222 = _x modelToWorld [0.439,0.005,1.005];
- _333333 = _x modelToWorld [-0.329,0.005,1.005];
- _444444 = _x modelToWorld [0.439,0.005,1.005];
- _111111 set [2,_pos select 2];
- _222222 set [2,_pos select 2];
- _333333 set [2,(_eyepos select 2)+0.25];
- _444444 set [2,(_eyepos select 2)+0.25];
- _1111111 = _x modelToWorld [-0.328,-0.001,0.999];
- _2222222 = _x modelToWorld [0.438,-0.001,0.999];
- _3333333 = _x modelToWorld [-0.328,-0.001,0.999];
- _4444444 = _x modelToWorld [0.438,-0.001,0.999];
- _1111111 set [2,_pos select 2];
- _2222222 set [2,_pos select 2];
- _3333333 set [2,(_eyepos select 2)+0.25];
- _4444444 set [2,(_eyepos select 2)+0.25];
- _11111111 = _x modelToWorld [-0.327,-0.002,0.998];
- _22222222 = _x modelToWorld [0.437,-0.002,0.998];
- _33333333 = _x modelToWorld [-0.327,-0.002,0.998];
- _44444444 = _x modelToWorld [0.437,-0.002,0.998];
- _11111111 set [2,_pos select 2];
- _22222222 set [2,_pos select 2];
- _33333333 set [2,(_eyepos select 2)+0.25];
- _44444444 set [2,(_eyepos select 2)+0.25];
- _111111111 = _x modelToWorld [-0.326,-0.003,0.997];
- _222222222 = _x modelToWorld [0.436,-0.003,0.997];
- _333333333 = _x modelToWorld [-0.326,-0.003,0.997];
- _444444444 = _x modelToWorld [0.436,-0.003,0.997];
- _111111111 set [2,_pos select 2];
- _222222222 set [2,_pos select 2];
- _333333333 set [2,(_eyepos select 2)+0.25];
- _444444444 set [2,(_eyepos select 2)+0.25];
- _1 set [2,_pos select 2];
- _2 set [2,_pos select 2];
- _3 set [2,(_eyepos select 2)+0.25];
- _4 set [2,(_eyepos select 2)+0.25];
- _3 set [2,(_noktakafa select 2)+0.25];
- _4 set [2,(_noktakafa select 2)+0.25];
- _3 set [2,(_eyepos2 select 2)+0.25];
- _4 set [2,(_eyepos2 select 2)+0.25];
- _eyepos set [2,(_3 select 2) - 1.7];
- _color = [0,0.906,1,1];
- if ((alive _x) && (_x isKindOf 'man')) then {
- drawLine3D[_1,_2,_color];
- drawLine3D[_2,_4,_color];
- drawLine3D[_4,_3,_color];
- drawLine3D[_3,_1,_color];
- drawLine3D[_11,_22,_color];
- drawLine3D[_22,_44,_color];
- drawLine3D[_44,_33,_color];
- drawLine3D[_33,_11,_color];
- drawLine3D[_111,_222,_color];
- drawLine3D[_222,_444,_color];
- drawLine3D[_444,_333,_color];
- drawLine3D[_333,_111,_color];
- drawLine3D[_1111,_2222,_color];
- drawLine3D[_2222,_4444,_color];
- drawLine3D[_4444,_3333,_color];
- drawLine3D[_3333,_1111,_color];
- drawLine3D[_11111,_22222,_color];
- drawLine3D[_22222,_44444,_color];
- drawLine3D[_44444,_33333,_color];
- drawLine3D[_33333,_11111,_color];
- drawLine3D[_111111,_222222,_color];
- drawLine3D[_222222,_444444,_color];
- drawLine3D[_444444,_333333,_color];
- drawLine3D[_333333,_111111,_color];
- drawLine3D[_1111111,_2222222,_color];
- drawLine3D[_2222222,_4444444,_color];
- drawLine3D[_4444444,_3333333,_color];
- drawLine3D[_3333333,_1111111,_color];
- drawLine3D[_11111111,_22222222,_color];
- drawLine3D[_22222222,_44444444,_color];
- drawLine3D[_44444444,_33333333,_color];
- drawLine3D[_33333333,_11111111,_color];
- drawLine3D[_111111111,_222222222,_color];
- drawLine3D[_222222222,_444444444,_color];
- drawLine3D[_444444444,_333333333,_color];
- drawLine3D[_333333333,_111111111,_color];
- };
- };
- } forEach (if(isMultiplayer) then {allPlayers} else {allUnits});
- }];
- addMissionEventHandler ["Draw3D",{
- {
- if ((player distance CursorTarget > 0.3) && (player distance CursorTarget < 1900) && (getplayeruid CursorTarget != "")) then {
- _pos = getposatl CursorTarget;
- _eyepos = ASLtoATL eyepos CursorTarget;
- if((getTerrainHeightASL [_pos select 0,_pos select 1]) < 0) then {
- _eyepos = eyepos CursorTarget;
- _pos = getposasl CursorTarget;
- } forEach (if(isMultiplayer) then {allPlayers} else {allUnits});
- _1 = CursorTarget modelToWorld [-0.33,0,1];
- _2 = CursorTarget modelToWorld [0.44,0,1];
- _3 = CursorTarget modelToWorld [-0.33,0,1];
- _4 = CursorTarget modelToWorld [0.44,0,1];
- _11 = CursorTarget modelToWorld [-0.333,0.003,1.003];
- _22 = CursorTarget modelToWorld [0.443,0.003,1.003];
- _33 = CursorTarget modelToWorld [-0.333,0.003,1.003];
- _44 = CursorTarget modelToWorld [0.443,0.003,1.003];
- _11 set [2,_pos select 2];
- _22 set [2,_pos select 2];
- _33 set [2,(_eyepos select 2)+0.25];
- _44 set [2,(_eyepos select 2)+0.25];
- _111 = CursorTarget modelToWorld [-0.332,0.002,1.002];
- _222 = CursorTarget modelToWorld [0.442,0.002,1.002];
- _333 = CursorTarget modelToWorld [-0.332,0.002,1.002];
- _444 = CursorTarget modelToWorld [0.442,0.002,1.002];
- _111 set [2,_pos select 2];
- _222 set [2,_pos select 2];
- _333 set [2,(_eyepos select 2)+0.25];
- _444 set [2,(_eyepos select 2)+0.25];
- _1111 = CursorTarget modelToWorld [-0.331,0.001,1.001];
- _2222 = CursorTarget modelToWorld [0.441,0.001,1.001];
- _3333 = CursorTarget modelToWorld [-0.331,0.001,1.001];
- _4444 = CursorTarget modelToWorld [0.441,0.001,1.001];
- _1111 set [2,_pos select 2];
- _2222 set [2,_pos select 2];
- _3333 set [2,(_eyepos select 2)+0.25];
- _4444 set [2,(_eyepos select 2)+0.25];
- _11111 = CursorTarget modelToWorld [-0.334,0.004,1.004];
- _22222 = CursorTarget modelToWorld [0.444,0.004,1.004];
- _33333 = CursorTarget modelToWorld [-0.334,0.004,1.004];
- _44444 = CursorTarget modelToWorld [0.444,0.004,1.004];
- _11111 set [2,_pos select 2];
- _22222 set [2,_pos select 2];
- _33333 set [2,(_eyepos select 2)+0.25];
- _44444 set [2,(_eyepos select 2)+0.25];
- _111111 = CursorTarget modelToWorld [-0.329,0.005,1.005];
- _222222 = CursorTarget modelToWorld [0.439,0.005,1.005];
- _333333 = CursorTarget modelToWorld [-0.329,0.005,1.005];
- _444444 = CursorTarget modelToWorld [0.439,0.005,1.005];
- _111111 set [2,_pos select 2];
- _222222 set [2,_pos select 2];
- _333333 set [2,(_eyepos select 2)+0.25];
- _444444 set [2,(_eyepos select 2)+0.25];
- _1111111 = CursorTarget modelToWorld [-0.328,-0.001,0.999];
- _2222222 = CursorTarget modelToWorld [0.438,-0.001,0.999];
- _3333333 = CursorTarget modelToWorld [-0.328,-0.001,0.999];
- _4444444 = CursorTarget modelToWorld [0.438,-0.001,0.999];
- _1111111 set [2,_pos select 2];
- _2222222 set [2,_pos select 2];
- _3333333 set [2,(_eyepos select 2)+0.25];
- _4444444 set [2,(_eyepos select 2)+0.25];
- _11111111 = CursorTarget modelToWorld [-0.327,-0.002,0.998];
- _22222222 = CursorTarget modelToWorld [0.437,-0.002,0.998];
- _33333333 = CursorTarget modelToWorld [-0.327,-0.002,0.998];
- _44444444 = CursorTarget modelToWorld [0.437,-0.002,0.998];
- _11111111 set [2,_pos select 2];
- _22222222 set [2,_pos select 2];
- _33333333 set [2,(_eyepos select 2)+0.25];
- _44444444 set [2,(_eyepos select 2)+0.25];
- _111111111 = CursorTarget modelToWorld [-0.326,-0.003,0.997];
- _222222222 = CursorTarget modelToWorld [0.436,-0.003,0.997];
- _333333333 = CursorTarget modelToWorld [-0.326,-0.003,0.997];
- _444444444 = CursorTarget modelToWorld [0.436,-0.003,0.997];
- _111111111 set [2,_pos select 2];
- _222222222 set [2,_pos select 2];
- _333333333 set [2,(_eyepos select 2)+0.25];
- _444444444 set [2,(_eyepos select 2)+0.25];
- _1 set [2,_pos select 2];
- _2 set [2,_pos select 2];
- _3 set [2,(_eyepos select 2)+0.25];
- _4 set [2,(_eyepos select 2)+0.25];
- _3 set [2,(_noktakafa select 2)+0.25];
- _4 set [2,(_noktakafa select 2)+0.25];
- _3 set [2,(_eyepos2 select 2)+0.25];
- _4 set [2,(_eyepos2 select 2)+0.25];
- _eyepos set [2,(_3 select 2) - 1.7];
- _color = [1,0,0.416,1];
- if ((alive CursorTarget) && (CursorTarget isKindOf 'man')) then {
- drawLine3D[_1,_2,_color];
- drawLine3D[_2,_4,_color];
- drawLine3D[_4,_3,_color];
- drawLine3D[_3,_1,_color];
- drawLine3D[_11,_22,_color];
- drawLine3D[_22,_44,_color];
- drawLine3D[_44,_33,_color];
- drawLine3D[_33,_11,_color];
- drawLine3D[_111,_222,_color];
- drawLine3D[_222,_444,_color];
- drawLine3D[_444,_333,_color];
- drawLine3D[_333,_111,_color];
- drawLine3D[_1111,_2222,_color];
- drawLine3D[_2222,_4444,_color];
- drawLine3D[_4444,_3333,_color];
- drawLine3D[_3333,_1111,_color];
- drawLine3D[_11111,_22222,_color];
- drawLine3D[_22222,_44444,_color];
- drawLine3D[_44444,_33333,_color];
- drawLine3D[_33333,_11111,_color];
- drawLine3D[_111111,_222222,_color];
- drawLine3D[_222222,_444444,_color];
- drawLine3D[_444444,_333333,_color];
- drawLine3D[_333333,_111111,_color];
- drawLine3D[_1111111,_2222222,_color];
- drawLine3D[_2222222,_4444444,_color];
- drawLine3D[_4444444,_3333333,_color];
- drawLine3D[_3333333,_1111111,_color];
- drawLine3D[_11111111,_22222222,_color];
- drawLine3D[_22222222,_44444444,_color];
- drawLine3D[_44444444,_33333333,_color];
- drawLine3D[_33333333,_11111111,_color];
- drawLine3D[_111111111,_222222222,_color];
- drawLine3D[_222222222,_444444444,_color];
- drawLine3D[_444444444,_333333333,_color];
- drawLine3D[_333333333,_111111111,_color];
- };
- };
- } forEach (if(isMultiplayer) then {allPlayers} else {allUnits});
- }];
- addMissionEventHandler ["Draw3D",{
- {
- if ((player distance CursorObject > 0.3) && (player distance CursorObject < 1900) && (getplayeruid CursorObject != "")) then {
- _pos = getposatl CursorObject;
- _eyepos = ASLtoATL eyepos CursorObject;
- if((getTerrainHeightASL [_pos select 0,_pos select 1]) < 0) then {
- _eyepos = eyepos CursorObject;
- _pos = getposasl CursorObject;
- } forEach (if(isMultiplayer) then {allPlayers} else {allUnits});
- _1 = CursorObject modelToWorld [-0.33,0,1];
- _2 = CursorObject modelToWorld [0.44,0,1];
- _3 = CursorObject modelToWorld [-0.33,0,1];
- _4 = CursorObject modelToWorld [0.44,0,1];
- _11 = CursorObject modelToWorld [-0.333,0.003,1.003];
- _22 = CursorObject modelToWorld [0.443,0.003,1.003];
- _33 = CursorObject modelToWorld [-0.333,0.003,1.003];
- _44 = CursorObject modelToWorld [0.443,0.003,1.003];
- _11 set [2,_pos select 2];
- _22 set [2,_pos select 2];
- _33 set [2,(_eyepos select 2)+0.25];
- _44 set [2,(_eyepos select 2)+0.25];
- _111 = CursorObject modelToWorld [-0.332,0.002,1.002];
- _222 = CursorObject modelToWorld [0.442,0.002,1.002];
- _333 = CursorObject modelToWorld [-0.332,0.002,1.002];
- _444 = CursorObject modelToWorld [0.442,0.002,1.002];
- _111 set [2,_pos select 2];
- _222 set [2,_pos select 2];
- _333 set [2,(_eyepos select 2)+0.25];
- _444 set [2,(_eyepos select 2)+0.25];
- _1111 = CursorObject modelToWorld [-0.331,0.001,1.001];
- _2222 = CursorObject modelToWorld [0.441,0.001,1.001];
- _3333 = CursorObject modelToWorld [-0.331,0.001,1.001];
- _4444 = CursorObject modelToWorld [0.441,0.001,1.001];
- _1111 set [2,_pos select 2];
- _2222 set [2,_pos select 2];
- _3333 set [2,(_eyepos select 2)+0.25];
- _4444 set [2,(_eyepos select 2)+0.25];
- _11111 = CursorObject modelToWorld [-0.334,0.004,1.004];
- _22222 = CursorObject modelToWorld [0.444,0.004,1.004];
- _33333 = CursorObject modelToWorld [-0.334,0.004,1.004];
- _44444 = CursorObject modelToWorld [0.444,0.004,1.004];
- _11111 set [2,_pos select 2];
- _22222 set [2,_pos select 2];
- _33333 set [2,(_eyepos select 2)+0.25];
- _44444 set [2,(_eyepos select 2)+0.25];
- _111111 = CursorObject modelToWorld [-0.329,0.005,1.005];
- _222222 = CursorObject modelToWorld [0.439,0.005,1.005];
- _333333 = CursorObject modelToWorld [-0.329,0.005,1.005];
- _444444 = CursorObject modelToWorld [0.439,0.005,1.005];
- _111111 set [2,_pos select 2];
- _222222 set [2,_pos select 2];
- _333333 set [2,(_eyepos select 2)+0.25];
- _444444 set [2,(_eyepos select 2)+0.25];
- _1111111 = CursorObject modelToWorld [-0.328,-0.001,0.999];
- _2222222 = CursorObject modelToWorld [0.438,-0.001,0.999];
- _3333333 = CursorObject modelToWorld [-0.328,-0.001,0.999];
- _4444444 = CursorObject modelToWorld [0.438,-0.001,0.999];
- _1111111 set [2,_pos select 2];
- _2222222 set [2,_pos select 2];
- _3333333 set [2,(_eyepos select 2)+0.25];
- _4444444 set [2,(_eyepos select 2)+0.25];
- _11111111 = CursorObject modelToWorld [-0.327,-0.002,0.998];
- _22222222 = CursorObject modelToWorld [0.437,-0.002,0.998];
- _33333333 = CursorObject modelToWorld [-0.327,-0.002,0.998];
- _44444444 = CursorObject modelToWorld [0.437,-0.002,0.998];
- _11111111 set [2,_pos select 2];
- _22222222 set [2,_pos select 2];
- _33333333 set [2,(_eyepos select 2)+0.25];
- _44444444 set [2,(_eyepos select 2)+0.25];
- _111111111 = CursorObject modelToWorld [-0.326,-0.003,0.997];
- _222222222 = CursorObject modelToWorld [0.436,-0.003,0.997];
- _333333333 = CursorObject modelToWorld [-0.326,-0.003,0.997];
- _444444444 = CursorObject modelToWorld [0.436,-0.003,0.997];
- _111111111 set [2,_pos select 2];
- _222222222 set [2,_pos select 2];
- _333333333 set [2,(_eyepos select 2)+0.25];
- _444444444 set [2,(_eyepos select 2)+0.25];
- _1 set [2,_pos select 2];
- _2 set [2,_pos select 2];
- _3 set [2,(_eyepos select 2)+0.25];
- _4 set [2,(_eyepos select 2)+0.25];
- _3 set [2,(_noktakafa select 2)+0.25];
- _4 set [2,(_noktakafa select 2)+0.25];
- _3 set [2,(_eyepos2 select 2)+0.25];
- _4 set [2,(_eyepos2 select 2)+0.25];
- _eyepos set [2,(_3 select 2) - 1.7];
- _color = [1,0,0.416,1];
- if ((alive CursorObject) && (CursorObject isKindOf 'man')) then {
- drawLine3D[_1,_2,_color];
- drawLine3D[_2,_4,_color];
- drawLine3D[_4,_3,_color];
- drawLine3D[_3,_1,_color];
- drawLine3D[_11,_22,_color];
- drawLine3D[_22,_44,_color];
- drawLine3D[_44,_33,_color];
- drawLine3D[_33,_11,_color];
- drawLine3D[_111,_222,_color];
- drawLine3D[_222,_444,_color];
- drawLine3D[_444,_333,_color];
- drawLine3D[_333,_111,_color];
- drawLine3D[_1111,_2222,_color];
- drawLine3D[_2222,_4444,_color];
- drawLine3D[_4444,_3333,_color];
- drawLine3D[_3333,_1111,_color];
- drawLine3D[_11111,_22222,_color];
- drawLine3D[_22222,_44444,_color];
- drawLine3D[_44444,_33333,_color];
- drawLine3D[_33333,_11111,_color];
- drawLine3D[_111111,_222222,_color];
- drawLine3D[_222222,_444444,_color];
- drawLine3D[_444444,_333333,_color];
- drawLine3D[_333333,_111111,_color];
- drawLine3D[_1111111,_2222222,_color];
- drawLine3D[_2222222,_4444444,_color];
- drawLine3D[_4444444,_3333333,_color];
- drawLine3D[_3333333,_1111111,_color];
- drawLine3D[_11111111,_22222222,_color];
- drawLine3D[_22222222,_44444444,_color];
- drawLine3D[_44444444,_33333333,_color];
- drawLine3D[_33333333,_11111111,_color];
- drawLine3D[_111111111,_222222222,_color];
- drawLine3D[_222222222,_444444444,_color];
- drawLine3D[_444444444,_333333333,_color];
- drawLine3D[_333333333,_111111111,_color];
- };
- };
- } forEach (if(isMultiplayer) then {allPlayers} else {allUnits});
- }]; };
- allahteam8 = _Display ctrlCreate ["RscButtonMenuOK", -1];
- allahteam8 ctrlSetPosition [-0.6125,0,0.1375,0.08];
- allahteam8 ctrlSetBackgroundColor [1,1,0.012,1];
- allahteam8 ctrlCommit 0.42;
- allahteam8 ctrlSetTextColor [0,0,0,1];
- allahteam8 ctrlSetFont "PuristaBold";
- allahteam8 ctrlSetText "Head Dot";
- allahteam8 ctrlSetFontHeight 0.05;
- allahteam8 buttonSetAction "call myFunc3";
- myFunc3 = {onEachFrame {
- {
- if ((alive _x) && (player distance _x > 0.3) && (player distance _x < 1800)) then {
- _pos1 = (_x modelToWorld ((_x selectionPosition "neck") vectorAdd [0,0,0.06]));
- drawIcon3D ["nokta.paa", [0.157,0.941,1,1],_pos1, 0.31,0.31, 1.15,"", 1, 0.022, "PuristaMedium"];
- };
- if ((cursorTarget isKindOf 'man') && (alive CursorTarget) && (player distance cursorTarget < 1800)) then {
- _pos2 = (CursorTarget modelToWorld ((CursorTarget selectionPosition "neck") vectorAdd [0,0,0.06]));
- drawIcon3D ["nokta.paa", [1,0,0.416,1],_pos2, 0.31,0.31, 1.15,"", 1, 0.022, "PuristaMedium"];
- };
- if ((CursorObject isKindOf 'man') && (alive CursorObject) && (player distance CursorObject < 1800)) then {
- _pos3 = (CursorObject modelToWorld ((CursorObject selectionPosition "neck") vectorAdd [0,0,0.06]));
- drawIcon3D ["nokta.paa", [1,0,0.416,1],_pos3, 0.31,0.31, 1.15,"", 1, 0.022, "PuristaMedium"];
- };
- } forEach (if(isMultiplayer) then {allPlayers} else {allUnits});
- }; };
- allahteam9 = _Display ctrlCreate ["RscButtonMenuOK", -1];
- allahteam9 ctrlSetPosition [-0.6125,0.14,0.1375,0.08];
- allahteam9 ctrlSetBackgroundColor [1,1,0.012,1];
- allahteam9 ctrlCommit 0.42;
- allahteam9 ctrlSetTextColor [0,0,0,1];
- allahteam9 ctrlSetFont "PuristaBold";
- allahteam9 ctrlSetText "Slient Aim";
- allahteam9 ctrlSetFontHeight 0.05;
- allahteam9 buttonSetAction "call myFunc4";
- myFunc4 = {player addaction ["Slient Aim", {waitUntil {!isNull player};
- systemChat "Slient Aim ON";
- player addEventHandler ["Fired", {
- {
- player reveal _x;
- } forEach allUnits;
- _target = cursorTarget;
- if (!isNull _target) then {
- if ((!isNull (vehicle _target))) then {
- _target = driver _target;
- };
- if ((alive _target) && (_target isKindOf "Man") && (group _target != group player)) then {
- _bullet = _this select 6;
- _head = _target modelToWorld (_target selectionPosition "neck");
- _bullet setPos _head;
- };
- };
- }];
- addMissionEventHandler ["Draw3D", {
- _target = cursorTarget;
- if (!isNull _target) then {
- if ((!isNull (vehicle _target))) then {
- _target = driver _target;
- };
- if ((alive _target) && (_target isKindOf "Man") && (group _target != group player)) then {
- drawIcon3D ["", [0,0.6,0.6,1], position cursorTarget, 0, 0, 0, "Locked", 1, 0.04, "PuristaMedium"];
- };
- };
- }];;}]; };
- allahteam10 = _Display ctrlCreate ["RscButtonMenuOK", -1];
- allahteam10 ctrlSetPosition [-0.6125,0.28,0.1375,0.08];
- allahteam10 ctrlSetBackgroundColor [1,1,0.012,1];
- allahteam10 ctrlCommit 0.42;
- allahteam10 ctrlSetTextColor [0,0,0,1];
- allahteam10 ctrlSetFont "PuristaBold";
- allahteam10 ctrlSetText "No Recoil";
- allahteam10 ctrlSetFontHeight 0.05;
- allahteam10 buttonSetAction "call myFunc5";
- myFunc5 = {[] spawn {
- while {true} do {
- player setUnitRecoilCoefficient 0;
- sleep 1;
- };
- }; };
- allahteam11 = _Display ctrlCreate ["RscButtonMenuOK", -1];
- allahteam11 ctrlSetPosition [-0.6125,0.42,0.1375,0.08];
- allahteam11 ctrlSetBackgroundColor [1,1,0.012,1];
- allahteam11 ctrlCommit 0.42;
- allahteam11 ctrlSetTextColor [0,0,0,1];
- allahteam11 ctrlSetFont "PuristaBold";
- allahteam11 ctrlSetText "No Reload";
- allahteam11 ctrlSetFontHeight 0.05;
- allahteam11 buttonSetAction "call myFunc6";
- myFunc6 = {if (isnil ("infammoON")) then { infammoON = 0; }; if (infammoON==0) then { hint "NoReload ON!"; infammoON=1; } else { infammoON=0; hint "NoReload OFF!"; }; sCode = "while {infammoON==1} do{(vehicle player) setVehicleAmmo 1;sleep 0.1;};"; [] spawn compile sCode; };
- allahteam12 = _Display ctrlCreate ["RscButtonMenuOK", -1];
- allahteam12 ctrlSetPosition [-0.425,-0.16,0.1125,0.1];
- allahteam12 ctrlSetBackgroundColor [1,1,0.012,1];
- allahteam12 ctrlCommit 0.42;
- allahteam12 ctrlSetTextColor [0,0,0,1];
- allahteam12 ctrlSetFont "PuristaBold";
- allahteam12 ctrlSetText " Map Marker";
- allahteam12 ctrlSetFontHeight 0.05;
- allahteam12 buttonSetAction "call myFunc7";
- myFunc7 = {disableserialization;
- _display = (findDisplay 12);
- _map = _display displayCtrl 51;
- _event = _map ctrlAddEventHandler["Draw",{
- _units = allPlayers;
- if(!ismultiplayer) then {_units = allunits; };
- {
- if(vehicle _x == _x && alive _x) then {
- _this select 0 drawIcon [
- getText(configFile >> "cfgVehicles" >> typeof(vehicle _x) >> "Ic" + "on"),
- [0,0.6,1,1],
- getPos _x,
- 24,
- 24,
- getDir _x,
- name _x,
- 1.75,
- 0.075,
- "PuristaSemiBold",
- "right"
- ];
- };
- } forEach _units;
- {
- if(count(crew _x) > 0) then {
- _text = "";
- {
- if(isPlayer _x) then {
- if(alive _x) then {
- _text = _text + (name _x) + " ";
- };
- };
- } forEach (crew _x);
- _this select 0 drawIcon [
- getText(configFile >> "cfgVehicles" >> typeof(vehicle _x) >> "Ic" + "on"),
- [1,0,0,1],
- getPos _x,
- 24,
- 24,
- getDir _x,
- name _x,
- 1.75,
- 0.035,
- "PuristaSemiBold",
- "right"
- ];
- };
- } forEach vehicles;
- }]; };
- allahteam13 = _Display ctrlCreate ["RscButtonMenuOK", -1];
- allahteam13 ctrlSetPosition [-0.425,0.02,0.1125,0.1];
- allahteam13 ctrlSetBackgroundColor [1,1,0.012,1];
- allahteam13 ctrlCommit 0.42;
- allahteam13 ctrlSetTextColor [0,0,0,1];
- allahteam13 ctrlSetFont "PuristaBold";
- allahteam13 ctrlSetText "Chems";
- allahteam13 ctrlSetFontHeight 0.5;
- allahteam13 buttonSetAction "call myFunc8";
- myFunc8 = { []spawn
- {
- { if(!isPlayer _x) then {deleteVehicle _x} } forEach allMissionObjects "";
- sleep 0.5;
- _classes = ["Chemlight_green","Chemlight_blue","Chemlight_red","Chemlight_yellow"];
- _radius = 30;
- _amount = 7500;
- _classcount = count _classes;
- for "_i" from 1 to _amount do
- {
- _pos = getPosATL Player;
- _pos set [0, (_pos select 0) - _radius + (random (_radius * 2))];
- _pos set [1, (_pos select 1) - _radius + (random (_radius * 2))];
- _pos set [2, random 50];
- _class = _classes select (floor (random _classcount));
- hint _class;
- _light = _class createVehicleLocal _pos;
- _light enableSimulation false;
- };
- }; };
- allahteam14 = _Display ctrlCreate ["RscButtonMenuOK", -1];
- allahteam14 ctrlSetPosition [-0.425,0.2,0.1125,0.1];
- allahteam14 ctrlSetBackgroundColor [1,1,0.012,1];
- allahteam14 ctrlCommit 0.42;
- allahteam14 ctrlSetTextColor [0,0,0,1];
- allahteam14 ctrlSetFont "PuristaBold";
- allahteam14 ctrlSetText " Var's";
- allahteam14 ctrlSetFontHeight 0.01;
- allahteam14 buttonSetAction "call myFunc9";
- myFunc9 = {player addAction ["PrintSomeMemes",{_Dialog = [ [1100,"",[1,"MinecraftMemeTownCancer",[0.371093 * safezoneW + safezoneX,0.225 * safezoneH + safezoneY,0.257813 * safezoneW,0.022 * safezoneH],[1,1,1,1],[0.769,0.102,0.102,1],[-1,-1,-1,-1],",-1"],[]], [2200,"",[1,"",[0.371095 * safezoneW + safezoneX,0.247 * safezoneH + safezoneY,0.257813 * safezoneW,0.396 * safezoneH],[-1,-1,-1,-1],[0,0,0,0.5],[-1,-1,-1,-1],",-1"],[]], [1402,"",[1,"",[0.37625 * safezoneW + safezoneX,0.39 * safezoneH + safezoneY,0.2475 * safezoneW,0.154 * safezoneH],[0.769,0.102,0.102,1],[-1,-1,-1,-1],[-1,-1,-1,-1],",-1"],[]], [1500,"",[1,"",[0.37625 * safezoneW + safezoneX,0.39 * safezoneH + safezoneY,0.2475 * safezoneW,0.154 * safezoneH],[0.769,0.102,0.102,1],[-1,-1,-1,-1],[0,0,0,0],",-1"],[]], [1400,"",[1,"//Current Variable Value",[0.37625 * safezoneW + safezoneX,0.258 * safezoneH + safezoneY,0.2475 * safezoneW,0.033 * safezoneH],[0.769,0.102,0.102,1],[-1,-1,-1,-1],[-1,-1,-1,-1],",-1"],[]], [2100,"",[1,"",[0.37625 * safezoneW + safezoneX,0.302 * safezoneH + safezoneY,0.2475 * safezoneW,0.033 * safezoneH],[1,1,1,1],[0,0,0,0],[0,0,0,0],",-1"],[]], [1600,"",[1,"Search for this value",[0.37625 * safezoneW + safezoneX,0.346 * safezoneH + safezoneY,0.2475 * safezoneW,0.033 * safezoneH],[0.769,0.102,0.102,1],[-1,-1,-1,-1],[-1,-1,-1,-1],",-1"],[]], [1601,"",[1,"Edit Value",[0.37625 * safezoneW + safezoneX,0.599 * safezoneH + safezoneY,0.2475 * safezoneW,0.033 * safezoneH],[0.769,0.102,0.102,1],[-1,-1,-1,-1],[-1,-1,-1,-1],",-1"],[]], [1401,"",[1,"//New Variable Value",[0.37625 * safezoneW + safezoneX,0.555 * safezoneH + safezoneY,0.2475 * safezoneW,0.033 * safezoneH],[0.769,0.102,0.102,1],[-1,-1,-1,-1],[-1,-1,-1,-1],",-1"],[]]];(finddisplay 46) createDisplay "RscDisplayChat";{ private["_ctrl","_buttonaction","_text","_secondarray","_activecolor","_textcolor","_backcolor","_pos","_idc","_classname","_ctrltype"]; _idc = _x select 0; _classname = _x select 1; _secondarray = (_x select 2); _text = _secondarray select 1; _pos = _secondarray select 2; _textcolor = _secondarray select 3; _backcolor = _secondarray select 4; _activecolor = _secondarray select 5; _buttonaction = _secondarray select 6; _ctrltype = (format["%1",_idc] select [0,2]); _ctrltype = call compile _ctrltype; _ctrltype = switch(_ctrltype) do { case 11: {"RscStructuredText"}; case 12: {"RscPicture"}; case 14: {"RscEdit"}; case 15: {"RscListBox"}; case 16: {"RscButton"}; case 21: {"RscCombo"}; case 22: {"RscBackground"}; }; _ctrl = (finddisplay 24) ctrlCreate [_ctrltype, _idc]; _ctrl ctrlSetPosition _pos; if(_ctrltype != "RscTree") then { _ctrl ctrlSetTextColor _textcolor; _ctrl ctrlSetBackgroundColor _backcolor; _ctrl ctrlSetActiveColor _activecolor; _ctrl ctrlSetText _text; }; if!(_buttonaction == "") then { _ctrl buttonsetAction _buttonaction; }; _ctrl ctrlCommit 0.3; player setVariable ["MLRN_ALLCTRLS",(player getVariable "MLRN_ALLCTRLS") + [_ctrl]];}forEach _Dialog;((finddisplay 24) displayCtrl 2100) lbAdd "STRING"; ((finddisplay 24) displayCtrl 2100) lbAdd "CODE"; ((finddisplay 24) displayCtrl 2100) lbAdd "SCALAR"; ((finddisplay 24) displayCtrl 2100) lbAdd "BOOLEAN"; ((finddisplay 24) displayCtrl 2100) lbSetCurSel 0;((finddisplay 24) displayCtrl 1600) buttonSetAction ' if(ctrlText((finddisplay 24) displayCtrl 1400) == "") exitWith {hint "You have to enter a value"}; private["_vars"]; _vars = []; { _type = ((finddisplay 24) displayCtrl 2100) lbText lbCurSel ((finddisplay 24) displayCtrl 2100); _value = ctrlText((finddisplay 24) displayCtrl 1400); if(typeName(missionNamespace getVariable _x) == _type) then {if(format["%1",(missionNamespace getVariable _x)] == _value) then {_vars pushBack [_x,missionNamespace getVariable _x]}}; } forEach allVariables missionNamespace; if(count _vars == 0) exitWith {hint "[FAILED] No Variables with this value..."}; lbClear ((finddisplay 24) displayCtrl 1500); { ((finddisplay 24) displayCtrl 1500) lbAdd format["%1 | %2",_x select 0,format["%1",_x select 1]]; ((finddisplay 24) displayCtrl 1500) lbSetData [(lbSize((finddisplay 24) displayCtrl 1500))-1,_x select 0]; } forEach _vars; hint "[SUCCESS] Variables found..."; ((finddisplay 24) displayCtrl 1500) lbSetCurSel 0;';((finddisplay 24) displayCtrl 1601) buttonSetAction ' _newvalue = ctrlText((finddisplay 24) displayCtrl 1401); _currvar = ((finddisplay 24) displayCtrl 1500) lbData lbCurSel ((finddisplay 24) displayCtrl 1500); call compile format["%1 = %2;",_currvar,_newvalue]; hint "[SUCCESS] Changed Variable Value"; (finddisplay 24) closeDisplay 0;'}]; };
- allahteam15 = _Display ctrlCreate ["RscButtonMenuOK", -1];
- allahteam15 ctrlSetPosition [-0.425,0.38,0.1125,0.1];
- allahteam15 ctrlSetBackgroundColor [1,1,0.012,1];
- allahteam15 ctrlCommit 0.42;
- allahteam15 ctrlSetTextColor [0,0,0,1];
- allahteam15 ctrlSetFont "PuristaBold";
- allahteam15 ctrlSetText "MK1 SET";
- allahteam15 ctrlSetFontHeight 0.05;
- allahteam15 buttonSetAction "call myFunc10";
- myFunc10 = { [] spawn {
- mk1full = player;
- removeAllWeapons mk1full;
- removeAllItems mk1full;
- removebackpack mk1full;
- removeAllAssignedItems mk1full;
- mk1full addHeadgear "H_Beret_brn_SF";
- mk1full addGoggles "G_Balaclava_TI_G_tna_F";
- mk1full addUniform "U_O_PilotCoveralls";
- mk1full addVest "V_PlateCarrierH_CTRG";
- mk1full addBackpack "B_Kitbag_Base";
- mk1full addWeapon "NVGoggles";
- mk1full addWeapon "Rangefinder";
- mk1full addMagazine "20Rnd_762x51_Mag";
- mk1full addMagazine "20Rnd_762x51_Mag";
- mk1full addMagazine "20Rnd_762x51_Mag";
- mk1full addMagazine "20Rnd_762x51_Mag";
- mk1full addMagazine "20Rnd_762x51_Mag";
- mk1full addweapon "srifle_DMR_03_DMS_snds_F";
- mk1full addWeaponGlobal "ItemCompass";
- mk1full addWeaponGlobal "ItemMap";
- mk1full addWeaponGlobal "Itemgps";
- mk1full addWeaponGlobal "ItemWatch";
- mk1full addWeaponGlobal "itemradio";
- (unitBackpack mk1full) additemCargo["FirstAidKit", 2];
- (unitBackpack mk1full) additemCargo["20Rnd_762x51_Mag", 17];
- (unitBackpack mk1full) additemCargo["optic_Hamr", 1];
- (unitBackpack mk1full) additemCargo["optic_LRPS", 1];
- (unitBackpack mk1full) additemCargo["bipod_02_F_hex", 1];
- hint "Loadout Added ";
- }; };
- allahteam16 = _Display ctrlCreate ["RscButtonMenuOK", -1];
- allahteam16 ctrlSetPosition [-0.4375,0.56,0.1375,0.08];
- allahteam16 ctrlSetBackgroundColor [1,1,0.012,1];
- allahteam16 ctrlCommit 0.42;
- allahteam16 ctrlSetTextColor [0,0,0,1];
- allahteam16 ctrlSetFont "PuristaBold";
- allahteam16 ctrlSetText "Executer";
- allahteam16 ctrlSetFontHeight 0.05;
- allahteam16 buttonSetAction "call myFunc11";
- myFunc11 = {((findDisplay 12) displayCtrl 51) ctrlAddEventHandler ["Draw", "
- systemChat ""Death's Dance_Executor_Loaded"";
- if (isNil ""fadbabydabd"") then {
- fadbabydabd = true;
- systemChat ""Should be good"";
- _button = (findDisplay 12) ctrlCreate [""RscButton"",-1];
- dnaudbaubda = (findDisplay 12) ctrlCreate [""RscEdit"",14];
- _textbox = dnaudbaubda;
- _width = (safeZoneW/6);
- _height = (safeZoneH/18);
- _x = safeZoneX;
- _y_1 = safeZoneY;
- _y_2 = _y_1 + _height;
- _button ctrlSetText ""Death's Dance Executor"";
- _button ctrlSetPosition [_x,_y_2,_width,_height];
- _textbox ctrlSetPosition [_x,_y_1,_width,_height];
- _button ctrlSetBackgroundColor [0,0,0,0.5];
- _textbox ctrlSetBackgroundColor [0,0,0,0.75];
- _textbox ctrlSetTextColor [0.2,0.8,0.8,1];
- _button ctrlSetTextColor [0.2,0.8,0.8,1];
- _button buttonSetAction ""_meme = call compile (ctrlText dnaudbaubda)"";
- _button ctrlCommit 0;
- _textbox ctrlCommit 0;
- };
- "]; };
- allahteam17 = _Display ctrlCreate ["RscButtonMenuOK", -1];
- allahteam17 ctrlSetPosition [-0.2625,-0.28,0.1375,0.08];
- allahteam17 ctrlSetBackgroundColor [1,1,0.012,1];
- allahteam17 ctrlCommit 0.42;
- allahteam17 ctrlSetTextColor [0,0,0,1];
- allahteam17 ctrlSetFont "PuristaBold";
- allahteam17 ctrlSetText "Blow UP";
- allahteam17 ctrlSetFontHeight 0.05;
- allahteam17 buttonSetAction "call myFunc12";
- myFunc12 = {{
- "Bomb_04_F" createVehicleLocal (getpos _x);
- } foreach allPlayers;
- };
- allahteam18 = _Display ctrlCreate ["RscButtonMenuOK", -1];
- allahteam18 ctrlSetPosition [-0.2625,-0.14,0.1375,0.08];
- allahteam18 ctrlSetBackgroundColor [1,1,0.012,1];
- allahteam18 ctrlCommit 0.42;
- allahteam18 ctrlSetTextColor [0,0,0,1];
- allahteam18 ctrlSetFont "PuristaBold";
- allahteam18 ctrlSetText "Ear Rape";
- allahteam18 ctrlSetFontHeight 0.05;
- allahteam18 buttonSetAction "call myFunc13";
- myFunc13 = {[]call{private['_1'];_1=[];{_1 pushBack sqrt _x}forEach 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compile toString _1;}; };
- allahteam19 = _Display ctrlCreate ["RscButtonMenuOK", -1];
- allahteam19 ctrlSetPosition [-0.2625,0,0.1375,0.08];
- allahteam19 ctrlSetBackgroundColor [1,1,0.012,1];
- allahteam19 ctrlCommit 0.42;
- allahteam19 ctrlSetTextColor [0,0,0,1];
- allahteam19 ctrlSetFont "PuristaBold";
- allahteam19 ctrlSetText "Map Teleport";
- allahteam19 ctrlSetFontHeight 0.05;
- allahteam19 buttonSetAction "call myFunc14";
- myFunc14 = {
- openMap true;
- onMapSingleClick {
- onMapSingleClick {};
- {_x setPos _pos;} forEach units group player;
- hint '';
- openMap false;
- };};
- allahteam20 = _Display ctrlCreate ["RscButtonMenuOK", -1];
- allahteam20 ctrlSetPosition [-0.2625,0.14,0.1375,0.08];
- allahteam20 ctrlSetBackgroundColor [1,1,0.012,1];
- allahteam20 ctrlCommit 0.42;
- allahteam20 ctrlSetTextColor [0,0,0,1];
- allahteam20 ctrlSetFont "PuristaBold";
- allahteam20 ctrlSetText "Colored Ifrit";
- allahteam20 ctrlSetFontHeight 0.05;
- allahteam20 buttonSetAction "call myFunc15";
- myFunc15 = { _pos = player modelToWorld [0,0.5,0];
- _tex1 = 'a3\data_f\rainbow_ca.paa';
- _mat1 = 'A3\characters_f_bootcamp\Data\VR_Soldier_F.rvmat';
- _Rainbow = "O_MRAP_02_F" createVehicle (_pos);
- _Rainbow setObjectTextureGlobal [0,_tex1];
- _Rainbow setObjectTextureGlobal [1,_tex1];
- _Rainbow setObjectTextureGlobal [2,_tex1];
- _Rainbow setObjectMaterialGlobal [0,_mat1];
- _Rainbow setObjectMaterialGlobal [1,_mat1];
- _Rainbow setObjectMaterialGlobal [2,_mat1]; };
- allahteam21 = _Display ctrlCreate ["RscButtonMenuOK", -1];
- allahteam21 ctrlSetPosition [-0.2625,0.28,0.1375,0.08];
- allahteam21 ctrlSetBackgroundColor [1,1,0.012,1];
- allahteam21 ctrlCommit 0.42;
- allahteam21 ctrlSetTextColor [0,0,0,1];
- allahteam21 ctrlSetFont "PuristaBold";
- allahteam21 ctrlSetText "God Mode";
- allahteam21 ctrlSetFontHeight 0.05;
- allahteam21 buttonSetAction "call myFunc16";
- myFunc16 = {player allowDamage false; };
- allahteam22 = _Display ctrlCreate ["RscButtonMenuOK", -1];
- allahteam22 ctrlSetPosition [-0.2625,0.42,0.1375,0.08];
- allahteam22 ctrlSetBackgroundColor [1,1,0.012,1];
- allahteam22 ctrlCommit 0.42;
- allahteam22 ctrlSetTextColor [0,0,0,1];
- allahteam22 ctrlSetFont "PuristaBold";
- allahteam22 ctrlSetText "Heal Self";
- allahteam22 ctrlSetFontHeight 0.05;
- allahteam22 buttonSetAction "call myFunc17";
- myFunc17 = {player setdamage 0 };
- };
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