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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6.     print("FE Compatibility code V2 by Mokiros")
  7.     local RealPlayer = RealPlayer
  8.     script.Parent = RealPlayer.Character
  9.  
  10.     --Fake event to make stuff like Mouse.KeyDown work
  11.     local Disconnect_Function = function(this)
  12.         this[1].Functions[this[2]] = nil
  13.     end
  14.     local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15.     local FakeEvent_Metatable = {__index={
  16.         Connect = function(this,f)
  17.             local i = tostring(math.random(0,10000))
  18.             while this.Functions[i] do
  19.                 i = tostring(math.random(0,10000))
  20.             end
  21.             this.Functions[i] = f
  22.             return setmetatable({this,i},Disconnect_Metatable)
  23.         end
  24.     }}
  25.     FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26.     local function fakeEvent()
  27.         return setmetatable({Functions={}},FakeEvent_Metatable)
  28.     end
  29.  
  30.     --Creating fake input objects with fake variables
  31.     local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32.     FakeMouse.keyUp = FakeMouse.KeyUp
  33.     FakeMouse.keyDown = FakeMouse.KeyDown
  34.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37.     end}
  38.     --Merged 2 functions into one by checking amount of arguments
  39.     CAS.UnbindAction = CAS.BindAction
  40.  
  41.     --This function will trigger the events that have been :Connect()'ed
  42.     local function TriggerEvent(self,ev,...)
  43.         for _,f in pairs(self[ev].Functions) do
  44.             f(...)
  45.         end
  46.     end
  47.     FakeMouse.TriggerEvent = TriggerEvent
  48.     UIS.TriggerEvent = TriggerEvent
  49.  
  50.     --Client communication
  51.     local Event = Instance.new("RemoteEvent")
  52.     Event.Name = "UserInput_Event"
  53.     Event.OnServerEvent:Connect(function(plr,io)
  54.         if plr~=RealPlayer then return end
  55.         FakeMouse.Target = io.Target
  56.         FakeMouse.Hit = io.Hit
  57.         if not io.isMouse then
  58.             local b = io.UserInputState == Enum.UserInputState.Begin
  59.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60.                 return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61.             end
  62.             if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63.                 return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64.             end
  65.             for _,t in pairs(CAS.Actions) do
  66.                 for _,k in pairs(t.Keys) do
  67.                     if k==io.KeyCode then
  68.                         t.Function(t.Name,io.UserInputState,io)
  69.                     end
  70.                 end
  71.             end
  72.             FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73.             UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74.         end
  75.     end)
  76.     Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77.     local Mouse = owner:GetMouse()
  78.     local UIS = game:GetService("UserInputService")
  79.     local input = function(io,RobloxHandled)
  80.         if RobloxHandled then return end
  81.         --Since InputObject is a client-side instance, we create and pass table instead
  82.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83.     end
  84.     UIS.InputBegan:Connect(input)
  85.     UIS.InputEnded:Connect(input)
  86.  
  87.     local h,t
  88.     --Give the server mouse data every second frame, but only if the values changed
  89.     --If player is not moving their mouse, client won't fire events
  90.     local HB = game:GetService("RunService").Heartbeat
  91.     while true do
  92.         if h~=Mouse.Hit or t~=Mouse.Target then
  93.             h,t=Mouse.Hit,Mouse.Target
  94.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  95.         end
  96.         --Wait 2 frames
  97.         for i=1,2 do
  98.             HB:Wait()
  99.         end
  100.     end]==],script)
  101.  
  102.     ----Sandboxed game object that allows the usage of client-side methods and services
  103.     --Real game object
  104.     local RealGame = game
  105.  
  106.     --Metatable for fake service
  107.     local FakeService_Metatable = {
  108.         __index = function(self,k)
  109.             local s = rawget(self,"_RealService")
  110.             if s then
  111.                 return typeof(s[k])=="function"
  112.                 and function(_,...)return s[k](s,...)end or s[k]
  113.             end
  114.         end,
  115.         __newindex = function(self,k,v)
  116.             local s = rawget(self,"_RealService")
  117.             if s then s[k]=v end
  118.         end
  119.     }
  120.     local function FakeService(t,RealService)
  121.         t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122.         return setmetatable(t,FakeService_Metatable)
  123.     end
  124.  
  125.     --Fake game object
  126.     local FakeGame = {
  127.         GetService = function(self,s)
  128.             return rawget(self,s) or RealGame:GetService(s)
  129.         end,
  130.         Players = FakeService({
  131.             LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132.         },"Players"),
  133.         UserInputService = FakeService(UIS,"UserInputService"),
  134.         ContextActionService = FakeService(CAS,"ContextActionService"),
  135.         RunService = FakeService({
  136.             _btrs = {},
  137.             RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138.             BindToRenderStep = function(self,name,_,fun)
  139.                 self._btrs[name] = self.Heartbeat:Connect(fun)
  140.             end,
  141.             UnbindFromRenderStep = function(self,name)
  142.                 self._btrs[name]:Disconnect()
  143.             end,
  144.         },"RunService")
  145.     }
  146.     rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147.     FakeGame.service = FakeGame.GetService
  148.     FakeService(FakeGame,game)
  149.     --Changing owner to fake player object to support owner:GetMouse()
  150.     game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. -----------//KRYSTAL DANCE V2\\-----------
  153. --[[Movelist
  154. Q = The Swoosher
  155. E = The nutty
  156. R = Spin me right round!
  157. T = Plum juice dance
  158. Y = Moonwalk
  159. U = Slav dance
  160. P = Barrel roll
  161. F = The Jerky
  162. G = The Shuffle
  163. H = The Spongebob
  164. J = Here comes the money!
  165. K = Runnin' in the 90's
  166. ---------]]
  167.  
  168. --Alright so before i start rambling on about absolute nonsense, please subscribe to Pewdiepie on youtube! Help him defeat T-Series!--
  169. --Also subscribe to Vengefulprogram--
  170. --Krystal dance! The old famous script that sadly has been broken(sorta), i've decided to rework this thing because... nostalgia.--
  171. --This is one of the first scripts i've ever ran on SB, seeing this back again really reminds me of how much of a noob i was.--
  172. --Credits to Krystalteam, they made the original krystal dance! Be sure to respect them or else...--
  173. --#makeoldscriptsgreatagain--
  174.  
  175. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  176. do
  177.     script.Parent = owner.Character
  178.     local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  179.     local function NewFakeEvent()
  180.         local Bind = Instance.new("BindableEvent")
  181.         local Fake;Fake = {Connections = {},
  182.         fakeEvent=true;
  183.         Connect=function(self,Func)
  184.             Bind.Event:connect(Func)
  185.             self.Connections[Bind] = true
  186.             return setmetatable({Connected = true},{
  187.             __index = function (self,Index)
  188.                 if Index:lower() == "disconnect" then
  189.                     return function() Fake.Connections[Bind] = false;self.Connected = false end
  190.                 end
  191.                 return Fake[Index]
  192.             end;
  193.             __tostring = function() return "Connection" end;
  194.         })
  195.         end}
  196.         Fake.connect = Fake.Connect;return Fake;
  197.     end
  198.     local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  199.     local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  200.     local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  201.         self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  202.     end};ContextActionService.UnBindAction = ContextActionService.BindAction
  203.     local function TriggerEvent(self,Event,...)
  204.         local Trigger = Mouse[Event]
  205.         if Trigger and Trigger.fakeEvent and Trigger.Connections then
  206.             for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  207.         end
  208.     end
  209.     Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  210.     Event.OnServerEvent:Connect(function(FiredBy,Input)
  211.         if FiredBy.Name ~= owner.Name then return end
  212.         if Input.MouseEvent then
  213.             Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  214.         else
  215.             local Begin = Input.UserInputState == Enum.UserInputState.Begin
  216.             if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  217.             for _,Action in pairs(ContextActionService.Actions) do
  218.                 for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  219.             end
  220.             Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  221.             UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  222.         end
  223.     end)
  224.     InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  225.     Event.Parent = NLS([[
  226.         local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  227.         local Input = function(Input,gameProcessedEvent)
  228.             if gameProcessedEvent then return end
  229.             Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  230.         end
  231.         UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  232.         local Hit,Target
  233.         while wait(1/30) do
  234.             if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  235.                 Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  236.             end
  237.         end
  238.     ]],owner.Character)
  239. end
  240. RealGame = game;game = setmetatable({},{
  241.     __index = function (self,Index)
  242.         local Sandbox = function (Thing)
  243.             if Thing:IsA("Player") then
  244.                 local RealPlayer = Thing
  245.                 return setmetatable({},{
  246.                     __index = function (self,Index)
  247.                         local Type = type(RealPlayer[Index])
  248.                         if Type == "function" then
  249.                             if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  250.                                 return function (self)return InternalData["Mouse"] end
  251.                             end
  252.                             return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  253.                         end
  254.                         return RealPlayer[Index]
  255.                     end;
  256.                     __tostring = function(self) return RealPlayer.Name end
  257.                 })
  258.             end
  259.         end
  260.         if RealGame[Index] then
  261.             local Type = type(RealGame[Index])
  262.             if Type == "function" then
  263.                 if Index:lower() == "getservice" or Index:lower() == "service" then
  264.                     return function (self,Service)
  265.                         local FakeServices = {
  266.                             ["players"] = function()
  267.                                 return setmetatable({},{
  268.                                     __index = function (self2,Index2)
  269.                                         local RealService = RealGame:GetService(Service)
  270.                                         local Type2 = type(Index2)
  271.                                         if Type2 == "function" then
  272.                                             return function (self,...) return RealService[Index2](RealService,...)end
  273.                                         else
  274.                                             if Index2:lower() == "localplayer" then return Sandbox(owner) end
  275.                                             return RealService[Index2]
  276.                                         end
  277.                                     end;
  278.                                     __tostring = function(self) return RealGame:GetService(Service).Name end
  279.                                 })
  280.                             end;
  281.                             ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  282.                             ["userinputservice"] = function() return InternalData["UserInputService"] end;
  283.                             ["runservice"] = function()
  284.                                 return setmetatable({},{
  285.                                     __index = function(self2,Index2)
  286.                                         local RealService = RealGame:GetService(Service)
  287.                                         local Type2 = type(Index2)
  288.                                         if Type2 == "function" then
  289.                                             return function (self,...) return RealService[Index2](RealService,...) end
  290.                                         else
  291.                                             local RunServices = {
  292.                                                 ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  293.                                                 ["renderstepped"] = function() return RealService["Stepped"] end
  294.                                             }
  295.                                             if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  296.                                             return RealService[Index2]
  297.                                         end
  298.                                     end
  299.                                 })
  300.                             end
  301.                         }
  302.                         if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  303.                         return RealGame:GetService(Service)
  304.                     end
  305.                 end
  306.                 return function (self,...) return RealGame[Index](RealGame,...) end
  307.             else
  308.                 if game:GetService(Index) then return game:GetService(Index) end
  309.                 return RealGame[Index]
  310.             end
  311.         end
  312.         return nil
  313.     end
  314. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  315.  
  316. Player=game.Players.LocalPlayer
  317. Character=Player.Character
  318. Character.Humanoid.Name = "noneofurbusiness"
  319. hum = Character.noneofurbusiness
  320. LeftArm=Character["Left Arm"]
  321. LeftLeg=Character["Left Leg"]
  322. RightArm=Character["Right Arm"]
  323. RightLeg=Character["Right Leg"]
  324. Root=Character["HumanoidRootPart"]
  325. Head=Character["Head"]
  326. Torso=Character["Torso"]
  327. Neck=Torso["Neck"]
  328. mouse = Player:GetMouse()
  329. walking = false
  330. jumping = false
  331. attacking = false
  332. firsttime = false
  333. tauntdebounce = false
  334. position = nil
  335. MseGuide = true
  336. running = false
  337. settime = 0
  338. sine = 0
  339. t = 0
  340. ws = 14
  341. change = 1
  342. combo1 = true
  343. dancing = false
  344. equip = false
  345. dgs = 75
  346. combo2 = false
  347. switch1 = true
  348. switch2 = false
  349. firsttime2 = false
  350. combo3 = false
  351. gunallowance = false
  352. shooting = false
  353. RunSrv = game:GetService("RunService")
  354. RenderStepped = game:GetService("RunService").RenderStepped
  355. removeuseless = game:GetService("Debris")
  356.  
  357. screenGui = Instance.new("ScreenGui")
  358. screenGui.Parent = script.Parent
  359.  
  360. local HEADLERP = Instance.new("ManualWeld")
  361. HEADLERP.Parent = Head
  362. HEADLERP.Part0 = Head
  363. HEADLERP.Part1 = Head
  364. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  365.  
  366. local TORSOLERP = Instance.new("ManualWeld")
  367. TORSOLERP.Parent = Root
  368. TORSOLERP.Part0 = Torso
  369. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  370.  
  371. local ROOTLERP = Instance.new("ManualWeld")
  372. ROOTLERP.Parent = Root
  373. ROOTLERP.Part0 = Root
  374. ROOTLERP.Part1 = Torso
  375. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  376.  
  377. local RIGHTARMLERP = Instance.new("ManualWeld")
  378. RIGHTARMLERP.Parent = RightArm
  379. RIGHTARMLERP.Part0 = RightArm
  380. RIGHTARMLERP.Part1 = Torso
  381. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  382.  
  383. local LEFTARMLERP = Instance.new("ManualWeld")
  384. LEFTARMLERP.Parent = LeftArm
  385. LEFTARMLERP.Part0 = LeftArm
  386. LEFTARMLERP.Part1 = Torso
  387. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  388.  
  389. local RIGHTLEGLERP = Instance.new("ManualWeld")
  390. RIGHTLEGLERP.Parent = RightLeg
  391. RIGHTLEGLERP.Part0 = RightLeg
  392. RIGHTLEGLERP.Part1 = Torso
  393. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  394.  
  395. local LEFTLEGLERP = Instance.new("ManualWeld")
  396. LEFTLEGLERP.Parent = LeftLeg
  397. LEFTLEGLERP.Part0 = LeftLeg
  398. LEFTLEGLERP.Part1 = Torso
  399. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  400.  
  401. local function weldBetween(a, b)
  402.     local weld = Instance.new("ManualWeld", a)
  403.     weld.Part0 = a
  404.     weld.Part1 = b
  405.     weld.C0 = a.CFrame:inverse() * b.CFrame
  406.     return weld
  407. end
  408.  
  409. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  410. A = Instance.new("Attachment", PARENT)
  411. A.Position = POSITION1
  412. A.Name = "A"
  413. B = Instance.new("Attachment", PARENT)
  414. B.Position = POSITION2
  415. B.Name = "B"
  416. tr1 = Instance.new("Trail", PARENT)
  417. tr1.Attachment0 = A
  418. tr1.Attachment1 = B
  419. tr1.Enabled = true
  420. tr1.Lifetime = LIFETIME
  421. tr1.TextureMode = "Static"
  422. tr1.LightInfluence = 0
  423. tr1.Color = COLOR
  424. tr1.Transparency = NumberSequence.new(0, 1)
  425. end
  426.  
  427. introsound = Instance.new("Sound",Head)
  428. introsound.SoundId = "rbxassetid://236146895"
  429. introsound.Volume = 8
  430. introsound:Play()
  431.  
  432.  
  433. fedora = Instance.new("Part",Character)
  434. fedora.Size = Vector3.new(2,2,2)
  435. fedora.CFrame = Head.CFrame
  436. fedora.CanCollide = false
  437. fedoraweld = Instance.new("Weld",fedora)
  438. fedoraweld.Part0 = fedora
  439. fedoraweld.Part1 = Head
  440. fedoraweld.C0 = fedora.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.75,0)
  441. mfedora = Instance.new("SpecialMesh", fedora)
  442. mfedora.MeshType = "FileMesh"
  443. mfedora.Scale = Vector3.new(.97, .97, .97)
  444. mfedora.MeshId,mfedora.TextureId = 'http://www.roblox.com/asset/?id=13640868','http://www.roblox.com/asset/?id=18987684'
  445.  
  446. shades = Instance.new("Part",Character)
  447. shades.Size = Vector3.new(2,2,2)
  448. shades.CFrame = Head.CFrame
  449. shades.CanCollide = false
  450. shadesweld = Instance.new("Weld",shades)
  451. shadesweld.Part0 = shades
  452. shadesweld.Part1 = Head
  453. shadesweld.C0 = shades.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.2,.15)
  454. mshades = Instance.new("SpecialMesh", shades)
  455. mshades.MeshType = "FileMesh"
  456. mshades.Scale = Vector3.new(1.04, 1.28, 1.04)
  457. mshades.MeshId,mshades.TextureId = 'http://www.roblox.com/asset/?id=1577360','http://www.roblox.com/asset/?id=1577349'
  458.  
  459. for i,v in pairs(Character:GetChildren()) do
  460. if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "Hat" or v.ClassName == "CharacterMesh" or v.ClassName == "Shirt Graphic" then
  461. v:Remove()
  462. end
  463. end
  464.  
  465. coroutine.wrap(function()
  466. while wait() do
  467. Head.face.Texture = "rbxasset://textures/face.png"
  468. hum.WalkSpeed = ws
  469. LeftArm.BrickColor = BrickColor.new("Really black")
  470. RightArm.BrickColor = BrickColor.new("Really black")
  471. Head.BrickColor = BrickColor.new("White")
  472. Torso.BrickColor = BrickColor.new("Really black")
  473. LeftLeg.BrickColor = BrickColor.new("Really black")
  474. RightLeg.BrickColor = BrickColor.new("Really black")
  475. end
  476. end)()
  477. godmode = coroutine.wrap(function()
  478. for i,v in pairs(Character:GetChildren()) do
  479. if v:IsA("BasePart") and v ~= Root then
  480. v.Anchored = false
  481. end
  482. end
  483. while true do
  484. hum.MaxHealth = math.huge
  485. wait(0.0000001)
  486. hum.Health = math.huge
  487. wait()
  488. end
  489. end)
  490. godmode()
  491. ff = Instance.new("ForceField", Character)
  492. ff.Visible = false
  493.  
  494. coroutine.wrap(function()
  495. for i,v in pairs(Character:GetChildren()) do
  496. if v.Name == "Animate" then v:Remove()
  497. end
  498. end
  499. end)()
  500.  
  501. function damagealll(Radius,Position)      
  502.     local Returning = {}      
  503.     for _,v in pairs(workspace:GetChildren()) do      
  504.         if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  505. if v:FindFirstChild("Torso") then      
  506.             local Mag = (v.Torso.Position - Position).magnitude    
  507.             if Mag < Radius then      
  508.                 table.insert(Returning,v)      
  509.             end
  510. elseif v:FindFirstChild("UpperTorso") then
  511.             local Mag = (v.UpperTorso.Position - Position).magnitude      
  512.             if Mag < Radius then      
  513.                 table.insert(Returning,v)      
  514.             end
  515. end
  516.         end    
  517.     end    
  518.     return Returning      
  519. end
  520.  
  521. ArtificialHB = Instance.new("BindableEvent", script)
  522. ArtificialHB.Name = "Heartbeat"
  523. script:WaitForChild("Heartbeat")
  524.  
  525. frame = 1 / 60
  526. tf = 0
  527. allowframeloss = false
  528. tossremainder = false
  529.  
  530.  
  531. lastframe = tick()
  532. script.Heartbeat:Fire()
  533.  
  534.  
  535. game:GetService("RunService").Heartbeat:connect(function(s, p)
  536.     tf = tf + s
  537.     if tf >= frame then
  538.         if allowframeloss then
  539.             script.Heartbeat:Fire()
  540.             lastframe = tick()
  541.         else
  542.             for i = 1, math.floor(tf / frame) do
  543.                 script.Heartbeat:Fire()
  544.             end
  545.             lastframe = tick()
  546.         end
  547.         if tossremainder then
  548.             tf = 0
  549.         else
  550.             tf = tf - frame * math.floor(tf / frame)
  551.         end
  552.     end
  553. end)
  554.  
  555. function swait(num)
  556.     if num == 0 or num == nil then
  557.         game:service("RunService").Stepped:wait(0)
  558.     else
  559.         for i = 0, num do
  560.             game:service("RunService").Stepped:wait(0)
  561.         end
  562.     end
  563. end
  564.  
  565. for _,n in pairs(Character:GetChildren()) do
  566. if n:IsA("Accessory") then n:Remove() end
  567. end
  568. for _,x in pairs(Character:GetChildren()) do
  569. if x:IsA("Decal") then x:Remove() end
  570. end
  571.  
  572. intro = true
  573. ws = 0
  574.  
  575. bigfedora = Instance.new("Part",Character)
  576. bigfedora.Size = Vector3.new(2,2,2)
  577. bigfedora.CFrame = bigfedora.CFrame:inverse() * Root.CFrame * CFrame.new(math.random(-60,60),-.2,math.random(-60,60)) * CFrame.Angles(0,math.rad(math.random(-180,180)),0)
  578. bigfedora.CanCollide = false
  579. bigfedora.Anchored = true
  580. bigfedora.Name = "mbigf"
  581. mbigfedora = Instance.new("SpecialMesh", bigfedora)
  582. mbigfedora.MeshType = "FileMesh"
  583. mbigfedora.Scale = Vector3.new(6, 7, 7)
  584. mbigfedora.MeshId,mbigfedora.TextureId = 'http://www.roblox.com/asset/?id=13640868','http://www.roblox.com/asset/?id=18987684'
  585. for i,v in pairs(Character:GetDescendants()) do
  586. if v:IsA("Part") and v.Name ~= "mbigf" then v.Transparency = 1
  587. end
  588. end
  589. for i = 1, 60 do
  590. bigfedora.CFrame = bigfedora.CFrame:lerp(CFrame.new(Root.Position) * CFrame.new(0,-.1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.09)
  591. swait()
  592. end
  593. wait(.25)
  594. for i,v in pairs(Character:GetDescendants()) do
  595. if v:IsA("Part") and v.Name ~= "mbigf" and v.Name ~= "HumanoidRootPart" then v.Transparency = 0
  596. end
  597. end
  598. for i = 1, 50 do
  599. bigfedora.CFrame = bigfedora.CFrame:lerp(CFrame.new(fedora.Position),.05)
  600. swait()
  601. end
  602. zmc = 0
  603. for i = 1, 29 do
  604. zmc = zmc + 2
  605. mbigfedora.Scale = mbigfedora.Scale - Vector3.new(.25,.25,.25)
  606. bigfedora.CFrame = bigfedora.CFrame * CFrame.Angles(math.rad(0),math.rad(zmc),0)
  607. swait()
  608. end
  609. bigfedora:Remove()
  610.  
  611. ws = 14
  612.  
  613. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  614. so = Instance.new("Sound")
  615. so.Parent = PARENT
  616. so.SoundId = "rbxassetid://"..ID
  617. so.Volume = VOL
  618. so.Looped = LOOP
  619.  
  620. so:Play()
  621. removeuseless:AddItem(so,REMOVE)
  622. end
  623.  
  624. mouse.KeyDown:connect(function(Press)
  625. Press=Press:lower()
  626. if Press=='k' then
  627. if dancing then
  628. dancing = false
  629. else
  630. dancing = true
  631. ws = 0
  632. change = .5
  633. attacking = true
  634. jam = Instance.new("Sound",Torso)
  635. jam.SoundId = "rbxassetid://665751753"
  636. jam.Volume = 8
  637. jam.Looped = true
  638. jam.TimePosition = 22.3
  639. jam:Play()
  640. lol90 = 0
  641. coroutine.wrap(function()
  642. while dancing do
  643. lol90 = lol90 + 11
  644. ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(1 * math.sin(sine/10),.1 + .8 * math.sin(sine/3),0) * CFrame.Angles(math.rad(0),math.rad(0 * math.sin(sine/8)),math.rad(8 * math.sin(sine/7))),.25)
  645. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0 * math.sin(sine/14),0,0) * CFrame.Angles(math.rad(0),math.rad(lol90),0),.25)
  646. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(-5 * math.sin(sine/3)),math.rad(-6 * math.sin(sine/3))),0.25)
  647. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(5 * math.sin(sine/3)),math.rad(6 * math.sin(sine/3))), 0.25)
  648. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10 + 5 * math.sin(sine/3))), 0.25)
  649. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10 - 5 * math.sin(sine/3))), 0.25)
  650. swait()
  651. end
  652. ws = 14
  653. jam:Remove()
  654. ROOTLERP.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  655. attacking = false
  656. end)()
  657. end
  658. end
  659. end)
  660.  
  661. mouse.KeyDown:connect(function(Press)
  662. Press=Press:lower()
  663. if Press=='j' then
  664. if dancing then
  665. dancing = false
  666. else
  667. dancing = true
  668. ws = 3
  669. change = .5
  670. attacking = true
  671. g1 = Instance.new("BodyGyro", Root)
  672. g1.D = 175
  673. g1.P = 20000
  674. g1.MaxTorque = Vector3.new(0,9000,0)
  675. herecomesthemoney = Instance.new("Sound",Torso)
  676. herecomesthemoney.Pitch = 1
  677. herecomesthemoney.SoundId = "rbxassetid://2426693638"
  678. herecomesthemoney.Volume = 8
  679. herecomesthemoney.Looped = true
  680. herecomesthemoney:Play()
  681. robuxpile = Instance.new("Part",Torso)
  682. robuxpile.Size = Vector3.new(1,1,1)
  683. robuxpile.CFrame = LeftArm.CFrame
  684. robuxpile.CanCollide = false
  685. robuxpileweld = Instance.new("Weld",robuxpile)
  686. robuxpileweld.Part0 = robuxpile
  687. robuxpileweld.Part1 = Torso
  688. robuxpileweld.C0 = robuxpile.CFrame:inverse() * LeftArm.CFrame * CFrame.new(1,-.7,1.4)
  689. mrobuxpile = Instance.new("SpecialMesh", robuxpile)
  690. mrobuxpile.MeshType = "FileMesh"
  691. mrobuxpile.Scale = Vector3.new(0.85, .85, .85)
  692. mrobuxpile.MeshId,mrobuxpile.TextureId = 'http://www.roblox.com/asset/?id=1285245','http://www.roblox.com/asset/?id=8587344'
  693. coroutine.wrap(function()
  694. coroutine.wrap(function()
  695. while wait(.35) do
  696. if not dancing then break end
  697. local robux = Instance.new("Part",Torso)
  698. robux.CFrame = robuxpile.CFrame * CFrame.Angles(math.rad(0),math.rad(90),math.rad(90))
  699. robux.Anchored = false
  700. robux.CanCollide = true
  701. robux.Size = Vector3.new(1,1,1)
  702. removeuseless:AddItem(robux,4)
  703. mrobux = Instance.new("SpecialMesh", robux)
  704. mrobux.MeshType = "FileMesh"
  705. mrobux.Scale = Vector3.new(1.25, 1.25, 1.25)
  706. mrobux.MeshId,mrobux.TextureId = 'http://www.roblox.com/asset/?id=667285348','http://www.roblox.com/asset/?id=665939136'
  707. bov = Instance.new("BodyVelocity",robux)
  708. bov.maxForce = Vector3.new(99999,99999,99999)
  709. robux.CFrame = CFrame.new(robux.Position,mouse.Hit.p)
  710. bov.velocity = robux.CFrame.lookVector*45
  711. removeuseless:AddItem(bov,.1)
  712. end
  713. end)()
  714. while dancing do
  715. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  716. ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.3,0) * CFrame.Angles(math.rad(20),math.rad(0 * math.sin(sine/8)),math.rad(0)),.25)
  717. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,.5 + .5 * math.sin(sine/2),.5) * CFrame.Angles(math.rad(-97),math.rad(40 - 20 * math.sin(sine/2)),math.rad(0)), 0.25)
  718. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,.5,.5) * CFrame.Angles(math.rad(-87),math.rad(-20),math.rad(0)), 0.25)
  719. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.25)
  720. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.25)
  721. swait()
  722. end
  723. ws = 14
  724. removeuseless:AddItem(g1,.001)
  725. robuxpile:Remove()
  726. attacking = false
  727. end)()
  728. end
  729. end
  730. end)
  731.  
  732. mouse.KeyDown:connect(function(Press)
  733. Press=Press:lower()
  734. if Press=='h' then
  735. if dancing then
  736. dancing = false
  737. else
  738. dancing = true
  739. ws = 0
  740. change = .5
  741. attacking = true
  742. jellyfishjam = Instance.new("Sound",Torso)
  743. jellyfishjam.SoundId = "rbxassetid://840189092"
  744. jellyfishjam.Volume = 8
  745. jellyfishjam.Looped = true
  746. jellyfishjam.TimePosition = 14.8
  747. jellyfishjam:Play()
  748. coroutine.wrap(function()
  749. while dancing do
  750. for i = 1, 15 do
  751. if not dancing then break end
  752. ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(.5,-.4 + .1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(20)),.25)
  753. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
  754. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
  755. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(0.25, 2.05,-0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-35)), 0.25)
  756. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05,-0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(14)), 0.25)
  757. swait()
  758. end
  759. for i = 1, 15 do
  760. if not dancing then break end
  761. ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(0)),.25)
  762. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
  763. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
  764. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.25, .7,1.5) * CFrame.Angles(math.rad(72), math.rad(25), math.rad(-2)), 0.25)
  765. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10)), 0.25)
  766. swait()
  767. end
  768. for i = 1, 15 do
  769. if not dancing then break end
  770. ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(-.5,-.4 + .1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(-20)),.25)
  771. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
  772. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
  773. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10)), 0.25)
  774. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(-0.25, 2.05,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(35)), 0.25)
  775. swait()
  776. end
  777. for i = 1, 15 do
  778. if not dancing then break end
  779. ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(-.5,-.1,0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(0)),.25)
  780. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
  781. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
  782. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-14)), 0.3)
  783. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.25, .7,1.5) * CFrame.Angles(math.rad(72), math.rad(-25), math.rad(-2)), 0.25)
  784. swait()
  785. end
  786. swait()
  787. end
  788. ws = 14
  789. attacking = false
  790. end)()
  791. end
  792. end
  793. end)
  794.  
  795. mouse.KeyDown:connect(function(Press)
  796. Press=Press:lower()
  797. if Press=='g' then
  798. if dancing then
  799. dancing = false
  800. else
  801. dancing = true
  802. ws = 0
  803. change = .5
  804. attacking = true
  805. deadmau7 = Instance.new("Sound",Torso)
  806. deadmau7.SoundId = "rbxassetid://168166611"
  807. deadmau7.Volume = 8
  808. deadmau7.Looped = true
  809. deadmau7:Play()
  810. coroutine.wrap(function()
  811. coroutine.wrap(function()
  812. while dancing do
  813. ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(2 * math.sin(sine/9),-.4 + .1 * math.sin(sine/3),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/9)),0),.25)
  814. swait()
  815. end
  816. end)()
  817. while dancing do
  818. for i = 1, 28 do
  819. if not dancing then break end
  820. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.2)
  821. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,1.5,0) * CFrame.Angles(math.rad(180 - 7 * math.sin(sine/3)),math.rad(7 * math.sin(sine/3)),math.rad(7*math.sin(sine/3))), 0.2)
  822. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, .7,1) * CFrame.Angles(math.rad(75 - 10 * math.sin(sine/2)), math.rad(0), math.rad(0)), 0.25)
  823. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05,-.1) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-2)), 0.3)
  824. swait()
  825. end
  826. for i = 1, 28 do
  827. if not dancing then break end
  828. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.2)
  829. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,1.5,0) * CFrame.Angles(math.rad(180 - 7 * math.sin(sine/3)),math.rad(7 * math.sin(sine/3)),math.rad(7*math.sin(sine/3))), 0.2)
  830. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05,.1) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-8)), 0.25)
  831. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, .7,1.1) * CFrame.Angles(math.rad(75 - 10 * math.sin(sine/2)), math.rad(0), math.rad(-2)), 0.25)
  832. swait()
  833. end
  834. swait()
  835. end
  836. ws = 14
  837. deadmau7:Remove()
  838. attacking = false
  839. end)()
  840. end
  841. end
  842. end)
  843.  
  844. mouse.KeyDown:connect(function(Press)
  845. Press=Press:lower()
  846. if Press=='f' then
  847. if dancing then
  848. dancing = false
  849. else
  850. dancing = true
  851. ws = 6
  852. change = .5
  853. attacking = true
  854. bennyhill = Instance.new("Sound",Torso)
  855. bennyhill.SoundId = "rbxassetid://138211362"
  856. bennyhill.Volume = 8
  857. bennyhill.Looped = true
  858. bennyhill:Play()
  859. coroutine.wrap(function()
  860. while dancing do
  861. ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.4,0) * CFrame.Angles(math.rad(20 + 5 * math.sin(sine/2)),math.rad(10 * math.sin(sine/4)),0),.25)
  862. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.89 - .4 * -math.sin(sine/2),.49) * CFrame.Angles(math.rad(-70 + 20 * -math.sin(sine/2)),0,math.rad(0)),.25)
  863. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.89 - .4 * math.sin(sine/2),.49) * CFrame.Angles(math.rad(-70  + 20 * math.sin(sine/2)),0,math.rad(0)),.25)
  864. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2, -.2 + .3 * math.sin(sine/2)) * CFrame.Angles(math.rad(-20 - 20 * -math.sin(sine/2)), math.rad(0), math.rad(-8)), 0.25)
  865. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0,-.2 - .3 * math.sin(sine/2)) * CFrame.Angles(math.rad(-20 - 20 * math.sin(sine/2)), math.rad(0), math.rad(8)), 0.25)
  866. swait()
  867. end
  868. ws = 14
  869. bennyhill:Remove()
  870. attacking = false
  871. end)()
  872. end
  873. end
  874. end)
  875.  
  876. mouse.KeyDown:connect(function(Press)
  877. Press=Press:lower()
  878. if Press=='p' then
  879. if dancing then
  880. dancing = false
  881. else
  882. dancing = true
  883. ws = 0
  884. change = .5
  885. attacking = true
  886. barrelspin = 0
  887. barrelrollsound = Instance.new("Sound",Torso)
  888. barrelrollsound.SoundId = "rbxassetid://505320170"
  889. barrelrollsound.Volume = 8
  890. barrelrollsound.Looped = true
  891. barrelrollsound:Play()
  892. barrol = Instance.new("Part",Torso)
  893. barrol.Size = Vector3.new(1,1,1)
  894. barrol.CFrame = Torso.CFrame
  895. barrol.CanCollide = false
  896. barrolweld = Instance.new("Weld",barrol)
  897. barrolweld.Part0 = barrol
  898. barrolweld.Part1 = Torso
  899. barrolweld.C0 = barrol.CFrame:inverse() * Torso.CFrame * CFrame.new(0,0,0)
  900. mbarrol = Instance.new("SpecialMesh", barrol)
  901. mbarrol.MeshType = "FileMesh"
  902. mbarrol.Scale = Vector3.new(1.05, .95, 1.05)
  903. mbarrol.MeshId,mbarrol.TextureId = 'http://www.roblox.com/asset/?id=29873142','http://www.roblox.com/asset/?id=31082268'
  904. coroutine.wrap(function()
  905. while dancing do
  906. ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(5 * math.sin(sine/8),-1.8,0) * CFrame.Angles(math.rad(-90),math.rad(180 * math.sin(sine/8)),0),.25)
  907. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,1.5,0) * CFrame.Angles(math.rad(180),0,math.rad(0)),.25)
  908. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,1.5,0) * CFrame.Angles(math.rad(180),0,math.rad(0)),.25)
  909. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.5,2,0) * CFrame.Angles(0,0,0),.25)
  910. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.5,2,0) * CFrame.Angles(0,0,0),.25)
  911. swait()
  912. end
  913. ws = 14
  914. barrol:Remove()
  915. attacking = false
  916. end)()
  917. end
  918. end
  919. end)
  920.  
  921. mouse.KeyDown:connect(function(Press)
  922. Press=Press:lower()
  923. if Press=='q' then
  924. if dancing then
  925. dancing = false
  926. else
  927. dancing = true
  928. ws = 0
  929. change = .5
  930. spinningmove = 0
  931. dbwouldlovethis = Instance.new("Sound",Torso)
  932. dbwouldlovethis.SoundId = "rbxassetid://1532157598"
  933. dbwouldlovethis.Volume = 8
  934. dbwouldlovethis.Looped = true
  935. dbwouldlovethis:Play()
  936. attacking = true
  937. coroutine.wrap(function()
  938. while dancing do
  939. spinningmove = spinningmove + 10
  940. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, -.35) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)),.2)
  941. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9, .35) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
  942. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.2 * math.sin(sine/3), -.52, .2 * math.sin(sine/4)) * CFrame.Angles(math.rad(180),math.rad(spinningmove),math.rad(15 * math.sin(sine/9))),.2)
  943. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(-1),math.rad(-3 * math.sin(sine/2))),0.3)
  944. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(3 * math.sin(sine/2))), 0.3)
  945. swait()
  946. end
  947. ws = 14
  948. dbwouldlovethis:Remove()
  949. attacking = false
  950. end)()
  951. end
  952. end
  953. end)
  954.  
  955.  
  956. mouse.KeyDown:connect(function(Press)
  957. Press=Press:lower()
  958. if Press=='u' then
  959. if dancing then
  960. dancing = false
  961. else
  962. dancing = true
  963. ws = 6
  964. change = .5
  965. attacking = true
  966. slavdance = Instance.new("Sound",Torso)
  967. slavdance.SoundId = "rbxassetid://2341226836"
  968. slavdance.Volume = 6
  969. slavdance.Looped = true
  970. slavdance:Play()
  971. coroutine.wrap(function()
  972. while dancing do
  973. for i = 1, 17 do
  974. if not dancing then break end
  975. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.5, -.5) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)),.2)
  976. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.2, .55) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
  977. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.8 + .1 * math.sin(sine/3), 0) * CFrame.Angles(math.rad(22 - 2 * math.sin(sine/3)),math.rad(0),math.rad(0)),.2)
  978. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87 + .01 * math.sin(sine/9)),math.rad(80 - 3 * math.sin(sine/9)),math.rad(0)), 0.3)
  979. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87 - .01 * math.sin(sine/9)),math.rad(-88 + .7 * math.sin(sine/9)),math.rad(0)), 0.3)
  980. swait()
  981. end
  982. for i = 1, 17 do
  983. if not dancing then break end
  984. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.2, .55) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
  985. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.5, -.5) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)),.2)
  986. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.8 + .1 * math.sin(sine/3), 0) * CFrame.Angles(math.rad(22 - 2 * math.sin(sine/3)),math.rad(0),math.rad(0)),.2)
  987. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87 + .01 * math.sin(sine/9)),math.rad(80 - 3 * math.sin(sine/9)),math.rad(0)), 0.3)
  988. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87 - .01 * math.sin(sine/9)),math.rad(-88 + .7 * math.sin(sine/9)),math.rad(0)), 0.3)
  989. swait()
  990. end
  991. swait()
  992. end
  993. ws = 14
  994. slavdance:Remove()
  995. attacking = false
  996. end)()
  997. end
  998. end
  999. end)
  1000.  
  1001. mouse.KeyDown:connect(function(Press)
  1002. Press=Press:lower()
  1003. if Press=='y' then
  1004. if dancing then
  1005. dancing = false
  1006. else
  1007. dancing = true
  1008. ws = 0
  1009. change = .5
  1010. walkforward = 0
  1011. walkrotation = 0
  1012. attacking = true
  1013. truelegend = Instance.new("Sound",Torso)
  1014. truelegend.SoundId = "rbxassetid://487872908"
  1015. truelegend.TimePosition = 13.98
  1016. truelegend.Volume = 8
  1017. truelegend.Looped = true
  1018. truelegend:Play()
  1019. coroutine.wrap(function()
  1020. while dancing do
  1021. for i = 1, 100 do
  1022. if not dancing then break end
  1023. walkforward = walkforward + .1
  1024. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
  1025. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05, -.15 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
  1026. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1027. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
  1028. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
  1029. swait()
  1030. end
  1031. for i = 1, 50 do
  1032. if not dancing then break end
  1033. walkrotation = walkrotation + 15
  1034. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(walkrotation),math.rad(-0)),.2)
  1035. swait()
  1036. end
  1037. walkrotation = 0
  1038. for i = 1, 100 do
  1039. if not dancing then break end
  1040. walkforward = walkforward - .1
  1041. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
  1042. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2, -.15 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
  1043. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(-180),math.rad(-0)),.2)
  1044. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,.7,.2) * CFrame.Angles(math.rad(220),math.rad(0),math.rad(-30)), 0.4)
  1045. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
  1046. swait()
  1047. end
  1048. for i = 1, 50 do
  1049. if not dancing then break end
  1050. walkrotation = walkrotation + 15
  1051. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.1)
  1052. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(walkrotation),math.rad(-0)),.2)
  1053. swait()
  1054. end
  1055. walkrotation = 0
  1056. swait()
  1057. end
  1058. ws = 14
  1059. truelegend:Remove()
  1060. attacking = false
  1061. end)()
  1062. end
  1063. end
  1064. end)
  1065.  
  1066. mouse.KeyDown:connect(function(Press)
  1067. Press=Press:lower()
  1068. if Press=='t' then
  1069. if dancing then
  1070. dancing = false
  1071. else
  1072. dancing = true
  1073. ws = 0
  1074. change = .5
  1075. attacking = true
  1076. plummusic = Instance.new("Sound",Torso)
  1077. plummusic.Volume = 8
  1078. plummusic.Looped = true
  1079. plummusic.SoundId = "rbxassetid://2526093213"
  1080. plummusic:Play()
  1081. coroutine.wrap(function()
  1082. while dancing do
  1083. for i = 1, 20 do
  1084. if not dancing then break end
  1085. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2 , .05) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-8)), 0.2)
  1086. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0, -.05) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(8)), 0.2)
  1087. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(15)),.2)
  1088. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(.5,1.98,.05) * CFrame.Angles(0,0,math.rad(-140)),.2)
  1089. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,1.3,.05) * CFrame.Angles(0,0,math.rad(50)),.2)
  1090. swait()
  1091. end
  1092. for i = 1, 20 do
  1093. if not dancing then break end
  1094. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2, .05) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-8)), 0.2)
  1095. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0, -.05) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(8)), 0.2)
  1096. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(-15)),.2)
  1097. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,1.4,.05) * CFrame.Angles(0,0,math.rad(-50)),.2)
  1098. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6,2,.05) * CFrame.Angles(0,0,math.rad(140)),.2)
  1099. swait()
  1100. end
  1101. swait()
  1102. end
  1103. ws = 14
  1104. plummusic:Remove()
  1105. attacking = false
  1106. end)()
  1107. end
  1108. end
  1109. end)
  1110.  
  1111. mouse.KeyDown:connect(function(Press)
  1112. Press=Press:lower()
  1113. if Press=='e' then
  1114. if dancing then
  1115. dancing = false
  1116. else
  1117. dancing = true
  1118. ws = 0
  1119. change = .5
  1120. attacking = true
  1121. mrozo = Instance.new("Sound",Torso)
  1122. mrozo.Volume = 8
  1123. mrozo.SoundId = "rbxassetid://335701357"
  1124. mrozo.Looped = true
  1125. mrozo.TimePosition = 10
  1126. mrozo:Play()
  1127. coroutine.wrap(function()
  1128. while dancing do
  1129. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10)), 0.1)
  1130. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10)), 0.1)
  1131. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(15*math.sin(sine/4))),.2)
  1132. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3 + .3 * math.sin(sine/3.5),.5 * -math.sin(sine/3.5),.1) * CFrame.Angles(math.rad(0 * math.sin(sine/2)),0,math.rad(30 * math.sin(sine/3.5))),.2)
  1133. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3 + .3 * math.sin(sine/3.5),.5 * math.sin(sine/3.5),.1) * CFrame.Angles(math.rad(0 * math.sin(sine/2)),0,math.rad(30 * math.sin(sine/3.5))),.2)
  1134. swait()
  1135. end
  1136. mrozo:Remove()
  1137. ws = 14
  1138. attacking = false
  1139. end)()
  1140. end
  1141. end
  1142. end)
  1143.  
  1144. mouse.KeyDown:connect(function(Press)
  1145. Press=Press:lower()
  1146. if Press=='r' then
  1147. if dancing then
  1148. dancing = false
  1149. else
  1150. ws = 6
  1151. recordbaby = 0
  1152. dancing = true
  1153. change = .5
  1154. attacking = true
  1155. spinme = Instance.new("Sound",Torso)
  1156. spinme.Volume = 8
  1157. spinme.SoundId = "rbxassetid://145799973"
  1158. spinme.Looped = true
  1159. spinme:Play()
  1160. coroutine.wrap(function()
  1161. while dancing do
  1162. recordbaby = recordbaby + 10
  1163. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.27, 2 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
  1164. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.27, 2.0, -.1 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
  1165. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.5 * math.sin(sine/5), -.2, .5 * math.sin(sine/4)) * CFrame.Angles(math.rad(0),math.rad(recordbaby),math.rad(0)),.3)
  1166. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5,1.98,0) * CFrame.Angles(0,0,math.rad(-90)),.3)
  1167. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5,1.98,0) * CFrame.Angles(0,0,math.rad(90)),.3)
  1168. swait()
  1169. end
  1170. spinme:Remove()
  1171. ws = 14
  1172. attacking = false
  1173. end)()
  1174. end
  1175. end
  1176. end)
  1177.  
  1178. function ray(pos, dir, rang, ignoredesc)
  1179.     return workspace:FindPartOnRay(Ray.new(pos, dir.unit * rang), ignoredesc)
  1180. end
  1181.  
  1182. function ray2(startpos, endpos, distance, ignore)
  1183. local dir = CFrame.new(startpos,endpos).lookVector
  1184. return ray(startpos, dir, distance, ignore)
  1185. end
  1186.  
  1187. checks1 = coroutine.wrap(function() -------Checks
  1188. while true do
  1189. hf = ray(Root.Position,(CFrame.new(Root.Position,Root.Position+Vector3.new(0,-1,0))).lookVector,3*3,Character)
  1190. if Root.Velocity.y > 1 then
  1191. position = "Jump"
  1192. elseif Root.Velocity.y < -1 then
  1193. position = "Falling"
  1194. elseif Root.Velocity.Magnitude < 2 then
  1195. position = "Idle"
  1196. elseif Root.Velocity.Magnitude > 2 then
  1197. position = "Walking"
  1198. elseif Root.Velocity.Magnitude > 20 then
  1199. position = "Running"
  1200. else
  1201. end
  1202. wait()
  1203. end
  1204. end)
  1205. checks1()
  1206.  
  1207. function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  1208.     return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  1209. end
  1210.  
  1211. function ray2(StartPos, EndPos, Distance, Ignore)
  1212. local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
  1213. return ray(StartPos, DIRECTION, Distance, Ignore)
  1214. end
  1215.  
  1216. OrgnC0 = Neck.C0
  1217. local movelimbs = coroutine.wrap(function()
  1218. while RunSrv.RenderStepped:wait() do
  1219. TrsoLV = Torso.CFrame.lookVector
  1220. Dist = nil
  1221. Diff = nil
  1222. if not MseGuide then
  1223. print("Failed to recognize")
  1224. else
  1225. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  1226. Dist = (Head.CFrame.p-Point).magnitude
  1227. Diff = Head.CFrame.Y-Point.Y
  1228. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  1229. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  1230. Diff2 = LeftArm.CFrame.Y-Point.Y
  1231. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1232. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  1233. end
  1234. end
  1235. end)
  1236. movelimbs()
  1237. immortal = {}
  1238. for i,v in pairs(Character:GetDescendants()) do
  1239.     if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  1240.         if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  1241.             v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  1242.         end
  1243.         table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  1244.     elseif v:IsA("JointInstance") then
  1245.         table.insert(immortal,{v,v.Parent,nil,nil,nil})
  1246.     end
  1247. end
  1248. for e = 1, #immortal do
  1249.     if immortal[e] ~= nil then
  1250.         local STUFF = immortal[e]
  1251.         local PART = STUFF[1]
  1252.         local PARENT = STUFF[2]
  1253.         local MATERIAL = STUFF[3]
  1254.         local COLOR = STUFF[4]
  1255.         local TRANSPARENCY = STUFF[5]
  1256. if levitate then
  1257.         if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  1258.             PART.Material = MATERIAL
  1259.             PART.Color = COLOR
  1260.             PART.Transparency = TRANSPARENCY
  1261.         end
  1262.         PART.AncestryChanged:connect(function()
  1263.             PART.Parent = PARENT
  1264.         end)
  1265. else
  1266.         if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  1267.             PART.Material = MATERIAL
  1268.             PART.Color = COLOR
  1269.             PART.Transparency = TRANSPARENCY
  1270.         end
  1271.         PART.AncestryChanged:connect(function()
  1272.             PART.Parent = PARENT
  1273.         end)
  1274. end
  1275.     end
  1276. end
  1277. function immortality()
  1278.     for e = 1, #immortal do
  1279.         if immortal[e] ~= nil then
  1280.             local STUFF = immortal[e]
  1281.             local PART = STUFF[1]
  1282.             local PARENT = STUFF[2]
  1283.             local MATERIAL = STUFF[3]
  1284.             local COLOR = STUFF[4]
  1285.             local TRANSPARENCY = STUFF[5]
  1286.             if PART.ClassName == "Part" and PART == Root then
  1287.                 PART.Material = MATERIAL
  1288.                 PART.Color = COLOR
  1289.                 PART.Transparency = TRANSPARENCY
  1290.             end
  1291.             if PART.Parent ~= PARENT then
  1292.                 hum:Remove()
  1293.                 PART.Parent = PARENT
  1294.                 hum = Instance.new("Humanoid",Character)
  1295.                                 hum.Name = "noneofurbusiness"
  1296.             end
  1297.         end
  1298.     end
  1299. end
  1300. coroutine.wrap(function()
  1301. while true do
  1302. if hum.Health < .1 then
  1303. deadsound = Instance.new("Sound", Torso)
  1304. deadsound.Volume = 6
  1305. deadsound.SoundId = "rbxassetid://1411352723"
  1306. deadsound:Play()
  1307. immortality()
  1308. end
  1309. wait()
  1310. end
  1311. end)()
  1312.  
  1313. local anims = coroutine.wrap(function()
  1314. while true do
  1315. settime = 0.05
  1316. sine = sine + change
  1317. if position == "Jump" and attacking == false then
  1318. change = 1
  1319. spin = false
  1320. for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
  1321. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  1322. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  1323. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  1324. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1325. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.1,-.2) * CFrame.Angles(math.rad(20),math.rad(-3),math.rad(-4)), 0.2)
  1326. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1327. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)
  1328. elseif position == "Falling" and attacking == false then
  1329. change = 1
  1330. spin = false
  1331. for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
  1332. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.15)
  1333. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  1334. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  1335. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  1336. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
  1337. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(-4), math.rad(0)), 0.2)
  1338. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.94 + .02 * math.sin(sine/12),-0) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  1339. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.94 + .02 * math.sin(sine/12),-0) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  1340. elseif position == "Walking" and attacking == false and running == false then
  1341. change = 1.2
  1342. walking = true
  1343. spin = false
  1344. for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
  1345. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5 + Root.RotVelocity.Y / 85,.35,-.5*math.sin(sine/11)) * CFrame.Angles(math.rad(35*math.sin(sine/11)),math.rad(0*math.sin(sine/11)),math.rad(-10 + Root.RotVelocity.Y / 10, math.sin(-20 * math.sin(sine/4)))),.3)
  1346. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5 + Root.RotVelocity.Y / 85,.45,.5*math.sin(sine/11)) * CFrame.Angles(math.rad(-55*math.sin(sine/11)),math.rad(-5*math.sin(sine/8)),math.rad(10 + Root.RotVelocity.Y / 10, math.sin(20 * math.sin(sine/4)))),.3)
  1347. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.15 * 0.6*-math.sin(sine/5.5), 0) * CFrame.Angles(math.rad(10), math.rad(12 * -math.sin(sine/11)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  1348. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/11)/2.8, -.2  + 0.2 - math.sin(sine/11)/3.4) * CFrame.Angles(math.rad(25 - 25) + -math.sin(sine/11)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(-15 * 25 * math.cos(sine/11))), 0.3)
  1349. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/11)/2.8, -.2 + 0.2 + math.sin(sine/11)/3.4) * CFrame.Angles(math.rad(25 - 25) - -math.sin(sine/11)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 25 * math.cos(sine/11))), 0.3)
  1350. elseif position == "Idle" and attacking == false and running == false then
  1351. change = .5
  1352. spin = true
  1353. for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
  1354. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
  1355. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.27 + .02 * math.sin(sine/12),.20 * -math.sin(sine/12)) * CFrame.Angles(math.rad(20 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
  1356. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.27 + .02 * math.sin(sine/12),.20 * -math.sin(sine/12)) * CFrame.Angles(math.rad(20 * math.sin(sine/12)),math.rad(0),math.rad(-10)), 0.1)
  1357. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
  1358. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
  1359. elseif position == "Running" and attacking == false then
  1360. change = 1
  1361. for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
  1362. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  1363. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(-1.24+.6*math.sin(sine/4)/1.4, 0.54, 0-0.8*math.sin(sine/4))*CFrame.Angles(math.rad(6+140*math.sin(sine/4)/1.2), math.rad(0), math.rad(20+70*math.sin(sine/4))), 0.3)
  1364. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1365. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-20 - 0 * math.sin(sine/4)), math.rad(0 + 6 * math.sin(sine/4)), math.rad(0) + Root.RotVelocity.Y / 30, math.sin(10 * math.sin(sine/4))), 0.3)
  1366. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*-math.sin(sine/4)),.3)
  1367. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.6+0.1*math.sin(sine/4),.7*-math.sin(sine/4)) * CFrame.Angles(math.rad(15+ -50 * math.sin(sine/4)),0,0),.3)
  1368. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*math.sin(sine/4)),.3)
  1369. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.6-0.1*math.sin(sine/4),.7*math.sin(sine/4)) * CFrame.Angles(math.rad(15 + 50 * math.sin(sine/4)),0,0),.3)
  1370. end
  1371. swait()
  1372. end
  1373. end)
  1374. anims()
  1375. warn("Back from the past to dance the dance. Made by Supr14(Credits to Krystalteam).")
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