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- 13/10/2016 - KTOS Live Maintenance
- The following errors have been fixed.
- [Skill Related Fixes]
- Doppelsoeldner
- - Cyclone: Movement
- - The cooldown not applying correctly with this attribute has been fixed.
- - Double Pay Earn
- - Fixed issue where this buff wasn't applying when party members attacked.
- Templar
- - Mortal Slash
- - Fixed issue that occured when casting this skill and moving forward at the same time.
- Cryomancer
- - Subzero Shield: Duration
- - The cooldown not applying correctly with this attribute has been fixed.
- Thaumaturge
- - Reversi
- - Fixed issue where Reversi was enabling Spell Shield Skills (Subzero) to be sustained.
- Chronomancer
- - Reincarnate
- - Fixed issue with multiple boss reincarnation issues.
- (Note:) Boss Monsters can only be re-incarnated once, and this skill has a chance to fail.
- Necromancer
- - Raise Dead
- - Fixed issue where the Raise Skull Archer: Enhance Attribute was not applying.
- Quarrell Shooter
- - Running Shot
- - Fixed issue when weapon swapping with a Canon weapon would allow you to run around freely shooting stuff with the Bazooka Skill.
- Ranger
- - Barrage
- - Fixed animation issues that applied when using this skill with a crossbow.
- - Steady Aim
- - Fixed issue where the skill effect was actually different than what was specified in the tool-tip.
- Scout
- - Camouflage
- - Fixed issue where the Barrell would sometimes appear and float around the characters head when using this skill.
- Schwarzer Reiter
- - Limacon
- - Fixed issue with skill duration description at Lv.14 and some other issues regarding the skill.
- Sadhu
- - Out of Body
- - Fixed issue where damage wasn't being counted to Boss Rank Contribution when dealing any damage in the Out of Body state.
- Paladin
- - Conversion
- - Fixed issue where the 'Might Enhance' attribute was not being applied to converted monsters.
- [Quest Related Fixes]
- A Deeper Place (1) - Fixed issue where quest NPCS were incorrectly marked on the map.
- Endless Gluttony (1) - Fixed issue where the target monsters did not appear in the location of the quest.
- And, Eternal Repose (1, 2) - Fixed issue where the players quest items were not properly collected.
- Material for Compiling A Scripture (2) - Fixed issue where the players quest items were not properly collected.
- Little by Little, a History Book - Fixed issue with this quest where it would not be repeatable after completion.
- De-Contruction [Cannoneer Advancement] - Fixed issue where it was not required to destroy named objects.
- Make It Doubly Sure [Lancer Advancement] - Fixed isue where the monster spawned was a different level to the actual quest level.
- [Item Related Fixes]
- Goddesses' Blessed Cube - Fixed issue where this item could be used during crafting processes.
- Thumbs up Armband - Fixed item clipping issues with Cleric's Servant (F) Costume.
- Armbands - Fixed issue when some players wearing armbands would have their client abnormally shut-down when attempting to connecting
- Golden Anvil - Fixed issue with confirmation of use window
- Monster Cards - Fixed issues with Golem, Glass Mole, Chapparition, Progola, Manticen Cards overlapping card effects.
- Electus - Fixed issue where the item was not granting the bonus lightning property damage.
- Hair Accessories - Fixed issue with some hair accessories staying invisible even when toggled on with the 'Toggle On/Off' option.
- [Graphic & UI Related Fixes]
- Improved background elements in Fedimian
- Fixed the issue where if 10 buffs were currently active, only 8 of them would be displayed.
- Fixed the issue with the Quest Share Button & Its respective UI not updating correctly when this option has been selected.
- Fixed issue where the back of [Natural Wave] hairstyle would break when performing certain gestures.
- Fixed issue with visual clipping on the [Storage Keeper Costume]'s scarf and pants.
- Fixed issue when using a 2-Handed Spear/Rapier on a Velheider/Hoglan would cause the mounted companion to not animate correctly.
- Fixed visual errors with the [Wilhelmina Costume] that occured when the user casted Bash/Concentrate.
- Fixed visual animation issues that occured when the user was affected by the [Finestra] buff and then casted [Skyliner].
- Fixed issue with knock-backs on companions sometimes causing the face to become broken.
- Fixed issue with Dual Color Boater not displaying properly at certain angles.
- Fixed issue when Female characters wearing [Ribbon-ornamented Double Buns] would get hit, their hair would fall off.
- Fixed issue with Magnum Opus' UI chat bubbles often covering the markets of other UI elements.
- Fixed issue when changing hair color facing the 10 o' clock direction with the Natural Wave Perm, the hair would break.
- Fixed issue where checking the 'display shouts' option would reset if there were no recent shouts.
- Fixed the 'Help - Remove' information for Necronomicon & Poison Pot UI.
- Fixed issue when hit by Golem attack sometimes caused a characters face to become broken.
- Fixed issue when attempting to re-roll a cube and the item would sometimes not pay a reward again.
- Fixed Graphical Issues affecting Monks using [Double Punch]
- [General Fixes]
- Fixed issue where you could cure the 'bleeding' debuff by simply right-clicking it.
- Fixed issue with the scrolling bar and some overlapping buttons in the character lodge.
- Fixed issue when selecting a character in the lodge, they continue to mindlessly walk forwards.
- Fixed issue where certain item names were affecting the ability to retrieve said items from the marketplace.
- Fixed issue where players could walk through various terrtain of stone obstacles in Fasika Plateau.
- When being transported whilst on a companion, sometimes the companion would make un-natural movements.
- Fixed issues with players freezing when riding a companion in [Zeraha].
- Fixed the issue where everyones eyes were demonically flashing simultaneously whilst in lodge.
- Fixed issue with BGM when playing in a Party.
- Fixed issue where players could become stuck between a statue and building in Sventmas Exile.
- Existing Block Rate Calculations have been corrected.
- The game has been updated with the following changes.
- [New Additions]
- Instanced Dungeons / Missions:
- - A new section of [Earth Tower - Solmiki] has been added. It is available to users who are Lv. 310 and above.
- - The [Earth Tower - Lolopanther] Section wil be improved.
- - Through the use of Symbol items (Symbol of Pyroego, Gosarius, Turtai), players can start at floors 6/11/16 instead.
- - These Symbol items drop from the respective bosses on each of the floors you fight them on.
- - Loading Images for Earth Tower will be added.
- - Multi-Mode functionality has been added to instance dungeons.
- - Instance Dungeon EXP Scaling & the ability to increase Item Droprate. (Through using Multi-Mode a Multi-Mode Token will be deducted in accordance with your amount of entries)
- - An [Instance Dungeon Multi-Token] Item to use this feature.
- [[Instance Dungeon Multi-Token] drops from these areas]
- - Kalejimas Visiting Room
- - Storage
- - Solitary Cells
- - Workshop
- - Investigation Room
- - Emmet Forest
- - Pystis Forest
- - Syla Forest
- - Alembique Cave
- - Arcus Forest
- - Phamer Forest
- - Ghibulinas Forest
- - Mollogheo Forest
- - Locations where the [Instance Dungeon Multi-Token] can be utilized.
- - Fallen Legwyn Family Dungeon
- - Archmage Tower Dungeon
- - Underground Chapel Dungeon
- - Catacombs Underground Dungeon
- - Siaulai Mission
- - Historic Site Ruins
- - Hollow Thorn Forest
- - Crystal Mine Mission
- - Seven Valley Mission
- - Catacombs Mission
- - Collapsed Residential Quarters
- - Deep Underground Prison Dungeon
- - Monument of Desire Dungeon
- - Thorn Forest Mission
- - Blue Fortress Dungeon
- - Castle Dungeon
- - With Premade Party Members you can sign up and join auto-matched Dungeons/Missions together.
- UI
- - Dungeon Information Board's UI have been improved.
- - Now displays the featured Bosses and Obtainable Items from each designated dungeon.
- - Instance Dungeon/Mission Specific Background Images have been added.
- - Automatic Party Matching UI has been simplified.
- - Players can now continue to search for parties whilst playing the game, however changing map will cancel your search for a party.
- New Shops
- - A Recycling Shop has been added, this shop allows users to exchange hair accessories obtained from the [Goddesses' Blessed Cube] and gives [Recycling Medals] in return. Further information regarding this can be found on the latest GOS Magazine
- Guild
- - Guild masters can now grant permissions to other guild members, granting them the power to invite/expel members.
- Quest
- - New Quests have been added to the maps [Norbeer Forest] and [Yudejan Forest].
- [Changes]
- - The guild level & max member cap have been increased.
- - Guild Level Cap: Lv.15 → Lv.20
- - Max players Cap: Lv.10 → Lv.15
- - In Saalus Convent, A new mission has been added & The Area of Ruins Mission has been removed.
- - "Block Rate" on items has been changed to be called "Final Block Rate"
- - The drop rate for quest items in [Lunatic Wizard (4)] has been increased.
- - The chance for magic circles to explode in [Cleaning the Strange Aura (1)] has been reduced.
- [Monsters]
- In Earth Tower, Instanced Dungeon and General Rank 8 Maps, Some monster properties have been weakened.
- Some monsters have also been given special abilities in maps around Rank 8.
- [Items]
- Some optional effects obtained from Enchant Scrolls have been improved.
- Red, Blue & Yellow Gems have been improved.
- Armor efficiency has been improved, The higher the rank - the higher the efficiency of the armor.
- [New TP Items]
- Swordsman's Snow-White Costume (M/F) - 129 TP
- Wizards' Gothic Lolita Costume (M/F) - 129 TP
- Archer's Liutenant General Costume (M) - 129 TP
- Archer's Sailor Costume (F) - 129 TP
- Monk Circle 3 Costume (M/F) - 129 TP
- Brown Lens - 49 TP
- Orange Hair Dye - 49 TP
- Goddesses' Blessed Cube (11x) - 300 TP
- Skill balance has been improved with the following changes.
- [General]
- Some attributes of some skills have been changed to Soul & Poison properties.
- The following skills properties have been changed as a result.
- (TN: The new property table can be found @ https://docs.google.com/spreadsheets/d/1GmXV0k4TNzjMouiIfz0TESNBzu92-b4AdDGqNwtm8yg/edit#gid=322269149 )
- [Soul] == Psychokino - Psychic Pressure, Gravity Pole
- [Soul] == Alchemist - Alchemistic Missile
- [Soul] == Sadhu - Astral Body Explosion, Possession, Basic Attack from OOB.
- [Poison] == Featherfoot - BloodBath, Blood Sucking, Bone Pointing, Ngadhundi, Kundela Slash, Blood Curse
- [Class Specific Changes]
- Cleric
- ► Guardian Saint:
- ○ The chance for this ability to trigger has been changed from 50% to 100%.
- ○ A new attribute [Guardian Saint: Change Target] has been added.
- ○ The [Guardian Saint: Decreased Damage] attribute now has a level cap of 10. (Previously 5)
- Sadhu
- ► Out of Body
- ○ Out of Body has been changed so that the spirit comes out infront of the caster.
- ► Posession
- ○ The positioning of this skill has been moved a little bit closer to the caster.
- ○ Possession's Target count will be changed from 5 to → (Skill Level + 4)
- ► Transmit Prana
- ○ New attributes have been added.
- ○ Transmit Prana: Strength, Transmit Prana: Health, Transmit Prana: Spirit, Transmit Prana: Dexterity.
- Paladin
- ► Smite
- ○ The wind-up animation delay for initiating this skill has been reduced.
- ► Barrier
- ○ [Barrier: Ranged Defense] attribute has been added.
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