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  1. NullReferenceException: Object reference not set to an instance of an object
  2. at PlayerBlueprints.HasUnlocked (.ItemDefinition targetItem) [0x000fc] in l:\workspace\Rust@2\RustServer\Assets\Scripts\Entity\Player\Components\PlayerBlueprints.cs:151
  3. at PlayerBlueprints.CanCraft (Int32 itemid, Int32 skinItemId) [0x00075] in l:\workspace\Rust@2\RustServer\Assets\Scripts\Entity\Player\Components\PlayerBlueprints.cs:287
  4. at ConVar.Craft.add (.Arg args) [0x000c2] in l:\workspace\Rust@2\RustServer\Assets\Scripts\ConsoleCommands\craft.cs:48
  5. at ConsoleGen.<All>m__B6 (.Arg arg) [0x00002] in l:\workspace\Rust@2\RustServer\Assets\Generated\ConsoleSystem.cs:2689
  6. at ConsoleSystem.Internal (.Arg arg) [0x00000] in <filename unknown>:0
  7. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  9. UnityEngine.Logger:LogException(Exception, Object)
  10. UnityEngine.Debug:LogException(Exception)
  11. ConsoleSystem:Internal(Arg)
  12. ConsoleSystem:Run(Option, String, Object[])
  13. ConsoleNetwork:OnClientCommand(Message) (at l:\workspace\Rust@2\RustServer\Assets\Scripts\Engine\ConsoleSystem-Network.cs:61)
  14. ServerMgr:OnNetworkMessage(Message) (at l:\workspace\Rust@2\RustServer\Assets\Scripts\Server\ServerMgr.Networking.cs:127)
  15. Facepunch.Network.Raknet.Server:ConnectedPacket(Connection)
  16. Facepunch.Network.Raknet.Server:Cycle()
  17. ServerMgr:Update() (at l:\workspace\Rust@2\RustServer\Assets\Scripts\Server\ServerMgr.cs:284)
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