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- NullReferenceException: Object reference not set to an instance of an object
- at PlayerBlueprints.HasUnlocked (.ItemDefinition targetItem) [0x000fc] in l:\workspace\Rust@2\RustServer\Assets\Scripts\Entity\Player\Components\PlayerBlueprints.cs:151
- at PlayerBlueprints.CanCraft (Int32 itemid, Int32 skinItemId) [0x00075] in l:\workspace\Rust@2\RustServer\Assets\Scripts\Entity\Player\Components\PlayerBlueprints.cs:287
- at ConVar.Craft.add (.Arg args) [0x000c2] in l:\workspace\Rust@2\RustServer\Assets\Scripts\ConsoleCommands\craft.cs:48
- at ConsoleGen.<All>m__B6 (.Arg arg) [0x00002] in l:\workspace\Rust@2\RustServer\Assets\Generated\ConsoleSystem.cs:2689
- at ConsoleSystem.Internal (.Arg arg) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- ConsoleSystem:Internal(Arg)
- ConsoleSystem:Run(Option, String, Object[])
- ConsoleNetwork:OnClientCommand(Message) (at l:\workspace\Rust@2\RustServer\Assets\Scripts\Engine\ConsoleSystem-Network.cs:61)
- ServerMgr:OnNetworkMessage(Message) (at l:\workspace\Rust@2\RustServer\Assets\Scripts\Server\ServerMgr.Networking.cs:127)
- Facepunch.Network.Raknet.Server:ConnectedPacket(Connection)
- Facepunch.Network.Raknet.Server:Cycle()
- ServerMgr:Update() (at l:\workspace\Rust@2\RustServer\Assets\Scripts\Server\ServerMgr.cs:284)
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