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- package de.daniel.zombies;
- import org.bukkit.Location;
- import org.bukkit.World;
- import org.bukkit.command.Command;
- import org.bukkit.command.CommandExecutor;
- import org.bukkit.command.CommandSender;
- import org.bukkit.entity.EntityType;
- import org.bukkit.entity.Player;
- public class Wave implements CommandExecutor {
- final String z = "z";
- final String s = "s";
- final String c = "c";
- final String sp = "sp";
- @Override
- public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
- if (command.getName().equalsIgnoreCase("Wave") && sender instanceof Player) {
- Player player = (Player) sender;
- Location ploc = player.getLocation();
- World world = player.getWorld();
- if (args.length == 2) {
- switch (args[0]) {
- case z:
- player.sendMessage("Spawner gesetzt!");
- int amount = Integer.parseInt(args[1]);
- for (int i = 0; i < amount; i++) {
- world.spawnEntity(ploc, EntityType.ZOMBIE);
- try {
- Thread.sleep(2000);
- } catch (InterruptedException e) {
- e.printStackTrace();
- }
- }
- break;
- default:
- player.sendMessage("§cFalsche Argumentenlänge! Benutzung: /Wave <Mob-Art> <Menge>");
- }
- } else {
- player.sendMessage("§cFalsche Argumentenlänge! Benutzung: /Wave <Mob-Art> <Menge>");
- }
- }
- return false;
- }
- }
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