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Jun 22nd, 2018
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  1. Block *b1 = [[Block alloc] initAtRadius:1 andAngle:0 andWidth:0.1];
  2. Block *b2 = [[Block alloc] initAtRadius:1 andAngle:1 andWidth:0.1];
  3. if(b1 && b2)
  4. self.blocks = [NSArray arrayWithObjects:b1, b2];
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