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- package de.dasescape.listener;
- import org.bukkit.entity.Player;
- import org.bukkit.event.EventHandler;
- import org.bukkit.event.Listener;
- import org.bukkit.event.block.Action;
- import org.bukkit.event.block.SignChangeEvent;
- import org.bukkit.event.player.PlayerInteractEvent;
- import org.bukkit.material.Sign;
- public class Serververbinder implements Listener {
- @EventHandler
- public void onSignChange(SignChangeEvent e) {
- if (e.getLine(0).equalsIgnoreCase("Bungee")) {
- e.setLine(1, "§e●●●●●●●●●●");
- }
- }
- @EventHandler
- public void onInteract(PlayerInteractEvent e) {
- Player p = e.getPlayer();
- if (e.getAction() == Action.RIGHT_CLICK_BLOCK)
- ;
- if (e.getClickedBlock().getState() instanceof Sign)
- ;
- Sign sign = (Sign) e.getClickedBlock().getState();
- if (sign.getLine(0).contains("§")) {
- p.sendMessage(s.getLine(0) + " §a§lDu wirst mit dem Server verbunden!");
- ByteArrayOutputStream b = new ByteArrayOutputStream();
- DataOutputStream out = new DataOutputStream(b);
- try {
- out.writeUTF("Connect");
- out.writeUTF(s.getLine(1));
- } catch (IOException ex) {
- System.err.println("§cError!");
- ex.printStackTrace();
- }
- p.sendPluginMessage(this, "BungeeCord", b.toByteArray());
- }
- }
- }
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