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  1. Initialize engine version: 5.3.4f1 (fdbb5133b820)
  2. [VRDevice] Initialization of device oculus failed.
  3.  
  4.  
  5. (Filename: Line: 86)
  6.  
  7. GfxDevice: creating device client; threaded=1
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.0]
  10. Renderer: AMD Radeon HD 6800M Series (ID=0x68a8)
  11. Vendor: ATI
  12. VRAM: 1010 MB
  13. Begin MonoManager ReloadAssembly
  14. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  42. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  43. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  44. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless)
  45. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain
  46. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  47. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  48. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
  49. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
  50. - Completed reload, in 1.301 seconds
  51. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  52. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  53. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' has no vertex shader
  54. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  55. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
  56. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' has no vertex shader
  57. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  58. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
  59. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' has no vertex shader
  60. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'DEFERRED' has no vertex shader
  61. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
  62. desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
  63. <RI> Initializing input.
  64.  
  65. <RI> Input initialized.
  66.  
  67. <RI> Initialized touch support.
  68.  
  69. UnloadTime: 232.478302 ms
  70. [VRDevice] Initialization of device oculus failed.
  71.  
  72.  
  73. (Filename: Line: 86)
  74.  
  75. Steamworks: Initialised and ready for use.
  76.  
  77. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  78.  
  79. Process name: Subnautica
  80.  
  81. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  82.  
  83. changeset 30230, QualityLevel = 0
  84.  
  85. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  86.  
  87. OK Running Win64
  88.  
  89. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  90.  
  91. Ping: Error performing ICMP transmission. Possibly because of a timeout
  92. SystemInfo:
  93. deviceModel = Intel(R) Core(TM) i3-2310M CPU @ 2.10GHz (8174 MB)
  94. deviceName = PC-HUGO1
  95. deviceType = Desktop
  96. deviceUniqueIdentifier = 1ee11221d23eedbb4829836ca7cebc85749e12eb
  97. graphicsDeviceID = 26792
  98. graphicsDeviceName = AMD Radeon HD 6800M Series
  99. graphicsDeviceVendor = ATI
  100. graphicsDeviceVendorID = 4098
  101. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  102. graphicsMemorySize = 1010
  103. graphicsShaderLevel = 50
  104. npotSupport = Full
  105. operatingSystem = Windows 10 (10.0.0) 64bit
  106. processorCount = 4
  107. processorType = Intel(R) Core(TM) i3-2310M CPU @ 2.10GHz
  108. supportedRenderTargetCount = 8
  109. supports3DTextures = True
  110. supportsAccelerometer = False
  111. supportsComputeShaders = True
  112. supportsGyroscope = False
  113. supportsImageEffects = True
  114. supportsInstancing = True
  115. supportsLocationService = False
  116. supportsRenderTextures = True
  117. supportsRenderToCubemap = True
  118. supportsShadows = True
  119. supportsSparseTextures = False
  120. supportsStencil = 1
  121. supportsVibration = False
  122. systemMemorySize = 8174
  123.  
  124.  
  125. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  126.  
  127. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  128.  
  129. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  130.  
  131. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  132.  
  133. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  134.  
  135. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  136.  
  137. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  138.  
  139. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  140.  
  141. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  142.  
  143. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  144.  
  145. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  146.  
  147. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  148.  
  149. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  150.  
  151. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  152.  
  153. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  154.  
  155. The referenced script on this Behaviour is missing!
  156.  
  157. (Filename: Line: 1498)
  158.  
  159. The referenced script on this Behaviour (Game Object 'lava_rock_01_01') is missing!
  160.  
  161. (Filename: Line: 1655)
  162.  
  163. The referenced script on this Behaviour (Game Object 'Bloom') is missing!
  164.  
  165. (Filename: Line: 1655)
  166.  
  167. The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
  168.  
  169. (Filename: Line: 1655)
  170.  
  171. The referenced script on this Behaviour (Game Object 'Echo') is missing!
  172.  
  173. (Filename: Line: 1655)
  174.  
  175. The referenced script on this Behaviour (Game Object 'Grabcrab') is missing!
  176.  
  177. (Filename: Line: 1655)
  178.  
  179. The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
  180.  
  181. (Filename: Line: 1655)
  182.  
  183. The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
  184.  
  185. (Filename: Line: 1655)
  186.  
  187. The referenced script on this Behaviour (Game Object 'Voxeland') is missing!
  188.  
  189. (Filename: Line: 1655)
  190.  
  191. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  192. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader
  193. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader
  194. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader
  195. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader
  196. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader
  197. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed
  198. UnloadTime: 7.510257 ms
  199. PrefabListSpawner: Spawning prefab Language
  200.  
  201. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  202.  
  203. PrefabListSpawner: Spawning prefab UnitTests
  204.  
  205. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  206.  
  207. PrefabListSpawner: Spawning prefab ConsoleCommands
  208.  
  209. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  210.  
  211. PrefabListSpawner: Spawning prefab TechTree
  212.  
  213. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  214.  
  215. PrefabListSpawner: Spawning prefab EcoManager
  216.  
  217. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  218.  
  219. PrefabListSpawner: Spawning prefab FPSCounter
  220.  
  221. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  222.  
  223. PrefabListSpawner: Spawning prefab GoalManager
  224.  
  225. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  226.  
  227. PrefabListSpawner: Spawning prefab IngameMenu
  228.  
  229. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  230.  
  231. Enabled: VROptions
  232.  
  233. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  234.  
  235. PrefabListSpawner: Spawning prefab WorldArrowManager
  236.  
  237. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  238.  
  239. PrefabListSpawner: Spawning prefab StreamingServer
  240.  
  241. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  242.  
  243. PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
  244.  
  245. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  246.  
  247. PrefabListSpawner: Spawning prefab SoundVolumeManager
  248.  
  249. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  250.  
  251. PrefabListSpawner: Spawning prefab x_Clouds
  252.  
  253. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  254.  
  255. PrefabListSpawner: Spawning prefab MonitorLauncher
  256.  
  257. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  258.  
  259. PrefabListSpawner: Spawning prefab DNADatabase
  260.  
  261. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  262.  
  263. PrefabListSpawner: Spawning prefab Exploder
  264.  
  265. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  266.  
  267. PrefabListSpawner: Spawning prefab GUI
  268.  
  269. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  270.  
  271. PrefabListSpawner: Spawning prefab LootSpawner
  272.  
  273. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  274.  
  275. PrefabListSpawner: Spawning prefab TelemetryManager
  276.  
  277. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  278.  
  279. PrefabListSpawner: Spawning prefab SteamEconomy
  280.  
  281. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  282.  
  283. PrefabListSpawner: Spawning prefab RandomStart
  284.  
  285. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  286.  
  287. PrefabListSpawner: Spawning prefab SchoolFishManager
  288.  
  289. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  290.  
  291. PrefabListSpawner: Spawning prefab WorldSimulationManager
  292.  
  293. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  294.  
  295. PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
  296.  
  297. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  298.  
  299.  
  300. Unloading 214 unused Assets to reduce memory usage. Loaded Objects now: 18901.
  301. Total: 16.469587 ms (FindLiveObjects: 1.089859 ms CreateObjectMapping: 2.514985 ms MarkObjects: 12.636507 ms DeleteObjects: 0.222370 ms)
  302.  
  303. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  304.  
  305. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  306.  
  307. Read prefab pool settings:
  308. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  309.  
  310. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  311.  
  312. Read prefab pool settings:
  313. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  314.  
  315. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  316.  
  317. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
  318. Disabled: VROptions
  319.  
  320. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  321.  
  322. Telemetry Manager: Steam appears to be in offline mode. Using dummy userID
  323.  
  324. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  325.  
  326. ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 256 balance entries from "SNUnmanagedData\BalanceVars.txt". **
  327.  
  328. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  329.  
  330. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
  331. Caching tech types for 1537 prefabs
  332.  
  333. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  334.  
  335. Registered source Player, now in order of:
  336.  
  337. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  338.  
  339. isPlayer: True
  340.  
  341. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  342.  
  343. L0: EstimateCompactOctreeBytes total ms: 0.4463 self ms: 0.4472
  344.  
  345. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  346.  
  347. Heartbeat CSV, time s,5.133935, GC.GetTotalMemory MB,70.86719, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,34, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,562.9883
  348.  
  349. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  350.  
  351. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  352.  
  353. (Filename: Line: 1655)
  354.  
  355. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  356.  
  357. (Filename: Line: 1655)
  358.  
  359. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  360.  
  361. (Filename: Line: 1655)
  362.  
  363. The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
  364.  
  365. (Filename: Line: 1655)
  366.  
  367. The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
  368.  
  369. (Filename: Line: 1655)
  370.  
  371. JsonException: Invalid character '<' in input string
  372. at LitJson.Lexer.NextToken () [0x00000] in <filename unknown>:0
  373. at LitJson.JsonReader.ReadToken () [0x00000] in <filename unknown>:0
  374. at LitJson.JsonReader.Read () [0x00000] in <filename unknown>:0
  375. at LitJson.JsonMapper.ReadValue (LitJson.WrapperFactory factory, LitJson.JsonReader reader) [0x00000] in <filename unknown>:0
  376. at LitJson.JsonMapper.ToWrapper (LitJson.WrapperFactory factory, System.String json) [0x00000] in <filename unknown>:0
  377. at LitJson.JsonMapper.ToObject (System.String json) [0x00000] in <filename unknown>:0
  378. at SteamEconomy+<UpdateContexts>c__Iterator25.MoveNext () [0x00000] in <filename unknown>:0
  379.  
  380. (Filename: Line: -1)
  381.  
  382. JsonException: Invalid character '<' in input string
  383. at LitJson.Lexer.NextToken () [0x00000] in <filename unknown>:0
  384. at LitJson.JsonReader.ReadToken () [0x00000] in <filename unknown>:0
  385. at LitJson.JsonReader.Read () [0x00000] in <filename unknown>:0
  386. at LitJson.JsonMapper.ReadValue (System.Type inst_type, LitJson.JsonReader reader) [0x00000] in <filename unknown>:0
  387. at LitJson.JsonMapper.ToObject[Session] (System.String json) [0x00000] in <filename unknown>:0
  388. at UWE.Track+<Start>c__Iterator2.MoveNext () [0x00000] in <filename unknown>:0
  389.  
  390. (Filename: Line: -1)
  391.  
  392. Cyclops::Awake frame 320
  393.  
  394. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  395.  
  396. The referenced script on this Behaviour (Game Object '<null>') is missing!
  397.  
  398. (Filename: Line: 1655)
  399.  
  400. The referenced script on this Behaviour (Game Object '<null>') is missing!
  401.  
  402. (Filename: Line: 1655)
  403.  
  404. The referenced script on this Behaviour (Game Object '<null>') is missing!
  405.  
  406. (Filename: Line: 1655)
  407.  
  408. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  409.  
  410. (Filename: Line: 1655)
  411.  
  412. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  413.  
  414. (Filename: Line: 1655)
  415.  
  416. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  417.  
  418. (Filename: Line: 1655)
  419.  
  420. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  421.  
  422. (Filename: Line: 1655)
  423.  
  424. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  425.  
  426. (Filename: Line: 1655)
  427.  
  428. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  429.  
  430. (Filename: Line: 1655)
  431.  
  432. Streamer not ready for __LIGHTMAPPED_PREFAB__
  433.  
  434. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  435.  
  436. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  437.  
  438. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  439.  
  440. found 98 renderers
  441.  
  442. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  443.  
  444. L0: Loading lightmapped prefab scene cyclops total ms: 11029.13 self ms: 11029.13
  445.  
  446. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  447.  
  448. Loaded lightmapped prefab cyclops frame 320
  449.  
  450. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  451.  
  452. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  453.  
  454. (Filename: Line: 1655)
  455.  
  456. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  457.  
  458. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  459.  
  460. L0: Loading lightmapped prefab scene EscapePod total ms: 3894.07 self ms: 3894.07
  461.  
  462. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  463.  
  464. Loaded lightmapped prefab EscapePod frame 407
  465.  
  466. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  467.  
  468. Streamer not ready for Aurora
  469.  
  470. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  471.  
  472. L0: Loading lightmapped prefab scene Aurora total ms: 3924.194 self ms: 3924.195
  473.  
  474. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  475.  
  476. Loaded lightmapped prefab Aurora frame 484
  477.  
  478. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  479.  
  480. Streamer not ready for Aurora
  481.  
  482. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  483.  
  484. LightmappedPrefabs all loaded, maybe starting intro vignette frame 484
  485.  
  486. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  487.  
  488. PAXTerrainController::Initialize called - state = idle, frame = 484
  489.  
  490. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  491.  
  492. builders ready, building world..
  493.  
  494. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  495.  
  496. loading static world at SNUnmanagedData\Build18
  497.  
  498. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  499.  
  500. PAXTerrainController::MountWorld frame 485
  501.  
  502. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  503.  
  504. World in SNUnmanagedData\Build18 is from version 39
  505.  
  506. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  507.  
  508. LargeWorld: Loading world frame 485
  509.  
  510. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  511.  
  512. LargeWorld land == Voxeland (Voxeland)
  513.  
  514. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  515.  
  516. LargeWorldStreamer::Deinitialize called, frame 485
  517.  
  518. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  519.  
  520. LargeWorldStreamer::Initialize frame 485
  521.  
  522. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  523.  
  524. Read streaming settings:
  525. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  526.  
  527. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  528.  
  529. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  530. LargeWorldStreamer allocated space for 26,20,26 octree batches
  531.  
  532. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  533.  
  534. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  535.  
  536. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  537.  
  538. Calling LoadPrefabDatabase frame 485
  539.  
  540. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  541.  
  542. The referenced script on this Behaviour (Game Object 'Bubbles') is missing!
  543.  
  544. (Filename: Line: 1655)
  545.  
  546. The referenced script on this Behaviour is missing!
  547.  
  548. (Filename: Line: 1498)
  549.  
  550. The referenced script on this Behaviour (Game Object '<null>') is missing!
  551.  
  552. (Filename: Line: 1655)
  553.  
  554. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 145992 bytes)
  555. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  556.  
  557. (Filename: Line: 1682)
  558.  
  559. The referenced script on this Behaviour is missing!
  560.  
  561. (Filename: Line: 1498)
  562.  
  563. The referenced script on this Behaviour (Game Object '<null>') is missing!
  564.  
  565. (Filename: Line: 1655)
  566.  
  567. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 150976 bytes)
  568. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  569.  
  570. (Filename: Line: 1682)
  571.  
  572. The referenced script on this Behaviour is missing!
  573.  
  574. (Filename: Line: 1498)
  575.  
  576. The referenced script on this Behaviour (Game Object '<null>') is missing!
  577.  
  578. (Filename: Line: 1655)
  579.  
  580. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 15636 bytes)
  581. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  582.  
  583. (Filename: Line: 1682)
  584.  
  585. The referenced script on this Behaviour is missing!
  586.  
  587. (Filename: Line: 1498)
  588.  
  589. The referenced script on this Behaviour (Game Object '<null>') is missing!
  590.  
  591. (Filename: Line: 1655)
  592.  
  593. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 19484 bytes)
  594. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  595.  
  596. (Filename: Line: 1682)
  597.  
  598. The referenced script on this Behaviour is missing!
  599.  
  600. (Filename: Line: 1498)
  601.  
  602. The referenced script on this Behaviour (Game Object '<null>') is missing!
  603.  
  604. (Filename: Line: 1655)
  605.  
  606. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 17628 bytes)
  607. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  608.  
  609. (Filename: Line: 1682)
  610.  
  611. The referenced script on this Behaviour is missing!
  612.  
  613. (Filename: Line: 1498)
  614.  
  615. The referenced script on this Behaviour (Game Object '<null>') is missing!
  616.  
  617. (Filename: Line: 1655)
  618.  
  619. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 16508 bytes)
  620. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  621.  
  622. (Filename: Line: 1682)
  623.  
  624. The referenced script on this Behaviour is missing!
  625.  
  626. (Filename: Line: 1498)
  627.  
  628. The referenced script on this Behaviour (Game Object '<null>') is missing!
  629.  
  630. (Filename: Line: 1655)
  631.  
  632. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 26416 bytes)
  633. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  634.  
  635. (Filename: Line: 1682)
  636.  
  637. The referenced script on this Behaviour is missing!
  638.  
  639. (Filename: Line: 1498)
  640.  
  641. The referenced script on this Behaviour (Game Object '<null>') is missing!
  642.  
  643. (Filename: Line: 1655)
  644.  
  645. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 22980 bytes)
  646. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  647.  
  648. (Filename: Line: 1682)
  649.  
  650. The referenced script on this Behaviour is missing!
  651.  
  652. (Filename: Line: 1498)
  653.  
  654. The referenced script on this Behaviour (Game Object '<null>') is missing!
  655.  
  656. (Filename: Line: 1655)
  657.  
  658. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 25768 bytes)
  659. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  660.  
  661. (Filename: Line: 1682)
  662.  
  663. The referenced script on this Behaviour is missing!
  664.  
  665. (Filename: Line: 1498)
  666.  
  667. The referenced script on this Behaviour (Game Object '<null>') is missing!
  668.  
  669. (Filename: Line: 1655)
  670.  
  671. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 23728 bytes)
  672. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  673.  
  674. (Filename: Line: 1682)
  675.  
  676. The referenced script on this Behaviour is missing!
  677.  
  678. (Filename: Line: 1498)
  679.  
  680. The referenced script on this Behaviour (Game Object '<null>') is missing!
  681.  
  682. (Filename: Line: 1655)
  683.  
  684. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 20288 bytes)
  685. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  686.  
  687. (Filename: Line: 1682)
  688.  
  689. The referenced script on this Behaviour is missing!
  690.  
  691. (Filename: Line: 1498)
  692.  
  693. The referenced script on this Behaviour (Game Object '<null>') is missing!
  694.  
  695. (Filename: Line: 1655)
  696.  
  697. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 33912 bytes)
  698. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  699.  
  700. (Filename: Line: 1682)
  701.  
  702. The referenced script on this Behaviour is missing!
  703.  
  704. (Filename: Line: 1498)
  705.  
  706. The referenced script on this Behaviour (Game Object '<null>') is missing!
  707.  
  708. (Filename: Line: 1655)
  709.  
  710. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 12832 bytes)
  711. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  712.  
  713. (Filename: Line: 1682)
  714.  
  715. The referenced script on this Behaviour is missing!
  716.  
  717. (Filename: Line: 1498)
  718.  
  719. The referenced script on this Behaviour (Game Object '<null>') is missing!
  720.  
  721. (Filename: Line: 1655)
  722.  
  723. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 11716 bytes)
  724. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  725.  
  726. (Filename: Line: 1682)
  727.  
  728. The referenced script on this Behaviour (Game Object 'RandomBoulder') is missing!
  729.  
  730. (Filename: Line: 1655)
  731.  
  732. The referenced script on this Behaviour (Game Object 'RandomLargeBoulder') is missing!
  733.  
  734. (Filename: Line: 1655)
  735.  
  736. The referenced script on this Behaviour (Game Object 'RandomStalag') is missing!
  737.  
  738. (Filename: Line: 1655)
  739.  
  740. The referenced script on this Behaviour (Game Object 'RandomTree') is missing!
  741.  
  742. (Filename: Line: 1655)
  743.  
  744. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  745.  
  746. (Filename: Line: 1655)
  747.  
  748. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  749.  
  750. (Filename: Line: 1655)
  751.  
  752. The referenced script on this Behaviour (Game Object 'DummyCreature') is missing!
  753.  
  754. (Filename: Line: 1655)
  755.  
  756. The referenced script on this Behaviour (Game Object 'Observatory') is missing!
  757.  
  758. (Filename: Line: 1655)
  759.  
  760. The referenced script on this Behaviour (Game Object 'Observatory') is missing!
  761.  
  762. (Filename: Line: 1655)
  763.  
  764. The referenced script on this Behaviour (Game Object 'PowerGenerator') is missing!
  765.  
  766. (Filename: Line: 1655)
  767.  
  768. L2: PreLoad WorldEntities total ms: 53507.62 self ms: 53507.62
  769.  
  770. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  771.  
  772. L1: Initialize prefab database (WorldEntities) total ms: 53512.77 self ms: 3.9382
  773.  
  774. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  775.  
  776. L1: Initialize protobuf serializer total ms: 25.9777 self ms: 25.9777
  777.  
  778. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  779.  
  780. L1: SaveLoadManager.Initialize total ms: 29.8133 self ms: 29.8133
  781.  
  782. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  783.  
  784. Registered source HighCapacityTank(Clone), now in order of:
  785.  
  786. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  787.  
  788. isPlayer: True
  789.  
  790. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  791.  
  792. isPlayer: False
  793.  
  794. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  795.  
  796. The referenced script on this Behaviour (Game Object '<null>') is missing!
  797.  
  798. (Filename: Line: 1655)
  799.  
  800. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  801.  
  802. (Filename: Line: 1655)
  803.  
  804. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  805.  
  806. (Filename: Line: 1655)
  807.  
  808. RegenPowerCell(Clone).PowerCell.OnPowerChanged
  809.  
  810. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  811.  
  812. RegenPowerCell(Clone).PowerCell.OnPowerChanged
  813.  
  814. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  815.  
  816. RegenPowerCell(Clone).PowerCell.OnPowerChanged
  817.  
  818. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  819.  
  820. L1: LoadSceneObjects total ms: 1478.737 self ms: 1478.737
  821.  
  822. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  823.  
  824. Cyclops::Awake frame 485
  825.  
  826. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  827.  
  828. The referenced script on this Behaviour (Game Object '<null>') is missing!
  829.  
  830. (Filename: Line: 1655)
  831.  
  832. The referenced script on this Behaviour (Game Object '<null>') is missing!
  833.  
  834. (Filename: Line: 1655)
  835.  
  836. The referenced script on this Behaviour (Game Object '<null>') is missing!
  837.  
  838. (Filename: Line: 1655)
  839.  
  840. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  841.  
  842. (Filename: Line: 1655)
  843.  
  844. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  845.  
  846. (Filename: Line: 1655)
  847.  
  848. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  849.  
  850. (Filename: Line: 1655)
  851.  
  852. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  853.  
  854. (Filename: Line: 1655)
  855.  
  856. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  857.  
  858. (Filename: Line: 1655)
  859.  
  860. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  861.  
  862. (Filename: Line: 1655)
  863.  
  864. The referenced script on this Behaviour (Game Object '<null>') is missing!
  865.  
  866. (Filename: Line: 1655)
  867.  
  868. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  869.  
  870. (Filename: Line: 1655)
  871.  
  872. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  873.  
  874. (Filename: Line: 1655)
  875.  
  876. The referenced script on this Behaviour (Game Object '<null>') is missing!
  877.  
  878. (Filename: Line: 1655)
  879.  
  880. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  881.  
  882. (Filename: Line: 1655)
  883.  
  884. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  885.  
  886. (Filename: Line: 1655)
  887.  
  888. L1: LoadGlobalRoot total ms: 8524.982 self ms: 8524.983
  889.  
  890. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  891.  
  892. L1: RefreshExistingBatchesForPlayMode total ms: 92.1709 self ms: 92.1714
  893.  
  894. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  895.  
  896. loading palette for LargeWorld at BlockPrefabs
  897.  
  898. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  899.  
  900. L1: Loading heightmap total ms: 390.2231 self ms: 390.2236
  901.  
  902. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  903.  
  904. biome map downsample factor: 4
  905.  
  906. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  907.  
  908. LargeWorld: calling land.Rebuild frame 485
  909.  
  910. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  911.  
  912. L0: MountWorld total ms: 67438.26 self ms: 3374.82
  913.  
  914. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  915.  
  916. OK world mounted: SNUnmanagedData\Build18
  917.  
  918. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  919.  
  920. Growing ChunkWorkspace to meshRes = 32
  921.  
  922. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  923.  
  924. NullReferenceException: Object reference not set to an instance of an object
  925. at VoxelandChunk.PushLayer (UnityEngine.Mesh hi, UnityEngine.Mesh lo, Int32 layer) [0x00000] in <filename unknown>:0
  926. at VoxelandChunk.BuildLayerObjects () [0x00000] in <filename unknown>:0
  927. at Voxeland.BuildChunk (Int32 cx, Int32 cy, Int32 cz) [0x00000] in <filename unknown>:0
  928. at Voxeland.BuildBestChunk (Vector3 lsRef, Vector3 lsForward, Boolean forceRebuild) [0x00000] in <filename unknown>:0
  929. at Voxeland.BuildBestChunk (Vector3 lsRef, Vector3 lsForward) [0x00000] in <filename unknown>:0
  930. at Voxeland.Update () [0x00000] in <filename unknown>:0
  931.  
  932. (Filename: Line: -1)
  933.  
  934. WorldSimulatorManger: world size is 102,80,102
  935.  
  936. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  937.  
  938. Read clip map settings for quality 0:
  939. {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":5,"chunksVertically":5,"colliders":true,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":4,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":5,"chunksVertically":5,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":3,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
  940.  
  941. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  942.  
  943. Prewarming all workspaces for res = 16
  944.  
  945. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  946.  
  947. Growing ChunkWorkspace to meshRes = 16
  948.  
  949. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  950.  
  951. Growing ChunkWorkspace to meshRes = 16
  952.  
  953. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  954.  
  955. ClipMapManager initialize done
  956.  
  957. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  958.  
  959. Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
  960.  
  961. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  962.  
  963. Unregistering child entity StarshipDesk(Clone)
  964.  
  965. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  966.  
  967. Unregistering child entity StarshipChair(Clone)
  968.  
  969. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  970.  
  971. Unregistering child entity Spotlight(Clone)
  972.  
  973. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  974.  
  975. Unregistering child entity Spotlight(Clone)
  976.  
  977. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  978.  
  979. Unregistering child entity Bioreactor(Clone)
  980.  
  981. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  982.  
  983. ERROR: Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11 block 2812,2969,1909 wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
  984.  
  985. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  986.  
  987. Removing bounce light
  988.  
  989. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  990.  
  991. Removing bounce light
  992.  
  993. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  994.  
  995. Ping: Error performing ICMP transmission. Possibly because of a timeout
  996. CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  997.  
  998. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  999.  
  1000. Unregistering child entity xGeyser_Warning(Clone)
  1001.  
  1002. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1003.  
  1004. Unregistering child entity xGeyser_Eruption(Clone)
  1005.  
  1006. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1007.  
  1008. CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  1009.  
  1010. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1011.  
  1012. NullReferenceException: Object reference not set to an instance of an object
  1013. at UnityEngine.CrashLog.ConfigService+<CheckForConfigResponse>d__0.MoveNext () [0x00000] in <filename unknown>:0
  1014.  
  1015. (Filename: Line: -1)
  1016.  
  1017. NullReferenceException: Object reference not set to an instance of an object
  1018. at UnityEngine.CrashLog.ConfigService+<CheckForConfigResponse>d__0.MoveNext () [0x00000] in <filename unknown>:0
  1019.  
  1020. (Filename: Line: -1)
  1021.  
  1022. Unregistering child entity Base_interior_Planter_Tray_01_abandoned
  1023.  
  1024. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1025.  
  1026. Ping: Error performing ICMP transmission. Possibly because of a timeout
  1027. Unregistering child entity Base_interior_Planter_Pot_02_abandoned
  1028.  
  1029. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1030.  
  1031. Unregistering child entity Base_interior_Planter_Pot_02_abandoned
  1032.  
  1033. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1034.  
  1035. CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  1036.  
  1037. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1038.  
  1039. CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  1040.  
  1041. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1042.  
  1043. CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  1044.  
  1045. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1046.  
  1047. CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  1048.  
  1049. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1050.  
  1051. CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  1052.  
  1053. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1054.  
  1055. NullReferenceException: Object reference not set to an instance of an object
  1056. at UnityEngine.CrashLog.ConfigService+<CheckForConfigResponse>d__0.MoveNext () [0x00000] in <filename unknown>:0
  1057.  
  1058. (Filename: Line: -1)
  1059.  
  1060. NullReferenceException: Object reference not set to an instance of an object
  1061. at UnityEngine.CrashLog.ConfigService+<CheckForConfigResponse>d__0.MoveNext () [0x00000] in <filename unknown>:0
  1062.  
  1063. (Filename: Line: -1)
  1064.  
  1065. Unregistering child entity xGeyser_Warning(Clone)
  1066.  
  1067. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1068.  
  1069. Unregistering child entity xGeyser_Eruption(Clone)
  1070.  
  1071. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1072.  
  1073. CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  1074.  
  1075. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1076.  
  1077. Ping: Error performing ICMP transmission. Possibly because of a timeout
  1078. NullReferenceException: Object reference not set to an instance of an object
  1079. at UnityEngine.CrashLog.ConfigService+<CheckForConfigResponse>d__0.MoveNext () [0x00000] in <filename unknown>:0
  1080.  
  1081. (Filename: Line: -1)
  1082.  
  1083. Ping: Error performing ICMP transmission. Possibly because of a timeout
  1084. NullReferenceException: Object reference not set to an instance of an object
  1085. at UnityEngine.CrashLog.ConfigService+<CheckForConfigResponse>d__0.MoveNext () [0x00000] in <filename unknown>:0
  1086.  
  1087. (Filename: Line: -1)
  1088.  
  1089. Ping: Error performing ICMP transmission. Possibly because of a timeout
  1090. NullReferenceException: Object reference not set to an instance of an object
  1091. at UnityEngine.CrashLog.ConfigService+<CheckForConfigResponse>d__0.MoveNext () [0x00000] in <filename unknown>:0
  1092.  
  1093. (Filename: Line: -1)
  1094.  
  1095. Ping: Error performing ICMP transmission. Possibly because of a timeout
  1096. NullReferenceException: Object reference not set to an instance of an object
  1097. at UnityEngine.CrashLog.ConfigService+<CheckForConfigResponse>d__0.MoveNext () [0x00000] in <filename unknown>:0
  1098.  
  1099. (Filename: Line: -1)
  1100.  
  1101. Ping: Error performing ICMP transmission. Possibly because of a timeout
  1102. CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  1103.  
  1104. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1105.  
  1106. Ping: Error performing ICMP transmission. Possibly because of a timeout
  1107. NullReferenceException: Object reference not set to an instance of an object
  1108. at UnityEngine.CrashLog.ConfigService+<CheckForConfigResponse>d__0.MoveNext () [0x00000] in <filename unknown>:0
  1109.  
  1110. (Filename: Line: -1)
  1111.  
  1112. NullReferenceException: Object reference not set to an instance of an object
  1113. at UnityEngine.CrashLog.ConfigService+<CheckForConfigResponse>d__0.MoveNext () [0x00000] in <filename unknown>:0
  1114.  
  1115. (Filename: Line: -1)
  1116.  
  1117. Ping: Error performing ICMP transmission. Possibly because of a timeout
  1118. NullReferenceException: Object reference not set to an instance of an object
  1119. at UnityEngine.CrashLog.ConfigService+<CheckForConfigResponse>d__0.MoveNext () [0x00000] in <filename unknown>:0
  1120.  
  1121. (Filename: Line: -1)
  1122.  
  1123. Ping: Error performing ICMP transmission. Possibly because of a timeout
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